PalWorld-NetCrack/SDK/BP_VisualEffect_Fadeout_functions.cpp
2024-01-22 14:43:11 +08:00

129 lines
6.4 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_VisualEffect_Fadeout.BP_VisualEffect_Fadeout_C
// (None)
class UClass* UBP_VisualEffect_Fadeout_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_VisualEffect_Fadeout_C");
return Clss;
}
// BP_VisualEffect_Fadeout_C BP_VisualEffect_Fadeout.Default__BP_VisualEffect_Fadeout_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_VisualEffect_Fadeout_C* UBP_VisualEffect_Fadeout_C::GetDefaultObj()
{
static class UBP_VisualEffect_Fadeout_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_VisualEffect_Fadeout_C*>(UBP_VisualEffect_Fadeout_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_VisualEffect_Fadeout.BP_VisualEffect_Fadeout_C.TickVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Fadeout_C::TickVisualEffect(float DeltaTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Fadeout_C", "TickVisualEffect");
Params::UBP_VisualEffect_Fadeout_C_TickVisualEffect_Params Parms{};
Parms.DeltaTime = DeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Fadeout.BP_VisualEffect_Fadeout_C.OnBeginVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_VisualEffect_Fadeout_C::OnBeginVisualEffect()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Fadeout_C", "OnBeginVisualEffect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_VisualEffect_Fadeout.BP_VisualEffect_Fadeout_C.ExecuteUbergraph_BP_VisualEffect_Fadeout
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetFloatParameter_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetOpacityForCharacter_opacityIntensity_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double K2Node_VariableSet_FadeTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Fadeout_C::ExecuteUbergraph_BP_VisualEffect_Fadeout(int32 EntryPoint, float K2Node_Event_DeltaTime, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, double CallFunc_FClamp_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, float CallFunc_GetFloatParameter_ReturnValue, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_SetOpacityForCharacter_opacityIntensity_ImplicitCast, double K2Node_VariableSet_FadeTime_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Fadeout_C", "ExecuteUbergraph_BP_VisualEffect_Fadeout");
Params::UBP_VisualEffect_Fadeout_C_ExecuteUbergraph_BP_VisualEffect_Fadeout_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_GetFloatParameter_ReturnValue = CallFunc_GetFloatParameter_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast;
Parms.CallFunc_SetOpacityForCharacter_opacityIntensity_ImplicitCast = CallFunc_SetOpacityForCharacter_opacityIntensity_ImplicitCast;
Parms.K2Node_VariableSet_FadeTime_ImplicitCast = K2Node_VariableSet_FadeTime_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}