PalWorld-NetCrack/SDK/BP_VisualEffect_Swimming_functions.cpp
2024-01-22 14:43:11 +08:00

918 lines
73 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C
// (None)
class UClass* UBP_VisualEffect_Swimming_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_VisualEffect_Swimming_C");
return Clss;
}
// BP_VisualEffect_Swimming_C BP_VisualEffect_Swimming.Default__BP_VisualEffect_Swimming_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_VisualEffect_Swimming_C* UBP_VisualEffect_Swimming_C::GetDefaultObj()
{
static class UBP_VisualEffect_Swimming_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_VisualEffect_Swimming_C*>(UBP_VisualEffect_Swimming_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Update NS InWater
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool IsEffectActive (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetVelocityLengthXY_Velocity (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsSwimming_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::Update_NS_InWater(double DeltaTime, bool IsEffectActive, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, double CallFunc_GetVelocityLengthXY_Velocity, bool CallFunc_Less_DoubleDouble_ReturnValue, bool CallFunc_IsSwimming_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Update NS InWater");
Params::UBP_VisualEffect_Swimming_C_Update_NS_InWater_Params Parms{};
Parms.DeltaTime = DeltaTime;
Parms.IsEffectActive = IsEffectActive;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2;
Parms.CallFunc_GetVelocityLengthXY_Velocity = CallFunc_GetVelocityLengthXY_Velocity;
Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue;
Parms.CallFunc_IsSwimming_ReturnValue = CallFunc_IsSwimming_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Create_NS_InWater
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FTransform CallFunc_Get_Effect_Transform_NewParam (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FQuat CallFunc_Conv_RotatorToQuaternion_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::Create_NS_InWater(const struct FTransform& CallFunc_Get_Effect_Transform_NewParam, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, const struct FQuat& CallFunc_Conv_RotatorToQuaternion_ReturnValue, bool CallFunc_IsValid_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Create_NS_InWater");
Params::UBP_VisualEffect_Swimming_C_Create_NS_InWater_Params Parms{};
Parms.CallFunc_Get_Effect_Transform_NewParam = CallFunc_Get_Effect_Transform_NewParam;
Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location;
Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation;
Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale;
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
Parms.CallFunc_Conv_RotatorToQuaternion_ReturnValue = CallFunc_Conv_RotatorToQuaternion_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Update Water Plane Effect Transform
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UNiagaraComponent* EffectInst (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// double OffsetDistance (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FTransform CallFunc_Get_Effect_Transform_NewParam (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FTransform CallFunc_MakeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_K2_SetWorldTransform_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// struct FQuat CallFunc_Conv_RotatorToQuaternion_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::Update_Water_Plane_Effect_Transform(class UNiagaraComponent* EffectInst, double OffsetDistance, const struct FTransform& CallFunc_Get_Effect_Transform_NewParam, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, bool CallFunc_IsValid_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue, const struct FHitResult& CallFunc_K2_SetWorldTransform_SweepHitResult, const struct FQuat& CallFunc_Conv_RotatorToQuaternion_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Update Water Plane Effect Transform");
Params::UBP_VisualEffect_Swimming_C_Update_Water_Plane_Effect_Transform_Params Parms{};
Parms.EffectInst = EffectInst;
Parms.OffsetDistance = OffsetDistance;
Parms.CallFunc_Get_Effect_Transform_NewParam = CallFunc_Get_Effect_Transform_NewParam;
Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location;
Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation;
Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue;
Parms.CallFunc_K2_SetWorldTransform_SweepHitResult = CallFunc_K2_SetWorldTransform_SweepHitResult;
Parms.CallFunc_Conv_RotatorToQuaternion_ReturnValue = CallFunc_Conv_RotatorToQuaternion_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.GetVelocityLengthXY
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double Velocity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetLastUpdateVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_VSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::GetVelocityLengthXY(double* Velocity, bool CallFunc_IsValid_ReturnValue, const struct FVector& CallFunc_GetLastUpdateVelocity_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, const struct FVector& CallFunc_MakeVector_ReturnValue, double CallFunc_VSize_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "GetVelocityLengthXY");
Params::UBP_VisualEffect_Swimming_C_GetVelocityLengthXY_Params Parms{};
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetLastUpdateVelocity_ReturnValue = CallFunc_GetLastUpdateVelocity_ReturnValue;
Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
Parms.CallFunc_VSize_ReturnValue = CallFunc_VSize_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (Velocity != nullptr)
*Velocity = Parms.Velocity;
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.GetOwnerHalfHeight
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double HalfHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UCapsuleComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double K2Node_FunctionResult_HalfHeight_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::GetOwnerHalfHeight(double* HalfHeight, class AActor* CallFunc_GetOwner_ReturnValue, class UCapsuleComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, double K2Node_FunctionResult_HalfHeight_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "GetOwnerHalfHeight");
Params::UBP_VisualEffect_Swimming_C_GetOwnerHalfHeight_Params Parms{};
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.K2Node_FunctionResult_HalfHeight_ImplicitCast = K2Node_FunctionResult_HalfHeight_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
if (HalfHeight != nullptr)
*HalfHeight = Parms.HalfHeight;
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.GetWaterDepth
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double Length (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double TraceLength (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class AActor*> Temp_object_Variable (ConstParm, ReferenceParm)
// struct FVector CallFunc_GetWaterPlaneLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetWaterPlaneLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_LineTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_LineTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double K2Node_FunctionResult_Length_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double K2Node_VariableSet_LengthToBottomCash_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::GetWaterDepth(double* Length, double TraceLength, TArray<class AActor*>& Temp_object_Variable, const struct FVector& CallFunc_GetWaterPlaneLocation_ReturnValue, const struct FVector& CallFunc_GetWaterPlaneLocation_ReturnValue_1, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_Subtract_DoubleDouble_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FHitResult& CallFunc_LineTraceSingle_OutHit, bool CallFunc_LineTraceSingle_ReturnValue, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, double K2Node_FunctionResult_Length_ImplicitCast, double K2Node_VariableSet_LengthToBottomCash_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "GetWaterDepth");
Params::UBP_VisualEffect_Swimming_C_GetWaterDepth_Params Parms{};
Parms.TraceLength = TraceLength;
Parms.Temp_object_Variable = Temp_object_Variable;
Parms.CallFunc_GetWaterPlaneLocation_ReturnValue = CallFunc_GetWaterPlaneLocation_ReturnValue;
Parms.CallFunc_GetWaterPlaneLocation_ReturnValue_1 = CallFunc_GetWaterPlaneLocation_ReturnValue_1;
Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
Parms.CallFunc_LineTraceSingle_OutHit = CallFunc_LineTraceSingle_OutHit;
Parms.CallFunc_LineTraceSingle_ReturnValue = CallFunc_LineTraceSingle_ReturnValue;
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName;
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
Parms.K2Node_FunctionResult_Length_ImplicitCast = K2Node_FunctionResult_Length_ImplicitCast;
Parms.K2Node_VariableSet_LengthToBottomCash_ImplicitCast = K2Node_VariableSet_LengthToBottomCash_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
if (Length != nullptr)
*Length = Parms.Length;
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.IsMakeDiveEffect
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool IsFalling (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double TraceLength (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double WaterDepth (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetOwnerHalfHeight_HalfHeight (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetWaterDepth_Length (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetLastUpdateVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Abs_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::IsMakeDiveEffect(bool* IsFalling, double TraceLength, double WaterDepth, double CallFunc_GetOwnerHalfHeight_HalfHeight, double CallFunc_GetWaterDepth_Length, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, const struct FVector& CallFunc_GetLastUpdateVelocity_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_Abs_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue, bool CallFunc_BooleanOR_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "IsMakeDiveEffect");
Params::UBP_VisualEffect_Swimming_C_IsMakeDiveEffect_Params Parms{};
Parms.TraceLength = TraceLength;
Parms.WaterDepth = WaterDepth;
Parms.CallFunc_GetOwnerHalfHeight_HalfHeight = CallFunc_GetOwnerHalfHeight_HalfHeight;
Parms.CallFunc_GetWaterDepth_Length = CallFunc_GetWaterDepth_Length;
Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_GetLastUpdateVelocity_ReturnValue = CallFunc_GetLastUpdateVelocity_ReturnValue;
Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
Parms.CallFunc_Abs_ReturnValue = CallFunc_Abs_ReturnValue;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue;
Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (IsFalling != nullptr)
*IsFalling = Parms.IsFalling;
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.HasMovingVelocity
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool HasVelocity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetVelocityLengthXY_Velocity (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::HasMovingVelocity(bool* HasVelocity, double CallFunc_GetVelocityLengthXY_Velocity, bool CallFunc_Greater_DoubleDouble_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "HasMovingVelocity");
Params::UBP_VisualEffect_Swimming_C_HasMovingVelocity_Params Parms{};
Parms.CallFunc_GetVelocityLengthXY_Velocity = CallFunc_GetVelocityLengthXY_Velocity;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (HasVelocity != nullptr)
*HasVelocity = Parms.HasVelocity;
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Update_NS_Dive
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double CallFunc_GetInWaterRate_rate (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetOwnerHalfHeight_HalfHeight (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetWaterDepth_Length (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsMovingOnGround_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::Update_NS_Dive(double CallFunc_GetInWaterRate_rate, double CallFunc_GetOwnerHalfHeight_HalfHeight, double CallFunc_GetWaterDepth_Length, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_FMax_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, bool CallFunc_IsMovingOnGround_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, bool CallFunc_BooleanOR_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Update_NS_Dive");
Params::UBP_VisualEffect_Swimming_C_Update_NS_Dive_Params Parms{};
Parms.CallFunc_GetInWaterRate_rate = CallFunc_GetInWaterRate_rate;
Parms.CallFunc_GetOwnerHalfHeight_HalfHeight = CallFunc_GetOwnerHalfHeight_HalfHeight;
Parms.CallFunc_GetWaterDepth_Length = CallFunc_GetWaterDepth_Length;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
Parms.CallFunc_IsMovingOnGround_ReturnValue = CallFunc_IsMovingOnGround_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1;
Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Update_NS_Swim
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IsEffectActive (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetVelocityLengthXY_Velocity (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetInWaterRate_rate (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::Update_NS_Swim(bool IsEffectActive, double CallFunc_GetVelocityLengthXY_Velocity, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, double CallFunc_GetInWaterRate_rate, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Update_NS_Swim");
Params::UBP_VisualEffect_Swimming_C_Update_NS_Swim_Params Parms{};
Parms.IsEffectActive = IsEffectActive;
Parms.CallFunc_GetVelocityLengthXY_Velocity = CallFunc_GetVelocityLengthXY_Velocity;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2;
Parms.CallFunc_GetInWaterRate_rate = CallFunc_GetInWaterRate_rate;
Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 = CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Update_NS_SplashBody
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetInWaterRate_rate (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetInWaterRate_rate_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::Update_NS_SplashBody(bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, double CallFunc_GetInWaterRate_rate, bool CallFunc_IsValid_ReturnValue_2, bool CallFunc_Less_DoubleDouble_ReturnValue, double CallFunc_GetInWaterRate_rate_1, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, bool CallFunc_BooleanAND_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Update_NS_SplashBody");
Params::UBP_VisualEffect_Swimming_C_Update_NS_SplashBody_Params Parms{};
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_GetInWaterRate_rate = CallFunc_GetInWaterRate_rate;
Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2;
Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue;
Parms.CallFunc_GetInWaterRate_rate_1 = CallFunc_GetInWaterRate_rate_1;
Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Update_NS_SplashFeet
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LessEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_HasMovingVelocity_HasVelocity (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_HasMovingVelocity_HasVelocity_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::Update_NS_SplashFeet(double DeltaTime, bool CallFunc_Greater_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_FMax_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, bool CallFunc_HasMovingVelocity_HasVelocity, bool CallFunc_HasMovingVelocity_HasVelocity_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Update_NS_SplashFeet");
Params::UBP_VisualEffect_Swimming_C_Update_NS_SplashFeet_Params Parms{};
Parms.DeltaTime = DeltaTime;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue;
Parms.CallFunc_LessEqual_DoubleDouble_ReturnValue = CallFunc_LessEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_HasMovingVelocity_HasVelocity = CallFunc_HasMovingVelocity_HasVelocity;
Parms.CallFunc_HasMovingVelocity_HasVelocity_1 = CallFunc_HasMovingVelocity_HasVelocity_1;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Create NS Dive
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// double MaxScaleLengthToBottom (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double MaxScaleFallingVelocity (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double EffectScale (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetWaterDepth_Length (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetOwnerHalfHeight_HalfHeight (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetWaterDepth_Length_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetLastUpdateVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_GetVelocityLengthXY_Velocity (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Abs_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FTransform CallFunc_Get_Effect_Transform_NewParam (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetFloatParameter_Param_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetFloatParameter_Param_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_SetFloatParameter_Param_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::Create_NS_Dive(double MaxScaleLengthToBottom, double MaxScaleFallingVelocity, double EffectScale, double CallFunc_GetWaterDepth_Length, double CallFunc_GetOwnerHalfHeight_HalfHeight, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, double CallFunc_FMax_ReturnValue, double CallFunc_GetWaterDepth_Length_1, double CallFunc_Divide_DoubleDouble_ReturnValue_1, const struct FVector& CallFunc_GetLastUpdateVelocity_ReturnValue, double CallFunc_FClamp_ReturnValue_1, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_GetVelocityLengthXY_Velocity, double CallFunc_Abs_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, double CallFunc_Divide_DoubleDouble_ReturnValue_2, double CallFunc_FClamp_ReturnValue_2, double CallFunc_Multiply_DoubleDouble_ReturnValue_3, double CallFunc_Multiply_DoubleDouble_ReturnValue_4, const struct FTransform& CallFunc_Get_Effect_Transform_NewParam, double CallFunc_Add_DoubleDouble_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, float CallFunc_SetFloatParameter_Param_ImplicitCast, float CallFunc_SetFloatParameter_Param_ImplicitCast_1, float CallFunc_SetFloatParameter_Param_ImplicitCast_2)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Create NS Dive");
Params::UBP_VisualEffect_Swimming_C_Create_NS_Dive_Params Parms{};
Parms.MaxScaleLengthToBottom = MaxScaleLengthToBottom;
Parms.MaxScaleFallingVelocity = MaxScaleFallingVelocity;
Parms.EffectScale = EffectScale;
Parms.CallFunc_GetWaterDepth_Length = CallFunc_GetWaterDepth_Length;
Parms.CallFunc_GetOwnerHalfHeight_HalfHeight = CallFunc_GetOwnerHalfHeight_HalfHeight;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue;
Parms.CallFunc_GetWaterDepth_Length_1 = CallFunc_GetWaterDepth_Length_1;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1;
Parms.CallFunc_GetLastUpdateVelocity_ReturnValue = CallFunc_GetLastUpdateVelocity_ReturnValue;
Parms.CallFunc_FClamp_ReturnValue_1 = CallFunc_FClamp_ReturnValue_1;
Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
Parms.CallFunc_GetVelocityLengthXY_Velocity = CallFunc_GetVelocityLengthXY_Velocity;
Parms.CallFunc_Abs_ReturnValue = CallFunc_Abs_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_2 = CallFunc_Multiply_DoubleDouble_ReturnValue_2;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue_2 = CallFunc_Divide_DoubleDouble_ReturnValue_2;
Parms.CallFunc_FClamp_ReturnValue_2 = CallFunc_FClamp_ReturnValue_2;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_3 = CallFunc_Multiply_DoubleDouble_ReturnValue_3;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_4 = CallFunc_Multiply_DoubleDouble_ReturnValue_4;
Parms.CallFunc_Get_Effect_Transform_NewParam = CallFunc_Get_Effect_Transform_NewParam;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location;
Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation;
Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale;
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
Parms.CallFunc_SetFloatParameter_Param_ImplicitCast = CallFunc_SetFloatParameter_Param_ImplicitCast;
Parms.CallFunc_SetFloatParameter_Param_ImplicitCast_1 = CallFunc_SetFloatParameter_Param_ImplicitCast_1;
Parms.CallFunc_SetFloatParameter_Param_ImplicitCast_2 = CallFunc_SetFloatParameter_Param_ImplicitCast_2;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Create_NS_Swim
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FTransform CallFunc_Get_Effect_Transform_NewParam (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FQuat CallFunc_Conv_RotatorToQuaternion_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::Create_NS_Swim(const struct FTransform& CallFunc_Get_Effect_Transform_NewParam, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FQuat& CallFunc_Conv_RotatorToQuaternion_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Create_NS_Swim");
Params::UBP_VisualEffect_Swimming_C_Create_NS_Swim_Params Parms{};
Parms.CallFunc_Get_Effect_Transform_NewParam = CallFunc_Get_Effect_Transform_NewParam;
Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location;
Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation;
Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale;
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_Conv_RotatorToQuaternion_ReturnValue = CallFunc_Conv_RotatorToQuaternion_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Create NS Splash Body
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FTransform CallFunc_Get_Effect_Transform_NewParam (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FQuat CallFunc_Conv_RotatorToQuaternion_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::Create_NS_Splash_Body(const struct FTransform& CallFunc_Get_Effect_Transform_NewParam, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FQuat& CallFunc_Conv_RotatorToQuaternion_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Create NS Splash Body");
Params::UBP_VisualEffect_Swimming_C_Create_NS_Splash_Body_Params Parms{};
Parms.CallFunc_Get_Effect_Transform_NewParam = CallFunc_Get_Effect_Transform_NewParam;
Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location;
Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation;
Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale;
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_Conv_RotatorToQuaternion_ReturnValue = CallFunc_Conv_RotatorToQuaternion_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Create_NS_SplashFeet
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// double CallFunc_GetInWaterRate_rate (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FTransform CallFunc_Get_Effect_Transform_NewParam (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::Create_NS_SplashFeet(double CallFunc_GetInWaterRate_rate, bool CallFunc_Less_DoubleDouble_ReturnValue, const struct FTransform& CallFunc_Get_Effect_Transform_NewParam, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Create_NS_SplashFeet");
Params::UBP_VisualEffect_Swimming_C_Create_NS_SplashFeet_Params Parms{};
Parms.CallFunc_GetInWaterRate_rate = CallFunc_GetInWaterRate_rate;
Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue;
Parms.CallFunc_Get_Effect_Transform_NewParam = CallFunc_Get_Effect_Transform_NewParam;
Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location;
Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation;
Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale;
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.CreateInWaterEffect
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool CallFunc_IsMakeDiveEffect_isFalling (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::CreateInWaterEffect(bool CallFunc_IsMakeDiveEffect_isFalling)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "CreateInWaterEffect");
Params::UBP_VisualEffect_Swimming_C_CreateInWaterEffect_Params Parms{};
Parms.CallFunc_IsMakeDiveEffect_isFalling = CallFunc_IsMakeDiveEffect_isFalling;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.GetInWaterRate
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double Rate (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_GetInWaterRate_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double K2Node_FunctionResult_rate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::GetInWaterRate(double* Rate, float CallFunc_GetInWaterRate_ReturnValue, bool CallFunc_IsValid_ReturnValue, double K2Node_FunctionResult_rate_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "GetInWaterRate");
Params::UBP_VisualEffect_Swimming_C_GetInWaterRate_Params Parms{};
Parms.CallFunc_GetInWaterRate_ReturnValue = CallFunc_GetInWaterRate_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.K2Node_FunctionResult_rate_ImplicitCast = K2Node_FunctionResult_rate_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
if (Rate != nullptr)
*Rate = Parms.Rate;
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Get Effect Transform
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double OffsetDistance (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool IsUseWaterPlaneNormal (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FTransform NewParam (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator Rot (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector UpVector (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Cross_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Normal_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Cross_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotationFromAxes_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_GreaterGreater_VectorRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetWaterPlaneNormal_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetWaterPlaneLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FTransform CallFunc_MakeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::Get_Effect_Transform(double OffsetDistance, bool IsUseWaterPlaneNormal, struct FTransform* NewParam, const struct FRotator& Rot, const struct FVector& UpVector, class AActor* CallFunc_GetOwner_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_Cross_VectorVector_ReturnValue, const struct FVector& CallFunc_Normal_ReturnValue, const struct FVector& CallFunc_Cross_VectorVector_ReturnValue_1, const struct FRotator& CallFunc_MakeRotationFromAxes_ReturnValue, const struct FVector& CallFunc_GreaterGreater_VectorRotator_ReturnValue, const struct FVector& CallFunc_GetWaterPlaneNormal_ReturnValue, const struct FVector& CallFunc_GetWaterPlaneLocation_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue, bool CallFunc_IsValid_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Get Effect Transform");
Params::UBP_VisualEffect_Swimming_C_Get_Effect_Transform_Params Parms{};
Parms.OffsetDistance = OffsetDistance;
Parms.IsUseWaterPlaneNormal = IsUseWaterPlaneNormal;
Parms.Rot = Rot;
Parms.UpVector = UpVector;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_Cross_VectorVector_ReturnValue = CallFunc_Cross_VectorVector_ReturnValue;
Parms.CallFunc_Normal_ReturnValue = CallFunc_Normal_ReturnValue;
Parms.CallFunc_Cross_VectorVector_ReturnValue_1 = CallFunc_Cross_VectorVector_ReturnValue_1;
Parms.CallFunc_MakeRotationFromAxes_ReturnValue = CallFunc_MakeRotationFromAxes_ReturnValue;
Parms.CallFunc_GreaterGreater_VectorRotator_ReturnValue = CallFunc_GreaterGreater_VectorRotator_ReturnValue;
Parms.CallFunc_GetWaterPlaneNormal_ReturnValue = CallFunc_GetWaterPlaneNormal_ReturnValue;
Parms.CallFunc_GetWaterPlaneLocation_ReturnValue = CallFunc_GetWaterPlaneLocation_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (NewParam != nullptr)
*NewParam = std::move(Parms.NewParam);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.OnBeginVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_VisualEffect_Swimming_C::OnBeginVisualEffect()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "OnBeginVisualEffect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.TickVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::TickVisualEffect(float DeltaTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "TickVisualEffect");
Params::UBP_VisualEffect_Swimming_C_TickVisualEffect_Params Parms{};
Parms.DeltaTime = DeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.OnEndVisualEffect
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_VisualEffect_Swimming_C::OnEndVisualEffect()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "OnEndVisualEffect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.ExecuteUbergraph_BP_VisualEffect_Swimming
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Update_NS_SplashFeet_DeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Update_NS_InWater_DeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_VisualEffect_Swimming_C::ExecuteUbergraph_BP_VisualEffect_Swimming(int32 EntryPoint, float K2Node_Event_DeltaTime, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_3, bool CallFunc_IsValid_ReturnValue_4, bool CallFunc_IsValid_ReturnValue_5, double CallFunc_Update_NS_SplashFeet_DeltaTime_ImplicitCast, double CallFunc_Update_NS_InWater_DeltaTime_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "ExecuteUbergraph_BP_VisualEffect_Swimming");
Params::UBP_VisualEffect_Swimming_C_ExecuteUbergraph_BP_VisualEffect_Swimming_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime;
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2;
Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3;
Parms.CallFunc_IsValid_ReturnValue_4 = CallFunc_IsValid_ReturnValue_4;
Parms.CallFunc_IsValid_ReturnValue_5 = CallFunc_IsValid_ReturnValue_5;
Parms.CallFunc_Update_NS_SplashFeet_DeltaTime_ImplicitCast = CallFunc_Update_NS_SplashFeet_DeltaTime_ImplicitCast;
Parms.CallFunc_Update_NS_InWater_DeltaTime_ImplicitCast = CallFunc_Update_NS_InWater_DeltaTime_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}