PalWorld-NetCrack/SDK/CameraCalibrationCore_functions.cpp
2024-01-22 14:43:11 +08:00

2883 lines
91 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class CameraCalibrationCore.CalibrationPointComponent
// (SceneComponent, PrimitiveComponent)
class UClass* UCalibrationPointComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CalibrationPointComponent");
return Clss;
}
// CalibrationPointComponent CameraCalibrationCore.Default__CalibrationPointComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UCalibrationPointComponent* UCalibrationPointComponent::GetDefaultObj()
{
static class UCalibrationPointComponent* Default = nullptr;
if (!Default)
Default = static_cast<UCalibrationPointComponent*>(UCalibrationPointComponent::StaticClass()->DefaultObject);
return Default;
}
// Function CameraCalibrationCore.CalibrationPointComponent.RebuildVertices
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCalibrationPointComponent::RebuildVertices()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CalibrationPointComponent", "RebuildVertices");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.CalibrationPointComponent.NamespacedSubpointName
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString InSubpointName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FString OutNamespacedName (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCalibrationPointComponent::NamespacedSubpointName(const class FString& InSubpointName, class FString* OutNamespacedName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CalibrationPointComponent", "NamespacedSubpointName");
Params::UCalibrationPointComponent_NamespacedSubpointName_Params Parms{};
Parms.InSubpointName = InSubpointName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutNamespacedName != nullptr)
*OutNamespacedName = std::move(Parms.OutNamespacedName);
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CalibrationPointComponent.GetWorldLocation
// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString InPointName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector OutLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCalibrationPointComponent::GetWorldLocation(const class FString& InPointName, struct FVector* OutLocation)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CalibrationPointComponent", "GetWorldLocation");
Params::UCalibrationPointComponent_GetWorldLocation_Params Parms{};
Parms.InPointName = InPointName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutLocation != nullptr)
*OutLocation = std::move(Parms.OutLocation);
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CalibrationPointComponent.GetNamespacedPointNames
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<class FString> OutNamespacedNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
void UCalibrationPointComponent::GetNamespacedPointNames(TArray<class FString>* OutNamespacedNames)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CalibrationPointComponent", "GetNamespacedPointNames");
Params::UCalibrationPointComponent_GetNamespacedPointNames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutNamespacedNames != nullptr)
*OutNamespacedNames = std::move(Parms.OutNamespacedNames);
}
// Class CameraCalibrationCore.CameraCalibrationCheckerboard
// (Actor)
class UClass* ACameraCalibrationCheckerboard::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CameraCalibrationCheckerboard");
return Clss;
}
// CameraCalibrationCheckerboard CameraCalibrationCore.Default__CameraCalibrationCheckerboard
// (Public, ClassDefaultObject, ArchetypeObject)
class ACameraCalibrationCheckerboard* ACameraCalibrationCheckerboard::GetDefaultObj()
{
static class ACameraCalibrationCheckerboard* Default = nullptr;
if (!Default)
Default = static_cast<ACameraCalibrationCheckerboard*>(ACameraCalibrationCheckerboard::StaticClass()->DefaultObject);
return Default;
}
// Function CameraCalibrationCore.CameraCalibrationCheckerboard.Rebuild
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void ACameraCalibrationCheckerboard::Rebuild()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationCheckerboard", "Rebuild");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Class CameraCalibrationCore.CameraCalibrationSettings
// (None)
class UClass* UCameraCalibrationSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CameraCalibrationSettings");
return Clss;
}
// CameraCalibrationSettings CameraCalibrationCore.Default__CameraCalibrationSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UCameraCalibrationSettings* UCameraCalibrationSettings::GetDefaultObj()
{
static class UCameraCalibrationSettings* Default = nullptr;
if (!Default)
Default = static_cast<UCameraCalibrationSettings*>(UCameraCalibrationSettings::StaticClass()->DefaultObject);
return Default;
}
// Class CameraCalibrationCore.CameraCalibrationEditorSettings
// (None)
class UClass* UCameraCalibrationEditorSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CameraCalibrationEditorSettings");
return Clss;
}
// CameraCalibrationEditorSettings CameraCalibrationCore.Default__CameraCalibrationEditorSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UCameraCalibrationEditorSettings* UCameraCalibrationEditorSettings::GetDefaultObj()
{
static class UCameraCalibrationEditorSettings* Default = nullptr;
if (!Default)
Default = static_cast<UCameraCalibrationEditorSettings*>(UCameraCalibrationEditorSettings::StaticClass()->DefaultObject);
return Default;
}
// Class CameraCalibrationCore.CameraCalibrationStep
// (None)
class UClass* UCameraCalibrationStep::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CameraCalibrationStep");
return Clss;
}
// CameraCalibrationStep CameraCalibrationCore.Default__CameraCalibrationStep
// (Public, ClassDefaultObject, ArchetypeObject)
class UCameraCalibrationStep* UCameraCalibrationStep::GetDefaultObj()
{
static class UCameraCalibrationStep* Default = nullptr;
if (!Default)
Default = static_cast<UCameraCalibrationStep*>(UCameraCalibrationStep::StaticClass()->DefaultObject);
return Default;
}
// Class CameraCalibrationCore.CameraCalibrationSubsystem
// (None)
class UClass* UCameraCalibrationSubsystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CameraCalibrationSubsystem");
return Clss;
}
// CameraCalibrationSubsystem CameraCalibrationCore.Default__CameraCalibrationSubsystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UCameraCalibrationSubsystem* UCameraCalibrationSubsystem::GetDefaultObj()
{
static class UCameraCalibrationSubsystem* Default = nullptr;
if (!Default)
Default = static_cast<UCameraCalibrationSubsystem*>(UCameraCalibrationSubsystem::StaticClass()->DefaultObject);
return Default;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.UnregisterDistortionModelHandler
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UCineCameraComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class ULensDistortionModelHandlerBase*Handler (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCameraCalibrationSubsystem::UnregisterDistortionModelHandler(class UCineCameraComponent* Component, class ULensDistortionModelHandlerBase* Handler)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "UnregisterDistortionModelHandler");
Params::UCameraCalibrationSubsystem_UnregisterDistortionModelHandler_Params Parms{};
Parms.Component = Component;
Parms.Handler = Handler;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.SetDefaultLensFile
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class ULensFile* NewDefaultLensFile (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCameraCalibrationSubsystem::SetDefaultLensFile(class ULensFile* NewDefaultLensFile)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "SetDefaultLensFile");
Params::UCameraCalibrationSubsystem_SetDefaultLensFile_Params Parms{};
Parms.NewDefaultLensFile = NewDefaultLensFile;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.GetRegisteredLensModel
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FName ModelName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TSubclassOf<class ULensModel> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class ULensModel> UCameraCalibrationSubsystem::GetRegisteredLensModel(class FName ModelName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "GetRegisteredLensModel");
Params::UCameraCalibrationSubsystem_GetRegisteredLensModel_Params Parms{};
Parms.ModelName = ModelName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.GetOverlayMaterialNames
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<class FName> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class FName> UCameraCalibrationSubsystem::GetOverlayMaterialNames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "GetOverlayMaterialNames");
Params::UCameraCalibrationSubsystem_GetOverlayMaterialNames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.GetOverlayMaterial
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FName OverlayName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* UCameraCalibrationSubsystem::GetOverlayMaterial(class FName& OverlayName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "GetOverlayMaterial");
Params::UCameraCalibrationSubsystem_GetOverlayMaterial_Params Parms{};
Parms.OverlayName = OverlayName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.GetLensFile
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FLensFilePicker Picker (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
// class ULensFile* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULensFile* UCameraCalibrationSubsystem::GetLensFile(struct FLensFilePicker& Picker)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "GetLensFile");
Params::UCameraCalibrationSubsystem_GetLensFile_Params Parms{};
Parms.Picker = Picker;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.GetDistortionModelHandlers
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UCineCameraComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<class ULensDistortionModelHandlerBase*>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class ULensDistortionModelHandlerBase*> UCameraCalibrationSubsystem::GetDistortionModelHandlers(class UCineCameraComponent* Component)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "GetDistortionModelHandlers");
Params::UCameraCalibrationSubsystem_GetDistortionModelHandlers_Params Parms{};
Parms.Component = Component;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.GetDefaultLensFile
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class ULensFile* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULensFile* UCameraCalibrationSubsystem::GetDefaultLensFile()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "GetDefaultLensFile");
Params::UCameraCalibrationSubsystem_GetDefaultLensFile_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.GetCameraNodalOffsetAlgos
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<class FName> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class FName> UCameraCalibrationSubsystem::GetCameraNodalOffsetAlgos()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "GetCameraNodalOffsetAlgos");
Params::UCameraCalibrationSubsystem_GetCameraNodalOffsetAlgos_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.GetCameraNodalOffsetAlgo
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FName Name (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TSubclassOf<class UCameraNodalOffsetAlgo>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCameraNodalOffsetAlgo> UCameraCalibrationSubsystem::GetCameraNodalOffsetAlgo(class FName Name)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "GetCameraNodalOffsetAlgo");
Params::UCameraCalibrationSubsystem_GetCameraNodalOffsetAlgo_Params Parms{};
Parms.Name = Name;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.GetCameraImageCenterAlgos
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<class FName> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class FName> UCameraCalibrationSubsystem::GetCameraImageCenterAlgos()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "GetCameraImageCenterAlgos");
Params::UCameraCalibrationSubsystem_GetCameraImageCenterAlgos_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.GetCameraImageCenterAlgo
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FName Name (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TSubclassOf<class UCameraImageCenterAlgo>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCameraImageCenterAlgo> UCameraCalibrationSubsystem::GetCameraImageCenterAlgo(class FName Name)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "GetCameraImageCenterAlgo");
Params::UCameraCalibrationSubsystem_GetCameraImageCenterAlgo_Params Parms{};
Parms.Name = Name;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.GetCameraCalibrationSteps
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<class FName> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<class FName> UCameraCalibrationSubsystem::GetCameraCalibrationSteps()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "GetCameraCalibrationSteps");
Params::UCameraCalibrationSubsystem_GetCameraCalibrationSteps_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.GetCameraCalibrationStep
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FName Name (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TSubclassOf<class UCameraCalibrationStep>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCameraCalibrationStep> UCameraCalibrationSubsystem::GetCameraCalibrationStep(class FName Name)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "GetCameraCalibrationStep");
Params::UCameraCalibrationSubsystem_GetCameraCalibrationStep_Params Parms{};
Parms.Name = Name;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.FindOrCreateDistortionModelHandler
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FDistortionHandlerPicker DistortionHandlerPicker (Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
// TSubclassOf<class ULensModel> LensModelClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class ULensDistortionModelHandlerBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULensDistortionModelHandlerBase* UCameraCalibrationSubsystem::FindOrCreateDistortionModelHandler(struct FDistortionHandlerPicker& DistortionHandlerPicker, TSubclassOf<class ULensModel> LensModelClass)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "FindOrCreateDistortionModelHandler");
Params::UCameraCalibrationSubsystem_FindOrCreateDistortionModelHandler_Params Parms{};
Parms.DistortionHandlerPicker = DistortionHandlerPicker;
Parms.LensModelClass = LensModelClass;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.CameraCalibrationSubsystem.FindDistortionModelHandler
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FDistortionHandlerPicker DistortionHandlerPicker (Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
// bool bUpdatePicker (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class ULensDistortionModelHandlerBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULensDistortionModelHandlerBase* UCameraCalibrationSubsystem::FindDistortionModelHandler(struct FDistortionHandlerPicker& DistortionHandlerPicker, bool bUpdatePicker)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CameraCalibrationSubsystem", "FindDistortionModelHandler");
Params::UCameraCalibrationSubsystem_FindDistortionModelHandler_Params Parms{};
Parms.DistortionHandlerPicker = DistortionHandlerPicker;
Parms.bUpdatePicker = bUpdatePicker;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CameraCalibrationCore.CameraImageCenterAlgo
// (None)
class UClass* UCameraImageCenterAlgo::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CameraImageCenterAlgo");
return Clss;
}
// CameraImageCenterAlgo CameraCalibrationCore.Default__CameraImageCenterAlgo
// (Public, ClassDefaultObject, ArchetypeObject)
class UCameraImageCenterAlgo* UCameraImageCenterAlgo::GetDefaultObj()
{
static class UCameraImageCenterAlgo* Default = nullptr;
if (!Default)
Default = static_cast<UCameraImageCenterAlgo*>(UCameraImageCenterAlgo::StaticClass()->DefaultObject);
return Default;
}
// Class CameraCalibrationCore.CameraLensDistortionAlgo
// (None)
class UClass* UCameraLensDistortionAlgo::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CameraLensDistortionAlgo");
return Clss;
}
// CameraLensDistortionAlgo CameraCalibrationCore.Default__CameraLensDistortionAlgo
// (Public, ClassDefaultObject, ArchetypeObject)
class UCameraLensDistortionAlgo* UCameraLensDistortionAlgo::GetDefaultObj()
{
static class UCameraLensDistortionAlgo* Default = nullptr;
if (!Default)
Default = static_cast<UCameraLensDistortionAlgo*>(UCameraLensDistortionAlgo::StaticClass()->DefaultObject);
return Default;
}
// Class CameraCalibrationCore.CameraNodalOffsetAlgo
// (None)
class UClass* UCameraNodalOffsetAlgo::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CameraNodalOffsetAlgo");
return Clss;
}
// CameraNodalOffsetAlgo CameraCalibrationCore.Default__CameraNodalOffsetAlgo
// (Public, ClassDefaultObject, ArchetypeObject)
class UCameraNodalOffsetAlgo* UCameraNodalOffsetAlgo::GetDefaultObj()
{
static class UCameraNodalOffsetAlgo* Default = nullptr;
if (!Default)
Default = static_cast<UCameraNodalOffsetAlgo*>(UCameraNodalOffsetAlgo::StaticClass()->DefaultObject);
return Default;
}
// Class CameraCalibrationCore.LensComponent
// (None)
class UClass* ULensComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("LensComponent");
return Clss;
}
// LensComponent CameraCalibrationCore.Default__LensComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class ULensComponent* ULensComponent::GetDefaultObj()
{
static class ULensComponent* Default = nullptr;
if (!Default)
Default = static_cast<ULensComponent*>(ULensComponent::StaticClass()->DefaultObject);
return Default;
}
// Function CameraCalibrationCore.LensComponent.WasNodalOffsetAppliedThisTick
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensComponent::WasNodalOffsetAppliedThisTick()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "WasNodalOffsetAppliedThisTick");
Params::ULensComponent_WasNodalOffsetAppliedThisTick_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.WasDistortionEvaluated
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensComponent::WasDistortionEvaluated()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "WasDistortionEvaluated");
Params::ULensComponent_WasDistortionEvaluated_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.ShouldApplyNodalOffsetOnTick
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensComponent::ShouldApplyNodalOffsetOnTick()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "ShouldApplyNodalOffsetOnTick");
Params::ULensComponent_ShouldApplyNodalOffsetOnTick_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.ShouldApplyDistortion
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensComponent::ShouldApplyDistortion()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "ShouldApplyDistortion");
Params::ULensComponent_ShouldApplyDistortion_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.SetOverscanMultiplier
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Multiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULensComponent::SetOverscanMultiplier(float Multiplier)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "SetOverscanMultiplier");
Params::ULensComponent_SetOverscanMultiplier_Params Parms{};
Parms.Multiplier = Multiplier;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensComponent.SetLensModel
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// TSubclassOf<class ULensModel> Model (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULensComponent::SetLensModel(TSubclassOf<class ULensModel> Model)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "SetLensModel");
Params::ULensComponent_SetLensModel_Params Parms{};
Parms.Model = Model;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensComponent.SetLensFilePicker
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FLensFilePicker LensFile (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ULensComponent::SetLensFilePicker(const struct FLensFilePicker& LensFile)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "SetLensFilePicker");
Params::ULensComponent_SetLensFilePicker_Params Parms{};
Parms.LensFile = LensFile;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensComponent.SetLensFile
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class ULensFile* LensFile (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULensComponent::SetLensFile(class ULensFile* LensFile)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "SetLensFile");
Params::ULensComponent_SetLensFile_Params Parms{};
Parms.LensFile = LensFile;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensComponent.SetFIZEvaluationMode
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EFIZEvaluationMode Mode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULensComponent::SetFIZEvaluationMode(enum class EFIZEvaluationMode Mode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "SetFIZEvaluationMode");
Params::ULensComponent_SetFIZEvaluationMode_Params Parms{};
Parms.Mode = Mode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensComponent.SetFilmbackOverrideSetting
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EFilmbackOverrideSource Setting (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULensComponent::SetFilmbackOverrideSetting(enum class EFilmbackOverrideSource Setting)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "SetFilmbackOverrideSetting");
Params::ULensComponent_SetFilmbackOverrideSetting_Params Parms{};
Parms.Setting = Setting;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensComponent.SetDistortionState
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FLensDistortionState State (Parm, NativeAccessSpecifierPublic)
void ULensComponent::SetDistortionState(const struct FLensDistortionState& State)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "SetDistortionState");
Params::ULensComponent_SetDistortionState_Params Parms{};
Parms.State = State;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensComponent.SetDistortionSource
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EDistortionSource Source (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULensComponent::SetDistortionSource(enum class EDistortionSource Source)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "SetDistortionSource");
Params::ULensComponent_SetDistortionSource_Params Parms{};
Parms.Source = Source;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensComponent.SetCroppedFilmback
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FCameraFilmbackSettings Filmback (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ULensComponent::SetCroppedFilmback(const struct FCameraFilmbackSettings& Filmback)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "SetCroppedFilmback");
Params::ULensComponent_SetCroppedFilmback_Params Parms{};
Parms.Filmback = Filmback;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensComponent.SetApplyNodalOffsetOnTick
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bApplyNodalOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULensComponent::SetApplyNodalOffsetOnTick(bool bApplyNodalOffset)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "SetApplyNodalOffsetOnTick");
Params::ULensComponent_SetApplyNodalOffsetOnTick_Params Parms{};
Parms.bApplyNodalOffset = bApplyNodalOffset;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensComponent.SetApplyDistortion
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bApply (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULensComponent::SetApplyDistortion(bool bApply)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "SetApplyDistortion");
Params::ULensComponent_SetApplyDistortion_Params Parms{};
Parms.bApply = bApply;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensComponent.GetOverscanMultiplier
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ULensComponent::GetOverscanMultiplier()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "GetOverscanMultiplier");
Params::ULensComponent_GetOverscanMultiplier_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.GetOriginalFocalLength
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ULensComponent::GetOriginalFocalLength()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "GetOriginalFocalLength");
Params::ULensComponent_GetOriginalFocalLength_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.GetLensModel
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TSubclassOf<class ULensModel> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class ULensModel> ULensComponent::GetLensModel()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "GetLensModel");
Params::ULensComponent_GetLensModel_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.GetLensFilePicker
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FLensFilePicker ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FLensFilePicker ULensComponent::GetLensFilePicker()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "GetLensFilePicker");
Params::ULensComponent_GetLensFilePicker_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.GetLensFileEvaluationInputs
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FLensFileEvaluationInputs ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FLensFileEvaluationInputs ULensComponent::GetLensFileEvaluationInputs()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "GetLensFileEvaluationInputs");
Params::ULensComponent_GetLensFileEvaluationInputs_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.GetLensFile
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class ULensFile* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULensFile* ULensComponent::GetLensFile()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "GetLensFile");
Params::ULensComponent_GetLensFile_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.GetFIZEvaluationMode
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EFIZEvaluationMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EFIZEvaluationMode ULensComponent::GetFIZEvaluationMode()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "GetFIZEvaluationMode");
Params::ULensComponent_GetFIZEvaluationMode_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.GetFilmbackOverrideSetting
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EFilmbackOverrideSource ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EFilmbackOverrideSource ULensComponent::GetFilmbackOverrideSetting()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "GetFilmbackOverrideSetting");
Params::ULensComponent_GetFilmbackOverrideSetting_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.GetDistortionState
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FLensDistortionState ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
struct FLensDistortionState ULensComponent::GetDistortionState()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "GetDistortionState");
Params::ULensComponent_GetDistortionState_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.GetDistortionSource
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EDistortionSource ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EDistortionSource ULensComponent::GetDistortionSource()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "GetDistortionSource");
Params::ULensComponent_GetDistortionSource_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.GetCroppedFilmback
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FCameraFilmbackSettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FCameraFilmbackSettings ULensComponent::GetCroppedFilmback()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "GetCroppedFilmback");
Params::ULensComponent_GetCroppedFilmback_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensComponent.ClearDistortionState
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void ULensComponent::ClearDistortionState()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "ClearDistortionState");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensComponent.ApplyNodalOffset
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USceneComponent* ComponentToOffset (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bUseManualInputs (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ManualFocusInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ManualZoomInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULensComponent::ApplyNodalOffset(class USceneComponent* ComponentToOffset, bool bUseManualInputs, float ManualFocusInput, float ManualZoomInput)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensComponent", "ApplyNodalOffset");
Params::ULensComponent_ApplyNodalOffset_Params Parms{};
Parms.ComponentToOffset = ComponentToOffset;
Parms.bUseManualInputs = bUseManualInputs;
Parms.ManualFocusInput = ManualFocusInput;
Parms.ManualZoomInput = ManualZoomInput;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CameraCalibrationCore.LensDistortionModelHandlerBase
// (None)
class UClass* ULensDistortionModelHandlerBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("LensDistortionModelHandlerBase");
return Clss;
}
// LensDistortionModelHandlerBase CameraCalibrationCore.Default__LensDistortionModelHandlerBase
// (Public, ClassDefaultObject, ArchetypeObject)
class ULensDistortionModelHandlerBase* ULensDistortionModelHandlerBase::GetDefaultObj()
{
static class ULensDistortionModelHandlerBase* Default = nullptr;
if (!Default)
Default = static_cast<ULensDistortionModelHandlerBase*>(ULensDistortionModelHandlerBase::StaticClass()->DefaultObject);
return Default;
}
// Function CameraCalibrationCore.LensDistortionModelHandlerBase.SetDistortionState
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FLensDistortionState InNewState (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void ULensDistortionModelHandlerBase::SetDistortionState(struct FLensDistortionState& InNewState)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensDistortionModelHandlerBase", "SetDistortionState");
Params::ULensDistortionModelHandlerBase_SetDistortionState_Params Parms{};
Parms.InNewState = InNewState;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensDistortionModelHandlerBase.IsModelSupported
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TSubclassOf<class ULensModel> ModelToSupport (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensDistortionModelHandlerBase::IsModelSupported(TSubclassOf<class ULensModel>& ModelToSupport)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensDistortionModelHandlerBase", "IsModelSupported");
Params::ULensDistortionModelHandlerBase_IsModelSupported_Params Parms{};
Parms.ModelToSupport = ModelToSupport;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensDistortionModelHandlerBase.GetUndistortionDisplacementMap
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UTextureRenderTarget2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTextureRenderTarget2D* ULensDistortionModelHandlerBase::GetUndistortionDisplacementMap()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensDistortionModelHandlerBase", "GetUndistortionDisplacementMap");
Params::ULensDistortionModelHandlerBase_GetUndistortionDisplacementMap_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensDistortionModelHandlerBase.GetDistortionDisplacementMap
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UTextureRenderTarget2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTextureRenderTarget2D* ULensDistortionModelHandlerBase::GetDistortionDisplacementMap()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensDistortionModelHandlerBase", "GetDistortionDisplacementMap");
Params::ULensDistortionModelHandlerBase_GetDistortionDisplacementMap_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CameraCalibrationCore.LensFile
// (None)
class UClass* ULensFile::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("LensFile");
return Clss;
}
// LensFile CameraCalibrationCore.Default__LensFile
// (Public, ClassDefaultObject, ArchetypeObject)
class ULensFile* ULensFile::GetDefaultObj()
{
static class ULensFile* Default = nullptr;
if (!Default)
Default = static_cast<ULensFile*>(ULensFile::StaticClass()->DefaultObject);
return Default;
}
// Function CameraCalibrationCore.LensFile.RemoveZoomPoint
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ELensDataCategory InDataCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULensFile::RemoveZoomPoint(enum class ELensDataCategory InDataCategory, float InFocus, float InZoom)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "RemoveZoomPoint");
Params::ULensFile_RemoveZoomPoint_Params Parms{};
Parms.InDataCategory = InDataCategory;
Parms.InFocus = InFocus;
Parms.InZoom = InZoom;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensFile.RemoveFocusPoint
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ELensDataCategory InDataCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULensFile::RemoveFocusPoint(enum class ELensDataCategory InDataCategory, float InFocus)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "RemoveFocusPoint");
Params::ULensFile_RemoveFocusPoint_Params Parms{};
Parms.InDataCategory = InDataCategory;
Parms.InFocus = InFocus;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensFile.HasSamples
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class ELensDataCategory InDataCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::HasSamples(enum class ELensDataCategory InDataCategory)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "HasSamples");
Params::ULensFile_HasSamples_Params Parms{};
Parms.InDataCategory = InDataCategory;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.HasIrisEncoderMapping
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::HasIrisEncoderMapping()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "HasIrisEncoderMapping");
Params::ULensFile_HasIrisEncoderMapping_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.HasFocusEncoderMapping
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::HasFocusEncoderMapping()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "HasFocusEncoderMapping");
Params::ULensFile_HasFocusEncoderMapping_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.GetTotalPointNum
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class ELensDataCategory InDataCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ULensFile::GetTotalPointNum(enum class ELensDataCategory InDataCategory)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "GetTotalPointNum");
Params::ULensFile_GetTotalPointNum_Params Parms{};
Parms.InDataCategory = InDataCategory;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.GetSTMapPoints
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<struct FSTMapPointInfo> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FSTMapPointInfo> ULensFile::GetSTMapPoints()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "GetSTMapPoints");
Params::ULensFile_GetSTMapPoints_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.GetSTMapPoint
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FSTMapInfo OutSTMapInfo (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::GetSTMapPoint(float InFocus, float InZoom, struct FSTMapInfo* OutSTMapInfo)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "GetSTMapPoint");
Params::ULensFile_GetSTMapPoint_Params Parms{};
Parms.InFocus = InFocus;
Parms.InZoom = InZoom;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutSTMapInfo != nullptr)
*OutSTMapInfo = std::move(Parms.OutSTMapInfo);
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.GetNodalOffsetPoints
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<struct FNodalOffsetPointInfo>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FNodalOffsetPointInfo> ULensFile::GetNodalOffsetPoints()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "GetNodalOffsetPoints");
Params::ULensFile_GetNodalOffsetPoints_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.GetNodalOffsetPoint
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FNodalPointOffset OutNodalPointOffset (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::GetNodalOffsetPoint(float InFocus, float InZoom, struct FNodalPointOffset* OutNodalPointOffset)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "GetNodalOffsetPoint");
Params::ULensFile_GetNodalOffsetPoint_Params Parms{};
Parms.InFocus = InFocus;
Parms.InZoom = InZoom;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutNodalPointOffset != nullptr)
*OutNodalPointOffset = std::move(Parms.OutNodalPointOffset);
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.GetImageCenterPoints
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<struct FImageCenterPointInfo>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FImageCenterPointInfo> ULensFile::GetImageCenterPoints()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "GetImageCenterPoints");
Params::ULensFile_GetImageCenterPoints_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.GetImageCenterPoint
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FImageCenterInfo OutImageCenterInfo (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::GetImageCenterPoint(float InFocus, float InZoom, struct FImageCenterInfo* OutImageCenterInfo)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "GetImageCenterPoint");
Params::ULensFile_GetImageCenterPoint_Params Parms{};
Parms.InFocus = InFocus;
Parms.InZoom = InZoom;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutImageCenterInfo != nullptr)
*OutImageCenterInfo = std::move(Parms.OutImageCenterInfo);
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.GetFocalLengthPoints
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<struct FFocalLengthPointInfo>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FFocalLengthPointInfo> ULensFile::GetFocalLengthPoints()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "GetFocalLengthPoints");
Params::ULensFile_GetFocalLengthPoints_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.GetFocalLengthPoint
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFocalLengthInfo OutFocalLengthInfo (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::GetFocalLengthPoint(float InFocus, float InZoom, struct FFocalLengthInfo* OutFocalLengthInfo)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "GetFocalLengthPoint");
Params::ULensFile_GetFocalLengthPoint_Params Parms{};
Parms.InFocus = InFocus;
Parms.InZoom = InZoom;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutFocalLengthInfo != nullptr)
*OutFocalLengthInfo = std::move(Parms.OutFocalLengthInfo);
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.GetDistortionPoints
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TArray<struct FDistortionPointInfo>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<struct FDistortionPointInfo> ULensFile::GetDistortionPoints()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "GetDistortionPoints");
Params::ULensFile_GetDistortionPoints_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.GetDistortionPoint
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FDistortionInfo OutDistortionInfo (Parm, OutParm, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::GetDistortionPoint(float InFocus, float InZoom, struct FDistortionInfo* OutDistortionInfo)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "GetDistortionPoint");
Params::ULensFile_GetDistortionPoint_Params Parms{};
Parms.InFocus = InFocus;
Parms.InZoom = InZoom;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutDistortionInfo != nullptr)
*OutDistortionInfo = std::move(Parms.OutDistortionInfo);
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.EvaluateNormalizedIris
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InNormalizedValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ULensFile::EvaluateNormalizedIris(float InNormalizedValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "EvaluateNormalizedIris");
Params::ULensFile_EvaluateNormalizedIris_Params Parms{};
Parms.InNormalizedValue = InNormalizedValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.EvaluateNormalizedFocus
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InNormalizedValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ULensFile::EvaluateNormalizedFocus(float InNormalizedValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "EvaluateNormalizedFocus");
Params::ULensFile_EvaluateNormalizedFocus_Params Parms{};
Parms.InNormalizedValue = InNormalizedValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.EvaluateNodalPointOffset
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FNodalPointOffset OutEvaluatedValue (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::EvaluateNodalPointOffset(float InFocus, float InZoom, struct FNodalPointOffset* OutEvaluatedValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "EvaluateNodalPointOffset");
Params::ULensFile_EvaluateNodalPointOffset_Params Parms{};
Parms.InFocus = InFocus;
Parms.InZoom = InZoom;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutEvaluatedValue != nullptr)
*OutEvaluatedValue = std::move(Parms.OutEvaluatedValue);
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.EvaluateImageCenterParameters
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FImageCenterInfo OutEvaluatedValue (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::EvaluateImageCenterParameters(float InFocus, float InZoom, struct FImageCenterInfo* OutEvaluatedValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "EvaluateImageCenterParameters");
Params::ULensFile_EvaluateImageCenterParameters_Params Parms{};
Parms.InFocus = InFocus;
Parms.InZoom = InZoom;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutEvaluatedValue != nullptr)
*OutEvaluatedValue = std::move(Parms.OutEvaluatedValue);
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.EvaluateFocalLength
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFocalLengthInfo OutEvaluatedValue (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::EvaluateFocalLength(float InFocus, float InZoom, struct FFocalLengthInfo* OutEvaluatedValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "EvaluateFocalLength");
Params::ULensFile_EvaluateFocalLength_Params Parms{};
Parms.InFocus = InFocus;
Parms.InZoom = InZoom;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutEvaluatedValue != nullptr)
*OutEvaluatedValue = std::move(Parms.OutEvaluatedValue);
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.EvaluateDistortionParameters
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FDistortionInfo OutEvaluatedValue (Parm, OutParm, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::EvaluateDistortionParameters(float InFocus, float InZoom, struct FDistortionInfo* OutEvaluatedValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "EvaluateDistortionParameters");
Params::ULensFile_EvaluateDistortionParameters_Params Parms{};
Parms.InFocus = InFocus;
Parms.InZoom = InZoom;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutEvaluatedValue != nullptr)
*OutEvaluatedValue = std::move(Parms.OutEvaluatedValue);
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.EvaluateDistortionData
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector2D InFilmback (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class ULensDistortionModelHandlerBase*InLensHandler (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ULensFile::EvaluateDistortionData(float InFocus, float InZoom, const struct FVector2D& InFilmback, class ULensDistortionModelHandlerBase* InLensHandler)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "EvaluateDistortionData");
Params::ULensFile_EvaluateDistortionData_Params Parms{};
Parms.InFocus = InFocus;
Parms.InZoom = InZoom;
Parms.InFilmback = InFilmback;
Parms.InLensHandler = InLensHandler;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CameraCalibrationCore.LensFile.ClearData
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ELensDataCategory InDataCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULensFile::ClearData(enum class ELensDataCategory InDataCategory)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "ClearData");
Params::ULensFile_ClearData_Params Parms{};
Parms.InDataCategory = InDataCategory;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensFile.ClearAll
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void ULensFile::ClearAll()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "ClearAll");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensFile.AddSTMapPoint
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// float NewFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float NewZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FSTMapInfo NewPoint (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void ULensFile::AddSTMapPoint(float NewFocus, float NewZoom, struct FSTMapInfo& NewPoint)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "AddSTMapPoint");
Params::ULensFile_AddSTMapPoint_Params Parms{};
Parms.NewFocus = NewFocus;
Parms.NewZoom = NewZoom;
Parms.NewPoint = NewPoint;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensFile.AddNodalOffsetPoint
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// float NewFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float NewZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FNodalPointOffset NewPoint (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void ULensFile::AddNodalOffsetPoint(float NewFocus, float NewZoom, struct FNodalPointOffset& NewPoint)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "AddNodalOffsetPoint");
Params::ULensFile_AddNodalOffsetPoint_Params Parms{};
Parms.NewFocus = NewFocus;
Parms.NewZoom = NewZoom;
Parms.NewPoint = NewPoint;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensFile.AddImageCenterPoint
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// float NewFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float NewZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FImageCenterInfo NewPoint (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void ULensFile::AddImageCenterPoint(float NewFocus, float NewZoom, struct FImageCenterInfo& NewPoint)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "AddImageCenterPoint");
Params::ULensFile_AddImageCenterPoint_Params Parms{};
Parms.NewFocus = NewFocus;
Parms.NewZoom = NewZoom;
Parms.NewPoint = NewPoint;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensFile.AddFocalLengthPoint
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// float NewFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float NewZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FFocalLengthInfo NewFocalLength (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void ULensFile::AddFocalLengthPoint(float NewFocus, float NewZoom, struct FFocalLengthInfo& NewFocalLength)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "AddFocalLengthPoint");
Params::ULensFile_AddFocalLengthPoint_Params Parms{};
Parms.NewFocus = NewFocus;
Parms.NewZoom = NewZoom;
Parms.NewFocalLength = NewFocalLength;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CameraCalibrationCore.LensFile.AddDistortionPoint
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// float NewFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float NewZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FDistortionInfo NewPoint (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// struct FFocalLengthInfo NewFocalLength (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void ULensFile::AddDistortionPoint(float NewFocus, float NewZoom, struct FDistortionInfo& NewPoint, struct FFocalLengthInfo& NewFocalLength)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LensFile", "AddDistortionPoint");
Params::ULensFile_AddDistortionPoint_Params Parms{};
Parms.NewFocus = NewFocus;
Parms.NewZoom = NewZoom;
Parms.NewPoint = NewPoint;
Parms.NewFocalLength = NewFocalLength;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CameraCalibrationCore.LensModel
// (None)
class UClass* ULensModel::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("LensModel");
return Clss;
}
// LensModel CameraCalibrationCore.Default__LensModel
// (Public, ClassDefaultObject, ArchetypeObject)
class ULensModel* ULensModel::GetDefaultObj()
{
static class ULensModel* Default = nullptr;
if (!Default)
Default = static_cast<ULensModel*>(ULensModel::StaticClass()->DefaultObject);
return Default;
}
// Class CameraCalibrationCore.SphericalLensDistortionModelHandler
// (None)
class UClass* USphericalLensDistortionModelHandler::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SphericalLensDistortionModelHandler");
return Clss;
}
// SphericalLensDistortionModelHandler CameraCalibrationCore.Default__SphericalLensDistortionModelHandler
// (Public, ClassDefaultObject, ArchetypeObject)
class USphericalLensDistortionModelHandler* USphericalLensDistortionModelHandler::GetDefaultObj()
{
static class USphericalLensDistortionModelHandler* Default = nullptr;
if (!Default)
Default = static_cast<USphericalLensDistortionModelHandler*>(USphericalLensDistortionModelHandler::StaticClass()->DefaultObject);
return Default;
}
// Class CameraCalibrationCore.SphericalLensModel
// (None)
class UClass* USphericalLensModel::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SphericalLensModel");
return Clss;
}
// SphericalLensModel CameraCalibrationCore.Default__SphericalLensModel
// (Public, ClassDefaultObject, ArchetypeObject)
class USphericalLensModel* USphericalLensModel::GetDefaultObj()
{
static class USphericalLensModel* Default = nullptr;
if (!Default)
Default = static_cast<USphericalLensModel*>(USphericalLensModel::StaticClass()->DefaultObject);
return Default;
}
}