mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
341 lines
7.8 KiB
C++
341 lines
7.8 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// Class ChaosCaching.ChaosCacheCollection
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// (None)
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class UClass* UChaosCacheCollection::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("ChaosCacheCollection");
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return Clss;
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}
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// ChaosCacheCollection ChaosCaching.Default__ChaosCacheCollection
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UChaosCacheCollection* UChaosCacheCollection::GetDefaultObj()
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{
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static class UChaosCacheCollection* Default = nullptr;
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if (!Default)
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Default = static_cast<UChaosCacheCollection*>(UChaosCacheCollection::StaticClass()->DefaultObject);
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return Default;
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}
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// Class ChaosCaching.ChaosCacheManager
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// (Actor)
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class UClass* AChaosCacheManager::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("ChaosCacheManager");
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return Clss;
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}
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// ChaosCacheManager ChaosCaching.Default__ChaosCacheManager
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// (Public, ClassDefaultObject, ArchetypeObject)
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class AChaosCacheManager* AChaosCacheManager::GetDefaultObj()
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{
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static class AChaosCacheManager* Default = nullptr;
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if (!Default)
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Default = static_cast<AChaosCacheManager*>(AChaosCacheManager::StaticClass()->DefaultObject);
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return Default;
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}
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// Function ChaosCaching.ChaosCacheManager.TriggerComponentByCache
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// (Final, Native, Protected, BlueprintCallable)
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// Parameters:
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// class FName InCacheName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void AChaosCacheManager::TriggerComponentByCache(class FName InCacheName)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ChaosCacheManager", "TriggerComponentByCache");
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Params::AChaosCacheManager_TriggerComponentByCache_Params Parms{};
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Parms.InCacheName = InCacheName;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function ChaosCaching.ChaosCacheManager.TriggerComponent
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// (Final, Native, Protected, BlueprintCallable)
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// Parameters:
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// class UPrimitiveComponent* InComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void AChaosCacheManager::TriggerComponent(class UPrimitiveComponent* InComponent)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ChaosCacheManager", "TriggerComponent");
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Params::AChaosCacheManager_TriggerComponent_Params Parms{};
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Parms.InComponent = InComponent;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function ChaosCaching.ChaosCacheManager.TriggerAll
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// (Final, Native, Protected, BlueprintCallable)
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// Parameters:
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void AChaosCacheManager::TriggerAll()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ChaosCacheManager", "TriggerAll");
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, nullptr);
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Func->FunctionFlags = Flgs;
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}
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// Function ChaosCaching.ChaosCacheManager.SetStartTime
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// (Final, Native, Public)
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// Parameters:
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// float InStartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void AChaosCacheManager::SetStartTime(float InStartTime)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ChaosCacheManager", "SetStartTime");
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Params::AChaosCacheManager_SetStartTime_Params Parms{};
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Parms.InStartTime = InStartTime;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function ChaosCaching.ChaosCacheManager.ResetSingleTransform
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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// int32 InIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void AChaosCacheManager::ResetSingleTransform(int32 InIndex)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ChaosCacheManager", "ResetSingleTransform");
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Params::AChaosCacheManager_ResetSingleTransform_Params Parms{};
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Parms.InIndex = InIndex;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function ChaosCaching.ChaosCacheManager.ResetAllComponentTransforms
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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void AChaosCacheManager::ResetAllComponentTransforms()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("ChaosCacheManager", "ResetAllComponentTransforms");
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, nullptr);
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Func->FunctionFlags = Flgs;
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}
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// Class ChaosCaching.ChaosCachePlayer
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// (Actor)
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class UClass* AChaosCachePlayer::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("ChaosCachePlayer");
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return Clss;
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}
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// ChaosCachePlayer ChaosCaching.Default__ChaosCachePlayer
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// (Public, ClassDefaultObject, ArchetypeObject)
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class AChaosCachePlayer* AChaosCachePlayer::GetDefaultObj()
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{
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static class AChaosCachePlayer* Default = nullptr;
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if (!Default)
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Default = static_cast<AChaosCachePlayer*>(AChaosCachePlayer::StaticClass()->DefaultObject);
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return Default;
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}
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// Class ChaosCaching.ChaosCache
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// (None)
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class UClass* UChaosCache::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("ChaosCache");
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return Clss;
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}
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// ChaosCache ChaosCaching.Default__ChaosCache
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UChaosCache* UChaosCache::GetDefaultObj()
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{
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static class UChaosCache* Default = nullptr;
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if (!Default)
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Default = static_cast<UChaosCache*>(UChaosCache::StaticClass()->DefaultObject);
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return Default;
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}
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// Class ChaosCaching.MovieSceneChaosCacheSection
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// (None)
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class UClass* UMovieSceneChaosCacheSection::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("MovieSceneChaosCacheSection");
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return Clss;
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}
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// MovieSceneChaosCacheSection ChaosCaching.Default__MovieSceneChaosCacheSection
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// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
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class UMovieSceneChaosCacheSection* UMovieSceneChaosCacheSection::GetDefaultObj()
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{
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static class UMovieSceneChaosCacheSection* Default = nullptr;
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if (!Default)
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Default = static_cast<UMovieSceneChaosCacheSection*>(UMovieSceneChaosCacheSection::StaticClass()->DefaultObject);
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return Default;
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}
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// Class ChaosCaching.MovieSceneChaosCacheTrack
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// (None)
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class UClass* UMovieSceneChaosCacheTrack::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("MovieSceneChaosCacheTrack");
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return Clss;
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}
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// MovieSceneChaosCacheTrack ChaosCaching.Default__MovieSceneChaosCacheTrack
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// (Public, Transactional, ClassDefaultObject, ArchetypeObject)
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class UMovieSceneChaosCacheTrack* UMovieSceneChaosCacheTrack::GetDefaultObj()
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{
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static class UMovieSceneChaosCacheTrack* Default = nullptr;
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if (!Default)
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Default = static_cast<UMovieSceneChaosCacheTrack*>(UMovieSceneChaosCacheTrack::StaticClass()->DefaultObject);
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return Default;
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}
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}
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