mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
164 lines
10 KiB
C++
164 lines
10 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x40 (0x40 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetWind
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struct UChaosClothingInteractor_SetWind_Params
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{
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public:
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struct FVector2D Drag; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector2D Lift; // 0x10(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float AirDensity; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_F6E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector WindVelocity; // 0x28(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x20 (0x20 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetVelocityScale
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struct UChaosClothingInteractor_SetVelocityScale_Params
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{
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public:
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struct FVector LinearVelocityScale; // 0x0(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float AngularVelocityScale; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float FictitiousAngularScale; // 0x1C(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetPressure
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struct UChaosClothingInteractor_SetPressure_Params
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{
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public:
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struct FVector2D Pressure; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0xC (0xC - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetMaterialLinear
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struct UChaosClothingInteractor_SetMaterialLinear_Params
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{
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public:
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float EdgeStiffness; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float BendingStiffness; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float AreaStiffness; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x30 (0x30 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetMaterial
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struct UChaosClothingInteractor_SetMaterial_Params
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{
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public:
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struct FVector2D EdgeStiffness; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector2D BendingStiffness; // 0x10(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector2D AreaStiffness; // 0x20(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetLongRangeAttachmentLinear
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struct UChaosClothingInteractor_SetLongRangeAttachmentLinear_Params
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{
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public:
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float TetherStiffness; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float TetherScale; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x20 (0x20 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetLongRangeAttachment
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struct UChaosClothingInteractor_SetLongRangeAttachment_Params
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{
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public:
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struct FVector2D TetherStiffness; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector2D TetherScale; // 0x10(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x20 (0x20 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetGravity
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struct UChaosClothingInteractor_SetGravity_Params
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{
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public:
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float GravityScale; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bIsGravityOverridden; // 0x4(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_F85[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector GravityOverride; // 0x8(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetDamping
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struct UChaosClothingInteractor_SetDamping_Params
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{
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public:
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float DampingCoefficient; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float LocalDampingCoefficient; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetCollision
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struct UChaosClothingInteractor_SetCollision_Params
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{
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public:
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float CollisionThickness; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float FrictionCoefficient; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bUseCCD; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_F8A[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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float SelfCollisionThickness; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetBackstop
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struct UChaosClothingInteractor_SetBackstop_Params
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{
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public:
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bool bEnabled; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetAnimDriveLinear
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struct UChaosClothingInteractor_SetAnimDriveLinear_Params
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{
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public:
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float AnimDriveStiffness; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x20 (0x20 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetAnimDrive
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struct UChaosClothingInteractor_SetAnimDrive_Params
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{
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public:
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struct FVector2D AnimDriveStiffness; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector2D AnimDriveDamping; // 0x10(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x20 (0x20 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.SetAerodynamics
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struct UChaosClothingInteractor_SetAerodynamics_Params
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{
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public:
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float DragCoefficient; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float LiftCoefficient; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector WindVelocity; // 0x8(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x2 (0x2 - 0x0)
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// Function ChaosCloth.ChaosClothingInteractor.ResetAndTeleport
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struct UChaosClothingInteractor_ResetAndTeleport_Params
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{
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public:
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bool bReset; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bTeleport; // 0x1(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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}
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}
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