PalWorld-NetCrack/SDK/CinematicCamera_classes.hpp
2024-01-22 14:43:11 +08:00

153 lines
13 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x78 (0xB0 - 0x38)
// Class CinematicCamera.CineCameraSettings
class UCineCameraSettings : public UDeveloperSettings
{
public:
class FString DefaultLensPresetName; // 0x38(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DefaultLensFocalLength; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DefaultLensFStop; // 0x4C(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FNamedLensPreset> LensPresets; // 0x50(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, NativeAccessSpecifierPublic)
class FString DefaultFilmbackPreset; // 0x60(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FNamedFilmbackPreset> FilmbackPresets; // 0x70(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, NativeAccessSpecifierPublic)
class FString DefaultCropPresetName; // 0x80(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FNamedPlateCropPreset> CropPresets; // 0x90(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, NativeAccessSpecifierPublic)
uint8 Pad_1FF8[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UCineCameraSettings* GetDefaultObj();
void SetLensPresets(TArray<struct FNamedLensPreset>& InLensPresets);
void SetFilmbackPresets(TArray<struct FNamedFilmbackPreset>& InFilmbackPresets);
void SetDefaultLensPresetName(const class FString& InDefaultLensPresetName);
void SetDefaultLensFStop(float InDefaultLensFStop);
void SetDefaultLensFocalLength(float InDefaultLensFocalLength);
void SetDefaultFilmbackPreset(const class FString& InDefaultFilmbackPreset);
void SetDefaultCropPresetName(const class FString& InDefaultCropPresetName);
void SetCropPresets(TArray<struct FNamedPlateCropPreset>& InCropPresets);
TArray<class FString> GetLensPresetNames();
bool GetLensPresetByName(const class FString& PresetName, struct FCameraLensSettings* LensSettings);
TArray<class FString> GetFilmbackPresetNames();
bool GetFilmbackPresetByName(const class FString& PresetName, struct FCameraFilmbackSettings* FilmbackSettings);
TArray<class FString> GetCropPresetNames();
bool GetCropPresetByName(const class FString& PresetName, struct FPlateCropSettings* CropSettings);
class UCineCameraSettings* GetCineCameraSettings();
};
// 0x30 (0x2C0 - 0x290)
// Class CinematicCamera.CameraRig_Crane
class ACameraRig_Crane : public AActor
{
public:
float CranePitch; // 0x290(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CraneYaw; // 0x294(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CraneArmLength; // 0x298(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLockMountPitch; // 0x29C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLockMountYaw; // 0x29D(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2008[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
class USceneComponent* TransformComponent; // 0x2A0(0x8)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class USceneComponent* CraneYawControl; // 0x2A8(0x8)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class USceneComponent* CranePitchControl; // 0x2B0(0x8)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class USceneComponent* CraneCameraMount; // 0x2B8(0x8)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
static class UClass* StaticClass();
static class ACameraRig_Crane* GetDefaultObj();
};
// 0x20 (0x2B0 - 0x290)
// Class CinematicCamera.CameraRig_Rail
class ACameraRig_Rail : public AActor
{
public:
float CurrentPositionOnRail; // 0x290(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLockOrientationToRail; // 0x294(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2010[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class USceneComponent* TransformComponent; // 0x298(0x8)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class USplineComponent* RailSplineComponent; // 0x2A0(0x8)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class USceneComponent* RailCameraMount; // 0x2A8(0x8)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
static class UClass* StaticClass();
static class ACameraRig_Rail* GetDefaultObj();
class USplineComponent* GetRailSplineComponent();
};
// 0x80 (0xA20 - 0x9A0)
// Class CinematicCamera.CineCameraActor
class ACineCameraActor : public ACameraActor
{
public:
struct FCameraLookatTrackingSettings LookatTrackingSettings; // 0x9A0(0x70)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
uint8 Pad_2041[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class ACineCameraActor* GetDefaultObj();
class UCineCameraComponent* GetCineCameraComponent();
};
// 0x120 (0xB50 - 0xA30)
// Class CinematicCamera.CineCameraComponent
class UCineCameraComponent : public UCameraComponent
{
public:
struct FCameraFilmbackSettings FilmbackSettings; // 0xA30(0xC)(Deprecated, NoDestructor, NativeAccessSpecifierPublic)
struct FCameraFilmbackSettings Filmback; // 0xA3C(0xC)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
struct FCameraLensSettings LensSettings; // 0xA48(0x1C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2086[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FCameraFocusSettings FocusSettings; // 0xA68(0x68)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FPlateCropSettings CropSettings; // 0xAD0(0x4)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float CurrentFocalLength; // 0xAD4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CurrentAperture; // 0xAD8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CurrentFocusDistance; // 0xADC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_CustomNearClippingPlane : 1; // Mask: 0x1, PropSize: 0x10xAE0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_E7 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_208C[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float CustomNearClippingPlane; // 0xAE4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_208F[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FNamedFilmbackPreset> FilmbackPresets; // 0xAF0(0x10)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
TArray<struct FNamedLensPreset> LensPresets; // 0xB00(0x10)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
class FString DefaultFilmbackPresetName; // 0xB10(0x10)(ZeroConstructor, Config, Deprecated, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FString DefaultFilmbackPreset; // 0xB20(0x10)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FString DefaultLensPresetName; // 0xB30(0x10)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float DefaultLensFocalLength; // 0xB40(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float DefaultLensFStop; // 0xB44(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_2094[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UCineCameraComponent* GetDefaultObj();
void SetLensSettings(struct FCameraLensSettings& NewLensSettings);
void SetLensPresetByName(const class FString& InPresetName);
void SetFocusSettings(struct FCameraFocusSettings& NewFocusSettings);
void SetFilmbackPresetByName(const class FString& InPresetName);
void SetFilmback(struct FCameraFilmbackSettings& NewFilmback);
void SetCurrentFocalLength(float InFocalLength);
void SetCurrentAperture(float NewCurrentAperture);
void SetCropSettings(struct FPlateCropSettings& NewCropSettings);
void SetCropPresetByName(const class FString& InPresetName);
float GetVerticalFieldOfView();
TArray<struct FNamedLensPreset> GetLensPresetsCopy();
class FString GetLensPresetName();
float GetHorizontalFieldOfView();
TArray<struct FNamedFilmbackPreset> GetFilmbackPresetsCopy();
class FString GetFilmbackPresetName();
class FString GetDefaultFilmbackPresetName();
class FString GetCropPresetName();
};
}