mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
83 lines
3.7 KiB
C++
83 lines
3.7 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x0 (0x28 - 0x28)
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// Class ClothingSystemRuntimeCommon.ClothConfigCommon
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class UClothConfigCommon : public UClothConfigBase
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{
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public:
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static class UClass* StaticClass();
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static class UClothConfigCommon* GetDefaultObj();
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};
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// 0x0 (0x28 - 0x28)
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// Class ClothingSystemRuntimeCommon.ClothSharedConfigCommon
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class UClothSharedConfigCommon : public UClothConfigCommon
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{
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public:
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static class UClass* StaticClass();
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static class UClothSharedConfigCommon* GetDefaultObj();
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};
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// 0x0 (0x28 - 0x28)
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// Class ClothingSystemRuntimeCommon.ClothingAssetCustomData
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class UClothingAssetCustomData : public UObject
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{
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public:
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static class UClass* StaticClass();
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static class UClothingAssetCustomData* GetDefaultObj();
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};
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// 0xA8 (0xF0 - 0x48)
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// Class ClothingSystemRuntimeCommon.ClothingAssetCommon
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class UClothingAssetCommon : public UClothingAssetBase
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{
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public:
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class UPhysicsAsset* PhysicsAsset; // 0x48(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TMap<class FName, class UClothConfigBase*> ClothConfigs; // 0x50(0x50)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, EditFixedSize, EditConst, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
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TArray<struct FClothLODDataCommon> LODData; // 0xA0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<int32> LodMap; // 0xB0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<class FName> UsedBoneNames; // 0xC0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<int32> UsedBoneIndices; // 0xD0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
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int32 ReferenceBoneIndex; // 0xE0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_9EF[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UClothingAssetCustomData* CustomData; // 0xE8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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static class UClass* StaticClass();
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static class UClothingAssetCommon* GetDefaultObj();
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};
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// 0x140 (0x168 - 0x28)
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// Class ClothingSystemRuntimeCommon.ClothLODDataCommon_Legacy
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class UClothLODDataCommon_Legacy : public UObject
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{
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public:
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class UClothPhysicalMeshDataBase_Legacy* PhysicalMeshData; // 0x28(0x8)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FClothPhysicalMeshData ClothPhysicalMeshData; // 0x30(0xD8)(NativeAccessSpecifierPublic)
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struct FClothCollisionData CollisionData; // 0x108(0x40)(NativeAccessSpecifierPublic)
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uint8 Pad_A01[0x20]; // Fixing Size Of Struct [ Dumper-7 ]
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static class UClass* StaticClass();
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static class UClothLODDataCommon_Legacy* GetDefaultObj();
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};
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}
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