PalWorld-NetCrack/SDK/ClothingSystemRuntimeInterface_classes.hpp
2024-01-22 14:43:11 +08:00

121 lines
4.8 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x0 (0x28 - 0x28)
// Class ClothingSystemRuntimeInterface.ClothConfigBase
class UClothConfigBase : public UObject
{
public:
static class UClass* StaticClass();
static class UClothConfigBase* GetDefaultObj();
};
// 0x0 (0x28 - 0x28)
// Class ClothingSystemRuntimeInterface.ClothingSimulationFactory
class UClothingSimulationFactory : public UObject
{
public:
static class UClass* StaticClass();
static class UClothingSimulationFactory* GetDefaultObj();
};
// 0x8 (0x30 - 0x28)
// Class ClothingSystemRuntimeInterface.ClothingInteractor
class UClothingInteractor : public UObject
{
public:
uint8 Pad_16F2[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UClothingInteractor* GetDefaultObj();
};
// 0x68 (0x90 - 0x28)
// Class ClothingSystemRuntimeInterface.ClothingSimulationInteractor
class UClothingSimulationInteractor : public UObject
{
public:
TMap<class FName, class UClothingInteractor*> ClothingInteractors; // 0x28(0x50)(UObjectWrapper, NativeAccessSpecifierPublic)
uint8 Pad_1729[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UClothingSimulationInteractor* GetDefaultObj();
void SetNumSubsteps(int32 NumSubsteps);
void SetNumIterations(int32 NumIterations);
void SetMaxNumIterations(int32 MaxNumIterations);
void SetAnimDriveSpringStiffness(float InStiffness);
void PhysicsAssetUpdated();
float GetSimulationTime();
int32 GetNumSubsteps();
int32 GetNumKinematicParticles();
int32 GetNumIterations();
int32 GetNumDynamicParticles();
int32 GetNumCloths();
class UClothingInteractor* GetClothingInteractor(const class FString& ClothingAssetName);
void EnableGravityOverride(struct FVector& InVector);
void DisableGravityOverride();
void ClothConfigUpdated();
};
// 0x20 (0x48 - 0x28)
// Class ClothingSystemRuntimeInterface.ClothingAssetBase
class UClothingAssetBase : public UObject
{
public:
class FString ImportedFilePath; // 0x28(0x10)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid AssetGuid; // 0x38(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
static class UClass* StaticClass();
static class UClothingAssetBase* GetDefaultObj();
};
// 0x0 (0x28 - 0x28)
// Class ClothingSystemRuntimeInterface.ClothSharedSimConfigBase
class UClothSharedSimConfigBase : public UObject
{
public:
static class UClass* StaticClass();
static class UClothSharedSimConfigBase* GetDefaultObj();
};
// 0xB8 (0xE0 - 0x28)
// Class ClothingSystemRuntimeInterface.ClothPhysicalMeshDataBase_Legacy
class UClothPhysicalMeshDataBase_Legacy : public UObject
{
public:
TArray<struct FVector3f> Vertices; // 0x28(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FVector3f> Normals; // 0x38(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<uint32> Indices; // 0x48(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> InverseMasses; // 0x58(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FClothVertBoneData> BoneData; // 0x68(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
int32 NumFixedVerts; // 0x78(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxBoneWeights; // 0x7C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<uint32> SelfCollisionIndices; // 0x80(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_1746[0x50]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UClothPhysicalMeshDataBase_Legacy* GetDefaultObj();
};
}