PalWorld-NetCrack/SDK/CommonLoadingScreen_classes.hpp
2024-01-22 14:43:11 +08:00

75 lines
3.8 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x38 (0x70 - 0x38)
// Class CommonLoadingScreen.CommonLoadingScreenSettings
class UCommonLoadingScreenSettings : public UDeveloperSettingsBackedByCVars
{
public:
struct FSoftClassPath LoadingScreenWidget; // 0x38(0x20)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LoadingScreenZOrder; // 0x58(0x4)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HoldLoadingScreenAdditionalSecs; // 0x5C(0x4)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LoadingScreenHeartbeatHangDuration; // 0x60(0x4)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LogLoadingScreenHeartbeatInterval; // 0x64(0x4)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool LogLoadingScreenReasonEveryFrame; // 0x68(0x1)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForceLoadingScreenVisible; // 0x69(0x1)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool HoldLoadingScreenAdditionalSecsEvenInEditor; // 0x6A(0x1)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForceTickLoadingScreenEvenInEditor; // 0x6B(0x1)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_17C[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UCommonLoadingScreenSettings* GetDefaultObj();
};
// 0x0 (0x28 - 0x28)
// Class CommonLoadingScreen.LoadingProcessInterface
class ILoadingProcessInterface : public IInterface
{
public:
static class UClass* StaticClass();
static class ILoadingProcessInterface* GetDefaultObj();
};
// 0x18 (0x40 - 0x28)
// Class CommonLoadingScreen.LoadingProcessTask
class ULoadingProcessTask : public UObject
{
public:
uint8 Pad_195[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class ULoadingProcessTask* GetDefaultObj();
void Unregister();
void SetShowLoadingScreenReason(const class FString& InReason);
class ULoadingProcessTask* CreateLoadingScreenProcessTask(class UObject* WorldContextObject, const class FString& ShowLoadingScreenReason);
};
// 0x80 (0xB0 - 0x30)
// Class CommonLoadingScreen.LoadingScreenManager
class ULoadingScreenManager : public UGameInstanceSubsystem
{
public:
uint8 Pad_19B[0x80]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class ULoadingScreenManager* GetDefaultObj();
class FString GetDebugReasonForShowingOrHidingLoadingScreen();
};
}