PalWorld-NetCrack/SDK/CommonLoadingScreen_functions.cpp
2024-01-22 14:43:11 +08:00

240 lines
6.3 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class CommonLoadingScreen.CommonLoadingScreenSettings
// (None)
class UClass* UCommonLoadingScreenSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonLoadingScreenSettings");
return Clss;
}
// CommonLoadingScreenSettings CommonLoadingScreen.Default__CommonLoadingScreenSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonLoadingScreenSettings* UCommonLoadingScreenSettings::GetDefaultObj()
{
static class UCommonLoadingScreenSettings* Default = nullptr;
if (!Default)
Default = static_cast<UCommonLoadingScreenSettings*>(UCommonLoadingScreenSettings::StaticClass()->DefaultObject);
return Default;
}
// Class CommonLoadingScreen.LoadingProcessInterface
// (None)
class UClass* ILoadingProcessInterface::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("LoadingProcessInterface");
return Clss;
}
// LoadingProcessInterface CommonLoadingScreen.Default__LoadingProcessInterface
// (Public, ClassDefaultObject, ArchetypeObject)
class ILoadingProcessInterface* ILoadingProcessInterface::GetDefaultObj()
{
static class ILoadingProcessInterface* Default = nullptr;
if (!Default)
Default = static_cast<ILoadingProcessInterface*>(ILoadingProcessInterface::StaticClass()->DefaultObject);
return Default;
}
// Class CommonLoadingScreen.LoadingProcessTask
// (None)
class UClass* ULoadingProcessTask::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("LoadingProcessTask");
return Clss;
}
// LoadingProcessTask CommonLoadingScreen.Default__LoadingProcessTask
// (Public, ClassDefaultObject, ArchetypeObject)
class ULoadingProcessTask* ULoadingProcessTask::GetDefaultObj()
{
static class ULoadingProcessTask* Default = nullptr;
if (!Default)
Default = static_cast<ULoadingProcessTask*>(ULoadingProcessTask::StaticClass()->DefaultObject);
return Default;
}
// Function CommonLoadingScreen.LoadingProcessTask.Unregister
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void ULoadingProcessTask::Unregister()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LoadingProcessTask", "Unregister");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonLoadingScreen.LoadingProcessTask.SetShowLoadingScreenReason
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString InReason (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULoadingProcessTask::SetShowLoadingScreenReason(const class FString& InReason)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LoadingProcessTask", "SetShowLoadingScreenReason");
Params::ULoadingProcessTask_SetShowLoadingScreenReason_Params Parms{};
Parms.InReason = InReason;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonLoadingScreen.LoadingProcessTask.CreateLoadingScreenProcessTask
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FString ShowLoadingScreenReason (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class ULoadingProcessTask* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULoadingProcessTask* ULoadingProcessTask::CreateLoadingScreenProcessTask(class UObject* WorldContextObject, const class FString& ShowLoadingScreenReason)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LoadingProcessTask", "CreateLoadingScreenProcessTask");
Params::ULoadingProcessTask_CreateLoadingScreenProcessTask_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.ShowLoadingScreenReason = ShowLoadingScreenReason;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CommonLoadingScreen.LoadingScreenManager
// (None)
class UClass* ULoadingScreenManager::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("LoadingScreenManager");
return Clss;
}
// LoadingScreenManager CommonLoadingScreen.Default__LoadingScreenManager
// (Public, ClassDefaultObject, ArchetypeObject)
class ULoadingScreenManager* ULoadingScreenManager::GetDefaultObj()
{
static class ULoadingScreenManager* Default = nullptr;
if (!Default)
Default = static_cast<ULoadingScreenManager*>(ULoadingScreenManager::StaticClass()->DefaultObject);
return Default;
}
// Function CommonLoadingScreen.LoadingScreenManager.GetDebugReasonForShowingOrHidingLoadingScreen
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ULoadingScreenManager::GetDebugReasonForShowingOrHidingLoadingScreen()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LoadingScreenManager", "GetDebugReasonForShowingOrHidingLoadingScreen");
Params::ULoadingScreenManager_GetDebugReasonForShowingOrHidingLoadingScreen_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}