PalWorld-NetCrack/SDK/CommonUI_functions.cpp
2024-01-22 14:43:11 +08:00

8395 lines
226 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class CommonUI.CommonBoundActionButtonInterface
// (None)
class UClass* ICommonBoundActionButtonInterface::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonBoundActionButtonInterface");
return Clss;
}
// CommonBoundActionButtonInterface CommonUI.Default__CommonBoundActionButtonInterface
// (Public, ClassDefaultObject, ArchetypeObject)
class ICommonBoundActionButtonInterface* ICommonBoundActionButtonInterface::GetDefaultObj()
{
static class ICommonBoundActionButtonInterface* Default = nullptr;
if (!Default)
Default = static_cast<ICommonBoundActionButtonInterface*>(ICommonBoundActionButtonInterface::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonStyleSheetTypeBase
// (None)
class UClass* UCommonStyleSheetTypeBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonStyleSheetTypeBase");
return Clss;
}
// CommonStyleSheetTypeBase CommonUI.Default__CommonStyleSheetTypeBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonStyleSheetTypeBase* UCommonStyleSheetTypeBase::GetDefaultObj()
{
static class UCommonStyleSheetTypeBase* Default = nullptr;
if (!Default)
Default = static_cast<UCommonStyleSheetTypeBase*>(UCommonStyleSheetTypeBase::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonStyleSheetTypeColor
// (None)
class UClass* UCommonStyleSheetTypeColor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonStyleSheetTypeColor");
return Clss;
}
// CommonStyleSheetTypeColor CommonUI.Default__CommonStyleSheetTypeColor
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonStyleSheetTypeColor* UCommonStyleSheetTypeColor::GetDefaultObj()
{
static class UCommonStyleSheetTypeColor* Default = nullptr;
if (!Default)
Default = static_cast<UCommonStyleSheetTypeColor*>(UCommonStyleSheetTypeColor::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonStyleSheetTypeOpacity
// (None)
class UClass* UCommonStyleSheetTypeOpacity::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonStyleSheetTypeOpacity");
return Clss;
}
// CommonStyleSheetTypeOpacity CommonUI.Default__CommonStyleSheetTypeOpacity
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonStyleSheetTypeOpacity* UCommonStyleSheetTypeOpacity::GetDefaultObj()
{
static class UCommonStyleSheetTypeOpacity* Default = nullptr;
if (!Default)
Default = static_cast<UCommonStyleSheetTypeOpacity*>(UCommonStyleSheetTypeOpacity::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonStyleSheetTypeLineHeightPercentage
// (None)
class UClass* UCommonStyleSheetTypeLineHeightPercentage::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonStyleSheetTypeLineHeightPercentage");
return Clss;
}
// CommonStyleSheetTypeLineHeightPercentage CommonUI.Default__CommonStyleSheetTypeLineHeightPercentage
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonStyleSheetTypeLineHeightPercentage* UCommonStyleSheetTypeLineHeightPercentage::GetDefaultObj()
{
static class UCommonStyleSheetTypeLineHeightPercentage* Default = nullptr;
if (!Default)
Default = static_cast<UCommonStyleSheetTypeLineHeightPercentage*>(UCommonStyleSheetTypeLineHeightPercentage::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonStyleSheetTypeFontTypeface
// (None)
class UClass* UCommonStyleSheetTypeFontTypeface::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonStyleSheetTypeFontTypeface");
return Clss;
}
// CommonStyleSheetTypeFontTypeface CommonUI.Default__CommonStyleSheetTypeFontTypeface
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonStyleSheetTypeFontTypeface* UCommonStyleSheetTypeFontTypeface::GetDefaultObj()
{
static class UCommonStyleSheetTypeFontTypeface* Default = nullptr;
if (!Default)
Default = static_cast<UCommonStyleSheetTypeFontTypeface*>(UCommonStyleSheetTypeFontTypeface::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonStyleSheetTypeFontSize
// (None)
class UClass* UCommonStyleSheetTypeFontSize::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonStyleSheetTypeFontSize");
return Clss;
}
// CommonStyleSheetTypeFontSize CommonUI.Default__CommonStyleSheetTypeFontSize
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonStyleSheetTypeFontSize* UCommonStyleSheetTypeFontSize::GetDefaultObj()
{
static class UCommonStyleSheetTypeFontSize* Default = nullptr;
if (!Default)
Default = static_cast<UCommonStyleSheetTypeFontSize*>(UCommonStyleSheetTypeFontSize::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonStyleSheetTypeFontLetterSpacing
// (None)
class UClass* UCommonStyleSheetTypeFontLetterSpacing::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonStyleSheetTypeFontLetterSpacing");
return Clss;
}
// CommonStyleSheetTypeFontLetterSpacing CommonUI.Default__CommonStyleSheetTypeFontLetterSpacing
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonStyleSheetTypeFontLetterSpacing* UCommonStyleSheetTypeFontLetterSpacing::GetDefaultObj()
{
static class UCommonStyleSheetTypeFontLetterSpacing* Default = nullptr;
if (!Default)
Default = static_cast<UCommonStyleSheetTypeFontLetterSpacing*>(UCommonStyleSheetTypeFontLetterSpacing::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonStyleSheetTypeMarginLeft
// (None)
class UClass* UCommonStyleSheetTypeMarginLeft::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonStyleSheetTypeMarginLeft");
return Clss;
}
// CommonStyleSheetTypeMarginLeft CommonUI.Default__CommonStyleSheetTypeMarginLeft
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonStyleSheetTypeMarginLeft* UCommonStyleSheetTypeMarginLeft::GetDefaultObj()
{
static class UCommonStyleSheetTypeMarginLeft* Default = nullptr;
if (!Default)
Default = static_cast<UCommonStyleSheetTypeMarginLeft*>(UCommonStyleSheetTypeMarginLeft::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonStyleSheetTypeMarginRight
// (None)
class UClass* UCommonStyleSheetTypeMarginRight::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonStyleSheetTypeMarginRight");
return Clss;
}
// CommonStyleSheetTypeMarginRight CommonUI.Default__CommonStyleSheetTypeMarginRight
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonStyleSheetTypeMarginRight* UCommonStyleSheetTypeMarginRight::GetDefaultObj()
{
static class UCommonStyleSheetTypeMarginRight* Default = nullptr;
if (!Default)
Default = static_cast<UCommonStyleSheetTypeMarginRight*>(UCommonStyleSheetTypeMarginRight::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonStyleSheetTypeMarginTop
// (None)
class UClass* UCommonStyleSheetTypeMarginTop::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonStyleSheetTypeMarginTop");
return Clss;
}
// CommonStyleSheetTypeMarginTop CommonUI.Default__CommonStyleSheetTypeMarginTop
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonStyleSheetTypeMarginTop* UCommonStyleSheetTypeMarginTop::GetDefaultObj()
{
static class UCommonStyleSheetTypeMarginTop* Default = nullptr;
if (!Default)
Default = static_cast<UCommonStyleSheetTypeMarginTop*>(UCommonStyleSheetTypeMarginTop::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonStyleSheetTypeMarginBottom
// (None)
class UClass* UCommonStyleSheetTypeMarginBottom::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonStyleSheetTypeMarginBottom");
return Clss;
}
// CommonStyleSheetTypeMarginBottom CommonUI.Default__CommonStyleSheetTypeMarginBottom
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonStyleSheetTypeMarginBottom* UCommonStyleSheetTypeMarginBottom::GetDefaultObj()
{
static class UCommonStyleSheetTypeMarginBottom* Default = nullptr;
if (!Default)
Default = static_cast<UCommonStyleSheetTypeMarginBottom*>(UCommonStyleSheetTypeMarginBottom::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.AnalogSlider
// (None)
class UClass* UAnalogSlider::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AnalogSlider");
return Clss;
}
// AnalogSlider CommonUI.Default__AnalogSlider
// (Public, ClassDefaultObject, ArchetypeObject)
class UAnalogSlider* UAnalogSlider::GetDefaultObj()
{
static class UAnalogSlider* Default = nullptr;
if (!Default)
Default = static_cast<UAnalogSlider*>(UAnalogSlider::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonActionHandlerInterface
// (None)
class UClass* ICommonActionHandlerInterface::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonActionHandlerInterface");
return Clss;
}
// CommonActionHandlerInterface CommonUI.Default__CommonActionHandlerInterface
// (Public, ClassDefaultObject, ArchetypeObject)
class ICommonActionHandlerInterface* ICommonActionHandlerInterface::GetDefaultObj()
{
static class ICommonActionHandlerInterface* Default = nullptr;
if (!Default)
Default = static_cast<ICommonActionHandlerInterface*>(ICommonActionHandlerInterface::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonActionWidget
// (None)
class UClass* UCommonActionWidget::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonActionWidget");
return Clss;
}
// CommonActionWidget CommonUI.Default__CommonActionWidget
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonActionWidget* UCommonActionWidget::GetDefaultObj()
{
static class UCommonActionWidget* Default = nullptr;
if (!Default)
Default = static_cast<UCommonActionWidget*>(UCommonActionWidget::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonActionWidget.SetInputActions
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// TArray<struct FDataTableRowHandle> NewInputActions (Parm, ZeroConstructor, NativeAccessSpecifierPublic)
void UCommonActionWidget::SetInputActions(const TArray<struct FDataTableRowHandle>& NewInputActions)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActionWidget", "SetInputActions");
Params::UCommonActionWidget_SetInputActions_Params Parms{};
Parms.NewInputActions = NewInputActions;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonActionWidget.SetInputAction
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FDataTableRowHandle InputActionRow (Parm, NoDestructor, NativeAccessSpecifierPublic)
void UCommonActionWidget::SetInputAction(const struct FDataTableRowHandle& InputActionRow)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActionWidget", "SetInputAction");
Params::UCommonActionWidget_SetInputAction_Params Parms{};
Parms.InputActionRow = InputActionRow;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonActionWidget.SetIconRimBrush
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FSlateBrush InIconRimBrush (Parm, NativeAccessSpecifierPublic)
void UCommonActionWidget::SetIconRimBrush(const struct FSlateBrush& InIconRimBrush)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActionWidget", "SetIconRimBrush");
Params::UCommonActionWidget_SetIconRimBrush_Params Parms{};
Parms.InIconRimBrush = InIconRimBrush;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// DelegateFunction CommonUI.CommonActionWidget.OnInputMethodChanged__DelegateSignature
// (MulticastDelegate, Public, Delegate)
// Parameters:
// bool bUsingGamepad (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonActionWidget::OnInputMethodChanged__DelegateSignature(bool bUsingGamepad)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActionWidget", "OnInputMethodChanged__DelegateSignature");
Params::UCommonActionWidget_OnInputMethodChanged__DelegateSignature_Params Parms{};
Parms.bUsingGamepad = bUsingGamepad;
UObject::ProcessEvent(Func, &Parms);
}
// Function CommonUI.CommonActionWidget.IsHeldAction
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonActionWidget::IsHeldAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActionWidget", "IsHeldAction");
Params::UCommonActionWidget_IsHeldAction_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonActionWidget.GetIcon
// (Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
struct FSlateBrush UCommonActionWidget::GetIcon()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActionWidget", "GetIcon");
Params::UCommonActionWidget_GetIcon_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonActionWidget.GetDisplayText
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
class FText UCommonActionWidget::GetDisplayText()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActionWidget", "GetDisplayText");
Params::UCommonActionWidget_GetDisplayText_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CommonUI.CommonUserWidget
// (None)
class UClass* UCommonUserWidget::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonUserWidget");
return Clss;
}
// CommonUserWidget CommonUI.Default__CommonUserWidget
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonUserWidget* UCommonUserWidget::GetDefaultObj()
{
static class UCommonUserWidget* Default = nullptr;
if (!Default)
Default = static_cast<UCommonUserWidget*>(UCommonUserWidget::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonUserWidget.SetConsumePointerInput
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInConsumePointerInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonUserWidget::SetConsumePointerInput(bool bInConsumePointerInput)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonUserWidget", "SetConsumePointerInput");
Params::UCommonUserWidget_SetConsumePointerInput_Params Parms{};
Parms.bInConsumePointerInput = bInConsumePointerInput;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonActivatableWidget
// (None)
class UClass* UCommonActivatableWidget::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonActivatableWidget");
return Clss;
}
// CommonActivatableWidget CommonUI.Default__CommonActivatableWidget
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonActivatableWidget* UCommonActivatableWidget::GetDefaultObj()
{
static class UCommonActivatableWidget* Default = nullptr;
if (!Default)
Default = static_cast<UCommonActivatableWidget*>(UCommonActivatableWidget::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonActivatableWidget.SetBindVisibilities
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ESlateVisibility OnActivatedVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class ESlateVisibility OnDeactivatedVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bInAllActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonActivatableWidget::SetBindVisibilities(enum class ESlateVisibility OnActivatedVisibility, enum class ESlateVisibility OnDeactivatedVisibility, bool bInAllActive)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidget", "SetBindVisibilities");
Params::UCommonActivatableWidget_SetBindVisibilities_Params Parms{};
Parms.OnActivatedVisibility = OnActivatedVisibility;
Parms.OnDeactivatedVisibility = OnDeactivatedVisibility;
Parms.bInAllActive = bInAllActive;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonActivatableWidget.IsActivated
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonActivatableWidget::IsActivated()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidget", "IsActivated");
Params::UCommonActivatableWidget_IsActivated_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonActivatableWidget.GetDesiredFocusTarget
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWidget* UCommonActivatableWidget::GetDesiredFocusTarget()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidget", "GetDesiredFocusTarget");
Params::UCommonActivatableWidget_GetDesiredFocusTarget_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonActivatableWidget.DeactivateWidget
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonActivatableWidget::DeactivateWidget()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidget", "DeactivateWidget");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonActivatableWidget.BP_OnHandleBackAction
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonActivatableWidget::BP_OnHandleBackAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidget", "BP_OnHandleBackAction");
Params::UCommonActivatableWidget_BP_OnHandleBackAction_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function CommonUI.CommonActivatableWidget.BP_OnDeactivated
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonActivatableWidget::BP_OnDeactivated()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidget", "BP_OnDeactivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonActivatableWidget.BP_OnActivated
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonActivatableWidget::BP_OnActivated()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidget", "BP_OnActivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonActivatableWidget.BP_GetDesiredFocusTarget
// (Event, Protected, BlueprintEvent, Const)
// Parameters:
// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWidget* UCommonActivatableWidget::BP_GetDesiredFocusTarget()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidget", "BP_GetDesiredFocusTarget");
Params::UCommonActivatableWidget_BP_GetDesiredFocusTarget_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function CommonUI.CommonActivatableWidget.BindVisibilityToActivation
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UCommonActivatableWidget* ActivatableWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonActivatableWidget::BindVisibilityToActivation(class UCommonActivatableWidget* ActivatableWidget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidget", "BindVisibilityToActivation");
Params::UCommonActivatableWidget_BindVisibilityToActivation_Params Parms{};
Parms.ActivatableWidget = ActivatableWidget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonActivatableWidget.ActivateWidget
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonActivatableWidget::ActivateWidget()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidget", "ActivateWidget");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonAnimatedSwitcher
// (None)
class UClass* UCommonAnimatedSwitcher::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonAnimatedSwitcher");
return Clss;
}
// CommonAnimatedSwitcher CommonUI.Default__CommonAnimatedSwitcher
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonAnimatedSwitcher* UCommonAnimatedSwitcher::GetDefaultObj()
{
static class UCommonAnimatedSwitcher* Default = nullptr;
if (!Default)
Default = static_cast<UCommonAnimatedSwitcher*>(UCommonAnimatedSwitcher::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonAnimatedSwitcher.SetDisableTransitionAnimation
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bDisableAnimation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonAnimatedSwitcher::SetDisableTransitionAnimation(bool bDisableAnimation)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonAnimatedSwitcher", "SetDisableTransitionAnimation");
Params::UCommonAnimatedSwitcher_SetDisableTransitionAnimation_Params Parms{};
Parms.bDisableAnimation = bDisableAnimation;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonAnimatedSwitcher.IsTransitionPlaying
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonAnimatedSwitcher::IsTransitionPlaying()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonAnimatedSwitcher", "IsTransitionPlaying");
Params::UCommonAnimatedSwitcher_IsTransitionPlaying_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonAnimatedSwitcher.IsCurrentlySwitching
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonAnimatedSwitcher::IsCurrentlySwitching()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonAnimatedSwitcher", "IsCurrentlySwitching");
Params::UCommonAnimatedSwitcher_IsCurrentlySwitching_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonAnimatedSwitcher.HasWidgets
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonAnimatedSwitcher::HasWidgets()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonAnimatedSwitcher", "HasWidgets");
Params::UCommonAnimatedSwitcher_HasWidgets_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonAnimatedSwitcher.ActivatePreviousWidget
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bCanWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonAnimatedSwitcher::ActivatePreviousWidget(bool bCanWrap)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonAnimatedSwitcher", "ActivatePreviousWidget");
Params::UCommonAnimatedSwitcher_ActivatePreviousWidget_Params Parms{};
Parms.bCanWrap = bCanWrap;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonAnimatedSwitcher.ActivateNextWidget
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bCanWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonAnimatedSwitcher::ActivateNextWidget(bool bCanWrap)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonAnimatedSwitcher", "ActivateNextWidget");
Params::UCommonAnimatedSwitcher_ActivateNextWidget_Params Parms{};
Parms.bCanWrap = bCanWrap;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonActivatableWidgetSwitcher
// (None)
class UClass* UCommonActivatableWidgetSwitcher::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonActivatableWidgetSwitcher");
return Clss;
}
// CommonActivatableWidgetSwitcher CommonUI.Default__CommonActivatableWidgetSwitcher
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonActivatableWidgetSwitcher* UCommonActivatableWidgetSwitcher::GetDefaultObj()
{
static class UCommonActivatableWidgetSwitcher* Default = nullptr;
if (!Default)
Default = static_cast<UCommonActivatableWidgetSwitcher*>(UCommonActivatableWidgetSwitcher::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonBorderStyle
// (None)
class UClass* UCommonBorderStyle::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonBorderStyle");
return Clss;
}
// CommonBorderStyle CommonUI.Default__CommonBorderStyle
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonBorderStyle* UCommonBorderStyle::GetDefaultObj()
{
static class UCommonBorderStyle* Default = nullptr;
if (!Default)
Default = static_cast<UCommonBorderStyle*>(UCommonBorderStyle::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonBorderStyle.GetBackgroundBrush
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic)
void UCommonBorderStyle::GetBackgroundBrush(struct FSlateBrush* Brush)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonBorderStyle", "GetBackgroundBrush");
Params::UCommonBorderStyle_GetBackgroundBrush_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (Brush != nullptr)
*Brush = std::move(Parms.Brush);
}
// Class CommonUI.CommonBorder
// (None)
class UClass* UCommonBorder::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonBorder");
return Clss;
}
// CommonBorder CommonUI.Default__CommonBorder
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonBorder* UCommonBorder::GetDefaultObj()
{
static class UCommonBorder* Default = nullptr;
if (!Default)
Default = static_cast<UCommonBorder*>(UCommonBorder::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonBorder.SetStyle
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// TSubclassOf<class UCommonBorderStyle>InStyle (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonBorder::SetStyle(TSubclassOf<class UCommonBorderStyle> InStyle)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonBorder", "SetStyle");
Params::UCommonBorder_SetStyle_Params Parms{};
Parms.InStyle = InStyle;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonButtonStyle
// (None)
class UClass* UCommonButtonStyle::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonButtonStyle");
return Clss;
}
// CommonButtonStyle CommonUI.Default__CommonButtonStyle
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonButtonStyle* UCommonButtonStyle::GetDefaultObj()
{
static class UCommonButtonStyle* Default = nullptr;
if (!Default)
Default = static_cast<UCommonButtonStyle*>(UCommonButtonStyle::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonButtonStyle.GetSelectedTextStyle
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCommonTextStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonTextStyle* UCommonButtonStyle::GetSelectedTextStyle()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetSelectedTextStyle");
Params::UCommonButtonStyle_GetSelectedTextStyle_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonStyle.GetSelectedPressedBrush
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic)
void UCommonButtonStyle::GetSelectedPressedBrush(struct FSlateBrush* Brush)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetSelectedPressedBrush");
Params::UCommonButtonStyle_GetSelectedPressedBrush_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (Brush != nullptr)
*Brush = std::move(Parms.Brush);
}
// Function CommonUI.CommonButtonStyle.GetSelectedHoveredTextStyle
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCommonTextStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonTextStyle* UCommonButtonStyle::GetSelectedHoveredTextStyle()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetSelectedHoveredTextStyle");
Params::UCommonButtonStyle_GetSelectedHoveredTextStyle_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonStyle.GetSelectedHoveredBrush
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic)
void UCommonButtonStyle::GetSelectedHoveredBrush(struct FSlateBrush* Brush)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetSelectedHoveredBrush");
Params::UCommonButtonStyle_GetSelectedHoveredBrush_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (Brush != nullptr)
*Brush = std::move(Parms.Brush);
}
// Function CommonUI.CommonButtonStyle.GetSelectedBaseBrush
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic)
void UCommonButtonStyle::GetSelectedBaseBrush(struct FSlateBrush* Brush)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetSelectedBaseBrush");
Params::UCommonButtonStyle_GetSelectedBaseBrush_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (Brush != nullptr)
*Brush = std::move(Parms.Brush);
}
// Function CommonUI.CommonButtonStyle.GetNormalTextStyle
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCommonTextStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonTextStyle* UCommonButtonStyle::GetNormalTextStyle()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetNormalTextStyle");
Params::UCommonButtonStyle_GetNormalTextStyle_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonStyle.GetNormalPressedBrush
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic)
void UCommonButtonStyle::GetNormalPressedBrush(struct FSlateBrush* Brush)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetNormalPressedBrush");
Params::UCommonButtonStyle_GetNormalPressedBrush_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (Brush != nullptr)
*Brush = std::move(Parms.Brush);
}
// Function CommonUI.CommonButtonStyle.GetNormalHoveredTextStyle
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCommonTextStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonTextStyle* UCommonButtonStyle::GetNormalHoveredTextStyle()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetNormalHoveredTextStyle");
Params::UCommonButtonStyle_GetNormalHoveredTextStyle_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonStyle.GetNormalHoveredBrush
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic)
void UCommonButtonStyle::GetNormalHoveredBrush(struct FSlateBrush* Brush)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetNormalHoveredBrush");
Params::UCommonButtonStyle_GetNormalHoveredBrush_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (Brush != nullptr)
*Brush = std::move(Parms.Brush);
}
// Function CommonUI.CommonButtonStyle.GetNormalBaseBrush
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic)
void UCommonButtonStyle::GetNormalBaseBrush(struct FSlateBrush* Brush)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetNormalBaseBrush");
Params::UCommonButtonStyle_GetNormalBaseBrush_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (Brush != nullptr)
*Brush = std::move(Parms.Brush);
}
// Function CommonUI.CommonButtonStyle.GetMaterialBrush
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic)
void UCommonButtonStyle::GetMaterialBrush(struct FSlateBrush* Brush)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetMaterialBrush");
Params::UCommonButtonStyle_GetMaterialBrush_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (Brush != nullptr)
*Brush = std::move(Parms.Brush);
}
// Function CommonUI.CommonButtonStyle.GetDisabledTextStyle
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCommonTextStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonTextStyle* UCommonButtonStyle::GetDisabledTextStyle()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetDisabledTextStyle");
Params::UCommonButtonStyle_GetDisabledTextStyle_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonStyle.GetDisabledBrush
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic)
void UCommonButtonStyle::GetDisabledBrush(struct FSlateBrush* Brush)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetDisabledBrush");
Params::UCommonButtonStyle_GetDisabledBrush_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (Brush != nullptr)
*Brush = std::move(Parms.Brush);
}
// Function CommonUI.CommonButtonStyle.GetCustomPadding
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FMargin OutCustomPadding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
void UCommonButtonStyle::GetCustomPadding(struct FMargin* OutCustomPadding)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetCustomPadding");
Params::UCommonButtonStyle_GetCustomPadding_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutCustomPadding != nullptr)
*OutCustomPadding = std::move(Parms.OutCustomPadding);
}
// Function CommonUI.CommonButtonStyle.GetButtonPadding
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FMargin OutButtonPadding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
void UCommonButtonStyle::GetButtonPadding(struct FMargin* OutButtonPadding)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonStyle", "GetButtonPadding");
Params::UCommonButtonStyle_GetButtonPadding_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutButtonPadding != nullptr)
*OutButtonPadding = std::move(Parms.OutButtonPadding);
}
// Class CommonUI.CommonButtonInternalBase
// (None)
class UClass* UCommonButtonInternalBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonButtonInternalBase");
return Clss;
}
// CommonButtonInternalBase CommonUI.Default__CommonButtonInternalBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonButtonInternalBase* UCommonButtonInternalBase::GetDefaultObj()
{
static class UCommonButtonInternalBase* Default = nullptr;
if (!Default)
Default = static_cast<UCommonButtonInternalBase*>(UCommonButtonInternalBase::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonButtonBase
// (None)
class UClass* UCommonButtonBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonButtonBase");
return Clss;
}
// CommonButtonBase CommonUI.Default__CommonButtonBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonButtonBase* UCommonButtonBase::GetDefaultObj()
{
static class UCommonButtonBase* Default = nullptr;
if (!Default)
Default = static_cast<UCommonButtonBase*>(UCommonButtonBase::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonButtonBase.StopDoubleClickPropagation
// (Final, Native, Protected, BlueprintCallable)
// Parameters:
void UCommonButtonBase::StopDoubleClickPropagation()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "StopDoubleClickPropagation");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetTriggeringInputAction
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FDataTableRowHandle InputActionRow (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetTriggeringInputAction(struct FDataTableRowHandle& InputActionRow)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetTriggeringInputAction");
Params::UCommonButtonBase_SetTriggeringInputAction_Params Parms{};
Parms.InputActionRow = InputActionRow;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetTriggeredInputAction
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FDataTableRowHandle InputActionRow (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetTriggeredInputAction(struct FDataTableRowHandle& InputActionRow)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetTriggeredInputAction");
Params::UCommonButtonBase_SetTriggeredInputAction_Params Parms{};
Parms.InputActionRow = InputActionRow;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetTouchMethod
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EButtonTouchMethod InTouchMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetTouchMethod(enum class EButtonTouchMethod InTouchMethod)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetTouchMethod");
Params::UCommonButtonBase_SetTouchMethod_Params Parms{};
Parms.InTouchMethod = InTouchMethod;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetStyle
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// TSubclassOf<class UCommonButtonStyle>InStyle (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetStyle(TSubclassOf<class UCommonButtonStyle> InStyle)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetStyle");
Params::UCommonButtonBase_SetStyle_Params Parms{};
Parms.InStyle = InStyle;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetShouldUseFallbackDefaultInputAction
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInShouldUseFallbackDefaultInputAction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetShouldUseFallbackDefaultInputAction(bool bInShouldUseFallbackDefaultInputAction)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetShouldUseFallbackDefaultInputAction");
Params::UCommonButtonBase_SetShouldUseFallbackDefaultInputAction_Params Parms{};
Parms.bInShouldUseFallbackDefaultInputAction = bInShouldUseFallbackDefaultInputAction;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetShouldSelectUponReceivingFocus
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInShouldSelectUponReceivingFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetShouldSelectUponReceivingFocus(bool bInShouldSelectUponReceivingFocus)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetShouldSelectUponReceivingFocus");
Params::UCommonButtonBase_SetShouldSelectUponReceivingFocus_Params Parms{};
Parms.bInShouldSelectUponReceivingFocus = bInShouldSelectUponReceivingFocus;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetSelectedPressedSoundOverride
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetSelectedPressedSoundOverride(class USoundBase* Sound)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetSelectedPressedSoundOverride");
Params::UCommonButtonBase_SetSelectedPressedSoundOverride_Params Parms{};
Parms.Sound = Sound;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetSelectedInternal
// (Final, Native, Protected, BlueprintCallable)
// Parameters:
// bool bInSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bAllowSound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bBroadcast (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetSelectedInternal(bool bInSelected, bool bAllowSound, bool bBroadcast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetSelectedInternal");
Params::UCommonButtonBase_SetSelectedInternal_Params Parms{};
Parms.bInSelected = bInSelected;
Parms.bAllowSound = bAllowSound;
Parms.bBroadcast = bBroadcast;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetSelectedHoveredSoundOverride
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetSelectedHoveredSoundOverride(class USoundBase* Sound)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetSelectedHoveredSoundOverride");
Params::UCommonButtonBase_SetSelectedHoveredSoundOverride_Params Parms{};
Parms.Sound = Sound;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetPressMethod
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EButtonPressMethod InPressMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetPressMethod(enum class EButtonPressMethod InPressMethod)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetPressMethod");
Params::UCommonButtonBase_SetPressMethod_Params Parms{};
Parms.InPressMethod = InPressMethod;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetPressedSoundOverride
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetPressedSoundOverride(class USoundBase* Sound)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetPressedSoundOverride");
Params::UCommonButtonBase_SetPressedSoundOverride_Params Parms{};
Parms.Sound = Sound;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetMinDimensions
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 InMinWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InMinHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetMinDimensions(int32 InMinWidth, int32 InMinHeight)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetMinDimensions");
Params::UCommonButtonBase_SetMinDimensions_Params Parms{};
Parms.InMinWidth = InMinWidth;
Parms.InMinHeight = InMinHeight;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetLockedPressedSoundOverride
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetLockedPressedSoundOverride(class USoundBase* Sound)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetLockedPressedSoundOverride");
Params::UCommonButtonBase_SetLockedPressedSoundOverride_Params Parms{};
Parms.Sound = Sound;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetLockedHoveredSoundOverride
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetLockedHoveredSoundOverride(class USoundBase* Sound)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetLockedHoveredSoundOverride");
Params::UCommonButtonBase_SetLockedHoveredSoundOverride_Params Parms{};
Parms.Sound = Sound;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetIsToggleable
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInIsToggleable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetIsToggleable(bool bInIsToggleable)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetIsToggleable");
Params::UCommonButtonBase_SetIsToggleable_Params Parms{};
Parms.bInIsToggleable = bInIsToggleable;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetIsSelected
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool InSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bGiveClickFeedback (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetIsSelected(bool InSelected, bool bGiveClickFeedback)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetIsSelected");
Params::UCommonButtonBase_SetIsSelected_Params Parms{};
Parms.InSelected = InSelected;
Parms.bGiveClickFeedback = bGiveClickFeedback;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetIsSelectable
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInIsSelectable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetIsSelectable(bool bInIsSelectable)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetIsSelectable");
Params::UCommonButtonBase_SetIsSelectable_Params Parms{};
Parms.bInIsSelectable = bInIsSelectable;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetIsLocked
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInIsLocked (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetIsLocked(bool bInIsLocked)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetIsLocked");
Params::UCommonButtonBase_SetIsLocked_Params Parms{};
Parms.bInIsLocked = bInIsLocked;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetIsInteractionEnabled
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInIsInteractionEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetIsInteractionEnabled(bool bInIsInteractionEnabled)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetIsInteractionEnabled");
Params::UCommonButtonBase_SetIsInteractionEnabled_Params Parms{};
Parms.bInIsInteractionEnabled = bInIsInteractionEnabled;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetIsInteractableWhenSelected
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInInteractableWhenSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetIsInteractableWhenSelected(bool bInInteractableWhenSelected)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetIsInteractableWhenSelected");
Params::UCommonButtonBase_SetIsInteractableWhenSelected_Params Parms{};
Parms.bInInteractableWhenSelected = bInInteractableWhenSelected;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetIsFocusable
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInIsFocusable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetIsFocusable(bool bInIsFocusable)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetIsFocusable");
Params::UCommonButtonBase_SetIsFocusable_Params Parms{};
Parms.bInIsFocusable = bInIsFocusable;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetInputActionProgressMaterial
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSlateBrush InProgressMaterialBrush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// class FName InProgressMaterialParam (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetInputActionProgressMaterial(struct FSlateBrush& InProgressMaterialBrush, class FName& InProgressMaterialParam)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetInputActionProgressMaterial");
Params::UCommonButtonBase_SetInputActionProgressMaterial_Params Parms{};
Parms.InProgressMaterialBrush = InProgressMaterialBrush;
Parms.InProgressMaterialParam = InProgressMaterialParam;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetHoveredSoundOverride
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetHoveredSoundOverride(class USoundBase* Sound)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetHoveredSoundOverride");
Params::UCommonButtonBase_SetHoveredSoundOverride_Params Parms{};
Parms.Sound = Sound;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetHideInputAction
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInHideInputAction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetHideInputAction(bool bInHideInputAction)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetHideInputAction");
Params::UCommonButtonBase_SetHideInputAction_Params Parms{};
Parms.bInHideInputAction = bInHideInputAction;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.SetClickMethod
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EButtonClickMethod InClickMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::SetClickMethod(enum class EButtonClickMethod InClickMethod)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "SetClickMethod");
Params::UCommonButtonBase_SetClickMethod_Params Parms{};
Parms.InClickMethod = InClickMethod;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.OnTriggeringInputActionChanged
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// struct FDataTableRowHandle NewTriggeredAction (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UCommonButtonBase::OnTriggeringInputActionChanged(struct FDataTableRowHandle& NewTriggeredAction)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "OnTriggeringInputActionChanged");
Params::UCommonButtonBase_OnTriggeringInputActionChanged_Params Parms{};
Parms.NewTriggeredAction = NewTriggeredAction;
UObject::ProcessEvent(Func, &Parms);
}
// Function CommonUI.CommonButtonBase.OnTriggeredInputActionChanged
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// struct FDataTableRowHandle NewTriggeredAction (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void UCommonButtonBase::OnTriggeredInputActionChanged(struct FDataTableRowHandle& NewTriggeredAction)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "OnTriggeredInputActionChanged");
Params::UCommonButtonBase_OnTriggeredInputActionChanged_Params Parms{};
Parms.NewTriggeredAction = NewTriggeredAction;
UObject::ProcessEvent(Func, &Parms);
}
// Function CommonUI.CommonButtonBase.OnInputMethodChanged
// (Native, Protected)
// Parameters:
// enum class ECommonInputType CurrentInputType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::OnInputMethodChanged(enum class ECommonInputType CurrentInputType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "OnInputMethodChanged");
Params::UCommonButtonBase_OnInputMethodChanged_Params Parms{};
Parms.CurrentInputType = CurrentInputType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.OnCurrentTextStyleChanged
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::OnCurrentTextStyleChanged()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "OnCurrentTextStyleChanged");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.OnActionProgress
// (Event, Protected, BlueprintEvent)
// Parameters:
// float HeldPercent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::OnActionProgress(float HeldPercent)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "OnActionProgress");
Params::UCommonButtonBase_OnActionProgress_Params Parms{};
Parms.HeldPercent = HeldPercent;
UObject::ProcessEvent(Func, &Parms);
}
// Function CommonUI.CommonButtonBase.OnActionComplete
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::OnActionComplete()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "OnActionComplete");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.NativeOnActionProgress
// (Native, Protected)
// Parameters:
// float HeldPercent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::NativeOnActionProgress(float HeldPercent)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "NativeOnActionProgress");
Params::UCommonButtonBase_NativeOnActionProgress_Params Parms{};
Parms.HeldPercent = HeldPercent;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.NativeOnActionComplete
// (Native, Protected)
// Parameters:
void UCommonButtonBase::NativeOnActionComplete()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "NativeOnActionComplete");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.IsPressed
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonButtonBase::IsPressed()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "IsPressed");
Params::UCommonButtonBase_IsPressed_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonBase.IsInteractionEnabled
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonButtonBase::IsInteractionEnabled()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "IsInteractionEnabled");
Params::UCommonButtonBase_IsInteractionEnabled_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonBase.HandleTriggeringActionCommited
// (Native, Protected, HasOutParams)
// Parameters:
// bool bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::HandleTriggeringActionCommited(bool* bPassThrough)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "HandleTriggeringActionCommited");
Params::UCommonButtonBase_HandleTriggeringActionCommited_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (bPassThrough != nullptr)
*bPassThrough = Parms.bPassThrough;
}
// Function CommonUI.CommonButtonBase.HandleFocusReceived
// (Native, Protected)
// Parameters:
void UCommonButtonBase::HandleFocusReceived()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "HandleFocusReceived");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.HandleFocusLost
// (Native, Protected)
// Parameters:
void UCommonButtonBase::HandleFocusLost()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "HandleFocusLost");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.HandleButtonReleased
// (Final, Native, Protected)
// Parameters:
void UCommonButtonBase::HandleButtonReleased()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "HandleButtonReleased");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.HandleButtonPressed
// (Final, Native, Protected)
// Parameters:
void UCommonButtonBase::HandleButtonPressed()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "HandleButtonPressed");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.HandleButtonClicked
// (Final, Native, Protected)
// Parameters:
void UCommonButtonBase::HandleButtonClicked()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "HandleButtonClicked");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.GetStyle
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCommonButtonStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonButtonStyle* UCommonButtonBase::GetStyle()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "GetStyle");
Params::UCommonButtonBase_GetStyle_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonBase.GetSingleMaterialStyleMID
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInstanceDynamic* UCommonButtonBase::GetSingleMaterialStyleMID()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "GetSingleMaterialStyleMID");
Params::UCommonButtonBase_GetSingleMaterialStyleMID_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonBase.GetShouldSelectUponReceivingFocus
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonButtonBase::GetShouldSelectUponReceivingFocus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "GetShouldSelectUponReceivingFocus");
Params::UCommonButtonBase_GetShouldSelectUponReceivingFocus_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonBase.GetSelected
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonButtonBase::GetSelected()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "GetSelected");
Params::UCommonButtonBase_GetSelected_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonBase.GetLocked
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonButtonBase::GetLocked()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "GetLocked");
Params::UCommonButtonBase_GetLocked_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonBase.GetIsFocusable
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonButtonBase::GetIsFocusable()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "GetIsFocusable");
Params::UCommonButtonBase_GetIsFocusable_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonBase.GetInputAction
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FDataTableRowHandle InputActionRow (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonButtonBase::GetInputAction(struct FDataTableRowHandle* InputActionRow)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "GetInputAction");
Params::UCommonButtonBase_GetInputAction_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (InputActionRow != nullptr)
*InputActionRow = std::move(Parms.InputActionRow);
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonBase.GetCurrentTextStyleClass
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// TSubclassOf<class UCommonTextStyle>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCommonTextStyle> UCommonButtonBase::GetCurrentTextStyleClass()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "GetCurrentTextStyleClass");
Params::UCommonButtonBase_GetCurrentTextStyleClass_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonBase.GetCurrentTextStyle
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCommonTextStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonTextStyle* UCommonButtonBase::GetCurrentTextStyle()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "GetCurrentTextStyle");
Params::UCommonButtonBase_GetCurrentTextStyle_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonBase.GetCurrentCustomPadding
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FMargin OutCustomPadding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
void UCommonButtonBase::GetCurrentCustomPadding(struct FMargin* OutCustomPadding)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "GetCurrentCustomPadding");
Params::UCommonButtonBase_GetCurrentCustomPadding_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutCustomPadding != nullptr)
*OutCustomPadding = std::move(Parms.OutCustomPadding);
}
// Function CommonUI.CommonButtonBase.GetCurrentButtonPadding
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FMargin OutButtonPadding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
void UCommonButtonBase::GetCurrentButtonPadding(struct FMargin* OutButtonPadding)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "GetCurrentButtonPadding");
Params::UCommonButtonBase_GetCurrentButtonPadding_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutButtonPadding != nullptr)
*OutButtonPadding = std::move(Parms.OutButtonPadding);
}
// Function CommonUI.CommonButtonBase.DisableButtonWithReason
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class FText DisabledReason (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UCommonButtonBase::DisableButtonWithReason(class FText& DisabledReason)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "DisableButtonWithReason");
Params::UCommonButtonBase_DisableButtonWithReason_Params Parms{};
Parms.DisabledReason = DisabledReason;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.ClearSelection
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonButtonBase::ClearSelection()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "ClearSelection");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonBase.BP_OnUnhovered
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnUnhovered()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnUnhovered");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnSelected
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnSelected()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnSelected");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnReleased
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnReleased()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnReleased");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnPressed
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnPressed()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnPressed");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnLockedChanged
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bIsLocked (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::BP_OnLockedChanged(bool bIsLocked)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnLockedChanged");
Params::UCommonButtonBase_BP_OnLockedChanged_Params Parms{};
Parms.bIsLocked = bIsLocked;
UObject::ProcessEvent(Func, &Parms);
}
// Function CommonUI.CommonButtonBase.BP_OnLockDoubleClicked
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnLockDoubleClicked()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnLockDoubleClicked");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnLockClicked
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnLockClicked()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnLockClicked");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnInputMethodChanged
// (Event, Protected, BlueprintEvent)
// Parameters:
// enum class ECommonInputType CurrentInputType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonBase::BP_OnInputMethodChanged(enum class ECommonInputType CurrentInputType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnInputMethodChanged");
Params::UCommonButtonBase_BP_OnInputMethodChanged_Params Parms{};
Parms.CurrentInputType = CurrentInputType;
UObject::ProcessEvent(Func, &Parms);
}
// Function CommonUI.CommonButtonBase.BP_OnHovered
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnHovered()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnHovered");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnFocusReceived
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnFocusReceived()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnFocusReceived");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnFocusLost
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnFocusLost()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnFocusLost");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnEnabled
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnEnabled()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnEnabled");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnDoubleClicked
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnDoubleClicked()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnDoubleClicked");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnDisabled
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnDisabled()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnDisabled");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnDeselected
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnDeselected()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnDeselected");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonButtonBase.BP_OnClicked
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonButtonBase::BP_OnClicked()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonBase", "BP_OnClicked");
UObject::ProcessEvent(Func, nullptr);
}
// Class CommonUI.CommonCustomNavigation
// (None)
class UClass* UCommonCustomNavigation::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonCustomNavigation");
return Clss;
}
// CommonCustomNavigation CommonUI.Default__CommonCustomNavigation
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonCustomNavigation* UCommonCustomNavigation::GetDefaultObj()
{
static class UCommonCustomNavigation* Default = nullptr;
if (!Default)
Default = static_cast<UCommonCustomNavigation*>(UCommonCustomNavigation::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonTextBlock
// (None)
class UClass* UCommonTextBlock::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonTextBlock");
return Clss;
}
// CommonTextBlock CommonUI.Default__CommonTextBlock
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonTextBlock* UCommonTextBlock::GetDefaultObj()
{
static class UCommonTextBlock* Default = nullptr;
if (!Default)
Default = static_cast<UCommonTextBlock*>(UCommonTextBlock::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonTextBlock.SetWrapTextWidth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 InWrapTextAt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTextBlock::SetWrapTextWidth(int32 InWrapTextAt)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextBlock", "SetWrapTextWidth");
Params::UCommonTextBlock_SetWrapTextWidth_Params Parms{};
Parms.InWrapTextAt = InWrapTextAt;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTextBlock.SetTextCase
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bUseAllCaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTextBlock::SetTextCase(bool bUseAllCaps)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextBlock", "SetTextCase");
Params::UCommonTextBlock_SetTextCase_Params Parms{};
Parms.bUseAllCaps = bUseAllCaps;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTextBlock.SetStyle
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// TSubclassOf<class UCommonTextStyle>InStyle (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTextBlock::SetStyle(TSubclassOf<class UCommonTextStyle> InStyle)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextBlock", "SetStyle");
Params::UCommonTextBlock_SetStyle_Params Parms{};
Parms.InStyle = InStyle;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTextBlock.SetScrollingEnabled
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInIsScrollingEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTextBlock::SetScrollingEnabled(bool bInIsScrollingEnabled)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextBlock", "SetScrollingEnabled");
Params::UCommonTextBlock_SetScrollingEnabled_Params Parms{};
Parms.bInIsScrollingEnabled = bInIsScrollingEnabled;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTextBlock.SetMargin
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FMargin InMargin (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
void UCommonTextBlock::SetMargin(struct FMargin& InMargin)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextBlock", "SetMargin");
Params::UCommonTextBlock_SetMargin_Params Parms{};
Parms.InMargin = InMargin;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTextBlock.SetLineHeightPercentage
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InLineHeightPercentage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTextBlock::SetLineHeightPercentage(float InLineHeightPercentage)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextBlock", "SetLineHeightPercentage");
Params::UCommonTextBlock_SetLineHeightPercentage_Params Parms{};
Parms.InLineHeightPercentage = InLineHeightPercentage;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTextBlock.ResetScrollState
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonTextBlock::ResetScrollState()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextBlock", "ResetScrollState");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTextBlock.GetMargin
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FMargin ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FMargin UCommonTextBlock::GetMargin()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextBlock", "GetMargin");
Params::UCommonTextBlock_GetMargin_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CommonUI.CommonDateTimeTextBlock
// (None)
class UClass* UCommonDateTimeTextBlock::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonDateTimeTextBlock");
return Clss;
}
// CommonDateTimeTextBlock CommonUI.Default__CommonDateTimeTextBlock
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonDateTimeTextBlock* UCommonDateTimeTextBlock::GetDefaultObj()
{
static class UCommonDateTimeTextBlock* Default = nullptr;
if (!Default)
Default = static_cast<UCommonDateTimeTextBlock*>(UCommonDateTimeTextBlock::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonDateTimeTextBlock.SetTimespanValue
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FTimespan InTimespan (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonDateTimeTextBlock::SetTimespanValue(const struct FTimespan& InTimespan)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonDateTimeTextBlock", "SetTimespanValue");
Params::UCommonDateTimeTextBlock_SetTimespanValue_Params Parms{};
Parms.InTimespan = InTimespan;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonDateTimeTextBlock.SetDateTimeValue
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FDateTime InDateTime (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bShowAsCountdown (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InRefreshDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonDateTimeTextBlock::SetDateTimeValue(const struct FDateTime& InDateTime, bool bShowAsCountdown, float InRefreshDelay)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonDateTimeTextBlock", "SetDateTimeValue");
Params::UCommonDateTimeTextBlock_SetDateTimeValue_Params Parms{};
Parms.InDateTime = InDateTime;
Parms.bShowAsCountdown = bShowAsCountdown;
Parms.InRefreshDelay = InRefreshDelay;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonDateTimeTextBlock.SetCountDownCompletionText
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FText InCompletionText (ConstParm, Parm, NativeAccessSpecifierPublic)
void UCommonDateTimeTextBlock::SetCountDownCompletionText(class FText InCompletionText)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonDateTimeTextBlock", "SetCountDownCompletionText");
Params::UCommonDateTimeTextBlock_SetCountDownCompletionText_Params Parms{};
Parms.InCompletionText = InCompletionText;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonDateTimeTextBlock.GetDateTime
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDateTime UCommonDateTimeTextBlock::GetDateTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonDateTimeTextBlock", "GetDateTime");
Params::UCommonDateTimeTextBlock_GetDateTime_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CommonUI.CommonGameViewportClient
// (None)
class UClass* UCommonGameViewportClient::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonGameViewportClient");
return Clss;
}
// CommonGameViewportClient CommonUI.Default__CommonGameViewportClient
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonGameViewportClient* UCommonGameViewportClient::GetDefaultObj()
{
static class UCommonGameViewportClient* Default = nullptr;
if (!Default)
Default = static_cast<UCommonGameViewportClient*>(UCommonGameViewportClient::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonHardwareVisibilityBorder
// (None)
class UClass* UCommonHardwareVisibilityBorder::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonHardwareVisibilityBorder");
return Clss;
}
// CommonHardwareVisibilityBorder CommonUI.Default__CommonHardwareVisibilityBorder
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonHardwareVisibilityBorder* UCommonHardwareVisibilityBorder::GetDefaultObj()
{
static class UCommonHardwareVisibilityBorder* Default = nullptr;
if (!Default)
Default = static_cast<UCommonHardwareVisibilityBorder*>(UCommonHardwareVisibilityBorder::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonHierarchicalScrollBox
// (None)
class UClass* UCommonHierarchicalScrollBox::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonHierarchicalScrollBox");
return Clss;
}
// CommonHierarchicalScrollBox CommonUI.Default__CommonHierarchicalScrollBox
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonHierarchicalScrollBox* UCommonHierarchicalScrollBox::GetDefaultObj()
{
static class UCommonHierarchicalScrollBox* Default = nullptr;
if (!Default)
Default = static_cast<UCommonHierarchicalScrollBox*>(UCommonHierarchicalScrollBox::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonLazyImage
// (None)
class UClass* UCommonLazyImage::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonLazyImage");
return Clss;
}
// CommonLazyImage CommonUI.Default__CommonLazyImage
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonLazyImage* UCommonLazyImage::GetDefaultObj()
{
static class UCommonLazyImage* Default = nullptr;
if (!Default)
Default = static_cast<UCommonLazyImage*>(UCommonLazyImage::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonLazyImage.SetMaterialTextureParamName
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName TextureParamName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonLazyImage::SetMaterialTextureParamName(class FName TextureParamName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLazyImage", "SetMaterialTextureParamName");
Params::UCommonLazyImage_SetMaterialTextureParamName_Params Parms{};
Parms.TextureParamName = TextureParamName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonLazyImage.SetBrushFromLazyTexture
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TSoftObjectPtr<class UTexture2D> LazyTexture (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bMatchSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonLazyImage::SetBrushFromLazyTexture(TSoftObjectPtr<class UTexture2D>& LazyTexture, bool bMatchSize)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLazyImage", "SetBrushFromLazyTexture");
Params::UCommonLazyImage_SetBrushFromLazyTexture_Params Parms{};
Parms.LazyTexture = LazyTexture;
Parms.bMatchSize = bMatchSize;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonLazyImage.SetBrushFromLazyMaterial
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TSoftObjectPtr<class UMaterialInterface>LazyMaterial (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonLazyImage::SetBrushFromLazyMaterial(TSoftObjectPtr<class UMaterialInterface>& LazyMaterial)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLazyImage", "SetBrushFromLazyMaterial");
Params::UCommonLazyImage_SetBrushFromLazyMaterial_Params Parms{};
Parms.LazyMaterial = LazyMaterial;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonLazyImage.SetBrushFromLazyDisplayAsset
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TSoftObjectPtr<class UObject> LazyObject (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bMatchTextureSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonLazyImage::SetBrushFromLazyDisplayAsset(TSoftObjectPtr<class UObject>& LazyObject, bool bMatchTextureSize)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLazyImage", "SetBrushFromLazyDisplayAsset");
Params::UCommonLazyImage_SetBrushFromLazyDisplayAsset_Params Parms{};
Parms.LazyObject = LazyObject;
Parms.bMatchTextureSize = bMatchTextureSize;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonLazyImage.IsLoading
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonLazyImage::IsLoading()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLazyImage", "IsLoading");
Params::UCommonLazyImage_IsLoading_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CommonUI.CommonLazyWidget
// (None)
class UClass* UCommonLazyWidget::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonLazyWidget");
return Clss;
}
// CommonLazyWidget CommonUI.Default__CommonLazyWidget
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonLazyWidget* UCommonLazyWidget::GetDefaultObj()
{
static class UCommonLazyWidget* Default = nullptr;
if (!Default)
Default = static_cast<UCommonLazyWidget*>(UCommonLazyWidget::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonLazyWidget.SetLazyContent
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// TSoftClassPtr<class UUserWidget> SoftWidget (ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonLazyWidget::SetLazyContent(TSoftClassPtr<class UUserWidget> SoftWidget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLazyWidget", "SetLazyContent");
Params::UCommonLazyWidget_SetLazyContent_Params Parms{};
Parms.SoftWidget = SoftWidget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonLazyWidget.IsLoading
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonLazyWidget::IsLoading()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLazyWidget", "IsLoading");
Params::UCommonLazyWidget_IsLoading_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonLazyWidget.GetContent
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UUserWidget* UCommonLazyWidget::GetContent()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLazyWidget", "GetContent");
Params::UCommonLazyWidget_GetContent_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CommonUI.CommonListView
// (None)
class UClass* UCommonListView::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonListView");
return Clss;
}
// CommonListView CommonUI.Default__CommonListView
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonListView* UCommonListView::GetDefaultObj()
{
static class UCommonListView* Default = nullptr;
if (!Default)
Default = static_cast<UCommonListView*>(UCommonListView::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonListView.SetEntrySpacing
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InEntrySpacing (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonListView::SetEntrySpacing(float InEntrySpacing)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonListView", "SetEntrySpacing");
Params::UCommonListView_SetEntrySpacing_Params Parms{};
Parms.InEntrySpacing = InEntrySpacing;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.LoadGuardSlot
// (None)
class UClass* ULoadGuardSlot::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("LoadGuardSlot");
return Clss;
}
// LoadGuardSlot CommonUI.Default__LoadGuardSlot
// (Public, ClassDefaultObject, ArchetypeObject)
class ULoadGuardSlot* ULoadGuardSlot::GetDefaultObj()
{
static class ULoadGuardSlot* Default = nullptr;
if (!Default)
Default = static_cast<ULoadGuardSlot*>(ULoadGuardSlot::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.LoadGuardSlot.SetVerticalAlignment
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULoadGuardSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LoadGuardSlot", "SetVerticalAlignment");
Params::ULoadGuardSlot_SetVerticalAlignment_Params Parms{};
Parms.InVerticalAlignment = InVerticalAlignment;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.LoadGuardSlot.SetPadding
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
void ULoadGuardSlot::SetPadding(const struct FMargin& InPadding)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LoadGuardSlot", "SetPadding");
Params::ULoadGuardSlot_SetPadding_Params Parms{};
Parms.InPadding = InPadding;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.LoadGuardSlot.SetHorizontalAlignment
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ULoadGuardSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("LoadGuardSlot", "SetHorizontalAlignment");
Params::ULoadGuardSlot_SetHorizontalAlignment_Params Parms{};
Parms.InHorizontalAlignment = InHorizontalAlignment;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonLoadGuard
// (None)
class UClass* UCommonLoadGuard::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonLoadGuard");
return Clss;
}
// CommonLoadGuard CommonUI.Default__CommonLoadGuard
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonLoadGuard* UCommonLoadGuard::GetDefaultObj()
{
static class UCommonLoadGuard* Default = nullptr;
if (!Default)
Default = static_cast<UCommonLoadGuard*>(UCommonLoadGuard::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonLoadGuard.SetLoadingText
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class FText InLoadingText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UCommonLoadGuard::SetLoadingText(class FText& InLoadingText)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLoadGuard", "SetLoadingText");
Params::UCommonLoadGuard_SetLoadingText_Params Parms{};
Parms.InLoadingText = InLoadingText;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonLoadGuard.SetIsLoading
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInIsLoading (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonLoadGuard::SetIsLoading(bool bInIsLoading)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLoadGuard", "SetIsLoading");
Params::UCommonLoadGuard_SetIsLoading_Params Parms{};
Parms.bInIsLoading = bInIsLoading;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// DelegateFunction CommonUI.CommonLoadGuard.OnAssetLoaded__DelegateSignature
// (Public, Delegate)
// Parameters:
// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonLoadGuard::OnAssetLoaded__DelegateSignature(class UObject* Object)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLoadGuard", "OnAssetLoaded__DelegateSignature");
Params::UCommonLoadGuard_OnAssetLoaded__DelegateSignature_Params Parms{};
Parms.Object = Object;
UObject::ProcessEvent(Func, &Parms);
}
// Function CommonUI.CommonLoadGuard.IsLoading
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonLoadGuard::IsLoading()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLoadGuard", "IsLoading");
Params::UCommonLoadGuard_IsLoading_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonLoadGuard.BP_GuardAndLoadAsset
// (Final, Native, Private, HasOutParams, BlueprintCallable)
// Parameters:
// TSoftObjectPtr<class UObject> InLazyAsset (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// FDelegateProperty_ OnAssetLoaded (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonLoadGuard::BP_GuardAndLoadAsset(TSoftObjectPtr<class UObject>& InLazyAsset, FDelegateProperty_& OnAssetLoaded)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonLoadGuard", "BP_GuardAndLoadAsset");
Params::UCommonLoadGuard_BP_GuardAndLoadAsset_Params Parms{};
Parms.InLazyAsset = InLazyAsset;
Parms.OnAssetLoaded = OnAssetLoaded;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonNumericTextBlock
// (None)
class UClass* UCommonNumericTextBlock::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonNumericTextBlock");
return Clss;
}
// CommonNumericTextBlock CommonUI.Default__CommonNumericTextBlock
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonNumericTextBlock* UCommonNumericTextBlock::GetDefaultObj()
{
static class UCommonNumericTextBlock* Default = nullptr;
if (!Default)
Default = static_cast<UCommonNumericTextBlock*>(UCommonNumericTextBlock::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonNumericTextBlock.SetNumericType
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ECommonNumericType InNumericType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonNumericTextBlock::SetNumericType(enum class ECommonNumericType InNumericType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonNumericTextBlock", "SetNumericType");
Params::UCommonNumericTextBlock_SetNumericType_Params Parms{};
Parms.InNumericType = InNumericType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonNumericTextBlock.SetCurrentValue
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float NewValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonNumericTextBlock::SetCurrentValue(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonNumericTextBlock", "SetCurrentValue");
Params::UCommonNumericTextBlock_SetCurrentValue_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// DelegateFunction CommonUI.CommonNumericTextBlock.OnOutro__DelegateSignature
// (MulticastDelegate, Public, Delegate)
// Parameters:
// class UCommonNumericTextBlock* NumericTextBlock (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonNumericTextBlock::OnOutro__DelegateSignature(class UCommonNumericTextBlock* NumericTextBlock)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonNumericTextBlock", "OnOutro__DelegateSignature");
Params::UCommonNumericTextBlock_OnOutro__DelegateSignature_Params Parms{};
Parms.NumericTextBlock = NumericTextBlock;
UObject::ProcessEvent(Func, &Parms);
}
// DelegateFunction CommonUI.CommonNumericTextBlock.OnInterpolationUpdated__DelegateSignature
// (MulticastDelegate, Public, Delegate)
// Parameters:
// class UCommonNumericTextBlock* NumericTextBlock (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float LastValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonNumericTextBlock::OnInterpolationUpdated__DelegateSignature(class UCommonNumericTextBlock* NumericTextBlock, float LastValue, float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonNumericTextBlock", "OnInterpolationUpdated__DelegateSignature");
Params::UCommonNumericTextBlock_OnInterpolationUpdated__DelegateSignature_Params Parms{};
Parms.NumericTextBlock = NumericTextBlock;
Parms.LastValue = LastValue;
Parms.NewValue = NewValue;
UObject::ProcessEvent(Func, &Parms);
}
// DelegateFunction CommonUI.CommonNumericTextBlock.OnInterpolationStarted__DelegateSignature
// (MulticastDelegate, Public, Delegate)
// Parameters:
// class UCommonNumericTextBlock* NumericTextBlock (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonNumericTextBlock::OnInterpolationStarted__DelegateSignature(class UCommonNumericTextBlock* NumericTextBlock)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonNumericTextBlock", "OnInterpolationStarted__DelegateSignature");
Params::UCommonNumericTextBlock_OnInterpolationStarted__DelegateSignature_Params Parms{};
Parms.NumericTextBlock = NumericTextBlock;
UObject::ProcessEvent(Func, &Parms);
}
// DelegateFunction CommonUI.CommonNumericTextBlock.OnInterpolationEnded__DelegateSignature
// (MulticastDelegate, Public, Delegate)
// Parameters:
// class UCommonNumericTextBlock* NumericTextBlock (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool HadCompleted (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonNumericTextBlock::OnInterpolationEnded__DelegateSignature(class UCommonNumericTextBlock* NumericTextBlock, bool HadCompleted)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonNumericTextBlock", "OnInterpolationEnded__DelegateSignature");
Params::UCommonNumericTextBlock_OnInterpolationEnded__DelegateSignature_Params Parms{};
Parms.NumericTextBlock = NumericTextBlock;
Parms.HadCompleted = HadCompleted;
UObject::ProcessEvent(Func, &Parms);
}
// Function CommonUI.CommonNumericTextBlock.IsInterpolatingNumericValue
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonNumericTextBlock::IsInterpolatingNumericValue()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonNumericTextBlock", "IsInterpolatingNumericValue");
Params::UCommonNumericTextBlock_IsInterpolatingNumericValue_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonNumericTextBlock.InterpolateToValue
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float TargetValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MaximumInterpolationDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MinimumChangeRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float OutroOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonNumericTextBlock::InterpolateToValue(float TargetValue, float MaximumInterpolationDuration, float MinimumChangeRate, float OutroOffset)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonNumericTextBlock", "InterpolateToValue");
Params::UCommonNumericTextBlock_InterpolateToValue_Params Parms{};
Parms.TargetValue = TargetValue;
Parms.MaximumInterpolationDuration = MaximumInterpolationDuration;
Parms.MinimumChangeRate = MinimumChangeRate;
Parms.OutroOffset = OutroOffset;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonNumericTextBlock.GetTargetValue
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UCommonNumericTextBlock::GetTargetValue()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonNumericTextBlock", "GetTargetValue");
Params::UCommonNumericTextBlock_GetTargetValue_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CommonUI.CommonPoolableWidgetInterface
// (None)
class UClass* ICommonPoolableWidgetInterface::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonPoolableWidgetInterface");
return Clss;
}
// CommonPoolableWidgetInterface CommonUI.Default__CommonPoolableWidgetInterface
// (Public, ClassDefaultObject, ArchetypeObject)
class ICommonPoolableWidgetInterface* ICommonPoolableWidgetInterface::GetDefaultObj()
{
static class ICommonPoolableWidgetInterface* Default = nullptr;
if (!Default)
Default = static_cast<ICommonPoolableWidgetInterface*>(ICommonPoolableWidgetInterface::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonPoolableWidgetInterface.OnReleaseToPool
// (Native, Event, Protected, BlueprintEvent)
// Parameters:
void ICommonPoolableWidgetInterface::OnReleaseToPool()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonPoolableWidgetInterface", "OnReleaseToPool");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonPoolableWidgetInterface.OnAcquireFromPool
// (Native, Event, Protected, BlueprintEvent)
// Parameters:
void ICommonPoolableWidgetInterface::OnAcquireFromPool()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonPoolableWidgetInterface", "OnAcquireFromPool");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonRichTextBlock
// (None)
class UClass* UCommonRichTextBlock::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonRichTextBlock");
return Clss;
}
// CommonRichTextBlock CommonUI.Default__CommonRichTextBlock
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonRichTextBlock* UCommonRichTextBlock::GetDefaultObj()
{
static class UCommonRichTextBlock* Default = nullptr;
if (!Default)
Default = static_cast<UCommonRichTextBlock*>(UCommonRichTextBlock::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonRichTextBlock.SetScrollingEnabled
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInIsScrollingEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonRichTextBlock::SetScrollingEnabled(bool bInIsScrollingEnabled)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonRichTextBlock", "SetScrollingEnabled");
Params::UCommonRichTextBlock_SetScrollingEnabled_Params Parms{};
Parms.bInIsScrollingEnabled = bInIsScrollingEnabled;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonRotator
// (None)
class UClass* UCommonRotator::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonRotator");
return Clss;
}
// CommonRotator CommonUI.Default__CommonRotator
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonRotator* UCommonRotator::GetDefaultObj()
{
static class UCommonRotator* Default = nullptr;
if (!Default)
Default = static_cast<UCommonRotator*>(UCommonRotator::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonRotator.ShiftTextRight
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonRotator::ShiftTextRight()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonRotator", "ShiftTextRight");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonRotator.ShiftTextLeft
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonRotator::ShiftTextLeft()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonRotator", "ShiftTextLeft");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonRotator.SetSelectedItem
// (Native, Public, BlueprintCallable)
// Parameters:
// int32 InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonRotator::SetSelectedItem(int32 InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonRotator", "SetSelectedItem");
Params::UCommonRotator_SetSelectedItem_Params Parms{};
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonRotator.PopulateTextLabels
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// TArray<class FText> Labels (Parm, ZeroConstructor, NativeAccessSpecifierPublic)
void UCommonRotator::PopulateTextLabels(const TArray<class FText>& Labels)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonRotator", "PopulateTextLabels");
Params::UCommonRotator_PopulateTextLabels_Params Parms{};
Parms.Labels = Labels;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonRotator.GetSelectedText
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
class FText UCommonRotator::GetSelectedText()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonRotator", "GetSelectedText");
Params::UCommonRotator_GetSelectedText_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonRotator.GetSelectedIndex
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UCommonRotator::GetSelectedIndex()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonRotator", "GetSelectedIndex");
Params::UCommonRotator_GetSelectedIndex_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonRotator.BP_OnOptionsPopulated
// (Event, Protected, BlueprintEvent)
// Parameters:
// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonRotator::BP_OnOptionsPopulated(int32 Count)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonRotator", "BP_OnOptionsPopulated");
Params::UCommonRotator_BP_OnOptionsPopulated_Params Parms{};
Parms.Count = Count;
UObject::ProcessEvent(Func, &Parms);
}
// Function CommonUI.CommonRotator.BP_OnOptionSelected
// (Event, Protected, BlueprintEvent)
// Parameters:
// int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonRotator::BP_OnOptionSelected(int32 Index)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonRotator", "BP_OnOptionSelected");
Params::UCommonRotator_BP_OnOptionSelected_Params Parms{};
Parms.Index = Index;
UObject::ProcessEvent(Func, &Parms);
}
// Class CommonUI.CommonTabListWidgetBase
// (None)
class UClass* UCommonTabListWidgetBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonTabListWidgetBase");
return Clss;
}
// CommonTabListWidgetBase CommonUI.Default__CommonTabListWidgetBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonTabListWidgetBase* UCommonTabListWidgetBase::GetDefaultObj()
{
static class UCommonTabListWidgetBase* Default = nullptr;
if (!Default)
Default = static_cast<UCommonTabListWidgetBase*>(UCommonTabListWidgetBase::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonTabListWidgetBase.SetTabVisibility
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class ESlateVisibility NewVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::SetTabVisibility(class FName TabNameID, enum class ESlateVisibility NewVisibility)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "SetTabVisibility");
Params::UCommonTabListWidgetBase_SetTabVisibility_Params Parms{};
Parms.TabNameID = TabNameID;
Parms.NewVisibility = NewVisibility;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTabListWidgetBase.SetTabInteractionEnabled
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::SetTabInteractionEnabled(class FName TabNameID, bool bEnable)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "SetTabInteractionEnabled");
Params::UCommonTabListWidgetBase_SetTabInteractionEnabled_Params Parms{};
Parms.TabNameID = TabNameID;
Parms.bEnable = bEnable;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTabListWidgetBase.SetTabEnabled
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::SetTabEnabled(class FName TabNameID, bool bEnable)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "SetTabEnabled");
Params::UCommonTabListWidgetBase_SetTabEnabled_Params Parms{};
Parms.TabNameID = TabNameID;
Parms.bEnable = bEnable;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTabListWidgetBase.SetListeningForInput
// (Native, Public, BlueprintCallable)
// Parameters:
// bool bShouldListen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::SetListeningForInput(bool bShouldListen)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "SetListeningForInput");
Params::UCommonTabListWidgetBase_SetListeningForInput_Params Parms{};
Parms.bShouldListen = bShouldListen;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTabListWidgetBase.SetLinkedSwitcher
// (Native, Public, BlueprintCallable)
// Parameters:
// class UCommonAnimatedSwitcher* CommonSwitcher (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::SetLinkedSwitcher(class UCommonAnimatedSwitcher* CommonSwitcher)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "SetLinkedSwitcher");
Params::UCommonTabListWidgetBase_SetLinkedSwitcher_Params Parms{};
Parms.CommonSwitcher = CommonSwitcher;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTabListWidgetBase.SelectTabByID
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bSuppressClickFeedback (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonTabListWidgetBase::SelectTabByID(class FName TabNameID, bool bSuppressClickFeedback)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "SelectTabByID");
Params::UCommonTabListWidgetBase_SelectTabByID_Params Parms{};
Parms.TabNameID = TabNameID;
Parms.bSuppressClickFeedback = bSuppressClickFeedback;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonTabListWidgetBase.RemoveTab
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonTabListWidgetBase::RemoveTab(class FName TabNameID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "RemoveTab");
Params::UCommonTabListWidgetBase_RemoveTab_Params Parms{};
Parms.TabNameID = TabNameID;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonTabListWidgetBase.RemoveAllTabs
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonTabListWidgetBase::RemoveAllTabs()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "RemoveAllTabs");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTabListWidgetBase.RegisterTab
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TSubclassOf<class UCommonButtonBase>ButtonWidgetType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UWidget* ContentWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 TabIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonTabListWidgetBase::RegisterTab(class FName TabNameID, TSubclassOf<class UCommonButtonBase> ButtonWidgetType, class UWidget* ContentWidget, int32 TabIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "RegisterTab");
Params::UCommonTabListWidgetBase_RegisterTab_Params Parms{};
Parms.TabNameID = TabNameID;
Parms.ButtonWidgetType = ButtonWidgetType;
Parms.ContentWidget = ContentWidget;
Parms.TabIndex = TabIndex;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// DelegateFunction CommonUI.CommonTabListWidgetBase.OnTabSelected__DelegateSignature
// (MulticastDelegate, Public, Delegate)
// Parameters:
// class FName TabId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::OnTabSelected__DelegateSignature(class FName TabId)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "OnTabSelected__DelegateSignature");
Params::UCommonTabListWidgetBase_OnTabSelected__DelegateSignature_Params Parms{};
Parms.TabId = TabId;
UObject::ProcessEvent(Func, &Parms);
}
// DelegateFunction CommonUI.CommonTabListWidgetBase.OnTabListRebuilt__DelegateSignature
// (MulticastDelegate, Public, Delegate)
// Parameters:
void UCommonTabListWidgetBase::OnTabListRebuilt__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "OnTabListRebuilt__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// DelegateFunction CommonUI.CommonTabListWidgetBase.OnTabButtonRemoval__DelegateSignature
// (MulticastDelegate, Public, Delegate)
// Parameters:
// class FName TabId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UCommonButtonBase* TabButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::OnTabButtonRemoval__DelegateSignature(class FName TabId, class UCommonButtonBase* TabButton)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "OnTabButtonRemoval__DelegateSignature");
Params::UCommonTabListWidgetBase_OnTabButtonRemoval__DelegateSignature_Params Parms{};
Parms.TabId = TabId;
Parms.TabButton = TabButton;
UObject::ProcessEvent(Func, &Parms);
}
// DelegateFunction CommonUI.CommonTabListWidgetBase.OnTabButtonCreation__DelegateSignature
// (MulticastDelegate, Public, Delegate)
// Parameters:
// class FName TabId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UCommonButtonBase* TabButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::OnTabButtonCreation__DelegateSignature(class FName TabId, class UCommonButtonBase* TabButton)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "OnTabButtonCreation__DelegateSignature");
Params::UCommonTabListWidgetBase_OnTabButtonCreation__DelegateSignature_Params Parms{};
Parms.TabId = TabId;
Parms.TabButton = TabButton;
UObject::ProcessEvent(Func, &Parms);
}
// Function CommonUI.CommonTabListWidgetBase.HandleTabRemoval
// (Native, Event, Protected, BlueprintEvent)
// Parameters:
// class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UCommonButtonBase* TabButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::HandleTabRemoval(class FName TabNameID, class UCommonButtonBase* TabButton)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "HandleTabRemoval");
Params::UCommonTabListWidgetBase_HandleTabRemoval_Params Parms{};
Parms.TabNameID = TabNameID;
Parms.TabButton = TabButton;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTabListWidgetBase.HandleTabCreation
// (Native, Event, Protected, BlueprintEvent)
// Parameters:
// class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UCommonButtonBase* TabButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::HandleTabCreation(class FName TabNameID, class UCommonButtonBase* TabButton)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "HandleTabCreation");
Params::UCommonTabListWidgetBase_HandleTabCreation_Params Parms{};
Parms.TabNameID = TabNameID;
Parms.TabButton = TabButton;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTabListWidgetBase.HandleTabButtonSelected
// (Final, Native, Protected)
// Parameters:
// class UCommonButtonBase* SelectedTabButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 ButtonIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::HandleTabButtonSelected(class UCommonButtonBase* SelectedTabButton, int32 ButtonIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "HandleTabButtonSelected");
Params::UCommonTabListWidgetBase_HandleTabButtonSelected_Params Parms{};
Parms.SelectedTabButton = SelectedTabButton;
Parms.ButtonIndex = ButtonIndex;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonTabListWidgetBase.HandlePreviousTabInputAction
// (Final, Native, Protected, HasOutParams)
// Parameters:
// bool bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::HandlePreviousTabInputAction(bool* bPassThrough)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "HandlePreviousTabInputAction");
Params::UCommonTabListWidgetBase_HandlePreviousTabInputAction_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (bPassThrough != nullptr)
*bPassThrough = Parms.bPassThrough;
}
// Function CommonUI.CommonTabListWidgetBase.HandlePreLinkedSwitcherChanged_BP
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonTabListWidgetBase::HandlePreLinkedSwitcherChanged_BP()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "HandlePreLinkedSwitcherChanged_BP");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonTabListWidgetBase.HandlePostLinkedSwitcherChanged_BP
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonTabListWidgetBase::HandlePostLinkedSwitcherChanged_BP()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "HandlePostLinkedSwitcherChanged_BP");
UObject::ProcessEvent(Func, nullptr);
}
// Function CommonUI.CommonTabListWidgetBase.HandleNextTabInputAction
// (Final, Native, Protected, HasOutParams)
// Parameters:
// bool bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::HandleNextTabInputAction(bool* bPassThrough)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "HandleNextTabInputAction");
Params::UCommonTabListWidgetBase_HandleNextTabInputAction_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (bPassThrough != nullptr)
*bPassThrough = Parms.bPassThrough;
}
// Function CommonUI.CommonTabListWidgetBase.GetTabIdAtIndex
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName UCommonTabListWidgetBase::GetTabIdAtIndex(int32 Index)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "GetTabIdAtIndex");
Params::UCommonTabListWidgetBase_GetTabIdAtIndex_Params Parms{};
Parms.Index = Index;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonTabListWidgetBase.GetTabCount
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UCommonTabListWidgetBase::GetTabCount()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "GetTabCount");
Params::UCommonTabListWidgetBase_GetTabCount_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonTabListWidgetBase.GetTabButtonBaseByID
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UCommonButtonBase* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonButtonBase* UCommonTabListWidgetBase::GetTabButtonBaseByID(class FName TabNameID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "GetTabButtonBaseByID");
Params::UCommonTabListWidgetBase_GetTabButtonBaseByID_Params Parms{};
Parms.TabNameID = TabNameID;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonTabListWidgetBase.GetSelectedTabId
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName UCommonTabListWidgetBase::GetSelectedTabId()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "GetSelectedTabId");
Params::UCommonTabListWidgetBase_GetSelectedTabId_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonTabListWidgetBase.GetLinkedSwitcher
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCommonAnimatedSwitcher* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonAnimatedSwitcher* UCommonTabListWidgetBase::GetLinkedSwitcher()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "GetLinkedSwitcher");
Params::UCommonTabListWidgetBase_GetLinkedSwitcher_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonTabListWidgetBase.GetActiveTab
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName UCommonTabListWidgetBase::GetActiveTab()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "GetActiveTab");
Params::UCommonTabListWidgetBase_GetActiveTab_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonTabListWidgetBase.DisableTabWithReason
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FText Reason (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UCommonTabListWidgetBase::DisableTabWithReason(class FName TabNameID, class FText& Reason)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTabListWidgetBase", "DisableTabWithReason");
Params::UCommonTabListWidgetBase_DisableTabWithReason_Params Parms{};
Parms.TabNameID = TabNameID;
Parms.Reason = Reason;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonTextStyle
// (None)
class UClass* UCommonTextStyle::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonTextStyle");
return Clss;
}
// CommonTextStyle CommonUI.Default__CommonTextStyle
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonTextStyle* UCommonTextStyle::GetDefaultObj()
{
static class UCommonTextStyle* Default = nullptr;
if (!Default)
Default = static_cast<UCommonTextStyle*>(UCommonTextStyle::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonTextStyle.GetStrikeBrush
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSlateBrush OutStrikeBrush (Parm, OutParm, NativeAccessSpecifierPublic)
void UCommonTextStyle::GetStrikeBrush(struct FSlateBrush* OutStrikeBrush)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextStyle", "GetStrikeBrush");
Params::UCommonTextStyle_GetStrikeBrush_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutStrikeBrush != nullptr)
*OutStrikeBrush = std::move(Parms.OutStrikeBrush);
}
// Function CommonUI.CommonTextStyle.GetShadowOffset
// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FVector2D OutShadowOffset (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTextStyle::GetShadowOffset(struct FVector2D* OutShadowOffset)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextStyle", "GetShadowOffset");
Params::UCommonTextStyle_GetShadowOffset_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutShadowOffset != nullptr)
*OutShadowOffset = std::move(Parms.OutShadowOffset);
}
// Function CommonUI.CommonTextStyle.GetShadowColor
// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FLinearColor OutColor (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTextStyle::GetShadowColor(struct FLinearColor* OutColor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextStyle", "GetShadowColor");
Params::UCommonTextStyle_GetShadowColor_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutColor != nullptr)
*OutColor = std::move(Parms.OutColor);
}
// Function CommonUI.CommonTextStyle.GetMargin
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FMargin OutMargin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
void UCommonTextStyle::GetMargin(struct FMargin* OutMargin)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextStyle", "GetMargin");
Params::UCommonTextStyle_GetMargin_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutMargin != nullptr)
*OutMargin = std::move(Parms.OutMargin);
}
// Function CommonUI.CommonTextStyle.GetLineHeightPercentage
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UCommonTextStyle::GetLineHeightPercentage()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextStyle", "GetLineHeightPercentage");
Params::UCommonTextStyle_GetLineHeightPercentage_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonTextStyle.GetFont
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSlateFontInfo OutFont (Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTextStyle::GetFont(struct FSlateFontInfo* OutFont)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextStyle", "GetFont");
Params::UCommonTextStyle_GetFont_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutFont != nullptr)
*OutFont = std::move(Parms.OutFont);
}
// Function CommonUI.CommonTextStyle.GetColor
// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FLinearColor OutColor (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonTextStyle::GetColor(struct FLinearColor* OutColor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonTextStyle", "GetColor");
Params::UCommonTextStyle_GetColor_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutColor != nullptr)
*OutColor = std::move(Parms.OutColor);
}
// Class CommonUI.CommonTextScrollStyle
// (None)
class UClass* UCommonTextScrollStyle::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonTextScrollStyle");
return Clss;
}
// CommonTextScrollStyle CommonUI.Default__CommonTextScrollStyle
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonTextScrollStyle* UCommonTextScrollStyle::GetDefaultObj()
{
static class UCommonTextScrollStyle* Default = nullptr;
if (!Default)
Default = static_cast<UCommonTextScrollStyle*>(UCommonTextScrollStyle::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonTileView
// (None)
class UClass* UCommonTileView::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonTileView");
return Clss;
}
// CommonTileView CommonUI.Default__CommonTileView
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonTileView* UCommonTileView::GetDefaultObj()
{
static class UCommonTileView* Default = nullptr;
if (!Default)
Default = static_cast<UCommonTileView*>(UCommonTileView::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonTreeView
// (None)
class UClass* UCommonTreeView::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonTreeView");
return Clss;
}
// CommonTreeView CommonUI.Default__CommonTreeView
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonTreeView* UCommonTreeView::GetDefaultObj()
{
static class UCommonTreeView* Default = nullptr;
if (!Default)
Default = static_cast<UCommonTreeView*>(UCommonTreeView::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonUIEditorSettings
// (None)
class UClass* UCommonUIEditorSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonUIEditorSettings");
return Clss;
}
// CommonUIEditorSettings CommonUI.Default__CommonUIEditorSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonUIEditorSettings* UCommonUIEditorSettings::GetDefaultObj()
{
static class UCommonUIEditorSettings* Default = nullptr;
if (!Default)
Default = static_cast<UCommonUIEditorSettings*>(UCommonUIEditorSettings::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonUILibrary
// (None)
class UClass* UCommonUILibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonUILibrary");
return Clss;
}
// CommonUILibrary CommonUI.Default__CommonUILibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonUILibrary* UCommonUILibrary::GetDefaultObj()
{
static class UCommonUILibrary* Default = nullptr;
if (!Default)
Default = static_cast<UCommonUILibrary*>(UCommonUILibrary::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonUILibrary.FindParentWidgetOfType
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UWidget* StartingWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TSubclassOf<class UWidget> Type (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWidget* UCommonUILibrary::FindParentWidgetOfType(class UWidget* StartingWidget, TSubclassOf<class UWidget> Type)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonUILibrary", "FindParentWidgetOfType");
Params::UCommonUILibrary_FindParentWidgetOfType_Params Parms{};
Parms.StartingWidget = StartingWidget;
Parms.Type = Type;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CommonUI.CommonUIRichTextData
// (None)
class UClass* UCommonUIRichTextData::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonUIRichTextData");
return Clss;
}
// CommonUIRichTextData CommonUI.Default__CommonUIRichTextData
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonUIRichTextData* UCommonUIRichTextData::GetDefaultObj()
{
static class UCommonUIRichTextData* Default = nullptr;
if (!Default)
Default = static_cast<UCommonUIRichTextData*>(UCommonUIRichTextData::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonUISettings
// (None)
class UClass* UCommonUISettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonUISettings");
return Clss;
}
// CommonUISettings CommonUI.Default__CommonUISettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonUISettings* UCommonUISettings::GetDefaultObj()
{
static class UCommonUISettings* Default = nullptr;
if (!Default)
Default = static_cast<UCommonUISettings*>(UCommonUISettings::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonUISubsystemBase
// (None)
class UClass* UCommonUISubsystemBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonUISubsystemBase");
return Clss;
}
// CommonUISubsystemBase CommonUI.Default__CommonUISubsystemBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonUISubsystemBase* UCommonUISubsystemBase::GetDefaultObj()
{
static class UCommonUISubsystemBase* Default = nullptr;
if (!Default)
Default = static_cast<UCommonUISubsystemBase*>(UCommonUISubsystemBase::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonUISubsystemBase.GetInputActionButtonIcon
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FDataTableRowHandle InputActionRowHandle (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
// enum class ECommonInputType InputType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FName GamepadName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
struct FSlateBrush UCommonUISubsystemBase::GetInputActionButtonIcon(struct FDataTableRowHandle& InputActionRowHandle, enum class ECommonInputType InputType, class FName& GamepadName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonUISubsystemBase", "GetInputActionButtonIcon");
Params::UCommonUISubsystemBase_GetInputActionButtonIcon_Params Parms{};
Parms.InputActionRowHandle = InputActionRowHandle;
Parms.InputType = InputType;
Parms.GamepadName = GamepadName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CommonUI.CommonUIVisibilitySubsystem
// (None)
class UClass* UCommonUIVisibilitySubsystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonUIVisibilitySubsystem");
return Clss;
}
// CommonUIVisibilitySubsystem CommonUI.Default__CommonUIVisibilitySubsystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonUIVisibilitySubsystem* UCommonUIVisibilitySubsystem::GetDefaultObj()
{
static class UCommonUIVisibilitySubsystem* Default = nullptr;
if (!Default)
Default = static_cast<UCommonUIVisibilitySubsystem*>(UCommonUIVisibilitySubsystem::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonVideoPlayer
// (None)
class UClass* UCommonVideoPlayer::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonVideoPlayer");
return Clss;
}
// CommonVideoPlayer CommonUI.Default__CommonVideoPlayer
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonVideoPlayer* UCommonVideoPlayer::GetDefaultObj()
{
static class UCommonVideoPlayer* Default = nullptr;
if (!Default)
Default = static_cast<UCommonVideoPlayer*>(UCommonVideoPlayer::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonVisibilitySwitcher
// (None)
class UClass* UCommonVisibilitySwitcher::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonVisibilitySwitcher");
return Clss;
}
// CommonVisibilitySwitcher CommonUI.Default__CommonVisibilitySwitcher
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonVisibilitySwitcher* UCommonVisibilitySwitcher::GetDefaultObj()
{
static class UCommonVisibilitySwitcher* Default = nullptr;
if (!Default)
Default = static_cast<UCommonVisibilitySwitcher*>(UCommonVisibilitySwitcher::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonVisibilitySwitcher.SetActiveWidgetIndex
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonVisibilitySwitcher::SetActiveWidgetIndex(int32 Index)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonVisibilitySwitcher", "SetActiveWidgetIndex");
Params::UCommonVisibilitySwitcher_SetActiveWidgetIndex_Params Parms{};
Parms.Index = Index;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonVisibilitySwitcher.SetActiveWidget
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UWidget* Widget (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonVisibilitySwitcher::SetActiveWidget(class UWidget* Widget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonVisibilitySwitcher", "SetActiveWidget");
Params::UCommonVisibilitySwitcher_SetActiveWidget_Params Parms{};
Parms.Widget = Widget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonVisibilitySwitcher.IncrementActiveWidgetIndex
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bAllowWrapping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonVisibilitySwitcher::IncrementActiveWidgetIndex(bool bAllowWrapping)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonVisibilitySwitcher", "IncrementActiveWidgetIndex");
Params::UCommonVisibilitySwitcher_IncrementActiveWidgetIndex_Params Parms{};
Parms.bAllowWrapping = bAllowWrapping;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonVisibilitySwitcher.GetActiveWidgetIndex
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UCommonVisibilitySwitcher::GetActiveWidgetIndex()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonVisibilitySwitcher", "GetActiveWidgetIndex");
Params::UCommonVisibilitySwitcher_GetActiveWidgetIndex_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonVisibilitySwitcher.GetActiveWidget
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWidget* UCommonVisibilitySwitcher::GetActiveWidget()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonVisibilitySwitcher", "GetActiveWidget");
Params::UCommonVisibilitySwitcher_GetActiveWidget_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonVisibilitySwitcher.DecrementActiveWidgetIndex
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bAllowWrapping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonVisibilitySwitcher::DecrementActiveWidgetIndex(bool bAllowWrapping)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonVisibilitySwitcher", "DecrementActiveWidgetIndex");
Params::UCommonVisibilitySwitcher_DecrementActiveWidgetIndex_Params Parms{};
Parms.bAllowWrapping = bAllowWrapping;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonVisibilitySwitcher.DeactivateVisibleSlot
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonVisibilitySwitcher::DeactivateVisibleSlot()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonVisibilitySwitcher", "DeactivateVisibleSlot");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonVisibilitySwitcher.ActivateVisibleSlot
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonVisibilitySwitcher::ActivateVisibleSlot()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonVisibilitySwitcher", "ActivateVisibleSlot");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonVisibilitySwitcherSlot
// (None)
class UClass* UCommonVisibilitySwitcherSlot::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonVisibilitySwitcherSlot");
return Clss;
}
// CommonVisibilitySwitcherSlot CommonUI.Default__CommonVisibilitySwitcherSlot
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonVisibilitySwitcherSlot* UCommonVisibilitySwitcherSlot::GetDefaultObj()
{
static class UCommonVisibilitySwitcherSlot* Default = nullptr;
if (!Default)
Default = static_cast<UCommonVisibilitySwitcherSlot*>(UCommonVisibilitySwitcherSlot::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.UCommonVisibilityWidgetBase
// (None)
class UClass* UUCommonVisibilityWidgetBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("UCommonVisibilityWidgetBase");
return Clss;
}
// UCommonVisibilityWidgetBase CommonUI.Default__UCommonVisibilityWidgetBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UUCommonVisibilityWidgetBase* UUCommonVisibilityWidgetBase::GetDefaultObj()
{
static class UUCommonVisibilityWidgetBase* Default = nullptr;
if (!Default)
Default = static_cast<UUCommonVisibilityWidgetBase*>(UUCommonVisibilityWidgetBase::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.UCommonVisibilityWidgetBase.GetRegisteredPlatforms
// (Final, Native, Static, Protected)
// Parameters:
// TArray<class FName> ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class FName> UUCommonVisibilityWidgetBase::GetRegisteredPlatforms()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UCommonVisibilityWidgetBase", "GetRegisteredPlatforms");
Params::UUCommonVisibilityWidgetBase_GetRegisteredPlatforms_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CommonUI.CommonVisualAttachment
// (None)
class UClass* UCommonVisualAttachment::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonVisualAttachment");
return Clss;
}
// CommonVisualAttachment CommonUI.Default__CommonVisualAttachment
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonVisualAttachment* UCommonVisualAttachment::GetDefaultObj()
{
static class UCommonVisualAttachment* Default = nullptr;
if (!Default)
Default = static_cast<UCommonVisualAttachment*>(UCommonVisualAttachment::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonWidgetCarousel
// (None)
class UClass* UCommonWidgetCarousel::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonWidgetCarousel");
return Clss;
}
// CommonWidgetCarousel CommonUI.Default__CommonWidgetCarousel
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonWidgetCarousel* UCommonWidgetCarousel::GetDefaultObj()
{
static class UCommonWidgetCarousel* Default = nullptr;
if (!Default)
Default = static_cast<UCommonWidgetCarousel*>(UCommonWidgetCarousel::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonWidgetCarousel.SetActiveWidgetIndex
// (Native, Public, BlueprintCallable)
// Parameters:
// int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonWidgetCarousel::SetActiveWidgetIndex(int32 Index)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetCarousel", "SetActiveWidgetIndex");
Params::UCommonWidgetCarousel_SetActiveWidgetIndex_Params Parms{};
Parms.Index = Index;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonWidgetCarousel.SetActiveWidget
// (Native, Public, BlueprintCallable)
// Parameters:
// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonWidgetCarousel::SetActiveWidget(class UWidget* Widget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetCarousel", "SetActiveWidget");
Params::UCommonWidgetCarousel_SetActiveWidget_Params Parms{};
Parms.Widget = Widget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonWidgetCarousel.PreviousPage
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonWidgetCarousel::PreviousPage()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetCarousel", "PreviousPage");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonWidgetCarousel.NextPage
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonWidgetCarousel::NextPage()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetCarousel", "NextPage");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonWidgetCarousel.GetWidgetAtIndex
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWidget* UCommonWidgetCarousel::GetWidgetAtIndex(int32 Index)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetCarousel", "GetWidgetAtIndex");
Params::UCommonWidgetCarousel_GetWidgetAtIndex_Params Parms{};
Parms.Index = Index;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonWidgetCarousel.GetActiveWidgetIndex
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UCommonWidgetCarousel::GetActiveWidgetIndex()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetCarousel", "GetActiveWidgetIndex");
Params::UCommonWidgetCarousel_GetActiveWidgetIndex_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonWidgetCarousel.EndAutoScrolling
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonWidgetCarousel::EndAutoScrolling()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetCarousel", "EndAutoScrolling");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonWidgetCarousel.BeginAutoScrolling
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float ScrollInterval (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonWidgetCarousel::BeginAutoScrolling(float ScrollInterval)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetCarousel", "BeginAutoScrolling");
Params::UCommonWidgetCarousel_BeginAutoScrolling_Params Parms{};
Parms.ScrollInterval = ScrollInterval;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonWidgetCarouselNavBar
// (None)
class UClass* UCommonWidgetCarouselNavBar::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonWidgetCarouselNavBar");
return Clss;
}
// CommonWidgetCarouselNavBar CommonUI.Default__CommonWidgetCarouselNavBar
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonWidgetCarouselNavBar* UCommonWidgetCarouselNavBar::GetDefaultObj()
{
static class UCommonWidgetCarouselNavBar* Default = nullptr;
if (!Default)
Default = static_cast<UCommonWidgetCarouselNavBar*>(UCommonWidgetCarouselNavBar::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonWidgetCarouselNavBar.SetLinkedCarousel
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UCommonWidgetCarousel* CommonCarousel (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonWidgetCarouselNavBar::SetLinkedCarousel(class UCommonWidgetCarousel* CommonCarousel)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetCarouselNavBar", "SetLinkedCarousel");
Params::UCommonWidgetCarouselNavBar_SetLinkedCarousel_Params Parms{};
Parms.CommonCarousel = CommonCarousel;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonWidgetCarouselNavBar.HandlePageChanged
// (Final, Native, Protected)
// Parameters:
// class UCommonWidgetCarousel* CommonCarousel (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 PageIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonWidgetCarouselNavBar::HandlePageChanged(class UCommonWidgetCarousel* CommonCarousel, int32 PageIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetCarouselNavBar", "HandlePageChanged");
Params::UCommonWidgetCarouselNavBar_HandlePageChanged_Params Parms{};
Parms.CommonCarousel = CommonCarousel;
Parms.PageIndex = PageIndex;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonWidgetCarouselNavBar.HandleButtonClicked
// (Final, Native, Protected)
// Parameters:
// class UCommonButtonBase* AssociatedButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 ButtonIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonWidgetCarouselNavBar::HandleButtonClicked(class UCommonButtonBase* AssociatedButton, int32 ButtonIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetCarouselNavBar", "HandleButtonClicked");
Params::UCommonWidgetCarouselNavBar_HandleButtonClicked_Params Parms{};
Parms.AssociatedButton = AssociatedButton;
Parms.ButtonIndex = ButtonIndex;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonWidgetGroupBase
// (None)
class UClass* UCommonWidgetGroupBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonWidgetGroupBase");
return Clss;
}
// CommonWidgetGroupBase CommonUI.Default__CommonWidgetGroupBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonWidgetGroupBase* UCommonWidgetGroupBase::GetDefaultObj()
{
static class UCommonWidgetGroupBase* Default = nullptr;
if (!Default)
Default = static_cast<UCommonWidgetGroupBase*>(UCommonWidgetGroupBase::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonWidgetGroupBase.RemoveWidget
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UWidget* InWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonWidgetGroupBase::RemoveWidget(class UWidget* InWidget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetGroupBase", "RemoveWidget");
Params::UCommonWidgetGroupBase_RemoveWidget_Params Parms{};
Parms.InWidget = InWidget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonWidgetGroupBase.RemoveAll
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonWidgetGroupBase::RemoveAll()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetGroupBase", "RemoveAll");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonWidgetGroupBase.AddWidget
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UWidget* InWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonWidgetGroupBase::AddWidget(class UWidget* InWidget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonWidgetGroupBase", "AddWidget");
Params::UCommonWidgetGroupBase_AddWidget_Params Parms{};
Parms.InWidget = InWidget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonButtonGroupBase
// (None)
class UClass* UCommonButtonGroupBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonButtonGroupBase");
return Clss;
}
// CommonButtonGroupBase CommonUI.Default__CommonButtonGroupBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonButtonGroupBase* UCommonButtonGroupBase::GetDefaultObj()
{
static class UCommonButtonGroupBase* Default = nullptr;
if (!Default)
Default = static_cast<UCommonButtonGroupBase*>(UCommonButtonGroupBase::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonButtonGroupBase.SetSelectionRequired
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bRequireSelection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonGroupBase::SetSelectionRequired(bool bRequireSelection)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "SetSelectionRequired");
Params::UCommonButtonGroupBase_SetSelectionRequired_Params Parms{};
Parms.bRequireSelection = bRequireSelection;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonGroupBase.SelectPreviousButton
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bAllowWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonGroupBase::SelectPreviousButton(bool bAllowWrap)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "SelectPreviousButton");
Params::UCommonButtonGroupBase_SelectPreviousButton_Params Parms{};
Parms.bAllowWrap = bAllowWrap;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonGroupBase.SelectNextButton
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bAllowWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonGroupBase::SelectNextButton(bool bAllowWrap)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "SelectNextButton");
Params::UCommonButtonGroupBase_SelectNextButton_Params Parms{};
Parms.bAllowWrap = bAllowWrap;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonGroupBase.SelectButtonAtIndex
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 ButtonIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bAllowSound (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonGroupBase::SelectButtonAtIndex(int32 ButtonIndex, bool bAllowSound)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "SelectButtonAtIndex");
Params::UCommonButtonGroupBase_SelectButtonAtIndex_Params Parms{};
Parms.ButtonIndex = ButtonIndex;
Parms.bAllowSound = bAllowSound;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonGroupBase.OnSelectionStateChangedBase
// (Native, Protected)
// Parameters:
// class UCommonButtonBase* BaseButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bIsSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonGroupBase::OnSelectionStateChangedBase(class UCommonButtonBase* BaseButton, bool bIsSelected)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "OnSelectionStateChangedBase");
Params::UCommonButtonGroupBase_OnSelectionStateChangedBase_Params Parms{};
Parms.BaseButton = BaseButton;
Parms.bIsSelected = bIsSelected;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonGroupBase.OnHandleButtonBaseDoubleClicked
// (Native, Protected)
// Parameters:
// class UCommonButtonBase* BaseButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonGroupBase::OnHandleButtonBaseDoubleClicked(class UCommonButtonBase* BaseButton)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "OnHandleButtonBaseDoubleClicked");
Params::UCommonButtonGroupBase_OnHandleButtonBaseDoubleClicked_Params Parms{};
Parms.BaseButton = BaseButton;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonGroupBase.OnHandleButtonBaseClicked
// (Native, Protected)
// Parameters:
// class UCommonButtonBase* BaseButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonGroupBase::OnHandleButtonBaseClicked(class UCommonButtonBase* BaseButton)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "OnHandleButtonBaseClicked");
Params::UCommonButtonGroupBase_OnHandleButtonBaseClicked_Params Parms{};
Parms.BaseButton = BaseButton;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonGroupBase.OnButtonBaseUnhovered
// (Native, Protected)
// Parameters:
// class UCommonButtonBase* BaseButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonGroupBase::OnButtonBaseUnhovered(class UCommonButtonBase* BaseButton)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "OnButtonBaseUnhovered");
Params::UCommonButtonGroupBase_OnButtonBaseUnhovered_Params Parms{};
Parms.BaseButton = BaseButton;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonGroupBase.OnButtonBaseHovered
// (Native, Protected)
// Parameters:
// class UCommonButtonBase* BaseButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonButtonGroupBase::OnButtonBaseHovered(class UCommonButtonBase* BaseButton)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "OnButtonBaseHovered");
Params::UCommonButtonGroupBase_OnButtonBaseHovered_Params Parms{};
Parms.BaseButton = BaseButton;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonButtonGroupBase.HasAnyButtons
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UCommonButtonGroupBase::HasAnyButtons()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "HasAnyButtons");
Params::UCommonButtonGroupBase_HasAnyButtons_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonGroupBase.GetSelectedButtonIndex
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UCommonButtonGroupBase::GetSelectedButtonIndex()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "GetSelectedButtonIndex");
Params::UCommonButtonGroupBase_GetSelectedButtonIndex_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonGroupBase.GetSelectedButtonBase
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCommonButtonBase* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonButtonBase* UCommonButtonGroupBase::GetSelectedButtonBase()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "GetSelectedButtonBase");
Params::UCommonButtonGroupBase_GetSelectedButtonBase_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonGroupBase.GetHoveredButtonIndex
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UCommonButtonGroupBase::GetHoveredButtonIndex()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "GetHoveredButtonIndex");
Params::UCommonButtonGroupBase_GetHoveredButtonIndex_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonGroupBase.GetButtonCount
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UCommonButtonGroupBase::GetButtonCount()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "GetButtonCount");
Params::UCommonButtonGroupBase_GetButtonCount_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonGroupBase.GetButtonBaseAtIndex
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UCommonButtonBase* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonButtonBase* UCommonButtonGroupBase::GetButtonBaseAtIndex(int32 Index)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "GetButtonBaseAtIndex");
Params::UCommonButtonGroupBase_GetButtonBaseAtIndex_Params Parms{};
Parms.Index = Index;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonGroupBase.FindButtonIndex
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCommonButtonBase* ButtonToFind (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UCommonButtonGroupBase::FindButtonIndex(class UCommonButtonBase* ButtonToFind)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "FindButtonIndex");
Params::UCommonButtonGroupBase_FindButtonIndex_Params Parms{};
Parms.ButtonToFind = ButtonToFind;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonButtonGroupBase.DeselectAll
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonButtonGroupBase::DeselectAll()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonButtonGroupBase", "DeselectAll");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonBoundActionBar
// (None)
class UClass* UCommonBoundActionBar::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonBoundActionBar");
return Clss;
}
// CommonBoundActionBar CommonUI.Default__CommonBoundActionBar
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonBoundActionBar* UCommonBoundActionBar::GetDefaultObj()
{
static class UCommonBoundActionBar* Default = nullptr;
if (!Default)
Default = static_cast<UCommonBoundActionBar*>(UCommonBoundActionBar::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonBoundActionBar.SetDisplayOwningPlayerActionsOnly
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bShouldOnlyDisplayOwningPlayerActions (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonBoundActionBar::SetDisplayOwningPlayerActionsOnly(bool bShouldOnlyDisplayOwningPlayerActions)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonBoundActionBar", "SetDisplayOwningPlayerActionsOnly");
Params::UCommonBoundActionBar_SetDisplayOwningPlayerActionsOnly_Params Parms{};
Parms.bShouldOnlyDisplayOwningPlayerActions = bShouldOnlyDisplayOwningPlayerActions;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class CommonUI.CommonBoundActionButton
// (None)
class UClass* UCommonBoundActionButton::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonBoundActionButton");
return Clss;
}
// CommonBoundActionButton CommonUI.Default__CommonBoundActionButton
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonBoundActionButton* UCommonBoundActionButton::GetDefaultObj()
{
static class UCommonBoundActionButton* Default = nullptr;
if (!Default)
Default = static_cast<UCommonBoundActionButton*>(UCommonBoundActionButton::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonBoundActionButton.OnUpdateInputAction
// (Event, Protected, BlueprintEvent)
// Parameters:
void UCommonBoundActionButton::OnUpdateInputAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonBoundActionButton", "OnUpdateInputAction");
UObject::ProcessEvent(Func, nullptr);
}
// Class CommonUI.CommonGenericInputActionDataTable
// (None)
class UClass* UCommonGenericInputActionDataTable::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonGenericInputActionDataTable");
return Clss;
}
// CommonGenericInputActionDataTable CommonUI.Default__CommonGenericInputActionDataTable
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonGenericInputActionDataTable* UCommonGenericInputActionDataTable::GetDefaultObj()
{
static class UCommonGenericInputActionDataTable* Default = nullptr;
if (!Default)
Default = static_cast<UCommonGenericInputActionDataTable*>(UCommonGenericInputActionDataTable::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonInputActionDataProcessor
// (None)
class UClass* UCommonInputActionDataProcessor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonInputActionDataProcessor");
return Clss;
}
// CommonInputActionDataProcessor CommonUI.Default__CommonInputActionDataProcessor
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonInputActionDataProcessor* UCommonInputActionDataProcessor::GetDefaultObj()
{
static class UCommonInputActionDataProcessor* Default = nullptr;
if (!Default)
Default = static_cast<UCommonInputActionDataProcessor*>(UCommonInputActionDataProcessor::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonUIActionRouterBase
// (None)
class UClass* UCommonUIActionRouterBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonUIActionRouterBase");
return Clss;
}
// CommonUIActionRouterBase CommonUI.Default__CommonUIActionRouterBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonUIActionRouterBase* UCommonUIActionRouterBase::GetDefaultObj()
{
static class UCommonUIActionRouterBase* Default = nullptr;
if (!Default)
Default = static_cast<UCommonUIActionRouterBase*>(UCommonUIActionRouterBase::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonUIInputSettings
// (None)
class UClass* UCommonUIInputSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonUIInputSettings");
return Clss;
}
// CommonUIInputSettings CommonUI.Default__CommonUIInputSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonUIInputSettings* UCommonUIInputSettings::GetDefaultObj()
{
static class UCommonUIInputSettings* Default = nullptr;
if (!Default)
Default = static_cast<UCommonUIInputSettings*>(UCommonUIInputSettings::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonStyleSheet
// (None)
class UClass* UCommonStyleSheet::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonStyleSheet");
return Clss;
}
// CommonStyleSheet CommonUI.Default__CommonStyleSheet
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonStyleSheet* UCommonStyleSheet::GetDefaultObj()
{
static class UCommonStyleSheet* Default = nullptr;
if (!Default)
Default = static_cast<UCommonStyleSheet*>(UCommonStyleSheet::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonActivatableWidgetContainerBase
// (None)
class UClass* UCommonActivatableWidgetContainerBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonActivatableWidgetContainerBase");
return Clss;
}
// CommonActivatableWidgetContainerBase CommonUI.Default__CommonActivatableWidgetContainerBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonActivatableWidgetContainerBase* UCommonActivatableWidgetContainerBase::GetDefaultObj()
{
static class UCommonActivatableWidgetContainerBase* Default = nullptr;
if (!Default)
Default = static_cast<UCommonActivatableWidgetContainerBase*>(UCommonActivatableWidgetContainerBase::StaticClass()->DefaultObject);
return Default;
}
// Function CommonUI.CommonActivatableWidgetContainerBase.SetTransitionDuration
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonActivatableWidgetContainerBase::SetTransitionDuration(float Duration)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidgetContainerBase", "SetTransitionDuration");
Params::UCommonActivatableWidgetContainerBase_SetTransitionDuration_Params Parms{};
Parms.Duration = Duration;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonActivatableWidgetContainerBase.RemoveWidget
// (Final, Native, Private, BlueprintCallable)
// Parameters:
// class UCommonActivatableWidget* WidgetToRemove (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UCommonActivatableWidgetContainerBase::RemoveWidget(class UCommonActivatableWidget* WidgetToRemove)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidgetContainerBase", "RemoveWidget");
Params::UCommonActivatableWidgetContainerBase_RemoveWidget_Params Parms{};
Parms.WidgetToRemove = WidgetToRemove;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonActivatableWidgetContainerBase.GetTransitionDuration
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UCommonActivatableWidgetContainerBase::GetTransitionDuration()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidgetContainerBase", "GetTransitionDuration");
Params::UCommonActivatableWidgetContainerBase_GetTransitionDuration_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonActivatableWidgetContainerBase.GetActiveWidget
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UCommonActivatableWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonActivatableWidget* UCommonActivatableWidgetContainerBase::GetActiveWidget()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidgetContainerBase", "GetActiveWidget");
Params::UCommonActivatableWidgetContainerBase_GetActiveWidget_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function CommonUI.CommonActivatableWidgetContainerBase.ClearWidgets
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UCommonActivatableWidgetContainerBase::ClearWidgets()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidgetContainerBase", "ClearWidgets");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function CommonUI.CommonActivatableWidgetContainerBase.BP_AddWidget
// (Final, Native, Private, BlueprintCallable)
// Parameters:
// TSubclassOf<class UCommonActivatableWidget>ActivatableWidgetClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UCommonActivatableWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCommonActivatableWidget* UCommonActivatableWidgetContainerBase::BP_AddWidget(TSubclassOf<class UCommonActivatableWidget> ActivatableWidgetClass)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CommonActivatableWidgetContainerBase", "BP_AddWidget");
Params::UCommonActivatableWidgetContainerBase_BP_AddWidget_Params Parms{};
Parms.ActivatableWidgetClass = ActivatableWidgetClass;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class CommonUI.CommonActivatableWidgetStack
// (None)
class UClass* UCommonActivatableWidgetStack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonActivatableWidgetStack");
return Clss;
}
// CommonActivatableWidgetStack CommonUI.Default__CommonActivatableWidgetStack
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonActivatableWidgetStack* UCommonActivatableWidgetStack::GetDefaultObj()
{
static class UCommonActivatableWidgetStack* Default = nullptr;
if (!Default)
Default = static_cast<UCommonActivatableWidgetStack*>(UCommonActivatableWidgetStack::StaticClass()->DefaultObject);
return Default;
}
// Class CommonUI.CommonActivatableWidgetQueue
// (None)
class UClass* UCommonActivatableWidgetQueue::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CommonActivatableWidgetQueue");
return Clss;
}
// CommonActivatableWidgetQueue CommonUI.Default__CommonActivatableWidgetQueue
// (Public, ClassDefaultObject, ArchetypeObject)
class UCommonActivatableWidgetQueue* UCommonActivatableWidgetQueue::GetDefaultObj()
{
static class UCommonActivatableWidgetQueue* Default = nullptr;
if (!Default)
Default = static_cast<UCommonActivatableWidgetQueue*>(UCommonActivatableWidgetQueue::StaticClass()->DefaultObject);
return Default;
}
}