PalWorld-NetCrack/SDK/Composure_structs.hpp
2024-01-22 14:43:11 +08:00

160 lines
8.6 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class ESceneCameraLinkType : int32
{
Inherited = 0,
Override = 1,
Unused = 2,
ESceneCameraLinkType_MAX = 3,
};
enum class EInheritedSourceType : int32
{
Inherited = 0,
Override = 1,
EInheritedSourceType_MAX = 2,
};
enum class ETargetUsageFlags : uint8
{
USAGE_None = 0,
USAGE_Input = 1,
USAGE_Transform = 2,
USAGE_Output = 4,
USAGE_Persistent = 32,
USAGE_Intermediate0 = 8,
USAGE_Intermediate1 = 16,
USAGE_MAX = 33,
};
enum class ECompPassConstructionType : uint8
{
Unknown = 0,
EditorConstructed = 1,
BlueprintConstructed = 2,
CodeConstructed = 3,
ECompPassConstructionType_MAX = 4,
};
enum class EExrCompressionOptions : uint8
{
Compressed = 0,
Uncompressed = 1,
EExrCompressionOptions_MAX = 2,
};
enum class EParamType : uint8
{
UnknownParamType = 0,
ScalarParam = 1,
VectorParam = 2,
TextureParam = 3,
MediaTextureParam = 4,
EParamType_MAX = 5,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0xF0 (0xF0 - 0x0)
// ScriptStruct Composure.CompositingParamPayload
struct FCompositingParamPayload
{
public:
TMap<class FName, float> ScalarParamOverrides; // 0x0(0x50)(NativeAccessSpecifierPublic)
TMap<class FName, struct FLinearColor> VectorParamOverrides; // 0x50(0x50)(NativeAccessSpecifierPublic)
TMap<class FName, class UTexture*> TextureParamOverrides; // 0xA0(0x50)(UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Composure.NamedCompMaterialParam
struct FNamedCompMaterialParam
{
public:
class FName ParamName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xB8 (0x1A8 - 0xF0)
// ScriptStruct Composure.CompositingMaterial
struct FCompositingMaterial : public FCompositingParamPayload
{
public:
class UMaterialInterface* Material; // 0xF0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<class FName, class FName> ParamPassMappings; // 0xF8(0x50)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
TMap<class FName, struct FNamedCompMaterialParam> RequiredMaterialParams; // 0x148(0x50)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
uint8 Pad_D43[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class UMaterialInstanceDynamic* CachedMID; // 0x1A0(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Composure.ComposurePostMoveSettings
struct FComposurePostMoveSettings
{
public:
struct FVector2D Pivot; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Translation; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RotationAngle; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x120 (0x120 - 0x0)
// ScriptStruct Composure.ComposureUVMapSettings
struct FComposureUVMapSettings
{
public:
struct FMatrix PreUVDisplacementMatrix; // 0x0(0x80)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FMatrix PostUVDisplacementMatrix; // 0x80(0x80)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D DisplacementDecodeParameters; // 0x100(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* DisplacementTexture; // 0x110(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseDisplacementBlueAndAlphaChannels : 1; // Mask: 0x1, PropSize: 0x10x118(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D48[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Composure.MovieSceneComposureExportPass
struct FMovieSceneComposureExportPass
{
public:
class FName TransformPassName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRenamePass; // 0x8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D4A[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName ExportedAs; // 0xC(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x38 - 0x20)
// ScriptStruct Composure.MovieSceneComposureExportSectionTemplate
struct FMovieSceneComposureExportSectionTemplate : public FMovieSceneEvalTemplate
{
public:
struct FMovieSceneComposureExportPass Pass; // 0x20(0x14)(NoDestructor, NativeAccessSpecifierPrivate)
uint8 Pad_D4B[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x668 (0x6A0 - 0x38)
// ScriptStruct Composure.MovieSceneComposurePostMoveSettingsSectionTemplate
struct FMovieSceneComposurePostMoveSettingsSectionTemplate : public FMovieScenePropertySectionTemplate
{
public:
struct FMovieSceneFloatChannel Pivot[0x2]; // 0x38(0x220)(NativeAccessSpecifierPrivate)
struct FMovieSceneFloatChannel Translation[0x2]; // 0x258(0x220)(NativeAccessSpecifierPrivate)
struct FMovieSceneFloatChannel RotationAngle; // 0x478(0x110)(NativeAccessSpecifierPrivate)
struct FMovieSceneFloatChannel Scale; // 0x588(0x110)(NativeAccessSpecifierPrivate)
enum class EMovieSceneBlendType BlendType; // 0x698(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_D52[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
}