PalWorld-NetCrack/SDK/Constraints_classes.hpp
2024-01-22 14:43:11 +08:00

183 lines
9.6 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x30 (0x58 - 0x28)
// Class Constraints.TransformableHandle
class UTransformableHandle : public UObject
{
public:
struct FMovieSceneObjectBindingID ConstraintBindingID; // 0x28(0x18)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_139B[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UTransformableHandle* GetDefaultObj();
};
// 0x8 (0x298 - 0x290)
// Class Constraints.ConstraintsActor
class AConstraintsActor : public AActor
{
public:
class UConstraintsManager* ConstraintsManager; // 0x290(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class AConstraintsActor* GetDefaultObj();
};
// 0x48 (0x70 - 0x28)
// Class Constraints.TickableConstraint
class UTickableConstraint : public UObject
{
public:
struct FConstraintTickFunction ConstraintTick; // 0x28(0x40)(NativeAccessSpecifierPublic)
bool Active; // 0x68(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_13AB[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UTickableConstraint* GetDefaultObj();
};
// 0x20 (0x48 - 0x28)
// Class Constraints.ConstraintsManager
class UConstraintsManager : public UObject
{
public:
FMulticastSparseDelegateProperty_ OnConstraintAdded_BP; // 0x28(0x1)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
FMulticastSparseDelegateProperty_ OnConstraintRemoved_BP; // 0x29(0x1)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_13B4[0xE]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class UTickableConstraint*> Constraints; // 0x38(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
static class UClass* StaticClass();
static class UConstraintsManager* GetDefaultObj();
};
// 0x0 (0x28 - 0x28)
// Class Constraints.ConstraintsScriptingLibrary
class UConstraintsScriptingLibrary : public UBlueprintFunctionLibrary
{
public:
static class UClass* StaticClass();
static class UConstraintsScriptingLibrary* GetDefaultObj();
bool RemoveConstraint(class UWorld* InWorld, int32 InIndex);
class UConstraintsManager* GetManager(class UWorld* InWorld);
class UTransformableComponentHandle* CreateTransformableComponentHandle(class UWorld* InWorld, class USceneComponent* InSceneComponent, class FName& InSocketName);
class UTickableTransformConstraint* CreateFromType(class UWorld* InWorld, enum class ETransformConstraintType InType);
bool AddConstraint(class UWorld* InWorld, class UTransformableHandle* InParentHandle, class UTransformableHandle* InChildHandle, class UTickableTransformConstraint* InConstraint, bool bMaintainOffset);
};
// 0x10 (0x68 - 0x58)
// Class Constraints.TransformableComponentHandle
class UTransformableComponentHandle : public UTransformableHandle
{
public:
TWeakObjectPtr<class USceneComponent> Component; // 0x58(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SocketName; // 0x60(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UTransformableComponentHandle* GetDefaultObj();
};
// 0x20 (0x90 - 0x70)
// Class Constraints.TickableTransformConstraint
class UTickableTransformConstraint : public UTickableConstraint
{
public:
class UTransformableHandle* ParentTRSHandle; // 0x70(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTransformableHandle* ChildTRSHandle; // 0x78(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMaintainOffset; // 0x80(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_13F8[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Weight; // 0x84(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDynamicOffset; // 0x88(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETransformConstraintType Type; // 0x89(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_13F9[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UTickableTransformConstraint* GetDefaultObj();
};
// 0x20 (0xB0 - 0x90)
// Class Constraints.TickableTranslationConstraint
class UTickableTranslationConstraint : public UTickableTransformConstraint
{
public:
uint8 Pad_13FE[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector OffsetTranslation; // 0x98(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
static class UClass* StaticClass();
static class UTickableTranslationConstraint* GetDefaultObj();
};
// 0x30 (0xC0 - 0x90)
// Class Constraints.TickableRotationConstraint
class UTickableRotationConstraint : public UTickableTransformConstraint
{
public:
uint8 Pad_1403[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
struct FQuat OffsetRotation; // 0xA0(0x20)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
static class UClass* StaticClass();
static class UTickableRotationConstraint* GetDefaultObj();
};
// 0x20 (0xB0 - 0x90)
// Class Constraints.TickableScaleConstraint
class UTickableScaleConstraint : public UTickableTransformConstraint
{
public:
uint8 Pad_1407[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector OffsetScale; // 0x98(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
static class UClass* StaticClass();
static class UTickableScaleConstraint* GetDefaultObj();
};
// 0x80 (0x110 - 0x90)
// Class Constraints.TickableParentConstraint
class UTickableParentConstraint : public UTickableTransformConstraint
{
public:
uint8 Pad_140C[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform OffsetTransform; // 0xA0(0x60)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bScaling; // 0x100(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_140E[0xF]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UTickableParentConstraint* GetDefaultObj();
};
// 0x18 (0xA8 - 0x90)
// Class Constraints.TickableLookAtConstraint
class UTickableLookAtConstraint : public UTickableTransformConstraint
{
public:
struct FVector Axis; // 0x90(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
static class UClass* StaticClass();
static class UTickableLookAtConstraint* GetDefaultObj();
};
}