PalWorld-NetCrack/SDK/Constraints_functions.cpp
2024-01-22 14:43:11 +08:00

519 lines
15 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class Constraints.TransformableHandle
// (None)
class UClass* UTransformableHandle::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TransformableHandle");
return Clss;
}
// TransformableHandle Constraints.Default__TransformableHandle
// (Public, ClassDefaultObject, ArchetypeObject)
class UTransformableHandle* UTransformableHandle::GetDefaultObj()
{
static class UTransformableHandle* Default = nullptr;
if (!Default)
Default = static_cast<UTransformableHandle*>(UTransformableHandle::StaticClass()->DefaultObject);
return Default;
}
// Class Constraints.ConstraintsActor
// (Actor)
class UClass* AConstraintsActor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ConstraintsActor");
return Clss;
}
// ConstraintsActor Constraints.Default__ConstraintsActor
// (Public, ClassDefaultObject, ArchetypeObject)
class AConstraintsActor* AConstraintsActor::GetDefaultObj()
{
static class AConstraintsActor* Default = nullptr;
if (!Default)
Default = static_cast<AConstraintsActor*>(AConstraintsActor::StaticClass()->DefaultObject);
return Default;
}
// Class Constraints.TickableConstraint
// (None)
class UClass* UTickableConstraint::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TickableConstraint");
return Clss;
}
// TickableConstraint Constraints.Default__TickableConstraint
// (Public, ClassDefaultObject, ArchetypeObject)
class UTickableConstraint* UTickableConstraint::GetDefaultObj()
{
static class UTickableConstraint* Default = nullptr;
if (!Default)
Default = static_cast<UTickableConstraint*>(UTickableConstraint::StaticClass()->DefaultObject);
return Default;
}
// Class Constraints.ConstraintsManager
// (None)
class UClass* UConstraintsManager::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ConstraintsManager");
return Clss;
}
// ConstraintsManager Constraints.Default__ConstraintsManager
// (Public, ClassDefaultObject, ArchetypeObject)
class UConstraintsManager* UConstraintsManager::GetDefaultObj()
{
static class UConstraintsManager* Default = nullptr;
if (!Default)
Default = static_cast<UConstraintsManager*>(UConstraintsManager::StaticClass()->DefaultObject);
return Default;
}
// Class Constraints.ConstraintsScriptingLibrary
// (None)
class UClass* UConstraintsScriptingLibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ConstraintsScriptingLibrary");
return Clss;
}
// ConstraintsScriptingLibrary Constraints.Default__ConstraintsScriptingLibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class UConstraintsScriptingLibrary* UConstraintsScriptingLibrary::GetDefaultObj()
{
static class UConstraintsScriptingLibrary* Default = nullptr;
if (!Default)
Default = static_cast<UConstraintsScriptingLibrary*>(UConstraintsScriptingLibrary::StaticClass()->DefaultObject);
return Default;
}
// Function Constraints.ConstraintsScriptingLibrary.RemoveConstraint
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UWorld* InWorld (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UConstraintsScriptingLibrary::RemoveConstraint(class UWorld* InWorld, int32 InIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ConstraintsScriptingLibrary", "RemoveConstraint");
Params::UConstraintsScriptingLibrary_RemoveConstraint_Params Parms{};
Parms.InWorld = InWorld;
Parms.InIndex = InIndex;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Constraints.ConstraintsScriptingLibrary.GetManager
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UWorld* InWorld (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UConstraintsManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UConstraintsManager* UConstraintsScriptingLibrary::GetManager(class UWorld* InWorld)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ConstraintsScriptingLibrary", "GetManager");
Params::UConstraintsScriptingLibrary_GetManager_Params Parms{};
Parms.InWorld = InWorld;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Constraints.ConstraintsScriptingLibrary.CreateTransformableComponentHandle
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class UWorld* InWorld (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class USceneComponent* InSceneComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FName InSocketName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTransformableComponentHandle*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTransformableComponentHandle* UConstraintsScriptingLibrary::CreateTransformableComponentHandle(class UWorld* InWorld, class USceneComponent* InSceneComponent, class FName& InSocketName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ConstraintsScriptingLibrary", "CreateTransformableComponentHandle");
Params::UConstraintsScriptingLibrary_CreateTransformableComponentHandle_Params Parms{};
Parms.InWorld = InWorld;
Parms.InSceneComponent = InSceneComponent;
Parms.InSocketName = InSocketName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Constraints.ConstraintsScriptingLibrary.CreateFromType
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UWorld* InWorld (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class ETransformConstraintTypeInType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTickableTransformConstraint*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTickableTransformConstraint* UConstraintsScriptingLibrary::CreateFromType(class UWorld* InWorld, enum class ETransformConstraintType InType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ConstraintsScriptingLibrary", "CreateFromType");
Params::UConstraintsScriptingLibrary_CreateFromType_Params Parms{};
Parms.InWorld = InWorld;
Parms.InType = InType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Constraints.ConstraintsScriptingLibrary.AddConstraint
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UWorld* InWorld (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTransformableHandle* InParentHandle (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTransformableHandle* InChildHandle (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTickableTransformConstraint*InConstraint (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bMaintainOffset (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UConstraintsScriptingLibrary::AddConstraint(class UWorld* InWorld, class UTransformableHandle* InParentHandle, class UTransformableHandle* InChildHandle, class UTickableTransformConstraint* InConstraint, bool bMaintainOffset)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ConstraintsScriptingLibrary", "AddConstraint");
Params::UConstraintsScriptingLibrary_AddConstraint_Params Parms{};
Parms.InWorld = InWorld;
Parms.InParentHandle = InParentHandle;
Parms.InChildHandle = InChildHandle;
Parms.InConstraint = InConstraint;
Parms.bMaintainOffset = bMaintainOffset;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Constraints.TransformableComponentHandle
// (None)
class UClass* UTransformableComponentHandle::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TransformableComponentHandle");
return Clss;
}
// TransformableComponentHandle Constraints.Default__TransformableComponentHandle
// (Public, ClassDefaultObject, ArchetypeObject)
class UTransformableComponentHandle* UTransformableComponentHandle::GetDefaultObj()
{
static class UTransformableComponentHandle* Default = nullptr;
if (!Default)
Default = static_cast<UTransformableComponentHandle*>(UTransformableComponentHandle::StaticClass()->DefaultObject);
return Default;
}
// Class Constraints.TickableTransformConstraint
// (None)
class UClass* UTickableTransformConstraint::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TickableTransformConstraint");
return Clss;
}
// TickableTransformConstraint Constraints.Default__TickableTransformConstraint
// (Public, ClassDefaultObject, ArchetypeObject)
class UTickableTransformConstraint* UTickableTransformConstraint::GetDefaultObj()
{
static class UTickableTransformConstraint* Default = nullptr;
if (!Default)
Default = static_cast<UTickableTransformConstraint*>(UTickableTransformConstraint::StaticClass()->DefaultObject);
return Default;
}
// Class Constraints.TickableTranslationConstraint
// (None)
class UClass* UTickableTranslationConstraint::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TickableTranslationConstraint");
return Clss;
}
// TickableTranslationConstraint Constraints.Default__TickableTranslationConstraint
// (Public, ClassDefaultObject, ArchetypeObject)
class UTickableTranslationConstraint* UTickableTranslationConstraint::GetDefaultObj()
{
static class UTickableTranslationConstraint* Default = nullptr;
if (!Default)
Default = static_cast<UTickableTranslationConstraint*>(UTickableTranslationConstraint::StaticClass()->DefaultObject);
return Default;
}
// Class Constraints.TickableRotationConstraint
// (None)
class UClass* UTickableRotationConstraint::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TickableRotationConstraint");
return Clss;
}
// TickableRotationConstraint Constraints.Default__TickableRotationConstraint
// (Public, ClassDefaultObject, ArchetypeObject)
class UTickableRotationConstraint* UTickableRotationConstraint::GetDefaultObj()
{
static class UTickableRotationConstraint* Default = nullptr;
if (!Default)
Default = static_cast<UTickableRotationConstraint*>(UTickableRotationConstraint::StaticClass()->DefaultObject);
return Default;
}
// Class Constraints.TickableScaleConstraint
// (None)
class UClass* UTickableScaleConstraint::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TickableScaleConstraint");
return Clss;
}
// TickableScaleConstraint Constraints.Default__TickableScaleConstraint
// (Public, ClassDefaultObject, ArchetypeObject)
class UTickableScaleConstraint* UTickableScaleConstraint::GetDefaultObj()
{
static class UTickableScaleConstraint* Default = nullptr;
if (!Default)
Default = static_cast<UTickableScaleConstraint*>(UTickableScaleConstraint::StaticClass()->DefaultObject);
return Default;
}
// Class Constraints.TickableParentConstraint
// (None)
class UClass* UTickableParentConstraint::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TickableParentConstraint");
return Clss;
}
// TickableParentConstraint Constraints.Default__TickableParentConstraint
// (Public, ClassDefaultObject, ArchetypeObject)
class UTickableParentConstraint* UTickableParentConstraint::GetDefaultObj()
{
static class UTickableParentConstraint* Default = nullptr;
if (!Default)
Default = static_cast<UTickableParentConstraint*>(UTickableParentConstraint::StaticClass()->DefaultObject);
return Default;
}
// Class Constraints.TickableLookAtConstraint
// (None)
class UClass* UTickableLookAtConstraint::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TickableLookAtConstraint");
return Clss;
}
// TickableLookAtConstraint Constraints.Default__TickableLookAtConstraint
// (Public, ClassDefaultObject, ArchetypeObject)
class UTickableLookAtConstraint* UTickableLookAtConstraint::GetDefaultObj()
{
static class UTickableLookAtConstraint* Default = nullptr;
if (!Default)
Default = static_cast<UTickableLookAtConstraint*>(UTickableLookAtConstraint::StaticClass()->DefaultObject);
return Default;
}
}