PalWorld-NetCrack/SDK/ControlRig_classes.hpp
2024-01-22 14:43:11 +08:00

773 lines
62 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x2F8 (0x320 - 0x28)
// Class ControlRig.RigHierarchy
class URigHierarchy : public UObject
{
public:
uint8 Pad_17E5[0x60]; // Fixing Size After Last Property [ Dumper-7 ]
uint16 TopologyVersion; // 0x88(0x2)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint16 MetadataVersion; // 0x8A(0x2)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint16 MetadataTagVersion; // 0x8C(0x2)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bEnableDirtyPropagation; // 0x8E(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_17E7[0x71]; // Fixing Size After Last Property [ Dumper-7 ]
int32 TransformStackIndex; // 0x100(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_17E9[0x74]; // Fixing Size After Last Property [ Dumper-7 ]
class URigHierarchyController* HierarchyController; // 0x178(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_17EB[0x58]; // Fixing Size After Last Property [ Dumper-7 ]
TMap<struct FRigElementKey, struct FRigElementKey> PreviousNameMap; // 0x1D8(0x50)(NativeAccessSpecifierPrivate)
uint8 Pad_17EE[0x80]; // Fixing Size After Last Property [ Dumper-7 ]
class URigHierarchy* HierarchyForCacheValidation; // 0x2A8(0x8)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_17EF[0x70]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class URigHierarchy* GetDefaultObj();
void UnsetCurveValueByIndex(int32 InElementIndex, bool bSetupUndo);
void UnsetCurveValue(const struct FRigElementKey& InKey, bool bSetupUndo);
bool SwitchToWorldSpace(const struct FRigElementKey& InChild, bool bInitial, bool bAffectChildren);
bool SwitchToParent(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent, bool bInitial, bool bAffectChildren);
bool SwitchToDefaultParent(const struct FRigElementKey& InChild, bool bInitial, bool bAffectChildren);
TArray<struct FRigElementKey> SortKeys(TArray<struct FRigElementKey>& InKeys);
bool SetVectorMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FVector& InValue);
bool SetVectorArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray<struct FVector>& InValue);
bool SetTransformMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FTransform& InValue);
bool SetTransformArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray<struct FTransform>& InValue);
bool SetTag(const struct FRigElementKey& InItem, class FName InTag);
bool SetRotatorMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FRotator& InValue);
bool SetRotatorArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray<struct FRotator>& InValue);
bool SetRigElementKeyMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FRigElementKey& InValue);
bool SetRigElementKeyArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray<struct FRigElementKey>& InValue);
bool SetQuatMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FQuat& InValue);
bool SetQuatArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray<struct FQuat>& InValue);
void SetPose_ForBlueprint(const struct FRigPose& InPose);
bool SetParentWeightArray(const struct FRigElementKey& InChild, const TArray<struct FRigElementWeight>& InWeights, bool bInitial, bool bAffectChildren);
bool SetParentWeight(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent, const struct FRigElementWeight& InWeight, bool bInitial, bool bAffectChildren);
bool SetNameMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, class FName InValue);
bool SetNameArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray<class FName>& InValue);
void SetLocalTransformByIndex(int32 InElementIndex, const struct FTransform& InTransform, bool bInitial, bool bAffectChildren, bool bSetupUndo, bool bPrintPythonCommands);
void SetLocalTransform(const struct FRigElementKey& InKey, const struct FTransform& InTransform, bool bInitial, bool bAffectChildren, bool bSetupUndo, bool bPrintPythonCommands);
bool SetLinearColorMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FLinearColor& InValue);
bool SetLinearColorArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray<struct FLinearColor>& InValue);
bool SetInt32Metadata(const struct FRigElementKey& InItem, class FName InMetadataName, int32 InValue);
bool SetInt32ArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray<int32>& InValue);
void SetGlobalTransformByIndex(int32 InElementIndex, const struct FTransform& InTransform, bool bInitial, bool bAffectChildren, bool bSetupUndo, bool bPrintPythonCommand);
void SetGlobalTransform(const struct FRigElementKey& InKey, const struct FTransform& InTransform, bool bInitial, bool bAffectChildren, bool bSetupUndo, bool bPrintPythonCommand);
bool SetFloatMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, float InValue);
bool SetFloatArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray<float>& InValue);
void SetCurveValueByIndex(int32 InElementIndex, float InValue, bool bSetupUndo);
void SetCurveValue(const struct FRigElementKey& InKey, float InValue, bool bSetupUndo);
void SetControlVisibilityByIndex(int32 InElementIndex, bool bVisibility);
void SetControlVisibility(const struct FRigElementKey& InKey, bool bVisibility);
void SetControlValueByIndex(int32 InElementIndex, const struct FRigControlValue& InValue, enum class ERigControlValueType InValueType, bool bSetupUndo, bool bPrintPythonCommands);
void SetControlValue(const struct FRigElementKey& InKey, const struct FRigControlValue& InValue, enum class ERigControlValueType InValueType, bool bSetupUndo, bool bPrintPythonCommands);
void SetControlShapeTransformByIndex(int32 InElementIndex, const struct FTransform& InTransform, bool bInitial, bool bSetupUndo);
void SetControlShapeTransform(const struct FRigElementKey& InKey, const struct FTransform& InTransform, bool bInitial, bool bSetupUndo);
void SetControlSettingsByIndex(int32 InElementIndex, const struct FRigControlSettings& InSettings, bool bSetupUndo, bool bForce, bool bPrintPythonCommands);
void SetControlSettings(const struct FRigElementKey& InKey, const struct FRigControlSettings& InSettings, bool bSetupUndo, bool bForce, bool bPrintPythonCommands);
void SetControlPreferredRotatorByIndex(int32 InElementIndex, struct FRotator& InValue, bool bInitial, bool bFixEulerFlips);
void SetControlPreferredRotator(const struct FRigElementKey& InKey, struct FRotator& InValue, bool bInitial, bool bFixEulerFlips);
void SetControlOffsetTransformByIndex(int32 InElementIndex, const struct FTransform& InTransform, bool bInitial, bool bAffectChildren, bool bSetupUndo, bool bPrintPythonCommands);
void SetControlOffsetTransform(const struct FRigElementKey& InKey, const struct FTransform& InTransform, bool bInitial, bool bAffectChildren, bool bSetupUndo, bool bPrintPythonCommands);
bool SetBoolMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, bool InValue);
bool SetBoolArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray<bool>& InValue);
void SendAutoKeyEvent(const struct FRigElementKey& InElement, float InOffsetInSeconds, bool bAsynchronous);
void ResetToDefault();
void ResetPoseToInitial(enum class ERigElementType InTypeFilter);
void ResetCurveValues();
void Reset();
bool RemoveMetadata(const struct FRigElementKey& InItem, class FName InMetadataName);
bool RemoveAllMetadata(const struct FRigElementKey& InItem);
int32 Num();
struct FRigControlValue MakeControlValueFromVector2D(const struct FVector2D& InValue);
struct FRigControlValue MakeControlValueFromVector(const struct FVector& InValue);
struct FRigControlValue MakeControlValueFromTransformNoScale(const struct FTransformNoScale& InValue);
struct FRigControlValue MakeControlValueFromTransform(const struct FTransform& InValue);
struct FRigControlValue MakeControlValueFromRotator(const struct FRotator& InValue);
struct FRigControlValue MakeControlValueFromInt(int32 InValue);
struct FRigControlValue MakeControlValueFromFloat(float InValue);
struct FRigControlValue MakeControlValueFromEulerTransform(const struct FEulerTransform& InValue);
struct FRigControlValue MakeControlValueFromBool(bool InValue);
bool IsValidIndex(int32 InElementIndex);
bool IsSelectedByIndex(int32 InIndex);
bool IsSelected(const struct FRigElementKey& InKey);
bool IsProcedural(struct FRigElementKey& InKey);
bool IsParentedTo(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent);
bool IsCurveValueSetByIndex(int32 InElementIndex);
bool IsCurveValueSet(const struct FRigElementKey& InKey);
bool IsControllerAvailable();
bool HasTag(const struct FRigElementKey& InItem, class FName InTag);
struct FVector GetVectorMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FVector& DefaultValue);
struct FVector GetVectorFromControlValue(const struct FRigControlValue& InValue);
TArray<struct FVector> GetVectorArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName);
struct FVector2D GetVector2DFromControlValue(const struct FRigControlValue& InValue);
struct FTransformNoScale GetTransformNoScaleFromControlValue(const struct FRigControlValue& InValue);
struct FTransform GetTransformMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FTransform& DefaultValue);
struct FTransform GetTransformFromControlValue(const struct FRigControlValue& InValue);
TArray<struct FTransform> GetTransformArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName);
TArray<class FName> GetTags(const struct FRigElementKey& InItem);
TArray<struct FRigElementKey> GetSelectedKeys(enum class ERigElementType InTypeFilter);
struct FRotator GetRotatorMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FRotator& DefaultValue);
struct FRotator GetRotatorFromControlValue(const struct FRigControlValue& InValue);
TArray<struct FRotator> GetRotatorArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName);
TArray<struct FRigElementKey> GetRigidBodyKeys(bool bTraverse);
struct FRigElementKey GetRigElementKeyMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FRigElementKey& DefaultValue);
TArray<struct FRigElementKey> GetRigElementKeyArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName);
TArray<struct FRigElementKey> GetReferenceKeys(bool bTraverse);
struct FQuat GetQuatMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FQuat& DefaultValue);
TArray<struct FQuat> GetQuatArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName);
struct FRigElementKey GetPreviousParent(struct FRigElementKey& InKey);
class FName GetPreviousName(struct FRigElementKey& InKey);
struct FRigPose GetPose(bool bInitial);
TArray<struct FRigElementWeight> GetParentWeightArray(const struct FRigElementKey& InChild, bool bInitial);
struct FRigElementWeight GetParentWeight(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent, bool bInitial);
struct FTransform GetParentTransformByIndex(int32 InElementIndex, bool bInitial);
struct FTransform GetParentTransform(const struct FRigElementKey& InKey, bool bInitial);
TArray<struct FRigElementKey> GetParents(const struct FRigElementKey& InKey, bool bRecursive);
int32 GetNumberOfParents(const struct FRigElementKey& InKey);
TArray<struct FRigElementKey> GetNullKeys(bool bTraverse);
class FName GetNameMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, class FName DefaultValue);
TArray<class FName> GetNameArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName);
enum class ERigMetadataType GetMetadataType(const struct FRigElementKey& InItem, class FName InMetadataName);
TArray<class FName> GetMetadataNames(const struct FRigElementKey& InItem);
struct FTransform GetLocalTransformByIndex(int32 InElementIndex, bool bInitial);
struct FTransform GetLocalTransform(const struct FRigElementKey& InKey, bool bInitial);
struct FTransform GetLocalControlShapeTransformByIndex(int32 InElementIndex, bool bInitial);
struct FTransform GetLocalControlShapeTransform(const struct FRigElementKey& InKey, bool bInitial);
struct FLinearColor GetLinearColorMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FLinearColor& DefaultValue);
TArray<struct FLinearColor> GetLinearColorArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName);
TArray<struct FRigElementKey> GetKeys(const TArray<int32>& InElementIndices);
struct FRigElementKey GetKey(int32 InElementIndex);
int32 GetIntFromControlValue(const struct FRigControlValue& InValue);
int32 GetInt32Metadata(const struct FRigElementKey& InItem, class FName InMetadataName, int32 DefaultValue);
TArray<int32> GetInt32ArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName);
int32 GetIndex_ForBlueprint(const struct FRigElementKey& InKey);
struct FTransform GetGlobalTransformByIndex(int32 InElementIndex, bool bInitial);
struct FTransform GetGlobalTransform(const struct FRigElementKey& InKey, bool bInitial);
struct FTransform GetGlobalControlShapeTransformByIndex(int32 InElementIndex, bool bInitial);
struct FTransform GetGlobalControlShapeTransform(const struct FRigElementKey& InKey, bool bInitial);
struct FTransform GetGlobalControlOffsetTransformByIndex(int32 InElementIndex, bool bInitial);
struct FTransform GetGlobalControlOffsetTransform(const struct FRigElementKey& InKey, bool bInitial);
float GetFloatMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, float DefaultValue);
float GetFloatFromControlValue(const struct FRigControlValue& InValue);
TArray<float> GetFloatArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName);
struct FRigElementKey GetFirstParent(const struct FRigElementKey& InKey);
struct FEulerTransform GetEulerTransformFromControlValue(const struct FRigControlValue& InValue);
struct FRigElementKey GetDefaultParent(const struct FRigElementKey& InKey);
float GetCurveValueByIndex(int32 InElementIndex);
float GetCurveValue(const struct FRigElementKey& InKey);
TArray<struct FRigElementKey> GetCurveKeys();
struct FRigControlValue GetControlValueByIndex(int32 InElementIndex, enum class ERigControlValueType InValueType);
struct FRigControlValue GetControlValue(const struct FRigElementKey& InKey, enum class ERigControlValueType InValueType);
struct FRotator GetControlPreferredRotatorByIndex(int32 InElementIndex, bool bInitial);
struct FRotator GetControlPreferredRotator(const struct FRigElementKey& InKey, bool bInitial);
class URigHierarchyController* GetController(bool bCreateIfNeeded);
TArray<struct FRigElementKey> GetControlKeys(bool bTraverse);
TArray<struct FRigElementKey> GetChildren(const struct FRigElementKey& InKey, bool bRecursive);
bool GetBoolMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, bool DefaultValue);
TArray<bool> GetBoolArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName);
TArray<struct FRigElementKey> GetBoneKeys(bool bTraverse);
TArray<struct FRigElementKey> GetAllKeys_ForBlueprint(bool bTraverse);
struct FRigNullElement FindNull_ForBlueprintOnly(struct FRigElementKey& InKey);
struct FRigControlElement FindControl_ForBlueprintOnly(struct FRigElementKey& InKey);
struct FRigBoneElement FindBone_ForBlueprintOnly(struct FRigElementKey& InKey);
void CopyPose(class URigHierarchy* InHierarchy, bool bCurrent, bool bInitial, bool bWeights, bool bMatchPoseInGlobalIfNeeded);
void CopyHierarchy(class URigHierarchy* InHierarchy);
bool Contains_ForBlueprint(const struct FRigElementKey& InKey);
};
// 0x38 (0x90 - 0x58)
// Class ControlRig.TransformableControlHandle
class UTransformableControlHandle : public UTransformableHandle
{
public:
TSoftObjectPtr<class UControlRig> ControlRig; // 0x58(0x30)(BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ControlName; // 0x88(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UTransformableControlHandle* GetDefaultObj();
};
// 0x538 (0x560 - 0x28)
// Class ControlRig.ControlRig
class UControlRig : public UObject
{
public:
uint8 Pad_18A9[0x1E]; // Fixing Size After Last Property [ Dumper-7 ]
enum class ERigExecutionType ExecutionType; // 0x46(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18AA[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRigHierarchySettings HierarchySettings; // 0x48(0x4)(NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_18AB[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRigVMRuntimeSettings VMRuntimeSettings; // 0x50(0x18)(NativeAccessSpecifierPublic)
TMap<struct FRigElementKey, struct FRigControlElementCustomization> ControlCustomizations; // 0x68(0x50)(Protected, NativeAccessSpecifierProtected)
class URigVM* VM; // 0xB8(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TMap<uint32, class URigVM*> InitializedVMSnapshots; // 0xC0(0x50)(Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
uint8 Pad_18AC[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class URigHierarchy* DynamicHierarchy; // 0x118(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TSoftObjectPtr<class UControlRigShapeLibrary> GizmoLibrary; // 0x120(0x30)(Deprecated, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TArray<TSoftObjectPtr<class UControlRigShapeLibrary>> ShapeLibraries; // 0x150(0x10)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
uint8 Pad_18AF[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
TMap<class FName, struct FCachedPropertyPath> InputProperties; // 0x170(0x50)(Deprecated, Protected, NativeAccessSpecifierProtected)
TMap<class FName, struct FCachedPropertyPath> OutputProperties; // 0x1C0(0x50)(Deprecated, Protected, NativeAccessSpecifierProtected)
uint8 Pad_18B0[0xA8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FControlRigDrawContainer DrawContainer; // 0x2B8(0x18)(NativeAccessSpecifierPrivate)
uint8 Pad_18B1[0x18]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimationDataSourceRegistry* DataSourceRegistry; // 0x2E8(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<class FName> EventQueue; // 0x2F0(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
uint8 Pad_18B2[0xD0]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRigInfluenceMapPerEvent Influences; // 0x3D0(0x60)(NativeAccessSpecifierPrivate)
class UControlRig* InteractionRig; // 0x430(0x8)(BlueprintVisible, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSubclassOf<class UControlRig> InteractionRigClass; // 0x438(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<class UAssetUserData*> AssetUserData; // 0x440(0x10)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
uint8 Pad_18B6[0xC8]; // Fixing Size After Last Property [ Dumper-7 ]
FMulticastSparseDelegateProperty_ OnControlSelected_BP; // 0x518(0x1)(InstancedReference, BlueprintAssignable, NoDestructor, Protected, NativeAccessSpecifierProtected)
uint8 Pad_18B7[0x47]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UControlRig* GetDefaultObj();
bool SupportsEvent(class FName& InEventName);
bool SetVariableFromString(class FName& InVariableName, const class FString& InValue);
void SetInteractionRigClass(TSubclassOf<class UControlRig> InInteractionRigClass);
void SetInteractionRig(class UControlRig* InInteractionRig);
void SetFramesPerSecond(float InFramesPerSecond);
void SetDeltaTime(float InDeltaTime);
void SetAbsoluteTime(float InAbsoluteTime, bool InSetDeltaTimeZero);
void SetAbsoluteAndDeltaTime(float InAbsoluteTime, float InDeltaTime);
void SelectControl(class FName& InControlName, bool bSelect);
void RequestInit();
void RequestConstruction();
void OnControlSelectedBP__DelegateSignature(class UControlRig* Rig, struct FRigControlElement& Control, bool bSelected);
bool IsControlSelected(class FName& InControlName);
class URigVM* GetVM();
class FName GetVariableType(class FName& InVariableName);
class FString GetVariableAsString(class FName& InVariableName);
TArray<class FName> GetSupportedEvents();
TArray<class FName> GetScriptAccessibleVariables();
TSubclassOf<class UControlRig> GetInteractionRigClass();
class UControlRig* GetInteractionRig();
class AActor* GetHostingActor();
class URigHierarchy* GetHierarchy();
TArray<class FName> GetEvents();
float GetCurrentFramesPerSecond();
float GetAbsoluteTime();
TArray<class UControlRig*> FindControlRigs(class UObject* Outer, TSubclassOf<class UControlRig> OptionalClass);
bool ExecuteEvent(class FName& InEventName);
bool Execute(enum class EControlRigState State, class FName& InEventName);
TArray<class FName> CurrentControlSelection();
class UTransformableControlHandle* CreateTransformableControlHandle(class UObject* Outer, class FName& ControlName);
bool ContainsEvent(class FName& InEventName);
bool ClearControlSelection();
bool CanExecute();
};
// 0x8 (0x350 - 0x348)
// Class ControlRig.ControlRigAnimInstance
class UControlRigAnimInstance : public UAnimInstance
{
public:
uint8 Pad_18C9[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UControlRigAnimInstance* GetDefaultObj();
};
// 0x0 (0x380 - 0x380)
// Class ControlRig.ControlRigBlueprintGeneratedClass
class UControlRigBlueprintGeneratedClass : public UBlueprintGeneratedClass
{
public:
static class UClass* StaticClass();
static class UControlRigBlueprintGeneratedClass* GetDefaultObj();
};
// 0x158 (0x690 - 0x538)
// Class ControlRig.ControlRigComponent
class UControlRigComponent : public UPrimitiveComponent
{
public:
TSubclassOf<class UControlRig> ControlRigClass; // 0x538(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnPreInitializeDelegate; // 0x540(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnPostInitializeDelegate; // 0x550(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnPreConstructionDelegate; // 0x560(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnPostConstructionDelegate; // 0x570(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnPreForwardsSolveDelegate; // 0x580(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnPostForwardsSolveDelegate; // 0x590(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TArray<struct FControlRigComponentMappedElement> UserDefinedElements; // 0x5A0(0x10)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
TArray<struct FControlRigComponentMappedElement> MappedElements; // 0x5B0(0x10)(Edit, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bEnableLazyEvaluation; // 0x5C0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_198E[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float LazyEvaluationPositionThreshold; // 0x5C4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LazyEvaluationRotationThreshold; // 0x5C8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LazyEvaluationScaleThreshold; // 0x5CC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bResetTransformBeforeTick; // 0x5D0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bResetInitialsBeforeConstruction; // 0x5D1(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateRigOnTick; // 0x5D2(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateInEditor; // 0x5D3(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDrawBones; // 0x5D4(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowDebugDrawing; // 0x5D5(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1990[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
class UControlRig* ControlRig; // 0x5D8(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_1991[0xB0]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UControlRigComponent* GetDefaultObj();
void Update(float DeltaTime);
void SetObjectBinding(class UObject* InObjectToBind);
void SetMappedElements(const TArray<struct FControlRigComponentMappedElement>& NewMappedElements);
void SetInitialSpaceTransform(class FName SpaceName, const struct FTransform& InitialTransform, enum class EControlRigComponentSpace Space);
void SetInitialBoneTransform(class FName BoneName, const struct FTransform& InitialTransform, enum class EControlRigComponentSpace Space, bool bPropagateToChildren);
void SetControlVector2D(class FName ControlName, const struct FVector2D& Value);
void SetControlTransform(class FName ControlName, const struct FTransform& Value, enum class EControlRigComponentSpace Space);
void SetControlScale(class FName ControlName, const struct FVector& Value, enum class EControlRigComponentSpace Space);
void SetControlRotator(class FName ControlName, const struct FRotator& Value, enum class EControlRigComponentSpace Space);
void SetControlRigClass(TSubclassOf<class UControlRig> InControlRigClass);
void SetControlPosition(class FName ControlName, const struct FVector& Value, enum class EControlRigComponentSpace Space);
void SetControlOffset(class FName ControlName, const struct FTransform& OffsetTransform, enum class EControlRigComponentSpace Space);
void SetControlInt(class FName ControlName, int32 Value);
void SetControlFloat(class FName ControlName, float Value);
void SetControlBool(class FName ControlName, bool Value);
void SetBoneTransform(class FName BoneName, const struct FTransform& Transform, enum class EControlRigComponentSpace Space, float Weight, bool bPropagateToChildren);
void SetBoneInitialTransformsFromSkeletalMesh(class USkeletalMesh* InSkeletalMesh);
void OnPreInitialize(class UControlRigComponent* Component);
void OnPreForwardsSolve(class UControlRigComponent* Component);
void OnPreConstruction(class UControlRigComponent* Component);
void OnPostInitialize(class UControlRigComponent* Component);
void OnPostForwardsSolve(class UControlRigComponent* Component);
void OnPostConstruction(class UControlRigComponent* Component);
void Initialize();
struct FTransform GetSpaceTransform(class FName SpaceName, enum class EControlRigComponentSpace Space);
struct FTransform GetInitialSpaceTransform(class FName SpaceName, enum class EControlRigComponentSpace Space);
struct FTransform GetInitialBoneTransform(class FName BoneName, enum class EControlRigComponentSpace Space);
TArray<class FName> GetElementNames(enum class ERigElementType ElementType);
struct FVector2D GetControlVector2D(class FName ControlName);
struct FTransform GetControlTransform(class FName ControlName, enum class EControlRigComponentSpace Space);
struct FVector GetControlScale(class FName ControlName, enum class EControlRigComponentSpace Space);
struct FRotator GetControlRotator(class FName ControlName, enum class EControlRigComponentSpace Space);
class UControlRig* GetControlRig();
struct FVector GetControlPosition(class FName ControlName, enum class EControlRigComponentSpace Space);
struct FTransform GetControlOffset(class FName ControlName, enum class EControlRigComponentSpace Space);
int32 GetControlInt(class FName ControlName);
float GetControlFloat(class FName ControlName);
bool GetControlBool(class FName ControlName);
struct FTransform GetBoneTransform(class FName BoneName, enum class EControlRigComponentSpace Space);
float GetAbsoluteTime();
bool DoesElementExist(class FName Name, enum class ERigElementType ElementType);
void ClearMappedElements();
bool CanExecute();
void AddMappedSkeletalMesh(class USkeletalMeshComponent* SkeletalMeshComponent, const TArray<struct FControlRigComponentMappedBone>& Bones, const TArray<struct FControlRigComponentMappedCurve>& Curves);
void AddMappedElements(const TArray<struct FControlRigComponentMappedElement>& NewMappedElements);
void AddMappedComponents(const TArray<struct FControlRigComponentMappedComponent>& Components);
void AddMappedCompleteSkeletalMesh(class USkeletalMeshComponent* SkeletalMeshComponent);
};
// 0xB8 (0x348 - 0x290)
// Class ControlRig.ControlRigControlActor
class AControlRigControlActor : public AActor
{
public:
class AActor* ActorToTrack; // 0x290(0x8)(Edit, BlueprintVisible, ZeroConstructor, Interp, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UControlRig> ControlRigClass; // 0x298(0x8)(Edit, BlueprintVisible, ZeroConstructor, Interp, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRefreshOnTick; // 0x2A0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsSelectable; // 0x2A1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_199D[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class UMaterialInterface* MaterialOverride; // 0x2A8(0x8)(Edit, BlueprintVisible, ZeroConstructor, Interp, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ColorParameter; // 0x2B0(0x10)(Edit, BlueprintVisible, ZeroConstructor, Interp, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCastShadows; // 0x2C0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_199F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class USceneComponent* ActorRootComponent; // 0x2C8(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSoftObjectPtr<class UControlRig> ControlRig; // 0x2D0(0x30)(Transient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<class FName> ControlNames; // 0x300(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
TArray<struct FTransform> ShapeTransforms; // 0x310(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
TArray<class UStaticMeshComponent*> Components; // 0x320(0x10)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
TArray<class UMaterialInstanceDynamic*> Materials; // 0x330(0x10)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
class FName ColorParameterName; // 0x340(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
static class UClass* StaticClass();
static class AControlRigControlActor* GetDefaultObj();
void ResetControlActor();
void Refresh();
void Clear();
};
// 0x48 (0x2D8 - 0x290)
// Class ControlRig.ControlRigShapeActor
class AControlRigShapeActor : public AActor
{
public:
class USceneComponent* ActorRootComponent; // 0x290(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStaticMeshComponent* StaticMeshComponent; // 0x298(0x8)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 ControlRigIndex; // 0x2A0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TWeakObjectPtr<class UControlRig> ControlRig; // 0x2A4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ControlName; // 0x2AC(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ShapeName; // 0x2B4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ColorParameterName; // 0x2BC(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19D2[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bSelected : 1; // Mask: 0x1, PropSize: 0x10x2D4(0x1)(BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 bHovered : 1; // Mask: 0x2, PropSize: 0x10x2D4(0x1)(BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_19D3[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class AControlRigShapeActor* GetDefaultObj();
void SetSelected(bool bInSelected);
void SetSelectable(bool bInSelectable);
void SetHovered(bool bInHovered);
void SetGlobalTransform(struct FTransform& InTransform);
void SetEnabled(bool bInEnabled);
void OnTransformChanged(struct FTransform& NewTransform);
void OnSelectionChanged(bool bIsSelected);
void OnManipulatingChanged(bool bIsManipulating);
void OnHoveredChanged(bool bIsSelected);
void OnEnabledChanged(bool bIsEnabled);
bool IsSelectedInEditor();
bool IsHovered();
bool IsEnabled();
struct FTransform GetGlobalTransform();
};
// 0x148 (0x170 - 0x28)
// Class ControlRig.ControlRigShapeLibrary
class UControlRigShapeLibrary : public UObject
{
public:
uint8 Pad_19DC[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FControlRigShapeDefinition DefaultShape; // 0x30(0xB0)(Edit, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UMaterial> DefaultMaterial; // 0xE0(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UMaterial> XRayMaterial; // 0x110(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MaterialColorParameter; // 0x140(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FControlRigShapeDefinition> Shapes; // 0x148(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_19DE[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UControlRigShapeLibrary* GetDefaultObj();
};
// 0x40 (0x68 - 0x28)
// Class ControlRig.ControlRigValidator
class UControlRigValidator : public UObject
{
public:
TArray<class UControlRigValidationPass*> Passes; // 0x28(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
uint8 Pad_19E5[0x30]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UControlRigValidator* GetDefaultObj();
};
// 0x0 (0x28 - 0x28)
// Class ControlRig.ControlRigValidationPass
class UControlRigValidationPass : public UObject
{
public:
static class UClass* StaticClass();
static class UControlRigValidationPass* GetDefaultObj();
};
// 0x10 (0x570 - 0x560)
// Class ControlRig.AdditiveControlRig
class UAdditiveControlRig : public UControlRig
{
public:
uint8 Pad_19EE[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UAdditiveControlRig* GetDefaultObj();
};
// 0x40 (0x5A0 - 0x560)
// Class ControlRig.FKControlRig
class UFKControlRig : public UControlRig
{
public:
TArray<bool> IsControlActive; // 0x560(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
enum class EControlRigFKRigExecuteMode ApplyMode; // 0x570(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_19F4[0x2F]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UFKControlRig* GetDefaultObj();
};
// 0x78 (0xA0 - 0x28)
// Class ControlRig.RigHierarchyController
class URigHierarchyController : public UObject
{
public:
bool bReportWarningsAndErrors; // 0x28(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1B5D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
TWeakObjectPtr<class URigHierarchy> Hierarchy; // 0x2C(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_1B5E[0x6C]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class URigHierarchyController* GetDefaultObj();
bool SetSelection(TArray<struct FRigElementKey>& InKeys, bool bPrintPythonCommand);
bool SetParent(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent, bool bMaintainGlobalTransform, bool bSetupUndo, bool bPrintPythonCommand);
void SetHierarchy(class URigHierarchy* InHierarchy);
class FName SetDisplayName(const struct FRigElementKey& InControl, class FName InDisplayName, bool bRenameElement, bool bSetupUndo, bool bPrintPythonCommand);
bool SetControlSettings(const struct FRigElementKey& InKey, const struct FRigControlSettings& InSettings, bool bSetupUndo);
bool SelectElement(const struct FRigElementKey& InKey, bool bSelect, bool bClearSelection);
struct FRigElementKey RenameElement(const struct FRigElementKey& InElement, class FName InName, bool bSetupUndo, bool bPrintPythonCommand, bool bClearSelection);
bool RemoveParent(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent, bool bMaintainGlobalTransform, bool bSetupUndo, bool bPrintPythonCommand);
bool RemoveElement(const struct FRigElementKey& InElement, bool bSetupUndo, bool bPrintPythonCommand);
bool RemoveAllParents(const struct FRigElementKey& InChild, bool bMaintainGlobalTransform, bool bSetupUndo, bool bPrintPythonCommand);
TArray<struct FRigElementKey> MirrorElements(const TArray<struct FRigElementKey>& InKeys, const struct FRigMirrorSettings& InSettings, bool bSelectNewElements, bool bSetupUndo, bool bPrintPythonCommands);
TArray<struct FRigElementKey> ImportFromText(const class FString& InContent, bool bReplaceExistingElements, bool bSelectNewElements, bool bSetupUndo, bool bPrintPythonCommands);
TArray<struct FRigElementKey> ImportCurves(class USkeleton* InSkeleton, class FName InNameSpace, bool bSelectCurves, bool bSetupUndo, bool bPrintPythonCommand);
TArray<struct FRigElementKey> ImportBones(class USkeleton* InSkeleton, class FName InNameSpace, bool bReplaceExistingBones, bool bRemoveObsoleteBones, bool bSelectBones, bool bSetupUndo, bool bPrintPythonCommand);
class URigHierarchy* GetHierarchy();
struct FRigControlSettings GetControlSettings(const struct FRigElementKey& InKey);
class FString ExportToText(const TArray<struct FRigElementKey>& InKeys);
class FString ExportSelectionToText();
TArray<struct FRigElementKey> DuplicateElements(const TArray<struct FRigElementKey>& InKeys, bool bSelectNewElements, bool bSetupUndo, bool bPrintPythonCommands);
bool DeselectElement(const struct FRigElementKey& InKey);
bool ClearSelection();
struct FRigElementKey AddRigidBody(class FName InName, const struct FRigElementKey& InParent, const struct FRigRigidBodySettings& InSettings, const struct FTransform& InLocalTransform, bool bSetupUndo, bool bPrintPythonCommand);
bool AddParent(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent, float InWeight, bool bMaintainGlobalTransform, bool bSetupUndo);
struct FRigElementKey AddNull(class FName InName, const struct FRigElementKey& InParent, const struct FTransform& InTransform, bool bTransformInGlobal, bool bSetupUndo, bool bPrintPythonCommand);
struct FRigElementKey AddCurve(class FName InName, float InValue, bool bSetupUndo, bool bPrintPythonCommand);
struct FRigElementKey AddControl_ForBlueprint(class FName InName, const struct FRigElementKey& InParent, const struct FRigControlSettings& InSettings, const struct FRigControlValue& InValue, bool bSetupUndo, bool bPrintPythonCommand);
struct FRigElementKey AddBone(class FName InName, const struct FRigElementKey& InParent, const struct FTransform& InTransform, bool bTransformInGlobal, enum class ERigBoneType InBoneType, bool bSetupUndo, bool bPrintPythonCommand);
struct FRigElementKey AddAnimationChannel_ForBlueprint(class FName InName, const struct FRigElementKey& InParentControl, const struct FRigControlSettings& InSettings, bool bSetupUndo, bool bPrintPythonCommand);
};
// 0x8 (0x350 - 0x348)
// Class ControlRig.ControlRigLayerInstance
class UControlRigLayerInstance : public UAnimInstance
{
public:
uint8 Pad_1B66[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UControlRigLayerInstance* GetDefaultObj();
};
// 0x10 (0x38 - 0x28)
// Class ControlRig.ControlRigObjectHolder
class UControlRigObjectHolder : public UObject
{
public:
TArray<class UObject*> Objects; // 0x28(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UControlRigObjectHolder* GetDefaultObj();
};
// 0x68 (0x288 - 0x220)
// Class ControlRig.ControlRigSequence
class UControlRigSequence : public ULevelSequence
{
public:
TSoftObjectPtr<class UAnimSequence> LastExportedToAnimationSequence; // 0x220(0x30)(AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class USkeletalMesh> LastExportedUsingSkeletalMesh; // 0x250(0x30)(AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LastExportedFrameRate; // 0x280(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1B71[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UControlRigSequence* GetDefaultObj();
};
// 0x270 (0x3C8 - 0x158)
// Class ControlRig.MovieSceneControlRigParameterSection
class UMovieSceneControlRigParameterSection : public UMovieSceneParameterSection
{
public:
uint8 Pad_1B76[0x40]; // Fixing Size After Last Property [ Dumper-7 ]
class UControlRig* ControlRig; // 0x198(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSubclassOf<class UControlRig> ControlRigClass; // 0x1A0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<bool> ControlsMask; // 0x1A8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
struct FMovieSceneTransformMask TransformMask; // 0x1B8(0x4)(NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1B78[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FMovieSceneFloatChannel Weight; // 0x1C0(0x110)(NativeAccessSpecifierPublic)
TMap<class FName, struct FChannelMapInfo> ControlChannelMap; // 0x2D0(0x50)(NativeAccessSpecifierPublic)
TArray<struct FEnumParameterNameAndCurve> EnumParameterNamesAndCurves; // 0x320(0x10)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
TArray<struct FIntegerParameterNameAndCurve> IntegerParameterNamesAndCurves; // 0x330(0x10)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
TArray<struct FSpaceControlNameAndChannel> SpaceChannels; // 0x340(0x10)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
TArray<struct FConstraintAndActiveChannel> ConstraintsChannels; // 0x350(0x10)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
uint8 Pad_1B7B[0x68]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMovieSceneControlRigParameterSection* GetDefaultObj();
};
// 0x68 (0x100 - 0x98)
// Class ControlRig.MovieSceneControlRigParameterTrack
class UMovieSceneControlRigParameterTrack : public UMovieSceneNameableTrack
{
public:
uint8 Pad_1B81[0x40]; // Fixing Size After Last Property [ Dumper-7 ]
class UControlRig* ControlRig; // 0xD8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UMovieSceneSection* SectionToKey; // 0xE0(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<class UMovieSceneSection*> Sections; // 0xE8(0x10)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
class FName TrackName; // 0xF8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
static class UClass* StaticClass();
static class UMovieSceneControlRigParameterTrack* GetDefaultObj();
};
// 0x0 (0x38 - 0x38)
// Class ControlRig.ControlRigSettings
class UControlRigSettings : public UDeveloperSettings
{
public:
static class UClass* StaticClass();
static class UControlRigSettings* GetDefaultObj();
};
// 0x0 (0x38 - 0x38)
// Class ControlRig.ControlRigEditorSettings
class UControlRigEditorSettings : public UDeveloperSettings
{
public:
static class UClass* StaticClass();
static class UControlRigEditorSettings* GetDefaultObj();
};
// 0x60 (0x88 - 0x28)
// Class ControlRig.ControlRigPoseAsset
class UControlRigPoseAsset : public UObject
{
public:
struct FControlRigControlPose Pose; // 0x28(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UControlRigPoseAsset* GetDefaultObj();
void SelectControls(class UControlRig* InControlRig, bool bDoMirror);
void SavePose(class UControlRig* InControlRig, bool bUseAll);
void ReplaceControlName(class FName& CurrentName, class FName& NewName);
void PastePose(class UControlRig* InControlRig, bool bDoKey, bool bDoMirror);
void GetCurrentPose(class UControlRig* InControlRig, struct FControlRigControlPose* OutPose);
TArray<class FName> GetControlNames();
bool DoesMirrorMatch(class UControlRig* ControlRig, class FName& ControlName);
};
// 0x28 (0x50 - 0x28)
// Class ControlRig.ControlRigPoseMirrorSettings
class UControlRigPoseMirrorSettings : public UObject
{
public:
class FString RightSide; // 0x28(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString LeftSide; // 0x38(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAxis MirrorAxis; // 0x48(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAxis AxisToFlip; // 0x49(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1BC2[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UControlRigPoseMirrorSettings* GetDefaultObj();
};
// 0x10 (0x38 - 0x28)
// Class ControlRig.ControlRigPoseProjectSettings
class UControlRigPoseProjectSettings : public UObject
{
public:
TArray<struct FDirectoryPath> RootSaveDirs; // 0x28(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UControlRigPoseProjectSettings* GetDefaultObj();
};
// 0x8 (0x30 - 0x28)
// Class ControlRig.ControlRigSnapSettings
class UControlRigSnapSettings : public UObject
{
public:
bool bKeepOffset; // 0x28(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSnapPosition; // 0x29(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSnapRotation; // 0x2A(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSnapScale; // 0x2B(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1BC7[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UControlRigSnapSettings* GetDefaultObj();
};
// 0x18 (0xB0 - 0x98)
// Class ControlRig.ControlRigWorkflowOptions
class UControlRigWorkflowOptions : public URigVMUserWorkflowOptions
{
public:
class URigHierarchy* Hierarchy; // 0x98(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FRigElementKey> Selection; // 0xA0(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UControlRigWorkflowOptions* GetDefaultObj();
bool EnsureAtLeastOneRigElementSelected();
};
// 0x8 (0xB8 - 0xB0)
// Class ControlRig.ControlRigTransformWorkflowOptions
class UControlRigTransformWorkflowOptions : public UControlRigWorkflowOptions
{
public:
enum class ERigTransformType TransformType; // 0xB0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1BD9[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UControlRigTransformWorkflowOptions* GetDefaultObj();
TArray<struct FRigVMUserWorkflow> ProvideWorkflows(class UObject* InSubject);
};
// 0x98 (0xC0 - 0x28)
// Class ControlRig.ControlRigNumericalValidationPass
class UControlRigNumericalValidationPass : public UControlRigValidationPass
{
public:
bool bCheckControls; // 0x28(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCheckBones; // 0x29(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCheckCurves; // 0x2A(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C06[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float TranslationPrecision; // 0x2C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RotationPrecision; // 0x30(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScalePrecision; // 0x34(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CurvePrecision; // 0x38(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName EventNameA; // 0x3C(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class FName EventNameB; // 0x44(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_1C09[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRigPose Pose; // 0x50(0x70)(Transient, NativeAccessSpecifierPrivate)
static class UClass* StaticClass();
static class UControlRigNumericalValidationPass* GetDefaultObj();
};
}