mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
204 lines
11 KiB
C++
204 lines
11 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x4 (0x4 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.SetDLSSSharpness
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struct UDLSSLibrary_SetDLSSSharpness_Params
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{
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public:
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float Sharpness; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.SetDLSSMode
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struct UDLSSLibrary_SetDLSSMode_Params
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{
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public:
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class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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enum class EUDLSSMode DLSSMode; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_FF7[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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// 0x1 (0x1 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.QueryDLSSSupport
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struct UDLSSLibrary_QueryDLSSSupport_Params
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{
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public:
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enum class EUDLSSSupport ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.QueryDLSSRRSupport
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struct UDLSSLibrary_QueryDLSSRRSupport_Params
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{
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public:
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enum class EUDLSSSupport ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.IsDLSSSupported
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struct UDLSSLibrary_IsDLSSSupported_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.IsDLSSRRSupported
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struct UDLSSLibrary_IsDLSSRRSupported_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.IsDLSSRREnabled
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struct UDLSSLibrary_IsDLSSRREnabled_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x2 (0x2 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.IsDLSSModeSupported
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struct UDLSSLibrary_IsDLSSModeSupported_Params
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{
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public:
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enum class EUDLSSMode DLSSMode; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool ReturnValue; // 0x1(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.IsDLSSEnabled
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struct UDLSSLibrary_IsDLSSEnabled_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.IsDLAAEnabled
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struct UDLSSLibrary_IsDLAAEnabled_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.GetSupportedDLSSModes
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struct UDLSSLibrary_GetSupportedDLSSModes_Params
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{
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public:
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TArray<enum class EUDLSSMode> ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.GetDLSSSharpness
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struct UDLSSLibrary_GetDLSSSharpness_Params
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{
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public:
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float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.GetDLSSScreenPercentageRange
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struct UDLSSLibrary_GetDLSSScreenPercentageRange_Params
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{
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public:
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float MinScreenPercentage; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MaxScreenPercentage; // 0x4(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.GetDLSSRRMinimumDriverVersion
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struct UDLSSLibrary_GetDLSSRRMinimumDriverVersion_Params
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{
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public:
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int32 MinDriverVersionMajor; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 MinDriverVersionMinor; // 0x4(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x30 (0x30 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.GetDLSSModeInformation
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struct UDLSSLibrary_GetDLSSModeInformation_Params
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{
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public:
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enum class EUDLSSMode DLSSMode; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1020[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector2D ScreenResolution; // 0x8(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bIsSupported; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1021[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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float OptimalScreenPercentage; // 0x1C(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bIsFixedScreenPercentage; // 0x20(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1023[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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float MinScreenPercentage; // 0x24(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MaxScreenPercentage; // 0x28(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float OptimalSharpness; // 0x2C(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.GetDLSSMode
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struct UDLSSLibrary_GetDLSSMode_Params
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{
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public:
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enum class EUDLSSMode ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.GetDLSSMinimumDriverVersion
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struct UDLSSLibrary_GetDLSSMinimumDriverVersion_Params
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{
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public:
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int32 MinDriverVersionMajor; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 MinDriverVersionMinor; // 0x4(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.GetDefaultDLSSMode
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struct UDLSSLibrary_GetDefaultDLSSMode_Params
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{
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public:
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enum class EUDLSSMode ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.EnableDLSSRR
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struct UDLSSLibrary_EnableDLSSRR_Params
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{
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public:
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bool bEnabled; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.EnableDLSS
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struct UDLSSLibrary_EnableDLSS_Params
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{
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public:
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bool bEnabled; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function DLSSBlueprint.DLSSLibrary.EnableDLAA
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struct UDLSSLibrary_EnableDLAA_Params
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{
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public:
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bool bEnabled; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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}
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}
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