PalWorld-NetCrack/SDK/EngineSettings_parameters.hpp
2024-01-22 14:43:11 +08:00

44 lines
1.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x1 (0x1 - 0x0)
// Function EngineSettings.GameMapsSettings.SetSkipAssigningGamepadToPlayer1
struct UGameMapsSettings_SetSkipAssigningGamepadToPlayer1_Params
{
public:
bool bSkipFirstPlayer; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function EngineSettings.GameMapsSettings.GetSkipAssigningGamepadToPlayer1
struct UGameMapsSettings_GetSkipAssigningGamepadToPlayer1_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function EngineSettings.GameMapsSettings.GetGameMapsSettings
struct UGameMapsSettings_GetGameMapsSettings_Params
{
public:
class UGameMapsSettings* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
}
}