PalWorld-NetCrack/SDK/Engine_structs.hpp
2024-01-22 14:43:11 +08:00

15461 lines
1.1 MiB

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class ETextGender : uint8
{
Masculine = 0,
Feminine = 1,
Neuter = 2,
ETextGender_MAX = 3,
};
enum class EFormatArgumentType : uint8
{
Int = 0,
UInt = 1,
Float = 2,
Double = 3,
Text = 4,
Gender = 5,
EFormatArgumentType_MAX = 6,
};
enum class EAnimDataModelNotifyType : uint8
{
BracketOpened = 0,
BracketClosed = 1,
TrackAdded = 2,
TrackChanged = 3,
TrackRemoved = 4,
SequenceLengthChanged = 5,
FrameRateChanged = 6,
CurveAdded = 7,
CurveChanged = 8,
CurveRemoved = 9,
CurveFlagsChanged = 10,
CurveRenamed = 11,
CurveScaled = 12,
CurveColorChanged = 13,
AttributeAdded = 14,
AttributeRemoved = 15,
AttributeChanged = 16,
Populated = 17,
Reset = 18,
Invalid = 19,
EAnimDataModelNotifyType_MAX = 20,
};
enum class EMovementMode : uint8
{
MOVE_None = 0,
MOVE_Walking = 1,
MOVE_NavWalking = 2,
MOVE_Falling = 3,
MOVE_Swimming = 4,
MOVE_Flying = 5,
MOVE_Custom = 6,
MOVE_MAX = 7,
};
enum class EAudioComponentPlayState : uint8
{
Playing = 0,
Stopped = 1,
Paused = 2,
FadingIn = 3,
FadingOut = 4,
Count = 5,
EAudioComponentPlayState_MAX = 6,
};
enum class EDataLayerRuntimeState : uint8
{
Unloaded = 0,
Loaded = 1,
Activated = 2,
EDataLayerRuntimeState_MAX = 3,
};
enum class EQuartzCommandDelegateSubType : uint8
{
CommandOnFailedToQueue = 0,
CommandOnQueued = 1,
CommandOnCanceled = 2,
CommandOnAboutToStart = 3,
CommandOnStarted = 4,
Count = 5,
EQuartzCommandDelegateSubType_MAX = 6,
};
enum class EQuartzCommandQuantization : uint8
{
Bar = 0,
Beat = 1,
ThirtySecondNote = 2,
SixteenthNote = 3,
EighthNote = 4,
QuarterNote = 5,
HalfNote = 6,
WholeNote = 7,
DottedSixteenthNote = 8,
DottedEighthNote = 9,
DottedQuarterNote = 10,
DottedHalfNote = 11,
DottedWholeNote = 12,
SixteenthNoteTriplet = 13,
EighthNoteTriplet = 14,
QuarterNoteTriplet = 15,
HalfNoteTriplet = 16,
Tick = 17,
Count = 18,
None = 19,
EQuartzCommandQuantization_MAX = 20,
};
enum class EPlatformInterfaceDataType : uint8
{
PIDT_None = 0,
PIDT_Int = 1,
PIDT_Float = 2,
PIDT_String = 3,
PIDT_Object = 4,
PIDT_Custom = 5,
PIDT_MAX = 6,
};
enum class EEndPlayReason : uint8
{
Destroyed = 0,
LevelTransition = 1,
EndPlayInEditor = 2,
RemovedFromWorld = 3,
Quit = 4,
EEndPlayReason_MAX = 5,
};
enum class ETickingGroup : uint8
{
TG_PrePhysics = 0,
TG_StartPhysics = 1,
TG_DuringPhysics = 2,
TG_EndPhysics = 3,
TG_PostPhysics = 4,
TG_PostUpdateWork = 5,
TG_LastDemotable = 6,
TG_NewlySpawned = 7,
TG_MAX = 8,
};
enum class EComponentCreationMethod : uint8
{
Native = 0,
SimpleConstructionScript = 1,
UserConstructionScript = 2,
Instance = 3,
EComponentCreationMethod_MAX = 4,
};
enum class ETemperatureSeverityType : uint8
{
Unknown = 0,
Good = 1,
Bad = 2,
Serious = 3,
Critical = 4,
NumSeverities = 5,
ETemperatureSeverityType_MAX = 6,
};
enum class EPlaneConstraintAxisSetting : uint8
{
Custom = 0,
X = 1,
Y = 2,
Z = 3,
UseGlobalPhysicsSetting = 4,
EPlaneConstraintAxisSetting_MAX = 5,
};
enum class EInterpToBehaviourType : uint8
{
OneShot = 0,
OneShot_Reverse = 1,
Loop_Reset = 2,
PingPong = 3,
EInterpToBehaviourType_MAX = 4,
};
enum class ETeleportType : uint8
{
None = 0,
TeleportPhysics = 1,
ResetPhysics = 2,
ETeleportType_MAX = 3,
};
enum class EObjectTypeQuery : uint8
{
ObjectTypeQuery1 = 0,
ObjectTypeQuery2 = 1,
ObjectTypeQuery3 = 2,
ObjectTypeQuery4 = 3,
ObjectTypeQuery5 = 4,
ObjectTypeQuery6 = 5,
ObjectTypeQuery7 = 6,
ObjectTypeQuery8 = 7,
ObjectTypeQuery9 = 8,
ObjectTypeQuery10 = 9,
ObjectTypeQuery11 = 10,
ObjectTypeQuery12 = 11,
ObjectTypeQuery13 = 12,
ObjectTypeQuery14 = 13,
ObjectTypeQuery15 = 14,
ObjectTypeQuery16 = 15,
ObjectTypeQuery17 = 16,
ObjectTypeQuery18 = 17,
ObjectTypeQuery19 = 18,
ObjectTypeQuery20 = 19,
ObjectTypeQuery21 = 20,
ObjectTypeQuery22 = 21,
ObjectTypeQuery23 = 22,
ObjectTypeQuery24 = 23,
ObjectTypeQuery25 = 24,
ObjectTypeQuery26 = 25,
ObjectTypeQuery27 = 26,
ObjectTypeQuery28 = 27,
ObjectTypeQuery29 = 28,
ObjectTypeQuery30 = 29,
ObjectTypeQuery31 = 30,
ObjectTypeQuery32 = 31,
ObjectTypeQuery_MAX = 32,
EObjectTypeQuery_MAX = 33,
};
enum class EDrawDebugTrace : uint8
{
None = 0,
ForOneFrame = 1,
ForDuration = 2,
Persistent = 3,
EDrawDebugTrace_MAX = 4,
};
enum class ETraceTypeQuery : uint8
{
TraceTypeQuery1 = 0,
TraceTypeQuery2 = 1,
TraceTypeQuery3 = 2,
TraceTypeQuery4 = 3,
TraceTypeQuery5 = 4,
TraceTypeQuery6 = 5,
TraceTypeQuery7 = 6,
TraceTypeQuery8 = 7,
TraceTypeQuery9 = 8,
TraceTypeQuery10 = 9,
TraceTypeQuery11 = 10,
TraceTypeQuery12 = 11,
TraceTypeQuery13 = 12,
TraceTypeQuery14 = 13,
TraceTypeQuery15 = 14,
TraceTypeQuery16 = 15,
TraceTypeQuery17 = 16,
TraceTypeQuery18 = 17,
TraceTypeQuery19 = 18,
TraceTypeQuery20 = 19,
TraceTypeQuery21 = 20,
TraceTypeQuery22 = 21,
TraceTypeQuery23 = 22,
TraceTypeQuery24 = 23,
TraceTypeQuery25 = 24,
TraceTypeQuery26 = 25,
TraceTypeQuery27 = 26,
TraceTypeQuery28 = 27,
TraceTypeQuery29 = 28,
TraceTypeQuery30 = 29,
TraceTypeQuery31 = 30,
TraceTypeQuery32 = 31,
TraceTypeQuery_MAX = 32,
ETraceTypeQuery_MAX = 33,
};
enum class EMoveComponentAction : uint8
{
Move = 0,
Stop = 1,
Return = 2,
EMoveComponentAction_MAX = 3,
};
enum class EQuitPreference : uint8
{
Quit = 0,
Background = 1,
EQuitPreference_MAX = 2,
};
enum class ETravelFailure : uint8
{
NoLevel = 0,
LoadMapFailure = 1,
InvalidURL = 2,
PackageMissing = 3,
PackageVersion = 4,
NoDownload = 5,
TravelFailure = 6,
CheatCommands = 7,
PendingNetGameCreateFailure = 8,
CloudSaveFailure = 9,
ServerTravelFailure = 10,
ClientTravelFailure = 11,
ETravelFailure_MAX = 12,
};
enum class EScreenOrientation : uint8
{
Unknown = 0,
Portrait = 1,
PortraitUpsideDown = 2,
LandscapeLeft = 3,
LandscapeRight = 4,
FaceUp = 5,
FaceDown = 6,
PortraitSensor = 7,
LandscapeSensor = 8,
FullSensor = 9,
EScreenOrientation_MAX = 10,
};
enum class EApplicationState : uint8
{
Unknown = 0,
Inactive = 1,
Background = 2,
Active = 3,
EApplicationState_MAX = 4,
};
enum class EComponentPhysicsStateChange : uint8
{
Created = 0,
Destroyed = 1,
EComponentPhysicsStateChange_MAX = 2,
};
enum class EMouseLockMode : uint8
{
DoNotLock = 0,
LockOnCapture = 1,
LockAlways = 2,
LockInFullscreen = 3,
EMouseLockMode_MAX = 4,
};
enum class EWindowTitleBarMode : uint8
{
Overlay = 0,
VerticalBox = 1,
EWindowTitleBarMode_MAX = 2,
};
enum class ERoundingMode : uint8
{
HalfToEven = 0,
HalfFromZero = 1,
HalfToZero = 2,
FromZero = 3,
ToZero = 4,
ToNegativeInfinity = 5,
ToPositiveInfinity = 6,
ERoundingMode_MAX = 7,
};
enum class EInputEvent : uint8
{
IE_Pressed = 0,
IE_Released = 1,
IE_Repeat = 2,
IE_DoubleClick = 3,
IE_Axis = 4,
IE_MAX = 5,
};
enum class ENetRole : uint8
{
ROLE_None = 0,
ROLE_SimulatedProxy = 1,
ROLE_AutonomousProxy = 2,
ROLE_Authority = 3,
ROLE_MAX = 4,
};
enum class EAttachLocation : uint8
{
KeepRelativeOffset = 0,
KeepWorldPosition = 1,
SnapToTarget = 2,
SnapToTargetIncludingScale = 3,
EAttachLocation_MAX = 4,
};
enum class EAttachmentRule : uint8
{
KeepRelative = 0,
KeepWorld = 1,
SnapToTarget = 2,
EAttachmentRule_MAX = 3,
};
enum class EDetachmentRule : uint8
{
KeepRelative = 0,
KeepWorld = 1,
EDetachmentRule_MAX = 2,
};
enum class ENetDormancy : uint8
{
DORM_Never = 0,
DORM_Awake = 1,
DORM_DormantAll = 2,
DORM_DormantPartial = 3,
DORM_Initial = 4,
DORM_MAX = 5,
};
enum class EAutoReceiveInput : uint8
{
Disabled = 0,
Player0 = 1,
Player1 = 2,
Player2 = 3,
Player3 = 4,
Player4 = 5,
Player5 = 6,
Player6 = 7,
Player7 = 8,
EAutoReceiveInput_MAX = 9,
};
enum class ESpawnActorCollisionHandlingMethod : uint8
{
Undefined = 0,
AlwaysSpawn = 1,
AdjustIfPossibleButAlwaysSpawn = 2,
AdjustIfPossibleButDontSpawnIfColliding = 3,
DontSpawnIfColliding = 4,
ESpawnActorCollisionHandlingMethod_MAX = 5,
};
enum class ERotatorQuantization : uint8
{
ByteComponents = 0,
ShortComponents = 1,
ERotatorQuantization_MAX = 2,
};
enum class EVectorQuantization : uint8
{
RoundWholeNumber = 0,
RoundOneDecimal = 1,
RoundTwoDecimals = 2,
EVectorQuantization_MAX = 3,
};
enum class EActorUpdateOverlapsMethod : uint8
{
UseConfigDefault = 0,
AlwaysUpdate = 1,
OnlyUpdateMovable = 2,
NeverUpdate = 3,
EActorUpdateOverlapsMethod_MAX = 4,
};
enum class EAutoPossessAI : uint8
{
Disabled = 0,
PlacedInWorld = 1,
Spawned = 2,
PlacedInWorldOrSpawned = 3,
EAutoPossessAI_MAX = 4,
};
enum class EViewTargetBlendFunction : uint8
{
VTBlend_Linear = 0,
VTBlend_Cubic = 1,
VTBlend_EaseIn = 2,
VTBlend_EaseOut = 3,
VTBlend_EaseInOut = 4,
VTBlend_PreBlended = 5,
VTBlend_MAX = 6,
};
enum class ECameraShakePlaySpace : uint8
{
CameraLocal = 0,
World = 1,
UserDefined = 2,
ECameraShakePlaySpace_MAX = 3,
};
enum class ETravelType : uint8
{
TRAVEL_Absolute = 0,
TRAVEL_Partial = 1,
TRAVEL_Relative = 2,
TRAVEL_MAX = 3,
};
enum class ECollisionChannel : uint8
{
ECC_WorldStatic = 0,
ECC_WorldDynamic = 1,
ECC_Pawn = 2,
ECC_Visibility = 3,
ECC_Camera = 4,
ECC_PhysicsBody = 5,
ECC_Vehicle = 6,
ECC_Destructible = 7,
ECC_EngineTraceChannel1 = 8,
ECC_EngineTraceChannel2 = 9,
ECC_EngineTraceChannel3 = 10,
ECC_EngineTraceChannel4 = 11,
ECC_EngineTraceChannel5 = 12,
ECC_EngineTraceChannel6 = 13,
ECC_GameTraceChannel1 = 14,
ECC_GameTraceChannel2 = 15,
ECC_GameTraceChannel3 = 16,
ECC_GameTraceChannel4 = 17,
ECC_GameTraceChannel5 = 18,
ECC_GameTraceChannel6 = 19,
ECC_GameTraceChannel7 = 20,
ECC_GameTraceChannel8 = 21,
ECC_GameTraceChannel9 = 22,
ECC_GameTraceChannel10 = 23,
ECC_GameTraceChannel11 = 24,
ECC_GameTraceChannel12 = 25,
ECC_GameTraceChannel13 = 26,
ECC_GameTraceChannel14 = 27,
ECC_GameTraceChannel15 = 28,
ECC_GameTraceChannel16 = 29,
ECC_GameTraceChannel17 = 30,
ECC_GameTraceChannel18 = 31,
ECC_OverlapAll_Deprecated = 32,
ECC_MAX = 33,
};
enum class EControllerAnalogStick : uint8
{
CAS_LeftStick = 0,
CAS_RightStick = 1,
CAS_MAX = 2,
};
enum class EStreamingSourcePriority : uint8
{
Highest = 0,
High = 64,
Normal = 128,
Low = 192,
Lowest = 255,
Default = 128,
EStreamingSourcePriority_MAX = 256,
};
enum class EDynamicForceFeedbackAction : uint8
{
Start = 0,
Update = 1,
Stop = 2,
EDynamicForceFeedbackAction_MAX = 3,
};
enum class EAnimCurveType : uint8
{
AttributeCurve = 0,
MaterialCurve = 1,
MorphTargetCurve = 2,
MaxAnimCurveType = 3,
EAnimCurveType_MAX = 4,
};
enum class EMontagePlayReturnType : uint8
{
MontageLength = 0,
Duration = 1,
EMontagePlayReturnType_MAX = 2,
};
enum class EAlphaBlendOption : uint8
{
Linear = 0,
Cubic = 1,
HermiteCubic = 2,
Sinusoidal = 3,
QuadraticInOut = 4,
CubicInOut = 5,
QuarticInOut = 6,
QuinticInOut = 7,
CircularIn = 8,
CircularOut = 9,
CircularInOut = 10,
ExpIn = 11,
ExpOut = 12,
ExpInOut = 13,
Custom = 14,
EAlphaBlendOption_MAX = 15,
};
enum class EMontageBlendMode : uint8
{
Standard = 0,
Inertialization = 1,
EMontageBlendMode_MAX = 2,
};
enum class ETransitionRequestOverwriteMode : uint8
{
Append = 0,
Ignore = 1,
Overwrite = 2,
ETransitionRequestOverwriteMode_MAX = 3,
};
enum class ETransitionRequestQueueMode : uint8
{
Shared = 0,
Unique = 1,
ETransitionRequestQueueMode_MAX = 2,
};
enum class ERootMotionMode : uint8
{
NoRootMotionExtraction = 0,
IgnoreRootMotion = 1,
RootMotionFromEverything = 2,
RootMotionFromMontagesOnly = 3,
ERootMotionMode_MAX = 4,
};
enum class EAnimLinkMethod : uint8
{
Absolute = 0,
Relative = 1,
Proportional = 2,
EAnimLinkMethod_MAX = 3,
};
enum class ENotifyFilterType : uint8
{
NoFiltering = 0,
LOD = 1,
ENotifyFilterType_MAX = 2,
};
enum class EMontageNotifyTickType : uint8
{
Queued = 0,
BranchingPoint = 1,
EMontageNotifyTickType_MAX = 2,
};
enum class ERelativeTransformSpace : uint8
{
RTS_World = 0,
RTS_Actor = 1,
RTS_Component = 2,
RTS_ParentBoneSpace = 3,
RTS_MAX = 4,
};
enum class EComponentMobility : uint8
{
Static = 0,
Stationary = 1,
Movable = 2,
EComponentMobility_MAX = 3,
};
enum class EDetailMode : uint8
{
DM_Low = 0,
DM_Medium = 1,
DM_High = 2,
DM_MAX = 3,
};
enum class ECollisionEnabled : uint8
{
NoCollision = 0,
QueryOnly = 1,
PhysicsOnly = 2,
QueryAndPhysics = 3,
ProbeOnly = 4,
QueryAndProbe = 5,
ECollisionEnabled_MAX = 6,
};
enum class ECollisionResponse : uint8
{
ECR_Ignore = 0,
ECR_Overlap = 1,
ECR_Block = 2,
ECR_MAX = 3,
};
enum class EWalkableSlopeBehavior : uint8
{
WalkableSlope_Default = 0,
WalkableSlope_Increase = 1,
WalkableSlope_Decrease = 2,
WalkableSlope_Unwalkable = 3,
WalkableSlope_Max = 4,
};
enum class EDOFMode : uint8
{
Default = 0,
SixDOF = 1,
YZPlane = 2,
XZPlane = 3,
XYPlane = 4,
CustomPlane = 5,
None = 6,
EDOFMode_MAX = 7,
};
enum class ERendererStencilMask : uint8
{
ERSM_Default = 0,
ERSM_255 = 1,
ERSM_1 = 2,
ERSM_2 = 3,
ERSM_4 = 4,
ERSM_8 = 5,
ERSM_16 = 6,
ERSM_32 = 7,
ERSM_64 = 8,
ERSM_128 = 9,
ERSM_MAX = 10,
};
enum class ERayTracingGroupCullingPriority : uint8
{
CP_0_NEVER_CULL = 0,
CP_1 = 1,
CP_2 = 2,
CP_3 = 3,
CP_4_DEFAULT = 4,
CP_5 = 5,
CP_6 = 6,
CP_7 = 7,
CP_8_QUICKLY_CULL = 8,
CP_MAX = 9,
};
enum class ERuntimeVirtualTextureMainPassType : uint8
{
Never = 0,
Exclusive = 1,
Always = 2,
ERuntimeVirtualTextureMainPassType_MAX = 3,
};
enum class ECanBeCharacterBase : uint8
{
ECB_No = 0,
ECB_Yes = 1,
ECB_Owner = 2,
ECB_MAX = 3,
};
enum class EHasCustomNavigableGeometry : uint8
{
No = 0,
Yes = 1,
EvenIfNotCollidable = 2,
DontExport = 3,
EHasCustomNavigableGeometry_MAX = 4,
};
enum class ELightmapType : uint8
{
Default = 0,
ForceSurface = 1,
ForceVolumetric = 2,
ELightmapType_MAX = 3,
};
enum class EIndirectLightingCacheQuality : uint8
{
ILCQ_Off = 0,
ILCQ_Point = 1,
ILCQ_Volume = 2,
ILCQ_MAX = 3,
};
enum class ESceneDepthPriorityGroup : uint8
{
SDPG_World = 0,
SDPG_Foreground = 1,
SDPG_MAX = 2,
};
enum class ENetworkSmoothingMode : uint8
{
Disabled = 0,
Linear = 1,
Exponential = 2,
ENetworkSmoothingMode_MAX = 3,
};
enum class EAntiAliasingMethod : uint8
{
AAM_None = 0,
AAM_FXAA = 1,
AAM_TemporalAA = 2,
AAM_MSAA = 3,
AAM_TSR = 4,
AAM_MAX = 5,
};
enum class EWindowMode : uint8
{
Fullscreen = 0,
WindowedFullscreen = 1,
Windowed = 2,
EWindowMode_MAX = 3,
};
enum class EPhysBodyOp : uint8
{
PBO_None = 0,
PBO_Term = 1,
PBO_MAX = 2,
};
enum class EVisibilityBasedAnimTickOption : uint8
{
AlwaysTickPoseAndRefreshBones = 0,
AlwaysTickPose = 1,
OnlyTickMontagesWhenNotRendered = 2,
OnlyTickPoseWhenRendered = 3,
EVisibilityBasedAnimTickOption_MAX = 4,
};
enum class ESkinCacheUsage : uint8
{
Auto = 0,
Disabled = 255,
Enabled = 1,
ESkinCacheUsage_MAX = 256,
};
enum class EAnimationMode : uint8
{
AnimationBlueprint = 0,
AnimationSingleNode = 1,
AnimationCustomMode = 2,
EAnimationMode_MAX = 3,
};
enum class ECustomBoneAttributeLookup : uint8
{
BoneOnly = 0,
ImmediateParent = 1,
ParentHierarchy = 2,
ECustomBoneAttributeLookup_MAX = 3,
};
enum class EPhysicsTransformUpdateMode : uint8
{
SimulationUpatesComponentTransform = 0,
ComponentTransformIsKinematic = 1,
EPhysicsTransformUpdateMode_MAX = 2,
};
enum class EKinematicBonesUpdateToPhysics : uint8
{
SkipSimulatingBones = 0,
SkipAllBones = 1,
EKinematicBonesUpdateToPhysics_MAX = 2,
};
enum class EMouseCaptureMode : uint8
{
NoCapture = 0,
CapturePermanently = 1,
CapturePermanently_IncludingInitialMouseDown = 2,
CaptureDuringMouseDown = 3,
CaptureDuringRightMouseDown = 4,
EMouseCaptureMode_MAX = 5,
};
enum class EAnimationKeyFormat : uint8
{
AKF_ConstantKeyLerp = 0,
AKF_VariableKeyLerp = 1,
AKF_PerTrackCompression = 2,
AKF_MAX = 3,
};
enum class EAnimAssetCurveFlags : uint8
{
AACF_NONE = 0,
AACF_DriveMorphTarget_DEPRECATED = 1,
AACF_DriveAttribute_DEPRECATED = 2,
AACF_Editable = 4,
AACF_DriveMaterial_DEPRECATED = 8,
AACF_Metadata = 16,
AACF_DriveTrack = 32,
AACF_Disabled = 64,
AACF_MAX = 65,
};
enum class ERawCurveTrackTypes : uint8
{
RCT_Float = 0,
RCT_Vector = 1,
RCT_Transform = 2,
RCT_MAX = 3,
};
enum class ERootMotionRootLock : uint8
{
RefPose = 0,
AnimFirstFrame = 1,
Zero = 2,
ERootMotionRootLock_MAX = 3,
};
enum class EAdditiveBasePoseType : uint8
{
ABPT_None = 0,
ABPT_RefPose = 1,
ABPT_AnimScaled = 2,
ABPT_AnimFrame = 3,
ABPT_LocalAnimFrame = 4,
ABPT_MAX = 5,
};
enum class EAnimationCompressionFormat : uint8
{
ACF_None = 0,
ACF_Float96NoW = 1,
ACF_Fixed48NoW = 2,
ACF_IntervalFixed32NoW = 3,
ACF_Fixed32NoW = 4,
ACF_Float32NoW = 5,
ACF_Identity = 6,
ACF_MAX = 7,
};
enum class EAnimPhysTwistAxis : uint8
{
AxisX = 0,
AxisY = 1,
AxisZ = 2,
AnimPhysTwistAxis_MAX = 3,
};
enum class EAnimPhysCollisionType : uint8
{
CoM = 0,
CustomSphere = 1,
InnerSphere = 2,
OuterSphere = 3,
AnimPhysCollisionType_MAX = 4,
};
enum class ETypeAdvanceAnim : uint8
{
ETAA_Default = 0,
ETAA_Finished = 1,
ETAA_Looped = 2,
ETAA_MAX = 3,
};
enum class EBoneAxis : uint8
{
BA_X = 0,
BA_Y = 1,
BA_Z = 2,
BA_MAX = 3,
};
enum class EBoneControlSpace : uint8
{
BCS_WorldSpace = 0,
BCS_ComponentSpace = 1,
BCS_ParentBoneSpace = 2,
BCS_BoneSpace = 3,
BCS_MAX = 4,
};
enum class EBoneRotationSource : uint8
{
BRS_KeepComponentSpaceRotation = 0,
BRS_KeepLocalSpaceRotation = 1,
BRS_CopyFromTarget = 2,
BRS_MAX = 3,
};
enum class EAdditiveAnimationType : uint8
{
AAT_None = 0,
AAT_LocalSpaceBase = 1,
AAT_RotationOffsetMeshSpace = 2,
AAT_MAX = 3,
};
enum class ECurveBlendOption : uint8
{
Override = 0,
DoNotOverride = 1,
NormalizeByWeight = 2,
BlendByWeight = 3,
UseBasePose = 4,
UseMaxValue = 5,
UseMinValue = 6,
ECurveBlendOption_MAX = 7,
};
enum class EAnimInterpolationType : uint8
{
Linear = 0,
Step = 1,
EAnimInterpolationType_MAX = 2,
};
enum class EAxisOption : uint8
{
X = 0,
Y = 1,
Z = 2,
X_Neg = 3,
Y_Neg = 4,
Z_Neg = 5,
Custom = 6,
EAxisOption_MAX = 7,
};
enum class EComponentType : uint8
{
None = 0,
TranslationX = 1,
TranslationY = 2,
TranslationZ = 3,
RotationX = 4,
RotationY = 5,
RotationZ = 6,
Scale = 7,
ScaleX = 8,
ScaleY = 9,
ScaleZ = 10,
EComponentType_MAX = 11,
};
enum class EAudioOutputTarget : uint8
{
Speaker = 0,
Controller = 1,
ControllerFallbackToSpeaker = 2,
EAudioOutputTarget_MAX = 3,
};
enum class EBlendableLocation : uint8
{
BL_AfterTonemapping = 0,
BL_BeforeTonemapping = 1,
BL_BeforeTranslucency = 2,
BL_ReplacingTonemapper = 3,
BL_SSRInput = 4,
BL_MAX = 5,
};
enum class EBlendSpaceAxis : uint8
{
BSA_None = 0,
BSA_X = 1,
BSA_Y = 2,
BSA_MAX = 3,
};
enum class EPreferredTriangulationDirection : uint8
{
None = 0,
Tangential = 1,
Radial = 2,
EPreferredTriangulationDirection_MAX = 3,
};
enum class ENotifyTriggerMode : uint8
{
AllAnimations = 0,
HighestWeightedAnimation = 1,
None = 2,
ENotifyTriggerMode_MAX = 3,
};
enum class EBlueprintStatus : uint8
{
BS_Unknown = 0,
BS_Dirty = 1,
BS_Error = 2,
BS_UpToDate = 3,
BS_BeingCreated = 4,
BS_UpToDateWithWarnings = 5,
BS_MAX = 6,
};
enum class EBlueprintType : uint8
{
BPTYPE_Normal = 0,
BPTYPE_Const = 1,
BPTYPE_MacroLibrary = 2,
BPTYPE_Interface = 3,
BPTYPE_LevelScript = 4,
BPTYPE_FunctionLibrary = 5,
BPTYPE_MAX = 6,
};
enum class EBlueprintCompileMode : uint8
{
Default = 0,
Development = 1,
FinalRelease = 2,
EBlueprintCompileMode_MAX = 3,
};
enum class EBlueprintNativizationFlag : uint8
{
Disabled = 0,
Dependency = 1,
ExplicitlyEnabled = 2,
EBlueprintNativizationFlag_MAX = 3,
};
enum class EShouldCookBlueprintPropertyGuids : uint8
{
No = 0,
Yes = 1,
Inherit = 2,
EShouldCookBlueprintPropertyGuids_MAX = 3,
};
enum class ECsgOper : uint8
{
CSG_Active = 0,
CSG_Add = 1,
CSG_Subtract = 2,
CSG_Intersect = 3,
CSG_Deintersect = 4,
CSG_None = 5,
CSG_MAX = 6,
};
enum class EBrushType : uint8
{
Brush_Default = 0,
Brush_Add = 1,
Brush_Subtract = 2,
Brush_MAX = 3,
};
enum class ECameraProjectionMode : uint8
{
Perspective = 0,
Orthographic = 1,
ECameraProjectionMode_MAX = 2,
};
enum class ECloudStorageDelegate : uint8
{
CSD_KeyValueReadComplete = 0,
CSD_KeyValueWriteComplete = 1,
CSD_ValueChanged = 2,
CSD_DocumentQueryComplete = 3,
CSD_DocumentReadComplete = 4,
CSD_DocumentWriteComplete = 5,
CSD_DocumentConflictDetected = 6,
CSD_MAX = 7,
};
enum class EContentBundleClientState : uint8
{
Unregistered = 0,
Registered = 1,
ContentInjectionRequested = 2,
ContentRemovalRequested = 3,
RegistrationFailed = 4,
EContentBundleClientState_MAX = 5,
};
enum class EWorldContentState : uint8
{
NoContent = 0,
ContentBundleInjected = 1,
ContentBundleInjectionFailed = 2,
EWorldContentState_MAX = 3,
};
enum class EContentBundleStatus : uint8
{
Registered = 0,
ReadyToInject = 1,
FailedToInject = 2,
ContentInjected = 3,
Unknown = -1,
EContentBundleStatus_MAX = 4,
};
enum class ECustomAttributeBlendType : uint8
{
Override = 0,
Blend = 1,
ECustomAttributeBlendType_MAX = 2,
};
enum class EDataLayerType : uint8
{
Runtime = 0,
Editor = 1,
Unknown = 2,
Size = 3,
EDataLayerType_MAX = 4,
};
enum class EDistributionParamMode : uint8
{
DPM_Normal = 0,
DPM_Abs = 1,
DPM_Direct = 2,
DPM_MAX = 3,
};
enum class EDistributionVectorLockFlags : uint8
{
EDVLF_None = 0,
EDVLF_XY = 1,
EDVLF_XZ = 2,
EDVLF_YZ = 3,
EDVLF_XYZ = 4,
EDVLF_MAX = 5,
};
enum class EDistributionVectorMirrorFlags : uint8
{
EDVMF_Same = 0,
EDVMF_Different = 1,
EDVMF_Mirror = 2,
EDVMF_MAX = 3,
};
enum class EEdGraphPinDirection : uint8
{
EGPD_Input = 0,
EGPD_Output = 1,
EGPD_MAX = 2,
};
enum class EPinContainerType : uint8
{
None = 0,
Array = 1,
Set = 2,
Map = 3,
EPinContainerType_MAX = 4,
};
enum class ENodeTitleType : uint8
{
FullTitle = 0,
ListView = 1,
EditableTitle = 2,
MenuTitle = 3,
MAX_TitleTypes = 4,
ENodeTitleType_MAX = 5,
};
enum class ENodeAdvancedPins : uint8
{
NoPins = 0,
Shown = 1,
Hidden = 2,
ENodeAdvancedPins_MAX = 3,
};
enum class ENodeEnabledState : uint8
{
Enabled = 0,
Disabled = 1,
DevelopmentOnly = 2,
ENodeEnabledState_MAX = 3,
};
enum class EBlueprintPinStyleType : uint8
{
BPST_Original = 0,
BPST_VariantA = 1,
BPST_MAX = 2,
};
enum class EGraphType : uint8
{
GT_Function = 0,
GT_Ubergraph = 1,
GT_Macro = 2,
GT_Animation = 3,
GT_StateMachine = 4,
GT_MAX = 5,
};
enum class ECanCreateConnectionResponse : uint8
{
CONNECT_RESPONSE_MAKE = 0,
CONNECT_RESPONSE_DISALLOW = 1,
CONNECT_RESPONSE_BREAK_OTHERS_A = 2,
CONNECT_RESPONSE_BREAK_OTHERS_B = 3,
CONNECT_RESPONSE_BREAK_OTHERS_AB = 4,
CONNECT_RESPONSE_MAKE_WITH_CONVERSION_NODE = 5,
CONNECT_RESPONSE_MAKE_WITH_PROMOTION = 6,
CONNECT_RESPONSE_MAX = 7,
};
enum class EFullyLoadPackageType : uint8
{
FULLYLOAD_Map = 0,
FULLYLOAD_Game_PreLoadClass = 1,
FULLYLOAD_Game_PostLoadClass = 2,
FULLYLOAD_Always = 3,
FULLYLOAD_Mutator = 4,
FULLYLOAD_MAX = 5,
};
enum class ETransitionType : uint8
{
None = 0,
Paused = 1,
Loading = 2,
Saving = 3,
Connecting = 4,
Precaching = 5,
WaitingToConnect = 6,
MAX = 7,
};
enum class ENetworkLagState : uint8
{
NotLagging = 0,
Lagging = 1,
ENetworkLagState_MAX = 2,
};
enum class EDemoPlayFailure : uint8
{
Generic = 0,
DemoNotFound = 1,
Corrupt = 2,
InvalidVersion = 3,
InitBase = 4,
GameSpecificHeader = 5,
ReplayStreamerInternal = 6,
LoadMap = 7,
Serialization = 8,
EDemoPlayFailure_MAX = 9,
};
enum class EViewModeIndex : uint8
{
VMI_BrushWireframe = 0,
VMI_Wireframe = 1,
VMI_Unlit = 2,
VMI_Lit = 3,
VMI_Lit_DetailLighting = 4,
VMI_LightingOnly = 5,
VMI_LightComplexity = 6,
VMI_ShaderComplexity = 8,
VMI_LightmapDensity = 9,
VMI_LitLightmapDensity = 10,
VMI_ReflectionOverride = 11,
VMI_VisualizeBuffer = 12,
VMI_StationaryLightOverlap = 14,
VMI_CollisionPawn = 15,
VMI_CollisionVisibility = 16,
VMI_LODColoration = 18,
VMI_QuadOverdraw = 19,
VMI_PrimitiveDistanceAccuracy = 20,
VMI_MeshUVDensityAccuracy = 21,
VMI_ShaderComplexityWithQuadOverdraw = 22,
VMI_HLODColoration = 23,
VMI_GroupLODColoration = 24,
VMI_MaterialTextureScaleAccuracy = 25,
VMI_RequiredTextureResolution = 26,
VMI_PathTracing = 27,
VMI_RayTracingDebug = 28,
VMI_VisualizeNanite = 29,
VMI_VirtualTexturePendingMips = 30,
VMI_VisualizeLumen = 31,
VMI_VisualizeVirtualShadowMap = 32,
VMI_VisualizeGPUSkinCache = 33,
VMI_Max = 34,
VMI_Unknown = 255,
};
enum class EAspectRatioAxisConstraint : uint8
{
AspectRatio_MaintainYFOV = 0,
AspectRatio_MaintainXFOV = 1,
AspectRatio_MajorAxisFOV = 2,
AspectRatio_MAX = 3,
};
enum class EOcclusionCombineMode : uint8
{
OCM_Minimum = 0,
OCM_Multiply = 1,
OCM_MAX = 2,
};
enum class EBlendMode : uint8
{
BLEND_Opaque = 0,
BLEND_Masked = 1,
BLEND_Translucent = 2,
BLEND_Additive = 3,
BLEND_Modulate = 4,
BLEND_AlphaComposite = 5,
BLEND_AlphaHoldout = 6,
BLEND_MAX = 7,
};
enum class EStrataBlendMode : uint8
{
SBM_Opaque = 0,
SBM_Masked = 1,
SBM_TranslucentGreyTransmittance = 2,
SBM_TranslucentColoredTransmittance = 3,
SBM_ColoredTransmittanceOnly = 4,
SBM_AlphaHoldout = 5,
SBM_MAX = 6,
};
enum class EMaterialFloatPrecisionMode : uint8
{
MFPM_Default = 0,
MFPM_Full_MaterialExpressionOnly = 1,
MFPM_Full = 2,
MFPM_Half = 3,
MFPM_MAX = 4,
};
enum class ESamplerSourceMode : uint8
{
SSM_FromTextureAsset = 0,
SSM_Wrap_WorldGroupSettings = 1,
SSM_Clamp_WorldGroupSettings = 2,
SSM_TerrainWeightmapGroupSettings = 3,
SSM_MAX = 4,
};
enum class ETextureMipValueMode : uint8
{
TMVM_None = 0,
TMVM_MipLevel = 1,
TMVM_MipBias = 2,
TMVM_Derivative = 3,
TMVM_MAX = 4,
};
enum class ETranslucencyLightingMode : uint8
{
TLM_VolumetricNonDirectional = 0,
TLM_VolumetricDirectional = 1,
TLM_VolumetricPerVertexNonDirectional = 2,
TLM_VolumetricPerVertexDirectional = 3,
TLM_Surface = 4,
TLM_SurfacePerPixelLighting = 5,
TLM_MAX = 6,
};
enum class ERefractionMode : uint8
{
RM_IndexOfRefraction = 0,
RM_PixelNormalOffset = 1,
RM_MAX = 2,
};
enum class ETranslucentSortPolicy : uint8
{
SortByDistance = 0,
SortByProjectedZ = 1,
SortAlongAxis = 2,
ETranslucentSortPolicy_MAX = 3,
};
enum class EDynamicGlobalIlluminationMethod : uint8
{
None = 0,
Lumen = 1,
ScreenSpace = 2,
RayTraced = 3,
Plugin = 4,
EDynamicGlobalIlluminationMethod_MAX = 5,
};
enum class EReflectionMethod : uint8
{
None = 0,
Lumen = 1,
ScreenSpace = 2,
RayTraced = 3,
EReflectionMethod_MAX = 4,
};
enum class EShadowMapMethod : uint8
{
ShadowMaps = 0,
VirtualShadowMaps = 1,
EShadowMapMethod_MAX = 2,
};
enum class ECastRayTracedShadow : uint8
{
Disabled = 0,
UseProjectSetting = 1,
Enabled = 2,
ECastRayTracedShadow_MAX = 3,
};
enum class ESceneCaptureSource : uint8
{
SCS_SceneColorHDR = 0,
SCS_SceneColorHDRNoAlpha = 1,
SCS_FinalColorLDR = 2,
SCS_SceneColorSceneDepth = 3,
SCS_SceneDepth = 4,
SCS_DeviceDepth = 5,
SCS_Normal = 6,
SCS_BaseColor = 7,
SCS_FinalColorHDR = 8,
SCS_FinalToneCurveHDR = 9,
SCS_MAX = 10,
};
enum class ESceneCaptureCompositeMode : uint8
{
SCCM_Overwrite = 0,
SCCM_Additive = 1,
SCCM_Composite = 2,
SCCM_MAX = 3,
};
enum class EGBufferFormat : uint8
{
Force8BitsPerChannel = 0,
Default = 1,
HighPrecisionNormals = 3,
Force16BitsPerChannel = 5,
EGBufferFormat_MAX = 6,
};
enum class ETrailWidthMode : uint8
{
ETrailWidthMode_FromCentre = 0,
ETrailWidthMode_FromFirst = 1,
ETrailWidthMode_FromSecond = 2,
ETrailWidthMode_MAX = 3,
};
enum class EParticleCollisionMode : uint8
{
SceneDepth = 0,
DistanceField = 1,
EParticleCollisionMode_MAX = 2,
};
enum class EMaterialShadingModel : uint8
{
MSM_Unlit = 0,
MSM_DefaultLit = 1,
MSM_Subsurface = 2,
MSM_PreintegratedSkin = 3,
MSM_ClearCoat = 4,
MSM_SubsurfaceProfile = 5,
MSM_TwoSidedFoliage = 6,
MSM_Hair = 7,
MSM_Cloth = 8,
MSM_Eye = 9,
MSM_SingleLayerWater = 10,
MSM_ThinTranslucent = 11,
MSM_Strata = 12,
MSM_NUM = 13,
MSM_FromMaterialExpression = 14,
MSM_MAX = 15,
};
enum class EStrataShadingModel : uint8
{
SSM_Unlit = 0,
SSM_DefaultLit = 1,
SSM_SubsurfaceLit = 2,
SSM_VolumetricFogCloud = 3,
SSM_Hair = 4,
SSM_Eye = 5,
SSM_SingleLayerWater = 6,
SSM_LightFunction = 7,
SSM_PostProcess = 8,
SSM_Decal = 9,
SSM_NUM = 10,
};
enum class EMaterialSamplerType : uint8
{
SAMPLERTYPE_Color = 0,
SAMPLERTYPE_Grayscale = 1,
SAMPLERTYPE_Alpha = 2,
SAMPLERTYPE_Normal = 3,
SAMPLERTYPE_Masks = 4,
SAMPLERTYPE_DistanceFieldFont = 5,
SAMPLERTYPE_LinearColor = 6,
SAMPLERTYPE_LinearGrayscale = 7,
SAMPLERTYPE_Data = 8,
SAMPLERTYPE_External = 9,
SAMPLERTYPE_VirtualColor = 10,
SAMPLERTYPE_VirtualGrayscale = 11,
SAMPLERTYPE_VirtualAlpha = 12,
SAMPLERTYPE_VirtualNormal = 13,
SAMPLERTYPE_VirtualMasks = 14,
SAMPLERTYPE_VirtualLinearColor = 15,
SAMPLERTYPE_VirtualLinearGrayscale = 16,
SAMPLERTYPE_MAX = 17,
};
enum class EMaterialStencilCompare : uint8
{
MSC_Less = 0,
MSC_LessEqual = 1,
MSC_Greater = 2,
MSC_GreaterEqual = 3,
MSC_Equal = 4,
MSC_NotEqual = 5,
MSC_Never = 6,
MSC_Always = 7,
MSC_Count = 8,
MSC_MAX = 9,
};
enum class EMaterialShadingRate : uint8
{
MSR_1x1 = 0,
MSR_2x1 = 1,
MSR_1x2 = 2,
MSR_2x2 = 3,
MSR_4x2 = 4,
MSR_2x4 = 5,
MSR_4x4 = 6,
MSR_Count = 7,
MSR_MAX = 8,
};
enum class ELightingBuildQuality : uint8
{
Quality_Preview = 0,
Quality_Medium = 1,
Quality_High = 2,
Quality_Production = 3,
Quality_MAX = 4,
};
enum class EOverlapFilterOption : uint8
{
OverlapFilter_All = 0,
OverlapFilter_DynamicOnly = 1,
OverlapFilter_StaticOnly = 2,
OverlapFilter_MAX = 3,
};
enum class EFilterInterpolationType : uint8
{
BSIT_Average = 0,
BSIT_Linear = 1,
BSIT_Cubic = 2,
BSIT_EaseInOut = 3,
BSIT_ExponentialDecay = 4,
BSIT_SpringDamper = 5,
BSIT_MAX = 6,
};
enum class ETimelineSigType : uint8
{
ETS_EventSignature = 0,
ETS_FloatSignature = 1,
ETS_VectorSignature = 2,
ETS_LinearColorSignature = 3,
ETS_InvalidSignature = 4,
ETS_MAX = 5,
};
enum class ELightMapPaddingType : uint8
{
LMPT_NormalPadding = 0,
LMPT_PrePadding = 1,
LMPT_NoPadding = 2,
LMPT_MAX = 3,
};
enum class EShadowMapFlags : uint8
{
SMF_None = 0,
SMF_Streamed = 1,
SMF_MAX = 2,
};
enum class EUpdateRateShiftBucket : uint8
{
ShiftBucket0 = 0,
ShiftBucket1 = 1,
ShiftBucket2 = 2,
ShiftBucket3 = 3,
ShiftBucket4 = 4,
ShiftBucket5 = 5,
ShiftBucketMax = 6,
EUpdateRateShiftBucket_MAX = 7,
};
enum class EPhysicalMaterialMaskColor : uint8
{
Red = 0,
Green = 1,
Blue = 2,
Cyan = 3,
Magenta = 4,
Yellow = 5,
White = 6,
Black = 7,
MAX = 8,
};
enum class EComponentSocketType : uint8
{
Invalid = 0,
Bone = 1,
Socket = 2,
EComponentSocketType_MAX = 3,
};
enum class EMeshBufferAccess : uint8
{
Default = 0,
ForceCPUAndGPU = 1,
EMeshBufferAccess_MAX = 2,
};
enum class EFontImportCharacterSet : uint8
{
FontICS_Default = 0,
FontICS_Ansi = 1,
FontICS_Symbol = 2,
FontICS_MAX = 3,
};
enum class EStandbyType : uint8
{
STDBY_Rx = 0,
STDBY_Tx = 1,
STDBY_BadPing = 2,
STDBY_MAX = 3,
};
enum class ESuggestProjVelocityTraceOption : uint8
{
DoNotTrace = 0,
TraceFullPath = 1,
OnlyTraceWhileAscending = 2,
ESuggestProjVelocityTraceOption_MAX = 3,
};
enum class EHISMViewRelevanceType : uint8
{
Grass = 0,
Foliage = 1,
HISM = 2,
EHISMViewRelevanceType_MAX = 3,
};
enum class EHitProxyPriority : uint8
{
HPP_World = 0,
HPP_Wireframe = 1,
HPP_Foreground = 2,
HPP_UI = 3,
HPP_MAX = 4,
};
enum class EHLODBatchingPolicy : uint8
{
None = 0,
MeshSection = 1,
Instancing = 2,
EHLODBatchingPolicy_MAX = 3,
};
enum class EAdManagerDelegate : uint8
{
AMD_ClickedBanner = 0,
AMD_UserClosedAd = 1,
AMD_MAX = 2,
};
enum class EScreenPercentageMode : uint8
{
Manual = 0,
BasedOnDisplayResolution = 1,
BasedOnDPIScale = 2,
EScreenPercentageMode_MAX = 3,
};
enum class ELevelInstanceRuntimeBehavior : uint8
{
None = 0,
Embedded_Deprecated = 1,
Partitioned = 2,
LevelStreaming = 3,
ELevelInstanceRuntimeBehavior_MAX = 4,
};
enum class ELevelInstanceCreationType : uint8
{
LevelInstance = 0,
PackedLevelActor = 1,
ELevelInstanceCreationType_MAX = 2,
};
enum class ELevelInstancePivotType : uint8
{
CenterMinZ = 0,
Center = 1,
Actor = 2,
WorldOrigin = 3,
ELevelInstancePivotType_MAX = 4,
};
enum class EStreamingVolumeUsage : uint8
{
SVB_Loading = 0,
SVB_LoadingAndVisibility = 1,
SVB_VisibilityBlockingOnLoad = 2,
SVB_BlockingOnLoad = 3,
SVB_LoadingNotVisible = 4,
SVB_MAX = 5,
};
enum class EDecalBlendMode : uint8
{
DBM_Translucent = 0,
DBM_Stain = 1,
DBM_Normal = 2,
DBM_Emissive = 3,
DBM_DBuffer_ColorNormalRoughness = 4,
DBM_DBuffer_Color = 5,
DBM_DBuffer_ColorNormal = 6,
DBM_DBuffer_ColorRoughness = 7,
DBM_DBuffer_Normal = 8,
DBM_DBuffer_NormalRoughness = 9,
DBM_DBuffer_Roughness = 10,
DBM_DBuffer_Emissive = 11,
DBM_DBuffer_AlphaComposite = 12,
DBM_DBuffer_EmissiveAlphaComposite = 13,
DBM_Volumetric_DistanceFunction = 14,
DBM_AlphaComposite = 15,
DBM_AmbientOcclusion = 16,
DBM_MAX = 17,
};
enum class EMaterialDecalResponse : uint8
{
MDR_None = 0,
MDR_ColorNormalRoughness = 1,
MDR_Color = 2,
MDR_ColorNormal = 3,
MDR_ColorRoughness = 4,
MDR_Normal = 5,
MDR_NormalRoughness = 6,
MDR_Roughness = 7,
MDR_MAX = 8,
};
enum class EMaterialTranslucencyPass : uint8
{
MTP_BeforeDOF = 0,
MTP_AfterDOF = 1,
MTP_AfterMotionBlur = 2,
MTP_MAX = 3,
};
enum class ETextureColorChannel : uint8
{
TCC_Red = 0,
TCC_Green = 1,
TCC_Blue = 2,
TCC_Alpha = 3,
TCC_MAX = 4,
};
enum class EMaterialAttributeBlend : uint8
{
Blend = 0,
UseA = 1,
UseB = 2,
EMaterialAttributeBlend_MAX = 3,
};
enum class EChannelMaskParameterColor : uint8
{
Red = 0,
Green = 1,
Blue = 2,
Alpha = 3,
EChannelMaskParameterColor_MAX = 4,
};
enum class EClampMode : uint8
{
CMODE_Clamp = 0,
CMODE_ClampMin = 1,
CMODE_ClampMax = 2,
CMODE_MAX = 3,
};
enum class ECustomMaterialOutputType : uint8
{
CMOT_Float1 = 0,
CMOT_Float2 = 1,
CMOT_Float3 = 2,
CMOT_Float4 = 3,
CMOT_MaterialAttributes = 4,
CMOT_MAX = 5,
};
enum class EDBufferTextureId : uint8
{
DBT_A = 0,
DBT_B = 1,
DBT_C = 2,
DBT_MAX = 3,
};
enum class EDepthOfFieldFunctionValue : uint8
{
TDOF_NearAndFarMask = 0,
TDOF_NearMask = 1,
TDOF_FarMask = 2,
TDOF_CircleOfConfusionRadius = 3,
TDOF_MAX = 4,
};
enum class EFunctionInputType : uint8
{
FunctionInput_Scalar = 0,
FunctionInput_Vector2 = 1,
FunctionInput_Vector3 = 2,
FunctionInput_Vector4 = 3,
FunctionInput_Texture2D = 4,
FunctionInput_TextureCube = 5,
FunctionInput_Texture2DArray = 6,
FunctionInput_VolumeTexture = 7,
FunctionInput_StaticBool = 8,
FunctionInput_MaterialAttributes = 9,
FunctionInput_TextureExternal = 10,
FunctionInput_MAX = 11,
};
enum class ENoiseFunction : uint8
{
NOISEFUNCTION_SimplexTex = 0,
NOISEFUNCTION_GradientTex = 1,
NOISEFUNCTION_GradientTex3D = 2,
NOISEFUNCTION_GradientALU = 3,
NOISEFUNCTION_ValueALU = 4,
NOISEFUNCTION_VoronoiALU = 5,
NOISEFUNCTION_MAX = 6,
};
enum class ERuntimeVirtualTextureMipValueMode : uint8
{
RVTMVM_None = 0,
RVTMVM_MipLevel = 1,
RVTMVM_MipBias = 2,
RVTMVM_RecalculateDerivatives = 3,
RVTMVM_MAX = 4,
};
enum class ERuntimeVirtualTextureTextureAddressMode : uint8
{
RVTTA_Clamp = 0,
RVTTA_Wrap = 1,
RVTTA_MAX = 2,
};
enum class EMaterialSceneAttributeInputMode : uint8
{
Coordinates = 0,
OffsetFraction = 1,
EMaterialSceneAttributeInputMode_MAX = 2,
};
enum class ESpeedTreeGeometryType : uint8
{
STG_Branch = 0,
STG_Frond = 1,
STG_Leaf = 2,
STG_FacingLeaf = 3,
STG_Billboard = 4,
STG_MAX = 5,
};
enum class ESpeedTreeWindType : uint8
{
STW_None = 0,
STW_Fastest = 1,
STW_Fast = 2,
STW_Better = 3,
STW_Best = 4,
STW_Palm = 5,
STW_BestPlus = 6,
STW_MAX = 7,
};
enum class ESpeedTreeLODType : uint8
{
STLOD_Pop = 0,
STLOD_Smooth = 1,
STLOD_MAX = 2,
};
enum class EMaterialExposedTextureProperty : uint8
{
TMTM_TextureSize = 0,
TMTM_TexelSize = 1,
TMTM_MAX = 2,
};
enum class EMaterialVectorCoordTransformSource : uint8
{
TRANSFORMSOURCE_Tangent = 0,
TRANSFORMSOURCE_Local = 1,
TRANSFORMSOURCE_World = 2,
TRANSFORMSOURCE_View = 3,
TRANSFORMSOURCE_Camera = 4,
TRANSFORMSOURCE_ParticleWorld = 5,
TRANSFORMSOURCE_Instance = 6,
TRANSFORMSOURCE_MAX = 7,
};
enum class EMaterialVectorCoordTransform : uint8
{
TRANSFORM_Tangent = 0,
TRANSFORM_Local = 1,
TRANSFORM_World = 2,
TRANSFORM_View = 3,
TRANSFORM_Camera = 4,
TRANSFORM_ParticleWorld = 5,
TRANSFORM_Instance = 6,
TRANSFORM_MAX = 7,
};
enum class EMaterialPositionTransformSource : uint8
{
TRANSFORMPOSSOURCE_Local = 0,
TRANSFORMPOSSOURCE_World = 1,
TRANSFORMPOSSOURCE_TranslatedWorld = 2,
TRANSFORMPOSSOURCE_View = 3,
TRANSFORMPOSSOURCE_Camera = 4,
TRANSFORMPOSSOURCE_Particle = 5,
TRANSFORMPOSSOURCE_Instance = 6,
TRANSFORMPOSSOURCE_MAX = 7,
};
enum class EVectorNoiseFunction : uint8
{
VNF_CellnoiseALU = 0,
VNF_VectorALU = 1,
VNF_GradientALU = 2,
VNF_CurlALU = 3,
VNF_VoronoiALU = 4,
VNF_MAX = 5,
};
enum class EMaterialExposedViewProperty : uint8
{
MEVP_BufferSize = 0,
MEVP_FieldOfView = 1,
MEVP_TanHalfFieldOfView = 2,
MEVP_ViewSize = 3,
MEVP_WorldSpaceViewPosition = 4,
MEVP_WorldSpaceCameraPosition = 5,
MEVP_ViewportOffset = 6,
MEVP_TemporalSampleCount = 7,
MEVP_TemporalSampleIndex = 8,
MEVP_TemporalSampleOffset = 9,
MEVP_RuntimeVirtualTextureOutputLevel = 10,
MEVP_RuntimeVirtualTextureOutputDerivative = 11,
MEVP_PreExposure = 12,
MEVP_RuntimeVirtualTextureMaxLevel = 13,
MEVP_ResolutionFraction = 14,
MEVP_MAX = 15,
};
enum class EWorldPositionIncludedOffsets : uint8
{
WPT_Default = 0,
WPT_ExcludeAllShaderOffsets = 1,
WPT_CameraRelative = 2,
WPT_CameraRelativeNoOffsets = 3,
WPT_MAX = 4,
};
enum class EMaterialFunctionUsage : uint8
{
Default = 0,
MaterialLayer = 1,
MaterialLayerBlend = 2,
EMaterialFunctionUsage_MAX = 3,
};
enum class EMaterialUsage : uint8
{
MATUSAGE_SkeletalMesh = 0,
MATUSAGE_ParticleSprites = 1,
MATUSAGE_BeamTrails = 2,
MATUSAGE_MeshParticles = 3,
MATUSAGE_StaticLighting = 4,
MATUSAGE_MorphTargets = 5,
MATUSAGE_SplineMesh = 6,
MATUSAGE_InstancedStaticMeshes = 7,
MATUSAGE_GeometryCollections = 8,
MATUSAGE_Clothing = 9,
MATUSAGE_NiagaraSprites = 10,
MATUSAGE_NiagaraRibbons = 11,
MATUSAGE_NiagaraMeshParticles = 12,
MATUSAGE_GeometryCache = 13,
MATUSAGE_Water = 14,
MATUSAGE_HairStrands = 15,
MATUSAGE_LidarPointCloud = 16,
MATUSAGE_VirtualHeightfieldMesh = 17,
MATUSAGE_Nanite = 18,
MATUSAGE_MAX = 19,
};
enum class EMaterialLayerLinkState : uint8
{
Uninitialized = 0,
LinkedToParent = 1,
UnlinkedFromParent = 2,
NotFromParent = 3,
EMaterialLayerLinkState_MAX = 4,
};
enum class ETextureSizingType : uint8
{
TextureSizingType_UseSingleTextureSize = 0,
TextureSizingType_UseAutomaticBiasedSizes = 1,
TextureSizingType_UseManualOverrideTextureSize = 2,
TextureSizingType_UseSimplygonAutomaticSizing = 3,
TextureSizingType_AutomaticFromTexelDensity = 4,
TextureSizingType_AutomaticFromMeshScreenSize = 5,
TextureSizingType_AutomaticFromMeshDrawDistance = 6,
TextureSizingType_MAX = 7,
};
enum class EMaterialMergeType : uint8
{
MaterialMergeType_Default = 0,
MaterialMergeType_Simplygon = 1,
MaterialMergeType_MAX = 2,
};
enum class ESceneTextureId : uint8
{
PPI_SceneColor = 0,
PPI_SceneDepth = 1,
PPI_DiffuseColor = 2,
PPI_SpecularColor = 3,
PPI_SubsurfaceColor = 4,
PPI_BaseColor = 5,
PPI_Specular = 6,
PPI_Metallic = 7,
PPI_WorldNormal = 8,
PPI_SeparateTranslucency = 9,
PPI_Opacity = 10,
PPI_Roughness = 11,
PPI_MaterialAO = 12,
PPI_CustomDepth = 13,
PPI_PostProcessInput0 = 14,
PPI_PostProcessInput1 = 15,
PPI_PostProcessInput2 = 16,
PPI_PostProcessInput3 = 17,
PPI_PostProcessInput4 = 18,
PPI_PostProcessInput5 = 19,
PPI_PostProcessInput6 = 20,
PPI_DecalMask = 21,
PPI_ShadingModelColor = 22,
PPI_ShadingModelID = 23,
PPI_AmbientOcclusion = 24,
PPI_CustomStencil = 25,
PPI_StoredBaseColor = 26,
PPI_StoredSpecular = 27,
PPI_Velocity = 28,
PPI_WorldTangent = 29,
PPI_Anisotropy = 30,
PPI_MAX = 31,
};
enum class EMaterialDomain : uint8
{
MD_Surface = 0,
MD_DeferredDecal = 1,
MD_LightFunction = 2,
MD_Volume = 3,
MD_PostProcess = 4,
MD_UI = 5,
MD_RuntimeVirtualTexture = 6,
MD_MAX = 7,
};
enum class EMaterialParameterAssociation : uint8
{
LayerParameter = 0,
BlendParameter = 1,
GlobalParameter = 2,
EMaterialParameterAssociation_MAX = 3,
};
enum class EMicroTransactionDelegate : uint8
{
MTD_PurchaseQueryComplete = 0,
MTD_PurchaseComplete = 1,
MTD_MAX = 2,
};
enum class EMicroTransactionResult : uint8
{
MTR_Succeeded = 0,
MTR_Failed = 1,
MTR_Canceled = 2,
MTR_RestoredFromServer = 3,
MTR_MAX = 4,
};
enum class ENavLinkDirection : uint8
{
BothWays = 0,
LeftToRight = 1,
RightToLeft = 2,
ENavLinkDirection_MAX = 3,
};
enum class EPingType : uint8
{
None = 0,
RoundTrip = 1,
RoundTripExclFrame = 2,
ICMP = 4,
UDPQoS = 8,
Max = 8,
Count = 4,
};
enum class EPingAverageType : uint8
{
None = 0,
MovingAverage = 1,
PlayerStateAvg = 2,
EPingAverageType_MAX = 3,
};
enum class EParticleBurstMethod : uint8
{
EPBM_Instant = 0,
EPBM_Interpolated = 1,
EPBM_MAX = 2,
};
enum class EParticleSubUVInterpMethod : uint8
{
PSUVIM_None = 0,
PSUVIM_Linear = 1,
PSUVIM_Linear_Blend = 2,
PSUVIM_Random = 3,
PSUVIM_Random_Blend = 4,
PSUVIM_MAX = 5,
};
enum class EEmitterRenderMode : uint8
{
ERM_Normal = 0,
ERM_Point = 1,
ERM_Cross = 2,
ERM_LightsOnly = 3,
ERM_None = 4,
ERM_MAX = 5,
};
enum class EParticleDetailMode : uint8
{
PDM_Low = 0,
PDM_Medium = 1,
PDM_High = 2,
PDM_MAX = 3,
};
enum class EParticleSignificanceLevel : uint8
{
Low = 0,
Medium = 1,
High = 2,
Critical = 3,
Num = 4,
EParticleSignificanceLevel_MAX = 5,
};
enum class EParticleSystemInsignificanceReaction : uint8
{
Auto = 0,
Complete = 1,
DisableTick = 2,
DisableTickAndKill = 3,
Num = 4,
EParticleSystemInsignificanceReaction_MAX = 5,
};
enum class EModuleType : uint8
{
EPMT_General = 0,
EPMT_TypeData = 1,
EPMT_Beam = 2,
EPMT_Trail = 3,
EPMT_Spawn = 4,
EPMT_Required = 5,
EPMT_Event = 6,
EPMT_Light = 7,
EPMT_SubUV = 8,
EPMT_MAX = 9,
};
enum class EParticleSourceSelectionMethod : uint8
{
EPSSM_Random = 0,
EPSSM_Sequential = 1,
EPSSM_MAX = 2,
};
enum class EAttractorParticleSelectionMethod : uint8
{
EAPSM_Random = 0,
EAPSM_Sequential = 1,
EAPSM_MAX = 2,
};
enum class EBeam2SourceTargetMethod : uint8
{
PEB2STM_Default = 0,
PEB2STM_UserSet = 1,
PEB2STM_Emitter = 2,
PEB2STM_Particle = 3,
PEB2STM_Actor = 4,
PEB2STM_MAX = 5,
};
enum class EBeam2SourceTargetTangentMethod : uint8
{
PEB2STTM_Direct = 0,
PEB2STTM_UserSet = 1,
PEB2STTM_Distribution = 2,
PEB2STTM_Emitter = 3,
PEB2STTM_MAX = 4,
};
enum class EBeamModifierType : uint8
{
PEB2MT_Source = 0,
PEB2MT_Target = 1,
PEB2MT_MAX = 2,
};
enum class EParticleCameraOffsetUpdateMethod : uint8
{
EPCOUM_DirectSet = 0,
EPCOUM_Additive = 1,
EPCOUM_Scalar = 2,
EPCOUM_MAX = 3,
};
enum class EParticleCollisionComplete : uint8
{
EPCC_Kill = 0,
EPCC_Freeze = 1,
EPCC_HaltCollisions = 2,
EPCC_FreezeTranslation = 3,
EPCC_FreezeRotation = 4,
EPCC_FreezeMovement = 5,
EPCC_MAX = 6,
};
enum class EParticleCollisionResponse : uint8
{
Bounce = 0,
Stop = 1,
Kill = 2,
EParticleCollisionResponse_MAX = 3,
};
enum class ELocationBoneSocketSource : uint8
{
BONESOCKETSOURCE_Bones = 0,
BONESOCKETSOURCE_Sockets = 1,
BONESOCKETSOURCE_MAX = 2,
};
enum class ELocationBoneSocketSelectionMethod : uint8
{
BONESOCKETSEL_Sequential = 0,
BONESOCKETSEL_Random = 1,
BONESOCKETSEL_MAX = 2,
};
enum class ELocationEmitterSelectionMethod : uint8
{
ELESM_Random = 0,
ELESM_Sequential = 1,
ELESM_MAX = 2,
};
enum class ECylinderHeightAxis : uint8
{
PMLPC_HEIGHTAXIS_X = 0,
PMLPC_HEIGHTAXIS_Y = 1,
PMLPC_HEIGHTAXIS_Z = 2,
PMLPC_HEIGHTAXIS_MAX = 3,
};
enum class ELocationSkelVertSurfaceSource : uint8
{
VERTSURFACESOURCE_Vert = 0,
VERTSURFACESOURCE_Surface = 1,
VERTSURFACESOURCE_MAX = 2,
};
enum class EOrbitChainMode : uint8
{
EOChainMode_Add = 0,
EOChainMode_Scale = 1,
EOChainMode_Link = 2,
EOChainMode_MAX = 3,
};
enum class EParticleAxisLock : uint8
{
EPAL_NONE = 0,
EPAL_X = 1,
EPAL_Y = 2,
EPAL_Z = 3,
EPAL_NEGATIVE_X = 4,
EPAL_NEGATIVE_Y = 5,
EPAL_NEGATIVE_Z = 6,
EPAL_ROTATE_X = 7,
EPAL_ROTATE_Y = 8,
EPAL_ROTATE_Z = 9,
EPAL_MAX = 10,
};
enum class EEmitterDynamicParameterValue : uint8
{
EDPV_UserSet = 0,
EDPV_AutoSet = 1,
EDPV_VelocityX = 2,
EDPV_VelocityY = 3,
EDPV_VelocityZ = 4,
EDPV_VelocityMag = 5,
EDPV_MAX = 6,
};
enum class EParticleUVFlipMode : uint8
{
None = 0,
FlipUV = 1,
FlipUOnly = 2,
FlipVOnly = 3,
RandomFlipUV = 4,
RandomFlipUOnly = 5,
RandomFlipVOnly = 6,
RandomFlipUVIndependent = 7,
EParticleUVFlipMode_MAX = 8,
};
enum class EParticleSortMode : uint8
{
PSORTMODE_None = 0,
PSORTMODE_ViewProjDepth = 1,
PSORTMODE_DistanceToView = 2,
PSORTMODE_Age_OldestFirst = 3,
PSORTMODE_Age_NewestFirst = 4,
PSORTMODE_MAX = 5,
};
enum class EEmitterNormalsMode : uint8
{
ENM_CameraFacing = 0,
ENM_Spherical = 1,
ENM_Cylindrical = 2,
ENM_MAX = 3,
};
enum class ETrail2SourceMethod : uint8
{
PET2SRCM_Default = 0,
PET2SRCM_Particle = 1,
PET2SRCM_Actor = 2,
PET2SRCM_MAX = 3,
};
enum class EBeam2Method : uint8
{
PEB2M_Distance = 0,
PEB2M_Target = 1,
PEB2M_Branch = 2,
PEB2M_MAX = 3,
};
enum class EBeamTaperMethod : uint8
{
PEBTM_None = 0,
PEBTM_Full = 1,
PEBTM_Partial = 2,
PEBTM_MAX = 3,
};
enum class EMeshScreenAlignment : uint8
{
PSMA_MeshFaceCameraWithRoll = 0,
PSMA_MeshFaceCameraWithSpin = 1,
PSMA_MeshFaceCameraWithLockedAxis = 2,
PSMA_MAX = 3,
};
enum class EMeshCameraFacingUpAxis : uint8
{
CameraFacing_NoneUP = 0,
CameraFacing_ZUp = 1,
CameraFacing_NegativeZUp = 2,
CameraFacing_YUp = 3,
CameraFacing_NegativeYUp = 4,
CameraFacing_MAX = 5,
};
enum class EMeshCameraFacingOptions : uint8
{
XAxisFacing_NoUp = 0,
XAxisFacing_ZUp = 1,
XAxisFacing_NegativeZUp = 2,
XAxisFacing_YUp = 3,
XAxisFacing_NegativeYUp = 4,
LockedAxis_ZAxisFacing = 5,
LockedAxis_NegativeZAxisFacing = 6,
LockedAxis_YAxisFacing = 7,
LockedAxis_NegativeYAxisFacing = 8,
VelocityAligned_ZAxisFacing = 9,
VelocityAligned_NegativeZAxisFacing = 10,
VelocityAligned_YAxisFacing = 11,
VelocityAligned_NegativeYAxisFacing = 12,
EMeshCameraFacingOptions_MAX = 13,
};
enum class ETrailsRenderAxisOption : uint8
{
Trails_CameraUp = 0,
Trails_SourceUp = 1,
Trails_WorldUp = 2,
Trails_MAX = 3,
};
enum class EParticleScreenAlignment : uint8
{
PSA_FacingCameraPosition = 0,
PSA_Square = 1,
PSA_Rectangle = 2,
PSA_Velocity = 3,
PSA_AwayFromCenter = 4,
PSA_TypeSpecific = 5,
PSA_FacingCameraDistanceBlend = 6,
PSA_MAX = 7,
};
enum class EParticleSystemUpdateMode : uint8
{
EPSUM_RealTime = 0,
EPSUM_FixedTime = 1,
EPSUM_MAX = 2,
};
enum class EParticleSystemLODMethod : uint8
{
PARTICLESYSTEMLODMETHOD_Automatic = 0,
PARTICLESYSTEMLODMETHOD_DirectSet = 1,
PARTICLESYSTEMLODMETHOD_ActivateAutomatic = 2,
PARTICLESYSTEMLODMETHOD_MAX = 3,
};
enum class EParticleSystemOcclusionBoundsMethod : uint8
{
EPSOBM_None = 0,
EPSOBM_ParticleBounds = 1,
EPSOBM_CustomBounds = 2,
EPSOBM_MAX = 3,
};
enum class EParticleSysParamType : uint8
{
PSPT_None = 0,
PSPT_Scalar = 1,
PSPT_ScalarRand = 2,
PSPT_Vector = 3,
PSPT_VectorRand = 4,
PSPT_Color = 5,
PSPT_Actor = 6,
PSPT_Material = 7,
PSPT_VectorUnitRand = 8,
PSPT_MAX = 9,
};
enum class EParticleReplayState : uint8
{
PRS_Disabled = 0,
PRS_Capturing = 1,
PRS_Replaying = 2,
PRS_MAX = 3,
};
enum class EParticleEventType : uint8
{
EPET_Any = 0,
EPET_Spawn = 1,
EPET_Death = 2,
EPET_Collision = 3,
EPET_Burst = 4,
EPET_Blueprint = 5,
EPET_MAX = 6,
};
enum class ERichCurveInterpMode : uint8
{
RCIM_Linear = 0,
RCIM_Constant = 1,
RCIM_Cubic = 2,
RCIM_None = 3,
RCIM_MAX = 4,
};
enum class ERichCurveExtrapolation : uint8
{
RCCE_Cycle = 0,
RCCE_CycleWithOffset = 1,
RCCE_Oscillate = 2,
RCCE_Linear = 3,
RCCE_Constant = 4,
RCCE_None = 5,
RCCE_MAX = 6,
};
enum class EReplayResult : uint8
{
Success = 0,
ReplayNotFound = 1,
Corrupt = 2,
UnsupportedCheckpoint = 3,
GameSpecific = 4,
InitConnect = 5,
LoadMap = 6,
Serialization = 7,
StreamerError = 8,
ConnectionClosed = 9,
MissingArchive = 10,
Unknown = 11,
EReplayResult_MAX = 12,
};
enum class EReverbPreset : uint8
{
REVERB_Default = 0,
REVERB_Bathroom = 1,
REVERB_StoneRoom = 2,
REVERB_Auditorium = 3,
REVERB_ConcertHall = 4,
REVERB_Cave = 5,
REVERB_Hallway = 6,
REVERB_StoneCorridor = 7,
REVERB_Alley = 8,
REVERB_Forest = 9,
REVERB_City = 10,
REVERB_Mountains = 11,
REVERB_Quarry = 12,
REVERB_Plain = 13,
REVERB_ParkingLot = 14,
REVERB_SewerPipe = 15,
REVERB_Underwater = 16,
REVERB_SmallRoom = 17,
REVERB_MediumRoom = 18,
REVERB_LargeRoom = 19,
REVERB_MediumHall = 20,
REVERB_LargeHall = 21,
REVERB_Plate = 22,
REVERB_MAX = 23,
};
enum class ERichCurveTangentMode : uint8
{
RCTM_Auto = 0,
RCTM_User = 1,
RCTM_Break = 2,
RCTM_None = 3,
RCTM_MAX = 4,
};
enum class ERichCurveTangentWeightMode : uint8
{
RCTWM_WeightedNone = 0,
RCTWM_WeightedArrive = 1,
RCTWM_WeightedLeave = 2,
RCTWM_WeightedBoth = 3,
RCTWM_MAX = 4,
};
enum class ERichCurveCompressionFormat : uint8
{
RCCF_Empty = 0,
RCCF_Constant = 1,
RCCF_Linear = 2,
RCCF_Cubic = 3,
RCCF_Mixed = 4,
RCCF_Weighted = 5,
RCCF_MAX = 6,
};
enum class ERichCurveKeyTimeCompressionFormat : uint8
{
RCKTCF_uint16 = 0,
RCKTCF_float32 = 1,
RCKTCF_MAX = 2,
};
enum class ERuntimeVirtualTextureMaterialType : uint8
{
BaseColor = 0,
BaseColor_Normal_DEPRECATED = 1,
BaseColor_Normal_Roughness = 2,
BaseColor_Normal_Specular = 3,
BaseColor_Normal_Specular_YCoCg = 4,
BaseColor_Normal_Specular_Mask_YCoCg = 5,
WorldHeight = 6,
Count = 7,
ERuntimeVirtualTextureMaterialType_MAX = 8,
};
enum class EDepthOfFieldMethod : uint8
{
DOFM_BokehDOF = 0,
DOFM_Gaussian = 1,
DOFM_CircleDOF = 2,
DOFM_MAX = 3,
};
enum class EAutoExposureMethod : uint8
{
AEM_Histogram = 0,
AEM_Basic = 1,
AEM_Manual = 2,
AEM_MAX = 3,
};
enum class EBloomMethod : uint8
{
BM_SOG = 0,
BM_FFT = 1,
BM_MAX = 2,
};
enum class ETemperatureMethod : uint8
{
TEMP_WhiteBalance = 0,
TEMP_ColorTemperature = 1,
TEMP_MAX = 2,
};
enum class ELightUnits : uint8
{
Unitless = 0,
Candelas = 1,
Lumens = 2,
ELightUnits_MAX = 3,
};
enum class EReflectionsType : uint8
{
ScreenSpace = 0,
RayTracing = 1,
EReflectionsType_MAX = 2,
};
enum class ELumenRayLightingModeOverride : uint8
{
Default = 0,
SurfaceCache = 1,
HitLighting = 2,
ELumenRayLightingModeOverride_MAX = 3,
};
enum class ETranslucencyType : uint8
{
Raster = 0,
RayTracing = 1,
ETranslucencyType_MAX = 2,
};
enum class ERayTracingGlobalIlluminationType : uint8
{
Disabled = 0,
BruteForce = 1,
FinalGather = 2,
ERayTracingGlobalIlluminationType_MAX = 3,
};
enum class EReflectedAndRefractedRayTracedShadows : uint8
{
Disabled = 0,
Hard_shadows = 1,
Area_shadows = 2,
EReflectedAndRefractedRayTracedShadows_MAX = 3,
};
enum class EMobilePlanarReflectionMode : uint8
{
Usual = 0,
MobilePPRExclusive = 1,
MobilePPR = 2,
EMobilePlanarReflectionMode_MAX = 3,
};
enum class EMobilePixelProjectedReflectionQuality : uint8
{
Disabled = 0,
BestPerformance = 1,
BetterQuality = 2,
BestQuality = 3,
EMobilePixelProjectedReflectionQuality_MAX = 4,
};
enum class EMaterialProperty : uint8
{
MP_EmissiveColor = 0,
MP_Opacity = 1,
MP_OpacityMask = 2,
MP_DiffuseColor = 3,
MP_SpecularColor = 4,
MP_BaseColor = 5,
MP_Metallic = 6,
MP_Specular = 7,
MP_Roughness = 8,
MP_Anisotropy = 9,
MP_Normal = 10,
MP_Tangent = 11,
MP_WorldPositionOffset = 12,
MP_WorldDisplacement_DEPRECATED = 13,
MP_TessellationMultiplier_DEPRECATED = 14,
MP_SubsurfaceColor = 15,
MP_CustomData0 = 16,
MP_CustomData1 = 17,
MP_AmbientOcclusion = 18,
MP_Refraction = 19,
MP_CustomizedUVs0 = 20,
MP_CustomizedUVs1 = 21,
MP_CustomizedUVs2 = 22,
MP_CustomizedUVs3 = 23,
MP_CustomizedUVs4 = 24,
MP_CustomizedUVs5 = 25,
MP_CustomizedUVs6 = 26,
MP_CustomizedUVs7 = 27,
MP_PixelDepthOffset = 28,
MP_ShadingModel = 29,
MP_FrontMaterial = 30,
MP_MaterialAttributes = 31,
MP_CustomOutput = 32,
MP_MAX = 33,
};
enum class ESkeletalMeshGeoImportVersions : uint8
{
Before_Versionning = 0,
SkeletalMeshBuildRefactor = 1,
VersionPlusOne = 2,
LatestVersion = 1,
ESkeletalMeshGeoImportVersions_MAX = 3,
};
enum class ESkeletalMeshSkinningImportVersions : uint8
{
Before_Versionning = 0,
SkeletalMeshBuildRefactor = 1,
VersionPlusOne = 2,
LatestVersion = 1,
ESkeletalMeshSkinningImportVersions_MAX = 3,
};
enum class ESkeletalMeshTerminationCriterion : uint8
{
SMTC_NumOfTriangles = 0,
SMTC_NumOfVerts = 1,
SMTC_TriangleOrVert = 2,
SMTC_AbsNumOfTriangles = 3,
SMTC_AbsNumOfVerts = 4,
SMTC_AbsTriangleOrVert = 5,
SMTC_MAX = 6,
};
enum class ESkeletalMeshOptimizationType : uint8
{
SMOT_NumOfTriangles = 0,
SMOT_MaxDeviation = 1,
SMOT_TriangleOrDeviation = 2,
SMOT_MAX = 3,
};
enum class ESkeletalMeshOptimizationImportance : uint8
{
SMOI_Off = 0,
SMOI_Lowest = 1,
SMOI_Low = 2,
SMOI_Normal = 3,
SMOI_High = 4,
SMOI_Highest = 5,
SMOI_MAX = 6,
};
enum class ESkinCacheDefaultBehavior : uint8
{
Exclusive = 0,
Inclusive = 1,
ESkinCacheDefaultBehavior_MAX = 2,
};
enum class EBoneVisibilityStatus : uint8
{
BVS_HiddenByParent = 0,
BVS_Visible = 1,
BVS_ExplicitlyHidden = 2,
BVS_MAX = 3,
};
enum class EBoneSpaces : uint8
{
WorldSpace = 0,
ComponentSpace = 1,
EBoneSpaces_MAX = 2,
};
enum class ESkyLightSourceType : uint8
{
SLS_CapturedScene = 0,
SLS_SpecifiedCubemap = 1,
SLS_MAX = 2,
};
enum class ESoundDistanceCalc : uint8
{
SOUNDDISTANCE_Normal = 0,
SOUNDDISTANCE_InfiniteXYPlane = 1,
SOUNDDISTANCE_InfiniteXZPlane = 2,
SOUNDDISTANCE_InfiniteYZPlane = 3,
SOUNDDISTANCE_MAX = 4,
};
enum class ESoundSpatializationAlgorithm : uint8
{
SPATIALIZATION_Default = 0,
SPATIALIZATION_HRTF = 1,
SPATIALIZATION_MAX = 2,
};
enum class EAirAbsorptionMethod : uint8
{
Linear = 0,
CustomCurve = 1,
EAirAbsorptionMethod_MAX = 2,
};
enum class EReverbSendMethod : uint8
{
Linear = 0,
CustomCurve = 1,
Manual = 2,
EReverbSendMethod_MAX = 3,
};
enum class ESubmixSendMethod : uint8
{
Linear = 0,
CustomCurve = 1,
Manual = 2,
ESubmixSendMethod_MAX = 3,
};
enum class EPriorityAttenuationMethod : uint8
{
Linear = 0,
CustomCurve = 1,
Manual = 2,
EPriorityAttenuationMethod_MAX = 3,
};
enum class ESoundGroup : uint8
{
SOUNDGROUP_Default = 0,
SOUNDGROUP_Effects = 1,
SOUNDGROUP_UI = 2,
SOUNDGROUP_Music = 3,
SOUNDGROUP_Voice = 4,
SOUNDGROUP_GameSoundGroup1 = 5,
SOUNDGROUP_GameSoundGroup2 = 6,
SOUNDGROUP_GameSoundGroup3 = 7,
SOUNDGROUP_GameSoundGroup4 = 8,
SOUNDGROUP_GameSoundGroup5 = 9,
SOUNDGROUP_GameSoundGroup6 = 10,
SOUNDGROUP_GameSoundGroup7 = 11,
SOUNDGROUP_GameSoundGroup8 = 12,
SOUNDGROUP_GameSoundGroup9 = 13,
SOUNDGROUP_GameSoundGroup10 = 14,
SOUNDGROUP_GameSoundGroup11 = 15,
SOUNDGROUP_GameSoundGroup12 = 16,
SOUNDGROUP_GameSoundGroup13 = 17,
SOUNDGROUP_GameSoundGroup14 = 18,
SOUNDGROUP_GameSoundGroup15 = 19,
SOUNDGROUP_GameSoundGroup16 = 20,
SOUNDGROUP_GameSoundGroup17 = 21,
SOUNDGROUP_GameSoundGroup18 = 22,
SOUNDGROUP_GameSoundGroup19 = 23,
SOUNDGROUP_GameSoundGroup20 = 24,
SOUNDGROUP_MAX = 25,
};
enum class EModulationParamMode : uint8
{
MPM_Normal = 0,
MPM_Abs = 1,
MPM_Direct = 2,
MPM_MAX = 3,
};
enum class ESourceBusSendLevelControlMethod : uint8
{
Linear = 0,
CustomCurve = 1,
Manual = 2,
ESourceBusSendLevelControlMethod_MAX = 3,
};
enum class EDecompressionType : uint8
{
DTYPE_Setup = 0,
DTYPE_Invalid = 1,
DTYPE_Preview = 2,
DTYPE_Native = 3,
DTYPE_RealTime = 4,
DTYPE_Procedural = 5,
DTYPE_Xenon = 6,
DTYPE_Streaming = 7,
DTYPE_MAX = 8,
};
enum class ESoundWaveFFTSize : uint8
{
VerySmall_64 = 0,
Small_256 = 1,
Medium_512 = 2,
Large_1024 = 3,
VeryLarge_2048 = 4,
ESoundWaveFFTSize_MAX = 5,
};
enum class ESoundAssetCompressionType : uint8
{
BinkAudio = 0,
ADPCM = 1,
PCM = 2,
PlatformSpecific = 3,
ProjectDefined = 4,
ESoundAssetCompressionType_MAX = 5,
};
enum class ESoundWaveLoadingBehavior : uint8
{
Inherited = 0,
RetainOnLoad = 1,
PrimeOnLoad = 2,
LoadOnDemand = 3,
ForceInline = 4,
Uninitialized = 255,
ESoundWaveLoadingBehavior_MAX = 256,
};
enum class ENormalMode : uint8
{
NM_PreserveSmoothingGroups = 0,
NM_RecalculateNormals = 1,
NM_RecalculateNormalsSmooth = 2,
NM_RecalculateNormalsHard = 3,
TEMP_BROKEN = 4,
ENormalMode_MAX = 5,
};
enum class EImportanceLevel : uint8
{
IL_Off = 0,
IL_Lowest = 1,
IL_Low = 2,
IL_Normal = 3,
IL_High = 4,
IL_Highest = 5,
TEMP_BROKEN2 = 6,
EImportanceLevel_MAX = 7,
};
enum class EOptimizationType : uint8
{
OT_NumOfTriangles = 0,
OT_MaxDeviation = 1,
OT_MAX = 2,
};
enum class EStereoLayerType : uint8
{
SLT_WorldLocked = 0,
SLT_TrackerLocked = 1,
SLT_FaceLocked = 2,
SLT_MAX = 3,
};
enum class EStereoLayerShape : uint8
{
SLSH_QuadLayer = 0,
SLSH_CylinderLayer = 1,
SLSH_CubemapLayer = 2,
SLSH_EquirectLayer = 3,
SLSH_MAX = 4,
};
enum class ESubUVBoundingVertexCount : uint8
{
BVC_FourVertices = 0,
BVC_EightVertices = 1,
BVC_MAX = 2,
};
enum class EOpacitySourceMode : uint8
{
OSM_Alpha = 0,
OSM_ColorBrightness = 1,
OSM_RedChannel = 2,
OSM_GreenChannel = 3,
OSM_BlueChannel = 4,
OSM_MAX = 5,
};
enum class EHorizTextAligment : uint8
{
EHTA_Left = 0,
EHTA_Center = 1,
EHTA_Right = 2,
EHTA_MAX = 3,
};
enum class EVerticalTextAligment : uint8
{
EVRTA_TextTop = 0,
EVRTA_TextCenter = 1,
EVRTA_TextBottom = 2,
EVRTA_QuadTop = 3,
EVRTA_MAX = 4,
};
enum class ETextureFilter : uint8
{
TF_Nearest = 0,
TF_Bilinear = 1,
TF_Trilinear = 2,
TF_Default = 3,
TF_MAX = 4,
};
enum class ETextureAddress : uint8
{
TA_Wrap = 0,
TA_Clamp = 1,
TA_Mirror = 2,
TA_MAX = 3,
};
enum class ETextureMipCount : uint8
{
TMC_ResidentMips = 0,
TMC_AllMips = 1,
TMC_AllMipsBiased = 2,
TMC_MAX = 3,
};
enum class ETextureCompressionQuality : uint8
{
TCQ_Default = 0,
TCQ_Lowest = 1,
TCQ_Low = 2,
TCQ_Medium = 3,
TCQ_High = 4,
TCQ_Highest = 5,
TCQ_MAX = 6,
};
enum class ETextureGroup : uint8
{
TEXTUREGROUP_World = 0,
TEXTUREGROUP_WorldNormalMap = 1,
TEXTUREGROUP_WorldSpecular = 2,
TEXTUREGROUP_Character = 3,
TEXTUREGROUP_CharacterNormalMap = 4,
TEXTUREGROUP_CharacterSpecular = 5,
TEXTUREGROUP_Weapon = 6,
TEXTUREGROUP_WeaponNormalMap = 7,
TEXTUREGROUP_WeaponSpecular = 8,
TEXTUREGROUP_Vehicle = 9,
TEXTUREGROUP_VehicleNormalMap = 10,
TEXTUREGROUP_VehicleSpecular = 11,
TEXTUREGROUP_Cinematic = 12,
TEXTUREGROUP_Effects = 13,
TEXTUREGROUP_EffectsNotFiltered = 14,
TEXTUREGROUP_Skybox = 15,
TEXTUREGROUP_UI = 16,
TEXTUREGROUP_Lightmap = 17,
TEXTUREGROUP_RenderTarget = 18,
TEXTUREGROUP_MobileFlattened = 19,
TEXTUREGROUP_ProcBuilding_Face = 20,
TEXTUREGROUP_ProcBuilding_LightMap = 21,
TEXTUREGROUP_Shadowmap = 22,
TEXTUREGROUP_ColorLookupTable = 23,
TEXTUREGROUP_Terrain_Heightmap = 24,
TEXTUREGROUP_Terrain_Weightmap = 25,
TEXTUREGROUP_Bokeh = 26,
TEXTUREGROUP_IESLightProfile = 27,
TEXTUREGROUP_Pixels2D = 28,
TEXTUREGROUP_HierarchicalLOD = 29,
TEXTUREGROUP_Impostor = 30,
TEXTUREGROUP_ImpostorNormalDepth = 31,
TEXTUREGROUP_8BitData = 32,
TEXTUREGROUP_16BitData = 33,
TEXTUREGROUP_Project01 = 34,
TEXTUREGROUP_Project02 = 35,
TEXTUREGROUP_Project03 = 36,
TEXTUREGROUP_Project04 = 37,
TEXTUREGROUP_Project05 = 38,
TEXTUREGROUP_Project06 = 39,
TEXTUREGROUP_Project07 = 40,
TEXTUREGROUP_Project08 = 41,
TEXTUREGROUP_Project09 = 42,
TEXTUREGROUP_Project10 = 43,
TEXTUREGROUP_Project11 = 44,
TEXTUREGROUP_Project12 = 45,
TEXTUREGROUP_Project13 = 46,
TEXTUREGROUP_Project14 = 47,
TEXTUREGROUP_Project15 = 48,
TEXTUREGROUP_Project16 = 49,
TEXTUREGROUP_Project17 = 50,
TEXTUREGROUP_Project18 = 51,
TEXTUREGROUP_MAX = 52,
};
enum class ETextureMipGenSettings : uint8
{
TMGS_FromTextureGroup = 0,
TMGS_SimpleAverage = 1,
TMGS_Sharpen0 = 2,
TMGS_Sharpen1 = 3,
TMGS_Sharpen2 = 4,
TMGS_Sharpen3 = 5,
TMGS_Sharpen4 = 6,
TMGS_Sharpen5 = 7,
TMGS_Sharpen6 = 8,
TMGS_Sharpen7 = 9,
TMGS_Sharpen8 = 10,
TMGS_Sharpen9 = 11,
TMGS_Sharpen10 = 12,
TMGS_NoMipmaps = 13,
TMGS_LeaveExistingMips = 14,
TMGS_Blur1 = 15,
TMGS_Blur2 = 16,
TMGS_Blur3 = 17,
TMGS_Blur4 = 18,
TMGS_Blur5 = 19,
TMGS_Unfiltered = 20,
TMGS_Angular = 21,
TMGS_MAX = 22,
};
enum class ETexturePowerOfTwoSetting : uint8
{
None = 0,
PadToPowerOfTwo = 1,
PadToSquarePowerOfTwo = 2,
ETexturePowerOfTwoSetting_MAX = 3,
};
enum class ETextureSamplerFilter : uint8
{
Point = 0,
Bilinear = 1,
Trilinear = 2,
AnisotropicPoint = 3,
AnisotropicLinear = 4,
ETextureSamplerFilter_MAX = 5,
};
enum class ETextureMipLoadOptions : uint8
{
Default = 0,
AllMips = 1,
OnlyFirstMip = 2,
ETextureMipLoadOptions_MAX = 3,
};
enum class ETextureDownscaleOptions : uint8
{
Default = 0,
Unfiltered = 1,
SimpleAverage = 2,
Sharpen0 = 3,
Sharpen1 = 4,
Sharpen2 = 5,
Sharpen3 = 6,
Sharpen4 = 7,
Sharpen5 = 8,
Sharpen6 = 9,
Sharpen7 = 10,
Sharpen8 = 11,
Sharpen9 = 12,
Sharpen10 = 13,
ETextureDownscaleOptions_MAX = 14,
};
enum class ETextureLossyCompressionAmount : uint8
{
TLCA_Default = 0,
TLCA_None = 1,
TLCA_Lowest = 2,
TLCA_Low = 3,
TLCA_Medium = 4,
TLCA_High = 5,
TLCA_Highest = 6,
TLCA_MAX = 7,
};
enum class ETextureEncodeSpeed : uint8
{
Final = 0,
FinalIfAvailable = 1,
Fast = 2,
ETextureEncodeSpeed_MAX = 3,
};
enum class ETextureClass : uint8
{
Invalid = 0,
TwoD = 1,
Cube = 2,
Array = 3,
CubeArray = 4,
Volume = 5,
TwoDDynamic = 6,
RenderTarget = 7,
Other2DNoSource = 8,
OtherUnknown = 9,
ETextureClass_MAX = 10,
};
enum class ECompositeTextureMode : uint8
{
CTM_Disabled = 0,
CTM_NormalRoughnessToRed = 1,
CTM_NormalRoughnessToGreen = 2,
CTM_NormalRoughnessToBlue = 3,
CTM_NormalRoughnessToAlpha = 4,
CTM_MAX = 5,
};
enum class ETextureSourceCompressionFormat : uint8
{
TSCF_None = 0,
TSCF_PNG = 1,
TSCF_JPEG = 2,
TSCF_MAX = 3,
};
enum class ETextureSourceFormat : uint8
{
TSF_Invalid = 0,
TSF_G8 = 1,
TSF_BGRA8 = 2,
TSF_BGRE8 = 3,
TSF_RGBA16 = 4,
TSF_RGBA16F = 5,
TSF_RGBA8_DEPRECATED = 6,
TSF_RGBE8_DEPRECATED = 7,
TSF_G16 = 8,
TSF_RGBA32F = 9,
TSF_R16F = 10,
TSF_R32F = 11,
TSF_MAX = 12,
TSF_RGBA8 = 6,
TSF_RGBE8 = 7,
};
enum class ETextureCompressionSettings : uint8
{
TC_Default = 0,
TC_Normalmap = 1,
TC_Masks = 2,
TC_Grayscale = 3,
TC_Displacementmap = 4,
TC_VectorDisplacementmap = 5,
TC_HDR = 6,
TC_EditorIcon = 7,
TC_Alpha = 8,
TC_DistanceFieldFont = 9,
TC_HDR_Compressed = 10,
TC_BC7 = 11,
TC_HalfFloat = 12,
TC_LQ = 13,
TC_EncodedReflectionCapture = 14,
TC_SingleFloat = 15,
TC_HDR_F32 = 16,
TC_MAX = 17,
};
enum class ETextureSourceEncoding : uint8
{
TSE_None = 0,
TSE_Linear = 1,
TSE_sRGB = 2,
TSE_ST2084 = 3,
TSE_Gamma22 = 4,
TSE_BT1886 = 5,
TSE_Gamma26 = 6,
TSE_Cineon = 7,
TSE_REDLog = 8,
TSE_REDLog3G10 = 9,
TSE_SLog1 = 10,
TSE_SLog2 = 11,
TSE_SLog3 = 12,
TSE_AlexaV3LogC = 13,
TSE_CanonLog = 14,
TSE_ProTune = 15,
TSE_VLog = 16,
TSE_MAX = 17,
};
enum class ETextureColorSpace : uint8
{
TCS_None = 0,
TCS_sRGB = 1,
TCS_Rec2020 = 2,
TCS_ACESAP0 = 3,
TCS_ACESAP1 = 4,
TCS_P3DCI = 5,
TCS_P3D65 = 6,
TCS_REDWideGamut = 7,
TCS_SonySGamut3 = 8,
TCS_SonySGamut3Cine = 9,
TCS_AlexaWideGamut = 10,
TCS_CanonCinemaGamut = 11,
TCS_GoProProtuneNative = 12,
TCS_PanasonicVGamut = 13,
TCS_Custom = 99,
TCS_MAX = 100,
};
enum class ETextureChromaticAdaptationMethod : uint8
{
TCAM_None = 0,
TCAM_Bradford = 1,
TCAM_CAT02 = 2,
TCAM_MAX = 3,
};
enum class ETextureRenderTargetFormat : uint8
{
RTF_R8 = 0,
RTF_RG8 = 1,
RTF_RGBA8 = 2,
RTF_RGBA8_SRGB = 3,
RTF_R16f = 4,
RTF_RG16f = 5,
RTF_RGBA16f = 6,
RTF_R32f = 7,
RTF_RG32f = 8,
RTF_RGBA32f = 9,
RTF_RGB10A2 = 10,
RTF_MAX = 11,
};
enum class ETimelineLengthMode : uint8
{
TL_TimelineLength = 0,
TL_LastKeyFrame = 1,
TL_MAX = 2,
};
enum class ETimelineDirection : uint8
{
Forward = 0,
Backward = 1,
ETimelineDirection_MAX = 2,
};
enum class ETwitterRequestMethod : uint8
{
TRM_Get = 0,
TRM_Post = 1,
TRM_Delete = 2,
TRM_MAX = 3,
};
enum class ETwitterIntegrationDelegate : uint8
{
TID_AuthorizeComplete = 0,
TID_TweetUIComplete = 1,
TID_RequestComplete = 2,
TID_MAX = 3,
};
enum class EUserDefinedStructureStatus : uint8
{
UDSS_UpToDate = 0,
UDSS_Dirty = 1,
UDSS_Error = 2,
UDSS_Duplicate = 3,
UDSS_MAX = 4,
};
enum class EVectorFieldConstructionOp : uint8
{
VFCO_Extrude = 0,
VFCO_Revolve = 1,
VFCO_MAX = 2,
};
enum class ESplitScreenType : uint8
{
None = 0,
TwoPlayer_Horizontal = 1,
TwoPlayer_Vertical = 2,
ThreePlayer_FavorTop = 3,
ThreePlayer_FavorBottom = 4,
ThreePlayer_Vertical = 5,
ThreePlayer_Horizontal = 6,
FourPlayer_Grid = 7,
FourPlayer_Vertical = 8,
FourPlayer_Horizontal = 9,
SplitTypeCount = 10,
ESplitScreenType_MAX = 11,
};
enum class EWindSourceType : uint8
{
Directional = 0,
Point = 1,
EWindSourceType_MAX = 2,
};
enum class EStreamingSourceTargetState : uint8
{
Loaded = 0,
Activated = 1,
EStreamingSourceTargetState_MAX = 2,
};
enum class EVisibilityAggressiveness : uint8
{
VIS_LeastAggressive = 0,
VIS_ModeratelyAggressive = 1,
VIS_MostAggressive = 2,
VIS_Max = 3,
};
enum class EVolumeLightingMethod : uint8
{
VLM_VolumetricLightmap = 0,
VLM_SparseVolumeLightingSamples = 1,
VLM_MAX = 2,
};
enum class EHierarchicalSimplificationMethod : uint8
{
None = 0,
Merge = 1,
Simplify = 2,
Approximate = 3,
EHierarchicalSimplificationMethod_MAX = 4,
};
enum class EQuartzTimeSignatureQuantization : uint8
{
HalfNote = 0,
QuarterNote = 1,
EighthNote = 2,
SixteenthNote = 3,
ThirtySecondNote = 4,
Count = 5,
EQuartzTimeSignatureQuantization_MAX = 6,
};
enum class EQuartzDelegateType : uint8
{
MetronomeTick = 0,
CommandEvent = 1,
Count = 2,
EQuartzDelegateType_MAX = 3,
};
enum class EQuarztQuantizationReference : uint8
{
BarRelative = 0,
TransportRelative = 1,
CurrentTimeRelative = 2,
Count = 3,
EQuarztQuantizationReference_MAX = 4,
};
enum class EQuartzCommandType : uint8
{
PlaySound = 0,
QueueSoundToPlay = 1,
RetriggerSound = 2,
TickRateChange = 3,
TransportReset = 4,
StartOtherClock = 5,
Custom = 6,
EQuartzCommandType_MAX = 7,
};
enum class EFNavigationSystemRunMode : uint8
{
InvalidMode = 0,
GameMode = 1,
EditorMode = 2,
SimulationMode = 3,
PIEMode = 4,
InferFromWorldMode = 5,
EditorWorldPartitionBuildMode = 6,
FNavigationSystemRunMode_MAX = 7,
};
enum class ENavigationOptionFlag : uint8
{
Default = 0,
Enable = 1,
Disable = 2,
MAX = 3,
};
enum class ENavDataGatheringMode : uint8
{
Default = 0,
Instant = 1,
Lazy = 2,
ENavDataGatheringMode_MAX = 3,
};
enum class ENavDataGatheringModeConfig : uint8
{
Invalid = 0,
Instant = 1,
Lazy = 2,
ENavDataGatheringModeConfig_MAX = 3,
};
enum class ENavPathEvent : uint8
{
Cleared = 0,
NewPath = 1,
UpdatedDueToGoalMoved = 2,
UpdatedDueToNavigationChanged = 3,
Invalidated = 4,
RePathFailed = 5,
MetaPathUpdate = 6,
Custom = 7,
ENavPathEvent_MAX = 8,
};
enum class ENavigationQueryResult : uint8
{
Invalid = 0,
Error = 1,
Fail = 2,
Success = 3,
ENavigationQueryResult_MAX = 4,
};
enum class EAnimGroupRole : uint8
{
CanBeLeader = 0,
AlwaysFollower = 1,
AlwaysLeader = 2,
TransitionLeader = 3,
TransitionFollower = 4,
EAnimGroupRole_MAX = 5,
};
enum class EAnimSyncGroupScope : uint8
{
Local = 0,
Component = 1,
EAnimSyncGroupScope_MAX = 2,
};
enum class EAnimSyncMethod : uint8
{
DoNotSync = 0,
SyncGroup = 1,
Graph = 2,
EAnimSyncMethod_MAX = 3,
};
enum class EAnimExecutionContextConversionResult : uint8
{
Succeeded = 1,
Failed = 0,
EAnimExecutionContextConversionResult_MAX = 2,
};
enum class EDrawDebugItemType : uint8
{
DirectionalArrow = 0,
Sphere = 1,
Line = 2,
OnScreenMessage = 3,
CoordinateSystem = 4,
Point = 5,
Circle = 6,
Cone = 7,
EDrawDebugItemType_MAX = 8,
};
enum class EAnimNotifyEventType : uint8
{
Begin = 0,
End = 1,
EAnimNotifyEventType_MAX = 2,
};
enum class EMontageSubStepResult : uint8
{
Moved = 0,
NotMoved = 1,
InvalidSection = 2,
InvalidMontage = 3,
EMontageSubStepResult_MAX = 4,
};
enum class EPinHidingMode : uint8
{
NeverAsPin = 0,
PinHiddenByDefault = 1,
PinShownByDefault = 2,
AlwaysAsPin = 3,
EPinHidingMode_MAX = 4,
};
enum class EAnimNodeDataFlags : uint32
{
None = 0,
HasInitialUpdateFunction = 1,
HasBecomeRelevantFunction = 2,
HasUpdateFunction = 4,
EAnimNodeDataFlags_MAX = 5,
};
enum class EAnimNodeReferenceConversionResult : uint8
{
Succeeded = 1,
Failed = 0,
EAnimNodeReferenceConversionResult_MAX = 2,
};
enum class EInertializationState : uint8
{
Inactive = 0,
Pending = 1,
Active = 2,
EInertializationState_MAX = 3,
};
enum class EInertializationBoneState : uint8
{
Invalid = 0,
Valid = 1,
Excluded = 2,
EInertializationBoneState_MAX = 3,
};
enum class EInertializationSpace : uint8
{
Default = 0,
WorldSpace = 1,
WorldRotation = 2,
EInertializationSpace_MAX = 3,
};
enum class EEvaluatorDataSource : uint8
{
EDS_SourcePose = 0,
EDS_DestinationPose = 1,
EDS_MAX = 2,
};
enum class EEvaluatorMode : uint8
{
EM_Standard = 0,
EM_Freeze = 1,
EM_DelayedFreeze = 2,
EM_MAX = 3,
};
enum class ETransitionBlendMode : uint8
{
TBM_Linear = 0,
TBM_Cubic = 1,
TBM_MAX = 2,
};
enum class ETransitionLogicType : uint8
{
TLT_StandardBlend = 0,
TLT_Inertialization = 1,
TLT_Custom = 2,
TLT_MAX = 3,
};
enum class EAnimPropertyAccessCallSite : uint8
{
WorkerThread_Unbatched = 0,
WorkerThread_Batched_PreEventGraph = 1,
WorkerThread_Batched_PostEventGraph = 2,
GameThread_Batched_PreEventGraph = 3,
GameThread_Batched_PostEventGraph = 4,
EAnimPropertyAccessCallSite_MAX = 5,
};
enum class EBlendProfileMode : uint8
{
TimeFactor = 0,
WeightFactor = 1,
BlendMask = 2,
EBlendProfileMode_MAX = 3,
};
enum class ETransformCurveChannel : uint8
{
Position = 0,
Rotation = 1,
Scale = 2,
Invalid = 3,
ETransformCurveChannel_MAX = 4,
};
enum class EVectorCurveChannel : uint8
{
X = 0,
Y = 1,
Z = 2,
Invalid = 3,
EVectorCurveChannel_MAX = 4,
};
enum class EPostCopyOperation : uint8
{
None = 0,
LogicalNegateBool = 1,
EPostCopyOperation_MAX = 2,
};
enum class EAnimAlphaInputType : uint8
{
Float = 0,
Bool = 1,
Curve = 2,
EAnimAlphaInputType_MAX = 3,
};
enum class EMirrorRowType : uint8
{
Bone = 0,
AnimationNotify = 1,
Curve = 2,
SyncMarker = 3,
Custom = 4,
EMirrorRowType_MAX = 5,
};
enum class EMirrorFindReplaceMethod : uint8
{
Prefix = 0,
Suffix = 1,
RegularExpression = 2,
EMirrorFindReplaceMethod_MAX = 3,
};
enum class ETrajectorySampleDomain : uint8
{
None = 0,
Time = 1,
Distance = 2,
ETrajectorySampleDomain_MAX = 3,
};
enum class EControlConstraint : uint8
{
Orientation = 0,
Translation = 1,
MAX = 2,
};
enum class EConstraintTransform : uint8
{
Absolute = 0,
Relative = 1,
EConstraintTransform_MAX = 2,
};
enum class EBoneTranslationRetargetingMode : uint8
{
Animation = 0,
Skeleton = 1,
AnimationScaled = 2,
AnimationRelative = 3,
OrientAndScale = 4,
EBoneTranslationRetargetingMode_MAX = 5,
};
enum class ETimeStretchCurveMapping : uint8
{
T_Original = 0,
T_TargetMin = 1,
T_TargetMax = 2,
MAX = 3,
};
enum class EPreviewAnimationBlueprintApplicationMethod : uint8
{
LinkedLayers = 0,
LinkedAnimGraph = 1,
EPreviewAnimationBlueprintApplicationMethod_MAX = 2,
};
enum class EPrimaryAssetCookRule : uint8
{
Unknown = 0,
NeverCook = 1,
DevelopmentCook = 2,
DevelopmentAlwaysCook = 3,
AlwaysCook = 4,
EPrimaryAssetCookRule_MAX = 5,
};
enum class EAttenuationDistanceModel : uint8
{
Linear = 0,
Logarithmic = 1,
Inverse = 2,
LogReverse = 3,
NaturalSound = 4,
Custom = 5,
EAttenuationDistanceModel_MAX = 6,
};
enum class EAttenuationShape : uint8
{
Sphere = 0,
Capsule = 1,
Box = 2,
Cone = 3,
EAttenuationShape_MAX = 4,
};
enum class ENaturalSoundFalloffMode : uint8
{
Continues = 0,
Silent = 1,
Hold = 2,
ENaturalSoundFalloffMode_MAX = 3,
};
enum class EAudioBusChannels : uint8
{
Mono = 0,
Stereo = 1,
Quad = 3,
FivePointOne = 5,
SevenPointOne = 7,
EAudioBusChannels_MAX = 8,
};
enum class EVoiceSampleRate : int32
{
Low16000Hz = 16000,
Normal24000Hz = 24000,
EVoiceSampleRate_MAX = 24001,
};
enum class EPanningMethod : uint8
{
Linear = 0,
EqualPower = 1,
EPanningMethod_MAX = 2,
};
enum class EMonoChannelUpmixMethod : uint8
{
Linear = 0,
EqualPower = 1,
FullVolume = 2,
EMonoChannelUpmixMethod_MAX = 3,
};
enum class EDefaultAudioCompressionType : uint8
{
BinkAudio = 0,
ADPCM = 1,
PCM = 2,
PlatformSpecific = 3,
EDefaultAudioCompressionType_MAX = 4,
};
enum class EAudioVolumeLocationState : uint8
{
InsideTheVolume = 0,
OutsideTheVolume = 1,
EAudioVolumeLocationState_MAX = 2,
};
enum class EInterfaceValidResult : uint8
{
Valid = 0,
Invalid = 1,
EInterfaceValidResult_MAX = 2,
};
enum class ECameraShakeUpdateResultFlags : uint8
{
ApplyAsAbsolute = 1,
SkipAutoScale = 2,
SkipAutoPlaySpace = 4,
Default = 0,
ECameraShakeUpdateResultFlags_MAX = 5,
};
enum class ECameraShakeDurationType : uint8
{
Fixed = 0,
Infinite = 1,
Custom = 2,
ECameraShakeDurationType_MAX = 3,
};
enum class ECameraShakeAttenuation : uint8
{
Linear = 0,
Quadratic = 1,
ECameraShakeAttenuation_MAX = 2,
};
enum class ECameraAlphaBlendMode : uint8
{
CABM_Linear = 0,
CABM_Cubic = 1,
CABM_MAX = 2,
};
enum class EAudioFaderCurve : uint8
{
Linear = 0,
Logarithmic = 1,
SCurve = 2,
Sin = 3,
Count = 4,
EAudioFaderCurve_MAX = 5,
};
enum class ESyncOption : uint8
{
Drive = 0,
Passive = 1,
Disabled = 2,
ESyncOption_MAX = 3,
};
enum class EReflectionSourceType : uint8
{
CapturedScene = 0,
SpecifiedCubemap = 1,
EReflectionSourceType_MAX = 2,
};
enum class ESceneCapturePrimitiveRenderMode : uint8
{
PRM_LegacySceneCapture = 0,
PRM_RenderScenePrimitives = 1,
PRM_UseShowOnlyList = 2,
PRM_MAX = 3,
};
enum class ESkyAtmosphereTransformMode : uint8
{
PlanetTopAtAbsoluteWorldOrigin = 0,
PlanetTopAtComponentTransform = 1,
PlanetCenterAtComponentTransform = 2,
ESkyAtmosphereTransformMode_MAX = 3,
};
enum class ESplinePointType : uint8
{
Linear = 0,
Curve = 1,
Constant = 2,
CurveClamped = 3,
CurveCustomTangent = 4,
ESplinePointType_MAX = 5,
};
enum class ESplineCoordinateSpace : uint8
{
Local = 0,
World = 1,
ESplineCoordinateSpace_MAX = 2,
};
enum class ESplineMeshAxis : uint8
{
X = 0,
Y = 1,
Z = 2,
ESplineMeshAxis_MAX = 3,
};
enum class EVolumetricCloudTracingMaxDistanceMode : uint8
{
DistanceFromCloudLayerEntryPoint = 0,
DistanceFromPointOfView = 1,
EVolumetricCloudTracingMaxDistanceMode_MAX = 2,
};
enum class ECurveTableMode : uint8
{
Empty = 0,
SimpleCurves = 1,
RichCurves = 2,
ECurveTableMode_MAX = 3,
};
enum class EFDataDrivenCVarType : uint8
{
CVarFloat = 0,
CVarInt = 1,
CVarBool = 2,
FDataDrivenCVarType_MAX = 3,
};
enum class EEvaluateCurveTableResult : uint8
{
RowFound = 0,
RowNotFound = 1,
EEvaluateCurveTableResult_MAX = 2,
};
enum class EReporterLineStyle : uint8
{
Line = 0,
Dash = 1,
EReporterLineStyle_MAX = 2,
};
enum class EGraphAxisStyle : uint8
{
Lines = 0,
Notches = 1,
Grid = 2,
EGraphAxisStyle_MAX = 3,
};
enum class EGraphDataStyle : uint8
{
Lines = 0,
Filled = 1,
EGraphDataStyle_MAX = 2,
};
enum class ELegendPosition : uint8
{
Outside = 0,
Inside = 1,
ELegendPosition_MAX = 2,
};
enum class EGrammaticalGender : uint8
{
Neuter = 0,
Masculine = 1,
Feminine = 2,
Mixed = 3,
EGrammaticalGender_MAX = 4,
};
enum class EGrammaticalNumber : uint8
{
Singular = 0,
Plural = 1,
EGrammaticalNumber_MAX = 2,
};
enum class ETypedElementWorldType : uint8
{
Game = 0,
Editor = 1,
ETypedElementWorldType_MAX = 2,
};
enum class ECustomTimeStepSynchronizationState : uint8
{
Closed = 0,
Error = 1,
Synchronized = 2,
Synchronizing = 3,
ECustomTimeStepSynchronizationState_MAX = 4,
};
enum class ETimecodeProviderSynchronizationState : int32
{
Closed = 0,
Error = 1,
Synchronized = 2,
Synchronizing = 3,
ETimecodeProviderSynchronizationState_MAX = 4,
};
enum class EFontCacheType : uint8
{
Offline = 0,
Runtime = 1,
EFontCacheType_MAX = 2,
};
enum class ERootMotionAccumulateMode : uint8
{
Override = 0,
Additive = 1,
ERootMotionAccumulateMode_MAX = 2,
};
enum class ERootMotionSourceStatusFlags : uint8
{
Prepared = 1,
Finished = 2,
MarkedForRemoval = 4,
ERootMotionSourceStatusFlags_MAX = 5,
};
enum class ERootMotionSourceSettingsFlags : uint8
{
UseSensitiveLiftoffCheck = 1,
DisablePartialEndTick = 2,
IgnoreZAccumulate = 4,
ERootMotionSourceSettingsFlags_MAX = 5,
};
enum class ERootMotionFinishVelocityMode : uint8
{
MaintainLastRootMotionVelocity = 0,
SetVelocity = 1,
ClampVelocity = 2,
ERootMotionFinishVelocityMode_MAX = 3,
};
enum class ESlateGesture : uint8
{
None = 0,
Scroll = 1,
Magnify = 2,
Swipe = 3,
Rotate = 4,
LongPress = 5,
ESlateGesture_MAX = 6,
};
enum class EMIDCreationFlags : uint8
{
None = 0,
Transient = 1,
EMIDCreationFlags_MAX = 2,
};
enum class EEasingFunc : uint8
{
Linear = 0,
Step = 1,
SinusoidalIn = 2,
SinusoidalOut = 3,
SinusoidalInOut = 4,
EaseIn = 5,
EaseOut = 6,
EaseInOut = 7,
ExpoIn = 8,
ExpoOut = 9,
ExpoInOut = 10,
CircularIn = 11,
CircularOut = 12,
CircularInOut = 13,
EEasingFunc_MAX = 14,
};
enum class ELerpInterpolationMode : uint8
{
QuatInterp = 0,
EulerInterp = 1,
DualQuatInterp = 2,
ELerpInterpolationMode_MAX = 3,
};
enum class EMatrixColumns : uint8
{
First = 0,
Second = 1,
Third = 2,
Fourth = 3,
EMatrixColumns_MAX = 4,
};
enum class EImportanceWeight : uint8
{
Luminance = 0,
Red = 1,
Green = 2,
Blue = 3,
Alpha = 4,
EImportanceWeight_MAX = 5,
};
enum class EMeshFeatureImportance : uint8
{
Off = 0,
Lowest = 1,
Low = 2,
Normal = 3,
High = 4,
Highest = 5,
EMeshFeatureImportance_MAX = 6,
};
enum class EStaticMeshReductionTerimationCriterion : uint8
{
Triangles = 0,
Vertices = 1,
Any = 2,
EStaticMeshReductionTerimationCriterion_MAX = 3,
};
enum class ELandscapeCullingPrecision : uint8
{
High = 0,
Medium = 1,
Low = 2,
ELandscapeCullingPrecision_MAX = 3,
};
enum class EProxyNormalComputationMethod : uint8
{
AngleWeighted = 0,
AreaWeighted = 1,
EqualWeighted = 2,
EProxyNormalComputationMethod_MAX = 3,
};
enum class EMeshLODSelectionType : uint8
{
AllLODs = 0,
SpecificLOD = 1,
CalculateLOD = 2,
LowestDetailLOD = 3,
EMeshLODSelectionType_MAX = 4,
};
enum class EMeshMergeType : uint8
{
MeshMergeType_Default = 0,
MeshMergeType_MergeActor = 1,
MeshMergeType_MAX = 2,
};
enum class EUVOutput : uint8
{
DoNotOutputChannel = 0,
OutputChannel = 1,
EUVOutput_MAX = 2,
};
enum class EMeshApproximationType : uint8
{
MeshAndMaterials = 0,
MeshShapeOnly = 1,
EMeshApproximationType_MAX = 2,
};
enum class EMeshApproximationBaseCappingType : uint8
{
NoBaseCapping = 0,
ConvexPolygon = 1,
ConvexSolid = 2,
EMeshApproximationBaseCappingType_MAX = 3,
};
enum class EOccludedGeometryFilteringPolicy : uint8
{
NoOcclusionFiltering = 0,
VisibilityBasedFiltering = 1,
EOccludedGeometryFilteringPolicy_MAX = 2,
};
enum class EMeshApproximationSimplificationPolicy : uint8
{
FixedTriangleCount = 0,
TrianglesPerArea = 1,
GeometricTolerance = 2,
EMeshApproximationSimplificationPolicy_MAX = 3,
};
enum class EMeshApproximationGroundPlaneClippingPolicy : uint8
{
NoGroundClipping = 0,
DiscardWithZPlane = 1,
CutWithZPlane = 2,
CutAndFillWithZPlane = 3,
EMeshApproximationGroundPlaneClippingPolicy_MAX = 4,
};
enum class EMeshApproximationUVGenerationPolicy : uint8
{
PreferUVAtlas = 0,
PreferXAtlas = 1,
PreferPatchBuilder = 2,
EMeshApproximationUVGenerationPolicy_MAX = 3,
};
enum class EVertexPaintAxis : uint8
{
X = 0,
Y = 1,
Z = 2,
EVertexPaintAxis_MAX = 3,
};
enum class EPSCPoolMethod : uint8
{
None = 0,
AutoRelease = 1,
ManualRelease = 2,
ManualRelease_OnComplete = 3,
FreeInPool = 4,
EPSCPoolMethod_MAX = 5,
};
enum class EPerQualityLevels : uint8
{
Low = 0,
Medium = 1,
High = 2,
Epic = 3,
Cinematic = 4,
Num = 5,
EPerQualityLevels_MAX = 6,
};
enum class EAngularDriveMode : uint8
{
SLERP = 0,
TwistAndSwing = 1,
EAngularDriveMode_MAX = 2,
};
enum class EConstraintTransformComponentFlags : uint8
{
None = 0,
ChildPosition = 1,
ChildRotation = 2,
ParentPosition = 4,
ParentRotation = 8,
AllChild = 3,
AllParent = 12,
AllPosition = 5,
AllRotation = 10,
All = 15,
EConstraintTransformComponentFlags_MAX = 16,
};
enum class EPhysicsAssetSolverType : uint8
{
RBAN = 0,
World = 1,
EPhysicsAssetSolverType_MAX = 2,
};
enum class ESettingsDOF : uint8
{
Full3D = 0,
YZPlane = 1,
XZPlane = 2,
XYPlane = 3,
ESettingsDOF_MAX = 4,
};
enum class ESettingsLockedAxis : uint8
{
None = 0,
X = 1,
Y = 2,
Z = 3,
Invalid = 4,
ESettingsLockedAxis_MAX = 5,
};
enum class EVoiceBlockReasons : uint8
{
None = 0,
Muted = 1,
MutedBy = 2,
Gameplay = 4,
Blocked = 8,
BlockedBy = 16,
EVoiceBlockReasons_MAX = 17,
};
enum class EPropertyAccessCopyBatch : uint8
{
InternalUnbatched = 0,
ExternalUnbatched = 1,
InternalBatched = 2,
ExternalBatched = 3,
Count = 4,
EPropertyAccessCopyBatch_MAX = 5,
};
enum class EPropertyAccessIndirectionType : uint8
{
Offset = 0,
Object = 1,
Array = 2,
ScriptFunction = 3,
NativeFunction = 4,
EPropertyAccessIndirectionType_MAX = 5,
};
enum class EPropertyAccessObjectType : uint8
{
None = 0,
Object = 1,
WeakObject = 2,
SoftObject = 3,
EPropertyAccessObjectType_MAX = 4,
};
enum class EPropertyAccessCopyType : uint8
{
None = 0,
Plain = 1,
Complex = 2,
Bool = 3,
Struct = 4,
Object = 5,
Name = 6,
Array = 7,
PromoteBoolToByte = 8,
PromoteBoolToInt32 = 9,
PromoteBoolToInt64 = 10,
PromoteBoolToFloat = 11,
PromoteBoolToDouble = 12,
PromoteByteToInt32 = 13,
PromoteByteToInt64 = 14,
PromoteByteToFloat = 15,
PromoteByteToDouble = 16,
PromoteInt32ToInt64 = 17,
PromoteInt32ToFloat = 18,
PromoteInt32ToDouble = 19,
PromoteFloatToDouble = 20,
DemoteDoubleToFloat = 21,
PromoteArrayFloatToDouble = 22,
DemoteArrayDoubleToFloat = 23,
PromoteMapValueFloatToDouble = 24,
DemoteMapValueDoubleToFloat = 25,
EPropertyAccessCopyType_MAX = 26,
};
enum class EClearSceneOptions : uint8
{
NoClear = 0,
HardwareClear = 1,
QuadAtMaxZ = 2,
EClearSceneOptions_MAX = 3,
};
enum class ECompositingSampleCount : uint8
{
One = 1,
Two = 2,
Four = 4,
Eight = 8,
ECompositingSampleCount_MAX = 9,
};
enum class ECustomDepthStencil : uint8
{
Disabled = 0,
Enabled = 1,
EnabledOnDemand = 2,
EnabledWithStencil = 3,
ECustomDepthStencil_MAX = 4,
};
enum class EEarlyZPass : uint8
{
None = 0,
OpaqueOnly = 1,
OpaqueAndMasked = 2,
Auto = 3,
EEarlyZPass_MAX = 4,
};
enum class EVelocityOutputPass : uint8
{
DepthPass = 0,
BasePass = 1,
AfterBasePass = 2,
EVelocityOutputPass_MAX = 3,
};
enum class EVertexDeformationOutputsVelocity : uint8
{
Off = 0,
On = 1,
Auto = 2,
EVertexDeformationOutputsVelocity_MAX = 3,
};
enum class EAlphaChannelMode : uint8
{
Disabled = 0,
LinearColorSpaceOnly = 1,
AllowThroughTonemapper = 2,
EAlphaChannelMode_MAX = 3,
};
enum class EAutoExposureMethodUI : uint8
{
AEM_Histogram = 0,
AEM_Basic = 1,
AEM_Manual = 2,
AEM_MAX = 3,
};
enum class EDefaultBackBufferPixelFormat : uint8
{
DBBPF_B8G8R8A8 = 0,
DBBPF_A16B16G16R16_DEPRECATED = 1,
DBBPF_FloatRGB_DEPRECATED = 2,
DBBPF_FloatRGBA = 3,
DBBPF_A2B10G10R10 = 4,
DBBPF_MAX = 5,
};
enum class EFixedFoveationLevels : uint8
{
Disabled = 0,
Low = 1,
Medium = 2,
High = 3,
HighTop = 4,
EFixedFoveationLevels_MAX = 5,
};
enum class EMobileAntiAliasingMethod : uint8
{
None = 0,
FXAA = 1,
TemporalAA = 2,
MSAA = 3,
EMobileAntiAliasingMethod_MAX = 4,
};
enum class EMobileFloatPrecisionMode : uint8
{
Half = 0,
Full_MaterialExpressionOnly = 1,
Full = 2,
EMobileFloatPrecisionMode_MAX = 3,
};
enum class EMobileShadingPath : uint8
{
Forward = 0,
Deferred = 1,
EMobileShadingPath_MAX = 2,
};
enum class EShaderCompressionFormat : uint8
{
None = 0,
LZ4 = 1,
Oodle = 2,
Zlib = 3,
EShaderCompressionFormat_MAX = 4,
};
enum class ELumenSoftwareTracingMode : uint8
{
DetailTracing = 1,
GlobalTracing = 0,
ELumenSoftwareTracingMode_MAX = 2,
};
enum class ELumenRayLightingMode : uint8
{
SurfaceCache = 0,
HitLighting = 2,
ELumenRayLightingMode_MAX = 3,
};
enum class EWorkingColorSpace : uint8
{
SRGB = 1,
Rec2020 = 2,
ACESAP0 = 3,
ACESAP1 = 4,
P3DCI = 5,
P3D65 = 6,
Custom = 7,
EWorkingColorSpace_MAX = 8,
};
enum class ESkeletalMeshAsyncProperties : uint8
{
None = 0,
Materials = 1,
Skeleton = 2,
RefSkeleton = 4,
RetargetBasePose = 8,
RefBasesInvMatrix = 16,
MeshClothingAssets = 32,
UseLegacyMeshDerivedDataKey = 64,
HasActiveClothingAssets = 128,
LODSettings = 256,
HasVertexColors = 512,
VertexColorGuid = 1024,
MorphTargets = 2048,
SkeletalMeshRenderData = 4096,
MeshEditorDataObject = 8192,
NeverStream = 16384,
OverrideLODStreamingSettings = 32768,
SupportLODStreaming = 65536,
MaxNumStreamedLODs = 131072,
MaxNumOptionalLODs = 262144,
ImportedModel = 524288,
LODInfo = 1048576,
SkinWeightProfiles = 2097152,
CachedComposedRefPoseMatrices = 4194304,
SamplingInfo = 8388608,
NodeMappingData = 16777216,
ShadowPhysicsAsset = 33554432,
SkelMirrorTable = 67108864,
MinLod = 134217728,
DisableBelowMinLodStripping = 268435456,
SkelMirrorAxis = 536870912,
SkelMirrorFlipAxis = 1073741824,
DefaultAnimationRig = 2147483648,
NegativeBoundsExtension = 4294967296,
PositiveBoundsExtension = 8589934592,
ExtendedBounds = 17179869184,
HasBeenSimplified = 34359738368,
EnablePerPolyCollision = 68719476736,
BodySetup = 137438953472,
MorphTargetIndexMap = 274877906944,
FloorOffset = 549755813888,
ImportedBounds = 1099511627776,
PhysicsAsset = 2199023255552,
AssetImportData = 4398046511104,
ThumbnailInfo = 8796093022208,
HasCustomDefaultEditorCamera = 17592186044416,
DefaultEditorCameraLocation = 35184372088832,
DefaultEditorCameraRotation = 70368744177664,
RequiresLODScreenSizeConversion = 140737488355328,
PostProcessAnimBlueprint = 281474976710656,
DefaultEditorCameraLookAt = 562949953421312,
PreviewAttachedAssetContainer = 1125899906842624,
DefaultEditorCameraOrthoZoom = 2251799813685248,
RequiresLODHysteresisConversion = 4503599627370496,
bSupportRayTracing = 9007199254740992,
RayTracingMinLOD = 18014398509481984,
ClothLODBiasMode = 36028797018963968,
DefaultMeshDeformer = 72057594037927936,
All = -1,
ESkeletalMeshAsyncProperties_MAX = 72057594037927937,
};
enum class EClothLODBiasMode : uint8
{
MappingsToSameLOD = 0,
MappingsToMinLOD = 1,
MappingsToAnyLOD = 2,
EClothLODBiasMode_MAX = 3,
};
enum class EBoneFilterActionOption : uint8
{
Remove = 0,
Keep = 1,
Invalid = 2,
EBoneFilterActionOption_MAX = 3,
};
enum class EVirtualizationMode : uint8
{
Disabled = 0,
PlayWhenSilent = 1,
Restart = 2,
EVirtualizationMode_MAX = 3,
};
enum class EMaxConcurrentResolutionRule : uint8
{
PreventNew = 0,
StopOldest = 1,
StopFarthestThenPreventNew = 2,
StopFarthestThenOldest = 3,
StopLowestPriority = 4,
StopQuietest = 5,
StopLowestPriorityThenPreventNew = 6,
Count = 7,
EMaxConcurrentResolutionRule_MAX = 8,
};
enum class EConcurrencyVolumeScaleMode : int32
{
Default = 0,
Distance = 1,
Priority = 2,
EConcurrencyVolumeScaleMode_MAX = 3,
};
enum class EModulationRouting : uint8
{
Disable = 0,
Inherit = 1,
Override = 2,
Union = 3,
EModulationRouting_MAX = 4,
};
enum class ESourceBusChannels : uint8
{
Mono = 0,
Stereo = 1,
ESourceBusChannels_MAX = 2,
};
enum class EFFTSize : uint8
{
DefaultSize = 0,
Min = 1,
Small = 2,
Medium = 3,
Large = 4,
VeryLarge = 5,
Max = 6,
};
enum class EFFTPeakInterpolationMethod : uint8
{
NearestNeighbor = 0,
Linear = 1,
Quadratic = 2,
ConstantQ = 3,
EFFTPeakInterpolationMethod_MAX = 4,
};
enum class EFFTWindowType : uint8
{
None = 0,
Hamming = 1,
Hann = 2,
Blackman = 3,
EFFTWindowType_MAX = 4,
};
enum class EAudioSpectrumType : uint8
{
MagnitudeSpectrum = 0,
PowerSpectrum = 1,
Decibel = 2,
EAudioSpectrumType_MAX = 3,
};
enum class EGainParamMode : uint8
{
Linear = 0,
Decibels = 1,
EGainParamMode_MAX = 2,
};
enum class EAudioSpectrumBandPresetType : uint8
{
KickDrum = 0,
SnareDrum = 1,
Voice = 2,
Cymbals = 3,
EAudioSpectrumBandPresetType_MAX = 4,
};
enum class EAudioRecordingExportType : uint8
{
SoundWave = 0,
WavFile = 1,
EAudioRecordingExportType_MAX = 2,
};
enum class ESendLevelControlMethod : uint8
{
Linear = 0,
CustomCurve = 1,
Manual = 2,
ESendLevelControlMethod_MAX = 3,
};
enum class ESubmixSendStage : uint8
{
PostDistanceAttenuation = 0,
PreDistanceAttenuation = 1,
ESubmixSendStage_MAX = 2,
};
enum class ETextureEncodeEffort : uint8
{
Default = 0,
Low = 10,
Normal = 20,
High = 30,
ETextureEncodeEffort_MAX = 31,
};
enum class ETextureUniversalTiling : uint8
{
Disabled = 0,
Enabled_256KB = 1,
Enabled_64KB = 2,
ETextureUniversalTiling_MAX = 3,
};
enum class ETextureEncodeSpeedOverride : uint8
{
Disabled = 255,
Final = 0,
FinalIfAvailable = 1,
Fast = 2,
ETextureEncodeSpeedOverride_MAX = 256,
};
enum class ERenderFocusRule : uint8
{
Always = 0,
NonPointer = 1,
NavigationOnly = 2,
Never = 3,
ERenderFocusRule_MAX = 4,
};
enum class EUIScalingRule : uint8
{
ShortestSide = 0,
LongestSide = 1,
Horizontal = 2,
Vertical = 3,
ScaleToFit = 4,
Custom = 5,
EUIScalingRule_MAX = 6,
};
enum class EDataLayerState : uint8
{
Unloaded = 0,
Loaded = 1,
Activated = 2,
EDataLayerState_MAX = 3,
};
enum class EHLODLayerType : uint8
{
Instancing = 0,
MeshMerge = 1,
MeshSimplify = 2,
MeshApproximate = 3,
Custom = 4,
EHLODLayerType_MAX = 5,
};
enum class EWorldPartitionRuntimeCellState : uint8
{
Unloaded = 0,
Loaded = 1,
Activated = 2,
EWorldPartitionRuntimeCellState_MAX = 3,
};
enum class EWorldPartitionStreamingPerformance : uint8
{
Good = 0,
Slow = 1,
Critical = 2,
EWorldPartitionStreamingPerformance_MAX = 3,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.MaterialInput
struct FMaterialInput
{
public:
class UMaterialExpression* Expression; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutputIndex; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InputName; // 0xC(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Mask; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaskR; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaskG; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaskB; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaskA; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.ColorMaterialInput
struct FColorMaterialInput : public FMaterialInput
{
public:
uint8 UseConstant : 1; // Mask: 0x1, PropSize: 0x10x28(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1DC : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4140[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FColor Constant; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.DistributionLookupTable
struct FDistributionLookupTable
{
public:
float TimeScale; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TimeBias; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<float> Values; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Op; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 EntryCount; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 EntryStride; // 0x1A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 SubEntryStride; // 0x1B(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 LockFlag; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4142[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.ExpressionInput
struct FExpressionInput
{
public:
class UMaterialExpression* Expression; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutputIndex; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InputName; // 0xC(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Mask; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaskR; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaskG; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaskB; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaskA; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1C (0x1C - 0x0)
// ScriptStruct Engine.ExpressionOutput
struct FExpressionOutput
{
public:
class FName OutputName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Mask; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaskR; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaskG; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaskB; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaskA; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.FloatDistribution
struct FFloatDistribution
{
public:
struct FDistributionLookupTable Table; // 0x0(0x20)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.FloatRK4SpringInterpolator
struct FFloatRK4SpringInterpolator
{
public:
float StiffnessConstant; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DampeningRatio; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.FormatArgumentData
struct FFormatArgumentData
{
public:
class FString ArgumentName; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EFormatArgumentType ArgumentValueType; // 0x10(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4143[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FText ArgumentValue; // 0x18(0x18)(Edit, BlueprintVisible, DisableEditOnTemplate, NativeAccessSpecifierPublic)
int64 ArgumentValueInt; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ArgumentValueFloat; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4144[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
double ArgumentValueDouble; // 0x40(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETextGender ArgumentValueGender; // 0x48(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4145[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.MaterialAttributesInput
struct FMaterialAttributesInput : public FExpressionInput
{
public:
int32 PropertyConnectedBitmask; // 0x28(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4146[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.RawDistribution
struct FRawDistribution
{
public:
struct FDistributionLookupTable Table; // 0x0(0x20)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.ScalarMaterialInput
struct FScalarMaterialInput : public FMaterialInput
{
public:
uint8 UseConstant : 1; // Mask: 0x1, PropSize: 0x10x28(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1DD : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4147[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Constant; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x0 (0x28 - 0x28)
// ScriptStruct Engine.ShadingModelMaterialInput
struct FShadingModelMaterialInput : public FMaterialInput
{
public:
};
// 0x0 (0x28 - 0x28)
// ScriptStruct Engine.StrataMaterialInput
struct FStrataMaterialInput : public FMaterialInput
{
public:
};
// 0x10 (0x38 - 0x28)
// ScriptStruct Engine.Vector2MaterialInput
struct FVector2MaterialInput : public FMaterialInput
{
public:
uint8 UseConstant : 1; // Mask: 0x1, PropSize: 0x10x28(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1DE : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4149[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float ConstantX; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ConstantY; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_414A[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.Vector4Distribution
struct FVector4Distribution
{
public:
struct FDistributionLookupTable Table; // 0x0(0x20)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.VectorDistribution
struct FVectorDistribution
{
public:
struct FDistributionLookupTable Table; // 0x0(0x20)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x38 - 0x28)
// ScriptStruct Engine.VectorMaterialInput
struct FVectorMaterialInput : public FMaterialInput
{
public:
uint8 UseConstant : 1; // Mask: 0x1, PropSize: 0x10x28(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1DF : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_414B[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector3f Constant; // 0x2C(0xC)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.VectorRK4SpringInterpolator
struct FVectorRK4SpringInterpolator
{
public:
float StiffnessConstant; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DampeningRatio; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AnimDataModelNotifPayload
struct FAnimDataModelNotifPayload
{
public:
uint8 Pad_414D[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x18 - 0x18)
// ScriptStruct Engine.Vector_NetQuantize
struct FVector_NetQuantize : public FVector
{
public:
};
// 0x0 (0x18 - 0x18)
// ScriptStruct Engine.Vector_NetQuantizeNormal
struct FVector_NetQuantizeNormal : public FVector
{
public:
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.ActorInstanceHandle
struct FActorInstanceHandle
{
public:
TWeakObjectPtr<class AActor> Actor; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_414E[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xE8 (0xE8 - 0x0)
// ScriptStruct Engine.HitResult
struct FHitResult
{
public:
int32 FaceIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Distance; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4150[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector_NetQuantize Location; // 0x10(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize ImpactPoint; // 0x28(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantizeNormal Normal; // 0x40(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantizeNormal ImpactNormal; // 0x58(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize TraceStart; // 0x70(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize TraceEnd; // 0x88(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PenetrationDepth; // 0xA0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MyItem; // 0xA4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Item; // 0xA8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ElementIndex; // 0xAC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bBlockingHit : 1; // Mask: 0x1, PropSize: 0x10xAD(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bStartPenetrating : 1; // Mask: 0x2, PropSize: 0x10xAD(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1E0 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4151[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
TWeakObjectPtr<class UPhysicalMaterial> PhysMaterial; // 0xB0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FActorInstanceHandle HitObjectHandle; // 0xB8(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TWeakObjectPtr<class UPrimitiveComponent> Component; // 0xD0(0x8)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0xD8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MyBoneName; // 0xE0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.SubtitleCue
struct FSubtitleCue
{
public:
class FText Text; // 0x0(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
float Time; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4153[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.PlatformInterfaceData
struct FPlatformInterfaceData
{
public:
class FName DataName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPlatformInterfaceDataType Type; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4154[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 IntValue; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FloatValue; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4155[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class FString StringValue; // 0x18(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* ObjectValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.PlatformInterfaceDelegateResult
struct FPlatformInterfaceDelegateResult
{
public:
bool bSuccessful; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4156[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPlatformInterfaceData Data; // 0x8(0x30)(NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.BranchingPointNotifyPayload
struct FBranchingPointNotifyPayload
{
public:
uint8 Pad_4157[0x20]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.TickFunction
struct FTickFunction
{
public:
uint8 Pad_4159[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
enum class ETickingGroup TickGroup; // 0x8(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETickingGroup EndTickGroup; // 0x9(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bTickEvenWhenPaused : 1; // Mask: 0x1, PropSize: 0x10xA(0x1)(Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCanEverTick : 1; // Mask: 0x2, PropSize: 0x10xA(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bStartWithTickEnabled : 1; // Mask: 0x4, PropSize: 0x10xA(0x1)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowTickOnDedicatedServer : 1; // Mask: 0x8, PropSize: 0x10xA(0x1)(Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1E1 : 4; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_415A[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float TickInterval; // 0xC(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_415B[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.ActorComponentTickFunction
struct FActorComponentTickFunction : public FTickFunction
{
public:
uint8 Pad_415C[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.InterpControlPoint
struct FInterpControlPoint
{
public:
struct FVector PositionControlPoint; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bPositionIsRelative; // 0x18(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_415E[0xF]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.DebugFloatHistory
struct FDebugFloatHistory
{
public:
TArray<float> Samples; // 0x0(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
int32 MaxSamples; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinValue; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxValue; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutoAdjustMinMax; // 0x1C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4160[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.LatentActionInfo
struct FLatentActionInfo
{
public:
int32 Linkage; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UUID; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ExecutionFunction; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* CallbackTarget; // 0x10(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.TimerHandle
struct FTimerHandle
{
public:
uint64 Handle; // 0x0(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.CollisionProfileName
struct FCollisionProfileName
{
public:
class FName Name; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.GenericStruct
struct FGenericStruct
{
public:
int32 Data; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.UserActivity
struct FUserActivity
{
public:
class FString ActionName; // 0x0(0x10)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4161[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.DataTableRowHandle
struct FDataTableRowHandle
{
public:
class UDataTable* DataTable; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RowName; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.RepMovement
struct FRepMovement
{
public:
struct FVector LinearVelocity; // 0x0(0x18)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AngularVelocity; // 0x18(0x18)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x30(0x18)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x48(0x18)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 bSimulatedPhysicSleep : 1; // Mask: 0x1, PropSize: 0x10x60(0x1)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRepPhysics : 1; // Mask: 0x2, PropSize: 0x10x60(0x1)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1E2 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4164[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 ServerFrame; // 0x64(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ServerPhysicsHandle; // 0x68(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EVectorQuantization LocationQuantizationLevel; // 0x6C(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EVectorQuantization VelocityQuantizationLevel; // 0x6D(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERotatorQuantization RotationQuantizationLevel; // 0x6E(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4165[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x18 - 0x18)
// ScriptStruct Engine.Vector_NetQuantize100
struct FVector_NetQuantize100 : public FVector
{
public:
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.RepAttachment
struct FRepAttachment
{
public:
class AActor* AttachParent; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize100 LocationOffset; // 0x8(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize100 RelativeScale3D; // 0x20(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator RotationOffset; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FName AttachSocket; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* AttachComponent; // 0x58(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.ActorTickFunction
struct FActorTickFunction : public FTickFunction
{
public:
uint8 Pad_4166[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.BaseComponentReference
struct FBaseComponentReference
{
public:
class FName ComponentProperty; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString PathToComponent; // 0x8(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4167[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x28 - 0x20)
// ScriptStruct Engine.ComponentReference
struct FComponentReference : public FBaseComponentReference
{
public:
TWeakObjectPtr<class AActor> OtherActor; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.RootMotionSourceSettings
struct FRootMotionSourceSettings
{
public:
uint8 Flags; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x0 (0x18 - 0x18)
// ScriptStruct Engine.Vector_NetQuantize10
struct FVector_NetQuantize10 : public FVector
{
public:
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.RootMotionSourceGroup
struct FRootMotionSourceGroup
{
public:
uint8 Pad_4168[0x28]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bHasAdditiveSources : 1; // Mask: 0x1, PropSize: 0x10x28(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bHasOverrideSources : 1; // Mask: 0x2, PropSize: 0x10x28(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bHasOverrideSourcesWithIgnoreZAccumulate : 1; // Mask: 0x4, PropSize: 0x10x28(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIsAdditiveVelocityApplied : 1; // Mask: 0x8, PropSize: 0x10x28(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1E3 : 4; // Fixing Bit-Field Size [ Dumper-7 ]
struct FRootMotionSourceSettings LastAccumulatedSettings; // 0x29(0x1)(NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_416A[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector_NetQuantize10 LastPreAdditiveVelocity; // 0x30(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x98 (0x98 - 0x0)
// ScriptStruct Engine.CharacterNetworkSerializationPackedBits
struct FCharacterNetworkSerializationPackedBits
{
public:
uint8 Pad_416B[0x98]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x98 - 0x98)
// ScriptStruct Engine.CharacterMoveResponsePackedBits
struct FCharacterMoveResponsePackedBits : public FCharacterNetworkSerializationPackedBits
{
public:
};
// 0x0 (0x98 - 0x98)
// ScriptStruct Engine.CharacterServerMovePackedBits
struct FCharacterServerMovePackedBits : public FCharacterNetworkSerializationPackedBits
{
public:
};
// 0xD8 (0xD8 - 0x0)
// ScriptStruct Engine.RepRootMotionMontage
struct FRepRootMotionMontage
{
public:
bool bIsActive; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_416D[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimMontage* AnimMontage; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Position; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_416E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector_NetQuantize100 Location; // 0x18(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UPrimitiveComponent* MovementBase; // 0x48(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MovementBaseBoneName; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRelativePosition; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRelativeRotation; // 0x59(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_416F[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRootMotionSourceGroup AuthoritativeRootMotion; // 0x60(0x48)(NativeAccessSpecifierPublic)
struct FVector_NetQuantize10 Acceleration; // 0xA8(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize10 LinearVelocity; // 0xC0(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xE0 (0xE0 - 0x0)
// ScriptStruct Engine.SimulatedRootMotionReplicatedMove
struct FSimulatedRootMotionReplicatedMove
{
public:
float Time; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4170[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRepRootMotionMontage RootMotion; // 0x8(0xD8)(ContainsInstancedReference, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.RootMotionMovementParams
struct FRootMotionMovementParams
{
public:
bool bHasRootMotion; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4171[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float BlendWeight; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4172[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform RootMotionTransform; // 0x10(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.BasedMovementInfo
struct FBasedMovementInfo
{
public:
class UPrimitiveComponent* MovementBase; // 0x0(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize100 Location; // 0x10(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bServerHasBaseComponent; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRelativeRotation; // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bServerHasVelocity; // 0x42(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4174[0x5]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.NetLevelVisibilityTransactionId
struct FNetLevelVisibilityTransactionId
{
public:
uint32 Data; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.AsyncPhysicsTimestamp
struct FAsyncPhysicsTimestamp
{
public:
int32 ServerFrame; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LocalFrame; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x2F (0x30 - 0x1)
// ScriptStruct Engine.UniqueNetIdRepl
struct FUniqueNetIdRepl : public FUniqueNetIdWrapper
{
public:
uint8 Pad_4176[0x1F]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<uint8> ReplicationBytes; // 0x20(0x10)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.ForceFeedbackParameters
struct FForceFeedbackParameters
{
public:
class FName Tag; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLooping; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIgnoreTimeDilation; // 0x9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bPlayWhilePaused; // 0xA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4178[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.ViewTargetTransitionParams
struct FViewTargetTransitionParams
{
public:
float BlendTime; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EViewTargetBlendFunction BlendFunction; // 0x4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4179[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float BlendExp; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLockOutgoing : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_417A[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.UpdateLevelStreamingLevelStatus
struct FUpdateLevelStreamingLevelStatus
{
public:
class FName PackageName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LODIndex; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNewShouldBeLoaded; // 0xC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNewShouldBeVisible; // 0xD(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNewShouldBlockOnLoad; // 0xE(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_417C[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.StreamingSourceShape
struct FStreamingSourceShape
{
public:
bool bUseGridLoadingRange; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_417D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Radius; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsSector; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_417E[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float SectorAngle; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x10(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x28(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.UpdateLevelVisibilityLevelInfo
struct FUpdateLevelVisibilityLevelInfo
{
public:
class FName PackageName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Filename; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FNetLevelVisibilityTransactionId VisibilityRequestId; // 0x10(0x4)(NoDestructor, NativeAccessSpecifierPublic)
uint8 bIsVisible : 1; // Mask: 0x1, PropSize: 0x10x14(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bTryMakeVisible : 1; // Mask: 0x2, PropSize: 0x10x14(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_417F[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.ActiveForceFeedbackEffect
struct FActiveForceFeedbackEffect
{
public:
class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4180[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.TableRowBase
struct FTableRowBase
{
public:
uint8 Pad_4181[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.MarkerSyncAnimPosition
struct FMarkerSyncAnimPosition
{
public:
class FName PreviousMarkerName; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NextMarkerName; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PositionBetweenMarkers; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AlphaBlendArgs
struct FAlphaBlendArgs
{
public:
class UCurveFloat* CustomCurve; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendTime; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAlphaBlendOption BlendOption; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4182[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.MontageBlendSettings
struct FMontageBlendSettings
{
public:
class UBlendProfile* BlendProfile; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAlphaBlendArgs Blend; // 0x8(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
enum class EMontageBlendMode BlendMode; // 0x18(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4183[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.PoseSnapshot
struct FPoseSnapshot
{
public:
TArray<struct FTransform> LocalTransforms; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FName> BoneNames; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
class FName SkeletalMeshName; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SnapshotName; // 0x28(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsValid; // 0x30(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4184[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.AnimNotifyEventReference
struct FAnimNotifyEventReference
{
public:
uint8 Pad_4185[0x18]; // Fixing Size After Last Property [ Dumper-7 ]
class UMirrorDataTable* MirrorTable; // 0x18(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UObject* NotifySource; // 0x20(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.AnimLinkableElement
struct FAnimLinkableElement
{
public:
uint8 Pad_4187[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimMontage* LinkedMontage; // 0x8(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 SlotIndex; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 SegmentIndex; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
enum class EAnimLinkMethod LinkMethod; // 0x18(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
enum class EAnimLinkMethod CachedLinkMethod; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_4188[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float SegmentBeginTime; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float SegmentLength; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float LinkValue; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UAnimSequenceBase* LinkedSequence; // 0x28(0x8)(Edit, ZeroConstructor, EditConst, NoDestructor, AdvancedDisplay, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
// 0x88 (0xB8 - 0x30)
// ScriptStruct Engine.AnimNotifyEvent
struct FAnimNotifyEvent : public FAnimLinkableElement
{
public:
float DisplayTime; // 0x30(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TriggerTimeOffset; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EndTriggerTimeOffset; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TriggerWeightThreshold; // 0x3C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NotifyName; // 0x40(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimNotify* Notify; // 0x48(0x8)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimNotifyState* NotifyStateClass; // 0x50(0x8)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_418A[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FAnimLinkableElement EndLink; // 0x60(0x30)(NativeAccessSpecifierPublic)
bool bConvertedFromBranchingPoint; // 0x90(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMontageNotifyTickType MontageTickType; // 0x91(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_418B[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float NotifyTriggerChance; // 0x94(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ENotifyFilterType NotifyFilterType; // 0x98(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_418C[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 NotifyFilterLOD; // 0x9C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTriggerOnDedicatedServer; // 0xA0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTriggerOnFollower; // 0xA1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_418D[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 TrackIndex; // 0xA4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_418E[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AnimNotifyArray
struct FAnimNotifyArray
{
public:
TArray<struct FAnimNotifyEventReference> Notifies; // 0x0(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.AnimNotifyQueue
struct FAnimNotifyQueue
{
public:
uint8 Pad_418F[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FAnimNotifyEventReference> AnimNotifies; // 0x10(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
TMap<class FName, struct FAnimNotifyArray> UnfilteredMontageAnimNotifies; // 0x20(0x50)(Transient, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.BodyInstanceAsyncPhysicsTickHandle
struct FBodyInstanceAsyncPhysicsTickHandle
{
public:
uint8 Pad_4190[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.WalkableSlopeOverride
struct FWalkableSlopeOverride
{
public:
enum class EWalkableSlopeBehavior WalkableSlopeBehavior; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4192[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float WalkableSlopeAngle; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4193[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.CollisionResponseContainer
struct FCollisionResponseContainer
{
public:
enum class ECollisionResponse WorldStatic; // 0x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse WorldDynamic; // 0x1(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse Pawn; // 0x2(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse Visibility; // 0x3(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse Camera; // 0x4(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse PhysicsBody; // 0x5(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse Vehicle; // 0x6(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse Destructible; // 0x7(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse EngineTraceChannel1; // 0x8(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse EngineTraceChannel2; // 0x9(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse EngineTraceChannel3; // 0xA(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse EngineTraceChannel4; // 0xB(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse EngineTraceChannel5; // 0xC(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse EngineTraceChannel6; // 0xD(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel1; // 0xE(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel2; // 0xF(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel3; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel4; // 0x11(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel5; // 0x12(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel6; // 0x13(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel7; // 0x14(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel8; // 0x15(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel9; // 0x16(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel10; // 0x17(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel11; // 0x18(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel12; // 0x19(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel13; // 0x1A(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel14; // 0x1B(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel15; // 0x1C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel16; // 0x1D(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel17; // 0x1E(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse GameTraceChannel18; // 0x1F(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.ResponseChannel
struct FResponseChannel
{
public:
class FName Channel; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse Response; // 0x8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4198[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.CollisionResponse
struct FCollisionResponse
{
public:
struct FCollisionResponseContainer ResponseToChannels; // 0x0(0x20)(Transient, NoDestructor, NativeAccessSpecifierPrivate)
TArray<struct FResponseChannel> ResponseArray; // 0x20(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate)
};
// 0x178 (0x190 - 0x18)
// ScriptStruct Engine.BodyInstance
struct FBodyInstance : public FBodyInstanceCore
{
public:
uint8 Pad_419A[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
enum class ECollisionChannel ObjectType; // 0x1E(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_419B[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
enum class ECollisionEnabled CollisionEnabled; // 0x20(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_419C[0x38]; // Fixing Size After Last Property [ Dumper-7 ]
enum class ESleepFamily SleepFamily; // 0x59(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EDOFMode DOFMode; // 0x5A(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseCCD : 1; // Mask: 0x1, PropSize: 0x10x5B(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIgnoreAnalyticCollisions : 1; // Mask: 0x2, PropSize: 0x10x5B(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bNotifyRigidBodyCollision : 1; // Mask: 0x4, PropSize: 0x10x5B(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1E4 : 1; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 bSmoothEdgeCollisions : 1; // Mask: 0x10, PropSize: 0x10x5B(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLockTranslation : 1; // Mask: 0x20, PropSize: 0x10x5B(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLockRotation : 1; // Mask: 0x40, PropSize: 0x10x5B(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLockXTranslation : 1; // Mask: 0x80, PropSize: 0x10x5B(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLockYTranslation : 1; // Mask: 0x1, PropSize: 0x10x5C(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLockZTranslation : 1; // Mask: 0x2, PropSize: 0x10x5C(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLockXRotation : 1; // Mask: 0x4, PropSize: 0x10x5C(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLockYRotation : 1; // Mask: 0x8, PropSize: 0x10x5C(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLockZRotation : 1; // Mask: 0x10, PropSize: 0x10x5C(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverrideMaxAngularVelocity : 1; // Mask: 0x20, PropSize: 0x10x5C(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1E5 : 2; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 bOverrideMaxDepenetrationVelocity : 1; // Mask: 0x1, PropSize: 0x10x5D(0x1)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 bOverrideWalkableSlopeOnInstance : 1; // Mask: 0x2, PropSize: 0x10x5D(0x1)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 bInterpolateWhenSubStepping : 1; // Mask: 0x4, PropSize: 0x10x5D(0x1)(NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 BitPad_1E6 : 1; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 bInertiaConditioning : 1; // Mask: 0x10, PropSize: 0x10x5D(0x1)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 BitPad_1E7 : 3; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_419F[0x1A]; // Fixing Size After Last Property [ Dumper-7 ]
class FName CollisionProfileName; // 0x78(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 PositionSolverIterationCount; // 0x80(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 VelocitySolverIterationCount; // 0x81(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41A0[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FCollisionResponse CollisionResponses; // 0x88(0x30)(Edit, NativeAccessSpecifierPrivate)
float MaxDepenetrationVelocity; // 0xB8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float MassInKgOverride; // 0xBC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_41A1[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
float LinearDamping; // 0xC8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularDamping; // 0xCC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector CustomDOFPlaneNormal; // 0xD0(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector COMNudge; // 0xE8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MassScale; // 0x100(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41A2[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector InertiaTensorScale; // 0x108(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41A3[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
struct FWalkableSlopeOverride WalkableSlopeOverride; // 0x130(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
class UPhysicalMaterial* PhysMaterialOverride; // 0x140(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float MaxAngularVelocity; // 0x148(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CustomSleepThresholdMultiplier; // 0x14C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StabilizationThresholdMultiplier; // 0x150(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PhysicsBlendWeight; // 0x154(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41A5[0x38]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.CustomPrimitiveData
struct FCustomPrimitiveData
{
public:
TArray<float> Data; // 0x0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.LightingChannels
struct FLightingChannels
{
public:
uint8 bChannel0 : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bChannel1 : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bChannel2 : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.MovementProperties
struct FMovementProperties
{
public:
uint8 bCanCrouch : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCanJump : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCanWalk : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCanSwim : 1; // Mask: 0x8, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCanFly : 1; // Mask: 0x10, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x37 (0x38 - 0x1)
// ScriptStruct Engine.NavAgentProperties
struct FNavAgentProperties : public FMovementProperties
{
public:
uint8 Pad_41A7[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float AgentRadius; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AgentHeight; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AgentStepHeight; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NavWalkingSearchHeightScale; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41A8[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FSoftClassPath PreferredNavData; // 0x18(0x20)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xF8 (0xF8 - 0x0)
// ScriptStruct Engine.FindFloorResult
struct FFindFloorResult
{
public:
uint8 bBlockingHit : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bWalkableFloor : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLineTrace : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1E8 : 5; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_41AA[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float FloorDist; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LineDist; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41AC[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FHitResult HitResult; // 0x10(0xE8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.NavAvoidanceMask
struct FNavAvoidanceMask
{
public:
uint8 bGroup0 : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup1 : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup2 : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup3 : 1; // Mask: 0x8, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup4 : 1; // Mask: 0x10, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup5 : 1; // Mask: 0x20, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup6 : 1; // Mask: 0x40, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup7 : 1; // Mask: 0x80, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup8 : 1; // Mask: 0x1, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup9 : 1; // Mask: 0x2, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup10 : 1; // Mask: 0x4, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup11 : 1; // Mask: 0x8, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup12 : 1; // Mask: 0x10, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup13 : 1; // Mask: 0x20, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup14 : 1; // Mask: 0x40, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup15 : 1; // Mask: 0x80, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup16 : 1; // Mask: 0x1, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup17 : 1; // Mask: 0x2, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup18 : 1; // Mask: 0x4, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup19 : 1; // Mask: 0x8, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup20 : 1; // Mask: 0x10, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup21 : 1; // Mask: 0x20, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup22 : 1; // Mask: 0x40, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup23 : 1; // Mask: 0x80, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup24 : 1; // Mask: 0x1, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup25 : 1; // Mask: 0x2, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup26 : 1; // Mask: 0x4, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup27 : 1; // Mask: 0x8, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup28 : 1; // Mask: 0x10, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup29 : 1; // Mask: 0x20, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup30 : 1; // Mask: 0x40, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroup31 : 1; // Mask: 0x80, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.CharacterMovementComponentPostPhysicsTickFunction
struct FCharacterMovementComponentPostPhysicsTickFunction : public FTickFunction
{
public:
uint8 Pad_41AF[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.KeyBind
struct FKeyBind
{
public:
struct FKey Key; // 0x0(0x18)(Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Command; // 0x18(0x10)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Control : 1; // Mask: 0x1, PropSize: 0x10x28(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Shift : 1; // Mask: 0x2, PropSize: 0x10x28(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Alt : 1; // Mask: 0x4, PropSize: 0x10x28(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Cmd : 1; // Mask: 0x8, PropSize: 0x10x28(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIgnoreCtrl : 1; // Mask: 0x10, PropSize: 0x10x28(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIgnoreShift : 1; // Mask: 0x20, PropSize: 0x10x28(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIgnoreAlt : 1; // Mask: 0x40, PropSize: 0x10x28(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIgnoreCmd : 1; // Mask: 0x80, PropSize: 0x10x28(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bDisabled : 1; // Mask: 0x1, PropSize: 0x10x29(0x1)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41B0[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.InputActionKeyMapping
struct FInputActionKeyMapping
{
public:
class FName ActionName; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bShift : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCtrl : 1; // Mask: 0x2, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAlt : 1; // Mask: 0x4, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCmd : 1; // Mask: 0x8, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1E9 : 4; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_41B1[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FKey Key; // 0x10(0x18)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.InputAxisKeyMapping
struct FInputAxisKeyMapping
{
public:
class FName AxisName; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41B2[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FKey Key; // 0x10(0x18)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.LightmassPrimitiveSettings
struct FLightmassPrimitiveSettings
{
public:
uint8 bUseTwoSidedLighting : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bShadowIndirectOnly : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseEmissiveForStaticLighting : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseVertexNormalForHemisphereGather : 1; // Mask: 0x8, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1EA : 4; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_41B3[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float EmissiveLightFalloffExponent; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EmissiveLightExplicitInfluenceRadius; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EmissiveBoost; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DiffuseBoost; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FullyOccludedSamplesFraction; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.StreamingTextureBuildInfo
struct FStreamingTextureBuildInfo
{
public:
uint32 PackedRelativeBox; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TextureLevelIndex; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TexelFactor; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x90 (0x90 - 0x0)
// ScriptStruct Engine.StaticMeshComponentLODInfo
struct FStaticMeshComponentLODInfo
{
public:
uint8 Pad_41B4[0x90]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x3C (0x3C - 0x0)
// ScriptStruct Engine.SkelMeshSkinWeightInfo
struct FSkelMeshSkinWeightInfo
{
public:
int32 Bones[0xC]; // 0x0(0x30)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Weights[0xC]; // 0x30(0xC)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.SkelMeshComponentLODInfo
struct FSkelMeshComponentLODInfo
{
public:
TArray<bool> HiddenMaterials; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_41B6[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.ConstraintInstanceAccessor
struct FConstraintInstanceAccessor
{
public:
TWeakObjectPtr<class UObject> Owner; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint32 Index; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.SingleAnimationPlayData
struct FSingleAnimationPlayData
{
public:
class UAnimationAsset* AnimToPlay; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSavedLooping : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSavedPlaying : 1; // Mask: 0x2, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1EB : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_41B8[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float SavedPosition; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SavedPlayRate; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41B9[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.WeightedBlendable
struct FWeightedBlendable
{
public:
float Weight; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41D6[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UObject* Object; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.WeightedBlendables
struct FWeightedBlendables
{
public:
TArray<struct FWeightedBlendable> Array; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x6E0 (0x6E0 - 0x0)
// ScriptStruct Engine.PostProcessSettings
struct FPostProcessSettings
{
public:
uint8 bOverride_TemperatureType : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_WhiteTemp : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_WhiteTint : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorSaturation : 1; // Mask: 0x8, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorContrast : 1; // Mask: 0x10, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorGamma : 1; // Mask: 0x20, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorGain : 1; // Mask: 0x40, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorOffset : 1; // Mask: 0x80, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorSaturationShadows : 1; // Mask: 0x1, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorContrastShadows : 1; // Mask: 0x2, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorGammaShadows : 1; // Mask: 0x4, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorGainShadows : 1; // Mask: 0x8, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorOffsetShadows : 1; // Mask: 0x10, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorSaturationMidtones : 1; // Mask: 0x20, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorContrastMidtones : 1; // Mask: 0x40, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorGammaMidtones : 1; // Mask: 0x80, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorGainMidtones : 1; // Mask: 0x1, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorOffsetMidtones : 1; // Mask: 0x2, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorSaturationHighlights : 1; // Mask: 0x4, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorContrastHighlights : 1; // Mask: 0x8, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorGammaHighlights : 1; // Mask: 0x10, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorGainHighlights : 1; // Mask: 0x20, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorOffsetHighlights : 1; // Mask: 0x40, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorCorrectionShadowsMax : 1; // Mask: 0x80, PropSize: 0x10x2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorCorrectionHighlightsMin : 1; // Mask: 0x1, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorCorrectionHighlightsMax : 1; // Mask: 0x2, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BlueCorrection : 1; // Mask: 0x4, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ExpandGamut : 1; // Mask: 0x8, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ToneCurveAmount : 1; // Mask: 0x10, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmSlope : 1; // Mask: 0x20, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmToe : 1; // Mask: 0x40, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmShoulder : 1; // Mask: 0x80, PropSize: 0x10x3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmBlackClip : 1; // Mask: 0x1, PropSize: 0x10x4(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmWhiteClip : 1; // Mask: 0x2, PropSize: 0x10x4(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_SceneColorTint : 1; // Mask: 0x4, PropSize: 0x10x4(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_SceneFringeIntensity : 1; // Mask: 0x8, PropSize: 0x10x4(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ChromaticAberrationStartOffset : 1; // Mask: 0x10, PropSize: 0x10x4(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientCubemapTint : 1; // Mask: 0x20, PropSize: 0x10x4(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientCubemapIntensity : 1; // Mask: 0x40, PropSize: 0x10x4(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomMethod : 1; // Mask: 0x80, PropSize: 0x10x4(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomIntensity : 1; // Mask: 0x1, PropSize: 0x10x5(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomThreshold : 1; // Mask: 0x2, PropSize: 0x10x5(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_Bloom1Tint : 1; // Mask: 0x4, PropSize: 0x10x5(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_Bloom1Size : 1; // Mask: 0x8, PropSize: 0x10x5(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_Bloom2Size : 1; // Mask: 0x10, PropSize: 0x10x5(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_Bloom2Tint : 1; // Mask: 0x20, PropSize: 0x10x5(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_Bloom3Tint : 1; // Mask: 0x40, PropSize: 0x10x5(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_Bloom3Size : 1; // Mask: 0x80, PropSize: 0x10x5(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_Bloom4Tint : 1; // Mask: 0x1, PropSize: 0x10x6(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_Bloom4Size : 1; // Mask: 0x2, PropSize: 0x10x6(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_Bloom5Tint : 1; // Mask: 0x4, PropSize: 0x10x6(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_Bloom5Size : 1; // Mask: 0x8, PropSize: 0x10x6(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_Bloom6Tint : 1; // Mask: 0x10, PropSize: 0x10x6(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_Bloom6Size : 1; // Mask: 0x20, PropSize: 0x10x6(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomSizeScale : 1; // Mask: 0x40, PropSize: 0x10x6(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomConvolutionTexture : 1; // Mask: 0x80, PropSize: 0x10x6(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomConvolutionScatterDispersion : 1; // Mask: 0x1, PropSize: 0x10x7(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomConvolutionSize : 1; // Mask: 0x2, PropSize: 0x10x7(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomConvolutionCenterUV : 1; // Mask: 0x4, PropSize: 0x10x7(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomConvolutionPreFilter : 1; // Mask: 0x8, PropSize: 0x10x7(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomConvolutionPreFilterMin : 1; // Mask: 0x10, PropSize: 0x10x7(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomConvolutionPreFilterMax : 1; // Mask: 0x20, PropSize: 0x10x7(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomConvolutionPreFilterMult : 1; // Mask: 0x40, PropSize: 0x10x7(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomConvolutionBufferScale : 1; // Mask: 0x80, PropSize: 0x10x7(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomDirtMaskIntensity : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomDirtMaskTint : 1; // Mask: 0x2, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BloomDirtMask : 1; // Mask: 0x4, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_CameraShutterSpeed : 1; // Mask: 0x8, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_CameraISO : 1; // Mask: 0x10, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureMethod : 1; // Mask: 0x20, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureLowPercent : 1; // Mask: 0x40, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureHighPercent : 1; // Mask: 0x80, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureMinBrightness : 1; // Mask: 0x1, PropSize: 0x10x9(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureMaxBrightness : 1; // Mask: 0x2, PropSize: 0x10x9(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureCalibrationConstant : 1; // Mask: 0x4, PropSize: 0x10x9(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureSpeedUp : 1; // Mask: 0x8, PropSize: 0x10x9(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureSpeedDown : 1; // Mask: 0x10, PropSize: 0x10x9(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureBias : 1; // Mask: 0x20, PropSize: 0x10x9(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureBiasCurve : 1; // Mask: 0x40, PropSize: 0x10x9(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureMeterMask : 1; // Mask: 0x80, PropSize: 0x10x9(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureApplyPhysicalCameraExposure : 1; // Mask: 0x1, PropSize: 0x10xA(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_HistogramLogMin : 1; // Mask: 0x2, PropSize: 0x10xA(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_HistogramLogMax : 1; // Mask: 0x4, PropSize: 0x10xA(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LocalExposureContrastScale : 1; // Mask: 0x8, PropSize: 0x10xA(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LocalExposureHighlightContrastScale : 1; // Mask: 0x10, PropSize: 0x10xA(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LocalExposureShadowContrastScale : 1; // Mask: 0x20, PropSize: 0x10xA(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LocalExposureDetailStrength : 1; // Mask: 0x40, PropSize: 0x10xA(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LocalExposureBlurredLuminanceBlend : 1; // Mask: 0x80, PropSize: 0x10xA(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LocalExposureBlurredLuminanceKernelSizePercent : 1; // Mask: 0x1, PropSize: 0x10xB(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LocalExposureMiddleGreyBias : 1; // Mask: 0x2, PropSize: 0x10xB(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LensFlareIntensity : 1; // Mask: 0x4, PropSize: 0x10xB(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LensFlareTint : 1; // Mask: 0x8, PropSize: 0x10xB(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LensFlareTints : 1; // Mask: 0x10, PropSize: 0x10xB(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LensFlareBokehSize : 1; // Mask: 0x20, PropSize: 0x10xB(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LensFlareBokehShape : 1; // Mask: 0x40, PropSize: 0x10xB(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LensFlareThreshold : 1; // Mask: 0x80, PropSize: 0x10xB(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_VignetteIntensity : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_GrainIntensity : 1; // Mask: 0x2, PropSize: 0x10xC(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_GrainJitter : 1; // Mask: 0x4, PropSize: 0x10xC(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmGrainIntensity : 1; // Mask: 0x8, PropSize: 0x10xC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmGrainIntensityShadows : 1; // Mask: 0x10, PropSize: 0x10xC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmGrainIntensityMidtones : 1; // Mask: 0x20, PropSize: 0x10xC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmGrainIntensityHighlights : 1; // Mask: 0x40, PropSize: 0x10xC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmGrainShadowsMax : 1; // Mask: 0x80, PropSize: 0x10xC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmGrainHighlightsMin : 1; // Mask: 0x1, PropSize: 0x10xD(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmGrainHighlightsMax : 1; // Mask: 0x2, PropSize: 0x10xD(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmGrainTexelSize : 1; // Mask: 0x4, PropSize: 0x10xD(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_FilmGrainTexture : 1; // Mask: 0x8, PropSize: 0x10xD(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionIntensity : 1; // Mask: 0x10, PropSize: 0x10xD(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionStaticFraction : 1; // Mask: 0x20, PropSize: 0x10xD(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionRadius : 1; // Mask: 0x40, PropSize: 0x10xD(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionFadeDistance : 1; // Mask: 0x80, PropSize: 0x10xD(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionFadeRadius : 1; // Mask: 0x1, PropSize: 0x10xE(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionDistance : 1; // Mask: 0x2, PropSize: 0x10xE(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionRadiusInWS : 1; // Mask: 0x4, PropSize: 0x10xE(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionPower : 1; // Mask: 0x8, PropSize: 0x10xE(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionBias : 1; // Mask: 0x10, PropSize: 0x10xE(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionQuality : 1; // Mask: 0x20, PropSize: 0x10xE(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionMipBlend : 1; // Mask: 0x40, PropSize: 0x10xE(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionMipScale : 1; // Mask: 0x80, PropSize: 0x10xE(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionMipThreshold : 1; // Mask: 0x1, PropSize: 0x10xF(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AmbientOcclusionTemporalBlendWeight : 1; // Mask: 0x2, PropSize: 0x10xF(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1EC : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 bOverride_RayTracingAO : 1; // Mask: 0x1, PropSize: 0x10x10(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingAOSamplesPerPixel : 1; // Mask: 0x2, PropSize: 0x10x10(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingAOIntensity : 1; // Mask: 0x4, PropSize: 0x10x10(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingAORadius : 1; // Mask: 0x8, PropSize: 0x10x10(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1ED : 4; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_41E5[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bOverride_LPVIntensity : 1; // Mask: 0x1, PropSize: 0x10x14(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVDirectionalOcclusionIntensity : 1; // Mask: 0x2, PropSize: 0x10x14(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVDirectionalOcclusionRadius : 1; // Mask: 0x4, PropSize: 0x10x14(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVDiffuseOcclusionExponent : 1; // Mask: 0x8, PropSize: 0x10x14(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVSpecularOcclusionExponent : 1; // Mask: 0x10, PropSize: 0x10x14(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVDiffuseOcclusionIntensity : 1; // Mask: 0x20, PropSize: 0x10x14(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVSpecularOcclusionIntensity : 1; // Mask: 0x40, PropSize: 0x10x14(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVSize : 1; // Mask: 0x80, PropSize: 0x10x14(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVSecondaryOcclusionIntensity : 1; // Mask: 0x1, PropSize: 0x10x15(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVSecondaryBounceIntensity : 1; // Mask: 0x2, PropSize: 0x10x15(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVGeometryVolumeBias : 1; // Mask: 0x4, PropSize: 0x10x15(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVVplInjectionBias : 1; // Mask: 0x8, PropSize: 0x10x15(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVEmissiveInjectionIntensity : 1; // Mask: 0x10, PropSize: 0x10x15(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVFadeRange : 1; // Mask: 0x20, PropSize: 0x10x15(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LPVDirectionalOcclusionFadeRange : 1; // Mask: 0x40, PropSize: 0x10x15(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_IndirectLightingColor : 1; // Mask: 0x80, PropSize: 0x10x15(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_IndirectLightingIntensity : 1; // Mask: 0x1, PropSize: 0x10x16(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorGradingIntensity : 1; // Mask: 0x2, PropSize: 0x10x16(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ColorGradingLUT : 1; // Mask: 0x4, PropSize: 0x10x16(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldFocalDistance : 1; // Mask: 0x8, PropSize: 0x10x16(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldFstop : 1; // Mask: 0x10, PropSize: 0x10x16(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldMinFstop : 1; // Mask: 0x20, PropSize: 0x10x16(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldBladeCount : 1; // Mask: 0x40, PropSize: 0x10x16(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldSensorWidth : 1; // Mask: 0x80, PropSize: 0x10x16(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldSqueezeFactor : 1; // Mask: 0x1, PropSize: 0x10x17(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldDepthBlurRadius : 1; // Mask: 0x2, PropSize: 0x10x17(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldDepthBlurAmount : 1; // Mask: 0x4, PropSize: 0x10x17(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldFocalRegion : 1; // Mask: 0x8, PropSize: 0x10x17(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldNearTransitionRegion : 1; // Mask: 0x10, PropSize: 0x10x17(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldFarTransitionRegion : 1; // Mask: 0x20, PropSize: 0x10x17(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldScale : 1; // Mask: 0x40, PropSize: 0x10x17(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldNearBlurSize : 1; // Mask: 0x80, PropSize: 0x10x17(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldFarBlurSize : 1; // Mask: 0x1, PropSize: 0x10x18(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_MobileHQGaussian : 1; // Mask: 0x2, PropSize: 0x10x18(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldOcclusion : 1; // Mask: 0x4, PropSize: 0x10x18(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldSkyFocusDistance : 1; // Mask: 0x8, PropSize: 0x10x18(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DepthOfFieldVignetteSize : 1; // Mask: 0x10, PropSize: 0x10x18(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_MotionBlurAmount : 1; // Mask: 0x20, PropSize: 0x10x18(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_MotionBlurMax : 1; // Mask: 0x40, PropSize: 0x10x18(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_MotionBlurTargetFPS : 1; // Mask: 0x80, PropSize: 0x10x18(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_MotionBlurPerObjectSize : 1; // Mask: 0x1, PropSize: 0x10x19(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ScreenPercentage : 1; // Mask: 0x2, PropSize: 0x10x19(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ReflectionMethod : 1; // Mask: 0x4, PropSize: 0x10x19(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenReflectionQuality : 1; // Mask: 0x8, PropSize: 0x10x19(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ScreenSpaceReflectionIntensity : 1; // Mask: 0x10, PropSize: 0x10x19(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ScreenSpaceReflectionQuality : 1; // Mask: 0x20, PropSize: 0x10x19(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ScreenSpaceReflectionMaxRoughness : 1; // Mask: 0x40, PropSize: 0x10x19(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ScreenSpaceReflectionRoughnessScale : 1; // Mask: 0x80, PropSize: 0x10x19(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41E9[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bOverride_ReflectionsType : 1; // Mask: 0x1, PropSize: 0x10x1C(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingReflectionsMaxRoughness : 1; // Mask: 0x2, PropSize: 0x10x1C(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingReflectionsMaxBounces : 1; // Mask: 0x4, PropSize: 0x10x1C(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingReflectionsSamplesPerPixel : 1; // Mask: 0x8, PropSize: 0x10x1C(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingReflectionsShadows : 1; // Mask: 0x10, PropSize: 0x10x1C(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingReflectionsTranslucency : 1; // Mask: 0x20, PropSize: 0x10x1C(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_TranslucencyType : 1; // Mask: 0x40, PropSize: 0x10x1C(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingTranslucencyMaxRoughness : 1; // Mask: 0x80, PropSize: 0x10x1C(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingTranslucencyRefractionRays : 1; // Mask: 0x1, PropSize: 0x10x1D(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingTranslucencySamplesPerPixel : 1; // Mask: 0x2, PropSize: 0x10x1D(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingTranslucencyShadows : 1; // Mask: 0x4, PropSize: 0x10x1D(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingTranslucencyRefraction : 1; // Mask: 0x8, PropSize: 0x10x1D(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DynamicGlobalIlluminationMethod : 1; // Mask: 0x10, PropSize: 0x10x1D(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenSceneLightingQuality : 1; // Mask: 0x20, PropSize: 0x10x1D(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenSceneDetail : 1; // Mask: 0x40, PropSize: 0x10x1D(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenSceneViewDistance : 1; // Mask: 0x80, PropSize: 0x10x1D(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenSceneLightingUpdateSpeed : 1; // Mask: 0x1, PropSize: 0x10x1E(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenFinalGatherQuality : 1; // Mask: 0x2, PropSize: 0x10x1E(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenFinalGatherLightingUpdateSpeed : 1; // Mask: 0x4, PropSize: 0x10x1E(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenMaxTraceDistance : 1; // Mask: 0x8, PropSize: 0x10x1E(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenDiffuseColorBoost : 1; // Mask: 0x10, PropSize: 0x10x1E(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenSkylightLeaking : 1; // Mask: 0x20, PropSize: 0x10x1E(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenFullSkylightLeakingDistance : 1; // Mask: 0x40, PropSize: 0x10x1E(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1EE : 1; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_41ED[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bOverride_LumenRayLightingMode : 1; // Mask: 0x1, PropSize: 0x10x20(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenFrontLayerTranslucencyReflections : 1; // Mask: 0x2, PropSize: 0x10x20(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_LumenSurfaceCacheResolution : 1; // Mask: 0x4, PropSize: 0x10x20(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1EF : 5; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_41EF[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bOverride_RayTracingGI : 1; // Mask: 0x1, PropSize: 0x10x24(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingGIMaxBounces : 1; // Mask: 0x2, PropSize: 0x10x24(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_RayTracingGISamplesPerPixel : 1; // Mask: 0x4, PropSize: 0x10x24(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_PathTracingMaxBounces : 1; // Mask: 0x8, PropSize: 0x10x24(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_PathTracingSamplesPerPixel : 1; // Mask: 0x10, PropSize: 0x10x24(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_PathTracingFilterWidth : 1; // Mask: 0x20, PropSize: 0x10x24(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_PathTracingEnableEmissive : 1; // Mask: 0x40, PropSize: 0x10x24(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_PathTracingMaxPathExposure : 1; // Mask: 0x80, PropSize: 0x10x24(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_PathTracingEnableReferenceDOF : 1; // Mask: 0x1, PropSize: 0x10x25(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_PathTracingEnableReferenceAtmosphere : 1; // Mask: 0x2, PropSize: 0x10x25(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_PathTracingEnableDenoiser : 1; // Mask: 0x4, PropSize: 0x10x25(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1F0 : 5; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_41F1[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bMobileHQGaussian : 1; // Mask: 0x1, PropSize: 0x10x28(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1F1 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
enum class EBloomMethod BloomMethod; // 0x29(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAutoExposureMethod AutoExposureMethod; // 0x2A(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETemperatureMethod TemperatureType; // 0x2B(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WhiteTemp; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WhiteTint; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41F3[0xC]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector4 ColorSaturation; // 0x40(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorContrast; // 0x60(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorGamma; // 0x80(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorGain; // 0xA0(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorOffset; // 0xC0(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorSaturationShadows; // 0xE0(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorContrastShadows; // 0x100(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorGammaShadows; // 0x120(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorGainShadows; // 0x140(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorOffsetShadows; // 0x160(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorSaturationMidtones; // 0x180(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorContrastMidtones; // 0x1A0(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorGammaMidtones; // 0x1C0(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorGainMidtones; // 0x1E0(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorOffsetMidtones; // 0x200(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorSaturationHighlights; // 0x220(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorContrastHighlights; // 0x240(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorGammaHighlights; // 0x260(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorGainHighlights; // 0x280(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorOffsetHighlights; // 0x2A0(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ColorCorrectionHighlightsMin; // 0x2C0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ColorCorrectionHighlightsMax; // 0x2C4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ColorCorrectionShadowsMax; // 0x2C8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlueCorrection; // 0x2CC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ExpandGamut; // 0x2D0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ToneCurveAmount; // 0x2D4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmSlope; // 0x2D8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmToe; // 0x2DC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmShoulder; // 0x2E0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmBlackClip; // 0x2E4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmWhiteClip; // 0x2E8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor SceneColorTint; // 0x2EC(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SceneFringeIntensity; // 0x2FC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ChromaticAberrationStartOffset; // 0x300(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BloomIntensity; // 0x304(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BloomThreshold; // 0x308(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BloomSizeScale; // 0x30C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bloom1Size; // 0x310(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bloom2Size; // 0x314(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bloom3Size; // 0x318(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bloom4Size; // 0x31C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bloom5Size; // 0x320(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bloom6Size; // 0x324(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Bloom1Tint; // 0x328(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Bloom2Tint; // 0x338(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Bloom3Tint; // 0x348(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Bloom4Tint; // 0x358(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Bloom5Tint; // 0x368(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Bloom6Tint; // 0x378(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BloomConvolutionScatterDispersion; // 0x388(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BloomConvolutionSize; // 0x38C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture2D* BloomConvolutionTexture; // 0x390(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D BloomConvolutionCenterUV; // 0x398(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BloomConvolutionPreFilterMin; // 0x3A8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BloomConvolutionPreFilterMax; // 0x3AC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BloomConvolutionPreFilterMult; // 0x3B0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BloomConvolutionBufferScale; // 0x3B4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* BloomDirtMask; // 0x3B8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BloomDirtMaskIntensity; // 0x3C0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor BloomDirtMaskTint; // 0x3C4(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EDynamicGlobalIlluminationMethod DynamicGlobalIlluminationMethod; // 0x3D4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41F9[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FLinearColor IndirectLightingColor; // 0x3D8(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float IndirectLightingIntensity; // 0x3E8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LumenSceneLightingQuality; // 0x3EC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LumenSceneDetail; // 0x3F0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LumenSceneViewDistance; // 0x3F4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LumenSceneLightingUpdateSpeed; // 0x3F8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LumenFinalGatherQuality; // 0x3FC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LumenFinalGatherLightingUpdateSpeed; // 0x400(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LumenMaxTraceDistance; // 0x404(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LumenDiffuseColorBoost; // 0x408(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LumenSkylightLeaking; // 0x40C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LumenFullSkylightLeakingDistance; // 0x410(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LumenSurfaceCacheResolution; // 0x414(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERayTracingGlobalIlluminationType RayTracingGIType; // 0x418(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41FB[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 RayTracingGIMaxBounces; // 0x41C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 RayTracingGISamplesPerPixel; // 0x420(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EReflectionMethod ReflectionMethod; // 0x424(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EReflectionsType ReflectionsType; // 0x425(0x1)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41FD[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float LumenReflectionQuality; // 0x428(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ELumenRayLightingModeOverride LumenRayLightingMode; // 0x42C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 LumenFrontLayerTranslucencyReflections : 1; // Mask: 0x1, PropSize: 0x10x42D(0x1)(Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1F2 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_41FF[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float ScreenSpaceReflectionIntensity; // 0x430(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenSpaceReflectionQuality; // 0x434(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenSpaceReflectionMaxRoughness; // 0x438(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RayTracingReflectionsMaxRoughness; // 0x43C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 RayTracingReflectionsMaxBounces; // 0x440(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 RayTracingReflectionsSamplesPerPixel; // 0x444(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EReflectedAndRefractedRayTracedShadows RayTracingReflectionsShadows; // 0x448(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 RayTracingReflectionsTranslucency : 1; // Mask: 0x1, PropSize: 0x10x449(0x1)(Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1F3 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4200[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
struct FLinearColor AmbientCubemapTint; // 0x44C(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientCubemapIntensity; // 0x45C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTextureCube* AmbientCubemap; // 0x460(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CameraShutterSpeed; // 0x468(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CameraISO; // 0x46C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldFstop; // 0x470(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldMinFstop; // 0x474(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DepthOfFieldBladeCount; // 0x478(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureBias; // 0x47C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureBiasBackup; // 0x480(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_AutoExposureBiasBackup : 1; // Mask: 0x1, PropSize: 0x10x484(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1F4 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4203[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 AutoExposureApplyPhysicalCameraExposure : 1; // Mask: 0x1, PropSize: 0x10x488(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1F5 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4204[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UCurveFloat* AutoExposureBiasCurve; // 0x490(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* AutoExposureMeterMask; // 0x498(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureLowPercent; // 0x4A0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureHighPercent; // 0x4A4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureMinBrightness; // 0x4A8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureMaxBrightness; // 0x4AC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureSpeedUp; // 0x4B0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureSpeedDown; // 0x4B4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HistogramLogMin; // 0x4B8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HistogramLogMax; // 0x4BC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureCalibrationConstant; // 0x4C0(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocalExposureContrastScale; // 0x4C4(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocalExposureHighlightContrastScale; // 0x4C8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocalExposureShadowContrastScale; // 0x4CC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocalExposureDetailStrength; // 0x4D0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocalExposureBlurredLuminanceBlend; // 0x4D4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocalExposureBlurredLuminanceKernelSizePercent; // 0x4D8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocalExposureMiddleGreyBias; // 0x4DC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LensFlareIntensity; // 0x4E0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor LensFlareTint; // 0x4E4(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LensFlareBokehSize; // 0x4F4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LensFlareThreshold; // 0x4F8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4205[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UTexture* LensFlareBokehShape; // 0x500(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor LensFlareTints[0x8]; // 0x508(0x80)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VignetteIntensity; // 0x588(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GrainJitter; // 0x58C(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GrainIntensity; // 0x590(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmGrainIntensity; // 0x594(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmGrainIntensityShadows; // 0x598(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmGrainIntensityMidtones; // 0x59C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmGrainIntensityHighlights; // 0x5A0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmGrainShadowsMax; // 0x5A4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmGrainHighlightsMin; // 0x5A8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmGrainHighlightsMax; // 0x5AC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FilmGrainTexelSize; // 0x5B0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4206[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UTexture2D* FilmGrainTexture; // 0x5B8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionIntensity; // 0x5C0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionStaticFraction; // 0x5C4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionRadius; // 0x5C8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 AmbientOcclusionRadiusInWS : 1; // Mask: 0x1, PropSize: 0x10x5CC(0x1)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1F6 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4208[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float AmbientOcclusionFadeDistance; // 0x5D0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionFadeRadius; // 0x5D4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionDistance; // 0x5D8(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionPower; // 0x5DC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionBias; // 0x5E0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionQuality; // 0x5E4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionMipBlend; // 0x5E8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionMipScale; // 0x5EC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionMipThreshold; // 0x5F0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionTemporalBlendWeight; // 0x5F4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 RayTracingAO : 1; // Mask: 0x1, PropSize: 0x10x5F8(0x1)(Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1F7 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_420A[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 RayTracingAOSamplesPerPixel; // 0x5FC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RayTracingAOIntensity; // 0x600(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RayTracingAORadius; // 0x604(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ColorGradingIntensity; // 0x608(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_420B[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UTexture* ColorGradingLUT; // 0x610(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldSensorWidth; // 0x618(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldSqueezeFactor; // 0x61C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldFocalDistance; // 0x620(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldDepthBlurAmount; // 0x624(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldDepthBlurRadius; // 0x628(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldFocalRegion; // 0x62C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldNearTransitionRegion; // 0x630(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldFarTransitionRegion; // 0x634(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldScale; // 0x638(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldNearBlurSize; // 0x63C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldFarBlurSize; // 0x640(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldOcclusion; // 0x644(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldSkyFocusDistance; // 0x648(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DepthOfFieldVignetteSize; // 0x64C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MotionBlurAmount; // 0x650(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MotionBlurMax; // 0x654(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MotionBlurTargetFPS; // 0x658(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MotionBlurPerObjectSize; // 0x65C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVIntensity; // 0x660(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVVplInjectionBias; // 0x664(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVSize; // 0x668(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVSecondaryOcclusionIntensity; // 0x66C(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVSecondaryBounceIntensity; // 0x670(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVGeometryVolumeBias; // 0x674(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVEmissiveInjectionIntensity; // 0x678(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVDirectionalOcclusionIntensity; // 0x67C(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVDirectionalOcclusionRadius; // 0x680(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVDiffuseOcclusionExponent; // 0x684(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVSpecularOcclusionExponent; // 0x688(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVDiffuseOcclusionIntensity; // 0x68C(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVSpecularOcclusionIntensity; // 0x690(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETranslucencyType TranslucencyType; // 0x694(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_420E[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float RayTracingTranslucencyMaxRoughness; // 0x698(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 RayTracingTranslucencyRefractionRays; // 0x69C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 RayTracingTranslucencySamplesPerPixel; // 0x6A0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EReflectedAndRefractedRayTracedShadows RayTracingTranslucencyShadows; // 0x6A4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 RayTracingTranslucencyRefraction : 1; // Mask: 0x1, PropSize: 0x10x6A5(0x1)(Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1F8 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4210[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 PathTracingMaxBounces; // 0x6A8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PathTracingSamplesPerPixel; // 0x6AC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PathTracingFilterWidth; // 0x6B0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 PathTracingEnableEmissive : 1; // Mask: 0x1, PropSize: 0x10x6B4(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1F9 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4211[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float PathTracingMaxPathExposure; // 0x6B8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 PathTracingEnableReferenceDOF : 1; // Mask: 0x1, PropSize: 0x10x6BC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 PathTracingEnableReferenceAtmosphere : 1; // Mask: 0x2, PropSize: 0x10x6BC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 PathTracingEnableDenoiser : 1; // Mask: 0x4, PropSize: 0x10x6BC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1FA : 5; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4213[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float LPVFadeRange; // 0x6C0(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPVDirectionalOcclusionFadeRange; // 0x6C4(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenPercentage; // 0x6C8(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4214[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FWeightedBlendables WeightedBlendables; // 0x6D0(0x10)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
};
// 0x88 (0x88 - 0x0)
// ScriptStruct Engine.KeyHandleLookupTable
struct FKeyHandleLookupTable
{
public:
uint8 Pad_4215[0x88]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.DataCacheDuplicatedObjectData
struct FDataCacheDuplicatedObjectData
{
public:
uint8 Pad_4216[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x58 (0x58 - 0x0)
// ScriptStruct Engine.InstanceCacheDataBase
struct FInstanceCacheDataBase
{
public:
uint8 Pad_4217[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<uint8> SavedProperties; // 0x8(0x10)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
struct FDataCacheDuplicatedObjectData UniqueTransientPackage; // 0x18(0x10)(NoDestructor, NativeAccessSpecifierPrivate)
TArray<struct FDataCacheDuplicatedObjectData> DuplicatedObjects; // 0x28(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
TArray<class UObject*> ReferencedObjects; // 0x38(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
TArray<class FName> ReferencedNames; // 0x48(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
};
// 0x10 (0x68 - 0x58)
// ScriptStruct Engine.ActorComponentInstanceData
struct FActorComponentInstanceData : public FInstanceCacheDataBase
{
public:
class UObject* SourceComponentTemplate; // 0x58(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
enum class EComponentCreationMethod SourceComponentCreationMethod; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_4219[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 SourceComponentTypeSerializedIndex; // 0x64(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.KeyHandleMap
struct FKeyHandleMap
{
public:
uint8 Pad_421A[0x60]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x68 (0x68 - 0x0)
// ScriptStruct Engine.IndexedCurve
struct FIndexedCurve
{
public:
uint8 Pad_421B[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FKeyHandleMap KeyHandlesToIndices; // 0x8(0x60)(Transient, Protected, NativeAccessSpecifierProtected)
};
// 0x8 (0x70 - 0x68)
// ScriptStruct Engine.RealCurve
struct FRealCurve : public FIndexedCurve
{
public:
float DefaultValue; // 0x68(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERichCurveExtrapolation PreInfinityExtrap; // 0x6C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERichCurveExtrapolation PostInfinityExtrap; // 0x6D(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_421C[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1C (0x1C - 0x0)
// ScriptStruct Engine.RichCurveKey
struct FRichCurveKey
{
public:
enum class ERichCurveInterpMode InterpMode; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERichCurveTangentMode TangentMode; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERichCurveTangentWeightMode TangentWeightMode; // 0x2(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_421D[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float Time; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ArriveTangent; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ArriveTangentWeight; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LeaveTangent; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LeaveTangentWeight; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x80 - 0x70)
// ScriptStruct Engine.RichCurve
struct FRichCurve : public FRealCurve
{
public:
TArray<struct FRichCurveKey> Keys; // 0x70(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.KShapeElem
struct FKShapeElem
{
public:
uint8 Pad_421F[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
float RestOffset; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Name; // 0xC(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_4220[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bContributeToMass : 1; // Mask: 0x1, PropSize: 0x10x18(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 BitPad_1FB : 7; // Fixing Bit-Field Size [ Dumper-7 ]
enum class ECollisionEnabled CollisionEnabled; // 0x19(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_4221[0x16]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1C (0x1C - 0x0)
// ScriptStruct Engine.MeshNaniteSettings
struct FMeshNaniteSettings
{
public:
uint8 bEnabled : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bPreserveArea : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1FC : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4223[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 PositionPrecision; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 TargetMinimumResidencyInKB; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float KeepPercentTriangles; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TrimRelativeError; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FallbackPercentTriangles; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FallbackRelativeError; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x88 (0x88 - 0x0)
// ScriptStruct Engine.RuntimeFloatCurve
struct FRuntimeFloatCurve
{
public:
struct FRichCurve EditorCurveData; // 0x0(0x80)(NativeAccessSpecifierPublic)
class UCurveFloat* ExternalCurve; // 0x80(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.BoneReference
struct FBoneReference
{
public:
class FName BoneName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4224[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AnimNode_Base
struct FAnimNode_Base
{
public:
uint8 Pad_4226[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.InputRange
struct FInputRange
{
public:
float Min; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Max; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.InputScaleBiasClamp
struct FInputScaleBiasClamp
{
public:
bool bMapRange; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClampResult; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInterpResult; // 0x2(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4228[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
struct FInputRange InRange; // 0x4(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FInputRange OutRange; // 0xC(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float Scale; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bias; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClampMin; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClampMax; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeedIncreasing; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeedDecreasing; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4229[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.AlphaBlend
struct FAlphaBlend
{
public:
class UCurveFloat* CustomCurve; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float BlendTime; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_422B[0x18]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EAlphaBlendOption BlendOption; // 0x24(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_422C[0xB]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.InputAlphaBoolBlend
struct FInputAlphaBoolBlend
{
public:
float BlendInTime; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutTime; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAlphaBlendOption BlendOption; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInitialized; // 0x9(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_422D[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class UCurveFloat* CustomCurve; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAlphaBlend AlphaBlend; // 0x18(0x30)(Transient, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.InputScaleBias
struct FInputScaleBias
{
public:
float Scale; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bias; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.PoseLinkBase
struct FPoseLinkBase
{
public:
uint8 Pad_422E[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
int32 LinkID; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_422F[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x10 - 0x10)
// ScriptStruct Engine.ComponentSpacePoseLink
struct FComponentSpacePoseLink : public FPoseLinkBase
{
public:
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.BranchFilter
struct FBranchFilter
{
public:
class FName BoneName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 BlendDepth; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.InputBlendPose
struct FInputBlendPose
{
public:
TArray<struct FBranchFilter> BranchFilters; // 0x0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x48 (0x58 - 0x10)
// ScriptStruct Engine.AnimNode_CustomProperty
struct FAnimNode_CustomProperty : public FAnimNode_Base
{
public:
TArray<class FName> SourcePropertyNames; // 0x10(0x10)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
TArray<class FName> DestPropertyNames; // 0x20(0x10)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
class UObject* TargetInstance; // 0x30(0x8)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_4231[0x20]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x10 - 0x10)
// ScriptStruct Engine.PoseLink
struct FPoseLink : public FPoseLinkBase
{
public:
};
// 0x878 (0x878 - 0x0)
// ScriptStruct Engine.AnimInstanceProxy
struct FAnimInstanceProxy
{
public:
uint8 Pad_4233[0x878]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.FloatSpringState
struct FFloatSpringState
{
public:
uint8 Pad_4234[0xC]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.VectorSpringState
struct FVectorSpringState
{
public:
uint8 Pad_4235[0x38]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.QuaternionSpringState
struct FQuaternionSpringState
{
public:
uint8 Pad_4236[0x40]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.PerPlatformBool
struct FPerPlatformBool
{
public:
bool Default; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.PerPlatformInt
struct FPerPlatformInt
{
public:
int32 Default; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.PerPlatformFloat
struct FPerPlatformFloat
{
public:
float Default; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x50 - 0x20)
// ScriptStruct Engine.SoftComponentReference
struct FSoftComponentReference : public FBaseComponentReference
{
public:
TSoftObjectPtr<class AActor> OtherActor; // 0x20(0x30)(Edit, BlueprintVisible, DisableEditOnTemplate, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.RawAnimSequenceTrack
struct FRawAnimSequenceTrack
{
public:
TArray<struct FVector3f> PosKeys; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FQuat4f> RotKeys; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FVector3f> ScaleKeys; // 0x20(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.SoundModulationDestinationSettings
struct FSoundModulationDestinationSettings
{
public:
float Value; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4238[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class USoundModulatorBase* Modulator; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSet<class USoundModulatorBase*> Modulators; // 0x10(0x50)(Edit, BlueprintVisible, UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0x88 (0x88 - 0x0)
// ScriptStruct Engine.WorldPartitionStreamingQuerySource
struct FWorldPartitionStreamingQuerySource
{
public:
struct FVector Location; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseGridLoadingRange; // 0x1C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4239[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class FName> DataLayers; // 0x20(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
bool bDataLayersOnly; // 0x30(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSpatialQuery; // 0x31(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_423A[0x56]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x20 - 0x10)
// ScriptStruct Engine.AnimNode_Root
struct FAnimNode_Root : public FAnimNode_Base
{
public:
struct FPoseLink Result; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AnimNodeReference
struct FAnimNodeReference
{
public:
uint8 Pad_423C[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x10 - 0x10)
// ScriptStruct Engine.AnimNode_AssetPlayerRelevancyBase
struct FAnimNode_AssetPlayerRelevancyBase : public FAnimNode_Base
{
public:
};
// 0x28 (0x38 - 0x10)
// ScriptStruct Engine.AnimNode_AssetPlayerBase
struct FAnimNode_AssetPlayerBase : public FAnimNode_AssetPlayerRelevancyBase
{
public:
uint8 Pad_423D[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
float BlendWeight; // 0x20(0x4)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float InternalTimeAccumulator; // 0x24(0x4)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_423E[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.PerBoneBlendWeight
struct FPerBoneBlendWeight
{
public:
int32 SourceIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendWeight; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.SocketReference
struct FSocketReference
{
public:
uint8 Pad_423F[0x60]; // Fixing Size After Last Property [ Dumper-7 ]
class FName SocketName; // 0x60(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4240[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x90 (0x90 - 0x0)
// ScriptStruct Engine.BoneSocketTarget
struct FBoneSocketTarget
{
public:
bool bUseSocket; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4241[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FBoneReference BoneReference; // 0x4(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4242[0xC]; // Fixing Size After Last Property [ Dumper-7 ]
struct FSocketReference SocketReference; // 0x20(0x70)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.AnimCurveParam
struct FAnimCurveParam
{
public:
class FName Name; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4244[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0xB8 - 0x68)
// ScriptStruct Engine.SceneComponentInstanceData
struct FSceneComponentInstanceData : public FActorComponentInstanceData
{
public:
TMap<class USceneComponent*, struct FTransform> AttachedInstanceComponents; // 0x68(0x50)(ContainsInstancedReference, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.ActorDataLayer
struct FActorDataLayer
{
public:
class FName Name; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x50 - 0x30)
// ScriptStruct Engine.KSphereElem
struct FKSphereElem : public FKShapeElem
{
public:
struct FVector Center; // 0x30(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x48(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4246[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x70 - 0x30)
// ScriptStruct Engine.KBoxElem
struct FKBoxElem : public FKShapeElem
{
public:
struct FVector Center; // 0x30(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x48(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float X; // 0x60(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Y; // 0x64(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Z; // 0x68(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4247[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x68 - 0x30)
// ScriptStruct Engine.KSphylElem
struct FKSphylElem : public FKShapeElem
{
public:
struct FVector Center; // 0x30(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x48(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x60(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Length; // 0x64(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xD0 (0x100 - 0x30)
// ScriptStruct Engine.KConvexElem
struct FKConvexElem : public FKShapeElem
{
public:
TArray<struct FVector> VertexData; // 0x30(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<int32> IndexData; // 0x40(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
struct FBox ElemBox; // 0x50(0x38)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4248[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform Transform; // 0x90(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_4249[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x70 - 0x30)
// ScriptStruct Engine.KTaperedCapsuleElem
struct FKTaperedCapsuleElem : public FKShapeElem
{
public:
struct FVector Center; // 0x30(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x48(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius0; // 0x60(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius1; // 0x64(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Length; // 0x68(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_424B[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x70 (0xA0 - 0x30)
// ScriptStruct Engine.KLevelSetElem
struct FKLevelSetElem : public FKShapeElem
{
public:
struct FTransform Transform; // 0x30(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_424C[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x68 (0x68 - 0x0)
// ScriptStruct Engine.KAggregateGeom
struct FKAggregateGeom
{
public:
TArray<struct FKSphereElem> SphereElems; // 0x0(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FKBoxElem> BoxElems; // 0x10(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FKSphylElem> SphylElems; // 0x20(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FKConvexElem> ConvexElems; // 0x30(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FKTaperedCapsuleElem> TaperedCapsuleElems; // 0x40(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FKLevelSetElem> LevelSetElems; // 0x50(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_424D[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.NamedFloat
struct FNamedFloat
{
public:
float Value; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Name; // 0x4(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.NamedVector
struct FNamedVector
{
public:
struct FVector Value; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Name; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.NamedColor
struct FNamedColor
{
public:
struct FColor Value; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Name; // 0x4(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.NamedTransform
struct FNamedTransform
{
public:
struct FTransform Value; // 0x0(0x60)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Name; // 0x60(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_424F[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.LocalSpacePose
struct FLocalSpacePose
{
public:
TArray<struct FTransform> Transforms; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FName> Names; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.ComponentSpacePose
struct FComponentSpacePose
{
public:
TArray<struct FTransform> Transforms; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FName> Names; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AnimationErrorStats
struct FAnimationErrorStats
{
public:
uint8 Pad_4251[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.SmartName
struct FSmartName
{
public:
class FName DisplayName; // 0x0(0x8)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4252[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.AnimCurveBase
struct FAnimCurveBase
{
public:
class FName LastObservedName; // 0x0(0x8)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSmartName Name; // 0x8(0xC)(NoDestructor, NativeAccessSpecifierPublic)
int32 CurveTypeFlags; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x80 (0x98 - 0x18)
// ScriptStruct Engine.FloatCurve
struct FFloatCurve : public FAnimCurveBase
{
public:
struct FRichCurve FloatCurve; // 0x18(0x80)(NativeAccessSpecifierPublic)
};
// 0x180 (0x198 - 0x18)
// ScriptStruct Engine.VectorCurve
struct FVectorCurve : public FAnimCurveBase
{
public:
struct FRichCurve FloatCurves[0x3]; // 0x18(0x180)(NativeAccessSpecifierPublic)
};
// 0x4C8 (0x4E0 - 0x18)
// ScriptStruct Engine.TransformCurve
struct FTransformCurve : public FAnimCurveBase
{
public:
struct FVectorCurve TranslationCurve; // 0x18(0x198)(NativeAccessSpecifierPublic)
struct FVectorCurve RotationCurve; // 0x1B0(0x198)(NativeAccessSpecifierPublic)
struct FVectorCurve ScaleCurve; // 0x348(0x198)(NativeAccessSpecifierPublic)
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.CachedFloatCurve
struct FCachedFloatCurve
{
public:
class FName CurveName; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4254[0xC]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.RawCurveTracks
struct FRawCurveTracks
{
public:
TArray<struct FFloatCurve> FloatCurves; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x0 (0x0 - 0x0)
// ScriptStruct Engine.EmptyPayload
struct FEmptyPayload
{
public:
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.BracketPayload
struct FBracketPayload : public FEmptyPayload
{
public:
class FString Description; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.AnimationTrackPayload
struct FAnimationTrackPayload : public FEmptyPayload
{
public:
class FName Name; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0xC - 0x8)
// ScriptStruct Engine.AnimationTrackAddedPayload
struct FAnimationTrackAddedPayload : public FAnimationTrackPayload
{
public:
int32 TrackIndex; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.SequenceLengthChangedPayload
struct FSequenceLengthChangedPayload : public FEmptyPayload
{
public:
float PreviousLength; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float T0; // 0x4(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float T1; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.FrameRateChangedPayload
struct FFrameRateChangedPayload : public FEmptyPayload
{
public:
struct FFrameRate PreviousFrameRate; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AnimationCurveIdentifier
struct FAnimationCurveIdentifier
{
public:
uint8 Pad_4256[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.CurvePayload
struct FCurvePayload : public FEmptyPayload
{
public:
struct FAnimationCurveIdentifier Identifier; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x8 (0x18 - 0x10)
// ScriptStruct Engine.CurveScaledPayload
struct FCurveScaledPayload : public FCurvePayload
{
public:
float Factor; // 0x10(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Origin; // 0x14(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x20 - 0x10)
// ScriptStruct Engine.CurveRenamedPayload
struct FCurveRenamedPayload : public FCurvePayload
{
public:
struct FAnimationCurveIdentifier NewIdentifier; // 0x10(0x10)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x4 (0x14 - 0x10)
// ScriptStruct Engine.CurveFlagsChangedPayload
struct FCurveFlagsChangedPayload : public FCurvePayload
{
public:
int32 OldFlags; // 0x10(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.AnimationAttributeIdentifier
struct FAnimationAttributeIdentifier
{
public:
class FName Name; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FName BoneName; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 BoneIndex; // 0x10(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_4258[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UScriptStruct* ScriptStruct; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FSoftObjectPath ScriptStructPath; // 0x20(0x20)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.AttributePayload
struct FAttributePayload : public FEmptyPayload
{
public:
struct FAnimationAttributeIdentifier Identifier; // 0x0(0x40)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.AnimNodeConstantData
struct FAnimNodeConstantData
{
public:
TScriptInterface<class IAnimClassInterface> AnimClassInterface; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 NodeIndex; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_4259[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.AnimSubsystem
struct FAnimSubsystem
{
public:
uint8 Pad_425A[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.AnimSubsystemInstance
struct FAnimSubsystemInstance
{
public:
uint8 Pad_425B[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x18 - 0x8)
// ScriptStruct Engine.AnimSubsystem_BlendSpaceGraph
struct FAnimSubsystem_BlendSpaceGraph : public FAnimSubsystem
{
public:
TArray<class UBlendSpace*> BlendSpaces; // 0x8(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.PerBoneBlendWeights
struct FPerBoneBlendWeights
{
public:
TArray<struct FPerBoneBlendWeight> BoneBlendWeights; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.AnimSyncMarker
struct FAnimSyncMarker
{
public:
class FName MarkerName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.AnimNotifyTrack
struct FAnimNotifyTrack
{
public:
class FName TrackName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TrackColor; // 0x8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_425D[0x20]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.MarkerSyncData
struct FMarkerSyncData
{
public:
TArray<struct FAnimSyncMarker> AuthoredSyncMarkers; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_425E[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.TrackToSkeletonMap
struct FTrackToSkeletonMap
{
public:
int32 BoneTreeIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.AssetManagerRedirect
struct FAssetManagerRedirect
{
public:
class FString Old; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString New; // 0x10(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.PrimaryAssetRules
struct FPrimaryAssetRules
{
public:
int32 Priority; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ChunkId; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bApplyRecursively; // 0x8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPrimaryAssetCookRule CookRule; // 0x9(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4260[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1C (0x1C - 0x0)
// ScriptStruct Engine.PrimaryAssetRulesOverride
struct FPrimaryAssetRulesOverride
{
public:
struct FPrimaryAssetId PrimaryAssetId; // 0x0(0x10)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPrimaryAssetRules Rules; // 0x10(0xC)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.PrimaryAssetRulesCustomOverride
struct FPrimaryAssetRulesCustomOverride
{
public:
struct FPrimaryAssetType PrimaryAssetType; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDirectoryPath FilterDirectory; // 0x8(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FilterString; // 0x18(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPrimaryAssetRules Rules; // 0x28(0xC)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4261[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.InterpolationParameter
struct FInterpolationParameter
{
public:
float InterpolationTime; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DampingRatio; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxSpeed; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EFilterInterpolationType InterpolationType; // 0xC(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4262[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.BlendParameter
struct FBlendParameter
{
public:
class FString DisplayName; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Min; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Max; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 GridNum; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSnapToGrid; // 0x1C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWrapInput; // 0x1D(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4264[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.BlendSample
struct FBlendSample
{
public:
class UAnimSequence* Animation; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SampleValue; // 0x8(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RateScale; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4265[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.BlendSpaceSegment
struct FBlendSpaceSegment
{
public:
int32 SampleIndices[0x2]; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Vertices[0x2]; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.BlendSpaceTriangleEdgeInfo
struct FBlendSpaceTriangleEdgeInfo
{
public:
struct FVector2D Normal; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NeighbourTriangleIndex; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AdjacentPerimeterTriangleIndices[0x2]; // 0x14(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AdjacentPerimeterVertexIndices[0x2]; // 0x1C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4266[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xB8 (0xB8 - 0x0)
// ScriptStruct Engine.BlendSpaceTriangle
struct FBlendSpaceTriangle
{
public:
int32 SampleIndices[0x3]; // 0x0(0xC)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4267[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector2D Vertices[0x3]; // 0x10(0x30)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlendSpaceTriangleEdgeInfo EdgeInfo[0x3]; // 0x40(0x78)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.WeightedBlendSample
struct FWeightedBlendSample
{
public:
int32 SampleIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SampleWeight; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.BlendSpaceData
struct FBlendSpaceData
{
public:
TArray<struct FBlendSpaceSegment> Segments; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FBlendSpaceTriangle> Triangles; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.EditorElement
struct FEditorElement
{
public:
int32 Indices[0x3]; // 0x0(0xC)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Weights[0x3]; // 0xC(0xC)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1C (0x1C - 0x0)
// ScriptStruct Engine.GridBlendSample
struct FGridBlendSample
{
public:
struct FEditorElement GridElement; // 0x0(0x18)(NoDestructor, NativeAccessSpecifierPublic)
float BlendWeight; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.PerBoneInterpolation
struct FPerBoneInterpolation
{
public:
struct FBoneReference BoneReference; // 0x0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float InterpolationSpeedPerSec; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x80 (0x80 - 0x0)
// ScriptStruct Engine.CompilerNativizationOptions
struct FCompilerNativizationOptions
{
public:
class FName PlatformName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ServerOnlyPlatform; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ClientOnlyPlatform; // 0x9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bExcludeMonolithicHeaders; // 0xA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4269[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class FName> ExcludedModules; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TSet<struct FSoftObjectPath> ExcludedAssets; // 0x20(0x50)(NativeAccessSpecifierPublic)
TArray<class FString> ExcludedFolderPaths; // 0x70(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.BlueprintMacroCosmeticInfo
struct FBlueprintMacroCosmeticInfo
{
public:
uint8 Pad_426A[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.BPVariableMetaDataEntry
struct FBPVariableMetaDataEntry
{
public:
class FName DataKey; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DataValue; // 0x8(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.SimpleMemberReference
struct FSimpleMemberReference
{
public:
class UObject* MemberParent; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MemberName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid MemberGuid; // 0x10(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1C (0x1C - 0x0)
// ScriptStruct Engine.EdGraphTerminalType
struct FEdGraphTerminalType
{
public:
class FName TerminalCategory; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TerminalSubCategory; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TWeakObjectPtr<class UObject> TerminalSubCategoryObject; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTerminalIsConst; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTerminalIsWeakPointer; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTerminalIsUObjectWrapper; // 0x1A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_426C[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x58 (0x58 - 0x0)
// ScriptStruct Engine.EdGraphPinType
struct FEdGraphPinType
{
public:
class FName PinCategory; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PinSubCategory; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TWeakObjectPtr<class UObject> PinSubCategoryObject; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSimpleMemberReference PinSubCategoryMemberReference; // 0x18(0x20)(NoDestructor, NativeAccessSpecifierPublic)
struct FEdGraphTerminalType PinValueType; // 0x38(0x1C)(NoDestructor, NativeAccessSpecifierPublic)
enum class EPinContainerType ContainerType; // 0x54(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIsArray : 1; // Mask: 0x1, PropSize: 0x10x55(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 bIsReference : 1; // Mask: 0x2, PropSize: 0x10x55(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIsConst : 1; // Mask: 0x4, PropSize: 0x10x55(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIsWeakPointer : 1; // Mask: 0x8, PropSize: 0x10x55(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIsUObjectWrapper : 1; // Mask: 0x10, PropSize: 0x10x55(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSerializeAsSinglePrecisionFloat : 1; // Mask: 0x20, PropSize: 0x10x55(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_426E[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xD0 (0xD0 - 0x0)
// ScriptStruct Engine.BPVariableDescription
struct FBPVariableDescription
{
public:
class FName VarName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid VarGuid; // 0x8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FEdGraphPinType VarType; // 0x18(0x58)(Edit, NoDestructor, NativeAccessSpecifierPublic)
class FString FriendlyName; // 0x70(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText Category; // 0x80(0x18)(Edit, NativeAccessSpecifierPublic)
uint64 PropertyFlags; // 0x98(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RepNotifyFunc; // 0xA0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ELifetimeCondition ReplicationCondition; // 0xA8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_426F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FBPVariableMetaDataEntry> MetaDataArray; // 0xB0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
class FString DefaultValue; // 0xC0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.BPInterfaceDescription
struct FBPInterfaceDescription
{
public:
TSubclassOf<class IInterface> Interface; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UEdGraph*> Graphs; // 0x8(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.EditedDocumentInfo
struct FEditedDocumentInfo
{
public:
struct FSoftObjectPath EditedObjectPath; // 0x0(0x20)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D SavedViewOffset; // 0x20(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SavedZoomAmount; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4270[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UObject* EditedObject; // 0x38(0x8)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.BPEditorBookmarkNode
struct FBPEditorBookmarkNode
{
public:
struct FGuid NodeGuid; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ParentGuid; // 0x10(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText DisplayName; // 0x20(0x18)(NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.Bookmark2DJumpToSettings
struct FBookmark2DJumpToSettings
{
public:
uint8 Pad_4271[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.BookmarkBaseJumpToSettings
struct FBookmarkBaseJumpToSettings
{
public:
uint8 Pad_4272[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.GeomSelection
struct FGeomSelection
{
public:
int32 Type; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Index; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SelectionIndex; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.FloatAnimationAttribute
struct FFloatAnimationAttribute
{
public:
float Value; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.IntegerAnimationAttribute
struct FIntegerAnimationAttribute
{
public:
int32 Value; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.StringAnimationAttribute
struct FStringAnimationAttribute
{
public:
class FString Value; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.TransformAnimationAttribute
struct FTransformAnimationAttribute
{
public:
struct FTransform Value; // 0x0(0x60)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.VectorAnimationAttribute
struct FVectorAnimationAttribute
{
public:
struct FVector Value; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.QuaternionAnimationAttribute
struct FQuaternionAnimationAttribute
{
public:
struct FQuat Value; // 0x0(0x20)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x0 (0x20 - 0x20)
// ScriptStruct Engine.NonBlendableQuaternionAnimationAttribute
struct FNonBlendableQuaternionAnimationAttribute : public FQuaternionAnimationAttribute
{
public:
};
// 0x0 (0x18 - 0x18)
// ScriptStruct Engine.NonBlendableVectorAnimationAttribute
struct FNonBlendableVectorAnimationAttribute : public FVectorAnimationAttribute
{
public:
};
// 0x0 (0x60 - 0x60)
// ScriptStruct Engine.NonBlendableTransformAnimationAttribute
struct FNonBlendableTransformAnimationAttribute : public FTransformAnimationAttribute
{
public:
};
// 0x0 (0x4 - 0x4)
// ScriptStruct Engine.NonBlendableFloatAnimationAttribute
struct FNonBlendableFloatAnimationAttribute : public FFloatAnimationAttribute
{
public:
};
// 0x0 (0x4 - 0x4)
// ScriptStruct Engine.NonBlendableIntegerAnimationAttribute
struct FNonBlendableIntegerAnimationAttribute : public FIntegerAnimationAttribute
{
public:
};
// 0x7C0 (0x7C0 - 0x0)
// ScriptStruct Engine.MinimalViewInfo
struct FMinimalViewInfo
{
public:
struct FVector Location; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x18(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float FOV; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DesiredFOV; // 0x34(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OrthoWidth; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OrthoNearClipPlane; // 0x3C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OrthoFarClipPlane; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PerspectiveNearClipPlane; // 0x44(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AspectRatio; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bConstrainAspectRatio : 1; // Mask: 0x1, PropSize: 0x10x4C(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseFieldOfViewForLOD : 1; // Mask: 0x2, PropSize: 0x10x4C(0x1)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1FD : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4274[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
enum class ECameraProjectionMode ProjectionMode; // 0x50(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4275[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float PostProcessBlendWeight; // 0x54(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4276[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPostProcessSettings PostProcessSettings; // 0x60(0x6E0)(BlueprintVisible, NativeAccessSpecifierPublic)
struct FVector2D OffCenterProjectionOffset; // 0x740(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4277[0x70]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.TextSizingParameters
struct FTextSizingParameters
{
public:
float DrawX; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawY; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawXL; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawYL; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Scaling; // 0x10(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFont* DrawFont; // 0x20(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D SpacingAdjust; // 0x28(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.WrappedStringElement
struct FWrappedStringElement
{
public:
class FString Value; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D LineExtent; // 0x10(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.CharacterNetworkSerializationPackedBitsNetSerializerConfig
struct FCharacterNetworkSerializationPackedBitsNetSerializerConfig : public FNetSerializerConfig
{
public:
uint32 MaxAllowedDataBits; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 MaxAllowedObjectReferences; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.MeshUVChannelInfo
struct FMeshUVChannelInfo
{
public:
bool bInitialized; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverrideDensities; // 0x1(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4279[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float LocalUVDensities[0x4]; // 0x4(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.CustomAttributeSetting
struct FCustomAttributeSetting
{
public:
class FString Name; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Meaning; // 0x10(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.TimecodeCustomAttributeNameSettings
struct FTimecodeCustomAttributeNameSettings
{
public:
class FName HourAttributeName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MinuteAttributeName; // 0x8(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SecondAttributeName; // 0x10(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName FrameAttributeName; // 0x18(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SubframeAttributeName; // 0x20(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RateAttributeName; // 0x28(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TakenameAttributeName; // 0x30(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.CustomAttribute
struct FCustomAttribute
{
public:
uint8 Pad_427C[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.CustomAttributePerBoneData
struct FCustomAttributePerBoneData
{
public:
uint8 Pad_427D[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.BakedStringCustomAttribute
struct FBakedStringCustomAttribute
{
public:
uint8 Pad_427E[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.BakedIntegerCustomAttribute
struct FBakedIntegerCustomAttribute
{
public:
uint8 Pad_427F[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.BakedFloatCustomAttribute
struct FBakedFloatCustomAttribute
{
public:
uint8 Pad_4280[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.BakedCustomAttributePerBoneData
struct FBakedCustomAttributePerBoneData
{
public:
uint8 Pad_4281[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.DebugDisplayProperty
struct FDebugDisplayProperty
{
public:
class UObject* Obj; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UObject> WithinClass; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4282[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x80 (0x80 - 0x0)
// ScriptStruct Engine.DebugTextInfo
struct FDebugTextInfo
{
public:
class AActor* SrcActor; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SrcActorOffset; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SrcActorDesiredOffset; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DebugText; // 0x38(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TimeRemaining; // 0x48(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x4C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor TextColor; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAbsoluteLocation : 1; // Mask: 0x1, PropSize: 0x10x54(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bKeepAttachedToActor : 1; // Mask: 0x2, PropSize: 0x10x54(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bDrawShadow : 1; // Mask: 0x4, PropSize: 0x10x54(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1FE : 5; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4283[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector OrigActorLocation; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFont* Font; // 0x70(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FontScale; // 0x78(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4284[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x30 - 0x20)
// ScriptStruct Engine.RawDistributionFloat
struct FRawDistributionFloat : public FRawDistribution
{
public:
float MinValue; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float MaxValue; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UDistributionFloat* Distribution; // 0x28(0x8)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x60 - 0x20)
// ScriptStruct Engine.RawDistributionVector
struct FRawDistributionVector : public FRawDistribution
{
public:
float MinValue; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float MaxValue; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FVector MinValueVec; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FVector MaxValueVec; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UDistributionVector* Distribution; // 0x58(0x8)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.EdGraphPinReference
struct FEdGraphPinReference
{
public:
TWeakObjectPtr<class UEdGraphNode> OwningNode; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FGuid PinId; // 0x8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x100 (0x100 - 0x0)
// ScriptStruct Engine.EdGraphSchemaAction
struct FEdGraphSchemaAction
{
public:
uint8 Pad_4285[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class FText MenuDescription; // 0x8(0x18)(NativeAccessSpecifierPrivate)
class FText TooltipDescription; // 0x20(0x18)(NativeAccessSpecifierPrivate)
class FText Category; // 0x38(0x18)(NativeAccessSpecifierPrivate)
class FText Keywords; // 0x50(0x18)(NativeAccessSpecifierPrivate)
int32 Grouping; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SectionID; // 0x6C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> MenuDescriptionArray; // 0x70(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FString> FullSearchTitlesArray; // 0x80(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FString> FullSearchKeywordsArray; // 0x90(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FString> FullSearchCategoryArray; // 0xA0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FString> LocalizedMenuDescriptionArray; // 0xB0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FString> LocalizedFullSearchTitlesArray; // 0xC0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FString> LocalizedFullSearchKeywordsArray; // 0xD0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FString> LocalizedFullSearchCategoryArray; // 0xE0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
class FString SearchText; // 0xF0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x108 - 0x100)
// ScriptStruct Engine.EdGraphSchemaAction_NewNode
struct FEdGraphSchemaAction_NewNode : public FEdGraphSchemaAction
{
public:
class UEdGraphNode* NodeTemplate; // 0x100(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.FullyLoadedPackagesInfo
struct FFullyLoadedPackagesInfo
{
public:
enum class EFullyLoadPackageType FullyLoadType; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4286[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString Tag; // 0x8(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FName> PackagesToLoad; // 0x18(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class UObject*> LoadedObjects; // 0x28(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.LevelStreamingStatus
struct FLevelStreamingStatus
{
public:
class FName PackageName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bShouldBeLoaded : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bShouldBeVisible : 1; // Mask: 0x2, PropSize: 0x10x8(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_1FF : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4287[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
uint32 LODIndex; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1C (0x1C - 0x0)
// ScriptStruct Engine.NetDriverDefinition
struct FNetDriverDefinition
{
public:
class FName DefName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName DriverClassName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName DriverClassNameFallback; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxChannelsOverride; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.IrisNetDriverConfig
struct FIrisNetDriverConfig
{
public:
class FName NetDriverDefinition; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NetDriverName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString NetDriverWildcardName; // 0x10(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableIris; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4288[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.NamedNetDriver
struct FNamedNetDriver
{
public:
class UNetDriver* NetDriver; // 0x0(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4289[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x68 (0x68 - 0x0)
// ScriptStruct Engine.URL
struct FURL
{
public:
class FString Protocol; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Host; // 0x10(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Port; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Valid; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Map; // 0x28(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString RedirectURL; // 0x38(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> Op; // 0x48(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
class FString Portal; // 0x58(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x2C8 (0x2C8 - 0x0)
// ScriptStruct Engine.WorldContext
struct FWorldContext
{
public:
uint8 Pad_428B[0xC0]; // Fixing Size After Last Property [ Dumper-7 ]
struct FURL LastURL; // 0xC0(0x68)(NativeAccessSpecifierPublic)
struct FURL LastRemoteURL; // 0x128(0x68)(NativeAccessSpecifierPublic)
class UPendingNetGame* PendingNetGame; // 0x190(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FFullyLoadedPackagesInfo> PackagesToFullyLoad; // 0x198(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_428C[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class ULevel*> LoadedLevelsForPendingMapChange; // 0x1B8(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
uint8 Pad_428D[0x18]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class UObjectReferencer*> ObjectReferencers; // 0x1E0(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<struct FLevelStreamingStatus> PendingLevelStreamingStatusUpdates; // 0x1F0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
class UGameViewportClient* GameViewport; // 0x200(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UGameInstance* OwningGameInstance; // 0x208(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FNamedNetDriver> ActiveNetDrivers; // 0x210(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
uint8 Pad_428E[0xA8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.StatColorMapEntry
struct FStatColorMapEntry
{
public:
float In; // 0x0(0x4)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor Out; // 0x4(0x4)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.StatColorMapping
struct FStatColorMapping
{
public:
class FString StatName; // 0x0(0x10)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FStatColorMapEntry> ColorMap; // 0x10(0x10)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic)
uint8 DisableBlend : 1; // Mask: 0x1, PropSize: 0x10x20(0x1)(Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_428F[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.DropNoteInfo
struct FDropNoteInfo
{
public:
struct FVector Location; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FString Comment; // 0x30(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.ScreenMessageString
struct FScreenMessageString
{
public:
uint64 Key; // 0x0(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ScreenMessage; // 0x8(0x10)(ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor DisplayColor; // 0x18(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TimeToDisplay; // 0x1C(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CurrentTimeDisplayed; // 0x20(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4290[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector2D TextScale; // 0x28(0x10)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.GameNameRedirect
struct FGameNameRedirect
{
public:
class FName OldGameName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NewGameName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x3C (0x3C - 0x0)
// ScriptStruct Engine.ClassRedirect
struct FClassRedirect
{
public:
class FName ObjectName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName OldClassName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NewClassName; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName OldSubobjName; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NewSubobjName; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NewClassClass; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NewClassPackage; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InstanceOnly; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4291[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.StructRedirect
struct FStructRedirect
{
public:
class FName OldStructName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NewStructName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.PluginRedirect
struct FPluginRedirect
{
public:
class FString OldPluginName; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString NewPluginName; // 0x10(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.TickPrerequisite
struct FTickPrerequisite
{
public:
uint8 Pad_4292[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.ExposureSettings
struct FExposureSettings
{
public:
float FixedEV100; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFixed; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4293[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x2 (0x2 - 0x0)
// ScriptStruct Engine.MaterialShadingModelField
struct FMaterialShadingModelField
{
public:
uint16 ShadingModelField; // 0x0(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.StrataMaterialInfo
struct FStrataMaterialInfo
{
public:
uint16 ShadingModelField; // 0x0(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 bHasShadingModelFromExpression; // 0x2(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_4294[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
uint32 ConnectedProperties; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<class USubsurfaceProfile*> SubsurfaceProfiles; // 0x8(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
};
// 0x34 (0x34 - 0x0)
// ScriptStruct Engine.RigidBodyErrorCorrection
struct FRigidBodyErrorCorrection
{
public:
float PingExtrapolation; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PingLimit; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ErrorPerLinearDifference; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ErrorPerAngularDifference; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxRestoredStateError; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxLinearHardSnapDistance; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PositionLerp; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngleLerp; // 0x1C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LinearVelocityCoefficient; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularVelocityCoefficient; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ErrorAccumulationSeconds; // 0x28(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ErrorAccumulationDistanceSq; // 0x2C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ErrorAccumulationSimilarity; // 0x30(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.RigidBodyContactInfo
struct FRigidBodyContactInfo
{
public:
struct FVector ContactPosition; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ContactNormal; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ContactPenetration; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bContactProbe; // 0x34(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4296[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class UPhysicalMaterial* PhysMaterial[0x2]; // 0x38(0x10)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.CollisionImpactData
struct FCollisionImpactData
{
public:
TArray<struct FRigidBodyContactInfo> ContactInfos; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
struct FVector TotalNormalImpulse; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector TotalFrictionImpulse; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsVelocityDeltaUnderThreshold; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4297[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.FractureEffect
struct FFractureEffect
{
public:
class UParticleSystem* ParticleSystem; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundBase* Sound; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x68 (0x68 - 0x0)
// ScriptStruct Engine.BasedPosition
struct FBasedPosition
{
public:
class AActor* Base; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Position; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector CachedBaseLocation; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator CachedBaseRotation; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector CachedTransPosition; // 0x50(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.LightmassLightSettings
struct FLightmassLightSettings
{
public:
float IndirectLightingSaturation; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ShadowExponent; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseAreaShadowsForStationaryLight; // 0x8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4298[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0xC - 0xC)
// ScriptStruct Engine.LightmassPointLightSettings
struct FLightmassPointLightSettings : public FLightmassLightSettings
{
public:
};
// 0x4 (0x10 - 0xC)
// ScriptStruct Engine.LightmassDirectionalLightSettings
struct FLightmassDirectionalLightSettings : public FLightmassLightSettings
{
public:
float LightSourceAngle; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.LightmassDebugOptions
struct FLightmassDebugOptions
{
public:
uint8 bDebugMode : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bStatsEnabled : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGatherBSPSurfacesAcrossComponents : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_200 : 5; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4299[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float CoplanarTolerance; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseImmediateImport : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bImmediateProcessMappings : 1; // Mask: 0x2, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSortMappings : 1; // Mask: 0x4, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bDumpBinaryFiles : 1; // Mask: 0x8, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bDebugMaterials : 1; // Mask: 0x10, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bPadMappings : 1; // Mask: 0x20, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bDebugPaddings : 1; // Mask: 0x40, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOnlyCalcDebugTexelMappings : 1; // Mask: 0x80, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseRandomColors : 1; // Mask: 0x1, PropSize: 0x10x9(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bColorBordersGreen : 1; // Mask: 0x2, PropSize: 0x10x9(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bColorByExecutionTime : 1; // Mask: 0x4, PropSize: 0x10x9(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_201 : 5; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_429A[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float ExecutionTimeDivisor; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.SwarmDebugOptions
struct FSwarmDebugOptions
{
public:
uint8 bDistributionEnabled : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bForceContentExport : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bInitialized : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_429B[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.MTDResult
struct FMTDResult
{
public:
struct FVector Direction; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Distance; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_429C[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.AnimSlotDesc
struct FAnimSlotDesc
{
public:
class FName SlotName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumChannels; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x88 (0x88 - 0x0)
// ScriptStruct Engine.AnimUpdateRateParameters
struct FAnimUpdateRateParameters
{
public:
uint8 Pad_429D[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EUpdateRateShiftBucket ShiftBucket; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bInterpolateSkippedFrames : 1; // Mask: 0x1, PropSize: 0x10x2(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bShouldUseLodMap : 1; // Mask: 0x2, PropSize: 0x10x2(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bShouldUseMinLod : 1; // Mask: 0x4, PropSize: 0x10x2(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSkipUpdate : 1; // Mask: 0x8, PropSize: 0x10x2(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSkipEvaluation : 1; // Mask: 0x10, PropSize: 0x10x2(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_202 : 3; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_429E[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
int32 UpdateRate; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 EvaluationRate; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TickedPoseOffestTime; // 0xC(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AdditionalTime; // 0x10(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_429F[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
int32 BaseNonRenderedUpdateRate; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxEvalRateForInterpolation; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<float> BaseVisibleDistanceFactorThesholds; // 0x20(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TMap<int32, int32> LODToFrameSkipMap; // 0x30(0x50)(NativeAccessSpecifierPublic)
int32 SkippedUpdateFrames; // 0x80(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SkippedEvalFrames; // 0x84(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.POV
struct FPOV
{
public:
struct FVector Location; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x18(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float FOV; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42A1[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.MeshBuildSettings
struct FMeshBuildSettings
{
public:
uint8 bUseMikkTSpace : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRecomputeNormals : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRecomputeTangents : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bComputeWeightedNormals : 1; // Mask: 0x8, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRemoveDegenerates : 1; // Mask: 0x10, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bBuildReversedIndexBuffer : 1; // Mask: 0x20, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseHighPrecisionTangentBasis : 1; // Mask: 0x40, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseFullPrecisionUVs : 1; // Mask: 0x80, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseBackwardsCompatibleF16TruncUVs : 1; // Mask: 0x1, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGenerateLightmapUVs : 1; // Mask: 0x2, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGenerateDistanceFieldAsIfTwoSided : 1; // Mask: 0x4, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportFaceRemap : 1; // Mask: 0x8, PropSize: 0x10x1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_203 : 4; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42A3[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 MinLightmapResolution; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SrcLightmapIndex; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DstLightmapIndex; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BuildScale; // 0x10(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42A4[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector BuildScale3D; // 0x18(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DistanceFieldResolutionScale; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42A5[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UStaticMesh* DistanceFieldReplacementMesh; // 0x38(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxLumenMeshCards; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42A6[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.SkeletalMeshBuildSettings
struct FSkeletalMeshBuildSettings
{
public:
uint8 bRecomputeNormals : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRecomputeTangents : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseMikkTSpace : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bComputeWeightedNormals : 1; // Mask: 0x8, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRemoveDegenerates : 1; // Mask: 0x10, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseHighPrecisionTangentBasis : 1; // Mask: 0x20, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseFullPrecisionUVs : 1; // Mask: 0x40, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseBackwardsCompatibleF16TruncUVs : 1; // Mask: 0x80, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42A7[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float ThresholdPosition; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ThresholdTangentNormal; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ThresholdUV; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MorphThresholdPosition; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.ConstrainComponentPropName
struct FConstrainComponentPropName
{
public:
class FName ComponentName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.CollectionReference
struct FCollectionReference
{
public:
class FName CollectionName; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.Redirector
struct FRedirector
{
public:
class FName OldName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NewName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.DepthFieldGlowInfo
struct FDepthFieldGlowInfo
{
public:
uint8 bEnableGlow : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_204 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42A8[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FLinearColor GlowColor; // 0x4(0x10)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42A9[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector2D GlowOuterRadius; // 0x18(0x10)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D GlowInnerRadius; // 0x28(0x10)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.FontRenderInfo
struct FFontRenderInfo
{
public:
uint8 bClipText : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableShadow : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_205 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42AB[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FDepthFieldGlowInfo GlowInfo; // 0x8(0x38)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x90 (0x90 - 0x0)
// ScriptStruct Engine.CanvasUVTri
struct FCanvasUVTri
{
public:
struct FVector2D V0_Pos; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D V0_UV; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor V0_Color; // 0x20(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D V1_Pos; // 0x30(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D V1_UV; // 0x40(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor V1_Color; // 0x50(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D V2_Pos; // 0x60(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D V2_UV; // 0x70(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor V2_Color; // 0x80(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.ExponentialHeightFogData
struct FExponentialHeightFogData
{
public:
float FogDensity; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FogHeightFalloff; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FogHeightOffset; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xB0 (0xB0 - 0x0)
// ScriptStruct Engine.FontImportOptionsData
struct FFontImportOptionsData
{
public:
class FString FontName; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Height; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableAntialiasing : 1; // Mask: 0x1, PropSize: 0x10x14(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableBold : 1; // Mask: 0x2, PropSize: 0x10x14(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableItalic : 1; // Mask: 0x4, PropSize: 0x10x14(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableUnderline : 1; // Mask: 0x8, PropSize: 0x10x14(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAlphaOnly : 1; // Mask: 0x10, PropSize: 0x10x14(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_206 : 3; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42AC[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EFontImportCharacterSet CharacterSet; // 0x18(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42AD[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString Chars; // 0x20(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UnicodeRange; // 0x30(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString CharsFilePath; // 0x40(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString CharsFileWildcard; // 0x50(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCreatePrintableOnly : 1; // Mask: 0x1, PropSize: 0x10x60(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIncludeASCIIRange : 1; // Mask: 0x2, PropSize: 0x10x60(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_207 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42AE[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FLinearColor ForegroundColor; // 0x64(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableDropShadow : 1; // Mask: 0x1, PropSize: 0x10x74(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_208 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42AF[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 TexturePageWidth; // 0x78(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TexturePageMaxHeight; // 0x7C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 XPadding; // 0x80(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 YPadding; // 0x84(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ExtendBoxTop; // 0x88(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ExtendBoxBottom; // 0x8C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ExtendBoxRight; // 0x90(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ExtendBoxLeft; // 0x94(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableLegacyMode : 1; // Mask: 0x1, PropSize: 0x10x98(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_209 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42B0[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 Kerning; // 0x9C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseDistanceFieldAlpha : 1; // Mask: 0x1, PropSize: 0x10xA0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_20A : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42B1[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 DistanceFieldScaleFactor; // 0xA4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DistanceFieldScanRadiusScale; // 0xA8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42B2[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC0 (0xC0 - 0x0)
// ScriptStruct Engine.BaseAttenuationSettings
struct FBaseAttenuationSettings
{
public:
uint8 Pad_42B3[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EAttenuationDistanceModel DistanceAlgorithm; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAttenuationShape AttenuationShape; // 0x9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ENaturalSoundFalloffMode FalloffMode; // 0xA(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42B4[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float DBAttenuationAtMax; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AttenuationShapeExtents; // 0x10(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ConeOffset; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FalloffDistance; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ConeSphereRadius; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ConeSphereFalloffDistance; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve CustomAttenuationCurve; // 0x38(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
};
// 0x0 (0xC0 - 0xC0)
// ScriptStruct Engine.ForceFeedbackAttenuationSettings
struct FForceFeedbackAttenuationSettings : public FBaseAttenuationSettings
{
public:
};
// 0x78 (0x78 - 0x0)
// ScriptStruct Engine.PredictProjectilePathParams
struct FPredictProjectilePathParams
{
public:
struct FVector StartLocation; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LaunchVelocity; // 0x18(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceWithCollision; // 0x30(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42B5[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float ProjectileRadius; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxSimTime; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceWithChannel; // 0x3C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionChannel TraceChannel; // 0x3D(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42B6[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<enum class EObjectTypeQuery> ObjectTypes; // 0x40(0x10)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x50(0x10)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, UObjectWrapper, NativeAccessSpecifierPublic)
float SimFrequency; // 0x60(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OverrideGravityZ; // 0x64(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EDrawDebugTrace DrawDebugType; // 0x68(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42B7[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float DrawDebugTime; // 0x6C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x70(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42B8[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.PredictProjectilePathPointData
struct FPredictProjectilePathPointData
{
public:
struct FVector Location; // 0x0(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Velocity; // 0x18(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42B9[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x130 (0x130 - 0x0)
// ScriptStruct Engine.PredictProjectilePathResult
struct FPredictProjectilePathResult
{
public:
TArray<struct FPredictProjectilePathPointData> PathData; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
struct FPredictProjectilePathPointData LastTraceDestination; // 0x10(0x38)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic)
struct FHitResult HitResult; // 0x48(0xE8)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.ActiveHapticFeedbackEffect
struct FActiveHapticFeedbackEffect
{
public:
class UHapticFeedbackEffect_Base* HapticEffect; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42BA[0x40]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x110 (0x110 - 0x0)
// ScriptStruct Engine.HapticFeedbackDetails_Curve
struct FHapticFeedbackDetails_Curve
{
public:
struct FRuntimeFloatCurve Frequency; // 0x0(0x88)(Edit, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve Amplitude; // 0x88(0x88)(Edit, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.ClusterNode_DEPRECATED
struct FClusterNode_DEPRECATED
{
public:
struct FVector3f BoundMin; // 0x0(0xC)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FirstChild; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector3f BoundMax; // 0x10(0xC)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LastChild; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FirstInstance; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LastInstance; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.ClusterNode
struct FClusterNode
{
public:
struct FVector3f BoundMin; // 0x0(0xC)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FirstChild; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector3f BoundMax; // 0x10(0xC)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LastChild; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FirstInstance; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LastInstance; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector3f MinInstanceScale; // 0x28(0xC)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector3f MaxInstanceScale; // 0x34(0xC)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.HLODSubActorDesc
struct FHLODSubActorDesc
{
public:
uint8 Pad_42BC[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.HLODSubActor
struct FHLODSubActor
{
public:
uint8 Pad_42BD[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x80 (0x80 - 0x0)
// ScriptStruct Engine.InstancedStaticMeshInstanceData
struct FInstancedStaticMeshInstanceData
{
public:
struct FMatrix Transform; // 0x0(0x80)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.InstancedStaticMeshMappingInfo
struct FInstancedStaticMeshMappingInfo
{
public:
uint8 Pad_42BE[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.InstancedStaticMeshRandomSeed
struct FInstancedStaticMeshRandomSeed
{
public:
int32 StartInstanceIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 RandomSeed; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.InstancedStaticMeshLightMapInstanceData
struct FInstancedStaticMeshLightMapInstanceData
{
public:
struct FTransform Transform; // 0x0(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FGuid> MapBuildDataIds; // 0x60(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0xD8 (0x190 - 0xB8)
// ScriptStruct Engine.InstancedStaticMeshComponentInstanceData
struct FInstancedStaticMeshComponentInstanceData : public FSceneComponentInstanceData
{
public:
class UStaticMesh* StaticMesh; // 0xB8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInstancedStaticMeshLightMapInstanceData CachedStaticLighting; // 0xC0(0x70)(NativeAccessSpecifierPublic)
TArray<struct FInstancedStaticMeshInstanceData> PerInstanceSMData; // 0x130(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> PerInstanceSMCustomData; // 0x140(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_42C1[0x20]; // Fixing Size After Last Property [ Dumper-7 ]
int32 InstancingRandomSeed; // 0x170(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42C2[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FInstancedStaticMeshRandomSeed> AdditionalRandomSeeds; // 0x178(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
bool bHasPerInstanceHitProxies; // 0x188(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42C3[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.UniqueNetIdReplNetSerializerStringStruct
struct FUniqueNetIdReplNetSerializerStringStruct
{
public:
class FString String; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.UniqueNetIdReplNetSerializerNameStruct
struct FUniqueNetIdReplNetSerializerNameStruct
{
public:
class FName Name; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.ISMClientHandle
struct FISMClientHandle
{
public:
int32 Index; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FGuid Guid; // 0x4(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.ISMClientInstanceManagerData
struct FISMClientInstanceManagerData
{
public:
uint8 Pad_42C4[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.NewLevelInstanceParams
struct FNewLevelInstanceParams
{
public:
enum class ELevelInstanceCreationType Type; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ELevelInstancePivotType PivotType; // 0x1(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42C6[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* PivotActor; // 0x8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAlwaysShowDialog; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42C7[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UWorld* TemplateWorld; // 0x18(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString LevelPackageName; // 0x20(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bPromptForSave; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42C8[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TSubclassOf<class AActor> LevelInstanceClass; // 0x38(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bExternalActors; // 0x40(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bForceExternalActors; // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bHideCreationType; // 0x42(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_42C9[0x5]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.ParameterGroupData
struct FParameterGroupData
{
public:
class FString GroupName; // 0x0(0x10)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 GroupSortPriority; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42CA[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.ExpressionExecOutput
struct FExpressionExecOutput
{
public:
class UMaterialExpression* Expression; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.MaterialExpressionCollection
struct FMaterialExpressionCollection
{
public:
TArray<class UMaterialExpression*> Expressions; // 0x0(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<class UMaterialExpressionComment*> EditorComments; // 0x10(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
class UMaterialExpressionExecBegin* ExpressionExecBegin; // 0x20(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialExpressionExecEnd* ExpressionExecEnd; // 0x28(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.CustomInput
struct FCustomInput
{
public:
class FName InputName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FExpressionInput Input; // 0x8(0x28)(NoDestructor, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.CustomOutput
struct FCustomOutput
{
public:
class FName OutputName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECustomMaterialOutputType OutputType; // 0x8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42CC[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.CustomDefine
struct FCustomDefine
{
public:
class FString DefineName; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DefineValue; // 0x10(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.FunctionExpressionInput
struct FFunctionExpressionInput
{
public:
class UMaterialExpressionFunctionInput* ExpressionInput; // 0x0(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ExpressionInputId; // 0x8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FExpressionInput Input; // 0x18(0x28)(NoDestructor, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.FunctionExpressionOutput
struct FFunctionExpressionOutput
{
public:
class UMaterialExpressionFunctionOutput* ExpressionOutput; // 0x0(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ExpressionOutputId; // 0x8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FExpressionOutput Output; // 0x18(0x1C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42CE[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.CompositeReroute
struct FCompositeReroute
{
public:
class FName Name; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialExpressionReroute* Expression; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.MaterialInstanceBasePropertyOverrides
struct FMaterialInstanceBasePropertyOverrides
{
public:
uint8 bOverride_OpacityMaskClipValue : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_BlendMode : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_ShadingModel : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_DitheredLODTransition : 1; // Mask: 0x8, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_CastDynamicShadowAsMasked : 1; // Mask: 0x10, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_TwoSided : 1; // Mask: 0x20, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverride_OutputTranslucentVelocity : 1; // Mask: 0x40, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 TwoSided : 1; // Mask: 0x80, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 DitheredLODTransition : 1; // Mask: 0x1, PropSize: 0x10x1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCastDynamicShadowAsMasked : 1; // Mask: 0x2, PropSize: 0x10x1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOutputTranslucentVelocity : 1; // Mask: 0x4, PropSize: 0x10x1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_20B : 5; // Fixing Bit-Field Size [ Dumper-7 ]
enum class EBlendMode BlendMode; // 0x2(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMaterialShadingModel ShadingModel; // 0x3(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OpacityMaskClipValue; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.LightmassMaterialInterfaceSettings
struct FLightmassMaterialInterfaceSettings
{
public:
float EmissiveBoost; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DiffuseBoost; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ExportResolutionScale; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCastShadowAsMasked : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverrideCastShadowAsMasked : 1; // Mask: 0x2, PropSize: 0x10xC(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverrideEmissiveBoost : 1; // Mask: 0x4, PropSize: 0x10xC(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverrideDiffuseBoost : 1; // Mask: 0x8, PropSize: 0x10xC(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverrideExportResolutionScale : 1; // Mask: 0x10, PropSize: 0x10xC(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42D0[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.MaterialTextureInfo
struct FMaterialTextureInfo
{
public:
float SamplingScale; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UVChannelIndex; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TextureName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.MaterialLayersFunctionsEditorOnlyData
struct FMaterialLayersFunctionsEditorOnlyData
{
public:
TArray<bool> LayerStates; // 0x0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FText> LayerNames; // 0x10(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<bool> RestrictToLayerRelatives; // 0x20(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<bool> RestrictToBlendRelatives; // 0x30(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FGuid> LayerGuids; // 0x40(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<enum class EMaterialLayerLinkState> LayerLinkStates; // 0x50(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FGuid> DeletedParentLayerGuids; // 0x60(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.MaterialLayersFunctionsRuntimeData
struct FMaterialLayersFunctionsRuntimeData
{
public:
TArray<class UMaterialFunctionInterface*> Layers; // 0x0(0x10)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<class UMaterialFunctionInterface*> Blends; // 0x10(0x10)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0xE0 (0x100 - 0x20)
// ScriptStruct Engine.MaterialLayersFunctions
struct FMaterialLayersFunctions : public FMaterialLayersFunctionsRuntimeData
{
public:
struct FMaterialLayersFunctionsEditorOnlyData EditorOnly; // 0x20(0x70)(Edit, NativeAccessSpecifierPublic)
TArray<bool> LayerStates; // 0x90(0x10)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate)
TArray<class FText> LayerNames; // 0xA0(0x10)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate)
TArray<bool> RestrictToLayerRelatives; // 0xB0(0x10)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate)
TArray<bool> RestrictToBlendRelatives; // 0xC0(0x10)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate)
TArray<struct FGuid> LayerGuids; // 0xD0(0x10)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate)
TArray<enum class EMaterialLayerLinkState> LayerLinkStates; // 0xE0(0x10)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate)
TArray<struct FGuid> DeletedParentLayerGuids; // 0xF0(0x10)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate)
};
// 0x94 (0x94 - 0x0)
// ScriptStruct Engine.MaterialProxySettings
struct FMaterialProxySettings
{
public:
enum class ETextureSizingType TextureSizingType; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42D4[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FIntPoint TextureSize; // 0x4(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TargetTexelDensityPerMeter; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MeshMaxScreenSizePercent; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MeshMinDrawDistance; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GutterSpace; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MetallicConstant; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RoughnessConstant; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AnisotropyConstant; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SpecularConstant; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OpacityConstant; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OpacityMaskConstant; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AmbientOcclusionConstant; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMaterialMergeType MaterialMergeType; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBlendMode BlendMode; // 0x39(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowTwoSidedMaterial : 1; // Mask: 0x1, PropSize: 0x10x3A(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bNormalMap : 1; // Mask: 0x2, PropSize: 0x10x3A(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bTangentMap : 1; // Mask: 0x4, PropSize: 0x10x3A(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bMetallicMap : 1; // Mask: 0x8, PropSize: 0x10x3A(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRoughnessMap : 1; // Mask: 0x10, PropSize: 0x10x3A(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAnisotropyMap : 1; // Mask: 0x20, PropSize: 0x10x3A(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSpecularMap : 1; // Mask: 0x40, PropSize: 0x10x3A(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEmissiveMap : 1; // Mask: 0x80, PropSize: 0x10x3A(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOpacityMap : 1; // Mask: 0x1, PropSize: 0x10x3B(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOpacityMaskMap : 1; // Mask: 0x2, PropSize: 0x10x3B(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAmbientOcclusionMap : 1; // Mask: 0x4, PropSize: 0x10x3B(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_20C : 5; // Fixing Bit-Field Size [ Dumper-7 ]
struct FIntPoint DiffuseTextureSize; // 0x3C(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint NormalTextureSize; // 0x44(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint TangentTextureSize; // 0x4C(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint MetallicTextureSize; // 0x54(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint RoughnessTextureSize; // 0x5C(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint AnisotropyTextureSize; // 0x64(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint SpecularTextureSize; // 0x6C(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint EmissiveTextureSize; // 0x74(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint OpacityTextureSize; // 0x7C(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint OpacityMaskTextureSize; // 0x84(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint AmbientOcclusionTextureSize; // 0x8C(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.MaterialOverrideNanite
struct FMaterialOverrideNanite
{
public:
TSoftObjectPtr<class UMaterialInterface> OverrideMaterialRef; // 0x0(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableOverride; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42D7[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UMaterialInterface* OverrideMaterial; // 0x38(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.CollectionParameterBase
struct FCollectionParameterBase
{
public:
class FName ParameterName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ID; // 0x8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x1C - 0x18)
// ScriptStruct Engine.CollectionScalarParameter
struct FCollectionScalarParameter : public FCollectionParameterBase
{
public:
float DefaultValue; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x28 - 0x18)
// ScriptStruct Engine.CollectionVectorParameter
struct FCollectionVectorParameter : public FCollectionParameterBase
{
public:
struct FLinearColor DefaultValue; // 0x18(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.MaterialParameterInfo
struct FMaterialParameterInfo
{
public:
class FName Name; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMaterialParameterAssociation Association; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42D8[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 Index; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.ParameterChannelNames
struct FParameterChannelNames
{
public:
class FText R; // 0x0(0x18)(Edit, NativeAccessSpecifierPublic)
class FText G; // 0x18(0x18)(Edit, NativeAccessSpecifierPublic)
class FText B; // 0x30(0x18)(Edit, NativeAccessSpecifierPublic)
class FText A; // 0x48(0x18)(Edit, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.StaticComponentMaskValue
struct FStaticComponentMaskValue
{
public:
bool R; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool G; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool B; // 0x2(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool A; // 0x3(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.PurchaseInfo
struct FPurchaseInfo
{
public:
class FString Identifier; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DisplayName; // 0x10(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DisplayDescription; // 0x20(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DisplayPrice; // 0x30(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.NavAgentSelector
struct FNavAgentSelector
{
public:
uint8 bSupportsAgent0 : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent1 : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent2 : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent3 : 1; // Mask: 0x8, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent4 : 1; // Mask: 0x10, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent5 : 1; // Mask: 0x20, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent6 : 1; // Mask: 0x40, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent7 : 1; // Mask: 0x80, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent8 : 1; // Mask: 0x1, PropSize: 0x10x1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent9 : 1; // Mask: 0x2, PropSize: 0x10x1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent10 : 1; // Mask: 0x4, PropSize: 0x10x1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent11 : 1; // Mask: 0x8, PropSize: 0x10x1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent12 : 1; // Mask: 0x10, PropSize: 0x10x1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent13 : 1; // Mask: 0x20, PropSize: 0x10x1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent14 : 1; // Mask: 0x40, PropSize: 0x10x1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent15 : 1; // Mask: 0x80, PropSize: 0x10x1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42D9[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.NavigationLinkBase
struct FNavigationLinkBase
{
public:
float LeftProjectHeight; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxFallDownLength; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42DA[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
float SnapRadius; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SnapHeight; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FNavAgentSelector SupportedAgents; // 0x14(0x4)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 bSupportsAgent0 : 1; // Mask: 0x1, PropSize: 0x10x18(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent1 : 1; // Mask: 0x2, PropSize: 0x10x18(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent2 : 1; // Mask: 0x4, PropSize: 0x10x18(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent3 : 1; // Mask: 0x8, PropSize: 0x10x18(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent4 : 1; // Mask: 0x10, PropSize: 0x10x18(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent5 : 1; // Mask: 0x20, PropSize: 0x10x18(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent6 : 1; // Mask: 0x40, PropSize: 0x10x18(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent7 : 1; // Mask: 0x80, PropSize: 0x10x18(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent8 : 1; // Mask: 0x1, PropSize: 0x10x19(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent9 : 1; // Mask: 0x2, PropSize: 0x10x19(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent10 : 1; // Mask: 0x4, PropSize: 0x10x19(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent11 : 1; // Mask: 0x8, PropSize: 0x10x19(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent12 : 1; // Mask: 0x10, PropSize: 0x10x19(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent13 : 1; // Mask: 0x20, PropSize: 0x10x19(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent14 : 1; // Mask: 0x40, PropSize: 0x10x19(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportsAgent15 : 1; // Mask: 0x80, PropSize: 0x10x19(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42DB[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
enum class ENavLinkDirection Direction; // 0x1C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseSnapHeight : 1; // Mask: 0x1, PropSize: 0x10x1D(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSnapToCheapestArea : 1; // Mask: 0x2, PropSize: 0x10x1D(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCustomFlag0 : 1; // Mask: 0x4, PropSize: 0x10x1D(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCustomFlag1 : 1; // Mask: 0x8, PropSize: 0x10x1D(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCustomFlag2 : 1; // Mask: 0x10, PropSize: 0x10x1D(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCustomFlag3 : 1; // Mask: 0x20, PropSize: 0x10x1D(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCustomFlag4 : 1; // Mask: 0x40, PropSize: 0x10x1D(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCustomFlag5 : 1; // Mask: 0x80, PropSize: 0x10x1D(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCustomFlag6 : 1; // Mask: 0x1, PropSize: 0x10x1E(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCustomFlag7 : 1; // Mask: 0x2, PropSize: 0x10x1E(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_20D : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42DD[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
TSubclassOf<class UNavAreaBase> AreaClass; // 0x20(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_42DE[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x60 - 0x30)
// ScriptStruct Engine.NavigationLink
struct FNavigationLink : public FNavigationLinkBase
{
public:
struct FVector Left; // 0x30(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Right; // 0x48(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x60 (0x90 - 0x30)
// ScriptStruct Engine.NavigationSegmentLink
struct FNavigationSegmentLink : public FNavigationLinkBase
{
public:
struct FVector LeftStart; // 0x30(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LeftEnd; // 0x48(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RightStart; // 0x60(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RightEnd; // 0x78(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.OverlapResult
struct FOverlapResult
{
public:
struct FActorInstanceHandle OverlapObjectHandle; // 0x0(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TWeakObjectPtr<class UPrimitiveComponent> Component; // 0x18(0x8)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42DF[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bBlockingHit : 1; // Mask: 0x1, PropSize: 0x10x24(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42E0[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.ParticleBurst
struct FParticleBurst
{
public:
int32 Count; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CountLow; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.ParticleCurvePair
struct FParticleCurvePair
{
public:
class FString CurveName; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* CurveObject; // 0x10(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.ParticleRandomSeedInfo
struct FParticleRandomSeedInfo
{
public:
class FName ParameterName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGetSeedFromInstance : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bInstanceSeedIsIndex : 1; // Mask: 0x2, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bResetSeedOnEmitterLooping : 1; // Mask: 0x4, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRandomlySelectSeedArray : 1; // Mask: 0x8, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_20E : 4; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42E1[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<int32> RandomSeeds; // 0x10(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.BeamModifierOptions
struct FBeamModifierOptions
{
public:
uint8 bModify : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bScale : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLock : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42E2[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.ParticleEvent_GenerateInfo
struct FParticleEvent_GenerateInfo
{
public:
enum class EParticleEventType Type; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42E3[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 Frequency; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ParticleFrequency; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 FirstTimeOnly : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 LastTimeOnly : 1; // Mask: 0x2, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 UseReflectedImpactVector : 1; // Mask: 0x4, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseOrbitOffset : 1; // Mask: 0x8, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_20F : 4; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42E4[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName CustomName; // 0x10(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UParticleModuleEventSendToGame*> ParticleModuleEventsToSendToGame; // 0x18(0x10)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.LocationBoneSocketInfo
struct FLocationBoneSocketInfo
{
public:
class FName BoneSocketName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Offset; // 0x8(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.OrbitOptions
struct FOrbitOptions
{
public:
uint8 bProcessDuringSpawn : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bProcessDuringUpdate : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseEmitterTime : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42E5[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.EmitterDynamicParameter
struct FEmitterDynamicParameter
{
public:
class FName ParamName; // 0x0(0x8)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseEmitterTime : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSpawnTimeOnly : 1; // Mask: 0x2, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_210 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42E6[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EEmitterDynamicParameterValue ValueMethod; // 0xC(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42E7[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bScaleVelocityByParamValue : 1; // Mask: 0x1, PropSize: 0x10x10(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_211 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42E8[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRawDistributionFloat ParamValue; // 0x18(0x30)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.BeamTargetData
struct FBeamTargetData
{
public:
class FName TargetName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TargetPercentage; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xD0 (0xD0 - 0x0)
// ScriptStruct Engine.GPUSpriteLocalVectorFieldInfo
struct FGPUSpriteLocalVectorFieldInfo
{
public:
class UVectorField* Field; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42E9[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform Transform; // 0x10(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator MinInitialRotation; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator MaxInitialRotation; // 0x88(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator RotationRate; // 0xA0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Intensity; // 0xB8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Tightness; // 0xBC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIgnoreComponentTransform : 1; // Mask: 0x1, PropSize: 0x10xC0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bTileX : 1; // Mask: 0x2, PropSize: 0x10xC0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bTileY : 1; // Mask: 0x4, PropSize: 0x10xC0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bTileZ : 1; // Mask: 0x8, PropSize: 0x10xC0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseFixDT : 1; // Mask: 0x10, PropSize: 0x10xC0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42EA[0xF]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x350 (0x350 - 0x0)
// ScriptStruct Engine.GPUSpriteEmitterInfo
struct FGPUSpriteEmitterInfo
{
public:
class UParticleModuleRequired* RequiredModule; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UParticleModuleSpawn* SpawnModule; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UParticleModuleSpawnPerUnit* SpawnPerUnitModule; // 0x10(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UParticleModule*> SpawnModules; // 0x18(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
uint8 Pad_42EB[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FGPUSpriteLocalVectorFieldInfo LocalVectorField; // 0x30(0xD0)(NoDestructor, NativeAccessSpecifierPublic)
struct FFloatDistribution VectorFieldScale; // 0x100(0x20)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFloatDistribution DragCoefficient; // 0x120(0x20)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFloatDistribution PointAttractorStrength; // 0x140(0x20)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFloatDistribution Resilience; // 0x160(0x20)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ConstantAcceleration; // 0x180(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PointAttractorPosition; // 0x198(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PointAttractorRadiusSq; // 0x1B0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42ED[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector OrbitOffsetBase; // 0x1B8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OrbitOffsetRange; // 0x1D0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D InvMaxSize; // 0x1E8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InvRotationRateScale; // 0x1F8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxLifetime; // 0x1FC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxParticleCount; // 0x200(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EParticleScreenAlignment ScreenAlignment; // 0x204(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EParticleAxisLock LockAxisFlag; // 0x205(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42EE[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bEnableCollision : 1; // Mask: 0x1, PropSize: 0x10x208(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_212 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42EF[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EParticleCollisionMode CollisionMode; // 0x20C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42F0[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bRemoveHMDRoll : 1; // Mask: 0x1, PropSize: 0x10x210(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_213 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42F1[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float MinFacingCameraBlendDistance; // 0x214(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxFacingCameraBlendDistance; // 0x218(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42F2[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRawDistributionVector DynamicColor; // 0x220(0x60)(ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FRawDistributionFloat DynamicAlpha; // 0x280(0x30)(ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FRawDistributionVector DynamicColorScale; // 0x2B0(0x60)(ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FRawDistributionFloat DynamicAlphaScale; // 0x310(0x30)(ContainsInstancedReference, NativeAccessSpecifierPublic)
uint8 Pad_42F3[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x240 (0x240 - 0x0)
// ScriptStruct Engine.GPUSpriteResourceData
struct FGPUSpriteResourceData
{
public:
TArray<struct FColor> QuantizedColorSamples; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FColor> QuantizedMiscSamples; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FColor> QuantizedSimulationAttrSamples; // 0x20(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
struct FVector4 ColorScale; // 0x30(0x20)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 ColorBias; // 0x50(0x20)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 MiscScale; // 0x70(0x20)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 MiscBias; // 0x90(0x20)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 SimulationAttrCurveScale; // 0xB0(0x20)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 SimulationAttrCurveBias; // 0xD0(0x20)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 SubImageSize; // 0xF0(0x20)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 SizeBySpeed; // 0x110(0x20)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ConstantAcceleration; // 0x130(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OrbitOffsetBase; // 0x148(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OrbitOffsetRange; // 0x160(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OrbitFrequencyBase; // 0x178(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OrbitFrequencyRange; // 0x190(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OrbitPhaseBase; // 0x1A8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OrbitPhaseRange; // 0x1C0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GlobalVectorFieldScale; // 0x1D8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GlobalVectorFieldTightness; // 0x1DC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PerParticleVectorFieldScale; // 0x1E0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PerParticleVectorFieldBias; // 0x1E4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DragCoefficientScale; // 0x1E8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DragCoefficientBias; // 0x1EC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ResilienceScale; // 0x1F0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ResilienceBias; // 0x1F4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CollisionRadiusScale; // 0x1F8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CollisionRadiusBias; // 0x1FC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CollisionTimeBias; // 0x200(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CollisionRandomSpread; // 0x204(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CollisionRandomDistribution; // 0x208(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OneMinusFriction; // 0x20C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RotationRateScale; // 0x210(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CameraMotionBlurAmount; // 0x214(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EParticleScreenAlignment ScreenAlignment; // 0x218(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EParticleAxisLock LockAxisFlag; // 0x219(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42F4[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector2D PivotOffset; // 0x220(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRemoveHMDRoll : 1; // Mask: 0x1, PropSize: 0x10x230(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_214 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_42F5[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float MinFacingCameraBlendDistance; // 0x234(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxFacingCameraBlendDistance; // 0x238(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42F7[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.ParticleSystemLOD
struct FParticleSystemLOD
{
public:
uint8 Pad_42F8[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.LODSoloTrack
struct FLODSoloTrack
{
public:
TArray<uint8> SoloEnableSetting; // 0x0(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.NamedEmitterMaterial
struct FNamedEmitterMaterial
{
public:
class FName Name; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* Material; // 0x8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xE0 (0xE0 - 0x0)
// ScriptStruct Engine.ParticleSysParam
struct FParticleSysParam
{
public:
class FName Name; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EParticleSysParamType ParamType; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42F9[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Scalar; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scalar_Low; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42FA[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector Vector; // 0x18(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Vector_Low; // 0x30(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor Color; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42FB[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* Actor; // 0x50(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* Material; // 0x58(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42FC[0x80]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x78 (0x78 - 0x0)
// ScriptStruct Engine.FXSystemSpawnParameters
struct FFXSystemSpawnParameters
{
public:
uint8 Pad_42FD[0x78]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.ParticleEmitterReplayFrame
struct FParticleEmitterReplayFrame
{
public:
uint8 Pad_42FF[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.ParticleSystemReplayFrame
struct FParticleSystemReplayFrame
{
public:
uint8 Pad_4300[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.DelegateArray
struct FDelegateArray
{
public:
TArray<FDelegateProperty_> Delegates; // 0x0(0x10)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
// 0x7D0 (0x7D0 - 0x0)
// ScriptStruct Engine.CameraCacheEntry
struct FCameraCacheEntry
{
public:
float Timestamp; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4301[0xC]; // Fixing Size After Last Property [ Dumper-7 ]
struct FMinimalViewInfo POV; // 0x10(0x7C0)(NativeAccessSpecifierPublic)
};
// 0x7E0 (0x7E0 - 0x0)
// ScriptStruct Engine.TViewTarget
struct FTViewTarget
{
public:
class AActor* Target; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4303[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FMinimalViewInfo POV; // 0x10(0x7C0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
class APlayerState* PlayerState; // 0x7D0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_4304[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.SpriteCategoryInfo
struct FSpriteCategoryInfo
{
public:
class FName Category; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText DisplayName; // 0x8(0x18)(NativeAccessSpecifierPublic)
class FText Description; // 0x20(0x18)(NativeAccessSpecifierPublic)
};
// 0x78 (0x130 - 0xB8)
// ScriptStruct Engine.PrimitiveComponentInstanceData
struct FPrimitiveComponentInstanceData : public FSceneComponentInstanceData
{
public:
uint8 Pad_4305[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform ComponentTransform; // 0xC0(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 VisibilityId; // 0x120(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_4306[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPrimitiveComponent* LODParent; // 0x128(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.LevelNameAndTime
struct FLevelNameAndTime
{
public:
class FString LevelName; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 LevelChangeTimeInMS; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4307[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.RepMovementNetSerializerConfig
struct FRepMovementNetSerializerConfig : public FNetSerializerConfig
{
public:
uint8 Pad_4308[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.ReverbSettings
struct FReverbSettings
{
public:
bool bApplyReverb; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_430A[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UReverbEffect* ReverbEffect; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundEffectSubmixPreset* ReverbPluginEffect; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Volume; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeTime; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.CompressedRichCurve
struct FCompressedRichCurve
{
public:
uint8 Pad_430B[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xA0 (0xA0 - 0x0)
// ScriptStruct Engine.ColorGradePerRangeSettings
struct FColorGradePerRangeSettings
{
public:
struct FVector4 Saturation; // 0x0(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 Contrast; // 0x20(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 Gamma; // 0x40(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 Gain; // 0x60(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4 Offset; // 0x80(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x290 (0x290 - 0x0)
// ScriptStruct Engine.ColorGradingSettings
struct FColorGradingSettings
{
public:
struct FColorGradePerRangeSettings Global; // 0x0(0xA0)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
struct FColorGradePerRangeSettings Shadows; // 0xA0(0xA0)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
struct FColorGradePerRangeSettings Midtones; // 0x140(0xA0)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
struct FColorGradePerRangeSettings Highlights; // 0x1E0(0xA0)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
float ShadowsMax; // 0x280(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HighlightsMin; // 0x284(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HighlightsMax; // 0x288(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_430C[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.FilmStockSettings
struct FFilmStockSettings
{
public:
float Slope; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Toe; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Shoulder; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlackClip; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WhiteClip; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x84 (0x84 - 0x0)
// ScriptStruct Engine.GaussianSumBloomSettings
struct FGaussianSumBloomSettings
{
public:
float Intensity; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Threshold; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SizeScale; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Filter1Size; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Filter2Size; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Filter3Size; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Filter4Size; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Filter5Size; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Filter6Size; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Filter1Tint; // 0x24(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Filter2Tint; // 0x34(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Filter3Tint; // 0x44(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Filter4Tint; // 0x54(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Filter5Tint; // 0x64(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Filter6Tint; // 0x74(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.ConvolutionBloomSettings
struct FConvolutionBloomSettings
{
public:
class UTexture2D* Texture; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScatterDispersion; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Size; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D CenterUV; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PreFilterMin; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PreFilterMax; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PreFilterMult; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BufferScale; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC0 (0xC0 - 0x0)
// ScriptStruct Engine.LensBloomSettings
struct FLensBloomSettings
{
public:
struct FGaussianSumBloomSettings GaussianSum; // 0x0(0x84)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_430E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FConvolutionBloomSettings Convolution; // 0x88(0x30)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
enum class EBloomMethod Method; // 0xB8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_430F[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.LensImperfectionSettings
struct FLensImperfectionSettings
{
public:
class UTexture* DirtMask; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DirtMaskIntensity; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor DirtMaskTint; // 0xC(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4310[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xE8 (0xE8 - 0x0)
// ScriptStruct Engine.LensSettings
struct FLensSettings
{
public:
struct FLensBloomSettings Bloom; // 0x0(0xC0)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
struct FLensImperfectionSettings Imperfections; // 0xC0(0x20)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
float ChromaticAberration; // 0xE0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4311[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.CameraExposureSettings
struct FCameraExposureSettings
{
public:
enum class EAutoExposureMethod Method; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4313[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float LowPercent; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HighPercent; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinBrightness; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxBrightness; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SpeedUp; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SpeedDown; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bias; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* BiasCurve; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* MeterMask; // 0x28(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HistogramLogMin; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HistogramLogMax; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CalibrationConstant; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ApplyPhysicalCameraExposure : 1; // Mask: 0x1, PropSize: 0x10x3C(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4314[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.SceneViewExtensionIsActiveFunctor
struct FSceneViewExtensionIsActiveFunctor
{
public:
uint8 Pad_4315[0x50]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x3C (0x3C - 0x0)
// ScriptStruct Engine.SkeletalMeshOptimizationSettings
struct FSkeletalMeshOptimizationSettings
{
public:
enum class ESkeletalMeshTerminationCriterion TerminationCriterion; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4317[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float NumOfTrianglesPercentage; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NumOfVertPercentage; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 MaxNumOfTriangles; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 MaxNumOfVerts; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxDeviationPercentage; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESkeletalMeshOptimizationType ReductionMethod; // 0x18(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESkeletalMeshOptimizationImportance SilhouetteImportance; // 0x19(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESkeletalMeshOptimizationImportance TextureImportance; // 0x1A(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESkeletalMeshOptimizationImportance ShadingImportance; // 0x1B(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESkeletalMeshOptimizationImportance SkinningImportance; // 0x1C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRemapMorphTargets : 1; // Mask: 0x1, PropSize: 0x10x1D(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRecalcNormals : 1; // Mask: 0x2, PropSize: 0x10x1D(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_215 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4318[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float WeldingThreshold; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NormalsThreshold; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxBonesPerVertex; // 0x28(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnforceBoneBoundaries : 1; // Mask: 0x1, PropSize: 0x10x2C(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bMergeCoincidentVertBones : 1; // Mask: 0x2, PropSize: 0x10x2C(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_216 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4319[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float VolumeImportance; // 0x30(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLockEdges : 1; // Mask: 0x1, PropSize: 0x10x34(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLockColorBounaries : 1; // Mask: 0x2, PropSize: 0x10x34(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_217 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_431A[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 BaseLOD; // 0x38(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.SectionReference
struct FSectionReference
{
public:
int32 SectionIndex; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xD0 (0xD0 - 0x0)
// ScriptStruct Engine.SkeletalMeshLODInfo
struct FSkeletalMeshLODInfo
{
public:
struct FPerPlatformFloat ScreenSize; // 0x0(0x4)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float LODHysteresis; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<int32> LODMaterialMap; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
struct FSkeletalMeshBuildSettings BuildSettings; // 0x18(0x14)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FSkeletalMeshOptimizationSettings ReductionSettings; // 0x2C(0x3C)(Edit, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FBoneReference> BonesToRemove; // 0x68(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FBoneReference> BonesToPrioritize; // 0x78(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FSectionReference> SectionsToPrioritize; // 0x88(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
float WeightOfPrioritization; // 0x98(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_431B[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimSequence* BakePose; // 0xA0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimSequence* BakePoseOverride; // 0xA8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SourceImportFilename; // 0xB0(0x10)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESkinCacheUsage SkinCacheUsage; // 0xC0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_431D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float MorphTargetPositionErrorTolerance; // 0xC4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bHasBeenSimplified : 1; // Mask: 0x1, PropSize: 0x10xC8(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bHasPerLODVertexColors : 1; // Mask: 0x2, PropSize: 0x10xC8(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowCPUAccess : 1; // Mask: 0x4, PropSize: 0x10xC8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportUniformlyDistributedSampling : 1; // Mask: 0x8, PropSize: 0x10xC8(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_431E[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.SkeletalMaterial
struct FSkeletalMaterial
{
public:
class UMaterialInterface* MaterialInterface; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MaterialSlotName; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMeshUVChannelInfo UVChannelData; // 0x10(0x14)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_431F[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.VertexOffsetUsage
struct FVertexOffsetUsage
{
public:
int32 Usage; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xB8 (0x170 - 0xB8)
// ScriptStruct Engine.PrecomputedSkyLightInstanceData
struct FPrecomputedSkyLightInstanceData : public FSceneComponentInstanceData
{
public:
struct FGuid LightGuid; // 0xB8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AverageBrightness; // 0xC8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4320[0xA4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.SoundAttenuationPluginSettings
struct FSoundAttenuationPluginSettings
{
public:
TArray<class USpatializationPluginSourceSettingsBase*> SpatializationPluginSettingsArray; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<class UOcclusionPluginSourceSettingsBase*> OcclusionPluginSettingsArray; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<class UReverbPluginSourceSettingsBase*> ReverbPluginSettingsArray; // 0x20(0x10)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<class USourceDataOverridePluginSourceSettingsBase*> SourceDataOverridePluginSettingsArray; // 0x30(0x10)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0xA8 (0xA8 - 0x0)
// ScriptStruct Engine.AttenuationSubmixSendSettings
struct FAttenuationSubmixSendSettings
{
public:
class USoundSubmixBase* Submix; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESubmixSendMethod SubmixSendMethod; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4321[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float SubmixSendLevelMin; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SubmixSendLevelMax; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SubmixSendDistanceMin; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SubmixSendDistanceMax; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ManualSubmixSendLevel; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve CustomSubmixSendCurve; // 0x20(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
};
// 0x308 (0x3C8 - 0xC0)
// ScriptStruct Engine.SoundAttenuationSettings
struct FSoundAttenuationSettings : public FBaseAttenuationSettings
{
public:
uint8 bAttenuate : 1; // Mask: 0x1, PropSize: 0x10xC0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSpatialize : 1; // Mask: 0x2, PropSize: 0x10xC0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAttenuateWithLPF : 1; // Mask: 0x4, PropSize: 0x10xC0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableListenerFocus : 1; // Mask: 0x8, PropSize: 0x10xC0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableFocusInterpolation : 1; // Mask: 0x10, PropSize: 0x10xC0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableOcclusion : 1; // Mask: 0x20, PropSize: 0x10xC0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseComplexCollisionForOcclusion : 1; // Mask: 0x40, PropSize: 0x10xC0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableReverbSend : 1; // Mask: 0x80, PropSize: 0x10xC0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnablePriorityAttenuation : 1; // Mask: 0x1, PropSize: 0x10xC1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bApplyNormalizationToStereoSounds : 1; // Mask: 0x2, PropSize: 0x10xC1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableLogFrequencyScaling : 1; // Mask: 0x4, PropSize: 0x10xC1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableSubmixSends : 1; // Mask: 0x8, PropSize: 0x10xC1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableSourceDataOverride : 1; // Mask: 0x10, PropSize: 0x10xC1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableSendToAudioLink : 1; // Mask: 0x20, PropSize: 0x10xC1(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_218 : 2; // Fixing Bit-Field Size [ Dumper-7 ]
enum class ESoundSpatializationAlgorithm SpatializationAlgorithm; // 0xC2(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4322[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
class UAudioLinkSettingsAbstract* AudioLinkSettingsOverride; // 0xC8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BinauralRadius; // 0xD0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4323[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRuntimeFloatCurve CustomLowpassAirAbsorptionCurve; // 0xD8(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve CustomHighpassAirAbsorptionCurve; // 0x160(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
enum class EAirAbsorptionMethod AbsorptionMethod; // 0x1E8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionChannel OcclusionTraceChannel; // 0x1E9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EReverbSendMethod ReverbSendMethod; // 0x1EA(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPriorityAttenuationMethod PriorityAttenuationMethod; // 0x1EB(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OmniRadius; // 0x1EC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StereoSpread; // 0x1F0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPFRadiusMin; // 0x1F4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPFRadiusMax; // 0x1F8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPFFrequencyAtMin; // 0x1FC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LPFFrequencyAtMax; // 0x200(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HPFFrequencyAtMin; // 0x204(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HPFFrequencyAtMax; // 0x208(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FocusAzimuth; // 0x20C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NonFocusAzimuth; // 0x210(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FocusDistanceScale; // 0x214(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NonFocusDistanceScale; // 0x218(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FocusPriorityScale; // 0x21C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NonFocusPriorityScale; // 0x220(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FocusVolumeAttenuation; // 0x224(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NonFocusVolumeAttenuation; // 0x228(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FocusAttackInterpSpeed; // 0x22C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FocusReleaseInterpSpeed; // 0x230(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OcclusionLowPassFilterFrequency; // 0x234(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OcclusionVolumeAttenuation; // 0x238(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OcclusionInterpolationTime; // 0x23C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReverbWetLevelMin; // 0x240(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReverbWetLevelMax; // 0x244(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReverbDistanceMin; // 0x248(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReverbDistanceMax; // 0x24C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ManualReverbSendLevel; // 0x250(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PriorityAttenuationMin; // 0x254(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PriorityAttenuationMax; // 0x258(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PriorityAttenuationDistanceMin; // 0x25C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PriorityAttenuationDistanceMax; // 0x260(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ManualPriorityAttenuation; // 0x264(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve CustomReverbSendCurve; // 0x268(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
TArray<struct FAttenuationSubmixSendSettings> SubmixSendSettings; // 0x2F0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve CustomPriorityAttenuationCurve; // 0x300(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FSoundAttenuationPluginSettings PluginSettings; // 0x388(0x40)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.SourceEffectChainEntry
struct FSourceEffectChainEntry
{
public:
class USoundEffectSourcePreset* Preset; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bBypass : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4324[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.SoundGroup
struct FSoundGroup
{
public:
enum class ESoundGroup SoundGroup; // 0x0(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4325[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString DisplayName; // 0x8(0x10)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAlwaysDecompressOnLoad : 1; // Mask: 0x1, PropSize: 0x10x18(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_219 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4326[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float DecompressedDuration; // 0x1C(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.ModulatorContinuousParams
struct FModulatorContinuousParams
{
public:
class FName ParameterName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Default; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinInput; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxInput; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinOutput; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxOutput; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EModulationParamMode ParamMode; // 0x1C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4327[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xB8 (0xB8 - 0x0)
// ScriptStruct Engine.SoundSourceBusSendInfo
struct FSoundSourceBusSendInfo
{
public:
enum class ESourceBusSendLevelControlMethod SourceBusSendLevelControlMethod; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4328[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class USoundSourceBus* SoundSourceBus; // 0x8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAudioBus* AudioBus; // 0x10(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SendLevel; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinSendLevel; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxSendLevel; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinSendDistance; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxSendDistance; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4329[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRuntimeFloatCurve CustomSendLevelCurve; // 0x30(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.SoundTimecodeOffset
struct FSoundTimecodeOffset
{
public:
double NumOfSecondsSinceMidnight; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.StreamedAudioPlatformData
struct FStreamedAudioPlatformData
{
public:
uint8 Pad_432A[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.SoundWaveSpectralData
struct FSoundWaveSpectralData
{
public:
float FrequencyHz; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Magnitude; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NormalizedMagnitude; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.SoundWaveSpectralDataPerSound
struct FSoundWaveSpectralDataPerSound
{
public:
TArray<struct FSoundWaveSpectralData> SpectralData; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
float PlaybackTime; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_432B[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class USoundWave* SoundWave; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.SoundWaveEnvelopeDataPerSound
struct FSoundWaveEnvelopeDataPerSound
{
public:
float Envelope; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PlaybackTime; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundWave* SoundWave; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.SoundWaveSpectralDataEntry
struct FSoundWaveSpectralDataEntry
{
public:
float Magnitude; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NormalizedMagnitude; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.SoundWaveSpectralTimeData
struct FSoundWaveSpectralTimeData
{
public:
TArray<struct FSoundWaveSpectralDataEntry> Data; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
float TimeSec; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_432D[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.SoundWaveEnvelopeTimeData
struct FSoundWaveEnvelopeTimeData
{
public:
float Amplitude; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TimeSec; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.SoundWaveCuePoint
struct FSoundWaveCuePoint
{
public:
int32 CuePointID; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_432E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class FString Label; // 0x8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FramePosition; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FrameLength; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.SoundWaveTimecodeInfo
struct FSoundWaveTimecodeInfo
{
public:
uint64 NumSamplesSinceMidnight; // 0x0(0x8)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 NumSamplesPerSecond; // 0x8(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_432F[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class FString Description; // 0x10(0x10)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString OriginatorTime; // 0x20(0x10)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString OriginatorDate; // 0x30(0x10)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString OriginatorDescription; // 0x40(0x10)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString OriginatorReference; // 0x50(0x10)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFrameRate TimecodeRate; // 0x60(0x8)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTimecodeIsDropFrame; // 0x68(0x1)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4330[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1C (0x1C - 0x0)
// ScriptStruct Engine.StaticMeshOptimizationSettings
struct FStaticMeshOptimizationSettings
{
public:
enum class EOptimizationType ReductionMethod; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4331[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float NumOfTrianglesPercentage; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxDeviationPercentage; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WeldingThreshold; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRecalcNormals; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4332[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float NormalsThreshold; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 SilhouetteImportance; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 TextureImportance; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ShadingImportance; // 0x1A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4333[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.MeshSectionInfo
struct FMeshSectionInfo
{
public:
int32 MaterialIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableCollision; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCastShadow; // 0x5(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bVisibleInRayTracing; // 0x6(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAffectDistanceFieldLighting; // 0x7(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bForceOpaque; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4334[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.MeshSectionInfoMap
struct FMeshSectionInfoMap
{
public:
TMap<uint32, struct FMeshSectionInfo> Map; // 0x0(0x50)(NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.AssetEditorOrbitCameraPosition
struct FAssetEditorOrbitCameraPosition
{
public:
bool bIsSet; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4335[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CamOrbitPoint; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector CamOrbitZoom; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator CamOrbitRotation; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.StaticMaterial
struct FStaticMaterial
{
public:
class UMaterialInterface* MaterialInterface; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MaterialSlotName; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ImportedMaterialSlotName; // 0x10(0x8)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMeshUVChannelInfo UVChannelData; // 0x18(0x14)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4336[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.MaterialRemapIndex
struct FMaterialRemapIndex
{
public:
uint32 ImportVersionKey; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4337[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<int32> MaterialRemap; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x24 (0x24 - 0x0)
// ScriptStruct Engine.StaticParameterBase
struct FStaticParameterBase
{
public:
struct FMaterialParameterInfo ParameterInfo; // 0x0(0x10)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverride; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4338[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FGuid ExpressionGUID; // 0x14(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x28 - 0x24)
// ScriptStruct Engine.StaticSwitchParameter
struct FStaticSwitchParameter : public FStaticParameterBase
{
public:
bool Value; // 0x24(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4339[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x4 (0x28 - 0x24)
// ScriptStruct Engine.StaticComponentMaskParameter
struct FStaticComponentMaskParameter : public FStaticParameterBase
{
public:
bool R; // 0x24(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool G; // 0x25(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool B; // 0x26(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool A; // 0x27(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x34 (0x34 - 0x0)
// ScriptStruct Engine.StaticTerrainLayerWeightParameter
struct FStaticTerrainLayerWeightParameter
{
public:
struct FMaterialParameterInfo ParameterInfo; // 0x0(0x10)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ExpressionGUID; // 0x10(0x10)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverride; // 0x20(0x1)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_433A[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName LayerName; // 0x24(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 WeightmapIndex; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWeightBasedBlend; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_433B[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x104 (0x128 - 0x24)
// ScriptStruct Engine.StaticMaterialLayersParameter
struct FStaticMaterialLayersParameter : public FStaticParameterBase
{
public:
uint8 Pad_433C[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FMaterialLayersFunctions Value; // 0x28(0x100)(NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.StaticParameterSetRuntimeData
struct FStaticParameterSetRuntimeData
{
public:
struct FMaterialLayersFunctionsRuntimeData MaterialLayers; // 0x0(0x20)(NativeAccessSpecifierPublic)
uint8 bHasMaterialLayers : 1; // Mask: 0x1, PropSize: 0x10x20(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_433D[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xA0 (0xA0 - 0x0)
// ScriptStruct Engine.StaticParameterSetEditorOnlyData
struct FStaticParameterSetEditorOnlyData
{
public:
TArray<struct FStaticSwitchParameter> StaticSwitchParameters; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FStaticComponentMaskParameter> StaticComponentMaskParameters; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FStaticTerrainLayerWeightParameter> TerrainLayerWeightParameters; // 0x20(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
struct FMaterialLayersFunctionsEditorOnlyData MaterialLayers; // 0x30(0x70)(NativeAccessSpecifierPublic)
};
// 0x0 (0x28 - 0x28)
// ScriptStruct Engine.StaticParameterSet
struct FStaticParameterSet : public FStaticParameterSetRuntimeData
{
public:
};
// 0x90 (0x90 - 0x0)
// ScriptStruct Engine.EquirectProps
struct FEquirectProps
{
public:
struct FBox2D LeftUVRect; // 0x0(0x28)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FBox2D RightUVRect; // 0x28(0x28)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D LeftScale; // 0x50(0x10)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D RightScale; // 0x60(0x10)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D LeftBias; // 0x70(0x10)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D RightBias; // 0x80(0x10)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.TextureSourceBlock
struct FTextureSourceBlock
{
public:
int32 BlockX; // 0x0(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 BlockY; // 0x4(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SizeX; // 0x8(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SizeY; // 0xC(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumSlices; // 0x10(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumMips; // 0x14(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x68 (0x68 - 0x0)
// ScriptStruct Engine.TextureSource
struct FTextureSource
{
public:
uint8 Pad_433E[0x68]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.TexturePlatformData
struct FTexturePlatformData
{
public:
uint8 Pad_433F[0x30]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x2 (0x2 - 0x0)
// ScriptStruct Engine.TextureFormatSettings
struct FTextureFormatSettings
{
public:
enum class ETextureCompressionSettings CompressionSettings; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 CompressionNoAlpha : 1; // Mask: 0x1, PropSize: 0x10x1(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 CompressionForceAlpha : 1; // Mask: 0x2, PropSize: 0x10x1(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 CompressionNone : 1; // Mask: 0x4, PropSize: 0x10x1(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 CompressionYCoCg : 1; // Mask: 0x8, PropSize: 0x10x1(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 SRGB : 1; // Mask: 0x10, PropSize: 0x10x1(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.TextureSourceColorSettings
struct FTextureSourceColorSettings
{
public:
enum class ETextureSourceEncoding EncodingOverride; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETextureColorSpace ColorSpace; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4341[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector2D RedChromaticityCoordinate; // 0x8(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D GreenChromaticityCoordinate; // 0x18(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D BlueChromaticityCoordinate; // 0x28(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D WhiteChromaticityCoordinate; // 0x38(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETextureChromaticAdaptationMethod ChromaticAdaptationMethod; // 0x48(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4342[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.StreamingRenderAssetPrimitiveInfo
struct FStreamingRenderAssetPrimitiveInfo
{
public:
class UStreamableRenderAsset* RenderAsset; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoxSphereBounds Bounds; // 0x8(0x38)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float TexelFactor; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 PackedRelativeBox; // 0x44(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowInvalidTexelFactorWhenUnregistered : 1; // Mask: 0x1, PropSize: 0x10x48(0x1)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectedByComponentScale : 1; // Mask: 0x2, PropSize: 0x10x48(0x1)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4345[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.TimelineEventEntry
struct FTimelineEventEntry
{
public:
float Time; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ EventFunc; // 0x4(0x10)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.TimelineVectorTrack
struct FTimelineVectorTrack
{
public:
class UCurveVector* VectorCurve; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ InterpFunc; // 0x8(0x10)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TrackName; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName VectorPropertyName; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4346[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.TimelineFloatTrack
struct FTimelineFloatTrack
{
public:
class UCurveFloat* FloatCurve; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ InterpFunc; // 0x8(0x10)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TrackName; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName FloatPropertyName; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4347[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.TimelineLinearColorTrack
struct FTimelineLinearColorTrack
{
public:
class UCurveLinearColor* LinearColorCurve; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ InterpFunc; // 0x8(0x10)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TrackName; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName LinearColorPropertyName; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4348[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x98 (0x98 - 0x0)
// ScriptStruct Engine.Timeline
struct FTimeline
{
public:
enum class ETimelineLengthMode LengthMode; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 bLooping : 1; // Mask: 0x1, PropSize: 0x10x1(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 bReversePlayback : 1; // Mask: 0x2, PropSize: 0x10x1(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 bPlaying : 1; // Mask: 0x4, PropSize: 0x10x1(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 BitPad_21A : 5; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4349[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float Length; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float PlayRate; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float Position; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<struct FTimelineEventEntry> Events; // 0x10(0x10)(ZeroConstructor, RepSkip, ContainsInstancedReference, NativeAccessSpecifierPrivate)
TArray<struct FTimelineVectorTrack> InterpVectors; // 0x20(0x10)(ZeroConstructor, RepSkip, ContainsInstancedReference, NativeAccessSpecifierPrivate)
TArray<struct FTimelineFloatTrack> InterpFloats; // 0x30(0x10)(ZeroConstructor, RepSkip, ContainsInstancedReference, NativeAccessSpecifierPrivate)
TArray<struct FTimelineLinearColorTrack> InterpLinearColors; // 0x40(0x10)(ZeroConstructor, RepSkip, ContainsInstancedReference, NativeAccessSpecifierPrivate)
FDelegateProperty_ TimelinePostUpdateFunc; // 0x50(0x10)(ZeroConstructor, InstancedReference, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
FDelegateProperty_ TimelineFinishedFunc; // 0x60(0x10)(ZeroConstructor, InstancedReference, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TWeakObjectPtr<class UObject> PropertySetObject; // 0x70(0x8)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class FName DirectionPropertyName; // 0x78(0x8)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_434B[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.UniqueNetIdReplNetSerializerConfig
struct FUniqueNetIdReplNetSerializerConfig : public FNetSerializerConfig
{
public:
uint8 Pad_434D[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.ActorContainerID
struct FActorContainerID
{
public:
uint64 ID; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4C (0x4C - 0x0)
// ScriptStruct Engine.LightmassWorldInfoSettings
struct FLightmassWorldInfoSettings
{
public:
float StaticLightingLevelScale; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumIndirectLightingBounces; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumSkyLightingBounces; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float IndirectLightingQuality; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float IndirectLightingSmoothness; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor EnvironmentColor; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EnvironmentIntensity; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EmissiveBoost; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DiffuseBoost; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EVolumeLightingMethod VolumeLightingMethod; // 0x24(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseAmbientOcclusion : 1; // Mask: 0x1, PropSize: 0x10x25(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGenerateAmbientOcclusionMaterialMask : 1; // Mask: 0x2, PropSize: 0x10x25(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bVisualizeMaterialDiffuse : 1; // Mask: 0x4, PropSize: 0x10x25(0x1)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bVisualizeAmbientOcclusion : 1; // Mask: 0x8, PropSize: 0x10x25(0x1)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCompressLightmaps : 1; // Mask: 0x10, PropSize: 0x10x25(0x1)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_21B : 3; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_434F[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float VolumetricLightmapDetailCellSize; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumetricLightmapMaximumBrickMemoryMb; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumetricLightmapSphericalHarmonicSmoothing; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumeLightSamplePlacementScale; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DirectIlluminationOcclusionFraction; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float IndirectIlluminationOcclusionFraction; // 0x3C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OcclusionExponent; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FullyOccludedSamplesFraction; // 0x44(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxOcclusionDistance; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.NetViewer
struct FNetViewer
{
public:
class UNetConnection* Connection; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InViewer; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ViewTarget; // 0x10(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ViewLocation; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ViewDir; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xD0 (0xD0 - 0x0)
// ScriptStruct Engine.MeshMergingSettings
struct FMeshMergingSettings
{
public:
int32 TargetLightMapResolution; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EUVOutput OutputUVs[0x8]; // 0x4(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMaterialProxySettings MaterialSettings; // 0xC(0x94)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
int32 GutterSize; // 0xA0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMeshLODSelectionType LODSelectionType; // 0xA4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4352[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 SpecificLOD; // 0xA8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGenerateLightMapUV : 1; // Mask: 0x1, PropSize: 0x10xAC(0x1)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bComputedLightMapResolution : 1; // Mask: 0x2, PropSize: 0x10xAC(0x1)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bPivotPointAtZero : 1; // Mask: 0x4, PropSize: 0x10xAC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bMergePhysicsData : 1; // Mask: 0x8, PropSize: 0x10xAC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bMergeMaterials : 1; // Mask: 0x10, PropSize: 0x10xAC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCreateMergedMaterial : 1; // Mask: 0x20, PropSize: 0x10xAC(0x1)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bBakeVertexDataToMesh : 1; // Mask: 0x40, PropSize: 0x10xAC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseVertexDataForBakingMaterial : 1; // Mask: 0x80, PropSize: 0x10xAC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseTextureBinning : 1; // Mask: 0x1, PropSize: 0x10xAD(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bReuseMeshLightmapUVs : 1; // Mask: 0x2, PropSize: 0x10xAD(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bMergeEquivalentMaterials : 1; // Mask: 0x4, PropSize: 0x10xAD(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseLandscapeCulling : 1; // Mask: 0x8, PropSize: 0x10xAD(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIncludeImposters : 1; // Mask: 0x10, PropSize: 0x10xAD(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportRayTracing : 1; // Mask: 0x20, PropSize: 0x10xAD(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowDistanceField : 1; // Mask: 0x40, PropSize: 0x10xAD(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_21C : 1; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4353[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
struct FMeshNaniteSettings NaniteSettings; // 0xB0(0x1C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4354[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xD0 (0xD0 - 0x0)
// ScriptStruct Engine.MeshProxySettings
struct FMeshProxySettings
{
public:
int32 ScreenSize; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VoxelSize; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMaterialProxySettings MaterialSettings; // 0x8(0x94)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float MergeDistance; // 0x9C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor UnresolvedGeometryColor; // 0xA0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxRayCastDist; // 0xA4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HardAngleThreshold; // 0xA8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LightMapResolution; // 0xAC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EProxyNormalComputationMethod NormalCalculationMethod; // 0xB0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ELandscapeCullingPrecision LandscapeCullingPrecision; // 0xB1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCalculateCorrectLODModel : 1; // Mask: 0x1, PropSize: 0x10xB2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverrideVoxelSize : 1; // Mask: 0x2, PropSize: 0x10xB2(0x1)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverrideTransferDistance : 1; // Mask: 0x4, PropSize: 0x10xB2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseHardAngleThreshold : 1; // Mask: 0x8, PropSize: 0x10xB2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bComputeLightMapResolution : 1; // Mask: 0x10, PropSize: 0x10xB2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRecalculateNormals : 1; // Mask: 0x20, PropSize: 0x10xB2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseLandscapeCulling : 1; // Mask: 0x40, PropSize: 0x10xB2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportRayTracing : 1; // Mask: 0x80, PropSize: 0x10xB2(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowDistanceField : 1; // Mask: 0x1, PropSize: 0x10xB3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bReuseMeshLightmapUVs : 1; // Mask: 0x2, PropSize: 0x10xB3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGroupIdenticalMeshesForBaking : 1; // Mask: 0x4, PropSize: 0x10xB3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCreateCollision : 1; // Mask: 0x8, PropSize: 0x10xB3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowVertexColors : 1; // Mask: 0x10, PropSize: 0x10xB3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGenerateLightmapUVs : 1; // Mask: 0x20, PropSize: 0x10xB3(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_21D : 2; // Fixing Bit-Field Size [ Dumper-7 ]
struct FMeshNaniteSettings NaniteSettings; // 0xB4(0x1C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x118 (0x118 - 0x0)
// ScriptStruct Engine.MeshApproximationSettings
struct FMeshApproximationSettings
{
public:
enum class EMeshApproximationType OutputType; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4355[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float ApproximationAccuracy; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ClampVoxelDimension; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAttemptAutoThickening; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4356[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float TargetMinThicknessMultiplier; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIgnoreTinyParts; // 0x14(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4357[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float TinyPartSizeMultiplier; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMeshApproximationBaseCappingType BaseCapping; // 0x1C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4358[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float WindingThreshold; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFillGaps; // 0x24(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4359[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float GapDistance; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EOccludedGeometryFilteringPolicy OcclusionMethod; // 0x2C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOccludeFromBottom; // 0x2D(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMeshApproximationSimplificationPolicy SimplifyMethod; // 0x2E(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_435A[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
int32 TargetTriCount; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TrianglesPerM; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GeometricDeviation; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMeshApproximationGroundPlaneClippingPolicy GroundClipping; // 0x3C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_435B[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float GroundClippingZHeight; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEstimateHardNormals; // 0x44(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_435C[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float HardNormalAngle; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMeshApproximationUVGenerationPolicy UVGenerationMethod; // 0x4C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_435D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 InitialPatchCount; // 0x50(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CurvatureAlignment; // 0x54(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MergingThreshold; // 0x58(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxAngleDeviation; // 0x5C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bGenerateNaniteEnabledMesh; // 0x60(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_435E[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float NaniteProxyTrianglePercent; // 0x64(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSupportRayTracing; // 0x68(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowDistanceField; // 0x69(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_435F[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 MultiSamplingAA; // 0x6C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 RenderCaptureResolution; // 0x70(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMaterialProxySettings MaterialSettings; // 0x74(0x94)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float CaptureFieldOfView; // 0x108(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NearPlaneDist; // 0x10C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseRenderLODMeshes; // 0x110(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableSimplifyPrePass; // 0x111(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableParallelBaking; // 0x112(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bPrintDebugMessages; // 0x113(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEmitFullDebugMesh; // 0x114(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4360[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x2D0 (0x2D0 - 0x0)
// ScriptStruct Engine.HierarchicalSimplification
struct FHierarchicalSimplification
{
public:
float TransitionScreenSize; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OverrideDrawDistance; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseOverrideDrawDistance : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowSpecificExclusion : 1; // Mask: 0x2, PropSize: 0x10x8(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOnlyGenerateClustersForVolumes : 1; // Mask: 0x4, PropSize: 0x10x8(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bReusePreviousLevelClusters : 1; // Mask: 0x8, PropSize: 0x10x8(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_21E : 4; // Fixing Bit-Field Size [ Dumper-7 ]
enum class EHierarchicalSimplificationMethod SimplificationMethod; // 0x9(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4361[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
struct FMeshProxySettings ProxySetting; // 0xC(0xD0)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FMeshMergingSettings MergeSetting; // 0xDC(0xD0)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FMeshApproximationSettings ApproximateSettings; // 0x1AC(0x118)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float DesiredBoundRadius; // 0x2C4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DesiredFillingPercentage; // 0x2C8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinNumberOfActorsToBuild; // 0x2CC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x80 (0x80 - 0x0)
// ScriptStruct Engine.BroadphaseSettings
struct FBroadphaseSettings
{
public:
bool bUseMBPOnClient; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseMBPOnServer; // 0x1(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseMBPOuterBounds; // 0x2(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4362[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
struct FBox MBPBounds; // 0x8(0x38)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FBox MBPOuterBounds; // 0x40(0x38)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint32 MBPNumSubdivs; // 0x78(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4363[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.AttributeKey
struct FAttributeKey
{
public:
float Time; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4364[0x14]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0xB0 - 0x68)
// ScriptStruct Engine.AttributeCurve
struct FAttributeCurve : public FIndexedCurve
{
public:
TArray<struct FAttributeKey> Keys; // 0x68(0x10)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
struct FSoftObjectPath ScriptStructPath; // 0x78(0x20)(Edit, ZeroConstructor, EditConst, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UScriptStruct* ScriptStruct; // 0x98(0x8)(Edit, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bShouldInterpolate; // 0xA0(0x1)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_4365[0xF]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.QuartzPulseOverrideStep
struct FQuartzPulseOverrideStep
{
public:
int32 NumberOfPulses; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EQuartzCommandQuantization PulseDuration; // 0x4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4366[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.QuartzTimeSignature
struct FQuartzTimeSignature
{
public:
int32 NumBeats; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EQuartzTimeSignatureQuantization BeatType; // 0x4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4367[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FQuartzPulseOverrideStep> OptionalPulseOverride; // 0x8(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.QuartzTransportTimeStamp
struct FQuartzTransportTimeStamp
{
public:
int32 Bars; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Beat; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BeatFraction; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Seconds; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.QuartzClockSettings
struct FQuartzClockSettings
{
public:
struct FQuartzTimeSignature TimeSignature; // 0x0(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
bool bIgnoreLevelChange; // 0x18(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4368[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.QuartzQuantizationBoundary
struct FQuartzQuantizationBoundary
{
public:
enum class EQuartzCommandQuantization Quantization; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4369[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Multiplier; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EQuarztQuantizationReference CountingReferencePoint; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFireOnClockStart; // 0x9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCancelCommandIfClockIsNotRunning; // 0xA(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bResetClockOnQueued; // 0xB(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bResumeClockOnQueued; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_436A[0x13]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x58 (0x58 - 0x0)
// ScriptStruct Engine.NavAvoidanceData
struct FNavAvoidanceData
{
public:
uint8 Pad_436B[0x58]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x60 (0x98 - 0x38)
// ScriptStruct Engine.NavDataConfig
struct FNavDataConfig : public FNavAgentProperties
{
public:
class FName Name; // 0x38(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor Color; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_436C[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector DefaultQueryExtent; // 0x48(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> NavigationDataClass; // 0x60(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class AActor> NavDataClass; // 0x68(0x30)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.BlendSampleData
struct FBlendSampleData
{
public:
int32 SampleDataIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_436D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimSequence* Animation; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TotalWeight; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WeightRate; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PreviousTime; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SamplePlayRate; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_436E[0x3C]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.BlendFilter
struct FBlendFilter
{
public:
uint8 Pad_436F[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.AnimTickRecord
struct FAnimTickRecord
{
public:
class UAnimationAsset* SourceAsset; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4370[0x68]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x78 (0x78 - 0x0)
// ScriptStruct Engine.AnimGroupInstance
struct FAnimGroupInstance
{
public:
uint8 Pad_4371[0x78]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AnimationGroupReference
struct FAnimationGroupReference
{
public:
enum class EAnimSyncMethod Method; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4372[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName GroupName; // 0x4(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAnimGroupRole GroupRole; // 0xC(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4373[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.EncounteredStateMachineStack
struct FEncounteredStateMachineStack
{
public:
uint8 Pad_4374[0x30]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.AnimationRecordingSettings
struct FAnimationRecordingSettings
{
public:
bool bRecordInWorldSpace; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRemoveRootAnimation; // 0x1(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutoSaveAsset; // 0x2(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4375[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
struct FFrameRate SampleFrameRate; // 0x4(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Length; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAnimInterpolationType Interpolation; // 0x10(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERichCurveInterpMode InterpMode; // 0x11(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERichCurveTangentMode TangentMode; // 0x12(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4376[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
bool bRecordTransforms; // 0x14(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRecordMorphTargets; // 0x15(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRecordAttributeCurves; // 0x16(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRecordMaterialCurves; // 0x17(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> IncludeAnimationNames; // 0x18(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FString> ExcludeAnimationNames; // 0x28(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.StateMachineStateDebugData
struct FStateMachineStateDebugData
{
public:
uint8 Pad_4377[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x150 (0x150 - 0x0)
// ScriptStruct Engine.StateMachineDebugData
struct FStateMachineDebugData
{
public:
uint8 Pad_4378[0x150]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.AnimationFrameSnapshot
struct FAnimationFrameSnapshot
{
public:
uint8 Pad_4379[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.AnimBlueprintDebugData
struct FAnimBlueprintDebugData
{
public:
uint8 Pad_437A[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.AnimBlueprintMutableData
struct FAnimBlueprintMutableData
{
public:
uint8 Pad_437B[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.AnimBlueprintConstantData
struct FAnimBlueprintConstantData
{
public:
uint8 Pad_437C[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.AnimBlueprintFunctionData
struct FAnimBlueprintFunctionData
{
public:
FFieldPathProperty_ OutputPoseNodeProperty; // 0x0(0x20)(HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<FFieldPathProperty_> InputPoseNodeProperties; // 0x20(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<FFieldPathProperty_> InputProperties; // 0x30(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x78 (0x78 - 0x0)
// ScriptStruct Engine.AnimBlueprintFunction
struct FAnimBlueprintFunction
{
public:
class FName Name; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Group; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutputPoseNodeIndex; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_437D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class FName> InputPoseNames; // 0x18(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<int32> InputPoseNodeIndices; // 0x28(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_437E[0x38]; // Fixing Size After Last Property [ Dumper-7 ]
bool bImplemented; // 0x70(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_437F[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.CachedPoseIndices
struct FCachedPoseIndices
{
public:
TArray<int32> OrderedSavedPoseNodeIndices; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.GraphAssetPlayerInformation
struct FGraphAssetPlayerInformation
{
public:
TArray<int32> PlayerNodeIndices; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.AnimGraphBlendOptions
struct FAnimGraphBlendOptions
{
public:
float BlendInTime; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4380[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UBlendProfile* BlendInProfile; // 0x8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutTime; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4381[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UBlendProfile* BlendOutProfile; // 0x18(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.RootMotionExtractionStep
struct FRootMotionExtractionStep
{
public:
class UAnimSequence* AnimSequence; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartPosition; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EndPosition; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.AnimSegment
struct FAnimSegment
{
public:
class UAnimSequenceBase* AnimReference; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartPos; // 0x8(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AnimStartTime; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AnimEndTime; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AnimPlayRate; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LoopingCount; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4382[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AnimTrack
struct FAnimTrack
{
public:
TArray<struct FAnimSegment> AnimSegments; // 0x0(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.BoneAnimationTrack
struct FBoneAnimationTrack
{
public:
struct FRawAnimSequenceTrack InternalTrackData; // 0x0(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
int32 BoneTreeIndex; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Name; // 0x34(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4384[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.AnimationCurveData
struct FAnimationCurveData
{
public:
TArray<struct FFloatCurve> FloatCurves; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
TArray<struct FTransformCurve> TransformCurves; // 0x10(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
};
// 0xF0 (0xF0 - 0x0)
// ScriptStruct Engine.AnimatedBoneAttribute
struct FAnimatedBoneAttribute
{
public:
struct FAnimationAttributeIdentifier Identifier; // 0x0(0x40)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAttributeCurve Curve; // 0x40(0xB0)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AnimExecutionContext
struct FAnimExecutionContext
{
public:
uint8 Pad_4385[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x10 - 0x10)
// ScriptStruct Engine.AnimInitializationContext
struct FAnimInitializationContext : public FAnimExecutionContext
{
public:
};
// 0x0 (0x10 - 0x10)
// ScriptStruct Engine.AnimUpdateContext
struct FAnimUpdateContext : public FAnimExecutionContext
{
public:
};
// 0x0 (0x10 - 0x10)
// ScriptStruct Engine.AnimPoseContext
struct FAnimPoseContext : public FAnimExecutionContext
{
public:
};
// 0x0 (0x10 - 0x10)
// ScriptStruct Engine.AnimComponentSpacePoseContext
struct FAnimComponentSpacePoseContext : public FAnimExecutionContext
{
public:
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.A2Pose
struct FA2Pose
{
public:
TArray<struct FTransform> Bones; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x18 (0x28 - 0x10)
// ScriptStruct Engine.A2CSPose
struct FA2CSPose : public FA2Pose
{
public:
uint8 Pad_4387[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<uint8> ComponentSpaceFlags; // 0x18(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
};
// 0x90 (0x90 - 0x0)
// ScriptStruct Engine.SlotEvaluationPose
struct FSlotEvaluationPose
{
public:
enum class EAdditiveAnimationType AdditiveType; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4388[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Weight; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4389[0x88]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x58 - 0x30)
// ScriptStruct Engine.CompositeSection
struct FCompositeSection : public FAnimLinkableElement
{
public:
class FName SectionName; // 0x30(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x38(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NextSectionName; // 0x3C(0x8)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_438A[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class UAnimMetaData*> MetaData; // 0x48(0x10)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.SlotAnimationTrack
struct FSlotAnimationTrack
{
public:
class FName SlotName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAnimTrack AnimTrack; // 0x8(0x10)(Edit, NativeAccessSpecifierPublic)
};
// 0x10 (0x40 - 0x30)
// ScriptStruct Engine.BranchingPoint
struct FBranchingPoint : public FAnimLinkableElement
{
public:
class FName EventName; // 0x30(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DisplayTime; // 0x38(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TriggerTimeOffset; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.BranchingPointMarker
struct FBranchingPointMarker
{
public:
int32 NotifyIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TriggerTime; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAnimNotifyEventType NotifyEventType; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_438B[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1C8 (0x1C8 - 0x0)
// ScriptStruct Engine.AnimMontageInstance
struct FAnimMontageInstance
{
public:
class UAnimMontage* Montage; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_438C[0x20]; // Fixing Size After Last Property [ Dumper-7 ]
bool bPlaying; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_438D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float DefaultBlendTimeMultiplier; // 0x2C(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_438E[0xC8]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<int32> NextSections; // 0xF8(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
TArray<int32> PrevSections; // 0x108(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
uint8 Pad_438F[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FAnimNotifyEvent> ActiveStateBranchingPoints; // 0x128(0x10)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate)
float Position; // 0x138(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float PlayRate; // 0x13C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FAlphaBlend Blend; // 0x140(0x30)(Transient, NoDestructor, NativeAccessSpecifierPrivate)
uint8 Pad_4390[0x34]; // Fixing Size After Last Property [ Dumper-7 ]
int32 DisableRootMotionCount; // 0x1A4(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_4391[0x20]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.AnimNodeData
struct FAnimNodeData
{
public:
TScriptInterface<class IAnimClassInterface> AnimClassInterface; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<uint32> Entries; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
int32 NodeIndex; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class EAnimNodeDataFlags Flags; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x58 (0x58 - 0x0)
// ScriptStruct Engine.AnimNodeStructData
struct FAnimNodeStructData
{
public:
TMap<class FName, int32> NameToIndexMap; // 0x0(0x50)(NativeAccessSpecifierPrivate)
int32 NumProperties; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_4393[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.AnimNodeFunctionRef
struct FAnimNodeFunctionRef
{
public:
class FName ClassName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class FName FunctionName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSubclassOf<class UObject> Class; // 0x10(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UFunction* Function; // 0x18(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x10 (0x20 - 0x10)
// ScriptStruct Engine.AnimNode_ConvertComponentToLocalSpace
struct FAnimNode_ConvertComponentToLocalSpace : public FAnimNode_Base
{
public:
struct FComponentSpacePoseLink ComponentPose; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x20 - 0x10)
// ScriptStruct Engine.AnimNode_ConvertLocalToComponentSpace
struct FAnimNode_ConvertLocalToComponentSpace : public FAnimNode_Base
{
public:
struct FPoseLink LocalPose; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
};
// 0xC0 (0xD0 - 0x10)
// ScriptStruct Engine.AnimNode_ApplyMeshSpaceAdditive
struct FAnimNode_ApplyMeshSpaceAdditive : public FAnimNode_Base
{
public:
struct FPoseLink Base; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FPoseLink Additive; // 0x20(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
enum class EAnimAlphaInputType AlphaInputType; // 0x30(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4395[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Alpha; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAlphaBoolEnabled : 1; // Mask: 0x1, PropSize: 0x10x38(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_21F : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4396[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x40(0x48)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName AlphaCurveName; // 0x88(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBias AlphaScaleBias; // 0x90(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x98(0x30)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
int32 LODThreshold; // 0xC8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4397[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.InertializationRequest
struct FInertializationRequest
{
public:
float Duration; // 0x0(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4398[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UBlendProfile* BlendProfile; // 0x8(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xD0 (0xD0 - 0x0)
// ScriptStruct Engine.InertializationPose
struct FInertializationPose
{
public:
uint8 Pad_4399[0xD0]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.InertializationBoneDiff
struct FInertializationBoneDiff
{
public:
uint8 Pad_439A[0x60]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.InertializationCurveDiff
struct FInertializationCurveDiff
{
public:
uint8 Pad_439B[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.InertializationPoseDiff
struct FInertializationPoseDiff
{
public:
uint8 Pad_439C[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xF0 (0x100 - 0x10)
// ScriptStruct Engine.AnimNode_Inertialization
struct FAnimNode_Inertialization : public FAnimNode_Base
{
public:
struct FPoseLink Source; // 0x10(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
class UBlendProfile* DefaultBlendProfile; // 0x20(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<class FName> FilteredCurves; // 0x28(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate)
uint8 Pad_439D[0x68]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FInertializationRequest> RequestQueue; // 0xA0(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
uint8 Pad_439E[0x50]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x60 (0xB8 - 0x58)
// ScriptStruct Engine.AnimNode_LinkedAnimGraph
struct FAnimNode_LinkedAnimGraph : public FAnimNode_CustomProperty
{
public:
TArray<struct FPoseLink> InputPoses; // 0x58(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FName> InputPoseNames; // 0x68(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TSubclassOf<class UAnimInstance> InstanceClass; // 0x78(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_439F[0x18]; // Fixing Size After Last Property [ Dumper-7 ]
class UBlendProfile* PendingBlendOutProfile; // 0x98(0x8)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_43A0[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class UBlendProfile* PendingBlendInProfile; // 0xA8(0x8)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 bReceiveNotifiesFromLinkedInstances : 1; // Mask: 0x1, PropSize: 0x10xB0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bPropagateNotifiesToLinkedInstances : 1; // Mask: 0x2, PropSize: 0x10xB0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43A1[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0xC8 - 0xB8)
// ScriptStruct Engine.AnimNode_LinkedAnimLayer
struct FAnimNode_LinkedAnimLayer : public FAnimNode_LinkedAnimGraph
{
public:
TSubclassOf<class IAnimLayerInterface> Interface; // 0xB8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Layer; // 0xC0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xB8 (0xC8 - 0x10)
// ScriptStruct Engine.AnimNode_LinkedInputPose
struct FAnimNode_LinkedInputPose : public FAnimNode_Base
{
public:
class FName Name; // 0x10(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Graph; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPoseLink InputPose; // 0x20(0x10)(NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_43A2[0x98]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xF8 (0x108 - 0x10)
// ScriptStruct Engine.AnimNode_SaveCachedPose
struct FAnimNode_SaveCachedPose : public FAnimNode_Base
{
public:
struct FPoseLink Pose; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName CachePoseName; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43A3[0xE0]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.InputScaleBiasClampState
struct FInputScaleBiasClampState
{
public:
uint8 Pad_43A4[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x40 - 0x38)
// ScriptStruct Engine.AnimNode_SequencePlayerBase
struct FAnimNode_SequencePlayerBase : public FAnimNode_AssetPlayerBase
{
public:
struct FInputScaleBiasClampState PlayRateScaleBiasClampState; // 0x38(0x8)(NoDestructor, Protected, NativeAccessSpecifierProtected)
};
// 0x8 (0x48 - 0x40)
// ScriptStruct Engine.AnimNode_SequencePlayer
struct FAnimNode_SequencePlayer : public FAnimNode_SequencePlayerBase
{
public:
class UAnimSequenceBase* Sequence; // 0x40(0x8)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
// 0x2C (0x2C - 0x0)
// ScriptStruct Engine.InputScaleBiasClampConstants
struct FInputScaleBiasClampConstants
{
public:
bool bMapRange; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClampResult; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInterpResult; // 0x2(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43A6[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
struct FInputRange InRange; // 0x4(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FInputRange OutRange; // 0xC(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float Scale; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bias; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClampMin; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClampMax; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeedIncreasing; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeedDecreasing; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x58 (0x98 - 0x40)
// ScriptStruct Engine.AnimNode_SequencePlayer_Standalone
struct FAnimNode_SequencePlayer_Standalone : public FAnimNode_SequencePlayerBase
{
public:
class FName GroupName; // 0x40(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
enum class EAnimGroupRole GroupRole; // 0x48(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
enum class EAnimSyncMethod Method; // 0x49(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bIgnoreForRelevancyTest; // 0x4A(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_43A7[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimSequenceBase* Sequence; // 0x50(0x8)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float PlayRateBasis; // 0x58(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float PlayRate; // 0x5C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FInputScaleBiasClampConstants PlayRateScaleBiasClampConstants; // 0x60(0x2C)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected)
float StartPosition; // 0x8C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bLoopAnimation; // 0x90(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bStartFromMatchingPose; // 0x91(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_43A8[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC8 (0xC8 - 0x0)
// ScriptStruct Engine.AnimationActiveTransitionEntry
struct FAnimationActiveTransitionEntry
{
public:
uint8 Pad_43A9[0xB8]; // Fixing Size After Last Property [ Dumper-7 ]
class UBlendProfile* BlendProfile; // 0xB8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43AA[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.AnimationPotentialTransition
struct FAnimationPotentialTransition
{
public:
uint8 Pad_43AB[0x30]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xB8 (0xC8 - 0x10)
// ScriptStruct Engine.AnimNode_StateMachine
struct FAnimNode_StateMachine : public FAnimNode_Base
{
public:
int32 StateMachineIndexInClass; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxTransitionsPerFrame; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxTransitionsRequests; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSkipFirstUpdateTransition; // 0x1C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bReinitializeOnBecomingRelevant; // 0x1D(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCreateNotifyMetaData; // 0x1E(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowConduitEntryStates; // 0x1F(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43AC[0xA8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xA8 (0xB8 - 0x10)
// ScriptStruct Engine.AnimNode_TransitionPoseEvaluator
struct FAnimNode_TransitionPoseEvaluator : public FAnimNode_Base
{
public:
uint8 Pad_43AD[0x88]; // Fixing Size After Last Property [ Dumper-7 ]
int32 FramesToCachePose; // 0x98(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43AF[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EEvaluatorDataSource DataSource; // 0xA0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EEvaluatorMode EvaluatorMode; // 0xA1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43B0[0x16]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x28 - 0x10)
// ScriptStruct Engine.AnimNode_TransitionResult
struct FAnimNode_TransitionResult : public FAnimNode_Base
{
public:
bool bCanEnterTransition; // 0x10(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43B1[0x17]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x28 - 0x10)
// ScriptStruct Engine.AnimNode_UseCachedPose
struct FAnimNode_UseCachedPose : public FAnimNode_Base
{
public:
struct FPoseLink LinkToCachingNode; // 0x10(0x10)(NoDestructor, NativeAccessSpecifierPublic)
class FName CachePoseName; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.AnimNotifyContext
struct FAnimNotifyContext
{
public:
uint8 Pad_43B2[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.AnimSequenceTrackContainer
struct FAnimSequenceTrackContainer
{
public:
TArray<struct FRawAnimSequenceTrack> AnimationTracks; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FName> TrackNames; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.TranslationTrack
struct FTranslationTrack
{
public:
TArray<struct FVector3f> PosKeys; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> Times; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.RotationTrack
struct FRotationTrack
{
public:
TArray<struct FQuat4f> RotKeys; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> Times; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.ScaleTrack
struct FScaleTrack
{
public:
TArray<struct FVector3f> ScaleKeys; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> Times; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.CurveTrack
struct FCurveTrack
{
public:
class FName CurveName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<float> CurveWeights; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.CompressedTrack
struct FCompressedTrack
{
public:
TArray<uint8> ByteStream; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> Times; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
float Mins[0x3]; // 0x20(0xC)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Ranges[0x3]; // 0x2C(0xC)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AnimSetMeshLinkup
struct FAnimSetMeshLinkup
{
public:
TArray<int32> BoneToTrackTable; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x20 (0x30 - 0x10)
// ScriptStruct Engine.AnimNode_SingleNode
struct FAnimNode_SingleNode : public FAnimNode_Base
{
public:
struct FPoseLink SourcePose; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_43B4[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x108 (0x980 - 0x878)
// ScriptStruct Engine.AnimSingleNodeInstanceProxy
struct FAnimSingleNodeInstanceProxy : public FAnimInstanceProxy
{
public:
uint8 Pad_43B5[0x108]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AnimationTransitionRule
struct FAnimationTransitionRule
{
public:
class FName RuleToExecute; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool TransitionReturnVal; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43B6[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 TransitionIndex; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.AnimationStateBase
struct FAnimationStateBase
{
public:
class FName StateName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x28 - 0x8)
// ScriptStruct Engine.AnimationState
struct FAnimationState : public FAnimationStateBase
{
public:
TArray<struct FAnimationTransitionRule> Transitions; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
int32 StateRootNodeIndex; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StartNotify; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 EndNotify; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FullyBlendedNotify; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x40 - 0x8)
// ScriptStruct Engine.AnimationTransitionBetweenStates
struct FAnimationTransitionBetweenStates : public FAnimationStateBase
{
public:
int32 PreviousState; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NextState; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CrossfadeDuration; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StartNotify; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 EndNotify; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InterruptNotify; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAlphaBlendOption BlendMode; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43B7[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UCurveFloat* CustomCurve; // 0x28(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UBlendProfile* BlendProfile; // 0x30(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETransitionLogicType LogicType; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43B8[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.BakedStateExitTransition
struct FBakedStateExitTransition
{
public:
int32 CanTakeDelegateIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CustomResultNodeIndex; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TransitionIndex; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDesiredTransitionReturnValue; // 0xC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutomaticRemainingTimeRule; // 0xD(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43BA[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
class FName SyncGroupNameToRequireValidMarkersRule; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<int32> PoseEvaluatorLinks; // 0x18(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x58 (0x58 - 0x0)
// ScriptStruct Engine.BakedAnimationState
struct FBakedAnimationState
{
public:
class FName StateName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FBakedStateExitTransition> Transitions; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
int32 StateRootNodeIndex; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StartNotify; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 EndNotify; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FullyBlendedNotify; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsAConduit; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43BB[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 EntryRuleNodeIndex; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<int32> PlayerNodeIndices; // 0x30(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<int32> LayerNodeIndices; // 0x40(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
bool bAlwaysResetOnEntry; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43BC[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.BakedAnimationStateMachine
struct FBakedAnimationStateMachine
{
public:
class FName MachineName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InitialState; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43BD[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FBakedAnimationState> States; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FAnimationTransitionBetweenStates> Transitions; // 0x20(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.ExposedValueCopyRecord
struct FExposedValueCopyRecord
{
public:
int32 CopyIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPostCopyOperation PostCopyOperation; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43BE[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.ExposedValueHandler
struct FExposedValueHandler
{
public:
TArray<struct FExposedValueCopyRecord> CopyRecords; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
class UFunction* Function; // 0x10(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43BF[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class FName BoundFunction; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x18 - 0x8)
// ScriptStruct Engine.AnimSubsystem_Base
struct FAnimSubsystem_Base : public FAnimSubsystem
{
public:
TArray<struct FExposedValueHandler> ExposedValueHandlers; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
};
// 0xA0 (0xA8 - 0x8)
// ScriptStruct Engine.AnimSubsystemInstance_NodeRelevancy
struct FAnimSubsystemInstance_NodeRelevancy : public FAnimSubsystemInstance
{
public:
uint8 Pad_43C0[0xA0]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.PropertyAccessSegment
struct FPropertyAccessSegment
{
public:
class FName Name; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UStruct* Struct; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
FFieldPathProperty_ Property; // 0x10(0x20)(HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UFunction* Function; // 0x30(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 ArrayIndex; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint16 Flags; // 0x3C(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_43C1[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.PropertyAccessPath
struct FPropertyAccessPath
{
public:
int32 PathSegmentStartIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 PathSegmentCount; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.PropertyAccessCopy
struct FPropertyAccessCopy
{
public:
int32 AccessIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 DestAccessStartIndex; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 DestAccessEndIndex; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class EPropertyAccessCopyType Type; // 0xC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_43C3[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.PropertyAccessCopyBatch
struct FPropertyAccessCopyBatch
{
public:
TArray<struct FPropertyAccessCopy> Copies; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
};
// 0x78 (0x78 - 0x0)
// ScriptStruct Engine.PropertyAccessLibrary
struct FPropertyAccessLibrary
{
public:
TArray<struct FPropertyAccessSegment> PathSegments; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
TArray<struct FPropertyAccessPath> SrcPaths; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
TArray<struct FPropertyAccessPath> DestPaths; // 0x20(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
TArray<struct FPropertyAccessCopyBatch> CopyBatchArray; // 0x30(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
uint8 Pad_43C4[0x38]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x78 (0x80 - 0x8)
// ScriptStruct Engine.AnimSubsystem_PropertyAccess
struct FAnimSubsystem_PropertyAccess : public FAnimSubsystem
{
public:
struct FPropertyAccessLibrary Library; // 0x8(0x78)(NativeAccessSpecifierPrivate)
};
// 0x58 (0x60 - 0x8)
// ScriptStruct Engine.AnimSubsystem_Tag
struct FAnimSubsystem_Tag : public FAnimSubsystem
{
public:
TMap<class FName, int32> NodeIndices; // 0x8(0x50)(NativeAccessSpecifierPrivate)
uint8 Pad_43C5[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.AssetMapping
struct FAssetMapping
{
public:
class UAnimationAsset* SourceAsset; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimationAsset* TargetAsset; // 0x8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.BlendProfileBoneEntry
struct FBlendProfileBoneEntry
{
public:
struct FBoneReference BoneReference; // 0x0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float BlendScale; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1C (0x1C - 0x0)
// ScriptStruct Engine.CachedAnimStateData
struct FCachedAnimStateData
{
public:
class FName StateMachineName; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName StateName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43C6[0xC]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.CachedAnimStateArray
struct FCachedAnimStateArray
{
public:
TArray<struct FCachedAnimStateData> States; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_43C7[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.CachedAnimAssetPlayerData
struct FCachedAnimAssetPlayerData
{
public:
class FName StateMachineName; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName StateName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43C8[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1C (0x1C - 0x0)
// ScriptStruct Engine.CachedAnimRelevancyData
struct FCachedAnimRelevancyData
{
public:
class FName StateMachineName; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName StateName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43C9[0xC]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x24 (0x24 - 0x0)
// ScriptStruct Engine.CachedAnimTransitionData
struct FCachedAnimTransitionData
{
public:
class FName StateMachineName; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName FromStateName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ToStateName; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43CA[0xC]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.NamedCurveValue
struct FNamedCurveValue
{
public:
class FName Name; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.InputClampConstants
struct FInputClampConstants
{
public:
bool bClampResult; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInterpResult; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43CB[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float ClampMin; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClampMax; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeedIncreasing; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeedDecreasing; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.InputClampState
struct FInputClampState
{
public:
uint8 Pad_43CC[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x20 - 0x8)
// ScriptStruct Engine.MirrorTableRow
struct FMirrorTableRow : public FTableRowBase
{
public:
class FName Name; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MirroredName; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMirrorRowType MirrorEntryType; // 0x18(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43CD[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.MirrorFindReplaceExpression
struct FMirrorFindReplaceExpression
{
public:
class FName FindExpression; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReplaceExpression; // 0x8(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMirrorFindReplaceMethod FindReplaceMethod; // 0x10(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43CE[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x90 (0x90 - 0x0)
// ScriptStruct Engine.TrajectorySample
struct FTrajectorySample
{
public:
float AccumulatedSeconds; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AccumulatedDistance; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43CF[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform Transform; // 0x10(0x60)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LinearVelocity; // 0x70(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43D0[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.TrajectorySampleRange
struct FTrajectorySampleRange
{
public:
TArray<struct FTrajectorySample> Samples; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
int32 SampleRate; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43D1[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.NodeItem
struct FNodeItem
{
public:
class FName ParentName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43D2[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform Transform; // 0x10(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.PoseData
struct FPoseData
{
public:
TArray<struct FTransform> LocalSpacePose; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> CurveData; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.PoseAssetInfluence
struct FPoseAssetInfluence
{
public:
int32 PoseIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 BoneTransformIndex; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.PoseAssetInfluences
struct FPoseAssetInfluences
{
public:
TArray<struct FPoseAssetInfluence> Influences; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.PoseDataContainer
struct FPoseDataContainer
{
public:
TArray<struct FSmartName> PoseNames; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
TArray<class FName> Tracks; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
TArray<int32> TrackBoneIndices; // 0x20(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
TArray<struct FPoseAssetInfluences> TrackPoseInfluenceIndices; // 0x30(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
TArray<struct FPoseData> Poses; // 0x40(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
TArray<struct FAnimCurveBase> Curves; // 0x50(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.PreviewAttachedObjectPair
struct FPreviewAttachedObjectPair
{
public:
TSoftObjectPtr<class UObject> AttachedObject; // 0x0(0x30)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UObject* Object; // 0x30(0x8)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class FName AttachedTo; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.PreviewAssetAttachContainer
struct FPreviewAssetAttachContainer
{
public:
TArray<struct FPreviewAttachedObjectPair> AttachedObjects; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.PreviewMeshCollectionEntry
struct FPreviewMeshCollectionEntry
{
public:
TSoftObjectPtr<class USkeletalMesh> SkeletalMesh; // 0x0(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UAnimBlueprint> AnimBlueprint; // 0x30(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x90 (0x90 - 0x0)
// ScriptStruct Engine.Node
struct FNode
{
public:
class FName Name; // 0x0(0x8)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ParentName; // 0x8(0x8)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform Transform; // 0x10(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DisplayName; // 0x70(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAdvanced; // 0x80(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43D4[0xF]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.RigTransformConstraint
struct FRigTransformConstraint
{
public:
enum class EConstraintTransform TranformType; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43D5[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName ParentSpace; // 0x4(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Weight; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.TransformBaseConstraint
struct FTransformBaseConstraint
{
public:
TArray<struct FRigTransformConstraint> TransformConstraints; // 0x0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.TransformBase
struct FTransformBase
{
public:
class FName Node; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransformBaseConstraint Constraints[0x2]; // 0x8(0x20)(Edit, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.SkeletonToMeshLinkup
struct FSkeletonToMeshLinkup
{
public:
TArray<int32> SkeletonToMeshTable; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<int32> MeshToSkeletonTable; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.BoneNode
struct FBoneNode
{
public:
class FName Name; // 0x0(0x8)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ParentIndex; // 0x8(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneTranslationRetargetingMode TranslationRetargetingMode; // 0xC(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43D6[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.ReferencePose
struct FReferencePose
{
public:
class FName PoseName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FTransform> ReferencePose; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.BoneReductionSetting
struct FBoneReductionSetting
{
public:
TArray<class FName> BonesToRemove; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.NameMapping
struct FNameMapping
{
public:
class FName NodeName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.RigConfiguration
struct FRigConfiguration
{
public:
class URig* Rig; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FNameMapping> BoneMappingTable; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.AnimSlotGroup
struct FAnimSlotGroup
{
public:
class FName GroupName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FName> SlotNames; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.VirtualBone
struct FVirtualBone
{
public:
class FName SourceBoneName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TargetBoneName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName VirtualBoneName; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.SkinWeightProfileInfo
struct FSkinWeightProfileInfo
{
public:
class FName Name; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPerPlatformBool DefaultProfile; // 0x8(0x1)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_43D7[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPerPlatformInt DefaultProfileFromLODIndex; // 0xC(0x4)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.SkinWeightProfileManagerTickFunction
struct FSkinWeightProfileManagerTickFunction : public FTickFunction
{
public:
uint8 Pad_43D8[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.CurveMetaData
struct FCurveMetaData
{
public:
uint8 Pad_43D9[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.SmartNameMapping
struct FSmartNameMapping
{
public:
uint8 Pad_43DA[0x70]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.SmartNameContainer
struct FSmartNameContainer
{
public:
uint8 Pad_43DB[0x50]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.TimeStretchCurveMarker
struct FTimeStretchCurveMarker
{
public:
float Time[0x3]; // 0x0(0xC)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0xC(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.TimeStretchCurve
struct FTimeStretchCurve
{
public:
float SamplingRate; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float CurveValueMinPrecision; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<struct FTimeStretchCurveMarker> Markers; // 0x8(0x10)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate)
float Sum_dT_i_by_C_i[0x3]; // 0x18(0xC)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_43DC[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.TimeStretchCurveInstance
struct FTimeStretchCurveInstance
{
public:
bool bHasValidData; // 0x0(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_43DE[0x2F]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.AnimGroupInfo
struct FAnimGroupInfo
{
public:
class FName Name; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.AnimParentNodeAssetOverride
struct FAnimParentNodeAssetOverride
{
public:
class UAnimationAsset* NewAsset; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ParentNodeGuid; // 0x8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.AssetCompileData
struct FAssetCompileData
{
public:
TWeakObjectPtr<class UObject> Asset; // 0x0(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x90 (0x90 - 0x0)
// ScriptStruct Engine.PrimaryAssetTypeInfo
struct FPrimaryAssetTypeInfo
{
public:
class FName PrimaryAssetType; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class UObject> AssetBaseClass; // 0x8(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSubclassOf<class UObject> AssetBaseClassLoaded; // 0x38(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHasBlueprintClasses; // 0x40(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsEditorOnly; // 0x41(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43DF[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FDirectoryPath> Directories; // 0x48(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate)
TArray<struct FSoftObjectPath> SpecificAssets; // 0x58(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate)
struct FPrimaryAssetRules Rules; // 0x68(0xC)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_43E0[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class FString> AssetScanPaths; // 0x78(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
bool bIsDynamicAsset; // 0x88(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43E2[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 NumberOfAssets; // 0x8C(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.AssetManagerSearchRules
struct FAssetManagerSearchRules
{
public:
TArray<class FString> AssetScanPaths; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FString> IncludePatterns; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FString> ExcludePatterns; // 0x20(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TSubclassOf<class UObject> AssetBaseClass; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHasBlueprintClasses; // 0x38(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bForceSynchronousScan; // 0x39(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSkipVirtualPathExpansion; // 0x3A(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSkipManagerIncludeCheck; // 0x3B(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43E3[0x14]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.AudioEffectParameters
struct FAudioEffectParameters
{
public:
uint8 Pad_43E4[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x48 - 0x8)
// ScriptStruct Engine.AudioReverbEffect
struct FAudioReverbEffect : public FAudioEffectParameters
{
public:
uint8 Pad_43E5[0x40]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.AudioQualitySettings
struct FAudioQualitySettings
{
public:
class FText DisplayName; // 0x0(0x18)(Edit, NativeAccessSpecifierPublic)
int32 MaxChannels; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43E6[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.SoundDebugEntry
struct FSoundDebugEntry
{
public:
class FName DebugName; // 0x0(0x8)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSoftObjectPath Sound; // 0x8(0x20)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.DefaultAudioBusSettings
struct FDefaultAudioBusSettings
{
public:
struct FSoftObjectPath AudioBus; // 0x0(0x20)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xB0 (0xB0 - 0x0)
// ScriptStruct Engine.SoundSubmixSendInfo
struct FSoundSubmixSendInfo
{
public:
enum class ESendLevelControlMethod SendLevelControlMethod; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESubmixSendStage SendStage; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43E8[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class USoundSubmixBase* SoundSubmix; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SendLevel; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DisableManualSendClamp; // 0x14(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43E9[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float MinSendLevel; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxSendLevel; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinSendDistance; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxSendDistance; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve CustomSendLevelCurve; // 0x28(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.AudioVolumeSubmixSendSettings
struct FAudioVolumeSubmixSendSettings
{
public:
enum class EAudioVolumeLocationState ListenerLocationState; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAudioVolumeLocationState SourceLocationState; // 0x1(0x1)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43EA[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FSoundSubmixSendInfo> SubmixSends; // 0x8(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.AudioVolumeSubmixOverrideSettings
struct FAudioVolumeSubmixOverrideSettings
{
public:
class USoundSubmix* Submix; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class USoundEffectSubmixPreset*> SubmixEffectChain; // 0x8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
float CrossfadeTime; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43EB[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x24 (0x24 - 0x0)
// ScriptStruct Engine.InteriorSettings
struct FInteriorSettings
{
public:
bool bIsWorldSettings; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43EC[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float ExteriorVolume; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ExteriorTime; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ExteriorLPF; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ExteriorLPFTime; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InteriorVolume; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InteriorTime; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InteriorLPF; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InteriorLPFTime; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.NodeToCodeAssociation
struct FNodeToCodeAssociation
{
public:
uint8 Pad_43ED[0x14]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x190 (0x190 - 0x0)
// ScriptStruct Engine.DebuggingInfoForSingleFunction
struct FDebuggingInfoForSingleFunction
{
public:
uint8 Pad_43EE[0x190]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.PointerToUberGraphFrame
struct FPointerToUberGraphFrame
{
public:
uint8 Pad_43EF[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.BlueprintDebugData
struct FBlueprintDebugData
{
public:
uint8 Pad_43F0[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.EventGraphFastCallPair
struct FEventGraphFastCallPair
{
public:
class UFunction* FunctionToPatch; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 EventGraphCallOffset; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43F1[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.BlueprintComponentChangedPropertyInfo
struct FBlueprintComponentChangedPropertyInfo
{
public:
class FName PropertyName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ArrayIndex; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43F2[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UStruct* PropertyScope; // 0x10(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.BlueprintCookedComponentInstancingData
struct FBlueprintCookedComponentInstancingData
{
public:
TArray<struct FBlueprintComponentChangedPropertyInfo> ChangedPropertyList; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_43F3[0x11]; // Fixing Size After Last Property [ Dumper-7 ]
bool bHasValidCookedData; // 0x21(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43F4[0x26]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.BPComponentClassOverride
struct FBPComponentClassOverride
{
public:
class FName ComponentName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UObject> ComponentClass; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x2 (0x2 - 0x0)
// ScriptStruct Engine.AnimCurveType
struct FAnimCurveType
{
public:
uint8 Pad_43F5[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x1 - 0x1)
// ScriptStruct Engine.BookmarkJumpToSettings
struct FBookmarkJumpToSettings : public FBookmarkBaseJumpToSettings
{
public:
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.BuilderPoly
struct FBuilderPoly
{
public:
TArray<int32> VertexIndices; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
int32 Direction; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ItemName; // 0x14(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PolyFlags; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.CameraLensInterfaceClassSupport
struct FCameraLensInterfaceClassSupport
{
public:
TSubclassOf<class AActor> Class; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.PooledCameraShakes
struct FPooledCameraShakes
{
public:
TArray<class UCameraShakeBase*> PooledShakes; // 0x0(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.ActiveCameraShakeInfo
struct FActiveCameraShakeInfo
{
public:
class UCameraShakeBase* ShakeInstance; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TWeakObjectPtr<class UCameraShakeSourceComponent> ShakeSource; // 0x8(0x8)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsCustomInitialized; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43F6[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.CameraShakeStartParams
struct FCameraShakeStartParams
{
public:
bool bIsRestarting; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x7D0 (0x7D0 - 0x0)
// ScriptStruct Engine.CameraShakeUpdateParams
struct FCameraShakeUpdateParams
{
public:
float DeltaTime; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ShakeScale; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DynamicScale; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendingWeight; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMinimalViewInfo POV; // 0x10(0x7C0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
};
// 0x7D0 (0x7D0 - 0x0)
// ScriptStruct Engine.CameraShakeScrubParams
struct FCameraShakeScrubParams
{
public:
float AbsoluteTime; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ShakeScale; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DynamicScale; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendingWeight; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMinimalViewInfo POV; // 0x10(0x7C0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
};
// 0x730 (0x730 - 0x0)
// ScriptStruct Engine.CameraShakeUpdateResult
struct FCameraShakeUpdateResult
{
public:
uint8 Pad_43F7[0x730]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.CameraShakeStopParams
struct FCameraShakeStopParams
{
public:
bool bImmediately; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.CameraShakeDuration
struct FCameraShakeDuration
{
public:
float Duration; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class ECameraShakeDurationType Type; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_43F8[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.CameraShakeInfo
struct FCameraShakeInfo
{
public:
struct FCameraShakeDuration Duration; // 0x0(0x8)(NoDestructor, NativeAccessSpecifierPublic)
float BlendIn; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOut; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.DummySpacerCameraTypes
struct FDummySpacerCameraTypes
{
public:
uint8 Pad_43F9[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.CollisionResponseTemplate
struct FCollisionResponseTemplate
{
public:
class FName Name; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionEnabled CollisionEnabled; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43FA[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
bool bCanModify; // 0xA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43FB[0x21]; // Fixing Size After Last Property [ Dumper-7 ]
class FName ObjectTypeName; // 0x2C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43FC[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FResponseChannel> CustomResponses; // 0x38(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.CustomChannelSetup
struct FCustomChannelSetup
{
public:
enum class ECollisionChannel Channel; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECollisionResponse DefaultResponse; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceType; // 0x2(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStaticObject; // 0x3(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Name; // 0x4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.CustomProfile
struct FCustomProfile
{
public:
class FName Name; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FResponseChannel> CustomResponses; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.BlueprintComponentDelegateBinding
struct FBlueprintComponentDelegateBinding
{
public:
class FName ComponentPropertyName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName DelegatePropertyName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName FunctionNameToBind; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.ActorComponentInstanceSourceInfo
struct FActorComponentInstanceSourceInfo
{
public:
class UObject* SourceComponentTemplate; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class EComponentCreationMethod SourceComponentCreationMethod; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_43FE[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 SourceComponentTypeSerializedIndex; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x8 (0x60 - 0x58)
// ScriptStruct Engine.ActorInstanceData
struct FActorInstanceData : public FInstanceCacheDataBase
{
public:
TSubclassOf<class AActor> ActorClass; // 0x58(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
// 0x8 (0xA8 - 0xA0)
// ScriptStruct Engine.AudioComponentParam
struct FAudioComponentParam : public FAudioParameter
{
public:
class USoundWave* SoundWaveParam; // 0xA0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.CharacterMovementComponentPrePhysicsTickFunction
struct FCharacterMovementComponentPrePhysicsTickFunction : public FTickFunction
{
public:
uint8 Pad_4400[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.ChildActorAttachedActorInfo
struct FChildActorAttachedActorInfo
{
public:
TWeakObjectPtr<class AActor> Actor; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SocketName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform RelativeTransform; // 0x10(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0xF8 - 0xB8)
// ScriptStruct Engine.ChildActorComponentInstanceData
struct FChildActorComponentInstanceData : public FSceneComponentInstanceData
{
public:
TSubclassOf<class AActor> ChildActorClass; // 0xB8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ChildActorName; // 0xC0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FChildActorAttachedActorInfo> AttachedActors; // 0xC8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_4401[0x20]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.CachedKeyToActionInfo
struct FCachedKeyToActionInfo
{
public:
TWeakObjectPtr<class UPlayerInput> PlayerInput; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4402[0x68]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x88 (0x140 - 0xB8)
// ScriptStruct Engine.PrecomputedLightInstanceData
struct FPrecomputedLightInstanceData : public FSceneComponentInstanceData
{
public:
uint8 Pad_4403[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform Transform; // 0xC0(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid LightGuid; // 0x120(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PreviewShadowMapChannel; // 0x130(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4404[0xC]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.BatchedLine
struct FBatchedLine
{
public:
struct FVector Start; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x30(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RemainingLifeTime; // 0x44(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 DepthPriority; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4405[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.BatchedPoint
struct FBatchedPoint
{
public:
struct FVector Position; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x18(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PointSize; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RemainingLifeTime; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 DepthPriority; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4406[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.LODMappingData
struct FLODMappingData
{
public:
TArray<int32> Mapping; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<int32> InverseMapping; // 0x10(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.ComponentSync
struct FComponentSync
{
public:
class FName Name; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESyncOption SyncOption; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4407[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.MaterialSpriteElement
struct FMaterialSpriteElement
{
public:
class UMaterialInterface* Material; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* DistanceToOpacityCurve; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSizeIsInScreenSpace : 1; // Mask: 0x1, PropSize: 0x10x10(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_220 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4408[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float BaseSizeX; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BaseSizeY; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4409[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UCurveFloat* DistanceToSizeCurve; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.EngineShowFlagsSetting
struct FEngineShowFlagsSetting
{
public:
class FString ShowFlagName; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Enabled; // 0x10(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_440A[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.SkeletalMeshComponentEndPhysicsTickFunction
struct FSkeletalMeshComponentEndPhysicsTickFunction : public FTickFunction
{
public:
uint8 Pad_440B[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.SkeletalMeshComponentClothTickFunction
struct FSkeletalMeshComponentClothTickFunction : public FTickFunction
{
public:
uint8 Pad_440C[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.TentDistribution
struct FTentDistribution
{
public:
float TipAltitude; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TipValue; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Width; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.SplineCurves
struct FSplineCurves
{
public:
struct FInterpCurveVector Position; // 0x0(0x18)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInterpCurveQuat Rotation; // 0x18(0x18)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInterpCurveVector Scale; // 0x30(0x18)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInterpCurveFloat ReparamTable; // 0x48(0x18)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USplineMetadata* MetaData; // 0x60(0x8)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 Version; // 0x68(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_440D[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x88 (0x88 - 0x0)
// ScriptStruct Engine.SplinePoint
struct FSplinePoint
{
public:
float InputKey; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_440E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector Position; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ArriveTangent; // 0x20(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LeaveTangent; // 0x38(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x50(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Scale; // 0x68(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESplinePointType Type; // 0x80(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4410[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xE8 (0x1A0 - 0xB8)
// ScriptStruct Engine.SplineInstanceData
struct FSplineInstanceData : public FSceneComponentInstanceData
{
public:
bool bSplineHasBeenEdited; // 0xB8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4412[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FSplineCurves SplineCurves; // 0xC0(0x70)(NativeAccessSpecifierPublic)
struct FSplineCurves SplineCurvesPreUCS; // 0x130(0x70)(NativeAccessSpecifierPublic)
};
// 0xB0 (0xB0 - 0x0)
// ScriptStruct Engine.SplineMeshParams
struct FSplineMeshParams
{
public:
struct FVector StartPos; // 0x0(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector StartTangent; // 0x18(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D StartScale; // 0x30(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartRoll; // 0x40(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4413[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector2D StartOffset; // 0x48(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector EndPos; // 0x58(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D EndScale; // 0x70(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector EndTangent; // 0x80(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EndRoll; // 0x98(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4414[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector2D EndOffset; // 0xA0(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.PaintedVertex
struct FPaintedVertex
{
public:
struct FVector Position; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor Color; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4415[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector4 Normal; // 0x20(0x20)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.StaticMeshVertexColorLODData
struct FStaticMeshVertexColorLODData
{
public:
TArray<struct FPaintedVertex> PaintedVertices; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FColor> VertexBufferColors; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint32 LODIndex; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4416[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x168 - 0x130)
// ScriptStruct Engine.StaticMeshComponentInstanceData
struct FStaticMeshComponentInstanceData : public FPrimitiveComponentInstanceData
{
public:
class UStaticMesh* StaticMesh; // 0x130(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FStaticMeshVertexColorLODData> VertexColorLODs; // 0x138(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FGuid> CachedStaticLighting; // 0x148(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FStreamingTextureBuildInfo> StreamingTextureData; // 0x158(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x68 (0x1D0 - 0x168)
// ScriptStruct Engine.SplineMeshInstanceData
struct FSplineMeshInstanceData : public FStaticMeshComponentInstanceData
{
public:
struct FVector StartPos; // 0x168(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector EndPos; // 0x180(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector StartTangent; // 0x198(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector EndTangent; // 0x1B0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4417[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.ObjectCookedMetaDataStore
struct FObjectCookedMetaDataStore
{
public:
TMap<class FName, class FString> ObjectMetaData; // 0x0(0x50)(NativeAccessSpecifierPrivate)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.FieldCookedMetaDataStore
struct FFieldCookedMetaDataStore
{
public:
TMap<class FName, class FString> FieldMetaData; // 0x0(0x50)(NativeAccessSpecifierPrivate)
};
// 0xA0 (0xA0 - 0x0)
// ScriptStruct Engine.StructCookedMetaDataStore
struct FStructCookedMetaDataStore
{
public:
struct FObjectCookedMetaDataStore ObjectMetaData; // 0x0(0x50)(NativeAccessSpecifierPrivate)
TMap<class FName, struct FFieldCookedMetaDataStore> PropertiesMetaData; // 0x50(0x50)(NativeAccessSpecifierPrivate)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.CullDistanceSizePair
struct FCullDistanceSizePair
{
public:
float Size; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CullDistance; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x208 (0x208 - 0x0)
// ScriptStruct Engine.RuntimeCurveLinearColor
struct FRuntimeCurveLinearColor
{
public:
struct FRichCurve ColorCurves[0x4]; // 0x0(0x200)(NativeAccessSpecifierPublic)
class UCurveLinearColor* ExternalCurve; // 0x200(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x24 (0x24 - 0x0)
// ScriptStruct Engine.CurveAtlasColorAdjustments
struct FCurveAtlasColorAdjustments
{
public:
uint8 bChromaKeyTexture : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_221 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4418[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float AdjustBrightness; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AdjustBrightnessCurve; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AdjustVibrance; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AdjustSaturation; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AdjustRGBCurve; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AdjustHue; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AdjustMinAlpha; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AdjustMaxAlpha; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x188 (0x188 - 0x0)
// ScriptStruct Engine.RuntimeVectorCurve
struct FRuntimeVectorCurve
{
public:
struct FRichCurve VectorCurves[0x3]; // 0x0(0x180)(NativeAccessSpecifierPublic)
class UCurveVector* ExternalCurve; // 0x180(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.IntegralKey
struct FIntegralKey
{
public:
float Time; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Value; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x80 - 0x68)
// ScriptStruct Engine.IntegralCurve
struct FIntegralCurve : public FIndexedCurve
{
public:
TArray<struct FIntegralKey> Keys; // 0x68(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate)
int32 DefaultValue; // 0x78(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bUseDefaultValueBeforeFirstKey; // 0x7C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_4419[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.NameCurveKey
struct FNameCurveKey
{
public:
float Time; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Value; // 0x4(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x78 - 0x68)
// ScriptStruct Engine.NameCurve
struct FNameCurve : public FIndexedCurve
{
public:
TArray<struct FNameCurveKey> Keys; // 0x68(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.SimpleCurveKey
struct FSimpleCurveKey
{
public:
float Time; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x88 - 0x70)
// ScriptStruct Engine.SimpleCurve
struct FSimpleCurve : public FRealCurve
{
public:
enum class ERichCurveInterpMode InterpMode; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_441A[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FSimpleCurveKey> Keys; // 0x78(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.StringCurveKey
struct FStringCurveKey
{
public:
float Time; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_441B[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class FString Value; // 0x8(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x88 - 0x68)
// ScriptStruct Engine.StringCurve
struct FStringCurve : public FIndexedCurve
{
public:
class FString DefaultValue; // 0x68(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FStringCurveKey> Keys; // 0x78(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.CurveTableRowHandle
struct FCurveTableRowHandle
{
public:
class UCurveTable* CurveTable; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RowName; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.DataDrivenConsoleVariable
struct FDataDrivenConsoleVariable
{
public:
enum class EFDataDrivenCVarType Type; // 0x0(0x1)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_441C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString Name; // 0x8(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Tooltip; // 0x18(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DefaultValueFloat; // 0x28(0x4)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DefaultValueInt; // 0x2C(0x4)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DefaultValueBool; // 0x30(0x1)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_441D[0x1F]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.DataTableCategoryHandle
struct FDataTableCategoryHandle
{
public:
class UDataTable* DataTable; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ColumnName; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RowContents; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.DebugCameraControllerSettingsViewModeIndex
struct FDebugCameraControllerSettingsViewModeIndex
{
public:
uint8 Pad_441E[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EViewModeIndex ViewModeIndex; // 0x8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_441F[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xD0 (0xD0 - 0x0)
// ScriptStruct Engine.RollbackNetStartupActorInfo
struct FRollbackNetStartupActorInfo
{
public:
uint8 Pad_4420[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class UObject* Archetype; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4421[0xB0]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class UObject*> ObjReferences; // 0xC0(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.MulticastRecordOptions
struct FMulticastRecordOptions
{
public:
class FString FuncPathName; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bServerSkip; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClientSkip; // 0x11(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4422[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.SelectedFragmentProperties
struct FSelectedFragmentProperties
{
public:
class FName Tag; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Fragment; // 0x8(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnabled; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4423[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.DPMatchingIfCondition
struct FDPMatchingIfCondition
{
public:
class FName Operator; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Arg1; // 0x8(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Arg2; // 0x18(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.DPMatchingRulestructBase
struct FDPMatchingRulestructBase
{
public:
uint8 Pad_4425[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class FString RuleName; // 0x8(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FDPMatchingIfCondition> IfConditions; // 0x18(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
class FString AppendFragments; // 0x28(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SetUserVar; // 0x38(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x68 - 0x48)
// ScriptStruct Engine.DPMatchingRulestructA
struct FDPMatchingRulestructA : public FDPMatchingRulestructBase
{
public:
TArray<struct FDPMatchingRulestructBase> OnTrue; // 0x48(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
TArray<struct FDPMatchingRulestructBase> OnFalse; // 0x58(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
};
// 0x20 (0x68 - 0x48)
// ScriptStruct Engine.DPMatchingRulestructB
struct FDPMatchingRulestructB : public FDPMatchingRulestructBase
{
public:
TArray<struct FDPMatchingRulestructA> OnTrue; // 0x48(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
TArray<struct FDPMatchingRulestructA> OnFalse; // 0x58(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
};
// 0x20 (0x68 - 0x48)
// ScriptStruct Engine.DPMatchingRulestructC
struct FDPMatchingRulestructC : public FDPMatchingRulestructBase
{
public:
TArray<struct FDPMatchingRulestructB> OnTrue; // 0x48(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
TArray<struct FDPMatchingRulestructB> OnFalse; // 0x58(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
};
// 0x20 (0x68 - 0x48)
// ScriptStruct Engine.DPMatchingRulestructD
struct FDPMatchingRulestructD : public FDPMatchingRulestructBase
{
public:
TArray<struct FDPMatchingRulestructC> OnTrue; // 0x48(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
TArray<struct FDPMatchingRulestructC> OnFalse; // 0x58(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
};
// 0x20 (0x68 - 0x48)
// ScriptStruct Engine.DPMatchingRulestructE
struct FDPMatchingRulestructE : public FDPMatchingRulestructBase
{
public:
TArray<struct FDPMatchingRulestructD> OnTrue; // 0x48(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
TArray<struct FDPMatchingRulestructD> OnFalse; // 0x58(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
};
// 0x20 (0x68 - 0x48)
// ScriptStruct Engine.DPMatchingRulestruct
struct FDPMatchingRulestruct : public FDPMatchingRulestructBase
{
public:
TArray<struct FDPMatchingRulestructE> OnTrue; // 0x48(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
TArray<struct FDPMatchingRulestructE> OnFalse; // 0x58(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.DialogueContext
struct FDialogueContext
{
public:
class UDialogueVoice* Speaker; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UDialogueVoice*> Targets; // 0x8(0x10)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.DialogueWaveParameter
struct FDialogueWaveParameter
{
public:
class UDialogueWave* DialogueWave; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDialogueContext Context; // 0x8(0x18)(Edit, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.DialogueContextMapping
struct FDialogueContextMapping
{
public:
struct FDialogueContext Context; // 0x0(0x18)(Edit, NativeAccessSpecifierPublic)
class USoundWave* SoundWave; // 0x18(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString LocalizationKeyFormat; // 0x20(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDialogueSoundWaveProxy* Proxy; // 0x30(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.GraphReference
struct FGraphReference
{
public:
class UEdGraph* MacroGraph; // 0x0(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UBlueprint* GraphBlueprint; // 0x8(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FGuid GraphGuid; // 0x10(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.AssetImportInfo
struct FAssetImportInfo
{
public:
uint8 Pad_4426[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x3 (0x3 - 0x0)
// ScriptStruct Engine.TypedElementDeletionOptions
struct FTypedElementDeletionOptions
{
public:
bool bVerifyDeletionCanHappen; // 0x0(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bWarnAboutReferences; // 0x1(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bWarnAboutSoftReferences; // 0x2(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.DamageEvent
struct FDamageEvent
{
public:
uint8 Pad_4427[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
TSubclassOf<class UDamageType> DamageTypeClass; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x108 (0x118 - 0x10)
// ScriptStruct Engine.PointDamageEvent
struct FPointDamageEvent : public FDamageEvent
{
public:
float Damage; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4428[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector_NetQuantizeNormal ShotDirection; // 0x18(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult HitInfo; // 0x30(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.RadialDamageParams
struct FRadialDamageParams
{
public:
float BaseDamage; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinimumDamage; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InnerRadius; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OuterRadius; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DamageFalloff; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x50 - 0x10)
// ScriptStruct Engine.RadialDamageEvent
struct FRadialDamageEvent : public FDamageEvent
{
public:
struct FRadialDamageParams Params; // 0x10(0x14)(NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4429[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector Origin; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FHitResult> ComponentHits; // 0x40(0x10)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
// 0x80 (0x80 - 0x0)
// ScriptStruct Engine.RigidBodyState
struct FRigidBodyState
{
public:
struct FVector_NetQuantize100 Position; // 0x0(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_442A[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FQuat Quaternion; // 0x20(0x20)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize100 LinVel; // 0x40(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize100 AngVel; // 0x58(0x18)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Flags; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_442B[0xF]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.FontCharacter
struct FFontCharacter
{
public:
int32 StartU; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StartV; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 USize; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 VSize; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 TextureIndex; // 0x10(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_442C[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 VerticalOffset; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x90 (0x90 - 0x0)
// ScriptStruct Engine.ForceFeedbackChannelDetails
struct FForceFeedbackChannelDetails
{
public:
uint8 bAffectsLeftLarge : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectsLeftSmall : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectsRightLarge : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectsRightSmall : 1; // Mask: 0x8, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_222 : 4; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_442D[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRuntimeFloatCurve Curve; // 0x8(0x88)(Edit, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.RootMotionSourceStatus
struct FRootMotionSourceStatus
{
public:
uint8 Flags; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.RootMotionFinishVelocitySettings
struct FRootMotionFinishVelocitySettings
{
public:
enum class ERootMotionFinishVelocityMode Mode; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_442F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector SetVelocity; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClampVelocity; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4430[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xD8 (0xD8 - 0x0)
// ScriptStruct Engine.RootMotionSource
struct FRootMotionSource
{
public:
uint8 Pad_4431[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
uint16 Priority; // 0x10(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint16 LocalID; // 0x12(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERootMotionAccumulateMode AccumulateMode; // 0x14(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4432[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName InstanceName; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CurrentTime; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PreviousTime; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRootMotionSourceStatus Status; // 0x30(0x1)(NoDestructor, NativeAccessSpecifierPublic)
struct FRootMotionSourceSettings Settings; // 0x31(0x1)(NoDestructor, NativeAccessSpecifierPublic)
bool bInLocalSpace; // 0x32(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4433[0xD]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRootMotionMovementParams RootMotionParams; // 0x40(0x70)(NoDestructor, NativeAccessSpecifierPublic)
struct FRootMotionFinishVelocitySettings FinishVelocityParams; // 0xB0(0x28)(NoDestructor, NativeAccessSpecifierPublic)
};
// 0x28 (0x100 - 0xD8)
// ScriptStruct Engine.RootMotionSource_ConstantForce
struct FRootMotionSource_ConstantForce : public FRootMotionSource
{
public:
struct FVector Force; // 0xD8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* StrengthOverTime; // 0xF0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4434[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x68 (0x140 - 0xD8)
// ScriptStruct Engine.RootMotionSource_RadialForce
struct FRootMotionSource_RadialForce : public FRootMotionSource
{
public:
struct FVector Location; // 0xD8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* LocationActor; // 0xF0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0xF8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Strength; // 0xFC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsPush; // 0x100(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNoZForce; // 0x101(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4435[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class UCurveFloat* StrengthDistanceFalloff; // 0x108(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* StrengthOverTime; // 0x110(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseFixedWorldDirection; // 0x118(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4436[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRotator FixedWorldDirection; // 0x120(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4437[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0x120 - 0xD8)
// ScriptStruct Engine.RootMotionSource_MoveToForce
struct FRootMotionSource_MoveToForce : public FRootMotionSource
{
public:
struct FVector StartLocation; // 0xD8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector TargetLocation; // 0xF0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRestrictSpeedToExpected; // 0x108(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4438[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UCurveVector* PathOffsetCurve; // 0x110(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4439[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x68 (0x140 - 0xD8)
// ScriptStruct Engine.RootMotionSource_MoveToDynamicForce
struct FRootMotionSource_MoveToDynamicForce : public FRootMotionSource
{
public:
struct FVector StartLocation; // 0xD8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InitialTargetLocation; // 0xF0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector TargetLocation; // 0x108(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRestrictSpeedToExpected; // 0x120(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_443A[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UCurveVector* PathOffsetCurve; // 0x128(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* TimeMappingCurve; // 0x130(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_443B[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x58 (0x130 - 0xD8)
// ScriptStruct Engine.RootMotionSource_JumpForce
struct FRootMotionSource_JumpForce : public FRootMotionSource
{
public:
struct FRotator Rotation; // 0xD8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Distance; // 0xF0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Height; // 0xF4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDisableTimeout; // 0xF8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_443C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UCurveVector* PathOffsetCurve; // 0x100(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* TimeMappingCurve; // 0x108(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_443D[0x20]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x90 (0x90 - 0x0)
// ScriptStruct Engine.TouchInputControl
struct FTouchInputControl
{
public:
class UTexture2D* Image1; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture2D* Image2; // 0x8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Center; // 0x10(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D VisualSize; // 0x20(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ThumbSize; // 0x30(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D InteractionSize; // 0x40(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D InputScale; // 0x50(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FKey MainInputKey; // 0x60(0x18)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FKey AltInputKey; // 0x78(0x18)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.HLODISMComponentDesc
struct FHLODISMComponentDesc
{
public:
class UStaticMesh* StaticMesh; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* Material; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FTransform> Instances; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FCustomPrimitiveData> InstancesCustomPrimitiveData; // 0x20(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.HLODProxyMesh
struct FHLODProxyMesh
{
public:
TLazyObjectPtr<class ALODActor> LODActor; // 0x0(0x1C)(IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_443E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UStaticMesh* StaticMesh; // 0x20(0x8)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class FName Key; // 0x28(0x8)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.ComponentKey
struct FComponentKey
{
public:
TSubclassOf<class UObject> OwnerClass; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class FName SCSVariableName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FGuid AssociatedGuid; // 0x10(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x78 (0x78 - 0x0)
// ScriptStruct Engine.ComponentOverrideRecord
struct FComponentOverrideRecord
{
public:
TSubclassOf<class UObject> ComponentClass; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UActorComponent* ComponentTemplate; // 0x8(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FComponentKey ComponentKey; // 0x10(0x20)(NoDestructor, NativeAccessSpecifierPublic)
struct FBlueprintCookedComponentInstancingData CookedComponentInstancingData; // 0x30(0x48)(NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.BlueprintInputDelegateBinding
struct FBlueprintInputDelegateBinding
{
public:
uint8 bConsumeInput : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bExecuteWhenPaused : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverrideParentBinding : 1; // Mask: 0x4, PropSize: 0x10x0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_443F[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x18 - 0x4)
// ScriptStruct Engine.BlueprintInputActionDelegateBinding
struct FBlueprintInputActionDelegateBinding : public FBlueprintInputDelegateBinding
{
public:
class FName InputActionName; // 0x4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EInputEvent InputKeyEvent; // 0xC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4440[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName FunctionNameToBind; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x14 - 0x4)
// ScriptStruct Engine.BlueprintInputAxisDelegateBinding
struct FBlueprintInputAxisDelegateBinding : public FBlueprintInputDelegateBinding
{
public:
class FName InputAxisName; // 0x4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName FunctionNameToBind; // 0xC(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x24 (0x28 - 0x4)
// ScriptStruct Engine.BlueprintInputAxisKeyDelegateBinding
struct FBlueprintInputAxisKeyDelegateBinding : public FBlueprintInputDelegateBinding
{
public:
uint8 Pad_4441[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FKey AxisKey; // 0x8(0x18)(HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName FunctionNameToBind; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x34 (0x38 - 0x4)
// ScriptStruct Engine.BlueprintInputKeyDelegateBinding
struct FBlueprintInputKeyDelegateBinding : public FBlueprintInputDelegateBinding
{
public:
uint8 Pad_4443[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FInputChord InputChord; // 0x8(0x20)(HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EInputEvent InputKeyEvent; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4444[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName FunctionNameToBind; // 0x2C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4445[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0x10 - 0x4)
// ScriptStruct Engine.BlueprintInputTouchDelegateBinding
struct FBlueprintInputTouchDelegateBinding : public FBlueprintInputDelegateBinding
{
public:
enum class EInputEvent InputKeyEvent; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4446[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName FunctionNameToBind; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.CurveEdEntry
struct FCurveEdEntry
{
public:
class UObject* CurveObject; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor CurveColor; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4447[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class FString CurveName; // 0x10(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 bHideCurve; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 bColorCurve; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 bFloatingPointColorCurve; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 bClamp; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClampLow; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClampHigh; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.CurveEdTab
struct FCurveEdTab
{
public:
class FString TabName; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FCurveEdEntry> Curves; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
float ViewStartInput; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ViewEndInput; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ViewStartOutput; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ViewEndOutput; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.ISMComponentInstance
struct FISMComponentInstance
{
public:
int32 ClientIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InstanceIndex; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InstanceSubIndex; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.ISMClientInstance
struct FISMClientInstance
{
public:
TArray<int32> ComponentIndices; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.ISMClientData
struct FISMClientData
{
public:
TArray<struct FISMClientInstance> Instances; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.ISMComponentData
struct FISMComponentData
{
public:
uint8 Pad_4448[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.ISMComponentDescriptor
struct FISMComponentDescriptor
{
public:
uint8 Pad_4449[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.SlateModifierKeysState
struct FSlateModifierKeysState
{
public:
uint8 ModifierKeysStateMask; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.DrawToRenderTargetContext
struct FDrawToRenderTargetContext
{
public:
class UTextureRenderTarget2D* RenderTarget; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.ImportanceTexture
struct FImportanceTexture
{
public:
struct FIntPoint Size; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumMips; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_444A[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<float> MarginalCDF; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> ConditionalCDF; // 0x20(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FColor> TextureData; // 0x30(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TWeakObjectPtr<class UTexture2D> Texture; // 0x40(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EImportanceWeight Weighting; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_444B[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.LatentActionManager
struct FLatentActionManager
{
public:
uint8 Pad_444C[0x60]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.LayerActorStats
struct FLayerActorStats
{
public:
TSubclassOf<class UObject> Type; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Total; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_444D[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.ActorFolderSet
struct FActorFolderSet
{
public:
TSet<class UActorFolder*> ActorFolders; // 0x0(0x50)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.StreamableTextureInstance
struct FStreamableTextureInstance
{
public:
uint8 Pad_444E[0x48]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x58 - 0x48)
// ScriptStruct Engine.DynamicTextureInstance
struct FDynamicTextureInstance : public FStreamableTextureInstance
{
public:
class UTexture2D* Texture; // 0x48(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAttached; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_444F[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float OriginalRadius; // 0x54(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x13C (0x13C - 0x0)
// ScriptStruct Engine.LevelSimplificationDetails
struct FLevelSimplificationDetails
{
public:
bool bCreatePackagePerAsset; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4450[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float DetailsPercentage; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMaterialProxySettings StaticMeshMaterialSettings; // 0x8(0x94)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bOverrideLandscapeExportLOD; // 0x9C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4451[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 LandscapeExportLOD; // 0xA0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMaterialProxySettings LandscapeMaterialSettings; // 0xA4(0x94)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bBakeFoliageToLandscape; // 0x138(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBakeGrassToLandscape; // 0x139(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4452[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.ReplicatedStaticActorDestructionInfo
struct FReplicatedStaticActorDestructionInfo
{
public:
uint8 Pad_4453[0x38]; // Fixing Size After Last Property [ Dumper-7 ]
TSubclassOf<class UObject> ObjClass; // 0x38(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.ClientReceiveData
struct FClientReceiveData
{
public:
class APlayerController* LocalPC; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MessageType; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MessageIndex; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4454[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class FString MessageString; // 0x18(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerState* RelatedPlayerState_1; // 0x28(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerState* RelatedPlayerState_2; // 0x30(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* OptionalObject; // 0x38(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.HLODInstancingKey
struct FHLODInstancingKey
{
public:
class UStaticMesh* StaticMesh; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* Material; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.MaterialFunctionInfo
struct FMaterialFunctionInfo
{
public:
struct FGuid StateId; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialFunctionInterface* Function; // 0x10(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.MaterialParameterCollectionInfo
struct FMaterialParameterCollectionInfo
{
public:
struct FGuid StateId; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialParameterCollection* ParameterCollection; // 0x10(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.MaterialCachedParameterEditorInfo
struct FMaterialCachedParameterEditorInfo
{
public:
class FString Description; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Group; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SortPriority; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AssetIndex; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ExpressionGUID; // 0x20(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.MaterialCachedParameterEntry
struct FMaterialCachedParameterEntry
{
public:
TSet<struct FMaterialParameterInfo> ParameterInfoSet; // 0x0(0x50)(NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.MaterialCachedParameterEditorEntry
struct FMaterialCachedParameterEditorEntry
{
public:
TArray<struct FMaterialCachedParameterEditorInfo> EditorInfo; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x230 (0x230 - 0x0)
// ScriptStruct Engine.MaterialCachedExpressionEditorOnlyData
struct FMaterialCachedExpressionEditorOnlyData
{
public:
struct FMaterialCachedParameterEntry EditorOnlyEntries[0x2]; // 0x0(0xA0)(NativeAccessSpecifierPublic)
struct FMaterialCachedParameterEditorEntry EditorEntries[0x8]; // 0xA0(0x80)(NativeAccessSpecifierPublic)
TArray<bool> StaticSwitchValues; // 0x120(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FStaticComponentMaskValue> StaticComponentMaskValues; // 0x130(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FVector2D> ScalarMinMaxValues; // 0x140(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<TSoftObjectPtr<class UCurveLinearColor>> ScalarCurveValues; // 0x150(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<TSoftObjectPtr<class UCurveLinearColorAtlas>> ScalarCurveAtlasValues; // 0x160(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<struct FParameterChannelNames> VectorChannelNameValues; // 0x170(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<bool> VectorUsedAsChannelMaskValues; // 0x180(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FParameterChannelNames> TextureChannelNameValues; // 0x190(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
struct FMaterialLayersFunctionsEditorOnlyData MaterialLayers; // 0x1A0(0x70)(NativeAccessSpecifierPublic)
TArray<class FString> AssetPaths; // 0x210(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FName> LandscapeLayerNames; // 0x220(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x2F8 (0x2F8 - 0x0)
// ScriptStruct Engine.MaterialCachedExpressionData
struct FMaterialCachedExpressionData
{
public:
struct FMaterialCachedParameterEntry RuntimeEntries[0x6]; // 0x0(0x1E0)(NativeAccessSpecifierPublic)
TArray<int32> ScalarPrimitiveDataIndexValues; // 0x1E0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<int32> VectorPrimitiveDataIndexValues; // 0x1F0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> ScalarValues; // 0x200(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FLinearColor> VectorValues; // 0x210(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FVector4d> DoubleVectorValues; // 0x220(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<TSoftObjectPtr<class UTexture>> TextureValues; // 0x230(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<TSoftObjectPtr<class UFont>> FontValues; // 0x240(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<int32> FontPageValues; // 0x250(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<TSoftObjectPtr<class URuntimeVirtualTexture>> RuntimeVirtualTextureValues; // 0x260(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<class UObject*> ReferencedTextures; // 0x270(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<struct FMaterialFunctionInfo> FunctionInfos; // 0x280(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FMaterialParameterCollectionInfo> ParameterCollectionInfos; // 0x290(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class ULandscapeGrassType*> GrassTypes; // 0x2A0(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
struct FMaterialLayersFunctionsRuntimeData MaterialLayers; // 0x2B0(0x20)(NativeAccessSpecifierPublic)
TArray<class FName> DynamicParameterNames; // 0x2D0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<bool> QualityLevelsUsed; // 0x2E0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 bHasMaterialLayers : 1; // Mask: 0x1, PropSize: 0x10x2F0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bHasRuntimeVirtualTextureOutput : 1; // Mask: 0x2, PropSize: 0x10x2F0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bHasSceneColor : 1; // Mask: 0x4, PropSize: 0x10x2F0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bHasPerInstanceCustomData : 1; // Mask: 0x8, PropSize: 0x10x2F0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bHasPerInstanceRandom : 1; // Mask: 0x10, PropSize: 0x10x2F0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bHasVertexInterpolator : 1; // Mask: 0x20, PropSize: 0x10x2F0(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_223 : 2; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4457[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
uint32 PropertyConnectedBitmask; // 0x2F4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x68 (0x68 - 0x0)
// ScriptStruct Engine.ScalarParameterAtlasInstanceData
struct FScalarParameterAtlasInstanceData
{
public:
bool bIsUsedAsAtlasPosition; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4458[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TSoftObjectPtr<class UCurveLinearColor> Curve; // 0x8(0x30)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UCurveLinearColorAtlas> Atlas; // 0x38(0x30)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x24 (0x24 - 0x0)
// ScriptStruct Engine.ScalarParameterValue
struct FScalarParameterValue
{
public:
struct FMaterialParameterInfo ParameterInfo; // 0x0(0x10)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ParameterValue; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ExpressionGUID; // 0x14(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.VectorParameterValue
struct FVectorParameterValue
{
public:
struct FMaterialParameterInfo ParameterInfo; // 0x0(0x10)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ParameterValue; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ExpressionGUID; // 0x20(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.DoubleVectorParameterValue
struct FDoubleVectorParameterValue
{
public:
struct FMaterialParameterInfo ParameterInfo; // 0x0(0x10)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector4d ParameterValue; // 0x10(0x20)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ExpressionGUID; // 0x30(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.TextureParameterValue
struct FTextureParameterValue
{
public:
struct FMaterialParameterInfo ParameterInfo; // 0x0(0x10)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* ParameterValue; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ExpressionGUID; // 0x18(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.RuntimeVirtualTextureParameterValue
struct FRuntimeVirtualTextureParameterValue
{
public:
struct FMaterialParameterInfo ParameterInfo; // 0x0(0x10)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class URuntimeVirtualTexture* ParameterValue; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ExpressionGUID; // 0x18(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.FontParameterValue
struct FFontParameterValue
{
public:
struct FMaterialParameterInfo ParameterInfo; // 0x0(0x10)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFont* FontValue; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FontPage; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid ExpressionGUID; // 0x1C(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_445A[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.MaterialInstanceCachedData
struct FMaterialInstanceCachedData
{
public:
TArray<int32> ParentLayerIndexRemap; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.MemberReference
struct FMemberReference
{
public:
class UObject* MemberParent; // 0x0(0x8)(ZeroConstructor, SaveGame, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FString MemberScope; // 0x8(0x10)(ZeroConstructor, SaveGame, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FName MemberName; // 0x18(0x8)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FGuid MemberGuid; // 0x20(0x10)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bSelfContext; // 0x30(0x1)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bWasDeprecated; // 0x31(0x1)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_445B[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x24 (0x24 - 0x0)
// ScriptStruct Engine.MeshReductionSettings
struct FMeshReductionSettings
{
public:
float PercentTriangles; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PercentVertices; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxDeviation; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PixelError; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WeldingThreshold; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HardAngleThreshold; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 BaseLODModel; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMeshFeatureImportance SilhouetteImportance; // 0x1C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMeshFeatureImportance TextureImportance; // 0x1D(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMeshFeatureImportance ShadingImportance; // 0x1E(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRecalculateNormals : 1; // Mask: 0x1, PropSize: 0x10x1F(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGenerateUniqueLightmapUVs : 1; // Mask: 0x2, PropSize: 0x10x1F(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bKeepSymmetry : 1; // Mask: 0x4, PropSize: 0x10x1F(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bVisibilityAided : 1; // Mask: 0x8, PropSize: 0x10x1F(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCullOccluded : 1; // Mask: 0x10, PropSize: 0x10x1F(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_224 : 3; // Fixing Bit-Field Size [ Dumper-7 ]
enum class EStaticMeshReductionTerimationCriterion TerminationCriterion; // 0x20(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMeshFeatureImportance VisibilityAggressiveness; // 0x21(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMeshFeatureImportance VertexColorImportance; // 0x22(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_445C[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.MeshInstancingSettings
struct FMeshInstancingSettings
{
public:
TSubclassOf<class AActor> ActorClassToUse; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InstanceReplacementThreshold; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSkipMeshesWithVertexColors; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseHLODVolumes; // 0xD(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_445D[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
TSubclassOf<class UInstancedStaticMeshComponent> ISMComponentToUse; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x34 (0x34 - 0x0)
// ScriptStruct Engine.PacketSimulationSettings
struct FPacketSimulationSettings
{
public:
int32 PktLoss; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PktLossMaxSize; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PktLossMinSize; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PktOrder; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PktDup; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PktLag; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PktLagVariance; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PktLagMin; // 0x1C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PktLagMax; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PktIncomingLagMin; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PktIncomingLagMax; // 0x28(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PktIncomingLoss; // 0x2C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PktJitter; // 0x30(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.ChannelDefinition
struct FChannelDefinition
{
public:
class FName ChannelName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ClassName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UObject> ChannelClass; // 0x10(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StaticChannelIndex; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bTickOnCreate : 1; // Mask: 0x1, PropSize: 0x10x1C(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bServerOpen : 1; // Mask: 0x2, PropSize: 0x10x1C(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bClientOpen : 1; // Mask: 0x4, PropSize: 0x10x1C(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bInitialServer : 1; // Mask: 0x8, PropSize: 0x10x1C(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bInitialClient : 1; // Mask: 0x10, PropSize: 0x10x1C(0x1)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_445E[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.NetworkEmulationProfileDescription
struct FNetworkEmulationProfileDescription
{
public:
class FString ProfileName; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Tooltip; // 0x10(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.BandwidthTestItem
struct FBandwidthTestItem
{
public:
TArray<uint8> Kilobyte; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.BandwidthTestGenerator
struct FBandwidthTestGenerator
{
public:
TArray<struct FBandwidthTestItem> ReplicatedBuffers; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_445F[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.RPCDoSState
struct FRPCDoSState
{
public:
uint8 Pad_4460[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
bool bLogEscalate; // 0x8(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSendEscalateAnalytics; // 0x9(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bKickPlayer; // 0xA(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTrackRecentRPCs; // 0xB(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int16 EscalateQuotaRPCsPerFrame; // 0xC(0x2)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int16 EscalateTimeQuotaMSPerFrame; // 0xE(0x2)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int16 EscalateQuotaRPCsPerPeriod; // 0x10(0x2)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int16 EscalateTimeQuotaMSPerPeriod; // 0x12(0x2)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int8 EscalateQuotaTimePeriod; // 0x14(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int8 EscalationCountTolerance; // 0x15(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int16 EscalationTimeToleranceMS; // 0x16(0x2)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int16 RPCRepeatLimitPerPeriod; // 0x18(0x2)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int16 RPCRepeatLimitMSPerPeriod; // 0x1A(0x2)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int8 RPCRepeatLimitTimePeriod; // 0x1C(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4461[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
int16 CooloffTime; // 0x1E(0x2)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int16 AutoEscalateTime; // 0x20(0x2)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4462[0x26]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x78 - 0x48)
// ScriptStruct Engine.RPCDoSStateConfig
struct FRPCDoSStateConfig : public FRPCDoSState
{
public:
uint8 Pad_4463[0x30]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.RPCAnalyticsThreshold
struct FRPCAnalyticsThreshold
{
public:
class FName RPC; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CountPerSec; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4464[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
double TimePerSec; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.ParticleSystemWorldManagerTickFunction
struct FParticleSystemWorldManagerTickFunction : public FTickFunction
{
public:
uint8 Pad_4465[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.PSCPoolElem
struct FPSCPoolElem
{
public:
class UParticleSystemComponent* PSC; // 0x0(0x8)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4466[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.PSCPool
struct FPSCPool
{
public:
TArray<struct FPSCPoolElem> FreeElements; // 0x0(0x10)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
// 0x58 (0x58 - 0x0)
// ScriptStruct Engine.WorldPSCPool
struct FWorldPSCPool
{
public:
TMap<class UParticleSystem*, struct FPSCPool> WorldParticleSystemPools; // 0x0(0x50)(ContainsInstancedReference, NativeAccessSpecifierPrivate)
uint8 Pad_4467[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x4 (0x4 - 0x0)
// ScriptStruct Engine.FreezablePerPlatformInt
struct FFreezablePerPlatformInt
{
public:
uint8 Pad_4468[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x68 (0x68 - 0x0)
// ScriptStruct Engine.PerQualityLevelInt
struct FPerQualityLevelInt
{
public:
uint8 Pad_4469[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
int32 Default; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_446A[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TMap<int32, int32> PerQuality; // 0x18(0x50)(Edit, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.ConstraintDrive
struct FConstraintDrive
{
public:
float Stiffness; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damping; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxForce; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnablePositionDrive : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableVelocityDrive : 1; // Mask: 0x2, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_446B[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x68 (0x68 - 0x0)
// ScriptStruct Engine.LinearDriveConstraint
struct FLinearDriveConstraint
{
public:
struct FVector PositionTarget; // 0x0(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector VelocityTarget; // 0x18(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FConstraintDrive XDrive; // 0x30(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FConstraintDrive YDrive; // 0x40(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FConstraintDrive ZDrive; // 0x50(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 bEnablePositionDrive : 1; // Mask: 0x1, PropSize: 0x10x60(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_446C[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x68 (0x68 - 0x0)
// ScriptStruct Engine.AngularDriveConstraint
struct FAngularDriveConstraint
{
public:
struct FConstraintDrive TwistDrive; // 0x0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FConstraintDrive SwingDrive; // 0x10(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FConstraintDrive SlerpDrive; // 0x20(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator OrientationTarget; // 0x30(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector AngularVelocityTarget; // 0x48(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAngularDriveMode AngularDriveMode; // 0x60(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_446D[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.ConstraintBaseParams
struct FConstraintBaseParams
{
public:
float Stiffness; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damping; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Restitution; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ContactDistance; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSoftConstraint : 1; // Mask: 0x1, PropSize: 0x10x10(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_446E[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x1C - 0x14)
// ScriptStruct Engine.LinearConstraint
struct FLinearConstraint : public FConstraintBaseParams
{
public:
float Limit; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ELinearConstraintMotion XMotion; // 0x18(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ELinearConstraintMotion YMotion; // 0x19(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ELinearConstraintMotion ZMotion; // 0x1A(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_446F[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0x20 - 0x14)
// ScriptStruct Engine.ConeConstraint
struct FConeConstraint : public FConstraintBaseParams
{
public:
float Swing1LimitDegrees; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Swing2LimitDegrees; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAngularConstraintMotion Swing1Motion; // 0x1C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAngularConstraintMotion Swing2Motion; // 0x1D(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4472[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x1C - 0x14)
// ScriptStruct Engine.TwistConstraint
struct FTwistConstraint : public FConstraintBaseParams
{
public:
float TwistLimitDegrees; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAngularConstraintMotion TwistMotion; // 0x18(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4473[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x160 (0x160 - 0x0)
// ScriptStruct Engine.ConstraintProfileProperties
struct FConstraintProfileProperties
{
public:
float ProjectionLinearTolerance; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ProjectionAngularTolerance; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ProjectionLinearAlpha; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ProjectionAngularAlpha; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ShockPropagationAlpha; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LinearBreakThreshold; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LinearPlasticityThreshold; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularBreakThreshold; // 0x1C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularPlasticityThreshold; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ContactTransferScale; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearConstraint LinearLimit; // 0x28(0x1C)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FConeConstraint ConeLimit; // 0x44(0x20)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FTwistConstraint TwistLimit; // 0x64(0x1C)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 bDisableCollision : 1; // Mask: 0x1, PropSize: 0x10x80(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bParentDominates : 1; // Mask: 0x2, PropSize: 0x10x80(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableShockPropagation : 1; // Mask: 0x4, PropSize: 0x10x80(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableProjection : 1; // Mask: 0x8, PropSize: 0x10x80(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAngularBreakable : 1; // Mask: 0x10, PropSize: 0x10x80(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAngularPlasticity : 1; // Mask: 0x20, PropSize: 0x10x80(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLinearBreakable : 1; // Mask: 0x40, PropSize: 0x10x80(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLinearPlasticity : 1; // Mask: 0x80, PropSize: 0x10x80(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4474[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FLinearDriveConstraint LinearDrive; // 0x88(0x68)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FAngularDriveConstraint AngularDrive; // 0xF0(0x68)(Edit, NoDestructor, NativeAccessSpecifierPublic)
enum class EConstraintPlasticityType LinearPlasticityType; // 0x158(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4475[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.ConstraintInstanceBase
struct FConstraintInstanceBase
{
public:
uint8 Pad_4476[0x38]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x240 (0x278 - 0x38)
// ScriptStruct Engine.ConstraintInstance
struct FConstraintInstance : public FConstraintInstanceBase
{
public:
class FName JointName; // 0x38(0x8)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ConstraintBone1; // 0x40(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ConstraintBone2; // 0x48(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4478[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector Pos1; // 0x58(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PriAxis1; // 0x70(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SecAxis1; // 0x88(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Pos2; // 0xA0(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PriAxis2; // 0xB8(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SecAxis2; // 0xD0(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator AngularRotationOffset; // 0xE8(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 bScaleLinearLimits : 1; // Mask: 0x1, PropSize: 0x10x100(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_225 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4479[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FConstraintProfileProperties ProfileInstance; // 0x108(0x160)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_447A[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x24 (0x24 - 0x0)
// ScriptStruct Engine.PhysicalAnimationData
struct FPhysicalAnimationData
{
public:
class FName BodyName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIsLocalSimulation : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_226 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_447B[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float OrientationStrength; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularVelocityStrength; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PositionStrength; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VelocityStrength; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxLinearForce; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxAngularForce; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1C (0x1C - 0x0)
// ScriptStruct Engine.PhysicsAssetSolverSettings
struct FPhysicsAssetSolverSettings
{
public:
int32 PositionIterations; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 VelocityIterations; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ProjectionIterations; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CullDistance; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxDepenetrationVelocity; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FixedTimeStep; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseLinearJointSolver; // 0x18(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_447C[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.SolverIterations
struct FSolverIterations
{
public:
int32 SolverIterations; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 JointIterations; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CollisionIterations; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SolverPushOutIterations; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 JointPushOutIterations; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CollisionPushOutIterations; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x2C (0x2C - 0x0)
// ScriptStruct Engine.PhysicalAnimationProfile
struct FPhysicalAnimationProfile
{
public:
class FName ProfileName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPhysicalAnimationData PhysicalAnimationData; // 0x8(0x24)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x168 (0x168 - 0x0)
// ScriptStruct Engine.PhysicsConstraintProfileHandle
struct FPhysicsConstraintProfileHandle
{
public:
struct FConstraintProfileProperties ProfileProperties; // 0x0(0x160)(NoDestructor, NativeAccessSpecifierPublic)
class FName ProfileName; // 0x160(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.PhysicalSurfaceName
struct FPhysicalSurfaceName
{
public:
enum class EPhysicalSurface Type; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_447E[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName Name; // 0x4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x3 (0x3 - 0x0)
// ScriptStruct Engine.ChaosPhysicsSettings
struct FChaosPhysicsSettings
{
public:
enum class EChaosThreadingMode DefaultThreadingModel; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EChaosSolverTickMode DedicatedThreadTickMode; // 0x1(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EChaosBufferMode DedicatedThreadBufferMode; // 0x2(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x58 (0x58 - 0x0)
// ScriptStruct Engine.PlayerMuteList
struct FPlayerMuteList
{
public:
uint8 Pad_4480[0x50]; // Fixing Size After Last Property [ Dumper-7 ]
bool bHasVoiceHandshakeCompleted; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4481[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 VoiceChannelIdx; // 0x54(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct Engine.PropertyAccessIndirection
struct FPropertyAccessIndirection
{
public:
FFieldPathProperty_ Property; // 0x0(0x20)(HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UFunction* Function; // 0x20(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 ReturnBufferSize; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 ReturnBufferAlignment; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 ArrayIndex; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint32 Offset; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class EPropertyAccessObjectType ObjectType; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class EPropertyAccessIndirectionType Type; // 0x39(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_4482[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.PropertyAccessIndirectionChain
struct FPropertyAccessIndirectionChain
{
public:
FFieldPathProperty_ Property; // 0x0(0x20)(HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 IndirectionStartIndex; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 IndirectionEndIndex; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x9C (0x9C - 0x0)
// ScriptStruct Engine.SubsurfaceProfileStruct
struct FSubsurfaceProfileStruct
{
public:
struct FLinearColor SurfaceAlbedo; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor MeanFreePathColor; // 0x10(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MeanFreePathDistance; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WorldUnitScale; // 0x24(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableBurley; // 0x28(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableMeanFreePath; // 0x29(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4483[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
struct FLinearColor Tint; // 0x2C(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScatterRadius; // 0x3C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor SubsurfaceColor; // 0x40(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor FalloffColor; // 0x50(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor BoundaryColorBleed; // 0x60(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ExtinctionScale; // 0x70(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NormalScale; // 0x74(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScatteringDistribution; // 0x78(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float IOR; // 0x7C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Roughness0; // 0x80(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Roughness1; // 0x84(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LobeMix; // 0x88(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TransmissionTintColor; // 0x8C(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.BoneMirrorInfo
struct FBoneMirrorInfo
{
public:
int32 SourceIndex; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAxis BoneFlipAxis; // 0x4(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4484[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.BoneMirrorExport
struct FBoneMirrorExport
{
public:
class FName BoneName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SourceBoneName; // 0x8(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAxis BoneFlipAxis; // 0x10(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4485[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.SkeletalMeshClothBuildParams
struct FSkeletalMeshClothBuildParams
{
public:
TWeakObjectPtr<class UClothingAssetBase> TargetAsset; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TargetLod; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRemapParameters; // 0xC(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4486[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FString AssetName; // 0x10(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LODIndex; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SourceSection; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRemoveFromMesh; // 0x28(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4487[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TSoftObjectPtr<class UPhysicsAsset> PhysicsAsset; // 0x30(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct Engine.ClothPhysicsProperties_Legacy
struct FClothPhysicsProperties_Legacy
{
public:
float VerticalResistance; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HorizontalResistance; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BendResistance; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ShearResistance; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Friction; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damping; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TetherStiffness; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TetherLimit; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Drag; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StiffnessFrequency; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GravityScale; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MassScale; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InertiaBlend; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SelfCollisionThickness; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SelfCollisionSquashScale; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SelfCollisionStiffness; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SolverFrequency; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FiberCompression; // 0x44(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FiberExpansion; // 0x48(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FiberResistance; // 0x4C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct Engine.ClothingAssetData_Legacy
struct FClothingAssetData_Legacy
{
public:
class FName AssetName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ApexFileName; // 0x8(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClothPropertiesChanged; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4488[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FClothPhysicsProperties_Legacy PhysicsProperties; // 0x1C(0x50)(NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4489[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.BoneFilter
struct FBoneFilter
{
public:
bool bExcludeSelf; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_448A[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName BoneName; // 0x4(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x90 (0x90 - 0x0)
// ScriptStruct Engine.SkeletalMeshLODGroupSettings
struct FSkeletalMeshLODGroupSettings
{
public:
struct FPerPlatformFloat ScreenSize; // 0x0(0x4)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float LODHysteresis; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneFilterActionOption BoneFilterActionOption; // 0x8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_448C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FBoneFilter> BoneList; // 0x10(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FName> BonesToPrioritize; // 0x20(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<int32> SectionsToPrioritize; // 0x30(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
float WeightOfPrioritization; // 0x40(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_448D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimSequence* BakePose; // 0x48(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSkeletalMeshOptimizationSettings ReductionSettings; // 0x50(0x3C)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_448E[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.SkelMeshMergeSectionMapping
struct FSkelMeshMergeSectionMapping
{
public:
TArray<int32> SectionIDs; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.SkelMeshMergeMeshUVTransforms
struct FSkelMeshMergeMeshUVTransforms
{
public:
TArray<struct FTransform> UVTransforms; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.SkelMeshMergeUVTransformMapping
struct FSkelMeshMergeUVTransformMapping
{
public:
TArray<struct FSkelMeshMergeMeshUVTransforms> UVTransformsPerMesh; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x78 (0x78 - 0x0)
// ScriptStruct Engine.SkeletalMeshSamplingRegionBuiltData
struct FSkeletalMeshSamplingRegionBuiltData
{
public:
uint8 Pad_448F[0x78]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0x48 - 0x0)
// ScriptStruct Engine.SkeletalMeshSamplingLODBuiltData
struct FSkeletalMeshSamplingLODBuiltData
{
public:
uint8 Pad_4490[0x48]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.SkeletalMeshSamplingBuiltData
struct FSkeletalMeshSamplingBuiltData
{
public:
TArray<struct FSkeletalMeshSamplingLODBuiltData> WholeMeshBuiltData; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FSkeletalMeshSamplingRegionBuiltData> RegionBuiltData; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// ScriptStruct Engine.SkeletalMeshSamplingRegionBoneFilter
struct FSkeletalMeshSamplingRegionBoneFilter
{
public:
class FName BoneName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIncludeOrExclude : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bApplyToChildren : 1; // Mask: 0x2, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4492[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.SkeletalMeshSamplingRegionMaterialFilter
struct FSkeletalMeshSamplingRegionMaterialFilter
{
public:
class FName MaterialName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.SkeletalMeshSamplingRegion
struct FSkeletalMeshSamplingRegion
{
public:
class FName Name; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LODIndex; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bSupportUniformlyDistributedSampling : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_227 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4493[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FSkeletalMeshSamplingRegionMaterialFilter> MaterialFilters; // 0x10(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FSkeletalMeshSamplingRegionBoneFilter> BoneFilters; // 0x20(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.SkeletalMeshSamplingInfo
struct FSkeletalMeshSamplingInfo
{
public:
TArray<struct FSkeletalMeshSamplingRegion> Regions; // 0x0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
struct FSkeletalMeshSamplingBuiltData BuiltData; // 0x10(0x20)(NativeAccessSpecifierPrivate)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.SoundClassEditorData
struct FSoundClassEditorData
{
public:
uint8 Pad_4495[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x180 (0x180 - 0x0)
// ScriptStruct Engine.SoundModulationDefaultSettings
struct FSoundModulationDefaultSettings
{
public:
struct FSoundModulationDestinationSettings VolumeModulationDestination; // 0x0(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FSoundModulationDestinationSettings PitchModulationDestination; // 0x60(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FSoundModulationDestinationSettings HighpassModulationDestination; // 0xC0(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FSoundModulationDestinationSettings LowpassModulationDestination; // 0x120(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
};
// 0x1B8 (0x1B8 - 0x0)
// ScriptStruct Engine.SoundClassProperties
struct FSoundClassProperties
{
public:
float Volume; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Pitch; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LowPassFilterFrequency; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AttenuationDistanceScale; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LFEBleed; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VoiceCenterChannelVolume; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RadioFilterVolume; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RadioFilterVolumeThreshold; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bApplyEffects : 1; // Mask: 0x1, PropSize: 0x10x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAlwaysPlay : 1; // Mask: 0x2, PropSize: 0x10x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIsUISound : 1; // Mask: 0x4, PropSize: 0x10x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIsMusic : 1; // Mask: 0x8, PropSize: 0x10x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCenterChannelOnly : 1; // Mask: 0x10, PropSize: 0x10x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bApplyAmbientVolumes : 1; // Mask: 0x20, PropSize: 0x10x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bReverb : 1; // Mask: 0x40, PropSize: 0x10x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_228 : 1; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_4496[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Default2DReverbSendAmount; // 0x24(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSoundModulationDefaultSettings ModulationSettings; // 0x28(0x180)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
enum class EAudioOutputTarget OutputTarget; // 0x1A8(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESoundWaveLoadingBehavior LoadingBehavior; // 0x1A9(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4497[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class USoundSubmix* DefaultSubmix; // 0x1B0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.PassiveSoundMixModifier
struct FPassiveSoundMixModifier
{
public:
class USoundMix* SoundMix; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinVolumeThreshold; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxVolumeThreshold; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.SoundConcurrencySettings
struct FSoundConcurrencySettings
{
public:
int32 MaxCount; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLimitToOwner : 1; // Mask: 0x1, PropSize: 0x10x4(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bVolumeScaleCanRelease : 1; // Mask: 0x2, PropSize: 0x10x4(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_229 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
enum class EMaxConcurrentResolutionRule ResolutionRule; // 0x5(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4498[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float RetriggerTime; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumeScale; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class EConcurrencyVolumeScaleMode VolumeScaleMode; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumeScaleAttackTime; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumeScaleReleaseTime; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VoiceStealReleaseTime; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.SoundNodeEditorData
struct FSoundNodeEditorData
{
public:
uint8 Pad_449A[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x40 - 0x8)
// ScriptStruct Engine.AudioEQEffect
struct FAudioEQEffect : public FAudioEffectParameters
{
public:
uint8 Pad_449B[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
float FrequencyCenter0; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Gain0; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bandwidth0; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FrequencyCenter1; // 0x1C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Gain1; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bandwidth1; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FrequencyCenter2; // 0x28(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Gain2; // 0x2C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bandwidth2; // 0x30(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FrequencyCenter3; // 0x34(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Gain3; // 0x38(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bandwidth3; // 0x3C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.SoundClassAdjuster
struct FSoundClassAdjuster
{
public:
class USoundClass* SoundClassObject; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumeAdjuster; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchAdjuster; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LowPassFilterFrequency; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bApplyToChildren : 1; // Mask: 0x1, PropSize: 0x10x14(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_22A : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_449D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float VoiceCenterChannelVolumeAdjuster; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_449E[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x188 - 0x180)
// ScriptStruct Engine.SoundModulationDefaultRoutingSettings
struct FSoundModulationDefaultRoutingSettings : public FSoundModulationDefaultSettings
{
public:
enum class EModulationRouting VolumeRouting; // 0x180(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EModulationRouting PitchRouting; // 0x181(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EModulationRouting HighpassRouting; // 0x182(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EModulationRouting LowpassRouting; // 0x183(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_449F[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x14 - 0x0)
// ScriptStruct Engine.DistanceDatum
struct FDistanceDatum
{
public:
float FadeInDistanceStart; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeInDistanceEnd; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeOutDistanceStart; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeOutDistanceEnd; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Volume; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.SoundSubmixSpectralAnalysisBandSettings
struct FSoundSubmixSpectralAnalysisBandSettings
{
public:
float BandFrequency; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AttackTimeMsec; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReleaseTimeMsec; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float QFactor; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x88 (0x88 - 0x0)
// ScriptStruct Engine.StaticMeshSourceModel
struct FStaticMeshSourceModel
{
public:
struct FMeshBuildSettings BuildSettings; // 0x0(0x48)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FMeshReductionSettings ReductionSettings; // 0x48(0x24)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float LODDistance; // 0x6C(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPerPlatformFloat ScreenSize; // 0x70(0x4)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_44A1[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class FString SourceImportFilename; // 0x78(0x10)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.StreamableTexture
struct FStreamableTexture
{
public:
uint8 Pad_44A2[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.ExternalToolDefinition
struct FExternalToolDefinition
{
public:
class FString ToolName; // 0x0(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilePath ExecutablePath; // 0x10(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString CommandLineOptions; // 0x20(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDirectoryPath WorkingDirectory; // 0x30(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ScriptExtension; // 0x40(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDirectoryPath ScriptDirectory; // 0x50(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.ImportFactorySettingValues
struct FImportFactorySettingValues
{
public:
class FString SettingName; // 0x0(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Value; // 0x10(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.EditorImportExportTestDefinition
struct FEditorImportExportTestDefinition
{
public:
struct FFilePath ImportFilePath; // 0x0(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ExportFileExtension; // 0x10(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSkipExport; // 0x20(0x1)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44A4[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FImportFactorySettingValues> FactorySettings; // 0x28(0x10)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.EditorImportWorkflowDefinition
struct FEditorImportWorkflowDefinition
{
public:
struct FFilePath ImportFilePath; // 0x0(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FImportFactorySettingValues> FactorySettings; // 0x10(0x10)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
};
// 0x150 (0x150 - 0x0)
// ScriptStruct Engine.BuildPromotionImportWorkflowSettings
struct FBuildPromotionImportWorkflowSettings
{
public:
struct FEditorImportWorkflowDefinition Diffuse; // 0x0(0x20)(Edit, Config, NativeAccessSpecifierPublic)
struct FEditorImportWorkflowDefinition Normal; // 0x20(0x20)(Edit, Config, NativeAccessSpecifierPublic)
struct FEditorImportWorkflowDefinition StaticMesh; // 0x40(0x20)(Edit, Config, NativeAccessSpecifierPublic)
struct FEditorImportWorkflowDefinition ReimportStaticMesh; // 0x60(0x20)(Edit, Config, NativeAccessSpecifierPublic)
struct FEditorImportWorkflowDefinition BlendShapeMesh; // 0x80(0x20)(Edit, Config, NativeAccessSpecifierPublic)
struct FEditorImportWorkflowDefinition MorphMesh; // 0xA0(0x20)(Edit, Config, NativeAccessSpecifierPublic)
struct FEditorImportWorkflowDefinition SkeletalMesh; // 0xC0(0x20)(Edit, Config, NativeAccessSpecifierPublic)
struct FEditorImportWorkflowDefinition Animation; // 0xE0(0x20)(Edit, Config, NativeAccessSpecifierPublic)
struct FEditorImportWorkflowDefinition Sound; // 0x100(0x20)(Edit, Config, NativeAccessSpecifierPublic)
struct FEditorImportWorkflowDefinition SurroundSound; // 0x120(0x20)(Edit, Config, NativeAccessSpecifierPublic)
TArray<struct FEditorImportWorkflowDefinition> OtherAssetsToImport; // 0x140(0x10)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.BuildPromotionOpenAssetSettings
struct FBuildPromotionOpenAssetSettings
{
public:
struct FFilePath BlueprintAsset; // 0x0(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilePath MaterialAsset; // 0x10(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilePath ParticleSystemAsset; // 0x20(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilePath SkeletalMeshAsset; // 0x30(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilePath StaticMeshAsset; // 0x40(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilePath TextureAsset; // 0x50(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.BuildPromotionNewProjectSettings
struct FBuildPromotionNewProjectSettings
{
public:
struct FDirectoryPath NewProjectFolderOverride; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString NewProjectNameOverride; // 0x10(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.MaterialEditorPromotionSettings
struct FMaterialEditorPromotionSettings
{
public:
struct FFilePath DefaultMaterialAsset; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilePath DefaultDiffuseTexture; // 0x10(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilePath DefaultNormalTexture; // 0x20(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.ParticleEditorPromotionSettings
struct FParticleEditorPromotionSettings
{
public:
struct FFilePath DefaultParticleAsset; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.BlueprintEditorPromotionSettings
struct FBlueprintEditorPromotionSettings
{
public:
struct FFilePath FirstMeshPath; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilePath SecondMeshPath; // 0x10(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilePath DefaultParticleAsset; // 0x20(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1F0 (0x1F0 - 0x0)
// ScriptStruct Engine.BuildPromotionTestSettings
struct FBuildPromotionTestSettings
{
public:
struct FFilePath DefaultStaticMeshAsset; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBuildPromotionImportWorkflowSettings ImportWorkflow; // 0x10(0x150)(Edit, NativeAccessSpecifierPublic)
struct FBuildPromotionOpenAssetSettings OpenAssets; // 0x160(0x60)(Edit, NativeAccessSpecifierPublic)
struct FBuildPromotionNewProjectSettings NewProjectSettings; // 0x1C0(0x20)(Edit, NativeAccessSpecifierPublic)
struct FFilePath SourceControlMaterial; // 0x1E0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.EditorMapPerformanceTestDefinition
struct FEditorMapPerformanceTestDefinition
{
public:
struct FSoftObjectPath PerformanceTestmap; // 0x0(0x20)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TestTimer; // 0x20(0x4)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44A6[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct Engine.LaunchOnTestSettings
struct FLaunchOnTestSettings
{
public:
struct FFilePath LaunchOnTestmap; // 0x0(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DeviceID; // 0x10(0x10)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x64 (0x64 - 0x0)
// ScriptStruct Engine.TextureLODGroup
struct FTextureLODGroup
{
public:
enum class ETextureGroup Group; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44A7[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
int32 LODBias; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LODBias_Smaller; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LODBias_Smallest; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44A8[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
int32 NumStreamedMips; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETextureMipGenSettings MipGenSettings; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44A9[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 MinLODSize; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxLODSize; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxLODSize_Smaller; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxLODSize_Smallest; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxLODSize_VT; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OptionalLODBias; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OptionalMaxLODSize; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MinMagFilter; // 0x3C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MipFilter; // 0x44(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETextureMipLoadOptions MipLoadOptions; // 0x4C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool HighPriorityLoad; // 0x4D(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DuplicateNonOptionalMips; // 0x4E(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44AB[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float Downscale; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETextureDownscaleOptions DownscaleOptions; // 0x54(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44AD[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 VirtualTextureTileCountBias; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 VirtualTextureTileSizeBias; // 0x5C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETextureLossyCompressionAmount LossyCompressionAmount; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44AE[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.TTTrackBase
struct FTTTrackBase
{
public:
uint8 Pad_44AF[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class FName TrackName; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIsExternalCurve; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44B0[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.TTTrackId
struct FTTTrackId
{
public:
int32 TrackType; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TrackIndex; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x28 - 0x18)
// ScriptStruct Engine.TTEventTrack
struct FTTEventTrack : public FTTTrackBase
{
public:
class FName FunctionName; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UCurveFloat* CurveKeys; // 0x20(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x20 - 0x18)
// ScriptStruct Engine.TTPropertyTrack
struct FTTPropertyTrack : public FTTTrackBase
{
public:
class FName PropertyName; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x8 (0x28 - 0x20)
// ScriptStruct Engine.TTFloatTrack
struct FTTFloatTrack : public FTTPropertyTrack
{
public:
class UCurveFloat* CurveFloat; // 0x20(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x28 - 0x20)
// ScriptStruct Engine.TTVectorTrack
struct FTTVectorTrack : public FTTPropertyTrack
{
public:
class UCurveVector* CurveVector; // 0x20(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x28 - 0x20)
// ScriptStruct Engine.TTLinearColorTrack
struct FTTLinearColorTrack : public FTTPropertyTrack
{
public:
class UCurveLinearColor* CurveLinearColor; // 0x20(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.HardwareCursorReference
struct FHardwareCursorReference
{
public:
class FName CursorPath; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D HotSpot; // 0x8(0x10)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.CanvasIcon
struct FCanvasIcon
{
public:
class UTexture* Texture; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float U; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float V; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UL; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VL; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.AutoCompleteNode
struct FAutoCompleteNode
{
public:
int32 IndexChar; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44B3[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<int32> AutoCompleteListIndices; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_44B4[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.InputAxisProperties
struct FInputAxisProperties
{
public:
float DeadZone; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Sensitivity; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Exponent; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bInvert : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44B5[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.InputAxisConfigEntry
struct FInputAxisConfigEntry
{
public:
class FName AxisKeyName; // 0x0(0x8)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputAxisProperties AxisProperties; // 0x8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.InputActionSpeechMapping
struct FInputActionSpeechMapping
{
public:
class FName ActionName; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class FName SpeechKeyword; // 0x8(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.VoiceSettings
struct FVoiceSettings
{
public:
class USceneComponent* ComponentToAttachTo; // 0x0(0x8)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundAttenuation* AttenuationSettings; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundEffectSourcePresetChain* SourceEffectChain; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct Engine.VirtualTextureBuildSettings
struct FVirtualTextureBuildSettings
{
public:
int32 TileSize; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TileBorderSize; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.VirtualTextureSpacePoolConfig
struct FVirtualTextureSpacePoolConfig
{
public:
int32 MinTileSize; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxTileSize; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<enum class EPixelFormat> Formats; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
int32 SizeInMegabyte; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableResidencyMipMapBias; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowSizeScale; // 0x1D(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44B6[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
uint32 ScalabilityGroup; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinScaledSizeInMegabyte; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxScaledSizeInMegabyte; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44B7[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct Engine.LevelViewportInfo
struct FLevelViewportInfo
{
public:
struct FVector CamPosition; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator CamRotation; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float CamOrthoZoom; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool CamUpdated; // 0x34(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44B8[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.StartPhysicsTickFunction
struct FStartPhysicsTickFunction : public FTickFunction
{
public:
uint8 Pad_44B9[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x30 - 0x28)
// ScriptStruct Engine.EndPhysicsTickFunction
struct FEndPhysicsTickFunction : public FTickFunction
{
public:
uint8 Pad_44BA[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x78 (0x78 - 0x0)
// ScriptStruct Engine.LevelCollection
struct FLevelCollection
{
public:
uint8 Pad_44BB[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class AGameStateBase* GameState; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UNetDriver* NetDriver; // 0x10(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UDemoNetDriver* DemoNetDriver; // 0x18(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class ULevel* PersistentLevel; // 0x20(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSet<class ULevel*> Levels; // 0x28(0x50)(UObjectWrapper, NativeAccessSpecifierPrivate)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct Engine.StreamingLevelsToConsider
struct FStreamingLevelsToConsider
{
public:
TArray<class ULevelStreaming*> StreamingLevels; // 0x0(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
uint8 Pad_44BD[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x98 (0x98 - 0x0)
// ScriptStruct Engine.ActorDesc
struct FActorDesc
{
public:
struct FGuid Guid; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSoftObjectPath Class; // 0x10(0x20)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Name; // 0x30(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Label; // 0x38(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBox Bounds; // 0x40(0x38)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FName RuntimeGrid; // 0x78(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsSpatiallyLoaded; // 0x80(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bActorIsEditorOnly; // 0x81(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44BE[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
class FName ActorPackage; // 0x84(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ActorPath; // 0x8C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44BF[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct Engine.ActorPlacementDataLayers
struct FActorPlacementDataLayers
{
public:
TArray<class FName> DataLayerInstanceNames; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
int32 ContextID; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44C0[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.WorldPartitionPerWorldSettings
struct FWorldPartitionPerWorldSettings
{
public:
uint8 Pad_44C2[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.WorldPartitionRuntimeCellObjectMapping
struct FWorldPartitionRuntimeCellObjectMapping
{
public:
uint8 Pad_44C3[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct Engine.WorldPartitionRuntimeCellDebugInfo
struct FWorldPartitionRuntimeCellDebugInfo
{
public:
class FString Name; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName GridName; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int64 CoordX; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int64 CoordY; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int64 CoordZ; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct Engine.SpatialHashStreamingGridLayerCell
struct FSpatialHashStreamingGridLayerCell
{
public:
TArray<class UWorldPartitionRuntimeSpatialHashCell*> GridCells; // 0x0(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
};
// 0x60 (0x60 - 0x0)
// ScriptStruct Engine.SpatialHashStreamingGridLevel
struct FSpatialHashStreamingGridLevel
{
public:
TArray<struct FSpatialHashStreamingGridLayerCell> LayerCells; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TMap<int64, int32> LayerCellsMapping; // 0x10(0x50)(NativeAccessSpecifierPublic)
};
// 0xA8 (0xA8 - 0x0)
// ScriptStruct Engine.SpatialHashStreamingGrid
struct FSpatialHashStreamingGrid
{
public:
class FName GridName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Origin; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CellSize; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LoadingRange; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBlockOnSlowStreaming; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44C4[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FLinearColor DebugColor; // 0x2C(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44C5[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FSpatialHashStreamingGridLevel> GridLevels; // 0x40(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
struct FBox WorldBounds; // 0x50(0x38)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bClientOnlyVisible; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44C6[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UHLODLayer* HLODLayer; // 0x90(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44C7[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.SpatialHashRuntimeGrid
struct FSpatialHashRuntimeGrid
{
public:
uint8 Pad_44C8[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// ScriptStruct Engine.WorldPartitionRuntimeSpatialHashGridPreviewer
struct FWorldPartitionRuntimeSpatialHashGridPreviewer
{
public:
uint8 Pad_44C9[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
}