PalWorld-NetCrack/SDK/FieldSystemEngine_functions.cpp
2024-01-22 14:43:11 +08:00

1762 lines
60 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class FieldSystemEngine.FieldSystemActor
// (Actor)
class UClass* AFieldSystemActor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FieldSystemActor");
return Clss;
}
// FieldSystemActor FieldSystemEngine.Default__FieldSystemActor
// (Public, ClassDefaultObject, ArchetypeObject)
class AFieldSystemActor* AFieldSystemActor::GetDefaultObj()
{
static class AFieldSystemActor* Default = nullptr;
if (!Default)
Default = static_cast<AFieldSystemActor*>(AFieldSystemActor::StaticClass()->DefaultObject);
return Default;
}
// Class FieldSystemEngine.FieldSystem
// (None)
class UClass* UFieldSystem::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FieldSystem");
return Clss;
}
// FieldSystem FieldSystemEngine.Default__FieldSystem
// (Public, ClassDefaultObject, ArchetypeObject)
class UFieldSystem* UFieldSystem::GetDefaultObj()
{
static class UFieldSystem* Default = nullptr;
if (!Default)
Default = static_cast<UFieldSystem*>(UFieldSystem::StaticClass()->DefaultObject);
return Default;
}
// Class FieldSystemEngine.FieldSystemComponent
// (SceneComponent, PrimitiveComponent)
class UClass* UFieldSystemComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FieldSystemComponent");
return Clss;
}
// FieldSystemComponent FieldSystemEngine.Default__FieldSystemComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UFieldSystemComponent* UFieldSystemComponent::GetDefaultObj()
{
static class UFieldSystemComponent* Default = nullptr;
if (!Default)
Default = static_cast<UFieldSystemComponent*>(UFieldSystemComponent::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.FieldSystemComponent.ResetFieldSystem
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UFieldSystemComponent::ResetFieldSystem()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemComponent", "ResetFieldSystem");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function FieldSystemEngine.FieldSystemComponent.RemovePersistentFields
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UFieldSystemComponent::RemovePersistentFields()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemComponent", "RemovePersistentFields");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function FieldSystemEngine.FieldSystemComponent.ApplyUniformVectorFalloffForce
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UFieldSystemComponent::ApplyUniformVectorFalloffForce(bool Enabled, const struct FVector& Position, const struct FVector& Direction, float Radius, float Magnitude)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemComponent", "ApplyUniformVectorFalloffForce");
Params::UFieldSystemComponent_ApplyUniformVectorFalloffForce_Params Parms{};
Parms.Enabled = Enabled;
Parms.Position = Position;
Parms.Direction = Direction;
Parms.Radius = Radius;
Parms.Magnitude = Magnitude;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function FieldSystemEngine.FieldSystemComponent.ApplyStrainField
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Iterations (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UFieldSystemComponent::ApplyStrainField(bool Enabled, const struct FVector& Position, float Radius, float Magnitude, int32 Iterations)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemComponent", "ApplyStrainField");
Params::UFieldSystemComponent_ApplyStrainField_Params Parms{};
Parms.Enabled = Enabled;
Parms.Position = Position;
Parms.Radius = Radius;
Parms.Magnitude = Magnitude;
Parms.Iterations = Iterations;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function FieldSystemEngine.FieldSystemComponent.ApplyStayDynamicField
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UFieldSystemComponent::ApplyStayDynamicField(bool Enabled, const struct FVector& Position, float Radius)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemComponent", "ApplyStayDynamicField");
Params::UFieldSystemComponent_ApplyStayDynamicField_Params Parms{};
Parms.Enabled = Enabled;
Parms.Position = Position;
Parms.Radius = Radius;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function FieldSystemEngine.FieldSystemComponent.ApplyRadialVectorFalloffForce
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UFieldSystemComponent::ApplyRadialVectorFalloffForce(bool Enabled, const struct FVector& Position, float Radius, float Magnitude)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemComponent", "ApplyRadialVectorFalloffForce");
Params::UFieldSystemComponent_ApplyRadialVectorFalloffForce_Params Parms{};
Parms.Enabled = Enabled;
Parms.Position = Position;
Parms.Radius = Radius;
Parms.Magnitude = Magnitude;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function FieldSystemEngine.FieldSystemComponent.ApplyRadialForce
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UFieldSystemComponent::ApplyRadialForce(bool Enabled, const struct FVector& Position, float Magnitude)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemComponent", "ApplyRadialForce");
Params::UFieldSystemComponent_ApplyRadialForce_Params Parms{};
Parms.Enabled = Enabled;
Parms.Position = Position;
Parms.Magnitude = Magnitude;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function FieldSystemEngine.FieldSystemComponent.ApplyPhysicsField
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EFieldPhysicsType Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFieldSystemMetaData* MetaData (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFieldNodeBase* Field (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UFieldSystemComponent::ApplyPhysicsField(bool Enabled, enum class EFieldPhysicsType Target, class UFieldSystemMetaData* MetaData, class UFieldNodeBase* Field)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemComponent", "ApplyPhysicsField");
Params::UFieldSystemComponent_ApplyPhysicsField_Params Parms{};
Parms.Enabled = Enabled;
Parms.Target = Target;
Parms.MetaData = MetaData;
Parms.Field = Field;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function FieldSystemEngine.FieldSystemComponent.ApplyLinearForce
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UFieldSystemComponent::ApplyLinearForce(bool Enabled, const struct FVector& Direction, float Magnitude)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemComponent", "ApplyLinearForce");
Params::UFieldSystemComponent_ApplyLinearForce_Params Parms{};
Parms.Enabled = Enabled;
Parms.Direction = Direction;
Parms.Magnitude = Magnitude;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function FieldSystemEngine.FieldSystemComponent.AddPersistentField
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EFieldPhysicsType Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFieldSystemMetaData* MetaData (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFieldNodeBase* Field (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UFieldSystemComponent::AddPersistentField(bool Enabled, enum class EFieldPhysicsType Target, class UFieldSystemMetaData* MetaData, class UFieldNodeBase* Field)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemComponent", "AddPersistentField");
Params::UFieldSystemComponent_AddPersistentField_Params Parms{};
Parms.Enabled = Enabled;
Parms.Target = Target;
Parms.MetaData = MetaData;
Parms.Field = Field;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function FieldSystemEngine.FieldSystemComponent.AddFieldCommand
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EFieldPhysicsType Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFieldSystemMetaData* MetaData (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFieldNodeBase* Field (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UFieldSystemComponent::AddFieldCommand(bool Enabled, enum class EFieldPhysicsType Target, class UFieldSystemMetaData* MetaData, class UFieldNodeBase* Field)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemComponent", "AddFieldCommand");
Params::UFieldSystemComponent_AddFieldCommand_Params Parms{};
Parms.Enabled = Enabled;
Parms.Target = Target;
Parms.MetaData = MetaData;
Parms.Field = Field;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class FieldSystemEngine.FieldSystemMetaData
// (None)
class UClass* UFieldSystemMetaData::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FieldSystemMetaData");
return Clss;
}
// FieldSystemMetaData FieldSystemEngine.Default__FieldSystemMetaData
// (Public, ClassDefaultObject, ArchetypeObject)
class UFieldSystemMetaData* UFieldSystemMetaData::GetDefaultObj()
{
static class UFieldSystemMetaData* Default = nullptr;
if (!Default)
Default = static_cast<UFieldSystemMetaData*>(UFieldSystemMetaData::StaticClass()->DefaultObject);
return Default;
}
// Class FieldSystemEngine.FieldSystemMetaDataIteration
// (None)
class UClass* UFieldSystemMetaDataIteration::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FieldSystemMetaDataIteration");
return Clss;
}
// FieldSystemMetaDataIteration FieldSystemEngine.Default__FieldSystemMetaDataIteration
// (Public, ClassDefaultObject, ArchetypeObject)
class UFieldSystemMetaDataIteration* UFieldSystemMetaDataIteration::GetDefaultObj()
{
static class UFieldSystemMetaDataIteration* Default = nullptr;
if (!Default)
Default = static_cast<UFieldSystemMetaDataIteration*>(UFieldSystemMetaDataIteration::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.FieldSystemMetaDataIteration.SetMetaDataIteration
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// int32 Iterations (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFieldSystemMetaDataIteration*ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFieldSystemMetaDataIteration* UFieldSystemMetaDataIteration::SetMetaDataIteration(int32 Iterations)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemMetaDataIteration", "SetMetaDataIteration");
Params::UFieldSystemMetaDataIteration_SetMetaDataIteration_Params Parms{};
Parms.Iterations = Iterations;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.FieldSystemMetaDataProcessingResolution
// (None)
class UClass* UFieldSystemMetaDataProcessingResolution::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FieldSystemMetaDataProcessingResolution");
return Clss;
}
// FieldSystemMetaDataProcessingResolution FieldSystemEngine.Default__FieldSystemMetaDataProcessingResolution
// (Public, ClassDefaultObject, ArchetypeObject)
class UFieldSystemMetaDataProcessingResolution* UFieldSystemMetaDataProcessingResolution::GetDefaultObj()
{
static class UFieldSystemMetaDataProcessingResolution* Default = nullptr;
if (!Default)
Default = static_cast<UFieldSystemMetaDataProcessingResolution*>(UFieldSystemMetaDataProcessingResolution::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.FieldSystemMetaDataProcessingResolution.SetMetaDataaProcessingResolutionType
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// enum class EFieldResolutionType ResolutionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFieldSystemMetaDataProcessingResolution*ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFieldSystemMetaDataProcessingResolution* UFieldSystemMetaDataProcessingResolution::SetMetaDataaProcessingResolutionType(enum class EFieldResolutionType ResolutionType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemMetaDataProcessingResolution", "SetMetaDataaProcessingResolutionType");
Params::UFieldSystemMetaDataProcessingResolution_SetMetaDataaProcessingResolutionType_Params Parms{};
Parms.ResolutionType = ResolutionType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.FieldSystemMetaDataFilter
// (None)
class UClass* UFieldSystemMetaDataFilter::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FieldSystemMetaDataFilter");
return Clss;
}
// FieldSystemMetaDataFilter FieldSystemEngine.Default__FieldSystemMetaDataFilter
// (Public, ClassDefaultObject, ArchetypeObject)
class UFieldSystemMetaDataFilter* UFieldSystemMetaDataFilter::GetDefaultObj()
{
static class UFieldSystemMetaDataFilter* Default = nullptr;
if (!Default)
Default = static_cast<UFieldSystemMetaDataFilter*>(UFieldSystemMetaDataFilter::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.FieldSystemMetaDataFilter.SetMetaDataFilterType
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// enum class EFieldFilterType FilterType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EFieldObjectType ObjectType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EFieldPositionType PositionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFieldSystemMetaDataFilter* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFieldSystemMetaDataFilter* UFieldSystemMetaDataFilter::SetMetaDataFilterType(enum class EFieldFilterType FilterType, enum class EFieldObjectType ObjectType, enum class EFieldPositionType PositionType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("FieldSystemMetaDataFilter", "SetMetaDataFilterType");
Params::UFieldSystemMetaDataFilter_SetMetaDataFilterType_Params Parms{};
Parms.FilterType = FilterType;
Parms.ObjectType = ObjectType;
Parms.PositionType = PositionType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.FieldNodeBase
// (None)
class UClass* UFieldNodeBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FieldNodeBase");
return Clss;
}
// FieldNodeBase FieldSystemEngine.Default__FieldNodeBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UFieldNodeBase* UFieldNodeBase::GetDefaultObj()
{
static class UFieldNodeBase* Default = nullptr;
if (!Default)
Default = static_cast<UFieldNodeBase*>(UFieldNodeBase::StaticClass()->DefaultObject);
return Default;
}
// Class FieldSystemEngine.FieldNodeInt
// (None)
class UClass* UFieldNodeInt::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FieldNodeInt");
return Clss;
}
// FieldNodeInt FieldSystemEngine.Default__FieldNodeInt
// (Public, ClassDefaultObject, ArchetypeObject)
class UFieldNodeInt* UFieldNodeInt::GetDefaultObj()
{
static class UFieldNodeInt* Default = nullptr;
if (!Default)
Default = static_cast<UFieldNodeInt*>(UFieldNodeInt::StaticClass()->DefaultObject);
return Default;
}
// Class FieldSystemEngine.FieldNodeFloat
// (None)
class UClass* UFieldNodeFloat::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FieldNodeFloat");
return Clss;
}
// FieldNodeFloat FieldSystemEngine.Default__FieldNodeFloat
// (Public, ClassDefaultObject, ArchetypeObject)
class UFieldNodeFloat* UFieldNodeFloat::GetDefaultObj()
{
static class UFieldNodeFloat* Default = nullptr;
if (!Default)
Default = static_cast<UFieldNodeFloat*>(UFieldNodeFloat::StaticClass()->DefaultObject);
return Default;
}
// Class FieldSystemEngine.FieldNodeVector
// (None)
class UClass* UFieldNodeVector::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FieldNodeVector");
return Clss;
}
// FieldNodeVector FieldSystemEngine.Default__FieldNodeVector
// (Public, ClassDefaultObject, ArchetypeObject)
class UFieldNodeVector* UFieldNodeVector::GetDefaultObj()
{
static class UFieldNodeVector* Default = nullptr;
if (!Default)
Default = static_cast<UFieldNodeVector*>(UFieldNodeVector::StaticClass()->DefaultObject);
return Default;
}
// Class FieldSystemEngine.UniformInteger
// (None)
class UClass* UUniformInteger::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("UniformInteger");
return Clss;
}
// UniformInteger FieldSystemEngine.Default__UniformInteger
// (Public, ClassDefaultObject, ArchetypeObject)
class UUniformInteger* UUniformInteger::GetDefaultObj()
{
static class UUniformInteger* Default = nullptr;
if (!Default)
Default = static_cast<UUniformInteger*>(UUniformInteger::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.UniformInteger.SetUniformInteger
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// int32 Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UUniformInteger* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UUniformInteger* UUniformInteger::SetUniformInteger(int32 Magnitude)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UniformInteger", "SetUniformInteger");
Params::UUniformInteger_SetUniformInteger_Params Parms{};
Parms.Magnitude = Magnitude;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.RadialIntMask
// (None)
class UClass* URadialIntMask::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("RadialIntMask");
return Clss;
}
// RadialIntMask FieldSystemEngine.Default__RadialIntMask
// (Public, ClassDefaultObject, ArchetypeObject)
class URadialIntMask* URadialIntMask::GetDefaultObj()
{
static class URadialIntMask* Default = nullptr;
if (!Default)
Default = static_cast<URadialIntMask*>(URadialIntMask::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.RadialIntMask.SetRadialIntMask
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InteriorValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 ExteriorValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class ESetMaskConditionType SetMaskConditionIn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class URadialIntMask* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class URadialIntMask* URadialIntMask::SetRadialIntMask(float Radius, const struct FVector& Position, int32 InteriorValue, int32 ExteriorValue, enum class ESetMaskConditionType SetMaskConditionIn)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("RadialIntMask", "SetRadialIntMask");
Params::URadialIntMask_SetRadialIntMask_Params Parms{};
Parms.Radius = Radius;
Parms.Position = Position;
Parms.InteriorValue = InteriorValue;
Parms.ExteriorValue = ExteriorValue;
Parms.SetMaskConditionIn = SetMaskConditionIn;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.UniformScalar
// (None)
class UClass* UUniformScalar::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("UniformScalar");
return Clss;
}
// UniformScalar FieldSystemEngine.Default__UniformScalar
// (Public, ClassDefaultObject, ArchetypeObject)
class UUniformScalar* UUniformScalar::GetDefaultObj()
{
static class UUniformScalar* Default = nullptr;
if (!Default)
Default = static_cast<UUniformScalar*>(UUniformScalar::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.UniformScalar.SetUniformScalar
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UUniformScalar* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UUniformScalar* UUniformScalar::SetUniformScalar(float Magnitude)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UniformScalar", "SetUniformScalar");
Params::UUniformScalar_SetUniformScalar_Params Parms{};
Parms.Magnitude = Magnitude;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.WaveScalar
// (None)
class UClass* UWaveScalar::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("WaveScalar");
return Clss;
}
// WaveScalar FieldSystemEngine.Default__WaveScalar
// (Public, ClassDefaultObject, ArchetypeObject)
class UWaveScalar* UWaveScalar::GetDefaultObj()
{
static class UWaveScalar* Default = nullptr;
if (!Default)
Default = static_cast<UWaveScalar*>(UWaveScalar::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.WaveScalar.SetWaveScalar
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float WaveLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Period (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EWaveFunctionType Function (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EFieldFalloffType Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UWaveScalar* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWaveScalar* UWaveScalar::SetWaveScalar(float Magnitude, const struct FVector& Position, float WaveLength, float Period, float Time, enum class EWaveFunctionType Function, enum class EFieldFalloffType Falloff)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WaveScalar", "SetWaveScalar");
Params::UWaveScalar_SetWaveScalar_Params Parms{};
Parms.Magnitude = Magnitude;
Parms.Position = Position;
Parms.WaveLength = WaveLength;
Parms.Period = Period;
Parms.Time = Time;
Parms.Function = Function;
Parms.Falloff = Falloff;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.RadialFalloff
// (None)
class UClass* URadialFalloff::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("RadialFalloff");
return Clss;
}
// RadialFalloff FieldSystemEngine.Default__RadialFalloff
// (Public, ClassDefaultObject, ArchetypeObject)
class URadialFalloff* URadialFalloff::GetDefaultObj()
{
static class URadialFalloff* Default = nullptr;
if (!Default)
Default = static_cast<URadialFalloff*>(URadialFalloff::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.RadialFalloff.SetRadialFalloff
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MinRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MaxRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Default (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EFieldFalloffType Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class URadialFalloff* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class URadialFalloff* URadialFalloff::SetRadialFalloff(float Magnitude, float MinRange, float MaxRange, float Default, float Radius, const struct FVector& Position, enum class EFieldFalloffType Falloff)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("RadialFalloff", "SetRadialFalloff");
Params::URadialFalloff_SetRadialFalloff_Params Parms{};
Parms.Magnitude = Magnitude;
Parms.MinRange = MinRange;
Parms.MaxRange = MaxRange;
Parms.Default = Default;
Parms.Radius = Radius;
Parms.Position = Position;
Parms.Falloff = Falloff;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.PlaneFalloff
// (None)
class UClass* UPlaneFalloff::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PlaneFalloff");
return Clss;
}
// PlaneFalloff FieldSystemEngine.Default__PlaneFalloff
// (Public, ClassDefaultObject, ArchetypeObject)
class UPlaneFalloff* UPlaneFalloff::GetDefaultObj()
{
static class UPlaneFalloff* Default = nullptr;
if (!Default)
Default = static_cast<UPlaneFalloff*>(UPlaneFalloff::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.PlaneFalloff.SetPlaneFalloff
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MinRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MaxRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Default (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Normal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EFieldFalloffType Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UPlaneFalloff* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPlaneFalloff* UPlaneFalloff::SetPlaneFalloff(float Magnitude, float MinRange, float MaxRange, float Default, float Distance, const struct FVector& Position, const struct FVector& Normal, enum class EFieldFalloffType Falloff)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PlaneFalloff", "SetPlaneFalloff");
Params::UPlaneFalloff_SetPlaneFalloff_Params Parms{};
Parms.Magnitude = Magnitude;
Parms.MinRange = MinRange;
Parms.MaxRange = MaxRange;
Parms.Default = Default;
Parms.Distance = Distance;
Parms.Position = Position;
Parms.Normal = Normal;
Parms.Falloff = Falloff;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.BoxFalloff
// (None)
class UClass* UBoxFalloff::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BoxFalloff");
return Clss;
}
// BoxFalloff FieldSystemEngine.Default__BoxFalloff
// (Public, ClassDefaultObject, ArchetypeObject)
class UBoxFalloff* UBoxFalloff::GetDefaultObj()
{
static class UBoxFalloff* Default = nullptr;
if (!Default)
Default = static_cast<UBoxFalloff*>(UBoxFalloff::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.BoxFalloff.SetBoxFalloff
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MinRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MaxRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Default (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FTransform Transform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EFieldFalloffType Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UBoxFalloff* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UBoxFalloff* UBoxFalloff::SetBoxFalloff(float Magnitude, float MinRange, float MaxRange, float Default, const struct FTransform& Transform, enum class EFieldFalloffType Falloff)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BoxFalloff", "SetBoxFalloff");
Params::UBoxFalloff_SetBoxFalloff_Params Parms{};
Parms.Magnitude = Magnitude;
Parms.MinRange = MinRange;
Parms.MaxRange = MaxRange;
Parms.Default = Default;
Parms.Transform = Transform;
Parms.Falloff = Falloff;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.NoiseField
// (None)
class UClass* UNoiseField::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("NoiseField");
return Clss;
}
// NoiseField FieldSystemEngine.Default__NoiseField
// (Public, ClassDefaultObject, ArchetypeObject)
class UNoiseField* UNoiseField::GetDefaultObj()
{
static class UNoiseField* Default = nullptr;
if (!Default)
Default = static_cast<UNoiseField*>(UNoiseField::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.NoiseField.SetNoiseField
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// float MinRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MaxRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FTransform Transform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UNoiseField* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNoiseField* UNoiseField::SetNoiseField(float MinRange, float MaxRange, const struct FTransform& Transform)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("NoiseField", "SetNoiseField");
Params::UNoiseField_SetNoiseField_Params Parms{};
Parms.MinRange = MinRange;
Parms.MaxRange = MaxRange;
Parms.Transform = Transform;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.UniformVector
// (None)
class UClass* UUniformVector::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("UniformVector");
return Clss;
}
// UniformVector FieldSystemEngine.Default__UniformVector
// (Public, ClassDefaultObject, ArchetypeObject)
class UUniformVector* UUniformVector::GetDefaultObj()
{
static class UUniformVector* Default = nullptr;
if (!Default)
Default = static_cast<UUniformVector*>(UUniformVector::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.UniformVector.SetUniformVector
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UUniformVector* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UUniformVector* UUniformVector::SetUniformVector(float Magnitude, const struct FVector& Direction)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UniformVector", "SetUniformVector");
Params::UUniformVector_SetUniformVector_Params Parms{};
Parms.Magnitude = Magnitude;
Parms.Direction = Direction;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.RadialVector
// (None)
class UClass* URadialVector::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("RadialVector");
return Clss;
}
// RadialVector FieldSystemEngine.Default__RadialVector
// (Public, ClassDefaultObject, ArchetypeObject)
class URadialVector* URadialVector::GetDefaultObj()
{
static class URadialVector* Default = nullptr;
if (!Default)
Default = static_cast<URadialVector*>(URadialVector::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.RadialVector.SetRadialVector
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class URadialVector* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class URadialVector* URadialVector::SetRadialVector(float Magnitude, const struct FVector& Position)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("RadialVector", "SetRadialVector");
Params::URadialVector_SetRadialVector_Params Parms{};
Parms.Magnitude = Magnitude;
Parms.Position = Position;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.RandomVector
// (None)
class UClass* URandomVector::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("RandomVector");
return Clss;
}
// RandomVector FieldSystemEngine.Default__RandomVector
// (Public, ClassDefaultObject, ArchetypeObject)
class URandomVector* URandomVector::GetDefaultObj()
{
static class URandomVector* Default = nullptr;
if (!Default)
Default = static_cast<URandomVector*>(URandomVector::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.RandomVector.SetRandomVector
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class URandomVector* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class URandomVector* URandomVector::SetRandomVector(float Magnitude)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("RandomVector", "SetRandomVector");
Params::URandomVector_SetRandomVector_Params Parms{};
Parms.Magnitude = Magnitude;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.OperatorField
// (None)
class UClass* UOperatorField::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("OperatorField");
return Clss;
}
// OperatorField FieldSystemEngine.Default__OperatorField
// (Public, ClassDefaultObject, ArchetypeObject)
class UOperatorField* UOperatorField::GetDefaultObj()
{
static class UOperatorField* Default = nullptr;
if (!Default)
Default = static_cast<UOperatorField*>(UOperatorField::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.OperatorField.SetOperatorField
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFieldNodeBase* LeftField (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFieldNodeBase* RightField (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EFieldOperationType Operation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UOperatorField* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UOperatorField* UOperatorField::SetOperatorField(float Magnitude, class UFieldNodeBase* LeftField, class UFieldNodeBase* RightField, enum class EFieldOperationType Operation)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("OperatorField", "SetOperatorField");
Params::UOperatorField_SetOperatorField_Params Parms{};
Parms.Magnitude = Magnitude;
Parms.LeftField = LeftField;
Parms.RightField = RightField;
Parms.Operation = Operation;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.ToIntegerField
// (None)
class UClass* UToIntegerField::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ToIntegerField");
return Clss;
}
// ToIntegerField FieldSystemEngine.Default__ToIntegerField
// (Public, ClassDefaultObject, ArchetypeObject)
class UToIntegerField* UToIntegerField::GetDefaultObj()
{
static class UToIntegerField* Default = nullptr;
if (!Default)
Default = static_cast<UToIntegerField*>(UToIntegerField::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.ToIntegerField.SetToIntegerField
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UFieldNodeFloat* FloatField (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UToIntegerField* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UToIntegerField* UToIntegerField::SetToIntegerField(class UFieldNodeFloat* FloatField)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ToIntegerField", "SetToIntegerField");
Params::UToIntegerField_SetToIntegerField_Params Parms{};
Parms.FloatField = FloatField;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.ToFloatField
// (None)
class UClass* UToFloatField::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ToFloatField");
return Clss;
}
// ToFloatField FieldSystemEngine.Default__ToFloatField
// (Public, ClassDefaultObject, ArchetypeObject)
class UToFloatField* UToFloatField::GetDefaultObj()
{
static class UToFloatField* Default = nullptr;
if (!Default)
Default = static_cast<UToFloatField*>(UToFloatField::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.ToFloatField.SetToFloatField
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UFieldNodeInt* IntegerField (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UToFloatField* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UToFloatField* UToFloatField::SetToFloatField(class UFieldNodeInt* IntegerField)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ToFloatField", "SetToFloatField");
Params::UToFloatField_SetToFloatField_Params Parms{};
Parms.IntegerField = IntegerField;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.CullingField
// (None)
class UClass* UCullingField::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CullingField");
return Clss;
}
// CullingField FieldSystemEngine.Default__CullingField
// (Public, ClassDefaultObject, ArchetypeObject)
class UCullingField* UCullingField::GetDefaultObj()
{
static class UCullingField* Default = nullptr;
if (!Default)
Default = static_cast<UCullingField*>(UCullingField::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.CullingField.SetCullingField
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UFieldNodeBase* Culling (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFieldNodeBase* Field (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EFieldCullingOperationTypeOperation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UCullingField* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCullingField* UCullingField::SetCullingField(class UFieldNodeBase* Culling, class UFieldNodeBase* Field, enum class EFieldCullingOperationType Operation)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("CullingField", "SetCullingField");
Params::UCullingField_SetCullingField_Params Parms{};
Parms.Culling = Culling;
Parms.Field = Field;
Parms.Operation = Operation;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class FieldSystemEngine.ReturnResultsTerminal
// (None)
class UClass* UReturnResultsTerminal::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ReturnResultsTerminal");
return Clss;
}
// ReturnResultsTerminal FieldSystemEngine.Default__ReturnResultsTerminal
// (Public, ClassDefaultObject, ArchetypeObject)
class UReturnResultsTerminal* UReturnResultsTerminal::GetDefaultObj()
{
static class UReturnResultsTerminal* Default = nullptr;
if (!Default)
Default = static_cast<UReturnResultsTerminal*>(UReturnResultsTerminal::StaticClass()->DefaultObject);
return Default;
}
// Function FieldSystemEngine.ReturnResultsTerminal.SetReturnResultsTerminal
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UReturnResultsTerminal* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UReturnResultsTerminal* UReturnResultsTerminal::SetReturnResultsTerminal()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ReturnResultsTerminal", "SetReturnResultsTerminal");
Params::UReturnResultsTerminal_SetReturnResultsTerminal_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}