mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
413 lines
9.8 KiB
C++
413 lines
9.8 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// Class GLTFExporter.GLTFExporter
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// (None)
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class UClass* UGLTFExporter::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("GLTFExporter");
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return Clss;
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}
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// GLTFExporter GLTFExporter.Default__GLTFExporter
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UGLTFExporter* UGLTFExporter::GetDefaultObj()
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{
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static class UGLTFExporter* Default = nullptr;
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if (!Default)
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Default = static_cast<UGLTFExporter*>(UGLTFExporter::StaticClass()->DefaultObject);
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return Default;
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}
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// Function GLTFExporter.GLTFExporter.ExportToGLTF
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// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
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// Parameters:
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// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// class FString FilePath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// class UGLTFExportOptions* Options (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// TSet<class AActor*> SelectedActors (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
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// struct FGLTFExportMessages OutMessages (Parm, OutParm, NativeAccessSpecifierPublic)
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool UGLTFExporter::ExportToGLTF(class UObject* Object, const class FString& FilePath, class UGLTFExportOptions* Options, TSet<class AActor*>& SelectedActors, struct FGLTFExportMessages* OutMessages)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("GLTFExporter", "ExportToGLTF");
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Params::UGLTFExporter_ExportToGLTF_Params Parms{};
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Parms.Object = Object;
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Parms.FilePath = FilePath;
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Parms.Options = Options;
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Parms.SelectedActors = SelectedActors;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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if (OutMessages != nullptr)
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*OutMessages = std::move(Parms.OutMessages);
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return Parms.ReturnValue;
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}
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// Class GLTFExporter.GLTFAnimSequenceExporter
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// (None)
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class UClass* UGLTFAnimSequenceExporter::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("GLTFAnimSequenceExporter");
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return Clss;
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}
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// GLTFAnimSequenceExporter GLTFExporter.Default__GLTFAnimSequenceExporter
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UGLTFAnimSequenceExporter* UGLTFAnimSequenceExporter::GetDefaultObj()
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{
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static class UGLTFAnimSequenceExporter* Default = nullptr;
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if (!Default)
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Default = static_cast<UGLTFAnimSequenceExporter*>(UGLTFAnimSequenceExporter::StaticClass()->DefaultObject);
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return Default;
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}
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// Class GLTFExporter.GLTFExportOptions
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// (None)
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class UClass* UGLTFExportOptions::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("GLTFExportOptions");
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return Clss;
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}
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// GLTFExportOptions GLTFExporter.Default__GLTFExportOptions
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UGLTFExportOptions* UGLTFExportOptions::GetDefaultObj()
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{
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static class UGLTFExportOptions* Default = nullptr;
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if (!Default)
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Default = static_cast<UGLTFExportOptions*>(UGLTFExportOptions::StaticClass()->DefaultObject);
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return Default;
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}
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// Function GLTFExporter.GLTFExportOptions.ResetToDefault
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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void UGLTFExportOptions::ResetToDefault()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("GLTFExportOptions", "ResetToDefault");
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, nullptr);
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Func->FunctionFlags = Flgs;
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}
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// Class GLTFExporter.GLTFLevelExporter
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// (None)
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class UClass* UGLTFLevelExporter::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("GLTFLevelExporter");
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return Clss;
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}
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// GLTFLevelExporter GLTFExporter.Default__GLTFLevelExporter
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UGLTFLevelExporter* UGLTFLevelExporter::GetDefaultObj()
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{
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static class UGLTFLevelExporter* Default = nullptr;
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if (!Default)
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Default = static_cast<UGLTFLevelExporter*>(UGLTFLevelExporter::StaticClass()->DefaultObject);
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return Default;
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}
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// Class GLTFExporter.GLTFLevelSequenceExporter
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// (None)
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class UClass* UGLTFLevelSequenceExporter::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("GLTFLevelSequenceExporter");
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return Clss;
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}
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// GLTFLevelSequenceExporter GLTFExporter.Default__GLTFLevelSequenceExporter
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UGLTFLevelSequenceExporter* UGLTFLevelSequenceExporter::GetDefaultObj()
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{
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static class UGLTFLevelSequenceExporter* Default = nullptr;
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if (!Default)
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Default = static_cast<UGLTFLevelSequenceExporter*>(UGLTFLevelSequenceExporter::StaticClass()->DefaultObject);
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return Default;
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}
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// Class GLTFExporter.GLTFLevelVariantSetsExporter
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// (None)
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class UClass* UGLTFLevelVariantSetsExporter::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("GLTFLevelVariantSetsExporter");
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return Clss;
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}
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// GLTFLevelVariantSetsExporter GLTFExporter.Default__GLTFLevelVariantSetsExporter
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UGLTFLevelVariantSetsExporter* UGLTFLevelVariantSetsExporter::GetDefaultObj()
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{
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static class UGLTFLevelVariantSetsExporter* Default = nullptr;
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if (!Default)
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Default = static_cast<UGLTFLevelVariantSetsExporter*>(UGLTFLevelVariantSetsExporter::StaticClass()->DefaultObject);
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return Default;
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}
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// Class GLTFExporter.GLTFMaterialExporter
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// (None)
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class UClass* UGLTFMaterialExporter::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("GLTFMaterialExporter");
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return Clss;
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}
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// GLTFMaterialExporter GLTFExporter.Default__GLTFMaterialExporter
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UGLTFMaterialExporter* UGLTFMaterialExporter::GetDefaultObj()
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{
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static class UGLTFMaterialExporter* Default = nullptr;
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if (!Default)
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Default = static_cast<UGLTFMaterialExporter*>(UGLTFMaterialExporter::StaticClass()->DefaultObject);
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return Default;
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}
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// Class GLTFExporter.GLTFMaterialExportOptions
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// (None)
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class UClass* UGLTFMaterialExportOptions::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("GLTFMaterialExportOptions");
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return Clss;
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}
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// GLTFMaterialExportOptions GLTFExporter.Default__GLTFMaterialExportOptions
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UGLTFMaterialExportOptions* UGLTFMaterialExportOptions::GetDefaultObj()
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{
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static class UGLTFMaterialExportOptions* Default = nullptr;
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if (!Default)
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Default = static_cast<UGLTFMaterialExportOptions*>(UGLTFMaterialExportOptions::StaticClass()->DefaultObject);
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return Default;
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}
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// Class GLTFExporter.GLTFProxyOptions
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// (None)
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class UClass* UGLTFProxyOptions::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("GLTFProxyOptions");
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return Clss;
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}
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// GLTFProxyOptions GLTFExporter.Default__GLTFProxyOptions
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UGLTFProxyOptions* UGLTFProxyOptions::GetDefaultObj()
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{
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static class UGLTFProxyOptions* Default = nullptr;
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if (!Default)
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Default = static_cast<UGLTFProxyOptions*>(UGLTFProxyOptions::StaticClass()->DefaultObject);
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return Default;
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}
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// Function GLTFExporter.GLTFProxyOptions.ResetToDefault
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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void UGLTFProxyOptions::ResetToDefault()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("GLTFProxyOptions", "ResetToDefault");
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, nullptr);
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Func->FunctionFlags = Flgs;
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}
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// Class GLTFExporter.GLTFSkeletalMeshExporter
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// (None)
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class UClass* UGLTFSkeletalMeshExporter::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("GLTFSkeletalMeshExporter");
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return Clss;
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}
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// GLTFSkeletalMeshExporter GLTFExporter.Default__GLTFSkeletalMeshExporter
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UGLTFSkeletalMeshExporter* UGLTFSkeletalMeshExporter::GetDefaultObj()
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{
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static class UGLTFSkeletalMeshExporter* Default = nullptr;
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if (!Default)
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Default = static_cast<UGLTFSkeletalMeshExporter*>(UGLTFSkeletalMeshExporter::StaticClass()->DefaultObject);
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return Default;
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}
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// Class GLTFExporter.GLTFStaticMeshExporter
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// (None)
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class UClass* UGLTFStaticMeshExporter::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("GLTFStaticMeshExporter");
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return Clss;
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}
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// GLTFStaticMeshExporter GLTFExporter.Default__GLTFStaticMeshExporter
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// (Public, ClassDefaultObject, ArchetypeObject)
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class UGLTFStaticMeshExporter* UGLTFStaticMeshExporter::GetDefaultObj()
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{
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static class UGLTFStaticMeshExporter* Default = nullptr;
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if (!Default)
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Default = static_cast<UGLTFStaticMeshExporter*>(UGLTFStaticMeshExporter::StaticClass()->DefaultObject);
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return Default;
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}
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}
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