PalWorld-NetCrack/SDK/GLTFExporter_functions.cpp
2024-01-22 14:43:11 +08:00

413 lines
9.8 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class GLTFExporter.GLTFExporter
// (None)
class UClass* UGLTFExporter::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GLTFExporter");
return Clss;
}
// GLTFExporter GLTFExporter.Default__GLTFExporter
// (Public, ClassDefaultObject, ArchetypeObject)
class UGLTFExporter* UGLTFExporter::GetDefaultObj()
{
static class UGLTFExporter* Default = nullptr;
if (!Default)
Default = static_cast<UGLTFExporter*>(UGLTFExporter::StaticClass()->DefaultObject);
return Default;
}
// Function GLTFExporter.GLTFExporter.ExportToGLTF
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class FString FilePath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UGLTFExportOptions* Options (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TSet<class AActor*> SelectedActors (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// struct FGLTFExportMessages OutMessages (Parm, OutParm, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UGLTFExporter::ExportToGLTF(class UObject* Object, const class FString& FilePath, class UGLTFExportOptions* Options, TSet<class AActor*>& SelectedActors, struct FGLTFExportMessages* OutMessages)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GLTFExporter", "ExportToGLTF");
Params::UGLTFExporter_ExportToGLTF_Params Parms{};
Parms.Object = Object;
Parms.FilePath = FilePath;
Parms.Options = Options;
Parms.SelectedActors = SelectedActors;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutMessages != nullptr)
*OutMessages = std::move(Parms.OutMessages);
return Parms.ReturnValue;
}
// Class GLTFExporter.GLTFAnimSequenceExporter
// (None)
class UClass* UGLTFAnimSequenceExporter::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GLTFAnimSequenceExporter");
return Clss;
}
// GLTFAnimSequenceExporter GLTFExporter.Default__GLTFAnimSequenceExporter
// (Public, ClassDefaultObject, ArchetypeObject)
class UGLTFAnimSequenceExporter* UGLTFAnimSequenceExporter::GetDefaultObj()
{
static class UGLTFAnimSequenceExporter* Default = nullptr;
if (!Default)
Default = static_cast<UGLTFAnimSequenceExporter*>(UGLTFAnimSequenceExporter::StaticClass()->DefaultObject);
return Default;
}
// Class GLTFExporter.GLTFExportOptions
// (None)
class UClass* UGLTFExportOptions::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GLTFExportOptions");
return Clss;
}
// GLTFExportOptions GLTFExporter.Default__GLTFExportOptions
// (Public, ClassDefaultObject, ArchetypeObject)
class UGLTFExportOptions* UGLTFExportOptions::GetDefaultObj()
{
static class UGLTFExportOptions* Default = nullptr;
if (!Default)
Default = static_cast<UGLTFExportOptions*>(UGLTFExportOptions::StaticClass()->DefaultObject);
return Default;
}
// Function GLTFExporter.GLTFExportOptions.ResetToDefault
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UGLTFExportOptions::ResetToDefault()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GLTFExportOptions", "ResetToDefault");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Class GLTFExporter.GLTFLevelExporter
// (None)
class UClass* UGLTFLevelExporter::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GLTFLevelExporter");
return Clss;
}
// GLTFLevelExporter GLTFExporter.Default__GLTFLevelExporter
// (Public, ClassDefaultObject, ArchetypeObject)
class UGLTFLevelExporter* UGLTFLevelExporter::GetDefaultObj()
{
static class UGLTFLevelExporter* Default = nullptr;
if (!Default)
Default = static_cast<UGLTFLevelExporter*>(UGLTFLevelExporter::StaticClass()->DefaultObject);
return Default;
}
// Class GLTFExporter.GLTFLevelSequenceExporter
// (None)
class UClass* UGLTFLevelSequenceExporter::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GLTFLevelSequenceExporter");
return Clss;
}
// GLTFLevelSequenceExporter GLTFExporter.Default__GLTFLevelSequenceExporter
// (Public, ClassDefaultObject, ArchetypeObject)
class UGLTFLevelSequenceExporter* UGLTFLevelSequenceExporter::GetDefaultObj()
{
static class UGLTFLevelSequenceExporter* Default = nullptr;
if (!Default)
Default = static_cast<UGLTFLevelSequenceExporter*>(UGLTFLevelSequenceExporter::StaticClass()->DefaultObject);
return Default;
}
// Class GLTFExporter.GLTFLevelVariantSetsExporter
// (None)
class UClass* UGLTFLevelVariantSetsExporter::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GLTFLevelVariantSetsExporter");
return Clss;
}
// GLTFLevelVariantSetsExporter GLTFExporter.Default__GLTFLevelVariantSetsExporter
// (Public, ClassDefaultObject, ArchetypeObject)
class UGLTFLevelVariantSetsExporter* UGLTFLevelVariantSetsExporter::GetDefaultObj()
{
static class UGLTFLevelVariantSetsExporter* Default = nullptr;
if (!Default)
Default = static_cast<UGLTFLevelVariantSetsExporter*>(UGLTFLevelVariantSetsExporter::StaticClass()->DefaultObject);
return Default;
}
// Class GLTFExporter.GLTFMaterialExporter
// (None)
class UClass* UGLTFMaterialExporter::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GLTFMaterialExporter");
return Clss;
}
// GLTFMaterialExporter GLTFExporter.Default__GLTFMaterialExporter
// (Public, ClassDefaultObject, ArchetypeObject)
class UGLTFMaterialExporter* UGLTFMaterialExporter::GetDefaultObj()
{
static class UGLTFMaterialExporter* Default = nullptr;
if (!Default)
Default = static_cast<UGLTFMaterialExporter*>(UGLTFMaterialExporter::StaticClass()->DefaultObject);
return Default;
}
// Class GLTFExporter.GLTFMaterialExportOptions
// (None)
class UClass* UGLTFMaterialExportOptions::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GLTFMaterialExportOptions");
return Clss;
}
// GLTFMaterialExportOptions GLTFExporter.Default__GLTFMaterialExportOptions
// (Public, ClassDefaultObject, ArchetypeObject)
class UGLTFMaterialExportOptions* UGLTFMaterialExportOptions::GetDefaultObj()
{
static class UGLTFMaterialExportOptions* Default = nullptr;
if (!Default)
Default = static_cast<UGLTFMaterialExportOptions*>(UGLTFMaterialExportOptions::StaticClass()->DefaultObject);
return Default;
}
// Class GLTFExporter.GLTFProxyOptions
// (None)
class UClass* UGLTFProxyOptions::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GLTFProxyOptions");
return Clss;
}
// GLTFProxyOptions GLTFExporter.Default__GLTFProxyOptions
// (Public, ClassDefaultObject, ArchetypeObject)
class UGLTFProxyOptions* UGLTFProxyOptions::GetDefaultObj()
{
static class UGLTFProxyOptions* Default = nullptr;
if (!Default)
Default = static_cast<UGLTFProxyOptions*>(UGLTFProxyOptions::StaticClass()->DefaultObject);
return Default;
}
// Function GLTFExporter.GLTFProxyOptions.ResetToDefault
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UGLTFProxyOptions::ResetToDefault()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GLTFProxyOptions", "ResetToDefault");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Class GLTFExporter.GLTFSkeletalMeshExporter
// (None)
class UClass* UGLTFSkeletalMeshExporter::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GLTFSkeletalMeshExporter");
return Clss;
}
// GLTFSkeletalMeshExporter GLTFExporter.Default__GLTFSkeletalMeshExporter
// (Public, ClassDefaultObject, ArchetypeObject)
class UGLTFSkeletalMeshExporter* UGLTFSkeletalMeshExporter::GetDefaultObj()
{
static class UGLTFSkeletalMeshExporter* Default = nullptr;
if (!Default)
Default = static_cast<UGLTFSkeletalMeshExporter*>(UGLTFSkeletalMeshExporter::StaticClass()->DefaultObject);
return Default;
}
// Class GLTFExporter.GLTFStaticMeshExporter
// (None)
class UClass* UGLTFStaticMeshExporter::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GLTFStaticMeshExporter");
return Clss;
}
// GLTFStaticMeshExporter GLTFExporter.Default__GLTFStaticMeshExporter
// (Public, ClassDefaultObject, ArchetypeObject)
class UGLTFStaticMeshExporter* UGLTFStaticMeshExporter::GetDefaultObj()
{
static class UGLTFStaticMeshExporter* Default = nullptr;
if (!Default)
Default = static_cast<UGLTFStaticMeshExporter*>(UGLTFStaticMeshExporter::StaticClass()->DefaultObject);
return Default;
}
}