mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
83 lines
4.5 KiB
C++
83 lines
4.5 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// ENUMS
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//---------------------------------------------------------------------------------------------------------------------
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enum class EGameFeatureTargetState : uint8
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{
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Installed = 0,
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Registered = 1,
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Loaded = 2,
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Active = 3,
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Count = 4,
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EGameFeatureTargetState_MAX = 5,
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};
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//---------------------------------------------------------------------------------------------------------------------
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// STRUCTS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x68 (0x68 - 0x0)
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// ScriptStruct GameFeatures.GameFeatureComponentEntry
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struct FGameFeatureComponentEntry
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{
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public:
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TSoftClassPtr<class AActor> ActorClass; // 0x0(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TSoftClassPtr<class UActorComponent> ComponentClass; // 0x30(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bClientComponent : 1; // Mask: 0x1, PropSize: 0x10x60(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bServerComponent : 1; // Mask: 0x2, PropSize: 0x10x60(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_98C[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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// 0x70 (0x70 - 0x0)
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// ScriptStruct GameFeatures.DataRegistrySourceToAdd
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struct FDataRegistrySourceToAdd
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{
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public:
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class FName RegistryToAddTo; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 AssetPriority; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bClientSource : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bServerSource : 1; // Mask: 0x2, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 BitPad_58 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
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uint8 Pad_990[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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TSoftObjectPtr<class UDataTable> DataTableToAdd; // 0x10(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TSoftObjectPtr<class UCurveTable> CurveTableToAdd; // 0x40(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0xC8 (0xC8 - 0x0)
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// ScriptStruct GameFeatures.GameFeaturePluginStateMachineProperties
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struct FGameFeaturePluginStateMachineProperties
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{
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public:
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uint8 Pad_994[0x88]; // Fixing Size After Last Property [ Dumper-7 ]
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class UGameFeatureData* GameFeatureData; // 0x88(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_996[0x38]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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// 0x28 (0x28 - 0x0)
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// ScriptStruct GameFeatures.GameFeaturePluginIdentifier
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struct FGameFeaturePluginIdentifier
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{
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public:
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uint8 Pad_997[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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// 0x20 (0x20 - 0x0)
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// ScriptStruct GameFeatures.InstallBundlePluginProtocolMetaData
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struct FInstallBundlePluginProtocolMetaData
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{
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public:
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uint8 Pad_99A[0x20]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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}
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