PalWorld-NetCrack/SDK/GameFeatures_structs.hpp
2024-01-22 14:43:11 +08:00

83 lines
4.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class EGameFeatureTargetState : uint8
{
Installed = 0,
Registered = 1,
Loaded = 2,
Active = 3,
Count = 4,
EGameFeatureTargetState_MAX = 5,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x68 (0x68 - 0x0)
// ScriptStruct GameFeatures.GameFeatureComponentEntry
struct FGameFeatureComponentEntry
{
public:
TSoftClassPtr<class AActor> ActorClass; // 0x0(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class UActorComponent> ComponentClass; // 0x30(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bClientComponent : 1; // Mask: 0x1, PropSize: 0x10x60(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bServerComponent : 1; // Mask: 0x2, PropSize: 0x10x60(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_98C[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x70 (0x70 - 0x0)
// ScriptStruct GameFeatures.DataRegistrySourceToAdd
struct FDataRegistrySourceToAdd
{
public:
class FName RegistryToAddTo; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AssetPriority; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bClientSource : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bServerSource : 1; // Mask: 0x2, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_58 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_990[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
TSoftObjectPtr<class UDataTable> DataTableToAdd; // 0x10(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UCurveTable> CurveTableToAdd; // 0x40(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC8 (0xC8 - 0x0)
// ScriptStruct GameFeatures.GameFeaturePluginStateMachineProperties
struct FGameFeaturePluginStateMachineProperties
{
public:
uint8 Pad_994[0x88]; // Fixing Size After Last Property [ Dumper-7 ]
class UGameFeatureData* GameFeatureData; // 0x88(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_996[0x38]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct GameFeatures.GameFeaturePluginIdentifier
struct FGameFeaturePluginIdentifier
{
public:
uint8 Pad_997[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct GameFeatures.InstallBundlePluginProtocolMetaData
struct FInstallBundlePluginProtocolMetaData
{
public:
uint8 Pad_99A[0x20]; // Fixing Size Of Struct [ Dumper-7 ]
};
}