PalWorld-NetCrack/SDK/GeometryCache_functions.cpp
2024-01-22 14:43:11 +08:00

1224 lines
33 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class GeometryCache.GeometryCache
// (None)
class UClass* UGeometryCache::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GeometryCache");
return Clss;
}
// GeometryCache GeometryCache.Default__GeometryCache
// (Public, ClassDefaultObject, ArchetypeObject)
class UGeometryCache* UGeometryCache::GetDefaultObj()
{
static class UGeometryCache* Default = nullptr;
if (!Default)
Default = static_cast<UGeometryCache*>(UGeometryCache::StaticClass()->DefaultObject);
return Default;
}
// Class GeometryCache.GeometryCacheActor
// (Actor)
class UClass* AGeometryCacheActor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GeometryCacheActor");
return Clss;
}
// GeometryCacheActor GeometryCache.Default__GeometryCacheActor
// (Public, ClassDefaultObject, ArchetypeObject)
class AGeometryCacheActor* AGeometryCacheActor::GetDefaultObj()
{
static class AGeometryCacheActor* Default = nullptr;
if (!Default)
Default = static_cast<AGeometryCacheActor*>(AGeometryCacheActor::StaticClass()->DefaultObject);
return Default;
}
// Function GeometryCache.GeometryCacheActor.GetGeometryCacheComponent
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// class UGeometryCacheComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UGeometryCacheComponent* AGeometryCacheActor::GetGeometryCacheComponent()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheActor", "GetGeometryCacheComponent");
Params::AGeometryCacheActor_GetGeometryCacheComponent_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class GeometryCache.GeometryCacheCodecBase
// (None)
class UClass* UGeometryCacheCodecBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GeometryCacheCodecBase");
return Clss;
}
// GeometryCacheCodecBase GeometryCache.Default__GeometryCacheCodecBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UGeometryCacheCodecBase* UGeometryCacheCodecBase::GetDefaultObj()
{
static class UGeometryCacheCodecBase* Default = nullptr;
if (!Default)
Default = static_cast<UGeometryCacheCodecBase*>(UGeometryCacheCodecBase::StaticClass()->DefaultObject);
return Default;
}
// Class GeometryCache.GeometryCacheCodecRaw
// (None)
class UClass* UGeometryCacheCodecRaw::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GeometryCacheCodecRaw");
return Clss;
}
// GeometryCacheCodecRaw GeometryCache.Default__GeometryCacheCodecRaw
// (Public, ClassDefaultObject, ArchetypeObject)
class UGeometryCacheCodecRaw* UGeometryCacheCodecRaw::GetDefaultObj()
{
static class UGeometryCacheCodecRaw* Default = nullptr;
if (!Default)
Default = static_cast<UGeometryCacheCodecRaw*>(UGeometryCacheCodecRaw::StaticClass()->DefaultObject);
return Default;
}
// Class GeometryCache.GeometryCacheCodecV1
// (None)
class UClass* UGeometryCacheCodecV1::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GeometryCacheCodecV1");
return Clss;
}
// GeometryCacheCodecV1 GeometryCache.Default__GeometryCacheCodecV1
// (Public, ClassDefaultObject, ArchetypeObject)
class UGeometryCacheCodecV1* UGeometryCacheCodecV1::GetDefaultObj()
{
static class UGeometryCacheCodecV1* Default = nullptr;
if (!Default)
Default = static_cast<UGeometryCacheCodecV1*>(UGeometryCacheCodecV1::StaticClass()->DefaultObject);
return Default;
}
// Class GeometryCache.GeometryCacheComponent
// (SceneComponent, PrimitiveComponent)
class UClass* UGeometryCacheComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GeometryCacheComponent");
return Clss;
}
// GeometryCacheComponent GeometryCache.Default__GeometryCacheComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UGeometryCacheComponent* UGeometryCacheComponent::GetDefaultObj()
{
static class UGeometryCacheComponent* Default = nullptr;
if (!Default)
Default = static_cast<UGeometryCacheComponent*>(UGeometryCacheComponent::StaticClass()->DefaultObject);
return Default;
}
// Function GeometryCache.GeometryCacheComponent.TickAtThisTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Time (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bInIsRunning (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bInBackwards (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bInIsLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGeometryCacheComponent::TickAtThisTime(float Time, bool bInIsRunning, bool bInBackwards, bool bInIsLooping)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "TickAtThisTime");
Params::UGeometryCacheComponent_TickAtThisTime_Params Parms{};
Parms.Time = Time;
Parms.bInIsRunning = bInIsRunning;
Parms.bInBackwards = bInBackwards;
Parms.bInIsLooping = bInIsLooping;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.Stop
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UGeometryCacheComponent::Stop()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "Stop");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.SetWireframeOverrideColor
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FLinearColor Color (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGeometryCacheComponent::SetWireframeOverrideColor(const struct FLinearColor& Color)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "SetWireframeOverrideColor");
Params::UGeometryCacheComponent_SetWireframeOverrideColor_Params Parms{};
Parms.Color = Color;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.SetStartTimeOffset
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float NewStartTimeOffset (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGeometryCacheComponent::SetStartTimeOffset(float NewStartTimeOffset)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "SetStartTimeOffset");
Params::UGeometryCacheComponent_SetStartTimeOffset_Params Parms{};
Parms.NewStartTimeOffset = NewStartTimeOffset;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.SetPlaybackSpeed
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float NewPlaybackSpeed (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGeometryCacheComponent::SetPlaybackSpeed(float NewPlaybackSpeed)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "SetPlaybackSpeed");
Params::UGeometryCacheComponent_SetPlaybackSpeed_Params Parms{};
Parms.NewPlaybackSpeed = NewPlaybackSpeed;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.SetOverrideWireframeColor
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGeometryCacheComponent::SetOverrideWireframeColor(bool bOverride)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "SetOverrideWireframeColor");
Params::UGeometryCacheComponent_SetOverrideWireframeColor_Params Parms{};
Parms.bOverride = bOverride;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.SetMotionVectorScale
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float NewMotionVectorScale (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGeometryCacheComponent::SetMotionVectorScale(float NewMotionVectorScale)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "SetMotionVectorScale");
Params::UGeometryCacheComponent_SetMotionVectorScale_Params Parms{};
Parms.NewMotionVectorScale = NewMotionVectorScale;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.SetLooping
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bNewLooping (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGeometryCacheComponent::SetLooping(bool bNewLooping)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "SetLooping");
Params::UGeometryCacheComponent_SetLooping_Params Parms{};
Parms.bNewLooping = bNewLooping;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.SetGeometryCache
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UGeometryCache* NewGeomCache (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UGeometryCacheComponent::SetGeometryCache(class UGeometryCache* NewGeomCache)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "SetGeometryCache");
Params::UGeometryCacheComponent_SetGeometryCache_Params Parms{};
Parms.NewGeomCache = NewGeomCache;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.SetExtrapolateFrames
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bNewExtrapolating (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGeometryCacheComponent::SetExtrapolateFrames(bool bNewExtrapolating)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "SetExtrapolateFrames");
Params::UGeometryCacheComponent_SetExtrapolateFrames_Params Parms{};
Parms.bNewExtrapolating = bNewExtrapolating;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.PlayReversedFromEnd
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UGeometryCacheComponent::PlayReversedFromEnd()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "PlayReversedFromEnd");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.PlayReversed
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UGeometryCacheComponent::PlayReversed()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "PlayReversed");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.PlayFromStart
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UGeometryCacheComponent::PlayFromStart()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "PlayFromStart");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.Play
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UGeometryCacheComponent::Play()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "Play");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.Pause
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UGeometryCacheComponent::Pause()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "Pause");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function GeometryCache.GeometryCacheComponent.IsPlayingReversed
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UGeometryCacheComponent::IsPlayingReversed()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "IsPlayingReversed");
Params::UGeometryCacheComponent_IsPlayingReversed_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.IsPlaying
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UGeometryCacheComponent::IsPlaying()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "IsPlaying");
Params::UGeometryCacheComponent_IsPlaying_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.IsLooping
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UGeometryCacheComponent::IsLooping()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "IsLooping");
Params::UGeometryCacheComponent_IsLooping_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.IsExtrapolatingFrames
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UGeometryCacheComponent::IsExtrapolatingFrames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "IsExtrapolatingFrames");
Params::UGeometryCacheComponent_IsExtrapolatingFrames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.GetWireframeOverrideColor
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor UGeometryCacheComponent::GetWireframeOverrideColor()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "GetWireframeOverrideColor");
Params::UGeometryCacheComponent_GetWireframeOverrideColor_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.GetStartTimeOffset
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UGeometryCacheComponent::GetStartTimeOffset()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "GetStartTimeOffset");
Params::UGeometryCacheComponent_GetStartTimeOffset_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.GetPlaybackSpeed
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UGeometryCacheComponent::GetPlaybackSpeed()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "GetPlaybackSpeed");
Params::UGeometryCacheComponent_GetPlaybackSpeed_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.GetPlaybackDirection
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UGeometryCacheComponent::GetPlaybackDirection()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "GetPlaybackDirection");
Params::UGeometryCacheComponent_GetPlaybackDirection_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.GetOverrideWireframeColor
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UGeometryCacheComponent::GetOverrideWireframeColor()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "GetOverrideWireframeColor");
Params::UGeometryCacheComponent_GetOverrideWireframeColor_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.GetNumberOfFrames
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UGeometryCacheComponent::GetNumberOfFrames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "GetNumberOfFrames");
Params::UGeometryCacheComponent_GetNumberOfFrames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.GetMotionVectorScale
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UGeometryCacheComponent::GetMotionVectorScale()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "GetMotionVectorScale");
Params::UGeometryCacheComponent_GetMotionVectorScale_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.GetDuration
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UGeometryCacheComponent::GetDuration()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "GetDuration");
Params::UGeometryCacheComponent_GetDuration_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function GeometryCache.GeometryCacheComponent.GetAnimationTime
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UGeometryCacheComponent::GetAnimationTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheComponent", "GetAnimationTime");
Params::UGeometryCacheComponent_GetAnimationTime_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class GeometryCache.GeometryCacheTrack
// (None)
class UClass* UGeometryCacheTrack::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GeometryCacheTrack");
return Clss;
}
// GeometryCacheTrack GeometryCache.Default__GeometryCacheTrack
// (Public, ClassDefaultObject, ArchetypeObject)
class UGeometryCacheTrack* UGeometryCacheTrack::GetDefaultObj()
{
static class UGeometryCacheTrack* Default = nullptr;
if (!Default)
Default = static_cast<UGeometryCacheTrack*>(UGeometryCacheTrack::StaticClass()->DefaultObject);
return Default;
}
// Class GeometryCache.GeometryCacheTrack_FlipbookAnimation
// (None)
class UClass* UGeometryCacheTrack_FlipbookAnimation::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GeometryCacheTrack_FlipbookAnimation");
return Clss;
}
// GeometryCacheTrack_FlipbookAnimation GeometryCache.Default__GeometryCacheTrack_FlipbookAnimation
// (Public, ClassDefaultObject, ArchetypeObject)
class UGeometryCacheTrack_FlipbookAnimation* UGeometryCacheTrack_FlipbookAnimation::GetDefaultObj()
{
static class UGeometryCacheTrack_FlipbookAnimation* Default = nullptr;
if (!Default)
Default = static_cast<UGeometryCacheTrack_FlipbookAnimation*>(UGeometryCacheTrack_FlipbookAnimation::StaticClass()->DefaultObject);
return Default;
}
// Function GeometryCache.GeometryCacheTrack_FlipbookAnimation.AddMeshSample
// (Final, Native, Public, HasOutParams)
// Parameters:
// struct FGeometryCacheMeshData MeshData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// float SampleTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGeometryCacheTrack_FlipbookAnimation::AddMeshSample(struct FGeometryCacheMeshData& MeshData, float SampleTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheTrack_FlipbookAnimation", "AddMeshSample");
Params::UGeometryCacheTrack_FlipbookAnimation_AddMeshSample_Params Parms{};
Parms.MeshData = MeshData;
Parms.SampleTime = SampleTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class GeometryCache.GeometryCacheTrackStreamable
// (None)
class UClass* UGeometryCacheTrackStreamable::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GeometryCacheTrackStreamable");
return Clss;
}
// GeometryCacheTrackStreamable GeometryCache.Default__GeometryCacheTrackStreamable
// (Public, ClassDefaultObject, ArchetypeObject)
class UGeometryCacheTrackStreamable* UGeometryCacheTrackStreamable::GetDefaultObj()
{
static class UGeometryCacheTrackStreamable* Default = nullptr;
if (!Default)
Default = static_cast<UGeometryCacheTrackStreamable*>(UGeometryCacheTrackStreamable::StaticClass()->DefaultObject);
return Default;
}
// Class GeometryCache.GeometryCacheTrack_TransformAnimation
// (None)
class UClass* UGeometryCacheTrack_TransformAnimation::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GeometryCacheTrack_TransformAnimation");
return Clss;
}
// GeometryCacheTrack_TransformAnimation GeometryCache.Default__GeometryCacheTrack_TransformAnimation
// (Public, ClassDefaultObject, ArchetypeObject)
class UGeometryCacheTrack_TransformAnimation* UGeometryCacheTrack_TransformAnimation::GetDefaultObj()
{
static class UGeometryCacheTrack_TransformAnimation* Default = nullptr;
if (!Default)
Default = static_cast<UGeometryCacheTrack_TransformAnimation*>(UGeometryCacheTrack_TransformAnimation::StaticClass()->DefaultObject);
return Default;
}
// Function GeometryCache.GeometryCacheTrack_TransformAnimation.SetMesh
// (Final, Native, Public, HasOutParams)
// Parameters:
// struct FGeometryCacheMeshData NewMeshData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UGeometryCacheTrack_TransformAnimation::SetMesh(struct FGeometryCacheMeshData& NewMeshData)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheTrack_TransformAnimation", "SetMesh");
Params::UGeometryCacheTrack_TransformAnimation_SetMesh_Params Parms{};
Parms.NewMeshData = NewMeshData;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class GeometryCache.GeometryCacheTrack_TransformGroupAnimation
// (None)
class UClass* UGeometryCacheTrack_TransformGroupAnimation::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GeometryCacheTrack_TransformGroupAnimation");
return Clss;
}
// GeometryCacheTrack_TransformGroupAnimation GeometryCache.Default__GeometryCacheTrack_TransformGroupAnimation
// (Public, ClassDefaultObject, ArchetypeObject)
class UGeometryCacheTrack_TransformGroupAnimation* UGeometryCacheTrack_TransformGroupAnimation::GetDefaultObj()
{
static class UGeometryCacheTrack_TransformGroupAnimation* Default = nullptr;
if (!Default)
Default = static_cast<UGeometryCacheTrack_TransformGroupAnimation*>(UGeometryCacheTrack_TransformGroupAnimation::StaticClass()->DefaultObject);
return Default;
}
// Function GeometryCache.GeometryCacheTrack_TransformGroupAnimation.SetMesh
// (Final, Native, Public, HasOutParams)
// Parameters:
// struct FGeometryCacheMeshData NewMeshData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UGeometryCacheTrack_TransformGroupAnimation::SetMesh(struct FGeometryCacheMeshData& NewMeshData)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GeometryCacheTrack_TransformGroupAnimation", "SetMesh");
Params::UGeometryCacheTrack_TransformGroupAnimation_SetMesh_Params Parms{};
Parms.NewMeshData = NewMeshData;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class GeometryCache.NiagaraGeometryCacheRendererProperties
// (None)
class UClass* UNiagaraGeometryCacheRendererProperties::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("NiagaraGeometryCacheRendererProperties");
return Clss;
}
// NiagaraGeometryCacheRendererProperties GeometryCache.Default__NiagaraGeometryCacheRendererProperties
// (Public, ClassDefaultObject, ArchetypeObject)
class UNiagaraGeometryCacheRendererProperties* UNiagaraGeometryCacheRendererProperties::GetDefaultObj()
{
static class UNiagaraGeometryCacheRendererProperties* Default = nullptr;
if (!Default)
Default = static_cast<UNiagaraGeometryCacheRendererProperties*>(UNiagaraGeometryCacheRendererProperties::StaticClass()->DefaultObject);
return Default;
}
}