mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
445 lines
26 KiB
C++
445 lines
26 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x18 (0x18 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniAssetBlueprintComponent.SetToggleValueAt
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struct UHoudiniAssetBlueprintComponent_SetToggleValueAt_Params
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{
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public:
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class FString Name; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool Value; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_5EA[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 Index; // 0x14(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x18 (0x18 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniAssetBlueprintComponent.SetFloatParameter
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struct UHoudiniAssetBlueprintComponent_SetFloatParameter_Params
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{
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public:
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class FString Name; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Value; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 Index; // 0x14(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x18 (0x18 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniAssetBlueprintComponent.HasParameter
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struct UHoudiniAssetBlueprintComponent_HasParameter_Params
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{
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public:
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class FString Name; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool ReturnValue; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_5EE[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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// 0x10 (0x10 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetVertexPosition
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struct UHoudiniStaticMesh_SetVertexPosition_Params
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{
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public:
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uint32 InVertexIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector3f InPosition; // 0x4(0xC)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x14 (0x14 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetTriangleVertexVTangent
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struct UHoudiniStaticMesh_SetTriangleVertexVTangent_Params
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{
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public:
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uint32 InTriangleIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 InTriangleVertexIndex; // 0x4(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_84F[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector3f InVTangent; // 0x8(0xC)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x18 (0x18 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetTriangleVertexUV
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struct UHoudiniStaticMesh_SetTriangleVertexUV_Params
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{
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public:
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uint32 InTriangleIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 InTriangleVertexIndex; // 0x4(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 InUVLayer; // 0x5(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_853[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector2D InUV; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x14 (0x14 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetTriangleVertexUTangent
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struct UHoudiniStaticMesh_SetTriangleVertexUTangent_Params
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{
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public:
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uint32 InTriangleIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 InTriangleVertexIndex; // 0x4(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_855[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector3f InUTangent; // 0x8(0xC)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x14 (0x14 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetTriangleVertexNormal
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struct UHoudiniStaticMesh_SetTriangleVertexNormal_Params
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{
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public:
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uint32 InTriangleIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 InTriangleVertexIndex; // 0x4(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_85A[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector3f InNormal; // 0x8(0xC)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetTriangleVertexIndices
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struct UHoudiniStaticMesh_SetTriangleVertexIndices_Params
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{
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public:
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uint32 InTriangleIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FIntVector InTriangleVertexIndices; // 0x4(0xC)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0xC (0xC - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetTriangleVertexColor
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struct UHoudiniStaticMesh_SetTriangleVertexColor_Params
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{
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public:
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uint32 InTriangleIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 InTriangleVertexIndex; // 0x4(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_86A[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FColor InColor; // 0x8(0x4)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetTriangleMaterialID
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struct UHoudiniStaticMesh_SetTriangleMaterialID_Params
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{
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public:
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uint32 InTriangleIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 InMaterialID; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x38 (0x38 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetStaticMaterial
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struct UHoudiniStaticMesh_SetStaticMaterial_Params
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{
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public:
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uint32 InMaterialIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_877[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FStaticMaterial InStaticMaterial; // 0x8(0x30)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetNumUVLayers
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struct UHoudiniStaticMesh_SetNumUVLayers_Params
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{
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public:
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uint32 InNumUVLayers; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetNumStaticMaterials
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struct UHoudiniStaticMesh_SetNumStaticMaterials_Params
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{
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public:
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uint32 InNumStaticMaterials; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetHasTangents
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struct UHoudiniStaticMesh_SetHasTangents_Params
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{
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public:
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bool bInHasTangents; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetHasPerFaceMaterials
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struct UHoudiniStaticMesh_SetHasPerFaceMaterials_Params
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{
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public:
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bool bInHasPerFaceMaterials; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetHasNormals
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struct UHoudiniStaticMesh_SetHasNormals_Params
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{
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public:
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bool bInHasNormals; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.SetHasColors
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struct UHoudiniStaticMesh_SetHasColors_Params
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{
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public:
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bool bInHasColors; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x2 (0x2 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.IsValid
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struct UHoudiniStaticMesh_IsValid_Params
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{
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public:
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bool bInSkipVertexIndicesCheck; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool ReturnValue; // 0x1(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x14 (0x14 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.Initialize
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struct UHoudiniStaticMesh_Initialize_Params
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{
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public:
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uint32 InNumVertices; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint32 InNumTriangles; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint32 InNumUVLayers; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint32 InInitialNumStaticMaterials; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bInHasNormals; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bInHasTangents; // 0x11(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bInHasColors; // 0x12(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bInHasPerFaceMaterials; // 0x13(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.HasTangents
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struct UHoudiniStaticMesh_HasTangents_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.HasPerFaceMaterials
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struct UHoudiniStaticMesh_HasPerFaceMaterials_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.HasNormals
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struct UHoudiniStaticMesh_HasNormals_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x1 (0x1 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.HasColors
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struct UHoudiniStaticMesh_HasColors_Params
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{
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public:
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bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetVertexPositions
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struct UHoudiniStaticMesh_GetVertexPositions_Params
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{
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public:
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TArray<struct FVector3f> ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetVertexInstanceVTangents
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struct UHoudiniStaticMesh_GetVertexInstanceVTangents_Params
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{
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public:
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TArray<struct FVector3f> ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetVertexInstanceUVs
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struct UHoudiniStaticMesh_GetVertexInstanceUVs_Params
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{
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public:
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TArray<struct FVector2D> ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetVertexInstanceUTangents
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struct UHoudiniStaticMesh_GetVertexInstanceUTangents_Params
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{
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public:
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TArray<struct FVector3f> ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetVertexInstanceNormals
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struct UHoudiniStaticMesh_GetVertexInstanceNormals_Params
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{
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public:
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TArray<struct FVector3f> ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetVertexInstanceColors
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struct UHoudiniStaticMesh_GetVertexInstanceColors_Params
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{
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public:
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TArray<struct FColor> ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetTriangleIndices
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struct UHoudiniStaticMesh_GetTriangleIndices_Params
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{
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public:
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TArray<struct FIntVector> ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetStaticMaterials
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struct UHoudiniStaticMesh_GetStaticMaterials_Params
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{
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public:
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TArray<struct FStaticMaterial> ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetNumVertices
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struct UHoudiniStaticMesh_GetNumVertices_Params
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{
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public:
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uint32 ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetNumVertexInstances
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struct UHoudiniStaticMesh_GetNumVertexInstances_Params
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{
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public:
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uint32 ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetNumUVLayers
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struct UHoudiniStaticMesh_GetNumUVLayers_Params
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{
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public:
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uint32 ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetNumTriangles
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struct UHoudiniStaticMesh_GetNumTriangles_Params
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{
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public:
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uint32 ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x4 (0x4 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetNumStaticMaterials
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struct UHoudiniStaticMesh_GetNumStaticMaterials_Params
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{
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public:
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uint32 ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0xC (0xC - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetMaterialIndex
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struct UHoudiniStaticMesh_GetMaterialIndex_Params
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{
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public:
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class FName InMaterialSlotName; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x10 (0x10 - 0x0)
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// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetMaterialIDsPerTriangle
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struct UHoudiniStaticMesh_GetMaterialIDsPerTriangle_Params
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{
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public:
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TArray<int32> ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
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|
};
|
|
|
|
// 0x10 (0x10 - 0x0)
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|
// Function HoudiniEngineRuntime.HoudiniStaticMesh.GetMaterial
|
|
struct UHoudiniStaticMesh_GetMaterial_Params
|
|
{
|
|
public:
|
|
int32 InMaterialIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8C1[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
class UMaterialInterface* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function HoudiniEngineRuntime.HoudiniStaticMesh.CalculateTangents
|
|
struct UHoudiniStaticMesh_CalculateTangents_Params
|
|
{
|
|
public:
|
|
bool bInComputeWeightedNormals; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function HoudiniEngineRuntime.HoudiniStaticMesh.CalculateNormals
|
|
struct UHoudiniStaticMesh_CalculateNormals_Params
|
|
{
|
|
public:
|
|
bool bInComputeWeightedNormals; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x38 (0x38 - 0x0)
|
|
// Function HoudiniEngineRuntime.HoudiniStaticMesh.CalcBounds
|
|
struct UHoudiniStaticMesh_CalcBounds_Params
|
|
{
|
|
public:
|
|
struct FBox ReturnValue; // 0x0(0x38)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x38 (0x38 - 0x0)
|
|
// Function HoudiniEngineRuntime.HoudiniStaticMesh.AddStaticMaterial
|
|
struct UHoudiniStaticMesh_AddStaticMaterial_Params
|
|
{
|
|
public:
|
|
struct FStaticMaterial InStaticMaterial; // 0x0(0x30)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint32 ReturnValue; // 0x30(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8D3[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function HoudiniEngineRuntime.HoudiniStaticMeshComponent.SetMesh
|
|
struct UHoudiniStaticMeshComponent_SetMesh_Params
|
|
{
|
|
public:
|
|
class UHoudiniStaticMesh* InMesh; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function HoudiniEngineRuntime.HoudiniStaticMeshComponent.SetHoudiniIconVisible
|
|
struct UHoudiniStaticMeshComponent_SetHoudiniIconVisible_Params
|
|
{
|
|
public:
|
|
bool bInHoudiniIconVisible; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x1 (0x1 - 0x0)
|
|
// Function HoudiniEngineRuntime.HoudiniStaticMeshComponent.IsHoudiniIconVisible
|
|
struct UHoudiniStaticMeshComponent_IsHoudiniIconVisible_Params
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x8 (0x8 - 0x0)
|
|
// Function HoudiniEngineRuntime.HoudiniStaticMeshComponent.GetMesh
|
|
struct UHoudiniStaticMeshComponent_GetMesh_Params
|
|
{
|
|
public:
|
|
class UHoudiniStaticMesh* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
|