mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
47 lines
2.6 KiB
C++
47 lines
2.6 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x28 (0x50 - 0x28)
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// Class ImGui.ImGuiInputHandler
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class UImGuiInputHandler : public UObject
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{
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public:
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uint8 Pad_5B0[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
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static class UClass* StaticClass();
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static class UImGuiInputHandler* GetDefaultObj();
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};
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// 0xF0 (0x118 - 0x28)
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// Class ImGui.ImGuiSettings
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class UImGuiSettings : public UObject
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{
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public:
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struct FSoftClassPath ImGuiInputHandlerClass; // 0x28(0x20)(Edit, ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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bool bShareKeyboardInput; // 0x48(0x1)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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bool bShareGamepadInput; // 0x49(0x1)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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bool bShareMouseInput; // 0x4A(0x1)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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bool bUseSoftwareCursor; // 0x4B(0x1)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_5B5[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FImGuiKeyInfo ToggleInput; // 0x50(0x20)(Edit, Config, Protected, NativeAccessSpecifierProtected)
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struct FImGuiCanvasSizeInfo CanvasSize; // 0x70(0x10)(Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected)
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struct FImGuiDPIScaleInfo DPIScale; // 0x80(0x98)(Edit, Config, Protected, NativeAccessSpecifierProtected)
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static class UClass* StaticClass();
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static class UImGuiSettings* GetDefaultObj();
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};
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}
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