PalWorld-NetCrack/SDK/KawaiiPhysics_structs.hpp
2024-01-22 14:43:11 +08:00

225 lines
21 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class EPlanarConstraint : uint8
{
None = 0,
X = 1,
Y = 2,
Z = 3,
EPlanarConstraint_MAX = 4,
};
enum class EBoneForwardAxis : uint8
{
X_Positive = 0,
X_Negative = 1,
Y_Positive = 2,
Y_Negative = 3,
Z_Positive = 4,
Z_Negative = 5,
EBoneForwardAxis_MAX = 6,
};
enum class ECollisionLimitType : uint8
{
None = 0,
Spherical = 1,
Capsule = 2,
Planar = 3,
ECollisionLimitType_MAX = 4,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x80 (0x80 - 0x0)
// ScriptStruct KawaiiPhysics.CollisionLimitBase
struct FCollisionLimitBase
{
public:
struct FBoneReference DrivingBone; // 0x0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FVector OffsetLocation; // 0x10(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator OffsetRotation; // 0x28(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Location; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_126B[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FQuat Rotation; // 0x60(0x20)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x90 - 0x80)
// ScriptStruct KawaiiPhysics.SphericalLimit
struct FSphericalLimit : public FCollisionLimitBase
{
public:
float Radius; // 0x80(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESphericalLimitType LimitType; // 0x84(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_126E[0xB]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x90 - 0x80)
// ScriptStruct KawaiiPhysics.CapsuleLimit
struct FCapsuleLimit : public FCollisionLimitBase
{
public:
float Radius; // 0x80(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Length; // 0x84(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1270[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0xA0 - 0x80)
// ScriptStruct KawaiiPhysics.PlanarLimit
struct FPlanarLimit : public FCollisionLimitBase
{
public:
struct FPlane Plane; // 0x80(0x20)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct KawaiiPhysics.KawaiiPhysicsSettings
struct FKawaiiPhysicsSettings
{
public:
float Damping; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WorldDampingLocation; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WorldDampingRotation; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Stiffness; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LimitAngle; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xF0 (0xF0 - 0x0)
// ScriptStruct KawaiiPhysics.KawaiiPhysicsModifyBone
struct FKawaiiPhysicsModifyBone
{
public:
struct FBoneReference BoneRef; // 0x0(0x10)(NoDestructor, NativeAccessSpecifierPublic)
int32 ParentIndex; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1276[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<int32> ChildIndexs; // 0x18(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
struct FKawaiiPhysicsSettings PhysicsSettings; // 0x28(0x18)(NoDestructor, NativeAccessSpecifierPublic)
struct FVector Location; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PrevLocation; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQuat PrevRotation; // 0x70(0x20)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PoseLocation; // 0x90(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_127A[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FQuat PoseRotation; // 0xB0(0x20)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PoseScale; // 0xD0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LengthFromRoot; // 0xE8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDummy; // 0xEC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_127F[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x6C8 (0x790 - 0xC8)
// ScriptStruct KawaiiPhysics.AnimNode_KawaiiPhysics
struct FAnimNode_KawaiiPhysics : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference RootBone; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FBoneReference> ExcludeBones; // 0xD8(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
int32 TargetFrameRate; // 0xE8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool OverrideTargetFramerate; // 0xEC(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1282[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FKawaiiPhysicsSettings PhysicsSettings; // 0xF0(0x18)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class UCurveFloat* DampingCurve; // 0x108(0x8)(ZeroConstructor, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* WorldDampingLocationCurve; // 0x110(0x8)(ZeroConstructor, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* WorldDampingRotationCurve; // 0x118(0x8)(ZeroConstructor, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* StiffnessCurve; // 0x120(0x8)(ZeroConstructor, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* RadiusCurve; // 0x128(0x8)(ZeroConstructor, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* LimitAngleCurve; // 0x130(0x8)(ZeroConstructor, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve DampingCurveData; // 0x138(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve WorldDampingLocationCurveData; // 0x1C0(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve WorldDampingRotationCurveData; // 0x248(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve StiffnessCurveData; // 0x2D0(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve RadiusCurveData; // 0x358(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve LimitAngleCurveData; // 0x3E0(0x88)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
bool bUpdatePhysicsSettingsInGame; // 0x468(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1293[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float DummyBoneLength; // 0x46C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneForwardAxis BoneForwardAxis; // 0x470(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPlanarConstraint PlanarConstraint; // 0x471(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ResetBoneTransformWhenBoneNotFound; // 0x472(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1295[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FSphericalLimit> SphericalLimits; // 0x478(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FCapsuleLimit> CapsuleLimits; // 0x488(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FPlanarLimit> PlanarLimits; // 0x498(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
class UKawaiiPhysicsLimitsDataAsset* LimitsDataAsset; // 0x4A8(0x8)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FSphericalLimit> SphericalLimitsData; // 0x4B0(0x10)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic)
TArray<struct FCapsuleLimit> CapsuleLimitsData; // 0x4C0(0x10)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic)
TArray<struct FPlanarLimit> PlanarLimitsData; // 0x4D0(0x10)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic)
float TeleportDistanceThreshold; // 0x4E0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TeleportRotationThreshold; // 0x4E4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Gravity; // 0x4E8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableWind; // 0x500(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_129D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float WindScale; // 0x504(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowWorldCollision; // 0x508(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverrideCollisionParams; // 0x509(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_129E[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FBodyInstance CollisionChannelSettings; // 0x510(0x190)(Edit, NativeAccessSpecifierPublic)
bool bIgnoreSelfComponent; // 0x6A0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_129F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FBoneReference> IgnoreBones; // 0x6A8(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FName> IgnoreBoneNamePrefix; // 0x6B8(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FKawaiiPhysicsModifyBone> ModifyBones; // 0x6C8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
float TotalBoneLength; // 0x6D8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_12A1[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform PreSkelCompTransform; // 0x6E0(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bInitPhysicsSettings; // 0x740(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_12A2[0x4F]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x80 (0x80 - 0x0)
// ScriptStruct KawaiiPhysics.CollisionLimitDataBase
struct FCollisionLimitDataBase
{
public:
class FName DrivingBoneName; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OffsetLocation; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator OffsetRotation; // 0x20(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Location; // 0x38(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQuat Rotation; // 0x50(0x20)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid Guid; // 0x70(0x10)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x90 - 0x80)
// ScriptStruct KawaiiPhysics.SphericalLimitData
struct FSphericalLimitData : public FCollisionLimitDataBase
{
public:
float Radius; // 0x80(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESphericalLimitType LimitType; // 0x84(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12A6[0xB]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x90 - 0x80)
// ScriptStruct KawaiiPhysics.CapsuleLimitData
struct FCapsuleLimitData : public FCollisionLimitDataBase
{
public:
float Radius; // 0x80(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Length; // 0x84(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12AB[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0xA0 - 0x80)
// ScriptStruct KawaiiPhysics.PlanarLimitData
struct FPlanarLimitData : public FCollisionLimitDataBase
{
public:
struct FPlane Plane; // 0x80(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
}