mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
101 lines
6.4 KiB
C++
101 lines
6.4 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x88 (0x3A8 - 0x320)
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// Class Lobby.LobbyBeaconClient
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class ALobbyBeaconClient : public AOnlineBeaconClient
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{
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public:
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class ALobbyBeaconState* LobbyState; // 0x320(0x8)(Net, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class ALobbyBeaconPlayerState* PlayerState; // 0x328(0x8)(Net, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_EF3[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
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enum class ELobbyBeaconJoinState LobbyJoinServerState; // 0x331(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_EF4[0x76]; // Fixing Size Of Struct [ Dumper-7 ]
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static class UClass* StaticClass();
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static class ALobbyBeaconClient* GetDefaultObj();
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void ServerSetPartyOwner(struct FUniqueNetIdRepl& InUniqueId, struct FUniqueNetIdRepl& InPartyOwnerId);
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void ServerNotifyJoiningServer();
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void ServerLoginPlayer(const class FString& InSessionId, struct FUniqueNetIdRepl& InUniqueId, const class FString& UrlString);
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void ServerKickPlayer(struct FUniqueNetIdRepl& PlayerToKick, class FText& Reason);
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void ServerDisconnectFromLobby();
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void ServerCheat(const class FString& Msg);
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void ClientWasKicked(class FText& KickReason);
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void ClientSetInviteFlags(struct FJoinabilitySettings& Settings);
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void ClientPlayerLeft(struct FUniqueNetIdRepl& InUniqueId);
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void ClientPlayerJoined(class FText& NewPlayerName, struct FUniqueNetIdRepl& InUniqueId);
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void ClientLoginComplete(struct FUniqueNetIdRepl& InUniqueId, bool bWasSuccessful);
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void ClientJoinGame();
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void ClientAckJoiningServer();
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};
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// 0x40 (0x2F8 - 0x2B8)
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// Class Lobby.LobbyBeaconHost
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class ALobbyBeaconHost : public AOnlineBeaconHostObject
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{
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public:
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uint8 Pad_EF5[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
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TSoftClassPtr<class ALobbyBeaconState> LobbyStateClass; // 0x2C0(0x30)(Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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class ALobbyBeaconState* LobbyState; // 0x2F0(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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static class UClass* StaticClass();
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static class ALobbyBeaconHost* GetDefaultObj();
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};
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// 0xD0 (0x360 - 0x290)
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// Class Lobby.LobbyBeaconPlayerState
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class ALobbyBeaconPlayerState : public AInfo
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{
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public:
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class FText DisplayName; // 0x290(0x18)(Net, NativeAccessSpecifierPublic)
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struct FUniqueNetIdRepl UniqueId; // 0x2A8(0x30)(Net, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FUniqueNetIdRepl PartyOwnerUniqueId; // 0x2D8(0x30)(Net, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bInLobby; // 0x308(0x1)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_EFC[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AOnlineBeaconClient* ClientActor; // 0x310(0x8)(Net, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_EFD[0x48]; // Fixing Size Of Struct [ Dumper-7 ]
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static class UClass* StaticClass();
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static class ALobbyBeaconPlayerState* GetDefaultObj();
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void OnRep_UniqueId();
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void OnRep_PartyOwner();
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void OnRep_InLobby();
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};
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// 0x1A8 (0x438 - 0x290)
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// Class Lobby.LobbyBeaconState
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class ALobbyBeaconState : public AInfo
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{
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public:
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int32 MaxPlayers; // 0x290(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_F01[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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TSubclassOf<class ALobbyBeaconPlayerState> LobbyBeaconPlayerStateClass; // 0x298(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_F02[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
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bool bLobbyStarted; // 0x2A8(0x1)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_F03[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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float WaitForPlayersTimeRemaining; // 0x2AC(0x4)(Net, ZeroConstructor, Config, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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struct FLobbyPlayerStateInfoArray Players; // 0x2B0(0x120)(Net, Protected, NativeAccessSpecifierProtected)
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uint8 Pad_F04[0x68]; // Fixing Size Of Struct [ Dumper-7 ]
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static class UClass* StaticClass();
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static class ALobbyBeaconState* GetDefaultObj();
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void OnRep_WaitForPlayersTimeRemaining();
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void OnRep_LobbyStarted();
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};
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}
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