PalWorld-NetCrack/SDK/Lobby_classes.hpp
2024-01-22 14:43:11 +08:00

101 lines
6.4 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x88 (0x3A8 - 0x320)
// Class Lobby.LobbyBeaconClient
class ALobbyBeaconClient : public AOnlineBeaconClient
{
public:
class ALobbyBeaconState* LobbyState; // 0x320(0x8)(Net, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ALobbyBeaconPlayerState* PlayerState; // 0x328(0x8)(Net, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_EF3[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
enum class ELobbyBeaconJoinState LobbyJoinServerState; // 0x331(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_EF4[0x76]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class ALobbyBeaconClient* GetDefaultObj();
void ServerSetPartyOwner(struct FUniqueNetIdRepl& InUniqueId, struct FUniqueNetIdRepl& InPartyOwnerId);
void ServerNotifyJoiningServer();
void ServerLoginPlayer(const class FString& InSessionId, struct FUniqueNetIdRepl& InUniqueId, const class FString& UrlString);
void ServerKickPlayer(struct FUniqueNetIdRepl& PlayerToKick, class FText& Reason);
void ServerDisconnectFromLobby();
void ServerCheat(const class FString& Msg);
void ClientWasKicked(class FText& KickReason);
void ClientSetInviteFlags(struct FJoinabilitySettings& Settings);
void ClientPlayerLeft(struct FUniqueNetIdRepl& InUniqueId);
void ClientPlayerJoined(class FText& NewPlayerName, struct FUniqueNetIdRepl& InUniqueId);
void ClientLoginComplete(struct FUniqueNetIdRepl& InUniqueId, bool bWasSuccessful);
void ClientJoinGame();
void ClientAckJoiningServer();
};
// 0x40 (0x2F8 - 0x2B8)
// Class Lobby.LobbyBeaconHost
class ALobbyBeaconHost : public AOnlineBeaconHostObject
{
public:
uint8 Pad_EF5[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
TSoftClassPtr<class ALobbyBeaconState> LobbyStateClass; // 0x2C0(0x30)(Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class ALobbyBeaconState* LobbyState; // 0x2F0(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
static class UClass* StaticClass();
static class ALobbyBeaconHost* GetDefaultObj();
};
// 0xD0 (0x360 - 0x290)
// Class Lobby.LobbyBeaconPlayerState
class ALobbyBeaconPlayerState : public AInfo
{
public:
class FText DisplayName; // 0x290(0x18)(Net, NativeAccessSpecifierPublic)
struct FUniqueNetIdRepl UniqueId; // 0x2A8(0x30)(Net, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FUniqueNetIdRepl PartyOwnerUniqueId; // 0x2D8(0x30)(Net, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInLobby; // 0x308(0x1)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_EFC[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AOnlineBeaconClient* ClientActor; // 0x310(0x8)(Net, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_EFD[0x48]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class ALobbyBeaconPlayerState* GetDefaultObj();
void OnRep_UniqueId();
void OnRep_PartyOwner();
void OnRep_InLobby();
};
// 0x1A8 (0x438 - 0x290)
// Class Lobby.LobbyBeaconState
class ALobbyBeaconState : public AInfo
{
public:
int32 MaxPlayers; // 0x290(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_F01[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TSubclassOf<class ALobbyBeaconPlayerState> LobbyBeaconPlayerStateClass; // 0x298(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_F02[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
bool bLobbyStarted; // 0x2A8(0x1)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_F03[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float WaitForPlayersTimeRemaining; // 0x2AC(0x4)(Net, ZeroConstructor, Config, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FLobbyPlayerStateInfoArray Players; // 0x2B0(0x120)(Net, Protected, NativeAccessSpecifierProtected)
uint8 Pad_F04[0x68]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class ALobbyBeaconState* GetDefaultObj();
void OnRep_WaitForPlayersTimeRemaining();
void OnRep_LobbyStarted();
};
}