PalWorld-NetCrack/SDK/MovieRenderPipelineCore_classes.hpp
2024-01-22 14:43:11 +08:00

680 lines
53 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x20 (0x48 - 0x28)
// Class MovieRenderPipelineCore.MoviePipelineSetting
class UMoviePipelineSetting : public UObject
{
public:
TWeakObjectPtr<class UMoviePipeline> CachedPipeline; // 0x28(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bEnabled; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_779[0x17]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineSetting* GetDefaultObj();
void SetIsEnabled(bool bInEnabled);
bool IsEnabled();
void BuildNewProcessCommandLineArgs(TArray<class FString>& InOutUnrealURLParams, TArray<class FString>& InOutCommandLineArgs, TArray<class FString>& InOutDeviceProfileCvars, TArray<class FString>& InOutExecCmds);
void BuildNewProcessCommandLine(class FString& InOutUnrealURLParams, class FString& InOutCommandLineArgs);
};
// 0x0 (0x48 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineViewFamilySetting
class UMoviePipelineViewFamilySetting : public UMoviePipelineSetting
{
public:
static class UClass* StaticClass();
static class UMoviePipelineViewFamilySetting* GetDefaultObj();
};
// 0x10 (0x58 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineCameraSetting
class UMoviePipelineCameraSetting : public UMoviePipelineSetting
{
public:
enum class EMoviePipelineShutterTiming ShutterTiming; // 0x48(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_783[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float OverscanPercentage; // 0x4C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRenderAllCameras; // 0x50(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_784[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineCameraSetting* GetDefaultObj();
};
// 0x0 (0x330 - 0x330)
// Class MovieRenderPipelineCore.MoviePipelineGameMode
class AMoviePipelineGameMode : public AGameModeBase
{
public:
static class UClass* StaticClass();
static class AMoviePipelineGameMode* GetDefaultObj();
};
// 0x20 (0x68 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineHighResSetting
class UMoviePipelineHighResSetting : public UMoviePipelineSetting
{
public:
int32 TileCount; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TextureSharpnessBias; // 0x4C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OverlapRatio; // 0x50(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverrideSubSurfaceScattering; // 0x54(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_789[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 BurleySampleCount; // 0x58(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllocateHistoryPerTile; // 0x5C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_78C[0xB]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineHighResSetting* GetDefaultObj();
};
// 0x30 (0x68 - 0x38)
// Class MovieRenderPipelineCore.MoviePipelineInProcessExecutorSettings
class UMoviePipelineInProcessExecutorSettings : public UDeveloperSettings
{
public:
bool bCloseEditor; // 0x38(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_78E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString AdditionalCommandLineArguments; // 0x40(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString InheritedCommandLineArguments; // 0x50(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, Config, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InitialDelayFrameCount; // 0x60(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_78F[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineInProcessExecutorSettings* GetDefaultObj();
};
// 0x0 (0x48 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineOutputBase
class UMoviePipelineOutputBase : public UMoviePipelineSetting
{
public:
static class UClass* StaticClass();
static class UMoviePipelineOutputBase* GetDefaultObj();
};
// 0x20 (0x68 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineSetting_BlueprintBase
class UMoviePipelineSetting_BlueprintBase : public UMoviePipelineSetting
{
public:
class FText CategoryText; // 0x48(0x18)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected)
bool bIsValidOnMaster; // 0x60(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bIsValidOnShots; // 0x61(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bCanBeDisabled; // 0x62(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_7AB[0x5]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineSetting_BlueprintBase* GetDefaultObj();
void ReceiveTeardownForPipelineImpl(class UMoviePipeline* InPipeline);
void ReceiveSetupForPipelineImpl(class UMoviePipeline* InPipeline);
struct FMoviePipelineFormatArgs ReceiveGetFormatArguments(struct FMoviePipelineFormatArgs& InOutFormatArgs);
void OnEngineTickBeginFrame();
};
// 0x0 (0x278 - 0x278)
// Class MovieRenderPipelineCore.MovieRenderDebugWidget
class UMovieRenderDebugWidget : public UUserWidget
{
public:
static class UClass* StaticClass();
static class UMovieRenderDebugWidget* GetDefaultObj();
void OnInitializedForPipeline(class UMoviePipeline* ForPipeline);
};
// 0x3E8 (0x410 - 0x28)
// Class MovieRenderPipelineCore.MoviePipeline
class UMoviePipeline : public UObject
{
public:
FMulticastInlineDelegateProperty_ OnMoviePipelineFinishedDelegate; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnMoviePipelineWorkFinishedDelegate; // 0x38(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnMoviePipelineShotWorkFinishedDelegate; // 0x48(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
class UMoviePipelineCustomTimeStep* CustomTimeStep; // 0x58(0x8)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_7E2[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
class UEngineCustomTimeStep* CachedPrevCustomTimeStep; // 0x70(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class ULevelSequence* TargetSequence; // 0x78(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class ALevelSequenceActor* LevelSequenceActor; // 0x80(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UMovieRenderDebugWidget* DebugWidget; // 0x88(0x8)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UTexture* PreviewTexture; // 0x90(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_7E4[0x288]; // Fixing Size After Last Property [ Dumper-7 ]
TSubclassOf<class UMovieRenderDebugWidget> DebugWidgetClass; // 0x320(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMoviePipelineExecutorJob* CurrentJob; // 0x328(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_7E7[0xE0]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipeline* GetDefaultObj();
void Shutdown(bool bError);
void SetInitializationTime(struct FDateTime& InDateTime);
void RequestShutdown(bool bIsError);
void OnMoviePipelineFinishedImpl();
bool IsShutdownRequested();
void Initialize(class UMoviePipelineExecutorJob* InJob);
class UTexture* GetPreviewTexture();
class UMoviePipelineMasterConfig* GetPipelineMasterConfig();
struct FDateTime GetInitializationTime();
class UMoviePipelineExecutorJob* GetCurrentJob();
};
// 0x8 (0x30 - 0x28)
// Class MovieRenderPipelineCore.MoviePipelineCustomTimeStep
class UMoviePipelineCustomTimeStep : public UEngineCustomTimeStep
{
public:
uint8 Pad_7EF[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineCustomTimeStep* GetDefaultObj();
};
// 0x20 (0x68 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineAntiAliasingSetting
class UMoviePipelineAntiAliasingSetting : public UMoviePipelineSetting
{
public:
int32 SpatialSampleCount; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TemporalSampleCount; // 0x4C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverrideAntiAliasing; // 0x50(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAntiAliasingMethod AntiAliasingMethod; // 0x51(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7F9[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 RenderWarmUpCount; // 0x54(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseCameraCutForWarmUp; // 0x58(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7FC[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 EngineWarmUpCount; // 0x5C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRenderWarmUpFrames; // 0x60(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7FE[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineAntiAliasingSetting* GetDefaultObj();
};
// 0x0 (0x28 - 0x28)
// Class MovieRenderPipelineCore.MoviePipelineBlueprintLibrary
class UMoviePipelineBlueprintLibrary : public UBlueprintFunctionLibrary
{
public:
static class UClass* StaticClass();
static class UMoviePipelineBlueprintLibrary* GetDefaultObj();
void UpdateJobShotListFromSequence(class ULevelSequence* InSequence, class UMoviePipelineExecutorJob* InJob, bool* bShotsChanged);
int32 ResolveVersionNumber(const struct FMoviePipelineFilenameResolveParams& InParams);
void ResolveFilenameFormatArguments(const class FString& InFormatString, struct FMoviePipelineFilenameResolveParams& InParams, class FString* OutFinalPath, struct FMoviePipelineFormatArgs* OutMergedFormatArgs);
class UMoviePipelineQueue* LoadManifestFileFromString(const class FString& InManifestFilePath);
enum class EMovieRenderPipelineState GetPipelineState(class UMoviePipeline* InPipeline);
void GetOverallSegmentCounts(class UMoviePipeline* InMoviePipeline, int32* OutCurrentIndex, int32* OutTotalCount);
void GetOverallOutputFrames(class UMoviePipeline* InMoviePipeline, int32* OutCurrentIndex, int32* OutTotalCount);
class FText GetMoviePipelineEngineChangelistLabel(class UMoviePipeline* InMoviePipeline);
struct FTimecode GetMasterTimecode(class UMoviePipeline* InMoviePipeline);
struct FFrameNumber GetMasterFrameNumber(class UMoviePipeline* InMoviePipeline);
class FString GetMapPackageName(class UMoviePipelineExecutorJob* InJob);
class FText GetJobName(class UMoviePipeline* InMoviePipeline);
struct FDateTime GetJobInitializationTime(class UMoviePipeline* InMoviePipeline);
class FText GetJobAuthor(class UMoviePipeline* InMoviePipeline);
bool GetEstimatedTimeRemaining(class UMoviePipeline* InPipeline, struct FTimespan* OutEstimate);
struct FIntPoint GetEffectiveOutputResolution(class UMoviePipelineMasterConfig* InMasterConfig, class UMoviePipelineExecutorShot* InPipelineExecutorShot);
struct FTimecode GetCurrentShotTimecode(class UMoviePipeline* InMoviePipeline);
struct FFrameNumber GetCurrentShotFrameNumber(class UMoviePipeline* InMoviePipeline);
class ULevelSequence* GetCurrentSequence(class UMoviePipeline* InMoviePipeline);
struct FMoviePipelineSegmentWorkMetrics GetCurrentSegmentWorkMetrics(class UMoviePipeline* InMoviePipeline);
enum class EMovieRenderShotState GetCurrentSegmentState(class UMoviePipeline* InMoviePipeline);
void GetCurrentSegmentName(class UMoviePipeline* InMoviePipeline, class FText* OutOuterName, class FText* OutInnerName);
float GetCurrentFocusDistance(class UMoviePipeline* InMoviePipeline);
float GetCurrentFocalLength(class UMoviePipeline* InMoviePipeline);
class UMoviePipelineExecutorShot* GetCurrentExecutorShot(class UMoviePipeline* InMoviePipeline);
float GetCurrentAperture(class UMoviePipeline* InMoviePipeline);
float GetCompletionPercentage(class UMoviePipeline* InPipeline);
class UMoviePipelineSetting* FindOrGetDefaultSettingForShot(TSubclassOf<class UMoviePipelineSetting> InSettingType, class UMoviePipelineMasterConfig* InMasterConfig, class UMoviePipelineExecutorShot* InShot);
class UMovieSceneSequence* DuplicateSequence(class UObject* Outer, class UMovieSceneSequence* InSequence);
};
// 0x90 (0xD8 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineColorSetting
class UMoviePipelineColorSetting : public UMoviePipelineSetting
{
public:
struct FOpenColorIODisplayConfiguration OCIOConfiguration; // 0x48(0x88)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bDisableToneCurve; // 0xD0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8ED[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineColorSetting* GetDefaultObj();
};
// 0x40 (0x88 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineCommandLineEncoder
class UMoviePipelineCommandLineEncoder : public UMoviePipelineSetting
{
public:
class FString FileNameFormatOverride; // 0x48(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMoviePipelineEncodeQuality Quality; // 0x58(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8F1[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString AdditionalCommandLineArgs; // 0x60(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDeleteSourceFiles; // 0x70(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSkipEncodeOnRenderCanceled; // 0x71(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWriteEachFrameDuration; // 0x72(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8F4[0x15]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineCommandLineEncoder* GetDefaultObj();
};
// 0xC8 (0x100 - 0x38)
// Class MovieRenderPipelineCore.MoviePipelineCommandLineEncoderSettings
class UMoviePipelineCommandLineEncoderSettings : public UDeveloperSettings
{
public:
class FString ExecutablePath; // 0x38(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText CodecHelpText; // 0x48(0x18)(Edit, NativeAccessSpecifierPublic)
class FString VideoCodec; // 0x60(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString AudioCodec; // 0x70(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString OutputFileExtension; // 0x80(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString CommandLineFormat; // 0x90(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString VideoInputStringFormat; // 0xA0(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString AudioInputStringFormat; // 0xB0(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString EncodeSettings_Low; // 0xC0(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString EncodeSettings_Med; // 0xD0(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString EncodeSettings_High; // 0xE0(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString EncodeSettings_Epic; // 0xF0(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UMoviePipelineCommandLineEncoderSettings* GetDefaultObj();
};
// 0x28 (0x50 - 0x28)
// Class MovieRenderPipelineCore.MoviePipelineConfigBase
class UMoviePipelineConfigBase : public UObject
{
public:
class FString DisplayName; // 0x28(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UMoviePipelineSetting*> Settings; // 0x38(0x10)(Edit, ExportObject, ZeroConstructor, EditConst, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
uint8 Pad_926[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineConfigBase* GetDefaultObj();
void RemoveSetting(class UMoviePipelineSetting* InSetting);
TArray<class UMoviePipelineSetting*> GetUserSettings();
TArray<class UMoviePipelineSetting*> FindSettingsByClass(TSubclassOf<class UMoviePipelineSetting> InClass, bool bIncludeDisabledSettings);
class UMoviePipelineSetting* FindSettingByClass(TSubclassOf<class UMoviePipelineSetting> InClass, bool bIncludeDisabledSettings);
class UMoviePipelineSetting* FindOrAddSettingByClass(TSubclassOf<class UMoviePipelineSetting> InClass, bool bIncludeDisabledSettings);
void CopyFrom(class UMoviePipelineConfigBase* InConfig);
};
// 0x10 (0x58 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineDebugSettings
class UMoviePipelineDebugSettings : public UMoviePipelineSetting
{
public:
bool bWriteAllSamples; // 0x48(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCaptureFramesWithRenderDoc; // 0x49(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_92D[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CaptureFrame; // 0x4C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCaptureUnrealInsightsTrace; // 0x50(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_92E[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineDebugSettings* GetDefaultObj();
};
// 0xF0 (0x118 - 0x28)
// Class MovieRenderPipelineCore.MoviePipelineExecutorBase
class UMoviePipelineExecutorBase : public UObject
{
public:
FMulticastInlineDelegateProperty_ OnExecutorFinishedDelegate; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
uint8 Pad_9A3[0x18]; // Fixing Size After Last Property [ Dumper-7 ]
FMulticastInlineDelegateProperty_ OnExecutorErroredDelegate; // 0x50(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
uint8 Pad_9A4[0x20]; // Fixing Size After Last Property [ Dumper-7 ]
FMulticastInlineDelegateProperty_ SocketMessageRecievedDelegate; // 0x80(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
FMulticastInlineDelegateProperty_ HTTPResponseRecievedDelegate; // 0x90(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TSubclassOf<class UMovieRenderDebugWidget> DebugWidgetClass; // 0xA0(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9A6[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
class FString UserData; // 0xB8(0x10)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UMoviePipeline> TargetPipelineClass; // 0xC8(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_9A7[0x48]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineExecutorBase* GetDefaultObj();
void SetStatusProgress(float InProgress);
void SetStatusMessage(const class FString& InStatus);
void SetMoviePipelineClass(class UClass* InPipelineClass);
bool SendSocketMessage(const class FString& InMessage);
int32 SendHTTPRequest(const class FString& InURL, const class FString& InVerb, const class FString& InMessage, TMap<class FString, class FString>& InHeaders);
void OnExecutorFinishedImpl();
void OnExecutorErroredImpl(class UMoviePipeline* ErroredPipeline, bool bFatal, class FText ErrorReason);
void OnBeginFrame();
bool IsSocketConnected();
bool IsRendering();
float GetStatusProgress();
class FString GetStatusMessage();
void Execute(class UMoviePipelineQueue* InPipelineQueue);
void DisconnectSocket();
bool ConnectSocket(const class FString& InHostName, int32 InPort);
void CancelCurrentJob();
void CancelAllJobs();
};
// 0x38 (0x80 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineFCPXMLExporter
class UMoviePipelineFCPXMLExporter : public UMoviePipelineOutputBase
{
public:
uint8 Pad_9AB[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
class FString FileNameFormatOverride; // 0x50(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EFCPXMLExportDataSource DataSource; // 0x60(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9AE[0x1F]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineFCPXMLExporter* GetDefaultObj();
};
// 0xE0 (0x128 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineGameOverrideSetting
class UMoviePipelineGameOverrideSetting : public UMoviePipelineSetting
{
public:
TSubclassOf<class AGameModeBase> GameModeOverride; // 0x48(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCinematicQualitySettings; // 0x50(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMoviePipelineTextureStreamingMethod TextureStreaming; // 0x51(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseLODZero; // 0x52(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDisableHLODs; // 0x53(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseHighQualityShadows; // 0x54(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9B8[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 ShadowDistanceScale; // 0x58(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ShadowRadiusThreshold; // 0x5C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverrideViewDistanceScale; // 0x60(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9BB[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 ViewDistanceScale; // 0x64(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFlushGrassStreaming; // 0x68(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFlushStreamingManagers; // 0x69(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverrideVirtualTextureFeedbackFactor; // 0x6A(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9BD[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
int32 VirtualTextureFeedbackFactor; // 0x6C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9BE[0xB8]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineGameOverrideSetting* GetDefaultObj();
};
// 0x28 (0x140 - 0x118)
// Class MovieRenderPipelineCore.MoviePipelineLinearExecutorBase
class UMoviePipelineLinearExecutorBase : public UMoviePipelineExecutorBase
{
public:
class UMoviePipelineQueue* Queue; // 0x118(0x8)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UMoviePipeline* ActiveMoviePipeline; // 0x120(0x8)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_9C2[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineLinearExecutorBase* GetDefaultObj();
};
// 0x50 (0x190 - 0x140)
// Class MovieRenderPipelineCore.MoviePipelineInProcessExecutor
class UMoviePipelineInProcessExecutor : public UMoviePipelineLinearExecutorBase
{
public:
bool bUseCurrentLevel; // 0x140(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9C8[0x4F]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineInProcessExecutor* GetDefaultObj();
};
// 0x68 (0xB8 - 0x50)
// Class MovieRenderPipelineCore.MoviePipelineMasterConfig
class UMoviePipelineMasterConfig : public UMoviePipelineConfigBase
{
public:
TMap<class FString, class UMoviePipelineShotConfig*> PerShotConfigMapping; // 0x50(0x50)(ExportObject, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
class UMoviePipelineOutputSetting* OutputSetting; // 0xA0(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<class UMoviePipelineSetting*> TransientSettings; // 0xA8(0x10)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
static class UClass* StaticClass();
static class UMoviePipelineMasterConfig* GetDefaultObj();
void InitializeTransientSettings();
TArray<class UMoviePipelineSetting*> GetTransientSettings();
struct FFrameRate GetEffectiveFrameRate(class ULevelSequence* InSequence);
TArray<class UMoviePipelineSetting*> GetAllSettings(bool bIncludeDisabledSettings, bool bIncludeTransientSettings);
};
// 0x68 (0xB0 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineOutputSetting
class UMoviePipelineOutputSetting : public UMoviePipelineSetting
{
public:
struct FDirectoryPath OutputDirectory; // 0x48(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FilenameFormat; // 0x58(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntPoint OutputResolution; // 0x68(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseCustomFrameRate; // 0x70(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9DF[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FFrameRate OutputFrameRate; // 0x74(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9E0[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
bool bOverrideExistingOutput; // 0x80(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9E2[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 HandleFrameCount; // 0x84(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutputFrameStep; // 0x88(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseCustomPlaybackRange; // 0x8C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9E3[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 CustomStartFrame; // 0x90(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CustomEndFrame; // 0x94(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 VersionNumber; // 0x98(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutoVersion; // 0x9C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9E5[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 ZeroPadFrameNumbers; // 0xA0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FrameNumberOffset; // 0xA4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFlushDiskWritesPerShot; // 0xA8(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9E6[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineOutputSetting* GetDefaultObj();
};
// 0x18 (0x130 - 0x118)
// Class MovieRenderPipelineCore.MoviePipelinePythonHostExecutor
class UMoviePipelinePythonHostExecutor : public UMoviePipelineExecutorBase
{
public:
TSubclassOf<class UMoviePipelinePythonHostExecutor> ExecutorClass; // 0x118(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMoviePipelineQueue* PipelineQueue; // 0x120(0x8)(BlueprintVisible, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWorld* LastLoadedWorld; // 0x128(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
static class UClass* StaticClass();
static class UMoviePipelinePythonHostExecutor* GetDefaultObj();
void OnMapLoad(class UWorld* InWorld);
class UWorld* GetLastLoadedWorld();
void ExecuteDelayed(class UMoviePipelineQueue* InPipelineQueue);
};
// 0x130 (0x158 - 0x28)
// Class MovieRenderPipelineCore.MoviePipelineExecutorShot
class UMoviePipelineExecutorShot : public UObject
{
public:
bool bEnabled; // 0x28(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A27[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString OuterName; // 0x30(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString InnerName; // 0x40(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FMoviePipelineSidecarCamera> SidecarCameras; // 0x50(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_A28[0xA8]; // Fixing Size After Last Property [ Dumper-7 ]
float Progress; // 0x108(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_A29[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class FString StatusMessage; // 0x110(0x10)(ZeroConstructor, Transient, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UMoviePipelineShotConfig* ShotOverrideConfig; // 0x120(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSoftObjectPtr<class UMoviePipelineShotConfig> ShotOverridePresetOrigin; // 0x128(0x30)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
static class UClass* StaticClass();
static class UMoviePipelineExecutorShot* GetDefaultObj();
bool ShouldRender();
void SetStatusProgress(float InProgress);
void SetStatusMessage(const class FString& InStatus);
void SetShotOverridePresetOrigin(class UMoviePipelineShotConfig* InPreset);
void SetShotOverrideConfiguration(class UMoviePipelineShotConfig* InPreset);
float GetStatusProgress();
class FString GetStatusMessage();
class UMoviePipelineShotConfig* GetShotOverridePresetOrigin();
class UMoviePipelineShotConfig* GetShotOverrideConfiguration();
class FString GetCameraName(int32 InCameraIndex);
class UMoviePipelineShotConfig* AllocateNewShotOverrideConfig(TSubclassOf<class UMoviePipelineShotConfig> InConfigType);
};
// 0xE8 (0x110 - 0x28)
// Class MovieRenderPipelineCore.MoviePipelineExecutorJob
class UMoviePipelineExecutorJob : public UObject
{
public:
class FString JobName; // 0x28(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSoftObjectPath Sequence; // 0x38(0x20)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSoftObjectPath Map; // 0x58(0x20)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Author; // 0x78(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Comment; // 0x88(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UMoviePipelineExecutorShot*> ShotInfo; // 0x98(0x10)(BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
class FString UserData; // 0xA8(0x10)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString StatusMessage; // 0xB8(0x10)(ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float StatusProgress; // 0xC8(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIsConsumed; // 0xCC(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_A57[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class UMoviePipelineMasterConfig* Configuration; // 0xD0(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSoftObjectPtr<class UMoviePipelineMasterConfig> PresetOrigin; // 0xD8(0x30)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bEnabled; // 0x108(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_A5B[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineExecutorJob* GetDefaultObj();
void SetStatusProgress(float InProgress);
void SetStatusMessage(const class FString& InStatus);
void SetSequence(const struct FSoftObjectPath& InSequence);
void SetPresetOrigin(class UMoviePipelineMasterConfig* InPreset);
void SetIsEnabled(bool bInEnabled);
void SetConsumed(bool bInConsumed);
void SetConfiguration(class UMoviePipelineMasterConfig* InPreset);
void OnDuplicated();
bool IsEnabled();
bool IsConsumed();
float GetStatusProgress();
class FString GetStatusMessage();
class UMoviePipelineMasterConfig* GetPresetOrigin();
class UMoviePipelineMasterConfig* GetConfiguration();
};
// 0x18 (0x40 - 0x28)
// Class MovieRenderPipelineCore.MoviePipelineQueue
class UMoviePipelineQueue : public UObject
{
public:
TArray<class UMoviePipelineExecutorJob*> Jobs; // 0x28(0x10)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
uint8 Pad_A78[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineQueue* GetDefaultObj();
void SetJobIndex(class UMoviePipelineExecutorJob* InJob, int32 Index);
TArray<class UMoviePipelineExecutorJob*> GetJobs();
class UMoviePipelineExecutorJob* DuplicateJob(class UMoviePipelineExecutorJob* InJob);
void DeleteJob(class UMoviePipelineExecutorJob* InJob);
void DeleteAllJobs();
void CopyFrom(class UMoviePipelineQueue* InQueue);
class UMoviePipelineExecutorJob* AllocateNewJob(TSubclassOf<class UMoviePipelineExecutorJob> InJobType);
};
// 0x60 (0x90 - 0x30)
// Class MovieRenderPipelineCore.MoviePipelineQueueEngineSubsystem
class UMoviePipelineQueueEngineSubsystem : public UEngineSubsystem
{
public:
FMulticastInlineDelegateProperty_ OnRenderFinished; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
class UMoviePipelineExecutorBase* ActiveExecutor; // 0x40(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UMoviePipelineQueue* CurrentQueue; // 0x48(0x8)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_AA2[0x40]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineQueueEngineSubsystem* GetDefaultObj();
void SetConfiguration(TSubclassOf<class UMovieRenderDebugWidget> InProgressWidgetClass, bool bRenderPlayerViewport);
void RenderQueueWithExecutorInstance(class UMoviePipelineExecutorBase* InExecutor);
class UMoviePipelineExecutorBase* RenderQueueWithExecutor(TSubclassOf<class UMoviePipelineExecutorBase> InExecutorType);
void RenderJob(class UMoviePipelineExecutorJob* InJob);
bool IsRendering();
class UMoviePipelineQueue* GetQueue();
class UMoviePipelineExecutorBase* GetActiveExecutor();
class UMoviePipelineExecutorJob* AllocateJob(class ULevelSequence* InSequence);
};
// 0x0 (0x48 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineRenderPass
class UMoviePipelineRenderPass : public UMoviePipelineSetting
{
public:
static class UClass* StaticClass();
static class UMoviePipelineRenderPass* GetDefaultObj();
};
// 0x0 (0x50 - 0x50)
// Class MovieRenderPipelineCore.MoviePipelineShotConfig
class UMoviePipelineShotConfig : public UMoviePipelineConfigBase
{
public:
static class UClass* StaticClass();
static class UMoviePipelineShotConfig* GetDefaultObj();
};
// 0x48 (0x90 - 0x48)
// Class MovieRenderPipelineCore.MoviePipelineVideoOutputBase
class UMoviePipelineVideoOutputBase : public UMoviePipelineOutputBase
{
public:
uint8 Pad_AAD[0x48]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMoviePipelineVideoOutputBase* GetDefaultObj();
};
}