PalWorld-NetCrack/SDK/MovieSceneCapture_functions.cpp
2024-01-22 14:43:11 +08:00

1339 lines
36 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class MovieSceneCapture.MovieSceneCaptureProtocolBase
// (None)
class UClass* UMovieSceneCaptureProtocolBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCaptureProtocolBase");
return Clss;
}
// MovieSceneCaptureProtocolBase MovieSceneCapture.Default__MovieSceneCaptureProtocolBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCaptureProtocolBase* UMovieSceneCaptureProtocolBase::GetDefaultObj()
{
static class UMovieSceneCaptureProtocolBase* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCaptureProtocolBase*>(UMovieSceneCaptureProtocolBase::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneCapture.MovieSceneCaptureProtocolBase.IsCapturing
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneCaptureProtocolBase::IsCapturing()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCaptureProtocolBase", "IsCapturing");
Params::UMovieSceneCaptureProtocolBase_IsCapturing_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneCapture.MovieSceneCaptureProtocolBase.GetState
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// enum class EMovieSceneCaptureProtocolStateReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMovieSceneCaptureProtocolState UMovieSceneCaptureProtocolBase::GetState()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCaptureProtocolBase", "GetState");
Params::UMovieSceneCaptureProtocolBase_GetState_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneCapture.MovieSceneAudioCaptureProtocolBase
// (None)
class UClass* UMovieSceneAudioCaptureProtocolBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneAudioCaptureProtocolBase");
return Clss;
}
// MovieSceneAudioCaptureProtocolBase MovieSceneCapture.Default__MovieSceneAudioCaptureProtocolBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneAudioCaptureProtocolBase* UMovieSceneAudioCaptureProtocolBase::GetDefaultObj()
{
static class UMovieSceneAudioCaptureProtocolBase* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneAudioCaptureProtocolBase*>(UMovieSceneAudioCaptureProtocolBase::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.NullAudioCaptureProtocol
// (None)
class UClass* UNullAudioCaptureProtocol::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("NullAudioCaptureProtocol");
return Clss;
}
// NullAudioCaptureProtocol MovieSceneCapture.Default__NullAudioCaptureProtocol
// (Public, ClassDefaultObject, ArchetypeObject)
class UNullAudioCaptureProtocol* UNullAudioCaptureProtocol::GetDefaultObj()
{
static class UNullAudioCaptureProtocol* Default = nullptr;
if (!Default)
Default = static_cast<UNullAudioCaptureProtocol*>(UNullAudioCaptureProtocol::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.MasterAudioSubmixCaptureProtocol
// (None)
class UClass* UMasterAudioSubmixCaptureProtocol::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MasterAudioSubmixCaptureProtocol");
return Clss;
}
// MasterAudioSubmixCaptureProtocol MovieSceneCapture.Default__MasterAudioSubmixCaptureProtocol
// (Public, ClassDefaultObject, ArchetypeObject)
class UMasterAudioSubmixCaptureProtocol* UMasterAudioSubmixCaptureProtocol::GetDefaultObj()
{
static class UMasterAudioSubmixCaptureProtocol* Default = nullptr;
if (!Default)
Default = static_cast<UMasterAudioSubmixCaptureProtocol*>(UMasterAudioSubmixCaptureProtocol::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.MovieSceneImageCaptureProtocolBase
// (None)
class UClass* UMovieSceneImageCaptureProtocolBase::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneImageCaptureProtocolBase");
return Clss;
}
// MovieSceneImageCaptureProtocolBase MovieSceneCapture.Default__MovieSceneImageCaptureProtocolBase
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneImageCaptureProtocolBase* UMovieSceneImageCaptureProtocolBase::GetDefaultObj()
{
static class UMovieSceneImageCaptureProtocolBase* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneImageCaptureProtocolBase*>(UMovieSceneImageCaptureProtocolBase::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.CompositionGraphCaptureProtocol
// (None)
class UClass* UCompositionGraphCaptureProtocol::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CompositionGraphCaptureProtocol");
return Clss;
}
// CompositionGraphCaptureProtocol MovieSceneCapture.Default__CompositionGraphCaptureProtocol
// (Public, ClassDefaultObject, ArchetypeObject)
class UCompositionGraphCaptureProtocol* UCompositionGraphCaptureProtocol::GetDefaultObj()
{
static class UCompositionGraphCaptureProtocol* Default = nullptr;
if (!Default)
Default = static_cast<UCompositionGraphCaptureProtocol*>(UCompositionGraphCaptureProtocol::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.MovieSceneCaptureInterface
// (None)
class UClass* IMovieSceneCaptureInterface::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCaptureInterface");
return Clss;
}
// MovieSceneCaptureInterface MovieSceneCapture.Default__MovieSceneCaptureInterface
// (Public, ClassDefaultObject, ArchetypeObject)
class IMovieSceneCaptureInterface* IMovieSceneCaptureInterface::GetDefaultObj()
{
static class IMovieSceneCaptureInterface* Default = nullptr;
if (!Default)
Default = static_cast<IMovieSceneCaptureInterface*>(IMovieSceneCaptureInterface::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.FrameGrabberProtocol
// (None)
class UClass* UFrameGrabberProtocol::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("FrameGrabberProtocol");
return Clss;
}
// FrameGrabberProtocol MovieSceneCapture.Default__FrameGrabberProtocol
// (Public, ClassDefaultObject, ArchetypeObject)
class UFrameGrabberProtocol* UFrameGrabberProtocol::GetDefaultObj()
{
static class UFrameGrabberProtocol* Default = nullptr;
if (!Default)
Default = static_cast<UFrameGrabberProtocol*>(UFrameGrabberProtocol::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.ImageSequenceProtocol
// (None)
class UClass* UImageSequenceProtocol::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ImageSequenceProtocol");
return Clss;
}
// ImageSequenceProtocol MovieSceneCapture.Default__ImageSequenceProtocol
// (Public, ClassDefaultObject, ArchetypeObject)
class UImageSequenceProtocol* UImageSequenceProtocol::GetDefaultObj()
{
static class UImageSequenceProtocol* Default = nullptr;
if (!Default)
Default = static_cast<UImageSequenceProtocol*>(UImageSequenceProtocol::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.CompressedImageSequenceProtocol
// (None)
class UClass* UCompressedImageSequenceProtocol::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("CompressedImageSequenceProtocol");
return Clss;
}
// CompressedImageSequenceProtocol MovieSceneCapture.Default__CompressedImageSequenceProtocol
// (Public, ClassDefaultObject, ArchetypeObject)
class UCompressedImageSequenceProtocol* UCompressedImageSequenceProtocol::GetDefaultObj()
{
static class UCompressedImageSequenceProtocol* Default = nullptr;
if (!Default)
Default = static_cast<UCompressedImageSequenceProtocol*>(UCompressedImageSequenceProtocol::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.ImageSequenceProtocol_BMP
// (None)
class UClass* UImageSequenceProtocol_BMP::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ImageSequenceProtocol_BMP");
return Clss;
}
// ImageSequenceProtocol_BMP MovieSceneCapture.Default__ImageSequenceProtocol_BMP
// (Public, ClassDefaultObject, ArchetypeObject)
class UImageSequenceProtocol_BMP* UImageSequenceProtocol_BMP::GetDefaultObj()
{
static class UImageSequenceProtocol_BMP* Default = nullptr;
if (!Default)
Default = static_cast<UImageSequenceProtocol_BMP*>(UImageSequenceProtocol_BMP::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.ImageSequenceProtocol_PNG
// (None)
class UClass* UImageSequenceProtocol_PNG::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ImageSequenceProtocol_PNG");
return Clss;
}
// ImageSequenceProtocol_PNG MovieSceneCapture.Default__ImageSequenceProtocol_PNG
// (Public, ClassDefaultObject, ArchetypeObject)
class UImageSequenceProtocol_PNG* UImageSequenceProtocol_PNG::GetDefaultObj()
{
static class UImageSequenceProtocol_PNG* Default = nullptr;
if (!Default)
Default = static_cast<UImageSequenceProtocol_PNG*>(UImageSequenceProtocol_PNG::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.ImageSequenceProtocol_JPG
// (None)
class UClass* UImageSequenceProtocol_JPG::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ImageSequenceProtocol_JPG");
return Clss;
}
// ImageSequenceProtocol_JPG MovieSceneCapture.Default__ImageSequenceProtocol_JPG
// (Public, ClassDefaultObject, ArchetypeObject)
class UImageSequenceProtocol_JPG* UImageSequenceProtocol_JPG::GetDefaultObj()
{
static class UImageSequenceProtocol_JPG* Default = nullptr;
if (!Default)
Default = static_cast<UImageSequenceProtocol_JPG*>(UImageSequenceProtocol_JPG::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.ImageSequenceProtocol_EXR
// (None)
class UClass* UImageSequenceProtocol_EXR::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ImageSequenceProtocol_EXR");
return Clss;
}
// ImageSequenceProtocol_EXR MovieSceneCapture.Default__ImageSequenceProtocol_EXR
// (Public, ClassDefaultObject, ArchetypeObject)
class UImageSequenceProtocol_EXR* UImageSequenceProtocol_EXR::GetDefaultObj()
{
static class UImageSequenceProtocol_EXR* Default = nullptr;
if (!Default)
Default = static_cast<UImageSequenceProtocol_EXR*>(UImageSequenceProtocol_EXR::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.MovieSceneCapture
// (None)
class UClass* UMovieSceneCapture::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCapture");
return Clss;
}
// MovieSceneCapture MovieSceneCapture.Default__MovieSceneCapture
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCapture* UMovieSceneCapture::GetDefaultObj()
{
static class UMovieSceneCapture* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCapture*>(UMovieSceneCapture::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneCapture.MovieSceneCapture.SetImageCaptureProtocolType
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// TSubclassOf<class UMovieSceneCaptureProtocolBase>ProtocolType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneCapture::SetImageCaptureProtocolType(TSubclassOf<class UMovieSceneCaptureProtocolBase> ProtocolType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCapture", "SetImageCaptureProtocolType");
Params::UMovieSceneCapture_SetImageCaptureProtocolType_Params Parms{};
Parms.ProtocolType = ProtocolType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneCapture.MovieSceneCapture.SetAudioCaptureProtocolType
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// TSubclassOf<class UMovieSceneCaptureProtocolBase>ProtocolType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UMovieSceneCapture::SetAudioCaptureProtocolType(TSubclassOf<class UMovieSceneCaptureProtocolBase> ProtocolType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCapture", "SetAudioCaptureProtocolType");
Params::UMovieSceneCapture_SetAudioCaptureProtocolType_Params Parms{};
Parms.ProtocolType = ProtocolType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneCapture.MovieSceneCapture.GetImageCaptureProtocol
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UMovieSceneCaptureProtocolBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMovieSceneCaptureProtocolBase* UMovieSceneCapture::GetImageCaptureProtocol()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCapture", "GetImageCaptureProtocol");
Params::UMovieSceneCapture_GetImageCaptureProtocol_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneCapture.MovieSceneCapture.GetAudioCaptureProtocol
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UMovieSceneCaptureProtocolBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMovieSceneCaptureProtocolBase* UMovieSceneCapture::GetAudioCaptureProtocol()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCapture", "GetAudioCaptureProtocol");
Params::UMovieSceneCapture_GetAudioCaptureProtocol_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneCapture.LevelCapture
// (None)
class UClass* ULevelCapture::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("LevelCapture");
return Clss;
}
// LevelCapture MovieSceneCapture.Default__LevelCapture
// (Public, ClassDefaultObject, ArchetypeObject)
class ULevelCapture* ULevelCapture::GetDefaultObj()
{
static class ULevelCapture* Default = nullptr;
if (!Default)
Default = static_cast<ULevelCapture*>(ULevelCapture::StaticClass()->DefaultObject);
return Default;
}
// Class MovieSceneCapture.MovieSceneCaptureEnvironment
// (None)
class UClass* UMovieSceneCaptureEnvironment::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MovieSceneCaptureEnvironment");
return Clss;
}
// MovieSceneCaptureEnvironment MovieSceneCapture.Default__MovieSceneCaptureEnvironment
// (Public, ClassDefaultObject, ArchetypeObject)
class UMovieSceneCaptureEnvironment* UMovieSceneCaptureEnvironment::GetDefaultObj()
{
static class UMovieSceneCaptureEnvironment* Default = nullptr;
if (!Default)
Default = static_cast<UMovieSceneCaptureEnvironment*>(UMovieSceneCaptureEnvironment::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneCapture.MovieSceneCaptureEnvironment.IsCaptureInProgress
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UMovieSceneCaptureEnvironment::IsCaptureInProgress()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCaptureEnvironment", "IsCaptureInProgress");
Params::UMovieSceneCaptureEnvironment_IsCaptureInProgress_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneCapture.MovieSceneCaptureEnvironment.GetCaptureFrameNumber
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UMovieSceneCaptureEnvironment::GetCaptureFrameNumber()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCaptureEnvironment", "GetCaptureFrameNumber");
Params::UMovieSceneCaptureEnvironment_GetCaptureFrameNumber_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneCapture.MovieSceneCaptureEnvironment.GetCaptureElapsedTime
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UMovieSceneCaptureEnvironment::GetCaptureElapsedTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCaptureEnvironment", "GetCaptureElapsedTime");
Params::UMovieSceneCaptureEnvironment_GetCaptureElapsedTime_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneCapture.MovieSceneCaptureEnvironment.FindImageCaptureProtocol
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UMovieSceneImageCaptureProtocolBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMovieSceneImageCaptureProtocolBase* UMovieSceneCaptureEnvironment::FindImageCaptureProtocol()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCaptureEnvironment", "FindImageCaptureProtocol");
Params::UMovieSceneCaptureEnvironment_FindImageCaptureProtocol_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneCapture.MovieSceneCaptureEnvironment.FindAudioCaptureProtocol
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class UMovieSceneAudioCaptureProtocolBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMovieSceneAudioCaptureProtocolBase* UMovieSceneCaptureEnvironment::FindAudioCaptureProtocol()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("MovieSceneCaptureEnvironment", "FindAudioCaptureProtocol");
Params::UMovieSceneCaptureEnvironment_FindAudioCaptureProtocol_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneCapture.UserDefinedCaptureProtocol
// (None)
class UClass* UUserDefinedCaptureProtocol::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("UserDefinedCaptureProtocol");
return Clss;
}
// UserDefinedCaptureProtocol MovieSceneCapture.Default__UserDefinedCaptureProtocol
// (Public, ClassDefaultObject, ArchetypeObject)
class UUserDefinedCaptureProtocol* UUserDefinedCaptureProtocol::GetDefaultObj()
{
static class UUserDefinedCaptureProtocol* Default = nullptr;
if (!Default)
Default = static_cast<UUserDefinedCaptureProtocol*>(UUserDefinedCaptureProtocol::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.StopCapturingFinalPixels
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UUserDefinedCaptureProtocol::StopCapturingFinalPixels()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "StopCapturingFinalPixels");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.StartCapturingFinalPixels
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FCapturedPixelsID StreamID (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UUserDefinedCaptureProtocol::StartCapturingFinalPixels(struct FCapturedPixelsID& StreamID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "StartCapturingFinalPixels");
Params::UUserDefinedCaptureProtocol_StartCapturingFinalPixels_Params Parms{};
Parms.StreamID = StreamID;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.ResolveBuffer
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class UTexture* Buffer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FCapturedPixelsID BufferID (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UUserDefinedCaptureProtocol::ResolveBuffer(class UTexture* Buffer, struct FCapturedPixelsID& BufferID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "ResolveBuffer");
Params::UUserDefinedCaptureProtocol_ResolveBuffer_Params Parms{};
Parms.Buffer = Buffer;
Parms.BufferID = BufferID;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.OnWarmUp
// (Event, Protected, BlueprintEvent)
// Parameters:
void UUserDefinedCaptureProtocol::OnWarmUp()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnWarmUp");
UObject::ProcessEvent(Func, nullptr);
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.OnTick
// (Event, Protected, BlueprintEvent)
// Parameters:
void UUserDefinedCaptureProtocol::OnTick()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnTick");
UObject::ProcessEvent(Func, nullptr);
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.OnStartCapture
// (Event, Protected, BlueprintEvent)
// Parameters:
void UUserDefinedCaptureProtocol::OnStartCapture()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnStartCapture");
UObject::ProcessEvent(Func, nullptr);
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.OnSetup
// (Native, Event, Protected, BlueprintEvent)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UUserDefinedCaptureProtocol::OnSetup()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnSetup");
Params::UUserDefinedCaptureProtocol_OnSetup_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.OnPreTick
// (Event, Protected, BlueprintEvent)
// Parameters:
void UUserDefinedCaptureProtocol::OnPreTick()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnPreTick");
UObject::ProcessEvent(Func, nullptr);
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.OnPixelsReceived
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// struct FCapturedPixels Pixels (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// struct FCapturedPixelsID ID (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// struct FFrameMetrics FrameMetrics (Parm, NoDestructor, NativeAccessSpecifierPublic)
void UUserDefinedCaptureProtocol::OnPixelsReceived(struct FCapturedPixels& Pixels, struct FCapturedPixelsID& ID, const struct FFrameMetrics& FrameMetrics)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnPixelsReceived");
Params::UUserDefinedCaptureProtocol_OnPixelsReceived_Params Parms{};
Parms.Pixels = Pixels;
Parms.ID = ID;
Parms.FrameMetrics = FrameMetrics;
UObject::ProcessEvent(Func, &Parms);
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.OnPauseCapture
// (Event, Protected, BlueprintEvent)
// Parameters:
void UUserDefinedCaptureProtocol::OnPauseCapture()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnPauseCapture");
UObject::ProcessEvent(Func, nullptr);
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.OnFinalize
// (Event, Protected, BlueprintEvent)
// Parameters:
void UUserDefinedCaptureProtocol::OnFinalize()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnFinalize");
UObject::ProcessEvent(Func, nullptr);
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.OnCaptureFrame
// (Event, Protected, BlueprintEvent)
// Parameters:
void UUserDefinedCaptureProtocol::OnCaptureFrame()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnCaptureFrame");
UObject::ProcessEvent(Func, nullptr);
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.OnCanFinalize
// (Native, Event, Protected, BlueprintEvent, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UUserDefinedCaptureProtocol::OnCanFinalize()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnCanFinalize");
Params::UUserDefinedCaptureProtocol_OnCanFinalize_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.OnBeginFinalize
// (Event, Protected, BlueprintEvent)
// Parameters:
void UUserDefinedCaptureProtocol::OnBeginFinalize()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnBeginFinalize");
UObject::ProcessEvent(Func, nullptr);
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.GetCurrentFrameMetrics
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FFrameMetrics ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FFrameMetrics UUserDefinedCaptureProtocol::GetCurrentFrameMetrics()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "GetCurrentFrameMetrics");
Params::UUserDefinedCaptureProtocol_GetCurrentFrameMetrics_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneCapture.UserDefinedCaptureProtocol.GenerateFilename
// (Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FFrameMetrics InFrameMetrics (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UUserDefinedCaptureProtocol::GenerateFilename(struct FFrameMetrics& InFrameMetrics)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedCaptureProtocol", "GenerateFilename");
Params::UUserDefinedCaptureProtocol_GenerateFilename_Params Parms{};
Parms.InFrameMetrics = InFrameMetrics;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneCapture.UserDefinedImageCaptureProtocol
// (None)
class UClass* UUserDefinedImageCaptureProtocol::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("UserDefinedImageCaptureProtocol");
return Clss;
}
// UserDefinedImageCaptureProtocol MovieSceneCapture.Default__UserDefinedImageCaptureProtocol
// (Public, ClassDefaultObject, ArchetypeObject)
class UUserDefinedImageCaptureProtocol* UUserDefinedImageCaptureProtocol::GetDefaultObj()
{
static class UUserDefinedImageCaptureProtocol* Default = nullptr;
if (!Default)
Default = static_cast<UUserDefinedImageCaptureProtocol*>(UUserDefinedImageCaptureProtocol::StaticClass()->DefaultObject);
return Default;
}
// Function MovieSceneCapture.UserDefinedImageCaptureProtocol.WriteImageToDisk
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FCapturedPixels PixelData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// struct FCapturedPixelsID StreamID (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// struct FFrameMetrics FrameMetrics (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
// bool bCopyImageData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UUserDefinedImageCaptureProtocol::WriteImageToDisk(struct FCapturedPixels& PixelData, struct FCapturedPixelsID& StreamID, struct FFrameMetrics& FrameMetrics, bool bCopyImageData)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedImageCaptureProtocol", "WriteImageToDisk");
Params::UUserDefinedImageCaptureProtocol_WriteImageToDisk_Params Parms{};
Parms.PixelData = PixelData;
Parms.StreamID = StreamID;
Parms.FrameMetrics = FrameMetrics;
Parms.bCopyImageData = bCopyImageData;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function MovieSceneCapture.UserDefinedImageCaptureProtocol.GenerateFilenameForCurrentFrame
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UUserDefinedImageCaptureProtocol::GenerateFilenameForCurrentFrame()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedImageCaptureProtocol", "GenerateFilenameForCurrentFrame");
Params::UUserDefinedImageCaptureProtocol_GenerateFilenameForCurrentFrame_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function MovieSceneCapture.UserDefinedImageCaptureProtocol.GenerateFilenameForBuffer
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class UTexture* Buffer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FCapturedPixelsID StreamID (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UUserDefinedImageCaptureProtocol::GenerateFilenameForBuffer(class UTexture* Buffer, struct FCapturedPixelsID& StreamID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("UserDefinedImageCaptureProtocol", "GenerateFilenameForBuffer");
Params::UUserDefinedImageCaptureProtocol_GenerateFilenameForBuffer_Params Parms{};
Parms.Buffer = Buffer;
Parms.StreamID = StreamID;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class MovieSceneCapture.VideoCaptureProtocol
// (None)
class UClass* UVideoCaptureProtocol::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("VideoCaptureProtocol");
return Clss;
}
// VideoCaptureProtocol MovieSceneCapture.Default__VideoCaptureProtocol
// (Public, ClassDefaultObject, ArchetypeObject)
class UVideoCaptureProtocol* UVideoCaptureProtocol::GetDefaultObj()
{
static class UVideoCaptureProtocol* Default = nullptr;
if (!Default)
Default = static_cast<UVideoCaptureProtocol*>(UVideoCaptureProtocol::StaticClass()->DefaultObject);
return Default;
}
}