PalWorld-NetCrack/SDK/MovieSceneCapture_structs.hpp
2024-01-22 14:43:11 +08:00

116 lines
9.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class EHDRCaptureGamut : uint8
{
HCGM_Rec709 = 0,
HCGM_P3DCI = 1,
HCGM_Rec2020 = 2,
HCGM_ACES = 3,
HCGM_ACEScg = 4,
HCGM_Linear = 5,
HCGM_MAX = 6,
};
enum class EMovieSceneCaptureProtocolState : uint8
{
Idle = 0,
Initialized = 1,
Capturing = 2,
Finalizing = 3,
EMovieSceneCaptureProtocolState_MAX = 4,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x10 - 0x0)
// ScriptStruct MovieSceneCapture.CompositionGraphCapturePasses
struct FCompositionGraphCapturePasses
{
public:
TArray<class FString> Value; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct MovieSceneCapture.CaptureResolution
struct FCaptureResolution
{
public:
int32 ResX; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ResY; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct MovieSceneCapture.MovieSceneCaptureSettings
struct FMovieSceneCaptureSettings
{
public:
struct FDirectoryPath OutputDirectory; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class AGameModeBase> GameModeOverride; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, Config, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString OutputFormat; // 0x18(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverwriteExisting; // 0x28(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseRelativeFrameNumbers; // 0x29(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1495[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 HandleFrames; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString MovieExtension; // 0x30(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ZeroPadFrameNumbers; // 0x40(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1497[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FFrameRate FrameRate; // 0x44(0x8)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseCustomFrameRate; // 0x4C(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14AC[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FFrameRate CustomFrameRate; // 0x50(0x8)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCaptureResolution Resolution; // 0x58(0x8)(Edit, BlueprintVisible, Config, NoDestructor, NativeAccessSpecifierPublic)
bool bEnableTextureStreaming; // 0x60(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCinematicEngineScalability; // 0x61(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCinematicMode; // 0x62(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowMovement; // 0x63(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowTurning; // 0x64(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowPlayer; // 0x65(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowHUD; // 0x66(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUsePathTracer; // 0x67(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PathTracerSamplePerPixel; // 0x68(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14B1[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct MovieSceneCapture.FrameMetrics
struct FFrameMetrics
{
public:
float TotalElapsedTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FrameDelta; // 0x4(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FrameNumber; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumDroppedFrames; // 0xC(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct MovieSceneCapture.CapturedPixelsID
struct FCapturedPixelsID
{
public:
TMap<class FName, class FName> Identifiers; // 0x0(0x50)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct MovieSceneCapture.CapturedPixels
struct FCapturedPixels
{
public:
uint8 Pad_14B7[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
}