PalWorld-NetCrack/SDK/NiagaraAnimNotifies_functions.cpp
2024-01-22 14:43:11 +08:00

189 lines
5.7 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffect
// (None)
class UClass* UAnimNotifyState_TimedNiagaraEffect::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AnimNotifyState_TimedNiagaraEffect");
return Clss;
}
// AnimNotifyState_TimedNiagaraEffect NiagaraAnimNotifies.Default__AnimNotifyState_TimedNiagaraEffect
// (Public, ClassDefaultObject, ArchetypeObject)
class UAnimNotifyState_TimedNiagaraEffect* UAnimNotifyState_TimedNiagaraEffect::GetDefaultObj()
{
static class UAnimNotifyState_TimedNiagaraEffect* Default = nullptr;
if (!Default)
Default = static_cast<UAnimNotifyState_TimedNiagaraEffect*>(UAnimNotifyState_TimedNiagaraEffect::StaticClass()->DefaultObject);
return Default;
}
// Function NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffect.GetSpawnedEffect
// (Final, Native, Public, BlueprintCallable, Const)
// Parameters:
// class UMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UFXSystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXSystemComponent* UAnimNotifyState_TimedNiagaraEffect::GetSpawnedEffect(class UMeshComponent* MeshComp)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("AnimNotifyState_TimedNiagaraEffect", "GetSpawnedEffect");
Params::UAnimNotifyState_TimedNiagaraEffect_GetSpawnedEffect_Params Parms{};
Parms.MeshComp = MeshComp;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffectAdvanced
// (None)
class UClass* UAnimNotifyState_TimedNiagaraEffectAdvanced::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AnimNotifyState_TimedNiagaraEffectAdvanced");
return Clss;
}
// AnimNotifyState_TimedNiagaraEffectAdvanced NiagaraAnimNotifies.Default__AnimNotifyState_TimedNiagaraEffectAdvanced
// (Public, ClassDefaultObject, ArchetypeObject)
class UAnimNotifyState_TimedNiagaraEffectAdvanced* UAnimNotifyState_TimedNiagaraEffectAdvanced::GetDefaultObj()
{
static class UAnimNotifyState_TimedNiagaraEffectAdvanced* Default = nullptr;
if (!Default)
Default = static_cast<UAnimNotifyState_TimedNiagaraEffectAdvanced*>(UAnimNotifyState_TimedNiagaraEffectAdvanced::StaticClass()->DefaultObject);
return Default;
}
// Function NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffectAdvanced.GetNotifyProgress
// (Final, Native, Public, BlueprintCallable, Const)
// Parameters:
// class UMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UAnimNotifyState_TimedNiagaraEffectAdvanced::GetNotifyProgress(class UMeshComponent* MeshComp)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("AnimNotifyState_TimedNiagaraEffectAdvanced", "GetNotifyProgress");
Params::UAnimNotifyState_TimedNiagaraEffectAdvanced_GetNotifyProgress_Params Parms{};
Parms.MeshComp = MeshComp;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class NiagaraAnimNotifies.AnimNotify_PlayNiagaraEffect
// (None)
class UClass* UAnimNotify_PlayNiagaraEffect::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AnimNotify_PlayNiagaraEffect");
return Clss;
}
// AnimNotify_PlayNiagaraEffect NiagaraAnimNotifies.Default__AnimNotify_PlayNiagaraEffect
// (Public, ClassDefaultObject, ArchetypeObject)
class UAnimNotify_PlayNiagaraEffect* UAnimNotify_PlayNiagaraEffect::GetDefaultObj()
{
static class UAnimNotify_PlayNiagaraEffect* Default = nullptr;
if (!Default)
Default = static_cast<UAnimNotify_PlayNiagaraEffect*>(UAnimNotify_PlayNiagaraEffect::StaticClass()->DefaultObject);
return Default;
}
// Function NiagaraAnimNotifies.AnimNotify_PlayNiagaraEffect.GetSpawnedEffect
// (Final, Native, Public, BlueprintCallable, Const)
// Parameters:
// class UFXSystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXSystemComponent* UAnimNotify_PlayNiagaraEffect::GetSpawnedEffect()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("AnimNotify_PlayNiagaraEffect", "GetSpawnedEffect");
Params::UAnimNotify_PlayNiagaraEffect_GetSpawnedEffect_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}