PalWorld-NetCrack/SDK/OnlineSubsystemUtils_classes.hpp
2024-01-22 14:43:11 +08:00

660 lines
44 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x0 (0x28 - 0x28)
// Class OnlineSubsystemUtils.AchievementBlueprintLibrary
class UAchievementBlueprintLibrary : public UBlueprintFunctionLibrary
{
public:
static class UClass* StaticClass();
static class UAchievementBlueprintLibrary* GetDefaultObj();
void GetCachedAchievementProgress(class UObject* WorldContextObject, class APlayerController* PlayerController, class FName AchievementId, bool* bFoundID, float* Progress);
void GetCachedAchievementDescription(class UObject* WorldContextObject, class APlayerController* PlayerController, class FName AchievementId, bool* bFoundID, class FText* Title, class FText* LockedDescription, class FText* UnlockedDescription, bool* bHidden);
};
// 0x38 (0x68 - 0x30)
// Class OnlineSubsystemUtils.AchievementQueryCallbackProxy
class UAchievementQueryCallbackProxy : public UOnlineBlueprintCallProxyBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_C34[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UAchievementQueryCallbackProxy* GetDefaultObj();
class UAchievementQueryCallbackProxy* CacheAchievements(class UObject* WorldContextObject, class APlayerController* PlayerController);
class UAchievementQueryCallbackProxy* CacheAchievementDescriptions(class UObject* WorldContextObject, class APlayerController* PlayerController);
};
// 0x50 (0x80 - 0x30)
// Class OnlineSubsystemUtils.AchievementWriteCallbackProxy
class UAchievementWriteCallbackProxy : public UOnlineBlueprintCallProxyBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_C3C[0x30]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UAchievementWriteCallbackProxy* GetDefaultObj();
class UAchievementWriteCallbackProxy* WriteAchievementProgress(class UObject* WorldContextObject, class APlayerController* PlayerController, class FName AchievementName, float Progress, int32 UserTag);
};
// 0x48 (0x78 - 0x30)
// Class OnlineSubsystemUtils.ConnectionCallbackProxy
class UConnectionCallbackProxy : public UOnlineBlueprintCallProxyBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_C40[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UConnectionCallbackProxy* GetDefaultObj();
class UConnectionCallbackProxy* ConnectToService(class UObject* WorldContextObject, class APlayerController* PlayerController);
};
// 0x68 (0x98 - 0x30)
// Class OnlineSubsystemUtils.CreateSessionCallbackProxy
class UCreateSessionCallbackProxy : public UOnlineBlueprintCallProxyBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_C43[0x48]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UCreateSessionCallbackProxy* GetDefaultObj();
class UCreateSessionCallbackProxy* CreateSession(class UObject* WorldContextObject, class APlayerController* PlayerController, int32 PublicConnections, bool bUseLAN);
};
// 0x48 (0x78 - 0x30)
// Class OnlineSubsystemUtils.DestroySessionCallbackProxy
class UDestroySessionCallbackProxy : public UOnlineBlueprintCallProxyBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_C46[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UDestroySessionCallbackProxy* GetDefaultObj();
class UDestroySessionCallbackProxy* DestroySession(class UObject* WorldContextObject, class APlayerController* PlayerController);
};
// 0x50 (0x80 - 0x30)
// Class OnlineSubsystemUtils.EndMatchCallbackProxy
class UEndMatchCallbackProxy : public UOnlineBlueprintCallProxyBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_C50[0x30]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UEndMatchCallbackProxy* GetDefaultObj();
class UEndMatchCallbackProxy* EndMatch(class UObject* WorldContextObject, class APlayerController* PlayerController, TScriptInterface<class ITurnBasedMatchInterface> MatchActor, const class FString& MatchID, enum class EMPMatchOutcome LocalPlayerOutcome, enum class EMPMatchOutcome OtherPlayersOutcome);
};
// 0x48 (0x78 - 0x30)
// Class OnlineSubsystemUtils.EndTurnCallbackProxy
class UEndTurnCallbackProxy : public UOnlineBlueprintCallProxyBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_C59[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UEndTurnCallbackProxy* GetDefaultObj();
class UEndTurnCallbackProxy* EndTurn(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, TScriptInterface<class ITurnBasedMatchInterface> TurnBasedMatchInterface);
};
// 0x60 (0x90 - 0x30)
// Class OnlineSubsystemUtils.FindSessionsCallbackProxy
class UFindSessionsCallbackProxy : public UOnlineBlueprintCallProxyBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_C6A[0x40]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UFindSessionsCallbackProxy* GetDefaultObj();
class FString GetServerName(struct FBlueprintSessionResult& Result);
int32 GetPingInMs(struct FBlueprintSessionResult& Result);
int32 GetMaxPlayers(struct FBlueprintSessionResult& Result);
int32 GetCurrentPlayers(struct FBlueprintSessionResult& Result);
class UFindSessionsCallbackProxy* FindSessions(class UObject* WorldContextObject, class APlayerController* PlayerController, int32 MaxResults, bool bUseLAN);
};
// 0x58 (0x88 - 0x30)
// Class OnlineSubsystemUtils.FindTurnBasedMatchCallbackProxy
class UFindTurnBasedMatchCallbackProxy : public UOnlineBlueprintCallProxyBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_C78[0x38]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UFindTurnBasedMatchCallbackProxy* GetDefaultObj();
class UFindTurnBasedMatchCallbackProxy* FindTurnBasedMatch(class UObject* WorldContextObject, class APlayerController* PlayerController, TScriptInterface<class ITurnBasedMatchInterface> MatchActor, int32 MinPlayers, int32 MaxPlayers, int32 PlayerGroup, bool ShowExistingMatches);
};
// 0x80 (0xA8 - 0x28)
// Class OnlineSubsystemUtils.InAppPurchaseCallbackProxy2
class UInAppPurchaseCallbackProxy2 : public UObject
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x38(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_C8F[0x60]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UInAppPurchaseCallbackProxy2* GetDefaultObj();
class UInAppPurchaseCallbackProxy2* CreateProxyObjectForInAppPurchaseUnprocessedPurchases(class APlayerController* PlayerController);
class UInAppPurchaseCallbackProxy2* CreateProxyObjectForInAppPurchaseQueryOwned(class APlayerController* PlayerController);
class UInAppPurchaseCallbackProxy2* CreateProxyObjectForInAppPurchase(class APlayerController* PlayerController, struct FInAppPurchaseProductRequest2& ProductRequest);
};
// 0x40 (0x68 - 0x28)
// Class OnlineSubsystemUtils.InAppPurchaseQueryCallbackProxy2
class UInAppPurchaseQueryCallbackProxy2 : public UObject
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x38(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_C94[0x20]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UInAppPurchaseQueryCallbackProxy2* GetDefaultObj();
class UInAppPurchaseQueryCallbackProxy2* CreateProxyObjectForInAppPurchaseQuery(class APlayerController* PlayerController, TArray<class FString>& ProductIdentifiers);
};
// 0x88 (0xB0 - 0x28)
// Class OnlineSubsystemUtils.InAppPurchaseRestoreCallbackProxy2
class UInAppPurchaseRestoreCallbackProxy2 : public UObject
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x38(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_C98[0x68]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UInAppPurchaseRestoreCallbackProxy2* GetDefaultObj();
class UInAppPurchaseRestoreCallbackProxy2* CreateProxyObjectForInAppPurchaseRestore(TArray<struct FInAppPurchaseProductRequest2>& ConsumableProductFlags, class APlayerController* PlayerController);
};
// 0x90 (0x3398 - 0x3308)
// Class OnlineSubsystemUtils.IpConnection
class UIpConnection : public UNetConnection
{
public:
uint8 Pad_C9D[0x74]; // Fixing Size After Last Property [ Dumper-7 ]
float SocketErrorDisconnectDelay; // 0x337C(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_C9F[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UIpConnection* GetDefaultObj();
};
// 0xB0 (0x840 - 0x790)
// Class OnlineSubsystemUtils.IpNetDriver
class UIpNetDriver : public UNetDriver
{
public:
uint8 LogPortUnreach : 1; // Mask: 0x1, PropSize: 0x10x790(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 AllowPlayerPortUnreach : 1; // Mask: 0x2, PropSize: 0x10x790(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_68 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_CA4[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
uint32 MaxPortCountToTry; // 0x794(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_CA5[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
uint32 ServerDesiredSocketReceiveBufferBytes; // 0x79C(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint32 ServerDesiredSocketSendBufferBytes; // 0x7A0(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint32 ClientDesiredSocketReceiveBufferBytes; // 0x7A4(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint32 ClientDesiredSocketSendBufferBytes; // 0x7A8(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_CA6[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
double MaxSecondsInReceive; // 0x7B0(0x8)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 NbPacketsBetweenReceiveTimeTest; // 0x7B8(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float ResolutionConnectionTimeout; // 0x7BC(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_CA8[0x80]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UIpNetDriver* GetDefaultObj();
};
// 0x168 (0x198 - 0x30)
// Class OnlineSubsystemUtils.JoinSessionCallbackProxy
class UJoinSessionCallbackProxy : public UOnlineBlueprintCallProxyBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_CAF[0x148]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UJoinSessionCallbackProxy* GetDefaultObj();
class UJoinSessionCallbackProxy* JoinSession(class UObject* WorldContextObject, class APlayerController* PlayerController, struct FBlueprintSessionResult& SearchResult);
};
// 0x0 (0x28 - 0x28)
// Class OnlineSubsystemUtils.LeaderboardBlueprintLibrary
class ULeaderboardBlueprintLibrary : public UBlueprintFunctionLibrary
{
public:
static class UClass* StaticClass();
static class ULeaderboardBlueprintLibrary* GetDefaultObj();
bool WriteLeaderboardInteger(class APlayerController* PlayerController, class FName StatName, int32 StatValue);
};
// 0x40 (0x68 - 0x28)
// Class OnlineSubsystemUtils.LeaderboardFlushCallbackProxy
class ULeaderboardFlushCallbackProxy : public UObject
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x38(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_CB6[0x20]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class ULeaderboardFlushCallbackProxy* GetDefaultObj();
class ULeaderboardFlushCallbackProxy* CreateProxyObjectForFlush(class APlayerController* PlayerController, class FName SessionName);
};
// 0x70 (0x98 - 0x28)
// Class OnlineSubsystemUtils.LeaderboardQueryCallbackProxy
class ULeaderboardQueryCallbackProxy : public UObject
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x38(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_CBD[0x50]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class ULeaderboardQueryCallbackProxy* GetDefaultObj();
class ULeaderboardQueryCallbackProxy* CreateProxyObjectForIntQuery(class APlayerController* PlayerController, class FName StatName);
};
// 0x38 (0x68 - 0x30)
// Class OnlineSubsystemUtils.LogoutCallbackProxy
class ULogoutCallbackProxy : public UBlueprintAsyncActionBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_CC6[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class ULogoutCallbackProxy* GetDefaultObj();
class ULogoutCallbackProxy* Logout(class UObject* WorldContextObject, class APlayerController* PlayerController);
};
// 0x30 (0x2C0 - 0x290)
// Class OnlineSubsystemUtils.OnlineBeacon
class AOnlineBeacon : public AActor
{
public:
uint8 Pad_CCA[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
float BeaconConnectionInitialTimeout; // 0x298(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float BeaconConnectionTimeout; // 0x29C(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UNetDriver* NetDriver; // 0x2A0(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_CCB[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class AOnlineBeacon* GetDefaultObj();
};
// 0x60 (0x320 - 0x2C0)
// Class OnlineSubsystemUtils.OnlineBeaconClient
class AOnlineBeaconClient : public AOnlineBeacon
{
public:
class AOnlineBeaconHostObject* BeaconOwner; // 0x2C0(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UNetConnection* BeaconConnection; // 0x2C8(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
enum class EBeaconConnectionState ConnectionState; // 0x2D0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_CD1[0x4F]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class AOnlineBeaconClient* GetDefaultObj();
void ClientOnConnected();
};
// 0x110 (0x3D0 - 0x2C0)
// Class OnlineSubsystemUtils.OnlineBeaconHost
class AOnlineBeaconHost : public AOnlineBeacon
{
public:
int32 ListenPort; // 0x2C0(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAuthRequired; // 0x2C4(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_CD6[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
uint32 MaxAuthTokenSize; // 0x2C8(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_CD7[0x54]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class AOnlineBeaconClient*> ClientActors; // 0x320(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
uint8 Pad_CD8[0xA0]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class AOnlineBeaconHost* GetDefaultObj();
};
// 0x28 (0x2B8 - 0x290)
// Class OnlineSubsystemUtils.OnlineBeaconHostObject
class AOnlineBeaconHostObject : public AActor
{
public:
class FString BeaconTypeName; // 0x290(0x10)(ZeroConstructor, Transient, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TSubclassOf<class AOnlineBeaconClient> ClientBeaconActorClass; // 0x2A0(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TArray<class AOnlineBeaconClient*> ClientActors; // 0x2A8(0x10)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
static class UClass* StaticClass();
static class AOnlineBeaconHostObject* GetDefaultObj();
};
// 0x160 (0x188 - 0x28)
// Class OnlineSubsystemUtils.OnlineEngineInterfaceImpl
class UOnlineEngineInterfaceImpl : public UOnlineEngineInterface
{
public:
TMap<class FName, class FName> MappedUniqueNetIdTypes; // 0x28(0x50)(Config, NativeAccessSpecifierPrivate)
TArray<class FName> CompatibleUniqueNetIdTypes; // 0x78(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPrivate)
class FName VoiceSubsystemNameOverride; // 0x88(0x8)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_CDF[0xF8]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UOnlineEngineInterfaceImpl* GetDefaultObj();
};
// 0x18 (0x50 - 0x38)
// Class OnlineSubsystemUtils.OnlinePIESettings
class UOnlinePIESettings : public UDeveloperSettings
{
public:
bool bOnlinePIEEnabled; // 0x38(0x1)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_CE5[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FPIELoginSettingsInternal> Logins; // 0x40(0x10)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UOnlinePIESettings* GetDefaultObj();
};
// 0x0 (0x28 - 0x28)
// Class OnlineSubsystemUtils.OnlineServicesEngineInterfaceImpl
class UOnlineServicesEngineInterfaceImpl : public UOnlineEngineInterface
{
public:
static class UClass* StaticClass();
static class UOnlineServicesEngineInterfaceImpl* GetDefaultObj();
};
// 0x1B8 (0x1E0 - 0x28)
// Class OnlineSubsystemUtils.OnlineSessionClient
class UOnlineSessionClient : public UOnlineSession
{
public:
uint8 Pad_CEC[0x1B0]; // Fixing Size After Last Property [ Dumper-7 ]
bool bIsFromInvite; // 0x1D8(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bHandlingDisconnect; // 0x1D9(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_CED[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UOnlineSessionClient* GetDefaultObj();
};
// 0xC8 (0x3E8 - 0x320)
// Class OnlineSubsystemUtils.PartyBeaconClient
class APartyBeaconClient : public AOnlineBeaconClient
{
public:
uint8 Pad_D04[0x30]; // Fixing Size After Last Property [ Dumper-7 ]
class FString DestSessionId; // 0x350(0x10)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FPartyReservation PendingReservation; // 0x360(0x58)(Protected, NativeAccessSpecifierProtected)
enum class EClientRequestType RequestType; // 0x3B8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bPendingReservationSent; // 0x3B9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bCancelReservation; // 0x3BA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_D08[0x2D]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class APartyBeaconClient* GetDefaultObj();
void ServerUpdateReservationRequest(const class FString& SessionId, struct FPartyReservation& ReservationUpdate);
void ServerReservationRequest(const class FString& SessionId, struct FPartyReservation& Reservation);
void ServerRemoveMemberFromReservationRequest(const class FString& SessionId, struct FPartyReservation& ReservationUpdate);
void ServerCancelReservationRequest(struct FUniqueNetIdRepl& PartyLeader);
void ServerAddOrUpdateReservationRequest(const class FString& SessionId, struct FPartyReservation& Reservation);
void ClientSendReservationUpdates(int32 NumRemainingReservations);
void ClientSendReservationFull();
void ClientReservationResponse(enum class EPartyReservationResult ReservationResponse);
void ClientCancelReservationResponse(enum class EPartyReservationResult ReservationResponse);
};
// 0x78 (0x330 - 0x2B8)
// Class OnlineSubsystemUtils.PartyBeaconHost
class APartyBeaconHost : public AOnlineBeaconHostObject
{
public:
class UPartyBeaconState* State; // 0x2B8(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_D09[0x60]; // Fixing Size After Last Property [ Dumper-7 ]
bool bLogoutOnSessionTimeout; // 0x320(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_D0A[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float SessionTimeoutSecs; // 0x324(0x4)(ZeroConstructor, Transient, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float TravelSessionTimeoutSecs; // 0x328(0x4)(ZeroConstructor, Transient, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_D0B[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class APartyBeaconHost* GetDefaultObj();
};
// 0x78 (0xA0 - 0x28)
// Class OnlineSubsystemUtils.PartyBeaconState
class UPartyBeaconState : public UObject
{
public:
class FName SessionName; // 0x28(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 NumConsumedReservations; // 0x30(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 MaxReservations; // 0x34(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 NumTeams; // 0x38(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 NumPlayersPerTeam; // 0x3C(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FName TeamAssignmentMethod; // 0x40(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 ReservedHostTeamNum; // 0x48(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 ForceTeamNum; // 0x4C(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bRestrictCrossConsole; // 0x50(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_D11[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class FString> PlatformCrossplayRestrictions; // 0x58(0x10)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
TArray<struct FPartyBeaconCrossplayPlatformMapping> PlatformTypeMapping; // 0x68(0x10)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
bool bEnableRemovalRequests; // 0x78(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_D13[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FPartyReservation> Reservations; // 0x80(0x10)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected)
uint8 Pad_D15[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UPartyBeaconState* GetDefaultObj();
};
// 0x48 (0x78 - 0x30)
// Class OnlineSubsystemUtils.QuitMatchCallbackProxy
class UQuitMatchCallbackProxy : public UOnlineBlueprintCallProxyBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_D2B[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UQuitMatchCallbackProxy* GetDefaultObj();
class UQuitMatchCallbackProxy* QuitMatch(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, enum class EMPMatchOutcome Outcome, int32 TurnTimeoutInSeconds);
};
// 0x30 (0x60 - 0x30)
// Class OnlineSubsystemUtils.ShowLoginUICallbackProxy
class UShowLoginUICallbackProxy : public UBlueprintAsyncActionBase
{
public:
FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_D40[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UShowLoginUICallbackProxy* GetDefaultObj();
class UShowLoginUICallbackProxy* ShowExternalLoginUI(class UObject* WorldContextObject, class APlayerController* InPlayerController);
};
// 0xF8 (0x418 - 0x320)
// Class OnlineSubsystemUtils.SpectatorBeaconClient
class ASpectatorBeaconClient : public AOnlineBeaconClient
{
public:
uint8 Pad_D54[0x30]; // Fixing Size After Last Property [ Dumper-7 ]
class FString DestSessionId; // 0x350(0x10)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FSpectatorReservation PendingReservation; // 0x360(0x88)(Protected, NativeAccessSpecifierProtected)
enum class ESpectatorClientRequestType RequestType; // 0x3E8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bPendingReservationSent; // 0x3E9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bCancelReservation; // 0x3EA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_D56[0x2D]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class ASpectatorBeaconClient* GetDefaultObj();
void ServerReservationRequest(const class FString& SessionId, struct FSpectatorReservation& Reservation);
void ServerCancelReservationRequest(struct FUniqueNetIdRepl& Spectator);
void ClientSendReservationUpdates(int32 NumRemainingReservations);
void ClientSendReservationFull();
void ClientReservationResponse(enum class ESpectatorReservationResult ReservationResponse);
void ClientCancelReservationResponse(enum class ESpectatorReservationResult ReservationResponse);
};
// 0x78 (0x330 - 0x2B8)
// Class OnlineSubsystemUtils.SpectatorBeaconHost
class ASpectatorBeaconHost : public AOnlineBeaconHostObject
{
public:
class USpectatorBeaconState* State; // 0x2B8(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_D5D[0x60]; // Fixing Size After Last Property [ Dumper-7 ]
bool bLogoutOnSessionTimeout; // 0x320(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_D5E[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float SessionTimeoutSecs; // 0x324(0x4)(ZeroConstructor, Transient, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float TravelSessionTimeoutSecs; // 0x328(0x4)(ZeroConstructor, Transient, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_D60[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class ASpectatorBeaconHost* GetDefaultObj();
};
// 0x38 (0x60 - 0x28)
// Class OnlineSubsystemUtils.SpectatorBeaconState
class USpectatorBeaconState : public UObject
{
public:
class FName SessionName; // 0x28(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 NumConsumedReservations; // 0x30(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 MaxReservations; // 0x34(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bRestrictCrossConsole; // 0x38(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_D68[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FSpectatorReservation> Reservations; // 0x40(0x10)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected)
uint8 Pad_D69[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class USpectatorBeaconState* GetDefaultObj();
};
// 0x0 (0x320 - 0x320)
// Class OnlineSubsystemUtils.TestBeaconClient
class ATestBeaconClient : public AOnlineBeaconClient
{
public:
static class UClass* StaticClass();
static class ATestBeaconClient* GetDefaultObj();
void ServerPong();
void ClientPing();
};
// 0x0 (0x2B8 - 0x2B8)
// Class OnlineSubsystemUtils.TestBeaconHost
class ATestBeaconHost : public AOnlineBeaconHostObject
{
public:
static class UClass* StaticClass();
static class ATestBeaconHost* GetDefaultObj();
};
// 0x0 (0x28 - 0x28)
// Class OnlineSubsystemUtils.TurnBasedBlueprintLibrary
class UTurnBasedBlueprintLibrary : public UBlueprintFunctionLibrary
{
public:
static class UClass* StaticClass();
static class UTurnBasedBlueprintLibrary* GetDefaultObj();
void RegisterTurnBasedMatchInterfaceObject(class UObject* WorldContextObject, class APlayerController* PlayerController, class UObject* Object);
void GetPlayerDisplayName(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, int32 PlayerIndex, class FString* PlayerDisplayName);
void GetMyPlayerIndex(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, int32* PlayerIndex);
void GetIsMyTurn(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, bool* bIsMyTurn);
};
// 0x60 (0x7F0 - 0x790)
// Class OnlineSubsystemUtils.VoipListenerSynthComponent
class UVoipListenerSynthComponent : public USynthComponent
{
public:
uint8 Pad_DA6[0x60]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UVoipListenerSynthComponent* GetDefaultObj();
bool IsIdling();
};
}