PalWorld-NetCrack/SDK/OpenColorIO_functions.cpp
2024-01-22 14:43:11 +08:00

360 lines
11 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class OpenColorIO.OpenColorIOSettings
// (None)
class UClass* UOpenColorIOSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("OpenColorIOSettings");
return Clss;
}
// OpenColorIOSettings OpenColorIO.Default__OpenColorIOSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UOpenColorIOSettings* UOpenColorIOSettings::GetDefaultObj()
{
static class UOpenColorIOSettings* Default = nullptr;
if (!Default)
Default = static_cast<UOpenColorIOSettings*>(UOpenColorIOSettings::StaticClass()->DefaultObject);
return Default;
}
// Class OpenColorIO.OpenColorIOBlueprintLibrary
// (None)
class UClass* UOpenColorIOBlueprintLibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("OpenColorIOBlueprintLibrary");
return Clss;
}
// OpenColorIOBlueprintLibrary OpenColorIO.Default__OpenColorIOBlueprintLibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class UOpenColorIOBlueprintLibrary* UOpenColorIOBlueprintLibrary::GetDefaultObj()
{
static class UOpenColorIOBlueprintLibrary* Default = nullptr;
if (!Default)
Default = static_cast<UOpenColorIOBlueprintLibrary*>(UOpenColorIOBlueprintLibrary::StaticClass()->DefaultObject);
return Default;
}
// Function OpenColorIO.OpenColorIOBlueprintLibrary.ApplyColorSpaceTransform
// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable)
// Parameters:
// class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FOpenColorIOColorConversionSettingsConversionSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// class UTexture* InputTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTextureRenderTarget2D* OutputRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UOpenColorIOBlueprintLibrary::ApplyColorSpaceTransform(class UObject* WorldContextObject, struct FOpenColorIOColorConversionSettings& ConversionSettings, class UTexture* InputTexture, class UTextureRenderTarget2D* OutputRenderTarget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("OpenColorIOBlueprintLibrary", "ApplyColorSpaceTransform");
Params::UOpenColorIOBlueprintLibrary_ApplyColorSpaceTransform_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.ConversionSettings = ConversionSettings;
Parms.InputTexture = InputTexture;
Parms.OutputRenderTarget = OutputRenderTarget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class OpenColorIO.OpenColorIOColorTransform
// (None)
class UClass* UOpenColorIOColorTransform::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("OpenColorIOColorTransform");
return Clss;
}
// OpenColorIOColorTransform OpenColorIO.Default__OpenColorIOColorTransform
// (Public, ClassDefaultObject, ArchetypeObject)
class UOpenColorIOColorTransform* UOpenColorIOColorTransform::GetDefaultObj()
{
static class UOpenColorIOColorTransform* Default = nullptr;
if (!Default)
Default = static_cast<UOpenColorIOColorTransform*>(UOpenColorIOColorTransform::StaticClass()->DefaultObject);
return Default;
}
// Class OpenColorIO.OpenColorIOConfiguration
// (None)
class UClass* UOpenColorIOConfiguration::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("OpenColorIOConfiguration");
return Clss;
}
// OpenColorIOConfiguration OpenColorIO.Default__OpenColorIOConfiguration
// (Public, ClassDefaultObject, ArchetypeObject)
class UOpenColorIOConfiguration* UOpenColorIOConfiguration::GetDefaultObj()
{
static class UOpenColorIOConfiguration* Default = nullptr;
if (!Default)
Default = static_cast<UOpenColorIOConfiguration*>(UOpenColorIOConfiguration::StaticClass()->DefaultObject);
return Default;
}
// Class OpenColorIO.OpenColorIODisplayExtensionWrapper
// (None)
class UClass* UOpenColorIODisplayExtensionWrapper::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("OpenColorIODisplayExtensionWrapper");
return Clss;
}
// OpenColorIODisplayExtensionWrapper OpenColorIO.Default__OpenColorIODisplayExtensionWrapper
// (Public, ClassDefaultObject, ArchetypeObject)
class UOpenColorIODisplayExtensionWrapper* UOpenColorIODisplayExtensionWrapper::GetDefaultObj()
{
static class UOpenColorIODisplayExtensionWrapper* Default = nullptr;
if (!Default)
Default = static_cast<UOpenColorIODisplayExtensionWrapper*>(UOpenColorIODisplayExtensionWrapper::StaticClass()->DefaultObject);
return Default;
}
// Function OpenColorIO.OpenColorIODisplayExtensionWrapper.SetSceneExtensionIsActiveFunctions
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TArray<struct FSceneViewExtensionIsActiveFunctor>IsActiveFunctions (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void UOpenColorIODisplayExtensionWrapper::SetSceneExtensionIsActiveFunctions(TArray<struct FSceneViewExtensionIsActiveFunctor>& IsActiveFunctions)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("OpenColorIODisplayExtensionWrapper", "SetSceneExtensionIsActiveFunctions");
Params::UOpenColorIODisplayExtensionWrapper_SetSceneExtensionIsActiveFunctions_Params Parms{};
Parms.IsActiveFunctions = IsActiveFunctions;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function OpenColorIO.OpenColorIODisplayExtensionWrapper.SetSceneExtensionIsActiveFunction
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSceneViewExtensionIsActiveFunctorIsActiveFunction (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UOpenColorIODisplayExtensionWrapper::SetSceneExtensionIsActiveFunction(struct FSceneViewExtensionIsActiveFunctor& IsActiveFunction)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("OpenColorIODisplayExtensionWrapper", "SetSceneExtensionIsActiveFunction");
Params::UOpenColorIODisplayExtensionWrapper_SetSceneExtensionIsActiveFunction_Params Parms{};
Parms.IsActiveFunction = IsActiveFunction;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function OpenColorIO.OpenColorIODisplayExtensionWrapper.SetOpenColorIOConfiguration
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FOpenColorIODisplayConfigurationInDisplayConfiguration (Parm, NativeAccessSpecifierPublic)
void UOpenColorIODisplayExtensionWrapper::SetOpenColorIOConfiguration(const struct FOpenColorIODisplayConfiguration& InDisplayConfiguration)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("OpenColorIODisplayExtensionWrapper", "SetOpenColorIOConfiguration");
Params::UOpenColorIODisplayExtensionWrapper_SetOpenColorIOConfiguration_Params Parms{};
Parms.InDisplayConfiguration = InDisplayConfiguration;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function OpenColorIO.OpenColorIODisplayExtensionWrapper.RemoveSceneExtension
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UOpenColorIODisplayExtensionWrapper::RemoveSceneExtension()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("OpenColorIODisplayExtensionWrapper", "RemoveSceneExtension");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function OpenColorIO.OpenColorIODisplayExtensionWrapper.CreateOpenColorIODisplayExtension
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FOpenColorIODisplayConfigurationInDisplayConfiguration (Parm, NativeAccessSpecifierPublic)
// struct FSceneViewExtensionIsActiveFunctorIsActiveFunction (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// class UOpenColorIODisplayExtensionWrapper*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UOpenColorIODisplayExtensionWrapper* UOpenColorIODisplayExtensionWrapper::CreateOpenColorIODisplayExtension(const struct FOpenColorIODisplayConfiguration& InDisplayConfiguration, struct FSceneViewExtensionIsActiveFunctor& IsActiveFunction)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("OpenColorIODisplayExtensionWrapper", "CreateOpenColorIODisplayExtension");
Params::UOpenColorIODisplayExtensionWrapper_CreateOpenColorIODisplayExtension_Params Parms{};
Parms.InDisplayConfiguration = InDisplayConfiguration;
Parms.IsActiveFunction = IsActiveFunction;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function OpenColorIO.OpenColorIODisplayExtensionWrapper.CreateInGameOpenColorIODisplayExtension
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FOpenColorIODisplayConfigurationInDisplayConfiguration (Parm, NativeAccessSpecifierPublic)
// class UOpenColorIODisplayExtensionWrapper*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UOpenColorIODisplayExtensionWrapper* UOpenColorIODisplayExtensionWrapper::CreateInGameOpenColorIODisplayExtension(const struct FOpenColorIODisplayConfiguration& InDisplayConfiguration)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("OpenColorIODisplayExtensionWrapper", "CreateInGameOpenColorIODisplayExtension");
Params::UOpenColorIODisplayExtensionWrapper_CreateInGameOpenColorIODisplayExtension_Params Parms{};
Parms.InDisplayConfiguration = InDisplayConfiguration;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}