PalWorld-NetCrack/SDK/Paper2D_functions.cpp
2024-01-22 14:43:11 +08:00

2659 lines
82 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class Paper2D.PaperCharacter
// (Actor, Pawn)
class UClass* APaperCharacter::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperCharacter");
return Clss;
}
// PaperCharacter Paper2D.Default__PaperCharacter
// (Public, ClassDefaultObject, ArchetypeObject)
class APaperCharacter* APaperCharacter::GetDefaultObj()
{
static class APaperCharacter* Default = nullptr;
if (!Default)
Default = static_cast<APaperCharacter*>(APaperCharacter::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperFlipbook
// (None)
class UClass* UPaperFlipbook::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperFlipbook");
return Clss;
}
// PaperFlipbook Paper2D.Default__PaperFlipbook
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperFlipbook* UPaperFlipbook::GetDefaultObj()
{
static class UPaperFlipbook* Default = nullptr;
if (!Default)
Default = static_cast<UPaperFlipbook*>(UPaperFlipbook::StaticClass()->DefaultObject);
return Default;
}
// Function Paper2D.PaperFlipbook.IsValidKeyFrameIndex
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPaperFlipbook::IsValidKeyFrameIndex(int32 Index)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbook", "IsValidKeyFrameIndex");
Params::UPaperFlipbook_IsValidKeyFrameIndex_Params Parms{};
Parms.Index = Index;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbook.GetTotalDuration
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UPaperFlipbook::GetTotalDuration()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbook", "GetTotalDuration");
Params::UPaperFlipbook_GetTotalDuration_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbook.GetSpriteAtTime
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bClampToEnds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UPaperSprite* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPaperSprite* UPaperFlipbook::GetSpriteAtTime(float Time, bool bClampToEnds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbook", "GetSpriteAtTime");
Params::UPaperFlipbook_GetSpriteAtTime_Params Parms{};
Parms.Time = Time;
Parms.bClampToEnds = bClampToEnds;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbook.GetSpriteAtFrame
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 FrameIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UPaperSprite* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPaperSprite* UPaperFlipbook::GetSpriteAtFrame(int32 FrameIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbook", "GetSpriteAtFrame");
Params::UPaperFlipbook_GetSpriteAtFrame_Params Parms{};
Parms.FrameIndex = FrameIndex;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbook.GetNumKeyFrames
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UPaperFlipbook::GetNumKeyFrames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbook", "GetNumKeyFrames");
Params::UPaperFlipbook_GetNumKeyFrames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbook.GetNumFrames
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UPaperFlipbook::GetNumFrames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbook", "GetNumFrames");
Params::UPaperFlipbook_GetNumFrames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbook.GetKeyFrameIndexAtTime
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bClampToEnds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UPaperFlipbook::GetKeyFrameIndexAtTime(float Time, bool bClampToEnds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbook", "GetKeyFrameIndexAtTime");
Params::UPaperFlipbook_GetKeyFrameIndexAtTime_Params Parms{};
Parms.Time = Time;
Parms.bClampToEnds = bClampToEnds;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Paper2D.PaperFlipbookActor
// (Actor)
class UClass* APaperFlipbookActor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperFlipbookActor");
return Clss;
}
// PaperFlipbookActor Paper2D.Default__PaperFlipbookActor
// (Public, ClassDefaultObject, ArchetypeObject)
class APaperFlipbookActor* APaperFlipbookActor::GetDefaultObj()
{
static class APaperFlipbookActor* Default = nullptr;
if (!Default)
Default = static_cast<APaperFlipbookActor*>(APaperFlipbookActor::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperFlipbookComponent
// (SceneComponent, PrimitiveComponent)
class UClass* UPaperFlipbookComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperFlipbookComponent");
return Clss;
}
// PaperFlipbookComponent Paper2D.Default__PaperFlipbookComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperFlipbookComponent* UPaperFlipbookComponent::GetDefaultObj()
{
static class UPaperFlipbookComponent* Default = nullptr;
if (!Default)
Default = static_cast<UPaperFlipbookComponent*>(UPaperFlipbookComponent::StaticClass()->DefaultObject);
return Default;
}
// Function Paper2D.PaperFlipbookComponent.Stop
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UPaperFlipbookComponent::Stop()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "Stop");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperFlipbookComponent.SetSpriteColor
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FLinearColor NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperFlipbookComponent::SetSpriteColor(const struct FLinearColor& NewColor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "SetSpriteColor");
Params::UPaperFlipbookComponent_SetSpriteColor_Params Parms{};
Parms.NewColor = NewColor;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperFlipbookComponent.SetPlayRate
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float NewRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperFlipbookComponent::SetPlayRate(float NewRate)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "SetPlayRate");
Params::UPaperFlipbookComponent_SetPlayRate_Params Parms{};
Parms.NewRate = NewRate;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperFlipbookComponent.SetPlaybackPositionInFrames
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 NewFramePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bFireEvents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperFlipbookComponent::SetPlaybackPositionInFrames(int32 NewFramePosition, bool bFireEvents)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "SetPlaybackPositionInFrames");
Params::UPaperFlipbookComponent_SetPlaybackPositionInFrames_Params Parms{};
Parms.NewFramePosition = NewFramePosition;
Parms.bFireEvents = bFireEvents;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperFlipbookComponent.SetPlaybackPosition
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float NewPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bFireEvents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperFlipbookComponent::SetPlaybackPosition(float NewPosition, bool bFireEvents)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "SetPlaybackPosition");
Params::UPaperFlipbookComponent_SetPlaybackPosition_Params Parms{};
Parms.NewPosition = NewPosition;
Parms.bFireEvents = bFireEvents;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperFlipbookComponent.SetNewTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float NewTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperFlipbookComponent::SetNewTime(float NewTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "SetNewTime");
Params::UPaperFlipbookComponent_SetNewTime_Params Parms{};
Parms.NewTime = NewTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperFlipbookComponent.SetLooping
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bNewLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperFlipbookComponent::SetLooping(bool bNewLooping)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "SetLooping");
Params::UPaperFlipbookComponent_SetLooping_Params Parms{};
Parms.bNewLooping = bNewLooping;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperFlipbookComponent.SetFlipbook
// (Native, Public, BlueprintCallable)
// Parameters:
// class UPaperFlipbook* NewFlipbook (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPaperFlipbookComponent::SetFlipbook(class UPaperFlipbook* NewFlipbook)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "SetFlipbook");
Params::UPaperFlipbookComponent_SetFlipbook_Params Parms{};
Parms.NewFlipbook = NewFlipbook;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbookComponent.ReverseFromEnd
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UPaperFlipbookComponent::ReverseFromEnd()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "ReverseFromEnd");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperFlipbookComponent.Reverse
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UPaperFlipbookComponent::Reverse()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "Reverse");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperFlipbookComponent.PlayFromStart
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UPaperFlipbookComponent::PlayFromStart()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "PlayFromStart");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperFlipbookComponent.Play
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UPaperFlipbookComponent::Play()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "Play");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperFlipbookComponent.OnRep_SourceFlipbook
// (Final, Native, Protected)
// Parameters:
// class UPaperFlipbook* OldFlipbook (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperFlipbookComponent::OnRep_SourceFlipbook(class UPaperFlipbook* OldFlipbook)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "OnRep_SourceFlipbook");
Params::UPaperFlipbookComponent_OnRep_SourceFlipbook_Params Parms{};
Parms.OldFlipbook = OldFlipbook;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperFlipbookComponent.IsReversing
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPaperFlipbookComponent::IsReversing()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "IsReversing");
Params::UPaperFlipbookComponent_IsReversing_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbookComponent.IsPlaying
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPaperFlipbookComponent::IsPlaying()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "IsPlaying");
Params::UPaperFlipbookComponent_IsPlaying_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbookComponent.IsLooping
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPaperFlipbookComponent::IsLooping()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "IsLooping");
Params::UPaperFlipbookComponent_IsLooping_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbookComponent.GetSpriteColor
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor UPaperFlipbookComponent::GetSpriteColor()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "GetSpriteColor");
Params::UPaperFlipbookComponent_GetSpriteColor_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbookComponent.GetPlayRate
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UPaperFlipbookComponent::GetPlayRate()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "GetPlayRate");
Params::UPaperFlipbookComponent_GetPlayRate_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbookComponent.GetPlaybackPositionInFrames
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UPaperFlipbookComponent::GetPlaybackPositionInFrames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "GetPlaybackPositionInFrames");
Params::UPaperFlipbookComponent_GetPlaybackPositionInFrames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbookComponent.GetPlaybackPosition
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UPaperFlipbookComponent::GetPlaybackPosition()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "GetPlaybackPosition");
Params::UPaperFlipbookComponent_GetPlaybackPosition_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbookComponent.GetFlipbookLengthInFrames
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UPaperFlipbookComponent::GetFlipbookLengthInFrames()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "GetFlipbookLengthInFrames");
Params::UPaperFlipbookComponent_GetFlipbookLengthInFrames_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbookComponent.GetFlipbookLength
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UPaperFlipbookComponent::GetFlipbookLength()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "GetFlipbookLength");
Params::UPaperFlipbookComponent_GetFlipbookLength_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbookComponent.GetFlipbookFramerate
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UPaperFlipbookComponent::GetFlipbookFramerate()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "GetFlipbookFramerate");
Params::UPaperFlipbookComponent_GetFlipbookFramerate_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperFlipbookComponent.GetFlipbook
// (Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UPaperFlipbook* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPaperFlipbook* UPaperFlipbookComponent::GetFlipbook()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperFlipbookComponent", "GetFlipbook");
Params::UPaperFlipbookComponent_GetFlipbook_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Paper2D.PaperGroupedSpriteActor
// (Actor)
class UClass* APaperGroupedSpriteActor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperGroupedSpriteActor");
return Clss;
}
// PaperGroupedSpriteActor Paper2D.Default__PaperGroupedSpriteActor
// (Public, ClassDefaultObject, ArchetypeObject)
class APaperGroupedSpriteActor* APaperGroupedSpriteActor::GetDefaultObj()
{
static class APaperGroupedSpriteActor* Default = nullptr;
if (!Default)
Default = static_cast<APaperGroupedSpriteActor*>(APaperGroupedSpriteActor::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperGroupedSpriteComponent
// (SceneComponent, PrimitiveComponent)
class UClass* UPaperGroupedSpriteComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperGroupedSpriteComponent");
return Clss;
}
// PaperGroupedSpriteComponent Paper2D.Default__PaperGroupedSpriteComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperGroupedSpriteComponent* UPaperGroupedSpriteComponent::GetDefaultObj()
{
static class UPaperGroupedSpriteComponent* Default = nullptr;
if (!Default)
Default = static_cast<UPaperGroupedSpriteComponent*>(UPaperGroupedSpriteComponent::StaticClass()->DefaultObject);
return Default;
}
// Function Paper2D.PaperGroupedSpriteComponent.UpdateInstanceTransform
// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FTransform NewInstanceTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPaperGroupedSpriteComponent::UpdateInstanceTransform(int32 InstanceIndex, struct FTransform& NewInstanceTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperGroupedSpriteComponent", "UpdateInstanceTransform");
Params::UPaperGroupedSpriteComponent_UpdateInstanceTransform_Params Parms{};
Parms.InstanceIndex = InstanceIndex;
Parms.NewInstanceTransform = NewInstanceTransform;
Parms.bWorldSpace = bWorldSpace;
Parms.bMarkRenderStateDirty = bMarkRenderStateDirty;
Parms.bTeleport = bTeleport;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperGroupedSpriteComponent.UpdateInstanceColor
// (Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FLinearColor NewInstanceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPaperGroupedSpriteComponent::UpdateInstanceColor(int32 InstanceIndex, const struct FLinearColor& NewInstanceColor, bool bMarkRenderStateDirty)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperGroupedSpriteComponent", "UpdateInstanceColor");
Params::UPaperGroupedSpriteComponent_UpdateInstanceColor_Params Parms{};
Parms.InstanceIndex = InstanceIndex;
Parms.NewInstanceColor = NewInstanceColor;
Parms.bMarkRenderStateDirty = bMarkRenderStateDirty;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperGroupedSpriteComponent.SortInstancesAlongAxis
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FVector WorldSpaceSortAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperGroupedSpriteComponent::SortInstancesAlongAxis(const struct FVector& WorldSpaceSortAxis)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperGroupedSpriteComponent", "SortInstancesAlongAxis");
Params::UPaperGroupedSpriteComponent_SortInstancesAlongAxis_Params Parms{};
Parms.WorldSpaceSortAxis = WorldSpaceSortAxis;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperGroupedSpriteComponent.RemoveInstance
// (Native, Public, BlueprintCallable)
// Parameters:
// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPaperGroupedSpriteComponent::RemoveInstance(int32 InstanceIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperGroupedSpriteComponent", "RemoveInstance");
Params::UPaperGroupedSpriteComponent_RemoveInstance_Params Parms{};
Parms.InstanceIndex = InstanceIndex;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperGroupedSpriteComponent.GetInstanceTransform
// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FTransform OutInstanceTransform (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPaperGroupedSpriteComponent::GetInstanceTransform(int32 InstanceIndex, struct FTransform* OutInstanceTransform, bool bWorldSpace)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperGroupedSpriteComponent", "GetInstanceTransform");
Params::UPaperGroupedSpriteComponent_GetInstanceTransform_Params Parms{};
Parms.InstanceIndex = InstanceIndex;
Parms.bWorldSpace = bWorldSpace;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutInstanceTransform != nullptr)
*OutInstanceTransform = std::move(Parms.OutInstanceTransform);
return Parms.ReturnValue;
}
// Function Paper2D.PaperGroupedSpriteComponent.GetInstanceCount
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UPaperGroupedSpriteComponent::GetInstanceCount()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperGroupedSpriteComponent", "GetInstanceCount");
Params::UPaperGroupedSpriteComponent_GetInstanceCount_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperGroupedSpriteComponent.ClearInstances
// (Native, Public, BlueprintCallable)
// Parameters:
void UPaperGroupedSpriteComponent::ClearInstances()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperGroupedSpriteComponent", "ClearInstances");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperGroupedSpriteComponent.AddInstance
// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable)
// Parameters:
// struct FTransform Transform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UPaperSprite* Sprite (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FLinearColor Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UPaperGroupedSpriteComponent::AddInstance(struct FTransform& Transform, class UPaperSprite* Sprite, bool bWorldSpace, const struct FLinearColor& Color)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperGroupedSpriteComponent", "AddInstance");
Params::UPaperGroupedSpriteComponent_AddInstance_Params Parms{};
Parms.Transform = Transform;
Parms.Sprite = Sprite;
Parms.bWorldSpace = bWorldSpace;
Parms.Color = Color;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Paper2D.PaperRuntimeSettings
// (None)
class UClass* UPaperRuntimeSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperRuntimeSettings");
return Clss;
}
// PaperRuntimeSettings Paper2D.Default__PaperRuntimeSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperRuntimeSettings* UPaperRuntimeSettings::GetDefaultObj()
{
static class UPaperRuntimeSettings* Default = nullptr;
if (!Default)
Default = static_cast<UPaperRuntimeSettings*>(UPaperRuntimeSettings::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperSprite
// (None)
class UClass* UPaperSprite::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperSprite");
return Clss;
}
// PaperSprite Paper2D.Default__PaperSprite
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperSprite* UPaperSprite::GetDefaultObj()
{
static class UPaperSprite* Default = nullptr;
if (!Default)
Default = static_cast<UPaperSprite*>(UPaperSprite::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperSpriteActor
// (Actor)
class UClass* APaperSpriteActor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperSpriteActor");
return Clss;
}
// PaperSpriteActor Paper2D.Default__PaperSpriteActor
// (Public, ClassDefaultObject, ArchetypeObject)
class APaperSpriteActor* APaperSpriteActor::GetDefaultObj()
{
static class APaperSpriteActor* Default = nullptr;
if (!Default)
Default = static_cast<APaperSpriteActor*>(APaperSpriteActor::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperSpriteAtlas
// (None)
class UClass* UPaperSpriteAtlas::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperSpriteAtlas");
return Clss;
}
// PaperSpriteAtlas Paper2D.Default__PaperSpriteAtlas
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperSpriteAtlas* UPaperSpriteAtlas::GetDefaultObj()
{
static class UPaperSpriteAtlas* Default = nullptr;
if (!Default)
Default = static_cast<UPaperSpriteAtlas*>(UPaperSpriteAtlas::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperSpriteBlueprintLibrary
// (None)
class UClass* UPaperSpriteBlueprintLibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperSpriteBlueprintLibrary");
return Clss;
}
// PaperSpriteBlueprintLibrary Paper2D.Default__PaperSpriteBlueprintLibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperSpriteBlueprintLibrary* UPaperSpriteBlueprintLibrary::GetDefaultObj()
{
static class UPaperSpriteBlueprintLibrary* Default = nullptr;
if (!Default)
Default = static_cast<UPaperSpriteBlueprintLibrary*>(UPaperSpriteBlueprintLibrary::StaticClass()->DefaultObject);
return Default;
}
// Function Paper2D.PaperSpriteBlueprintLibrary.MakeBrushFromSprite
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UPaperSprite* Sprite (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
struct FSlateBrush UPaperSpriteBlueprintLibrary::MakeBrushFromSprite(class UPaperSprite* Sprite, int32 Width, int32 Height)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperSpriteBlueprintLibrary", "MakeBrushFromSprite");
Params::UPaperSpriteBlueprintLibrary_MakeBrushFromSprite_Params Parms{};
Parms.Sprite = Sprite;
Parms.Width = Width;
Parms.Height = Height;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Paper2D.PaperSpriteComponent
// (SceneComponent, PrimitiveComponent)
class UClass* UPaperSpriteComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperSpriteComponent");
return Clss;
}
// PaperSpriteComponent Paper2D.Default__PaperSpriteComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperSpriteComponent* UPaperSpriteComponent::GetDefaultObj()
{
static class UPaperSpriteComponent* Default = nullptr;
if (!Default)
Default = static_cast<UPaperSpriteComponent*>(UPaperSpriteComponent::StaticClass()->DefaultObject);
return Default;
}
// Function Paper2D.PaperSpriteComponent.SetSpriteColor
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FLinearColor NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperSpriteComponent::SetSpriteColor(const struct FLinearColor& NewColor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperSpriteComponent", "SetSpriteColor");
Params::UPaperSpriteComponent_SetSpriteColor_Params Parms{};
Parms.NewColor = NewColor;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperSpriteComponent.SetSprite
// (Native, Public, BlueprintCallable)
// Parameters:
// class UPaperSprite* NewSprite (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPaperSpriteComponent::SetSprite(class UPaperSprite* NewSprite)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperSpriteComponent", "SetSprite");
Params::UPaperSpriteComponent_SetSprite_Params Parms{};
Parms.NewSprite = NewSprite;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperSpriteComponent.GetSprite
// (Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UPaperSprite* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPaperSprite* UPaperSpriteComponent::GetSprite()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperSpriteComponent", "GetSprite");
Params::UPaperSpriteComponent_GetSprite_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Paper2D.PaperTileLayer
// (None)
class UClass* UPaperTileLayer::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperTileLayer");
return Clss;
}
// PaperTileLayer Paper2D.Default__PaperTileLayer
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperTileLayer* UPaperTileLayer::GetDefaultObj()
{
static class UPaperTileLayer* Default = nullptr;
if (!Default)
Default = static_cast<UPaperTileLayer*>(UPaperTileLayer::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperTileMap
// (None)
class UClass* UPaperTileMap::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperTileMap");
return Clss;
}
// PaperTileMap Paper2D.Default__PaperTileMap
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperTileMap* UPaperTileMap::GetDefaultObj()
{
static class UPaperTileMap* Default = nullptr;
if (!Default)
Default = static_cast<UPaperTileMap*>(UPaperTileMap::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperTileMapActor
// (Actor)
class UClass* APaperTileMapActor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperTileMapActor");
return Clss;
}
// PaperTileMapActor Paper2D.Default__PaperTileMapActor
// (Public, ClassDefaultObject, ArchetypeObject)
class APaperTileMapActor* APaperTileMapActor::GetDefaultObj()
{
static class APaperTileMapActor* Default = nullptr;
if (!Default)
Default = static_cast<APaperTileMapActor*>(APaperTileMapActor::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperTileMapComponent
// (SceneComponent, PrimitiveComponent)
class UClass* UPaperTileMapComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperTileMapComponent");
return Clss;
}
// PaperTileMapComponent Paper2D.Default__PaperTileMapComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperTileMapComponent* UPaperTileMapComponent::GetDefaultObj()
{
static class UPaperTileMapComponent* Default = nullptr;
if (!Default)
Default = static_cast<UPaperTileMapComponent*>(UPaperTileMapComponent::StaticClass()->DefaultObject);
return Default;
}
// Function Paper2D.PaperTileMapComponent.SetTileMapColor
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FLinearColor NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperTileMapComponent::SetTileMapColor(const struct FLinearColor& NewColor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "SetTileMapColor");
Params::UPaperTileMapComponent_SetTileMapColor_Params Parms{};
Parms.NewColor = NewColor;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperTileMapComponent.SetTileMap
// (Native, Public, BlueprintCallable)
// Parameters:
// class UPaperTileMap* NewTileMap (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPaperTileMapComponent::SetTileMap(class UPaperTileMap* NewTileMap)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "SetTileMap");
Params::UPaperTileMapComponent_SetTileMap_Params Parms{};
Parms.NewTileMap = NewTileMap;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperTileMapComponent.SetTile
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Layer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FPaperTileInfo NewValue (Parm, NoDestructor, NativeAccessSpecifierPublic)
void UPaperTileMapComponent::SetTile(int32 X, int32 Y, int32 Layer, const struct FPaperTileInfo& NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "SetTile");
Params::UPaperTileMapComponent_SetTile_Params Parms{};
Parms.X = X;
Parms.Y = Y;
Parms.Layer = Layer;
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperTileMapComponent.SetLayerColor
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FLinearColor NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Layer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperTileMapComponent::SetLayerColor(const struct FLinearColor& NewColor, int32 Layer)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "SetLayerColor");
Params::UPaperTileMapComponent_SetLayerColor_Params Parms{};
Parms.NewColor = NewColor;
Parms.Layer = Layer;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperTileMapComponent.SetLayerCollision
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 Layer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bHasCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bOverrideThickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float CustomThickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bOverrideOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float CustomOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bRebuildCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperTileMapComponent::SetLayerCollision(int32 Layer, bool bHasCollision, bool bOverrideThickness, float CustomThickness, bool bOverrideOffset, float CustomOffset, bool bRebuildCollision)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "SetLayerCollision");
Params::UPaperTileMapComponent_SetLayerCollision_Params Parms{};
Parms.Layer = Layer;
Parms.bHasCollision = bHasCollision;
Parms.bOverrideThickness = bOverrideThickness;
Parms.CustomThickness = CustomThickness;
Parms.bOverrideOffset = bOverrideOffset;
Parms.CustomOffset = CustomOffset;
Parms.bRebuildCollision = bRebuildCollision;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperTileMapComponent.SetDefaultCollisionThickness
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bRebuildCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperTileMapComponent::SetDefaultCollisionThickness(float Thickness, bool bRebuildCollision)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "SetDefaultCollisionThickness");
Params::UPaperTileMapComponent_SetDefaultCollisionThickness_Params Parms{};
Parms.Thickness = Thickness;
Parms.bRebuildCollision = bRebuildCollision;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperTileMapComponent.ResizeMap
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 NewWidthInTiles (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 NewHeightInTiles (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperTileMapComponent::ResizeMap(int32 NewWidthInTiles, int32 NewHeightInTiles)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "ResizeMap");
Params::UPaperTileMapComponent_ResizeMap_Params Parms{};
Parms.NewWidthInTiles = NewWidthInTiles;
Parms.NewHeightInTiles = NewHeightInTiles;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperTileMapComponent.RebuildCollision
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UPaperTileMapComponent::RebuildCollision()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "RebuildCollision");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperTileMapComponent.OwnsTileMap
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UPaperTileMapComponent::OwnsTileMap()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "OwnsTileMap");
Params::UPaperTileMapComponent_OwnsTileMap_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperTileMapComponent.MakeTileMapEditable
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UPaperTileMapComponent::MakeTileMapEditable()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "MakeTileMapEditable");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperTileMapComponent.GetTilePolygon
// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 TileX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 TileY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<struct FVector> Points (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
// int32 LayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperTileMapComponent::GetTilePolygon(int32 TileX, int32 TileY, TArray<struct FVector>* Points, int32 LayerIndex, bool bWorldSpace)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "GetTilePolygon");
Params::UPaperTileMapComponent_GetTilePolygon_Params Parms{};
Parms.TileX = TileX;
Parms.TileY = TileY;
Parms.LayerIndex = LayerIndex;
Parms.bWorldSpace = bWorldSpace;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (Points != nullptr)
*Points = std::move(Parms.Points);
}
// Function Paper2D.PaperTileMapComponent.GetTileMapColor
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor UPaperTileMapComponent::GetTileMapColor()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "GetTileMapColor");
Params::UPaperTileMapComponent_GetTileMapColor_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperTileMapComponent.GetTileCornerPosition
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 TileX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 TileY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 LayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector UPaperTileMapComponent::GetTileCornerPosition(int32 TileX, int32 TileY, int32 LayerIndex, bool bWorldSpace)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "GetTileCornerPosition");
Params::UPaperTileMapComponent_GetTileCornerPosition_Params Parms{};
Parms.TileX = TileX;
Parms.TileY = TileY;
Parms.LayerIndex = LayerIndex;
Parms.bWorldSpace = bWorldSpace;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperTileMapComponent.GetTileCenterPosition
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 TileX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 TileY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 LayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector UPaperTileMapComponent::GetTileCenterPosition(int32 TileX, int32 TileY, int32 LayerIndex, bool bWorldSpace)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "GetTileCenterPosition");
Params::UPaperTileMapComponent_GetTileCenterPosition_Params Parms{};
Parms.TileX = TileX;
Parms.TileY = TileY;
Parms.LayerIndex = LayerIndex;
Parms.bWorldSpace = bWorldSpace;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperTileMapComponent.GetTile
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Layer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FPaperTileInfo ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPaperTileInfo UPaperTileMapComponent::GetTile(int32 X, int32 Y, int32 Layer)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "GetTile");
Params::UPaperTileMapComponent_GetTile_Params Parms{};
Parms.X = X;
Parms.Y = Y;
Parms.Layer = Layer;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperTileMapComponent.GetMapSize
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// int32 MapWidth (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 MapHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 NumLayers (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperTileMapComponent::GetMapSize(int32* MapWidth, int32* MapHeight, int32* NumLayers)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "GetMapSize");
Params::UPaperTileMapComponent_GetMapSize_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (MapWidth != nullptr)
*MapWidth = Parms.MapWidth;
if (MapHeight != nullptr)
*MapHeight = Parms.MapHeight;
if (NumLayers != nullptr)
*NumLayers = Parms.NumLayers;
}
// Function Paper2D.PaperTileMapComponent.GetLayerColor
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 Layer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor UPaperTileMapComponent::GetLayerColor(int32 Layer)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "GetLayerColor");
Params::UPaperTileMapComponent_GetLayerColor_Params Parms{};
Parms.Layer = Layer;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.PaperTileMapComponent.CreateNewTileMap
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 MapWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 MapHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 TileWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 TileHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float PixelsPerUnrealUnit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bCreateLayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperTileMapComponent::CreateNewTileMap(int32 MapWidth, int32 MapHeight, int32 TileWidth, int32 TileHeight, float PixelsPerUnrealUnit, bool bCreateLayer)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "CreateNewTileMap");
Params::UPaperTileMapComponent_CreateNewTileMap_Params Parms{};
Parms.MapWidth = MapWidth;
Parms.MapHeight = MapHeight;
Parms.TileWidth = TileWidth;
Parms.TileHeight = TileHeight;
Parms.PixelsPerUnrealUnit = PixelsPerUnrealUnit;
Parms.bCreateLayer = bCreateLayer;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Paper2D.PaperTileMapComponent.AddNewLayer
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UPaperTileLayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPaperTileLayer* UPaperTileMapComponent::AddNewLayer()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTileMapComponent", "AddNewLayer");
Params::UPaperTileMapComponent_AddNewLayer_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Paper2D.PaperTileSet
// (None)
class UClass* UPaperTileSet::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperTileSet");
return Clss;
}
// PaperTileSet Paper2D.Default__PaperTileSet
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperTileSet* UPaperTileSet::GetDefaultObj()
{
static class UPaperTileSet* Default = nullptr;
if (!Default)
Default = static_cast<UPaperTileSet*>(UPaperTileSet::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.MaterialExpressionSpriteTextureSampler
// (None)
class UClass* UMaterialExpressionSpriteTextureSampler::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MaterialExpressionSpriteTextureSampler");
return Clss;
}
// MaterialExpressionSpriteTextureSampler Paper2D.Default__MaterialExpressionSpriteTextureSampler
// (Public, ClassDefaultObject, ArchetypeObject)
class UMaterialExpressionSpriteTextureSampler* UMaterialExpressionSpriteTextureSampler::GetDefaultObj()
{
static class UMaterialExpressionSpriteTextureSampler* Default = nullptr;
if (!Default)
Default = static_cast<UMaterialExpressionSpriteTextureSampler*>(UMaterialExpressionSpriteTextureSampler::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperTerrainActor
// (Actor)
class UClass* APaperTerrainActor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperTerrainActor");
return Clss;
}
// PaperTerrainActor Paper2D.Default__PaperTerrainActor
// (Public, ClassDefaultObject, ArchetypeObject)
class APaperTerrainActor* APaperTerrainActor::GetDefaultObj()
{
static class APaperTerrainActor* Default = nullptr;
if (!Default)
Default = static_cast<APaperTerrainActor*>(APaperTerrainActor::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperTerrainComponent
// (SceneComponent, PrimitiveComponent)
class UClass* UPaperTerrainComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperTerrainComponent");
return Clss;
}
// PaperTerrainComponent Paper2D.Default__PaperTerrainComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperTerrainComponent* UPaperTerrainComponent::GetDefaultObj()
{
static class UPaperTerrainComponent* Default = nullptr;
if (!Default)
Default = static_cast<UPaperTerrainComponent*>(UPaperTerrainComponent::StaticClass()->DefaultObject);
return Default;
}
// Function Paper2D.PaperTerrainComponent.SetTerrainColor
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FLinearColor NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UPaperTerrainComponent::SetTerrainColor(const struct FLinearColor& NewColor)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("PaperTerrainComponent", "SetTerrainColor");
Params::UPaperTerrainComponent_SetTerrainColor_Params Parms{};
Parms.NewColor = NewColor;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Paper2D.PaperTerrainMaterial
// (None)
class UClass* UPaperTerrainMaterial::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperTerrainMaterial");
return Clss;
}
// PaperTerrainMaterial Paper2D.Default__PaperTerrainMaterial
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperTerrainMaterial* UPaperTerrainMaterial::GetDefaultObj()
{
static class UPaperTerrainMaterial* Default = nullptr;
if (!Default)
Default = static_cast<UPaperTerrainMaterial*>(UPaperTerrainMaterial::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.PaperTerrainSplineComponent
// (SceneComponent, PrimitiveComponent)
class UClass* UPaperTerrainSplineComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("PaperTerrainSplineComponent");
return Clss;
}
// PaperTerrainSplineComponent Paper2D.Default__PaperTerrainSplineComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UPaperTerrainSplineComponent* UPaperTerrainSplineComponent::GetDefaultObj()
{
static class UPaperTerrainSplineComponent* Default = nullptr;
if (!Default)
Default = static_cast<UPaperTerrainSplineComponent*>(UPaperTerrainSplineComponent::StaticClass()->DefaultObject);
return Default;
}
// Class Paper2D.TileMapBlueprintLibrary
// (None)
class UClass* UTileMapBlueprintLibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("TileMapBlueprintLibrary");
return Clss;
}
// TileMapBlueprintLibrary Paper2D.Default__TileMapBlueprintLibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class UTileMapBlueprintLibrary* UTileMapBlueprintLibrary::GetDefaultObj()
{
static class UTileMapBlueprintLibrary* Default = nullptr;
if (!Default)
Default = static_cast<UTileMapBlueprintLibrary*>(UTileMapBlueprintLibrary::StaticClass()->DefaultObject);
return Default;
}
// Function Paper2D.TileMapBlueprintLibrary.MakeTile
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// int32 TileIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UPaperTileSet* TileSet (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bFlipH (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bFlipV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bFlipD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FPaperTileInfo ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPaperTileInfo UTileMapBlueprintLibrary::MakeTile(int32 TileIndex, class UPaperTileSet* TileSet, bool bFlipH, bool bFlipV, bool bFlipD)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("TileMapBlueprintLibrary", "MakeTile");
Params::UTileMapBlueprintLibrary_MakeTile_Params Parms{};
Parms.TileIndex = TileIndex;
Parms.TileSet = TileSet;
Parms.bFlipH = bFlipH;
Parms.bFlipV = bFlipV;
Parms.bFlipD = bFlipD;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.TileMapBlueprintLibrary.GetTileUserData
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FPaperTileInfo Tile (Parm, NoDestructor, NativeAccessSpecifierPublic)
// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName UTileMapBlueprintLibrary::GetTileUserData(const struct FPaperTileInfo& Tile)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("TileMapBlueprintLibrary", "GetTileUserData");
Params::UTileMapBlueprintLibrary_GetTileUserData_Params Parms{};
Parms.Tile = Tile;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.TileMapBlueprintLibrary.GetTileTransform
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FPaperTileInfo Tile (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform UTileMapBlueprintLibrary::GetTileTransform(const struct FPaperTileInfo& Tile)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("TileMapBlueprintLibrary", "GetTileTransform");
Params::UTileMapBlueprintLibrary_GetTileTransform_Params Parms{};
Parms.Tile = Tile;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Paper2D.TileMapBlueprintLibrary.BreakTile
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FPaperTileInfo Tile (Parm, NoDestructor, NativeAccessSpecifierPublic)
// int32 TileIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UPaperTileSet* TileSet (Parm, OutParm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bFlipH (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bFlipV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bFlipD (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UTileMapBlueprintLibrary::BreakTile(const struct FPaperTileInfo& Tile, int32* TileIndex, class UPaperTileSet** TileSet, bool* bFlipH, bool* bFlipV, bool* bFlipD)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("TileMapBlueprintLibrary", "BreakTile");
Params::UTileMapBlueprintLibrary_BreakTile_Params Parms{};
Parms.Tile = Tile;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (TileIndex != nullptr)
*TileIndex = Parms.TileIndex;
if (TileSet != nullptr)
*TileSet = Parms.TileSet;
if (bFlipH != nullptr)
*bFlipH = Parms.bFlipH;
if (bFlipV != nullptr)
*bFlipV = Parms.bFlipV;
if (bFlipD != nullptr)
*bFlipD = Parms.bFlipD;
}
}