mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
67 lines
4.6 KiB
C++
67 lines
4.6 KiB
C++
#pragma once
|
|
|
|
// Dumped with Dumper-7!
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
// ENUMS
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
enum class EProcMeshSliceCapOption : uint8
|
|
{
|
|
NoCap = 0,
|
|
CreateNewSectionForCap = 1,
|
|
UseLastSectionForCap = 2,
|
|
EProcMeshSliceCapOption_MAX = 3,
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
// STRUCTS
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
// 0x20 (0x20 - 0x0)
|
|
// ScriptStruct ProceduralMeshComponent.ProcMeshTangent
|
|
struct FProcMeshTangent
|
|
{
|
|
public:
|
|
struct FVector TangentX; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bFlipTangentY; // 0x18(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_FF3[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
|
|
};
|
|
|
|
// 0x98 (0x98 - 0x0)
|
|
// ScriptStruct ProceduralMeshComponent.ProcMeshVertex
|
|
struct FProcMeshVertex
|
|
{
|
|
public:
|
|
struct FVector Position; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Normal; // 0x18(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FProcMeshTangent Tangent; // 0x30(0x20)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FColor Color; // 0x50(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_FF6[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
|
|
struct FVector2D UV0; // 0x58(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D UV1; // 0x68(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D UV2; // 0x78(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D UV3; // 0x88(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
// 0x60 (0x60 - 0x0)
|
|
// ScriptStruct ProceduralMeshComponent.ProcMeshSection
|
|
struct FProcMeshSection
|
|
{
|
|
public:
|
|
TArray<struct FProcMeshVertex> ProcVertexBuffer; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<uint32> ProcIndexBuffer; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FBox SectionLocalBox; // 0x20(0x38)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bEnableCollision; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSectionVisible; // 0x59(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_FFA[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
|
|
};
|
|
|
|
}
|
|
|
|
|