PalWorld-NetCrack/SDK/Reflex_functions.cpp
2024-01-22 14:43:11 +08:00

267 lines
7.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class Reflex.ReflexBlueprintLibrary
// (None)
class UClass* UReflexBlueprintLibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ReflexBlueprintLibrary");
return Clss;
}
// ReflexBlueprintLibrary Reflex.Default__ReflexBlueprintLibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class UReflexBlueprintLibrary* UReflexBlueprintLibrary::GetDefaultObj()
{
static class UReflexBlueprintLibrary* Default = nullptr;
if (!Default)
Default = static_cast<UReflexBlueprintLibrary*>(UReflexBlueprintLibrary::StaticClass()->DefaultObject);
return Default;
}
// Function Reflex.ReflexBlueprintLibrary.SetReflexMode
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// enum class EReflexMode Mode (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UReflexBlueprintLibrary::SetReflexMode(enum class EReflexMode Mode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ReflexBlueprintLibrary", "SetReflexMode");
Params::UReflexBlueprintLibrary_SetReflexMode_Params Parms{};
Parms.Mode = Mode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Reflex.ReflexBlueprintLibrary.SetFlashIndicatorEnabled
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// bool bEnabled (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UReflexBlueprintLibrary::SetFlashIndicatorEnabled(bool bEnabled)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ReflexBlueprintLibrary", "SetFlashIndicatorEnabled");
Params::UReflexBlueprintLibrary_SetFlashIndicatorEnabled_Params Parms{};
Parms.bEnabled = bEnabled;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Reflex.ReflexBlueprintLibrary.GetRenderLatencyInMs
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UReflexBlueprintLibrary::GetRenderLatencyInMs()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ReflexBlueprintLibrary", "GetRenderLatencyInMs");
Params::UReflexBlueprintLibrary_GetRenderLatencyInMs_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Reflex.ReflexBlueprintLibrary.GetReflexMode
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// enum class EReflexMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EReflexMode UReflexBlueprintLibrary::GetReflexMode()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ReflexBlueprintLibrary", "GetReflexMode");
Params::UReflexBlueprintLibrary_GetReflexMode_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Reflex.ReflexBlueprintLibrary.GetReflexAvailable
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UReflexBlueprintLibrary::GetReflexAvailable()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ReflexBlueprintLibrary", "GetReflexAvailable");
Params::UReflexBlueprintLibrary_GetReflexAvailable_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Reflex.ReflexBlueprintLibrary.GetGameToRenderLatencyInMs
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UReflexBlueprintLibrary::GetGameToRenderLatencyInMs()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ReflexBlueprintLibrary", "GetGameToRenderLatencyInMs");
Params::UReflexBlueprintLibrary_GetGameToRenderLatencyInMs_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Reflex.ReflexBlueprintLibrary.GetGameLatencyInMs
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UReflexBlueprintLibrary::GetGameLatencyInMs()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ReflexBlueprintLibrary", "GetGameLatencyInMs");
Params::UReflexBlueprintLibrary_GetGameLatencyInMs_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Reflex.ReflexBlueprintLibrary.GetFlashIndicatorEnabled
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UReflexBlueprintLibrary::GetFlashIndicatorEnabled()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ReflexBlueprintLibrary", "GetFlashIndicatorEnabled");
Params::UReflexBlueprintLibrary_GetFlashIndicatorEnabled_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}