PalWorld-NetCrack/SDK/ResonanceAudio_structs.hpp
2024-01-22 14:43:11 +08:00

107 lines
6.1 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class EResonanceRenderMode : uint8
{
StereoPanning = 0,
BinauralLowQuality = 1,
BinauralMediumQuality = 2,
BinauralHighQuality = 3,
RoomEffectsOnly = 4,
EResonanceRenderMode_MAX = 5,
};
enum class ERaQualityMode : uint8
{
STEREO_PANNING = 0,
BINAURAL_LOW = 1,
BINAURAL_MEDIUM = 2,
BINAURAL_HIGH = 3,
ERaQualityMode_MAX = 4,
};
enum class ERaSpatializationMethod : uint8
{
STEREO_PANNING = 0,
HRTF = 1,
ERaSpatializationMethod_MAX = 2,
};
enum class ERaDistanceRolloffModel : uint8
{
LOGARITHMIC = 0,
LINEAR = 1,
NONE = 2,
ERaDistanceRolloffModel_MAX = 3,
};
enum class ERaMaterialName : uint8
{
TRANSPARENT_ = 0,
ACOUSTIC_CEILING_TILES = 1,
BRICK_BARE = 2,
BRICK_PAINTED = 3,
CONCRETE_BLOCK_COARSE = 4,
CONCRETE_BLOCK_PAINTED = 5,
CURTAIN_HEAVY = 6,
FIBER_GLASS_INSULATION = 7,
GLASS_THIN = 8,
GLASS_THICK = 9,
GRASS = 10,
LINOLEUM_ON_CONCRETE = 11,
MARBLE = 12,
METAL = 13,
PARQUET_ONCONCRETE = 14,
PLASTER_ROUGH = 15,
PLASTER_SMOOTH = 16,
PLYWOOD_PANEL = 17,
POLISHED_CONCRETE_OR_TILE = 18,
SHEETROCK = 19,
WATER_OR_ICE_SURFACE = 20,
WOOD_CEILING = 21,
WOOD_PANEL = 22,
UNIFORM = 23,
ERaMaterialName_MAX = 24,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x70 (0x70 - 0x0)
// ScriptStruct ResonanceAudio.ResonanceAudioReverbPluginSettings
struct FResonanceAudioReverbPluginSettings
{
public:
bool bEnableRoomEffects; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bGetTransformFromAudioVolume; // 0x1(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1ACB[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector RoomPosition; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQuat RoomRotation; // 0x20(0x20)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RoomDimensions; // 0x40(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERaMaterialName LeftWallMaterial; // 0x58(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERaMaterialName RightWallMaterial; // 0x59(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERaMaterialName FloorMaterial; // 0x5A(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERaMaterialName CeilingMaterial; // 0x5B(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERaMaterialName FrontWallMaterial; // 0x5C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERaMaterialName BackWallMaterial; // 0x5D(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1ACF[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float ReflectionScalar; // 0x60(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReverbGain; // 0x64(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReverbTimeModifier; // 0x68(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReverbBrightness; // 0x6C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
}