PalWorld-NetCrack/SDK/SkyCreatorPlugin_functions.cpp
2024-01-22 14:43:11 +08:00

3205 lines
104 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class SkyCreatorPlugin.SkyCreator
// (Actor)
class UClass* ASkyCreator::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SkyCreator");
return Clss;
}
// SkyCreator SkyCreatorPlugin.Default__SkyCreator
// (Public, ClassDefaultObject, ArchetypeObject)
class ASkyCreator* ASkyCreator::GetDefaultObj()
{
static class ASkyCreator* Default = nullptr;
if (!Default)
Default = static_cast<ASkyCreator*>(ASkyCreator::StaticClass()->DefaultObject);
return Default;
}
// Function SkyCreatorPlugin.SkyCreator.UpdateSettingsSequencer
// (Final, Native, Public)
// Parameters:
void ASkyCreator::UpdateSettingsSequencer()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "UpdateSettingsSequencer");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SpawnLightningStrike
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FVector LightningPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SpawnLightningStrike(const struct FVector& LightningPosition)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SpawnLightningStrike");
Params::ASkyCreator_SpawnLightningStrike_Params Parms{};
Parms.LightningPosition = LightningPosition;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetYear
// (Final, Native, Public)
// Parameters:
// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetYear(int32 NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetYear");
Params::ASkyCreator_SetYear_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetWindSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorWindSettings InWindSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetWindSettings(const struct FSkyCreatorWindSettings& InWindSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetWindSettings");
Params::ASkyCreator_SetWindSettings_Params Parms{};
Parms.InWindSettings = InWindSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetWindIndependentSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorWindSettings InWindSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetWindIndependentSettings(const struct FSkyCreatorWindSettings& InWindSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetWindIndependentSettings");
Params::ASkyCreator_SetWindIndependentSettings_Params Parms{};
Parms.InWindSettings = InWindSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetWeatherSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorWeatherSettings InWeatherSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetWeatherSettings(const struct FSkyCreatorWeatherSettings& InWeatherSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetWeatherSettings");
Params::ASkyCreator_SetWeatherSettings_Params Parms{};
Parms.InWeatherSettings = InWeatherSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetWeatherMaterialFXSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorWeatherMaterialFXSettingsInWeatherMaterialFXSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetWeatherMaterialFXSettings(const struct FSkyCreatorWeatherMaterialFXSettings& InWeatherMaterialFXSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetWeatherMaterialFXSettings");
Params::ASkyCreator_SetWeatherMaterialFXSettings_Params Parms{};
Parms.InWeatherMaterialFXSettings = InWeatherMaterialFXSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetWeatherFXSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorWeatherFXSettingsInWeatherFXSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetWeatherFXSettings(const struct FSkyCreatorWeatherFXSettings& InWeatherFXSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetWeatherFXSettings");
Params::ASkyCreator_SetWeatherFXSettings_Params Parms{};
Parms.InWeatherFXSettings = InWeatherFXSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetVolumetricCloudSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorVolumetricCloudSettingsInVolumetricCloudSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetVolumetricCloudSettings(const struct FSkyCreatorVolumetricCloudSettings& InVolumetricCloudSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetVolumetricCloudSettings");
Params::ASkyCreator_SetVolumetricCloudSettings_Params Parms{};
Parms.InVolumetricCloudSettings = InVolumetricCloudSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetTimeZone
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetTimeZone(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetTimeZone");
Params::ASkyCreator_SetTimeZone_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetTime(float InTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetTime");
Params::ASkyCreator_SetTime_Params Parms{};
Parms.InTime = InTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSunSimplePositionSettings
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InSunriseTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InSunsetTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InSunElevation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InSunAzimuth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetSunSimplePositionSettings(float InSunriseTime, float InSunsetTime, float InSunElevation, float InSunAzimuth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSunSimplePositionSettings");
Params::ASkyCreator_SetSunSimplePositionSettings_Params Parms{};
Parms.InSunriseTime = InSunriseTime;
Parms.InSunsetTime = InSunsetTime;
Parms.InSunElevation = InSunElevation;
Parms.InSunAzimuth = InSunAzimuth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSunsetTime
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetSunsetTime(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSunsetTime");
Params::ASkyCreator_SetSunsetTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSunriseTime
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetSunriseTime(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSunriseTime");
Params::ASkyCreator_SetSunriseTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSunMinAngleAtDawnDusk
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetSunMinAngleAtDawnDusk(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSunMinAngleAtDawnDusk");
Params::ASkyCreator_SetSunMinAngleAtDawnDusk_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSunLightSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorSunLightSettings InSunLightSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetSunLightSettings(const struct FSkyCreatorSunLightSettings& InSunLightSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSunLightSettings");
Params::ASkyCreator_SetSunLightSettings_Params Parms{};
Parms.InSunLightSettings = InSunLightSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSunIntensity
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetSunIntensity(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSunIntensity");
Params::ASkyCreator_SetSunIntensity_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSunElevation
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetSunElevation(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSunElevation");
Params::ASkyCreator_SetSunElevation_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSunDuskOffsetTime
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetSunDuskOffsetTime(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSunDuskOffsetTime");
Params::ASkyCreator_SetSunDuskOffsetTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSunDiskSize
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetSunDiskSize(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSunDiskSize");
Params::ASkyCreator_SetSunDiskSize_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSunDawnOffsetTime
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetSunDawnOffsetTime(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSunDawnOffsetTime");
Params::ASkyCreator_SetSunDawnOffsetTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSunAzimuth
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetSunAzimuth(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSunAzimuth");
Params::ASkyCreator_SetSunAzimuth_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSunAtmosphereDiskColorScale
// (Final, Native, Public, HasDefaults)
// Parameters:
// struct FLinearColor NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetSunAtmosphereDiskColorScale(const struct FLinearColor& NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSunAtmosphereDiskColorScale");
Params::ASkyCreator_SetSunAtmosphereDiskColorScale_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetStarMapSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorStarMapSettings InStarMapSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetStarMapSettings(const struct FSkyCreatorStarMapSettings& InStarMapSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetStarMapSettings");
Params::ASkyCreator_SetStarMapSettings_Params Parms{};
Parms.InStarMapSettings = InStarMapSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetStarMapAdditionalRotation
// (Final, Native, Public, HasDefaults)
// Parameters:
// struct FVector NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetStarMapAdditionalRotation(const struct FVector& NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetStarMapAdditionalRotation");
Params::ASkyCreator_SetStarMapAdditionalRotation_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSkyLightSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorSkyLightSettings InSkyLightSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetSkyLightSettings(const struct FSkyCreatorSkyLightSettings& InSkyLightSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSkyLightSettings");
Params::ASkyCreator_SetSkyLightSettings_Params Parms{};
Parms.InSkyLightSettings = InSkyLightSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetSkyAtmosphereSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorSkyAtmosphereSettingsInSkyAtmosphereSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetSkyAtmosphereSettings(const struct FSkyCreatorSkyAtmosphereSettings& InSkyAtmosphereSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetSkyAtmosphereSettings");
Params::ASkyCreator_SetSkyAtmosphereSettings_Params Parms{};
Parms.InSkyAtmosphereSettings = InSkyAtmosphereSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetRealPositionSettings
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InLatitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InLongitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InTimeZone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool InbDaylightSavingTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InYear (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InMonth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 InDay (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetRealPositionSettings(float InLatitude, float InLongitude, float InTimeZone, bool InbDaylightSavingTime, int32 InYear, int32 InMonth, int32 InDay)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetRealPositionSettings");
Params::ASkyCreator_SetRealPositionSettings_Params Parms{};
Parms.InLatitude = InLatitude;
Parms.InLongitude = InLongitude;
Parms.InTimeZone = InTimeZone;
Parms.InbDaylightSavingTime = InbDaylightSavingTime;
Parms.InYear = InYear;
Parms.InMonth = InMonth;
Parms.InDay = InDay;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetPostProcessSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorPostProcessSettingsInPostProcessSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetPostProcessSettings(const struct FSkyCreatorPostProcessSettings& InPostProcessSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetPostProcessSettings");
Params::ASkyCreator_SetPostProcessSettings_Params Parms{};
Parms.InPostProcessSettings = InPostProcessSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetMoonSimplePositionSettings
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InMoonriseTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InMoonsetTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InMoonElevation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InMoonAzimuth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetMoonSimplePositionSettings(float InMoonriseTime, float InMoonsetTime, float InMoonElevation, float InMoonAzimuth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetMoonSimplePositionSettings");
Params::ASkyCreator_SetMoonSimplePositionSettings_Params Parms{};
Parms.InMoonriseTime = InMoonriseTime;
Parms.InMoonsetTime = InMoonsetTime;
Parms.InMoonElevation = InMoonElevation;
Parms.InMoonAzimuth = InMoonAzimuth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetMoonsetTime
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetMoonsetTime(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetMoonsetTime");
Params::ASkyCreator_SetMoonsetTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetMoonRotation
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetMoonRotation(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetMoonRotation");
Params::ASkyCreator_SetMoonRotation_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetMoonriseTime
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetMoonriseTime(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetMoonriseTime");
Params::ASkyCreator_SetMoonriseTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetMoonPhase
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetMoonPhase(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetMoonPhase");
Params::ASkyCreator_SetMoonPhase_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetMoonLightSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorMoonLightSettingsInMoonLightSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetMoonLightSettings(const struct FSkyCreatorMoonLightSettings& InMoonLightSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetMoonLightSettings");
Params::ASkyCreator_SetMoonLightSettings_Params Parms{};
Parms.InMoonLightSettings = InMoonLightSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetMoonIntensity
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetMoonIntensity(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetMoonIntensity");
Params::ASkyCreator_SetMoonIntensity_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetMoonElevation
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetMoonElevation(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetMoonElevation");
Params::ASkyCreator_SetMoonElevation_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetMoonDiskSize
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetMoonDiskSize(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetMoonDiskSize");
Params::ASkyCreator_SetMoonDiskSize_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetMoonAzimuth
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetMoonAzimuth(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetMoonAzimuth");
Params::ASkyCreator_SetMoonAzimuth_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetMoonAtmosphereDiskColorScale
// (Final, Native, Public, HasDefaults)
// Parameters:
// struct FLinearColor NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetMoonAtmosphereDiskColorScale(const struct FLinearColor& NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetMoonAtmosphereDiskColorScale");
Params::ASkyCreator_SetMoonAtmosphereDiskColorScale_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetMonth
// (Final, Native, Public)
// Parameters:
// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetMonth(int32 NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetMonth");
Params::ASkyCreator_SetMonth_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetLongitude
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetLongitude(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetLongitude");
Params::ASkyCreator_SetLongitude_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetLayerHeight
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetLayerHeight(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetLayerHeight");
Params::ASkyCreator_SetLayerHeight_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetLayerBottomAltitude
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetLayerBottomAltitude(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetLayerBottomAltitude");
Params::ASkyCreator_SetLayerBottomAltitude_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetLatitude
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetLatitude(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetLatitude");
Params::ASkyCreator_SetLatitude_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetExponentialHeightFogSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorExponentialHeightFogSettingsInExponentialHeightFogSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetExponentialHeightFogSettings(const struct FSkyCreatorExponentialHeightFogSettings& InExponentialHeightFogSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetExponentialHeightFogSettings");
Params::ASkyCreator_SetExponentialHeightFogSettings_Params Parms{};
Parms.InExponentialHeightFogSettings = InExponentialHeightFogSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetEditorWeatherSettings
// (Final, Native, Public)
// Parameters:
// struct FSkyCreatorWeatherSettings NewValue (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetEditorWeatherSettings(const struct FSkyCreatorWeatherSettings& NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetEditorWeatherSettings");
Params::ASkyCreator_SetEditorWeatherSettings_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetEditorWeatherPreset
// (Final, Native, Public)
// Parameters:
// class USkyCreatorWeatherPreset* NewValue (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetEditorWeatherPreset(class USkyCreatorWeatherPreset* NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetEditorWeatherPreset");
Params::ASkyCreator_SetEditorWeatherPreset_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetEditorTimeOfDay
// (Final, Native, Public)
// Parameters:
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetEditorTimeOfDay(float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetEditorTimeOfDay");
Params::ASkyCreator_SetEditorTimeOfDay_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetDay
// (Final, Native, Public)
// Parameters:
// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetDay(int32 NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetDay");
Params::ASkyCreator_SetDay_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetCloudMapOffset
// (Final, Native, Public, HasDefaults)
// Parameters:
// struct FVector2D NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetCloudMapOffset(const struct FVector2D& NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetCloudMapOffset");
Params::ASkyCreator_SetCloudMapOffset_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetbDaylightSavingTime
// (Final, Native, Public)
// Parameters:
// bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::SetbDaylightSavingTime(bool NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetbDaylightSavingTime");
Params::ASkyCreator_SetbDaylightSavingTime_Params Parms{};
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.SetBackgroundCloudSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorBackgroundCloudSettingsInBackgroundCloudSettings (Parm, NoDestructor, NativeAccessSpecifierPublic)
void ASkyCreator::SetBackgroundCloudSettings(const struct FSkyCreatorBackgroundCloudSettings& InBackgroundCloudSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "SetBackgroundCloudSettings");
Params::ASkyCreator_SetBackgroundCloudSettings_Params Parms{};
Parms.InBackgroundCloudSettings = InBackgroundCloudSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.RealtimeTimeOfDay
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float DayCycleDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::RealtimeTimeOfDay(float DeltaSeconds, float DayCycleDuration)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "RealtimeTimeOfDay");
Params::ASkyCreator_RealtimeTimeOfDay_Params Parms{};
Parms.DeltaSeconds = DeltaSeconds;
Parms.DayCycleDuration = DayCycleDuration;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.OnRep_UpdateWeather
// (Final, Native, Private)
// Parameters:
void ASkyCreator::OnRep_UpdateWeather()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "OnRep_UpdateWeather");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.OnRep_UpdateTime
// (Final, Native, Private)
// Parameters:
void ASkyCreator::OnRep_UpdateTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "OnRep_UpdateTime");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpWindSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorWindSettings InWindSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorWindSettings InWindSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpWindSettings(const struct FSkyCreatorWindSettings& InWindSettingsA, const struct FSkyCreatorWindSettings& InWindSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpWindSettings");
Params::ASkyCreator_LerpWindSettings_Params Parms{};
Parms.InWindSettingsA = InWindSettingsA;
Parms.InWindSettingsB = InWindSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpWindIndependentSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorWindSettings InWindSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorWindSettings InWindSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpWindIndependentSettings(const struct FSkyCreatorWindSettings& InWindSettingsA, const struct FSkyCreatorWindSettings& InWindSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpWindIndependentSettings");
Params::ASkyCreator_LerpWindIndependentSettings_Params Parms{};
Parms.InWindSettingsA = InWindSettingsA;
Parms.InWindSettingsB = InWindSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpWetnessAmount
// (Native, Public, BlueprintCallable)
// Parameters:
// float WetnessAmountA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float WetnessAmountB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpWetnessAmount(float WetnessAmountA, float WetnessAmountB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpWetnessAmount");
Params::ASkyCreator_LerpWetnessAmount_Params Parms{};
Parms.WetnessAmountA = WetnessAmountA;
Parms.WetnessAmountB = WetnessAmountB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpWeatherSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorWeatherSettings InWeatherSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorWeatherSettings InWeatherSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpWeatherSettings(const struct FSkyCreatorWeatherSettings& InWeatherSettingsA, const struct FSkyCreatorWeatherSettings& InWeatherSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpWeatherSettings");
Params::ASkyCreator_LerpWeatherSettings_Params Parms{};
Parms.InWeatherSettingsA = InWeatherSettingsA;
Parms.InWeatherSettingsB = InWeatherSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpWeatherMaterialFXSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorWeatherMaterialFXSettingsInWeatherMaterialFXSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorWeatherMaterialFXSettingsInWeatherMaterialFXSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpWeatherMaterialFXSettings(const struct FSkyCreatorWeatherMaterialFXSettings& InWeatherMaterialFXSettingsA, const struct FSkyCreatorWeatherMaterialFXSettings& InWeatherMaterialFXSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpWeatherMaterialFXSettings");
Params::ASkyCreator_LerpWeatherMaterialFXSettings_Params Parms{};
Parms.InWeatherMaterialFXSettingsA = InWeatherMaterialFXSettingsA;
Parms.InWeatherMaterialFXSettingsB = InWeatherMaterialFXSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpWeatherFXSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorWeatherFXSettingsInWeatherFXSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorWeatherFXSettingsInWeatherFXSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpWeatherFXSettings(const struct FSkyCreatorWeatherFXSettings& InWeatherFXSettingsA, const struct FSkyCreatorWeatherFXSettings& InWeatherFXSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpWeatherFXSettings");
Params::ASkyCreator_LerpWeatherFXSettings_Params Parms{};
Parms.InWeatherFXSettingsA = InWeatherFXSettingsA;
Parms.InWeatherFXSettingsB = InWeatherFXSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpVolumetricCloudSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorVolumetricCloudSettingsInVolumetricCloudSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorVolumetricCloudSettingsInVolumetricCloudSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpVolumetricCloudSettings(const struct FSkyCreatorVolumetricCloudSettings& InVolumetricCloudSettingsA, const struct FSkyCreatorVolumetricCloudSettings& InVolumetricCloudSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpVolumetricCloudSettings");
Params::ASkyCreator_LerpVolumetricCloudSettings_Params Parms{};
Parms.InVolumetricCloudSettingsA = InVolumetricCloudSettingsA;
Parms.InVolumetricCloudSettingsB = InVolumetricCloudSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpSunLightSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorSunLightSettings InSunLightSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorSunLightSettings InSunLightSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpSunLightSettings(const struct FSkyCreatorSunLightSettings& InSunLightSettingsA, const struct FSkyCreatorSunLightSettings& InSunLightSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpSunLightSettings");
Params::ASkyCreator_LerpSunLightSettings_Params Parms{};
Parms.InSunLightSettingsA = InSunLightSettingsA;
Parms.InSunLightSettingsB = InSunLightSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpStarMapSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorStarMapSettings InStarMapSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorStarMapSettings InStarMapSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpStarMapSettings(const struct FSkyCreatorStarMapSettings& InStarMapSettingsA, const struct FSkyCreatorStarMapSettings& InStarMapSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpStarMapSettings");
Params::ASkyCreator_LerpStarMapSettings_Params Parms{};
Parms.InStarMapSettingsA = InStarMapSettingsA;
Parms.InStarMapSettingsB = InStarMapSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpSnowAmount
// (Native, Public, BlueprintCallable)
// Parameters:
// float SnowAmountA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float SnowAmountB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpSnowAmount(float SnowAmountA, float SnowAmountB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpSnowAmount");
Params::ASkyCreator_LerpSnowAmount_Params Parms{};
Parms.SnowAmountA = SnowAmountA;
Parms.SnowAmountB = SnowAmountB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpSkyLightSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorSkyLightSettings InSkyLightSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorSkyLightSettings InSkyLightSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpSkyLightSettings(const struct FSkyCreatorSkyLightSettings& InSkyLightSettingsA, const struct FSkyCreatorSkyLightSettings& InSkyLightSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpSkyLightSettings");
Params::ASkyCreator_LerpSkyLightSettings_Params Parms{};
Parms.InSkyLightSettingsA = InSkyLightSettingsA;
Parms.InSkyLightSettingsB = InSkyLightSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpSkyAtmosphereSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorSkyAtmosphereSettingsInSkyAtmosphereSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorSkyAtmosphereSettingsInSkyAtmosphereSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpSkyAtmosphereSettings(const struct FSkyCreatorSkyAtmosphereSettings& InSkyAtmosphereSettingsA, const struct FSkyCreatorSkyAtmosphereSettings& InSkyAtmosphereSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpSkyAtmosphereSettings");
Params::ASkyCreator_LerpSkyAtmosphereSettings_Params Parms{};
Parms.InSkyAtmosphereSettingsA = InSkyAtmosphereSettingsA;
Parms.InSkyAtmosphereSettingsB = InSkyAtmosphereSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpPuddlesAmount
// (Native, Public, BlueprintCallable)
// Parameters:
// float PuddlesAmountA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float PuddlesAmountB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpPuddlesAmount(float PuddlesAmountA, float PuddlesAmountB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpPuddlesAmount");
Params::ASkyCreator_LerpPuddlesAmount_Params Parms{};
Parms.PuddlesAmountA = PuddlesAmountA;
Parms.PuddlesAmountB = PuddlesAmountB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpPostProcessSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorPostProcessSettingsInPostProcessSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorPostProcessSettingsInPostProcessSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpPostProcessSettings(const struct FSkyCreatorPostProcessSettings& InPostProcessSettingsA, const struct FSkyCreatorPostProcessSettings& InPostProcessSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpPostProcessSettings");
Params::ASkyCreator_LerpPostProcessSettings_Params Parms{};
Parms.InPostProcessSettingsA = InPostProcessSettingsA;
Parms.InPostProcessSettingsB = InPostProcessSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpMoonLightSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorMoonLightSettingsInMoonLightSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorMoonLightSettingsInMoonLightSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpMoonLightSettings(const struct FSkyCreatorMoonLightSettings& InMoonLightSettingsA, const struct FSkyCreatorMoonLightSettings& InMoonLightSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpMoonLightSettings");
Params::ASkyCreator_LerpMoonLightSettings_Params Parms{};
Parms.InMoonLightSettingsA = InMoonLightSettingsA;
Parms.InMoonLightSettingsB = InMoonLightSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpExponentialHeightFogSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorExponentialHeightFogSettingsInExponentialHeightFogSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorExponentialHeightFogSettingsInExponentialHeightFogSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpExponentialHeightFogSettings(const struct FSkyCreatorExponentialHeightFogSettings& InExponentialHeightFogSettingsA, const struct FSkyCreatorExponentialHeightFogSettings& InExponentialHeightFogSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpExponentialHeightFogSettings");
Params::ASkyCreator_LerpExponentialHeightFogSettings_Params Parms{};
Parms.InExponentialHeightFogSettingsA = InExponentialHeightFogSettingsA;
Parms.InExponentialHeightFogSettingsB = InExponentialHeightFogSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.LerpBackgroundCloudSettings
// (Native, Public, BlueprintCallable)
// Parameters:
// struct FSkyCreatorBackgroundCloudSettingsInBackgroundCloudSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic)
// struct FSkyCreatorBackgroundCloudSettingsInBackgroundCloudSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic)
// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void ASkyCreator::LerpBackgroundCloudSettings(const struct FSkyCreatorBackgroundCloudSettings& InBackgroundCloudSettingsA, const struct FSkyCreatorBackgroundCloudSettings& InBackgroundCloudSettingsB, float Alpha)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "LerpBackgroundCloudSettings");
Params::ASkyCreator_LerpBackgroundCloudSettings_Params Parms{};
Parms.InBackgroundCloudSettingsA = InBackgroundCloudSettingsA;
Parms.InBackgroundCloudSettingsB = InBackgroundCloudSettingsB;
Parms.Alpha = Alpha;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function SkyCreatorPlugin.SkyCreator.GetWindSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorWindSettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorWindSettings ASkyCreator::GetWindSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetWindSettings");
Params::ASkyCreator_GetWindSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetWeatherSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorWeatherSettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorWeatherSettings ASkyCreator::GetWeatherSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetWeatherSettings");
Params::ASkyCreator_GetWeatherSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetWeatherMaterialFXSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorWeatherMaterialFXSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorWeatherMaterialFXSettings ASkyCreator::GetWeatherMaterialFXSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetWeatherMaterialFXSettings");
Params::ASkyCreator_GetWeatherMaterialFXSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetWeatherFXSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorWeatherFXSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorWeatherFXSettings ASkyCreator::GetWeatherFXSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetWeatherFXSettings");
Params::ASkyCreator_GetWeatherFXSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetVolumetricCloudSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorVolumetricCloudSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorVolumetricCloudSettings ASkyCreator::GetVolumetricCloudSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetVolumetricCloudSettings");
Params::ASkyCreator_GetVolumetricCloudSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetTime
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ASkyCreator::GetTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetTime");
Params::ASkyCreator_GetTime_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetSunPosition
// (Final, Native, Public, HasDefaults)
// Parameters:
// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ASkyCreator::GetSunPosition(float Time)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetSunPosition");
Params::ASkyCreator_GetSunPosition_Params Parms{};
Parms.Time = Time;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetSunLightSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorSunLightSettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorSunLightSettings ASkyCreator::GetSunLightSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetSunLightSettings");
Params::ASkyCreator_GetSunLightSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetStarMapSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorStarMapSettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorStarMapSettings ASkyCreator::GetStarMapSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetStarMapSettings");
Params::ASkyCreator_GetStarMapSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetStarMapRotation
// (Final, Native, Public, HasDefaults, Const)
// Parameters:
// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ASkyCreator::GetStarMapRotation()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetStarMapRotation");
Params::ASkyCreator_GetStarMapRotation_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetSkyLightSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorSkyLightSettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorSkyLightSettings ASkyCreator::GetSkyLightSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetSkyLightSettings");
Params::ASkyCreator_GetSkyLightSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetSkyAtmosphereSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorSkyAtmosphereSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorSkyAtmosphereSettings ASkyCreator::GetSkyAtmosphereSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetSkyAtmosphereSettings");
Params::ASkyCreator_GetSkyAtmosphereSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetPostProcessSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorPostProcessSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorPostProcessSettings ASkyCreator::GetPostProcessSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetPostProcessSettings");
Params::ASkyCreator_GetPostProcessSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetMoonPosition
// (Final, Native, Public, HasDefaults)
// Parameters:
// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ASkyCreator::GetMoonPosition(float Time)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetMoonPosition");
Params::ASkyCreator_GetMoonPosition_Params Parms{};
Parms.Time = Time;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetMoonPhase
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ASkyCreator::GetMoonPhase()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetMoonPhase");
Params::ASkyCreator_GetMoonPhase_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetMoonLightSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorMoonLightSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorMoonLightSettings ASkyCreator::GetMoonLightSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetMoonLightSettings");
Params::ASkyCreator_GetMoonLightSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetLastLightningPosition
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ASkyCreator::GetLastLightningPosition()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetLastLightningPosition");
Params::ASkyCreator_GetLastLightningPosition_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetExponentialHeightFogSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorExponentialHeightFogSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorExponentialHeightFogSettings ASkyCreator::GetExponentialHeightFogSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetExponentialHeightFogSettings");
Params::ASkyCreator_GetExponentialHeightFogSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetCloudDensityAtPosition
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ASkyCreator::GetCloudDensityAtPosition(const struct FVector& Position)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetCloudDensityAtPosition");
Params::ASkyCreator_GetCloudDensityAtPosition_Params Parms{};
Parms.Position = Position;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.GetBackgroundCloudSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FSkyCreatorBackgroundCloudSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorBackgroundCloudSettings ASkyCreator::GetBackgroundCloudSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "GetBackgroundCloudSettings");
Params::ASkyCreator_GetBackgroundCloudSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreator.FindLightningPosition
// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector OutPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ASkyCreator::FindLightningPosition(const struct FVector& Position, struct FVector* OutPosition)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreator", "FindLightningPosition");
Params::ASkyCreator_FindLightningPosition_Params Parms{};
Parms.Position = Position;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutPosition != nullptr)
*OutPosition = std::move(Parms.OutPosition);
return Parms.ReturnValue;
}
// Class SkyCreatorPlugin.SkyCreatorFunctionLibrary
// (None)
class UClass* USkyCreatorFunctionLibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SkyCreatorFunctionLibrary");
return Clss;
}
// SkyCreatorFunctionLibrary SkyCreatorPlugin.Default__SkyCreatorFunctionLibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class USkyCreatorFunctionLibrary* USkyCreatorFunctionLibrary::GetDefaultObj()
{
static class USkyCreatorFunctionLibrary* Default = nullptr;
if (!Default)
Default = static_cast<USkyCreatorFunctionLibrary*>(USkyCreatorFunctionLibrary::StaticClass()->DefaultObject);
return Default;
}
// Function SkyCreatorPlugin.SkyCreatorFunctionLibrary.KilometersToCentimeters
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float Value (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float USkyCreatorFunctionLibrary::KilometersToCentimeters(float Value)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorFunctionLibrary", "KilometersToCentimeters");
Params::USkyCreatorFunctionLibrary_KilometersToCentimeters_Params Parms{};
Parms.Value = Value;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreatorFunctionLibrary.IsApplicationForegroundNow
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool USkyCreatorFunctionLibrary::IsApplicationForegroundNow()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorFunctionLibrary", "IsApplicationForegroundNow");
Params::USkyCreatorFunctionLibrary_IsApplicationForegroundNow_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreatorFunctionLibrary.GetRealSunPosition
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// float Latitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Longitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float TimeZone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bIsDaylightSavingTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FDateTime DateTime (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FCelestialPositionData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FCelestialPositionData USkyCreatorFunctionLibrary::GetRealSunPosition(float Latitude, float Longitude, float TimeZone, bool bIsDaylightSavingTime, const struct FDateTime& DateTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorFunctionLibrary", "GetRealSunPosition");
Params::USkyCreatorFunctionLibrary_GetRealSunPosition_Params Parms{};
Parms.Latitude = Latitude;
Parms.Longitude = Longitude;
Parms.TimeZone = TimeZone;
Parms.bIsDaylightSavingTime = bIsDaylightSavingTime;
Parms.DateTime = DateTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreatorFunctionLibrary.GetRealMoonPosition
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// float Latitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Longitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float TimeZone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bIsDaylightSavingTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FDateTime DateTime (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FCelestialPositionData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FCelestialPositionData USkyCreatorFunctionLibrary::GetRealMoonPosition(float Latitude, float Longitude, float TimeZone, bool bIsDaylightSavingTime, const struct FDateTime& DateTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorFunctionLibrary", "GetRealMoonPosition");
Params::USkyCreatorFunctionLibrary_GetRealMoonPosition_Params Parms{};
Parms.Latitude = Latitude;
Parms.Longitude = Longitude;
Parms.TimeZone = TimeZone;
Parms.bIsDaylightSavingTime = bIsDaylightSavingTime;
Parms.DateTime = DateTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreatorFunctionLibrary.GetCloudDensityAtPosition
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialParameterCollection*ParameterCollection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float USkyCreatorFunctionLibrary::GetCloudDensityAtPosition(class UObject* WorldContextObject, const struct FVector& Position, class UMaterialParameterCollection* ParameterCollection, class UMaterialInterface* Material, class UTextureRenderTarget2D* RenderTarget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorFunctionLibrary", "GetCloudDensityAtPosition");
Params::USkyCreatorFunctionLibrary_GetCloudDensityAtPosition_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.Position = Position;
Parms.ParameterCollection = ParameterCollection;
Parms.Material = Material;
Parms.RenderTarget = RenderTarget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreatorFunctionLibrary.FindLightningPosition
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bSampleCloudDensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Samples (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialParameterCollection*ParameterCollection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InnerRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float OuterRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MinHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float MaxHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float DensityThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector OutPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool USkyCreatorFunctionLibrary::FindLightningPosition(class UObject* WorldContextObject, bool bSampleCloudDensity, int32 Samples, class UMaterialParameterCollection* ParameterCollection, class UMaterialInterface* Material, class UTextureRenderTarget2D* RenderTarget, const struct FVector& Position, float InnerRadius, float OuterRadius, float MinHeight, float MaxHeight, float DensityThreshold, struct FVector* OutPosition)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorFunctionLibrary", "FindLightningPosition");
Params::USkyCreatorFunctionLibrary_FindLightningPosition_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.bSampleCloudDensity = bSampleCloudDensity;
Parms.Samples = Samples;
Parms.ParameterCollection = ParameterCollection;
Parms.Material = Material;
Parms.RenderTarget = RenderTarget;
Parms.Position = Position;
Parms.InnerRadius = InnerRadius;
Parms.OuterRadius = OuterRadius;
Parms.MinHeight = MinHeight;
Parms.MaxHeight = MaxHeight;
Parms.DensityThreshold = DensityThreshold;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (OutPosition != nullptr)
*OutPosition = std::move(Parms.OutPosition);
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreatorFunctionLibrary.ElevationRefraction
// (Final, Native, Static, Private)
// Parameters:
// double F (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double USkyCreatorFunctionLibrary::ElevationRefraction(double F)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorFunctionLibrary", "ElevationRefraction");
Params::USkyCreatorFunctionLibrary_ElevationRefraction_Params Parms{};
Parms.F = F;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreatorFunctionLibrary.DynamicConvertRenderTargetToTexture2D
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture2D* USkyCreatorFunctionLibrary::DynamicConvertRenderTargetToTexture2D(class UTextureRenderTarget2D* RenderTarget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorFunctionLibrary", "DynamicConvertRenderTargetToTexture2D");
Params::USkyCreatorFunctionLibrary_DynamicConvertRenderTargetToTexture2D_Params Parms{};
Parms.RenderTarget = RenderTarget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreatorFunctionLibrary.CreateAndAssignMID
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInterface* InMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInstanceDynamic* InMID (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USkyCreatorFunctionLibrary::CreateAndAssignMID(class UObject* WorldContextObject, class UMaterialInterface* InMaterial, class UMaterialInstanceDynamic** InMID)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorFunctionLibrary", "CreateAndAssignMID");
Params::USkyCreatorFunctionLibrary_CreateAndAssignMID_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.InMaterial = InMaterial;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (InMID != nullptr)
*InMID = Parms.InMID;
}
// Function SkyCreatorPlugin.SkyCreatorFunctionLibrary.ConvertRenderTargetToTexture2D
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
// Parameters:
// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTexture2D* Texture (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USkyCreatorFunctionLibrary::ConvertRenderTargetToTexture2D(class UTextureRenderTarget2D* RenderTarget, class UTexture2D** Texture)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorFunctionLibrary", "ConvertRenderTargetToTexture2D");
Params::USkyCreatorFunctionLibrary_ConvertRenderTargetToTexture2D_Params Parms{};
Parms.RenderTarget = RenderTarget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (Texture != nullptr)
*Texture = Parms.Texture;
}
// Function SkyCreatorPlugin.SkyCreatorFunctionLibrary.CheckCloudDensityAtPosition
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure)
// Parameters:
// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialParameterCollection*ParameterCollection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool USkyCreatorFunctionLibrary::CheckCloudDensityAtPosition(class UObject* WorldContextObject, const struct FVector& Position, class UMaterialParameterCollection* ParameterCollection, class UMaterialInterface* Material, class UTextureRenderTarget2D* RenderTarget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorFunctionLibrary", "CheckCloudDensityAtPosition");
Params::USkyCreatorFunctionLibrary_CheckCloudDensityAtPosition_Params Parms{};
Parms.WorldContextObject = WorldContextObject;
Parms.Position = Position;
Parms.ParameterCollection = ParameterCollection;
Parms.Material = Material;
Parms.RenderTarget = RenderTarget;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function SkyCreatorPlugin.SkyCreatorFunctionLibrary.CentimetersToKilometers
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float Value (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float USkyCreatorFunctionLibrary::CentimetersToKilometers(float Value)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorFunctionLibrary", "CentimetersToKilometers");
Params::USkyCreatorFunctionLibrary_CentimetersToKilometers_Params Parms{};
Parms.Value = Value;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class SkyCreatorPlugin.SkyCreatorWeatherPreset
// (None)
class UClass* USkyCreatorWeatherPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SkyCreatorWeatherPreset");
return Clss;
}
// SkyCreatorWeatherPreset SkyCreatorPlugin.Default__SkyCreatorWeatherPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USkyCreatorWeatherPreset* USkyCreatorWeatherPreset::GetDefaultObj()
{
static class USkyCreatorWeatherPreset* Default = nullptr;
if (!Default)
Default = static_cast<USkyCreatorWeatherPreset*>(USkyCreatorWeatherPreset::StaticClass()->DefaultObject);
return Default;
}
// Function SkyCreatorPlugin.SkyCreatorWeatherPreset.GetWeatherPresetSettings
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FSkyCreatorWeatherSettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSkyCreatorWeatherSettings USkyCreatorWeatherPreset::GetWeatherPresetSettings()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SkyCreatorWeatherPreset", "GetWeatherPresetSettings");
Params::USkyCreatorWeatherPreset_GetWeatherPresetSettings_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}