PalWorld-NetCrack/SDK/WBP_CharaCre_PartsSelectPanel_functions.cpp
2024-01-22 14:43:11 +08:00

270 lines
15 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass WBP_CharaCre_PartsSelectPanel.WBP_CharaCre_PartsSelectPanel_C
// (None)
class UClass* UWBP_CharaCre_PartsSelectPanel_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("WBP_CharaCre_PartsSelectPanel_C");
return Clss;
}
// WBP_CharaCre_PartsSelectPanel_C WBP_CharaCre_PartsSelectPanel.Default__WBP_CharaCre_PartsSelectPanel_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UWBP_CharaCre_PartsSelectPanel_C* UWBP_CharaCre_PartsSelectPanel_C::GetDefaultObj()
{
static class UWBP_CharaCre_PartsSelectPanel_C* Default = nullptr;
if (!Default)
Default = static_cast<UWBP_CharaCre_PartsSelectPanel_C*>(UWBP_CharaCre_PartsSelectPanel_C::StaticClass()->DefaultObject);
return Default;
}
// Function WBP_CharaCre_PartsSelectPanel.WBP_CharaCre_PartsSelectPanel_C.SetSelectedPresetName
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName PresetName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWBP_CharaCre_PartsSelect_sq_C*CallFunc_Map_Find_Value (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_NotEqual_ObjectObject_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_CharaCre_PartsSelectPanel_C::SetSelectedPresetName(class FName PresetName, class UWBP_CharaCre_PartsSelect_sq_C* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_NotEqual_ObjectObject_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_CharaCre_PartsSelectPanel_C", "SetSelectedPresetName");
Params::UWBP_CharaCre_PartsSelectPanel_C_SetSelectedPresetName_Params Parms{};
Parms.PresetName = PresetName;
Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_NotEqual_ObjectObject_ReturnValue = CallFunc_NotEqual_ObjectObject_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_CharaCre_PartsSelectPanel.WBP_CharaCre_PartsSelectPanel_C.OnClicked_Internal
// (Private, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_CharaCre_PartsSelect_sq_C*Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_GetBindedPresetName_PresetName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_CharaCre_PartsSelectPanel_C::OnClicked_Internal(class UWBP_CharaCre_PartsSelect_sq_C* Button, bool CallFunc_IsValid_ReturnValue, class FName CallFunc_GetBindedPresetName_PresetName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_CharaCre_PartsSelectPanel_C", "OnClicked_Internal");
Params::UWBP_CharaCre_PartsSelectPanel_C_OnClicked_Internal_Params Parms{};
Parms.Button = Button;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetBindedPresetName_PresetName = CallFunc_GetBindedPresetName_PresetName;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_CharaCre_PartsSelectPanel.WBP_CharaCre_PartsSelectPanel_C.GetTopFocusTarget
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UWidget* Widget (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UWidget* CallFunc_GetChildAt_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UWBP_CharaCre_PartsSelect_sq_C*K2Node_DynamicCast_AsWBP_Chara_Cre_Parts_Select_Sq (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_CharaCre_PartsSelectPanel_C::GetTopFocusTarget(class UWidget** Widget, class UWidget* CallFunc_GetChildAt_ReturnValue, class UWBP_CharaCre_PartsSelect_sq_C* K2Node_DynamicCast_AsWBP_Chara_Cre_Parts_Select_Sq, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsValid_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_CharaCre_PartsSelectPanel_C", "GetTopFocusTarget");
Params::UWBP_CharaCre_PartsSelectPanel_C_GetTopFocusTarget_Params Parms{};
Parms.CallFunc_GetChildAt_ReturnValue = CallFunc_GetChildAt_ReturnValue;
Parms.K2Node_DynamicCast_AsWBP_Chara_Cre_Parts_Select_Sq = K2Node_DynamicCast_AsWBP_Chara_Cre_Parts_Select_Sq;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (Widget != nullptr)
*Widget = Parms.Widget;
}
// Function WBP_CharaCre_PartsSelectPanel.WBP_CharaCre_PartsSelectPanel_C.AddPreset
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName PresetName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TSoftObjectPtr<class UTexture2D> SoftIconTexture (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UWBP_CharaCre_PartsSelect_sq_C*CallFunc_Create_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPanelSlot* CallFunc_AddChild_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_CharaCre_PartsSelectPanel_C::AddPreset(class FName PresetName, TSoftObjectPtr<class UTexture2D> SoftIconTexture, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UWBP_CharaCre_PartsSelect_sq_C* CallFunc_Create_ReturnValue, class UPanelSlot* CallFunc_AddChild_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_CharaCre_PartsSelectPanel_C", "AddPreset");
Params::UWBP_CharaCre_PartsSelectPanel_C_AddPreset_Params Parms{};
Parms.PresetName = PresetName;
Parms.SoftIconTexture = SoftIconTexture;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue;
Parms.CallFunc_Create_ReturnValue = CallFunc_Create_ReturnValue;
Parms.CallFunc_AddChild_ReturnValue = CallFunc_AddChild_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_CharaCre_PartsSelectPanel.WBP_CharaCre_PartsSelectPanel_C.AddMeshPresets
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// TMap<class FName, struct FPalCharacterCreationMeshPresetDataRow>PresetMap (BlueprintVisible, BlueprintReadOnly, Parm)
// int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class FName> CallFunc_Map_Keys_Keys (ReferenceParm)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_Array_Get_Item (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_NotEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FPalCharacterCreationMeshPresetDataRowCallFunc_Map_Find_Value (None)
// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UWBP_CharaCre_PartsSelect_sq_C*CallFunc_Create_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPanelSlot* CallFunc_AddChild_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_CharaCre_PartsSelectPanel_C::AddMeshPresets(TMap<class FName, struct FPalCharacterCreationMeshPresetDataRow> PresetMap, int32 Temp_int_Loop_Counter_Variable, TArray<class FName>& CallFunc_Map_Keys_Keys, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, class FName CallFunc_Array_Get_Item, bool CallFunc_NotEqual_NameName_ReturnValue, const struct FPalCharacterCreationMeshPresetDataRow& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UWBP_CharaCre_PartsSelect_sq_C* CallFunc_Create_ReturnValue, class UPanelSlot* CallFunc_AddChild_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_CharaCre_PartsSelectPanel_C", "AddMeshPresets");
Params::UWBP_CharaCre_PartsSelectPanel_C_AddMeshPresets_Params Parms{};
Parms.PresetMap = PresetMap;
Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
Parms.CallFunc_Map_Keys_Keys = CallFunc_Map_Keys_Keys;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
Parms.CallFunc_NotEqual_NameName_ReturnValue = CallFunc_NotEqual_NameName_ReturnValue;
Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue;
Parms.CallFunc_Create_ReturnValue = CallFunc_Create_ReturnValue;
Parms.CallFunc_AddChild_ReturnValue = CallFunc_AddChild_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_CharaCre_PartsSelectPanel.WBP_CharaCre_PartsSelectPanel_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UWBP_CharaCre_PartsSelectPanel_C::Construct()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_CharaCre_PartsSelectPanel_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_CharaCre_PartsSelectPanel.WBP_CharaCre_PartsSelectPanel_C.ExecuteUbergraph_WBP_CharaCre_PartsSelectPanel
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_CharaCre_PartsSelectPanel_C::ExecuteUbergraph_WBP_CharaCre_PartsSelectPanel(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_CharaCre_PartsSelectPanel_C", "ExecuteUbergraph_WBP_CharaCre_PartsSelectPanel");
Params::UWBP_CharaCre_PartsSelectPanel_C_ExecuteUbergraph_WBP_CharaCre_PartsSelectPanel_Params Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_CharaCre_PartsSelectPanel.WBP_CharaCre_PartsSelectPanel_C.OnClickedAnyContent__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName BindedName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_CharaCre_PartsSelectPanel_C::OnClickedAnyContent__DelegateSignature(class FName BindedName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_CharaCre_PartsSelectPanel_C", "OnClickedAnyContent__DelegateSignature");
Params::UWBP_CharaCre_PartsSelectPanel_C_OnClickedAnyContent__DelegateSignature_Params Parms{};
Parms.BindedName = BindedName;
UObject::ProcessEvent(Func, &Parms);
}
}