PalWorld-NetCrack/SDK/WBP_GuildHeadButton_functions.cpp
2024-01-22 14:43:11 +08:00

487 lines
22 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass WBP_GuildHeadButton.WBP_GuildHeadButton_C
// (None)
class UClass* UWBP_GuildHeadButton_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("WBP_GuildHeadButton_C");
return Clss;
}
// WBP_GuildHeadButton_C WBP_GuildHeadButton.Default__WBP_GuildHeadButton_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UWBP_GuildHeadButton_C* UWBP_GuildHeadButton_C::GetDefaultObj()
{
static class UWBP_GuildHeadButton_C* Default = nullptr;
if (!Default)
Default = static_cast<UWBP_GuildHeadButton_C*>(UWBP_GuildHeadButton_C::StaticClass()->DefaultObject);
return Default;
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.SetValue
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FString Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_GetOptionCount_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_GetOptionAtIndex_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_StrStr_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_GuildHeadButton_C::SetValue(const class FString& Value, int32 Temp_int_Variable, int32 CallFunc_GetOptionCount_ReturnValue, const class FString& CallFunc_GetOptionAtIndex_ReturnValue, int32 CallFunc_Subtract_IntInt_ReturnValue, bool CallFunc_EqualEqual_StrStr_ReturnValue, bool CallFunc_LessEqual_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "SetValue");
Params::UWBP_GuildHeadButton_C_SetValue_Params Parms{};
Parms.Value = Value;
Parms.Temp_int_Variable = Temp_int_Variable;
Parms.CallFunc_GetOptionCount_ReturnValue = CallFunc_GetOptionCount_ReturnValue;
Parms.CallFunc_GetOptionAtIndex_ReturnValue = CallFunc_GetOptionAtIndex_ReturnValue;
Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue;
Parms.CallFunc_EqualEqual_StrStr_ReturnValue = CallFunc_EqualEqual_StrStr_ReturnValue;
Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.SetupAsSingleButton
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FText Text (BlueprintVisible, BlueprintReadOnly, Parm)
void UWBP_GuildHeadButton_C::SetupAsSingleButton(class FText Text)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "SetupAsSingleButton");
Params::UWBP_GuildHeadButton_C_SetupAsSingleButton_Params Parms{};
Parms.Text = Text;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.SetOptions
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<class FString> OptionStrings (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_Array_Get_Item (ZeroConstructor, HasGetValueTypeHash)
// bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_GuildHeadButton_C::SetOptions(TArray<class FString>& OptionStrings, int32 CallFunc_Array_Length_ReturnValue, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, const class FString& CallFunc_Array_Get_Item, bool CallFunc_Less_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "SetOptions");
Params::UWBP_GuildHeadButton_C_SetOptions_Params Parms{};
Parms.OptionStrings = OptionStrings;
Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.OnClickedComboBoxContent
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_GuildMemberMenuList_C* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_GetBindedTextString_OutString (ZeroConstructor, HasGetValueTypeHash)
void UWBP_GuildHeadButton_C::OnClickedComboBoxContent(class UWBP_GuildMemberMenuList_C* Button, bool CallFunc_IsValid_ReturnValue, const class FString& CallFunc_GetBindedTextString_OutString)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "OnClickedComboBoxContent");
Params::UWBP_GuildHeadButton_C_OnClickedComboBoxContent_Params Parms{};
Parms.Button = Button;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetBindedTextString_OutString = CallFunc_GetBindedTextString_OutString;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.OnGenerateWidget
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FString Item (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FText CallFunc_Conv_StringToText_ReturnValue (None)
// class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UWBP_GuildMemberMenuList_C* CallFunc_Create_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UWidget* UWBP_GuildHeadButton_C::OnGenerateWidget(const class FString& Item, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FText CallFunc_Conv_StringToText_ReturnValue, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UWBP_GuildMemberMenuList_C* CallFunc_Create_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "OnGenerateWidget");
Params::UWBP_GuildHeadButton_C_OnGenerateWidget_Params Parms{};
Parms.Item = Item;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_Conv_StringToText_ReturnValue = CallFunc_Conv_StringToText_ReturnValue;
Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue;
Parms.CallFunc_Create_ReturnValue = CallFunc_Create_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.OnInitialized
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UWBP_GuildHeadButton_C::OnInitialized()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "OnInitialized");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.BndEvt__WBP_GuildHeadButton_PalComboBoxString_15_K2Node_ComponentBoundEvent_0_OnSelectionChangedEvent__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class FString SelectedItem (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// enum class ESelectInfo SelectionType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_GuildHeadButton_C::BndEvt__WBP_GuildHeadButton_PalComboBoxString_15_K2Node_ComponentBoundEvent_0_OnSelectionChangedEvent__DelegateSignature(const class FString& SelectedItem, enum class ESelectInfo SelectionType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "BndEvt__WBP_GuildHeadButton_PalComboBoxString_15_K2Node_ComponentBoundEvent_0_OnSelectionChangedEvent__DelegateSignature");
Params::UWBP_GuildHeadButton_C_BndEvt__WBP_GuildHeadButton_PalComboBoxString_15_K2Node_ComponentBoundEvent_0_OnSelectionChangedEvent__DelegateSignature_Params Parms{};
Parms.SelectedItem = SelectedItem;
Parms.SelectionType = SelectionType;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.BndEvt__WBP_GuildHeadButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_GuildHeadButton_C::BndEvt__WBP_GuildHeadButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "BndEvt__WBP_GuildHeadButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature");
Params::UWBP_GuildHeadButton_C_BndEvt__WBP_GuildHeadButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature_Params Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.BndEvt__WBP_GuildHeadButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_GuildHeadButton_C::BndEvt__WBP_GuildHeadButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "BndEvt__WBP_GuildHeadButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature");
Params::UWBP_GuildHeadButton_C_BndEvt__WBP_GuildHeadButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature_Params Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.BndEvt__WBP_GuildHeadButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_3_CommonButtonBaseClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_GuildHeadButton_C::BndEvt__WBP_GuildHeadButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_3_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "BndEvt__WBP_GuildHeadButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_3_CommonButtonBaseClicked__DelegateSignature");
Params::UWBP_GuildHeadButton_C_BndEvt__WBP_GuildHeadButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_3_CommonButtonBaseClicked__DelegateSignature_Params Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.BndEvt__WBP_GuildHeadButton_PalComboBoxString_15_K2Node_ComponentBoundEvent_4_OnOpeningEvent__DelegateSignature
// (BlueprintEvent)
// Parameters:
void UWBP_GuildHeadButton_C::BndEvt__WBP_GuildHeadButton_PalComboBoxString_15_K2Node_ComponentBoundEvent_4_OnOpeningEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "BndEvt__WBP_GuildHeadButton_PalComboBoxString_15_K2Node_ComponentBoundEvent_4_OnOpeningEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.OnRemovedFromFocusPath
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// struct FFocusEvent InFocusEvent (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
void UWBP_GuildHeadButton_C::OnRemovedFromFocusPath(const struct FFocusEvent& InFocusEvent)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "OnRemovedFromFocusPath");
Params::UWBP_GuildHeadButton_C_OnRemovedFromFocusPath_Params Parms{};
Parms.InFocusEvent = InFocusEvent;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.OnAddedToFocusPath
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// struct FFocusEvent InFocusEvent (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
void UWBP_GuildHeadButton_C::OnAddedToFocusPath(const struct FFocusEvent& InFocusEvent)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "OnAddedToFocusPath");
Params::UWBP_GuildHeadButton_C_OnAddedToFocusPath_Params Parms{};
Parms.InFocusEvent = InFocusEvent;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.ExecuteUbergraph_WBP_GuildHeadButton
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString K2Node_ComponentBoundEvent_SelectedItem (ZeroConstructor, HasGetValueTypeHash)
// enum class ESelectInfo K2Node_ComponentBoundEvent_SelectionType (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UCommonButtonBase* K2Node_ComponentBoundEvent_Button (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FFocusEvent K2Node_Event_InFocusEvent_1 (NoDestructor)
// struct FFocusEvent K2Node_Event_InFocusEvent (NoDestructor)
void UWBP_GuildHeadButton_C::ExecuteUbergraph_WBP_GuildHeadButton(int32 EntryPoint, const class FString& K2Node_ComponentBoundEvent_SelectedItem, enum class ESelectInfo K2Node_ComponentBoundEvent_SelectionType, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_2, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_1, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, const struct FFocusEvent& K2Node_Event_InFocusEvent_1, const struct FFocusEvent& K2Node_Event_InFocusEvent)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "ExecuteUbergraph_WBP_GuildHeadButton");
Params::UWBP_GuildHeadButton_C_ExecuteUbergraph_WBP_GuildHeadButton_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_ComponentBoundEvent_SelectedItem = K2Node_ComponentBoundEvent_SelectedItem;
Parms.K2Node_ComponentBoundEvent_SelectionType = K2Node_ComponentBoundEvent_SelectionType;
Parms.K2Node_ComponentBoundEvent_Button_2 = K2Node_ComponentBoundEvent_Button_2;
Parms.K2Node_ComponentBoundEvent_Button_1 = K2Node_ComponentBoundEvent_Button_1;
Parms.K2Node_ComponentBoundEvent_Button = K2Node_ComponentBoundEvent_Button;
Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue;
Parms.CallFunc_PlayAnimation_ReturnValue_1 = CallFunc_PlayAnimation_ReturnValue_1;
Parms.K2Node_Event_InFocusEvent_1 = K2Node_Event_InFocusEvent_1;
Parms.K2Node_Event_InFocusEvent = K2Node_Event_InFocusEvent;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.OnAddFocus__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_GuildHeadButton_C::OnAddFocus__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "OnAddFocus__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.OnRemovedFocus__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_GuildHeadButton_C::OnRemovedFocus__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "OnRemovedFocus__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.OnOpenedDropDown__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_GuildHeadButton_C::OnOpenedDropDown__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "OnOpenedDropDown__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.OnClickedSingleButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_GuildHeadButton_C::OnClickedSingleButton__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "OnClickedSingleButton__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_GuildHeadButton.WBP_GuildHeadButton_C.OnSelected__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FString SelectedOption (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
void UWBP_GuildHeadButton_C::OnSelected__DelegateSignature(const class FString& SelectedOption)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_GuildHeadButton_C", "OnSelected__DelegateSignature");
Params::UWBP_GuildHeadButton_C_OnSelected__DelegateSignature_Params Parms{};
Parms.SelectedOption = SelectedOption;
UObject::ProcessEvent(Func, &Parms);
}
}