PalWorld-NetCrack/SDK/WBP_InLevelLoadingFade_functions.cpp
2024-01-22 14:43:11 +08:00

286 lines
14 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C
// (None)
class UClass* UWBP_InLevelLoadingFade_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("WBP_InLevelLoadingFade_C");
return Clss;
}
// WBP_InLevelLoadingFade_C WBP_InLevelLoadingFade.Default__WBP_InLevelLoadingFade_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UWBP_InLevelLoadingFade_C* UWBP_InLevelLoadingFade_C::GetDefaultObj()
{
static class UWBP_InLevelLoadingFade_C* Default = nullptr;
if (!Default)
Default = static_cast<UWBP_InLevelLoadingFade_C*>(UWBP_InLevelLoadingFade_C::StaticClass()->DefaultObject);
return Default;
}
// Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.FadeOut
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_InLevelLoadingFade_C::FadeOut()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "FadeOut");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.FadeIn
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_InLevelLoadingFade_C::FadeIn()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "FadeIn");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.Setup_ForOverride
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_InLevelLoadingFade_C::Setup_ForOverride()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "Setup_ForOverride");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.Finished_50648C2D41952F044CFD8F9629D4027A
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_InLevelLoadingFade_C::Finished_50648C2D41952F044CFD8F9629D4027A()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "Finished_50648C2D41952F044CFD8F9629D4027A");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.Finished_BCA2D9DB46EBD8925174F885E2A96DAA
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_InLevelLoadingFade_C::Finished_BCA2D9DB46EBD8925174F885E2A96DAA()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "Finished_BCA2D9DB46EBD8925174F885E2A96DAA");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.AnmEvent_In
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_InLevelLoadingFade_C::AnmEvent_In()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "AnmEvent_In");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.AnmEvent_Out
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_InLevelLoadingFade_C::AnmEvent_Out()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "AnmEvent_Out");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UWBP_InLevelLoadingFade_C::Construct()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UWBP_InLevelLoadingFade_C::Destruct()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "Destruct");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.ExecuteUbergraph_WBP_InLevelLoadingFade
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_GetObjectName_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_Conv_StringToName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UWidgetAnimationPlayCallbackProxy*CallFunc_CreatePlayAnimationProxyObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsAnimationPlaying_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer* CallFunc_CreatePlayAnimationTimeRangeProxyObject_Result (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UWidgetAnimationPlayCallbackProxy*CallFunc_CreatePlayAnimationTimeRangeProxyObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_GetObjectName_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash)
// class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_Conv_StringToName_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_B_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_CreatePlayAnimationTimeRangeProxyObject_PlaybackSpeed_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_InLevelLoadingFade_C::ExecuteUbergraph_WBP_InLevelLoadingFade(int32 EntryPoint, const class FString& CallFunc_GetObjectName_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName CallFunc_Conv_StringToName_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_EqualEqual_DoubleDouble_ReturnValue, class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result, class UWidgetAnimationPlayCallbackProxy* CallFunc_CreatePlayAnimationProxyObject_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsAnimationPlaying_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_1, bool CallFunc_EqualEqual_DoubleDouble_ReturnValue_1, class UUMGSequencePlayer* CallFunc_CreatePlayAnimationTimeRangeProxyObject_Result, class UWidgetAnimationPlayCallbackProxy* CallFunc_CreatePlayAnimationTimeRangeProxyObject_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller, bool K2Node_DynamicCast_bSuccess, const class FString& CallFunc_GetObjectName_ReturnValue_1, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue_1, class FName CallFunc_Conv_StringToName_ReturnValue_1, class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller_1, bool K2Node_DynamicCast_bSuccess_1, double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast, double CallFunc_Divide_DoubleDouble_B_ImplicitCast, float CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast, double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast_1, double CallFunc_Divide_DoubleDouble_B_ImplicitCast_1, float CallFunc_CreatePlayAnimationTimeRangeProxyObject_PlaybackSpeed_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "ExecuteUbergraph_WBP_InLevelLoadingFade");
Params::UWBP_InLevelLoadingFade_C_ExecuteUbergraph_WBP_InLevelLoadingFade_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetObjectName_ReturnValue = CallFunc_GetObjectName_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_Conv_StringToName_ReturnValue = CallFunc_Conv_StringToName_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_EqualEqual_DoubleDouble_ReturnValue = CallFunc_EqualEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_CreatePlayAnimationProxyObject_Result = CallFunc_CreatePlayAnimationProxyObject_Result;
Parms.CallFunc_CreatePlayAnimationProxyObject_ReturnValue = CallFunc_CreatePlayAnimationProxyObject_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_IsAnimationPlaying_ReturnValue = CallFunc_IsAnimationPlaying_ReturnValue;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1;
Parms.CallFunc_EqualEqual_DoubleDouble_ReturnValue_1 = CallFunc_EqualEqual_DoubleDouble_ReturnValue_1;
Parms.CallFunc_CreatePlayAnimationTimeRangeProxyObject_Result = CallFunc_CreatePlayAnimationTimeRangeProxyObject_Result;
Parms.CallFunc_CreatePlayAnimationTimeRangeProxyObject_ReturnValue = CallFunc_CreatePlayAnimationTimeRangeProxyObject_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue;
Parms.K2Node_DynamicCast_AsPal_Player_Controller = K2Node_DynamicCast_AsPal_Player_Controller;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_GetObjectName_ReturnValue_1 = CallFunc_GetObjectName_ReturnValue_1;
Parms.CallFunc_GetLocalPlayerController_ReturnValue_1 = CallFunc_GetLocalPlayerController_ReturnValue_1;
Parms.CallFunc_Conv_StringToName_ReturnValue_1 = CallFunc_Conv_StringToName_ReturnValue_1;
Parms.K2Node_DynamicCast_AsPal_Player_Controller_1 = K2Node_DynamicCast_AsPal_Player_Controller_1;
Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;
Parms.CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast = CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast;
Parms.CallFunc_Divide_DoubleDouble_B_ImplicitCast = CallFunc_Divide_DoubleDouble_B_ImplicitCast;
Parms.CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast = CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast;
Parms.CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast_1 = CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast_1;
Parms.CallFunc_Divide_DoubleDouble_B_ImplicitCast_1 = CallFunc_Divide_DoubleDouble_B_ImplicitCast_1;
Parms.CallFunc_CreatePlayAnimationTimeRangeProxyObject_PlaybackSpeed_ImplicitCast = CallFunc_CreatePlayAnimationTimeRangeProxyObject_PlaybackSpeed_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}