PalWorld-NetCrack/SDK/WBP_Ingame_Interact_classes.hpp
2024-01-22 14:43:11 +08:00

65 lines
11 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x138 (0x3B0 - 0x278)
// WidgetBlueprintGeneratedClass WBP_Ingame_Interact.WBP_Ingame_Interact_C
class UWBP_Ingame_Interact_C : public UUserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x278(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class UWidgetAnimation* Anm_Press; // 0x280(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* Anm_Push_long_nogauge; // 0x288(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* Anm_Push; // 0x290(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* Anm_Push_long_Arrow; // 0x298(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* Anm_Push_long; // 0x2A0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* Anm_Close; // 0x2A8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* Anm_Open; // 0x2B0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UBackgroundBlur* BackgroundBlur_117; // 0x2B8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UBP_PalTextBlock_C* BP_PalTextBlock_C_101; // 0x2C0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* CanvasPanel_btn; // 0x2C8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Image_BlockInteract; // 0x2D0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Interact_PushEff_00; // 0x2D8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* Interact_PushEff_01; // 0x2E0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* InteractArrow; // 0x2E8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* InteractBase; // 0x2F0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_PalKeyGuideIcon_C* KeyGuide; // 0x2F8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class URetainerBox* RetainerBox_111; // 0x300(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
TMap<enum class EPalInteractiveObjectActionType, TSoftObjectPtr<class UTexture2D>> IconMap; // 0x308(0x50)(Edit, BlueprintVisible, DisableEditOnInstance)
double RightPadding; // 0x358(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TMap<enum class EPalInteractiveObjectActionType, struct FDataTableRowHandle> ActionInputMap; // 0x360(0x50)(Edit, BlueprintVisible, DisableEditOnInstance)
static class UClass* StaticClass();
static class UWBP_Ingame_Interact_C* GetDefaultObj();
void SetIsValidInteract(bool IsValidFlag);
void SetVisibilityLongPushParts(enum class ESlateVisibility NewVisibility);
void SetPartsSize(class UWidget* TargetWidget, const struct FVector2D& InSize, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue);
void GetPartsSize(class UWidget* TargetWidget, struct FVector2D* Size, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue, const struct FVector2D& CallFunc_GetSize_ReturnValue, bool CallFunc_IsValid_ReturnValue);
void FitImageSize(float CallFunc_GetViewportScale_ReturnValue, class UMaterialInstanceDynamic* CallFunc_GetEffectMaterial_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue, const struct FVector2D& CallFunc_GetPartsSize_size, double CallFunc_BreakVector2D_X, double CallFunc_BreakVector2D_Y, const struct FVector2D& CallFunc_GetPartsSize_size_1, double CallFunc_BreakVector2D_X_1, double CallFunc_BreakVector2D_Y_1, const struct FVector2D& CallFunc_GetPartsSize_size_2, double CallFunc_BreakVector2D_X_2, double CallFunc_BreakVector2D_Y_2, const struct FVector2D& CallFunc_GetPartsSize_size_3, double CallFunc_BreakVector2D_X_3, double CallFunc_BreakVector2D_Y_3, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue_1, const struct FVector2D& CallFunc_GetDesiredSize_ReturnValue, const struct FVector2D& CallFunc_GetPosition_ReturnValue, double CallFunc_BreakVector2D_X_4, double CallFunc_BreakVector2D_Y_4, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue, const struct FVector2D& CallFunc_Add_Vector2DVector2D_ReturnValue, double CallFunc_BreakVector2D_X_5, double CallFunc_BreakVector2D_Y_5, double CallFunc_Add_DoubleDouble_ReturnValue, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue_1, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue_2, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue_3, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue_4, const struct FVector2D& CallFunc_Divide_Vector2DFloat_ReturnValue, double CallFunc_BreakVector2D_X_6, double CallFunc_BreakVector2D_Y_6, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue_5, int32 CallFunc_FFloor_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, int32 CallFunc_FFloor_ReturnValue_1, int32 CallFunc_Percent_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, bool CallFunc_EqualEqual_IntInt_ReturnValue, int32 CallFunc_SelectInt_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue_1, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue_6, const struct FVector2D& CallFunc_Multiply_Vector2DFloat_ReturnValue, const struct FVector2D& CallFunc_Subtract_Vector2DVector2D_ReturnValue, double CallFunc_BreakVector2D_X_7, double CallFunc_BreakVector2D_Y_7, const struct FLinearColor& CallFunc_MakeColor_ReturnValue, double CallFunc_Divide_DoubleDouble_B_ImplicitCast, double CallFunc_MakeVector2D_Y_ImplicitCast, double CallFunc_MakeVector2D_X_ImplicitCast, float CallFunc_MakeColor_R_ImplicitCast, float CallFunc_MakeColor_G_ImplicitCast);
void SetInteractText(class FText Text);
void SetActionType(enum class EPalInteractiveObjectActionType ActionType, const struct FDataTableRowHandle& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue);
void SetInteractable(bool IsInteractable, bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, enum class ESlateVisibility K2Node_Select_Default);
void AnmEvent_Open();
void AnmEven_Press();
void AnmEvent_Reset_ForClose();
void AnmEvent_Close();
void AnmEvernt_LongPush_withGauge(double Time);
void AnmEvent_Button_Start(enum class EPalInteractiveObjectButtonType buttonType, double Time);
void AnmEvent_LongPush_WithoutGauge();
void AnmEvent_Button_End(enum class EPalInteractiveObjectButtonType buttonType);
void AnmEvent_Reset_ForOpen();
void ExecuteUbergraph_WBP_Ingame_Interact(int32 EntryPoint, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, double K2Node_CustomEvent_time_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2, enum class EPalInteractiveObjectButtonType K2Node_CustomEvent_buttonType_1, double K2Node_CustomEvent_time, float CallFunc_GetEndTime_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, double CallFunc_Divide_DoubleDouble_ReturnValue_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_3, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_4, enum class EPalInteractiveObjectButtonType K2Node_CustomEvent_buttonType, bool K2Node_SwitchEnum_CmpSuccess_1, class UUMGSequencePlayer* CallFunc_PlayAnimationReverse_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimationReverse_ReturnValue_1, class UUMGSequencePlayer* CallFunc_PlayAnimationReverse_ReturnValue_2, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_5, double CallFunc_Divide_DoubleDouble_B_ImplicitCast, float CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast);
};
}