PalWorld-NetCrack/SDK/WBP_PalCharacterIconBase_functions.cpp
2024-01-22 14:43:11 +08:00

224 lines
8.8 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass WBP_PalCharacterIconBase.WBP_PalCharacterIconBase_C
// (None)
class UClass* UWBP_PalCharacterIconBase_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("WBP_PalCharacterIconBase_C");
return Clss;
}
// WBP_PalCharacterIconBase_C WBP_PalCharacterIconBase.Default__WBP_PalCharacterIconBase_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UWBP_PalCharacterIconBase_C* UWBP_PalCharacterIconBase_C::GetDefaultObj()
{
static class UWBP_PalCharacterIconBase_C* Default = nullptr;
if (!Default)
Default = static_cast<UWBP_PalCharacterIconBase_C*>(UWBP_PalCharacterIconBase_C::StaticClass()->DefaultObject);
return Default;
}
// Function WBP_PalCharacterIconBase.WBP_PalCharacterIconBase_C.SetEmpty
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCharacterIconBase_C::SetEmpty()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCharacterIconBase_C", "SetEmpty");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCharacterIconBase.WBP_PalCharacterIconBase_C.Setup
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName CharacterID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalDatabaseCharacterParameter*CallFunc_GetDatabaseCharacterParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_GetTribeIDNameFromCharacterID_outTribeIDName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TSoftObjectPtr<class UTexture2D> CallFunc_GetCharacterIconTexture_ReturnValue (UObjectWrapper, HasGetValueTypeHash)
void UWBP_PalCharacterIconBase_C::Setup(class FName CharacterID, class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue, class FName CallFunc_GetTribeIDNameFromCharacterID_outTribeIDName, bool CallFunc_IsValid_ReturnValue, TSoftObjectPtr<class UTexture2D> CallFunc_GetCharacterIconTexture_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCharacterIconBase_C", "Setup");
Params::UWBP_PalCharacterIconBase_C_Setup_Params Parms{};
Parms.CharacterID = CharacterID;
Parms.CallFunc_GetDatabaseCharacterParameter_ReturnValue = CallFunc_GetDatabaseCharacterParameter_ReturnValue;
Parms.CallFunc_GetTribeIDNameFromCharacterID_outTribeIDName = CallFunc_GetTribeIDNameFromCharacterID_outTribeIDName;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetCharacterIconTexture_ReturnValue = CallFunc_GetCharacterIconTexture_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_PalCharacterIconBase.WBP_PalCharacterIconBase_C.OnLoaded_2131D8E64037785EDD84EFACA46D7EBC
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UObject* Loaded (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UWBP_PalCharacterIconBase_C::OnLoaded_2131D8E64037785EDD84EFACA46D7EBC(class UObject* Loaded)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCharacterIconBase_C", "OnLoaded_2131D8E64037785EDD84EFACA46D7EBC");
Params::UWBP_PalCharacterIconBase_C_OnLoaded_2131D8E64037785EDD84EFACA46D7EBC_Params Parms{};
Parms.Loaded = Loaded;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_PalCharacterIconBase.WBP_PalCharacterIconBase_C.LoadIconEvent_Internal
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// TSoftObjectPtr<class UTexture2D> SoftTexture (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
void UWBP_PalCharacterIconBase_C::LoadIconEvent_Internal(TSoftObjectPtr<class UTexture2D> SoftTexture)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCharacterIconBase_C", "LoadIconEvent_Internal");
Params::UWBP_PalCharacterIconBase_C_LoadIconEvent_Internal_Params Parms{};
Parms.SoftTexture = SoftTexture;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_PalCharacterIconBase.WBP_PalCharacterIconBase_C.ExecuteUbergraph_WBP_PalCharacterIconBase
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UObject* K2Node_CustomEvent_Loaded (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UObject* Temp_object_Variable (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UTexture2D* K2Node_DynamicCast_AsTexture_2D (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TSoftObjectPtr<class UTexture2D> K2Node_CustomEvent_softTexture (HasGetValueTypeHash)
void UWBP_PalCharacterIconBase_C::ExecuteUbergraph_WBP_PalCharacterIconBase(int32 EntryPoint, class UObject* K2Node_CustomEvent_Loaded, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UObject* Temp_object_Variable, class UTexture2D* K2Node_DynamicCast_AsTexture_2D, bool K2Node_DynamicCast_bSuccess, TSoftObjectPtr<class UTexture2D> K2Node_CustomEvent_softTexture)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCharacterIconBase_C", "ExecuteUbergraph_WBP_PalCharacterIconBase");
Params::UWBP_PalCharacterIconBase_C_ExecuteUbergraph_WBP_PalCharacterIconBase_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_CustomEvent_Loaded = K2Node_CustomEvent_Loaded;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.Temp_object_Variable = Temp_object_Variable;
Parms.K2Node_DynamicCast_AsTexture_2D = K2Node_DynamicCast_AsTexture_2D;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.K2Node_CustomEvent_softTexture = K2Node_CustomEvent_softTexture;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_PalCharacterIconBase.WBP_PalCharacterIconBase_C.OnSetEmpty__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCharacterIconBase_C::OnSetEmpty__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCharacterIconBase_C", "OnSetEmpty__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCharacterIconBase.WBP_PalCharacterIconBase_C.OnStartLoadTexture__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCharacterIconBase_C::OnStartLoadTexture__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCharacterIconBase_C", "OnStartLoadTexture__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCharacterIconBase.WBP_PalCharacterIconBase_C.OnLoadedTexture__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UTexture2D* LoadedTexture (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UWBP_PalCharacterIconBase_C::OnLoadedTexture__DelegateSignature(class UTexture2D* LoadedTexture)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCharacterIconBase_C", "OnLoadedTexture__DelegateSignature");
Params::UWBP_PalCharacterIconBase_C_OnLoadedTexture__DelegateSignature_Params Parms{};
Parms.LoadedTexture = LoadedTexture;
UObject::ProcessEvent(Func, &Parms);
}
}