PalWorld-NetCrack/SDK/WBP_PalCharacterSlotBase_parameters.hpp
2024-01-22 14:43:11 +08:00

320 lines
29 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x10 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnUpdateReviveTimer_Internal
struct UWBP_PalCharacterSlotBase_C_OnUpdateReviveTimer_Internal_Params
{
public:
float NowReviveTimer; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B84[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
double K2Node_CallDelegate_NowTimer_ImplicitCast; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x80 (0x80 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnSyncIndividualParameter
struct UWBP_PalCharacterSlotBase_C_OnSyncIndividualParameter_Params
{
public:
struct FPalInstanceID InstanceId; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValidInstanceID_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B87[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_PalInstanceIDPalInstanceID_ReturnValue; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B88[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsRarePal_ReturnValue; // 0x59(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B89[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
class FName CallFunc_GetCharacterID_ReturnValue; // 0x5C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsBoss_ReturnValue; // 0x64(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B8A[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x68(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x2A (0x2A - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.UnbindActorEvent
struct UWBP_PalCharacterSlotBase_C_UnbindActorEvent_Params
{
public:
class UPalIndividualCharacterHandle* Handle; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x8(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x29(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x5C (0x5C - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.BindActorEvent
struct UWBP_PalCharacterSlotBase_C_BindActorEvent_Params
{
public:
class UPalIndividualCharacterHandle* Handle; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B8F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalActionBase* CallFunc_GetCurrentAction_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B90[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UBP_ActionEat_C* K2Node_DynamicCast_AsBP_Action_Eat; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B92[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UBP_ActionSleep_C* K2Node_DynamicCast_AsBP_Action_Sleep; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x49(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B94[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x4C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x11 (0x11 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnTargetCharacterActionNotify
struct UWBP_PalCharacterSlotBase_C_OnTargetCharacterActionNotify_Params
{
public:
class UPalActionBase* Action; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FName NotifyName; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchName_CmpSuccess; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x1 (0x1 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnTargetBattleModeChanged
struct UWBP_PalCharacterSlotBase_C_OnTargetBattleModeChanged_Params
{
public:
bool bIsBattleMode; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x5C (0x5C - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.UnbindParameterEvent
struct UWBP_PalCharacterSlotBase_C_UnbindParameterEvent_Params
{
public:
class UPalIndividualCharacterHandle* Handle; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x8(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B98[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B9A[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B9B[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x3C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0x4C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x78 (0x78 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.BindParameterEvent
struct UWBP_PalCharacterSlotBase_C_BindParameterEvent_Params
{
public:
class UPalIndividualCharacterHandle* Handle; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x8(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetBattleMode_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x29(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B9F[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FFixedPoint64 CallFunc_GetMaxHP_withBuff_ReturnValue; // 0x30(0x8)(NoDestructor)
int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FFixedPoint64 CallFunc_GetHP_ReturnValue; // 0x40(0x8)(NoDestructor)
bool CallFunc_IsValid_ReturnValue_1; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3BA0[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue_1; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x58(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0x68(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x23 (0x23 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.CheckTargetCondition
struct UWBP_PalCharacterSlotBase_C_CheckTargetCondition_Params
{
public:
class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3BA5[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetCharacterParameterComponent_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_3; // 0x21(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAssignedToAnyWork_ReturnValue; // 0x22(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x20 (0x20 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnUpdateHp
struct UWBP_PalCharacterSlotBase_C_OnUpdateHp_Params
{
public:
struct FFixedPoint64 NowHP; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
struct FFixedPoint64 NowMaxHP; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue_1; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x19 (0x19 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.UnbindEvents
struct UWBP_PalCharacterSlotBase_C_UnbindEvents_Params
{
public:
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x19 (0x19 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.BindEvents
struct UWBP_PalCharacterSlotBase_C_BindEvents_Params
{
public:
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x87 (0x87 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnUpdateSlot_Internal
struct UWBP_PalCharacterSlotBase_C_OnUpdateSlot_Internal_Params
{
public:
class UPalIndividualCharacterSlot* Slot; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* LastHandle; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x10(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x39(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3BB0[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue; // 0x40(0x30)(HasGetValueTypeHash)
class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValidInstanceID_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x79(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsRarePal_ReturnValue; // 0x7A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3BB3[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
class FName CallFunc_GetCharacterID_ReturnValue; // 0x7C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsBoss_ReturnValue; // 0x84(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsEmpty_ReturnValue; // 0x85(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_3; // 0x86(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.RegisterCharacterIconWidget
struct UWBP_PalCharacterSlotBase_C_RegisterCharacterIconWidget_Params
{
public:
class UWBP_PalCharacterIconBase_C* IconWidget; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
// 0x8F (0x8F - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.Setup
struct UWBP_PalCharacterSlotBase_C_Setup_Params
{
public:
class UPalIndividualCharacterSlot* NewTargetSlot; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3BBA[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x18(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3BBB[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_3; // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3BBC[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue; // 0x48(0x30)(HasGetValueTypeHash)
class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValidInstanceID_ReturnValue; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_4; // 0x81(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsRarePal_ReturnValue; // 0x82(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3BBD[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
class FName CallFunc_GetCharacterID_ReturnValue; // 0x84(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsBoss_ReturnValue; // 0x8C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_5; // 0x8D(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsEmpty_ReturnValue; // 0x8E(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x28 (0x28 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.ExecuteUbergraph_WBP_PalCharacterSlotBase
struct UWBP_PalCharacterSlotBase_C_ExecuteUbergraph_WBP_PalCharacterSlotBase_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x4(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3BBF[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue; // 0x18(0x8)(NoDestructor, HasGetValueTypeHash)
class UWBP_PalCharacterIconBase_C* CallFunc_RegisterCharacterIconWidget_iconWidget; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnUpdateReviveTimer__DelegateSignature
struct UWBP_PalCharacterSlotBase_C_OnUpdateReviveTimer__DelegateSignature_Params
{
public:
double NowTimer; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x2 (0x2 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnSetRarity__DelegateSignature
struct UWBP_PalCharacterSlotBase_C_OnSetRarity__DelegateSignature_Params
{
public:
bool IsBoss; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsRare; // 0x1(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x1 (0x1 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnNotifyBattleModeChanged__DelegateSignature
struct UWBP_PalCharacterSlotBase_C_OnNotifyBattleModeChanged__DelegateSignature_Params
{
public:
bool IsBattleMode; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x1 (0x1 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnNotifyWorkDetail__DelegateSignature
struct UWBP_PalCharacterSlotBase_C_OnNotifyWorkDetail__DelegateSignature_Params
{
public:
bool IsWorking; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x10 (0x10 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnTargetCharacterUpdateHP__DelegateSignature
struct UWBP_PalCharacterSlotBase_C_OnTargetCharacterUpdateHP__DelegateSignature_Params
{
public:
int64 NowHP; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int64 NowMaxHP; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnUpdateSlot__DelegateSignature
struct UWBP_PalCharacterSlotBase_C_OnUpdateSlot__DelegateSignature_Params
{
public:
class UPalIndividualCharacterSlot* TargetSlot; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
}
}