PalWorld-NetCrack/SDK/WBP_PalCommonCharacterSlot_functions.cpp
2024-01-22 14:43:11 +08:00

617 lines
32 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C
// (None)
class UClass* UWBP_PalCommonCharacterSlot_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("WBP_PalCommonCharacterSlot_C");
return Clss;
}
// WBP_PalCommonCharacterSlot_C WBP_PalCommonCharacterSlot.Default__WBP_PalCommonCharacterSlot_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UWBP_PalCommonCharacterSlot_C* UWBP_PalCommonCharacterSlot_C::GetDefaultObj()
{
static class UWBP_PalCommonCharacterSlot_C* Default = nullptr;
if (!Default)
Default = static_cast<UWBP_PalCommonCharacterSlot_C*>(UWBP_PalCommonCharacterSlot_C::StaticClass()->DefaultObject);
return Default;
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnUpdateReviveTimer_Binded
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// double NowTimer (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReturnValue(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText CallFunc_Conv_DoubleToText_ReturnValue (None)
// struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash)
// double CallFunc_Percent_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText CallFunc_Conv_DoubleToText_ReturnValue_1 (None)
// struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData_1 (HasGetValueTypeHash)
// TArray<struct FFormatArgumentData> K2Node_MakeArray_Array (ReferenceParm)
// class FText CallFunc_Format_ReturnValue (None)
// float CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReviveTimer_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Percent_FloatFloat_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_PalCommonCharacterSlot_C::OnUpdateReviveTimer_Binded(double NowTimer, bool CallFunc_EqualEqual_DoubleDouble_ReturnValue, float CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_EqualEqual_DoubleDouble_ReturnValue_1, class FText CallFunc_Conv_DoubleToText_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, double CallFunc_Percent_FloatFloat_ReturnValue, class FText CallFunc_Conv_DoubleToText_ReturnValue_1, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData_1, TArray<struct FFormatArgumentData>& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue, float CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReviveTimer_ImplicitCast, double CallFunc_Percent_FloatFloat_A_ImplicitCast, double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast, double CallFunc_Divide_DoubleDouble_A_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnUpdateReviveTimer_Binded");
Params::UWBP_PalCommonCharacterSlot_C_OnUpdateReviveTimer_Binded_Params Parms{};
Parms.NowTimer = NowTimer;
Parms.CallFunc_EqualEqual_DoubleDouble_ReturnValue = CallFunc_EqualEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReturnValue = CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReturnValue;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_EqualEqual_DoubleDouble_ReturnValue_1 = CallFunc_EqualEqual_DoubleDouble_ReturnValue_1;
Parms.CallFunc_Conv_DoubleToText_ReturnValue = CallFunc_Conv_DoubleToText_ReturnValue;
Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData;
Parms.CallFunc_Percent_FloatFloat_ReturnValue = CallFunc_Percent_FloatFloat_ReturnValue;
Parms.CallFunc_Conv_DoubleToText_ReturnValue_1 = CallFunc_Conv_DoubleToText_ReturnValue_1;
Parms.K2Node_MakeStruct_FormatArgumentData_1 = K2Node_MakeStruct_FormatArgumentData_1;
Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array;
Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue;
Parms.CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReviveTimer_ImplicitCast = CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReviveTimer_ImplicitCast;
Parms.CallFunc_Percent_FloatFloat_A_ImplicitCast = CallFunc_Percent_FloatFloat_A_ImplicitCast;
Parms.CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast = CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast;
Parms.CallFunc_Divide_DoubleDouble_A_ImplicitCast = CallFunc_Divide_DoubleDouble_A_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.On Set Rarity Binded
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IsBoss (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool IsRare (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Not_PreBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool Temp_bool_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class ESlateVisibility Temp_byte_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class ESlateVisibility Temp_byte_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class ESlateVisibility K2Node_Select_Default_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_PalCommonCharacterSlot_C::On_Set_Rarity_Binded(bool IsBoss, bool IsRare, bool Temp_bool_Variable, bool CallFunc_Not_PreBool_ReturnValue, bool CallFunc_BooleanAND_ReturnValue, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, bool Temp_bool_Variable_1, enum class ESlateVisibility K2Node_Select_Default, enum class ESlateVisibility Temp_byte_Variable_2, enum class ESlateVisibility Temp_byte_Variable_3, enum class ESlateVisibility K2Node_Select_Default_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "On Set Rarity Binded");
Params::UWBP_PalCommonCharacterSlot_C_On_Set_Rarity_Binded_Params Parms{};
Parms.IsBoss = IsBoss;
Parms.IsRare = IsRare;
Parms.Temp_bool_Variable = Temp_bool_Variable;
Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue;
Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue;
Parms.Temp_byte_Variable = Temp_byte_Variable;
Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1;
Parms.Temp_bool_Variable_1 = Temp_bool_Variable_1;
Parms.K2Node_Select_Default = K2Node_Select_Default;
Parms.Temp_byte_Variable_2 = Temp_byte_Variable_2;
Parms.Temp_byte_Variable_3 = Temp_byte_Variable_3;
Parms.K2Node_Select_Default_1 = K2Node_Select_Default_1;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnTargetCharacterEndEat
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::OnTargetCharacterEndEat()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnTargetCharacterEndEat");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnTargetCharacterBeginEat
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::OnTargetCharacterBeginEat()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnTargetCharacterBeginEat");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnTargetCharcaterEndSleep
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::OnTargetCharcaterEndSleep()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnTargetCharcaterEndSleep");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnTargetCharcaterBeginSleep
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::OnTargetCharcaterBeginSleep()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnTargetCharcaterBeginSleep");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnNotifyBattleModeChanged_Binded
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IsBattleMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_PalCommonCharacterSlot_C::OnNotifyBattleModeChanged_Binded(bool IsBattleMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnNotifyBattleModeChanged_Binded");
Params::UWBP_PalCommonCharacterSlot_C_OnNotifyBattleModeChanged_Binded_Params Parms{};
Parms.IsBattleMode = IsBattleMode;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnNotifyWorkDetail_Binded
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IsWorking (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_PalCommonCharacterSlot_C::OnNotifyWorkDetail_Binded(bool IsWorking)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnNotifyWorkDetail_Binded");
Params::UWBP_PalCommonCharacterSlot_C_OnNotifyWorkDetail_Binded_Params Parms{};
Parms.IsWorking = IsWorking;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnUpdateHP_Binded
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// int64 NowHP (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int64 NowMaxHP (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Conv_Int64ToDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Conv_Int64ToDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LessEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_FTrunc_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Conv_IntToDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash)
// TArray<struct FFormatArgumentData> K2Node_MakeArray_Array (ReferenceParm)
// class FText CallFunc_Format_ReturnValue (None)
// bool CallFunc_Greater_DoubleDouble_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_Int64Int64_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_PalCommonCharacterSlot_C::OnUpdateHP_Binded(int64 NowHP, int64 NowMaxHP, double CallFunc_Conv_Int64ToDouble_ReturnValue, double CallFunc_Conv_Int64ToDouble_ReturnValue_1, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue_1, bool CallFunc_Greater_DoubleDouble_ReturnValue_2, double CallFunc_Multiply_DoubleDouble_ReturnValue, int32 CallFunc_FTrunc_ReturnValue, double CallFunc_Conv_IntToDouble_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, TArray<struct FFormatArgumentData>& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue_3, bool CallFunc_EqualEqual_Int64Int64_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnUpdateHP_Binded");
Params::UWBP_PalCommonCharacterSlot_C_OnUpdateHP_Binded_Params Parms{};
Parms.NowHP = NowHP;
Parms.NowMaxHP = NowMaxHP;
Parms.CallFunc_Conv_Int64ToDouble_ReturnValue = CallFunc_Conv_Int64ToDouble_ReturnValue;
Parms.CallFunc_Conv_Int64ToDouble_ReturnValue_1 = CallFunc_Conv_Int64ToDouble_ReturnValue_1;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue;
Parms.CallFunc_LessEqual_DoubleDouble_ReturnValue = CallFunc_LessEqual_DoubleDouble_ReturnValue;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue_1 = CallFunc_Greater_DoubleDouble_ReturnValue_1;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue_2 = CallFunc_Greater_DoubleDouble_ReturnValue_2;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_FTrunc_ReturnValue = CallFunc_FTrunc_ReturnValue;
Parms.CallFunc_Conv_IntToDouble_ReturnValue = CallFunc_Conv_IntToDouble_ReturnValue;
Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData;
Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array;
Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue_3 = CallFunc_Greater_DoubleDouble_ReturnValue_3;
Parms.CallFunc_EqualEqual_Int64Int64_ReturnValue = CallFunc_EqualEqual_Int64Int64_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.RegisterCharacterIconWidget
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_PalCharacterIconBase_C* IconWidget (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_PalCommonCharacterSlot_C::RegisterCharacterIconWidget(class UWBP_PalCharacterIconBase_C** IconWidget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "RegisterCharacterIconWidget");
Params::UWBP_PalCommonCharacterSlot_C_RegisterCharacterIconWidget_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
if (IconWidget != nullptr)
*IconWidget = Parms.IconWidget;
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnUpdateSlot_Binded
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalIndividualCharacterSlot* TargetSlot (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterHandle*CallFunc_GetHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalIndividualCharacterParameter*CallFunc_TryGetIndividualParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FFixedPoint64 CallFunc_GetMaxHP_withBuff_ReturnValue (NoDestructor)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FFixedPoint64 CallFunc_GetHP_ReturnValue (NoDestructor)
// int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_PalCommonCharacterSlot_C::OnUpdateSlot_Binded(class UPalIndividualCharacterSlot* TargetSlot, class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue, const struct FFixedPoint64& CallFunc_GetMaxHP_withBuff_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue, const struct FFixedPoint64& CallFunc_GetHP_ReturnValue, int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnUpdateSlot_Binded");
Params::UWBP_PalCommonCharacterSlot_C_OnUpdateSlot_Binded_Params Parms{};
Parms.TargetSlot = TargetSlot;
Parms.CallFunc_GetHandle_ReturnValue = CallFunc_GetHandle_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_TryGetIndividualParameter_ReturnValue = CallFunc_TryGetIndividualParameter_ReturnValue;
Parms.CallFunc_GetMaxHP_withBuff_ReturnValue = CallFunc_GetMaxHP_withBuff_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_Convert_FixedPoint64ToInt64_ReturnValue = CallFunc_Convert_FixedPoint64ToInt64_ReturnValue;
Parms.CallFunc_GetHP_ReturnValue = CallFunc_GetHP_ReturnValue;
Parms.CallFunc_Convert_FixedPoint64ToInt64_ReturnValue_1 = CallFunc_Convert_FixedPoint64ToInt64_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnSetValidSlot_Binded
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::OnSetValidSlot_Binded()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnSetValidSlot_Binded");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnSetEmpty_Binded
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::OnSetEmpty_Binded()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnSetEmpty_Binded");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_StartLowHealthLoop
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::AnmEvent_StartLowHealthLoop()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_StartLowHealthLoop");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_StopLowHeathLoop
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::AnmEvent_StopLowHeathLoop()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_StopLowHeathLoop");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_BeginSleep
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::AnmEvent_BeginSleep()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_BeginSleep");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_EndSleep
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::AnmEvent_EndSleep()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_EndSleep");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_StartWork
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::AnmEvent_StartWork()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_StartWork");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_EndWork
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::AnmEvent_EndWork()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_EndWork");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_BeginEat
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::AnmEvent_BeginEat()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_BeginEat");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_EndEat
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::AnmEvent_EndEat()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_EndEat");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnInitialized
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UWBP_PalCommonCharacterSlot_C::OnInitialized()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnInitialized");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.ExecuteUbergraph_WBP_PalCommonCharacterSlot
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_9 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_10 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_11 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UWBP_PalCommonCharacterSlot_C::ExecuteUbergraph_WBP_PalCommonCharacterSlot(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_9, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_10, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_11)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "ExecuteUbergraph_WBP_PalCommonCharacterSlot");
Params::UWBP_PalCommonCharacterSlot_C_ExecuteUbergraph_WBP_PalCommonCharacterSlot_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue;
Parms.CallFunc_PlayAnimation_ReturnValue_1 = CallFunc_PlayAnimation_ReturnValue_1;
Parms.CallFunc_PlayAnimation_ReturnValue_2 = CallFunc_PlayAnimation_ReturnValue_2;
Parms.CallFunc_PlayAnimation_ReturnValue_3 = CallFunc_PlayAnimation_ReturnValue_3;
Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2;
Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3;
Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4;
Parms.K2Node_CreateDelegate_OutputDelegate_5 = K2Node_CreateDelegate_OutputDelegate_5;
Parms.K2Node_CreateDelegate_OutputDelegate_6 = K2Node_CreateDelegate_OutputDelegate_6;
Parms.K2Node_CreateDelegate_OutputDelegate_7 = K2Node_CreateDelegate_OutputDelegate_7;
Parms.K2Node_CreateDelegate_OutputDelegate_8 = K2Node_CreateDelegate_OutputDelegate_8;
Parms.K2Node_CreateDelegate_OutputDelegate_9 = K2Node_CreateDelegate_OutputDelegate_9;
Parms.K2Node_CreateDelegate_OutputDelegate_10 = K2Node_CreateDelegate_OutputDelegate_10;
Parms.K2Node_CreateDelegate_OutputDelegate_11 = K2Node_CreateDelegate_OutputDelegate_11;
UObject::ProcessEvent(Func, &Parms);
}
}