mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
305 lines
18 KiB
C++
305 lines
18 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// WidgetBlueprintGeneratedClass WBP_PalDamageText.WBP_PalDamageText_C
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// (None)
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class UClass* UWBP_PalDamageText_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("WBP_PalDamageText_C");
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return Clss;
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}
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// WBP_PalDamageText_C WBP_PalDamageText.Default__WBP_PalDamageText_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class UWBP_PalDamageText_C* UWBP_PalDamageText_C::GetDefaultObj()
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{
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static class UWBP_PalDamageText_C* Default = nullptr;
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if (!Default)
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Default = static_cast<UWBP_PalDamageText_C*>(UWBP_PalDamageText_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function WBP_PalDamageText.WBP_PalDamageText_C.GetPadding
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// double Padding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// int32 CallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double K2Node_FunctionResult_padding_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UWBP_PalDamageText_C::GetPadding(double* Padding, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, int32 CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, double K2Node_FunctionResult_padding_ImplicitCast)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalDamageText_C", "GetPadding");
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Params::UWBP_PalDamageText_C_GetPadding_Params Parms{};
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Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue;
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Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
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Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
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Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue;
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Parms.K2Node_FunctionResult_padding_ImplicitCast = K2Node_FunctionResult_padding_ImplicitCast;
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UObject::ProcessEvent(Func, &Parms);
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if (Padding != nullptr)
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*Padding = Parms.Padding;
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}
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// Function WBP_PalDamageText.WBP_PalDamageText_C.SetDamageTextType
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// enum class EPalDamageTextType TextType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_GetPadding_padding (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FMargin K2Node_MakeStruct_Margin (ZeroConstructor, IsPlainOldData, NoDestructor)
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// float K2Node_MakeStruct_Right_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UWBP_PalDamageText_C::SetDamageTextType(enum class EPalDamageTextType TextType, bool K2Node_SwitchEnum_CmpSuccess, double CallFunc_GetPadding_padding, const struct FMargin& K2Node_MakeStruct_Margin, float K2Node_MakeStruct_Right_ImplicitCast)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalDamageText_C", "SetDamageTextType");
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Params::UWBP_PalDamageText_C_SetDamageTextType_Params Parms{};
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Parms.TextType = TextType;
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Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
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Parms.CallFunc_GetPadding_padding = CallFunc_GetPadding_padding;
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Parms.K2Node_MakeStruct_Margin = K2Node_MakeStruct_Margin;
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Parms.K2Node_MakeStruct_Right_ImplicitCast = K2Node_MakeStruct_Right_ImplicitCast;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function WBP_PalDamageText.WBP_PalDamageText_C.UpdatePosition
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// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FVector TargetWorldLocation (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector2D CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_VSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_FMin_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector2D CallFunc_Multiply_Vector2DFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector2D CallFunc_Add_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector2D CallFunc_Add_Vector2DVector2D_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UWBP_PalDamageText_C::UpdatePosition(struct FVector& TargetWorldLocation, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue, class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector2D& CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, bool CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, double CallFunc_VSize_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_FMin_ReturnValue, double CallFunc_FMax_ReturnValue, const struct FVector2D& CallFunc_Multiply_Vector2DFloat_ReturnValue, const struct FVector2D& CallFunc_Add_Vector2DVector2D_ReturnValue, const struct FVector2D& CallFunc_Add_Vector2DVector2D_ReturnValue_1)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalDamageText_C", "UpdatePosition");
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Params::UWBP_PalDamageText_C_UpdatePosition_Params Parms{};
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Parms.TargetWorldLocation = TargetWorldLocation;
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Parms.CallFunc_SlotAsCanvasSlot_ReturnValue = CallFunc_SlotAsCanvasSlot_ReturnValue;
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Parms.CallFunc_GetPalmi_ReturnValue = CallFunc_GetPalmi_ReturnValue;
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Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue;
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Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
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Parms.CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition = CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition;
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Parms.CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue = CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue;
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Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
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Parms.CallFunc_VSize_ReturnValue = CallFunc_VSize_ReturnValue;
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Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
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Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
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Parms.CallFunc_FMin_ReturnValue = CallFunc_FMin_ReturnValue;
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Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue;
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Parms.CallFunc_Multiply_Vector2DFloat_ReturnValue = CallFunc_Multiply_Vector2DFloat_ReturnValue;
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Parms.CallFunc_Add_Vector2DVector2D_ReturnValue = CallFunc_Add_Vector2DVector2D_ReturnValue;
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Parms.CallFunc_Add_Vector2DVector2D_ReturnValue_1 = CallFunc_Add_Vector2DVector2D_ReturnValue_1;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function WBP_PalDamageText.WBP_PalDamageText_C.SetDamageColor
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// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FSlateColor InColor (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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void UWBP_PalDamageText_C::SetDamageColor(struct FSlateColor& InColor)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalDamageText_C", "SetDamageColor");
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Params::UWBP_PalDamageText_C_SetDamageColor_Params Parms{};
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Parms.InColor = InColor;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function WBP_PalDamageText.WBP_PalDamageText_C.SetDamageValue
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// (Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 InValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 StringFetchIndex (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class FText CallFunc_Conv_IntToText_ReturnValue (None)
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void UWBP_PalDamageText_C::SetDamageValue(int32 InValue, int32 StringFetchIndex, class FText CallFunc_Conv_IntToText_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalDamageText_C", "SetDamageValue");
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Params::UWBP_PalDamageText_C_SetDamageValue_Params Parms{};
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Parms.InValue = InValue;
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Parms.StringFetchIndex = StringFetchIndex;
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Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function WBP_PalDamageText.WBP_PalDamageText_C.Finished_450E32A44BB84A7C14A5248BD3F03F85
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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void UWBP_PalDamageText_C::Finished_450E32A44BB84A7C14A5248BD3F03F85()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalDamageText_C", "Finished_450E32A44BB84A7C14A5248BD3F03F85");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_PalDamageText.WBP_PalDamageText_C.OnRequestClose
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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void UWBP_PalDamageText_C::OnRequestClose()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalDamageText_C", "OnRequestClose");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_PalDamageText.WBP_PalDamageText_C.OnInitialized
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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// Parameters:
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void UWBP_PalDamageText_C::OnInitialized()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalDamageText_C", "OnInitialized");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_PalDamageText.WBP_PalDamageText_C.ExecuteUbergraph_WBP_PalDamageText
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// (Final, UbergraphFunction)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_RandomFloatInRange_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UWidgetAnimationPlayCallbackProxy*CallFunc_CreatePlayAnimationProxyObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_RandomFloatInRange_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector2D CallFunc_MakeVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FVector2D CallFunc_Multiply_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double K2Node_VariableSet_interpolationLength_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UWBP_PalDamageText_C::ExecuteUbergraph_WBP_PalDamageText(int32 EntryPoint, double CallFunc_RandomFloatInRange_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result, class UWidgetAnimationPlayCallbackProxy* CallFunc_CreatePlayAnimationProxyObject_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, double CallFunc_RandomFloatInRange_ReturnValue_1, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue, const struct FVector2D& CallFunc_Multiply_Vector2DVector2D_ReturnValue, float CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast, float CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast, double K2Node_VariableSet_interpolationLength_ImplicitCast)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalDamageText_C", "ExecuteUbergraph_WBP_PalDamageText");
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Params::UWBP_PalDamageText_C_ExecuteUbergraph_WBP_PalDamageText_Params Parms{};
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Parms.EntryPoint = EntryPoint;
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Parms.CallFunc_RandomFloatInRange_ReturnValue = CallFunc_RandomFloatInRange_ReturnValue;
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Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
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Parms.CallFunc_CreatePlayAnimationProxyObject_Result = CallFunc_CreatePlayAnimationProxyObject_Result;
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Parms.CallFunc_CreatePlayAnimationProxyObject_ReturnValue = CallFunc_CreatePlayAnimationProxyObject_ReturnValue;
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Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue;
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Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
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Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue;
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Parms.CallFunc_RandomFloatInRange_ReturnValue_1 = CallFunc_RandomFloatInRange_ReturnValue_1;
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Parms.CallFunc_MakeVector2D_ReturnValue = CallFunc_MakeVector2D_ReturnValue;
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Parms.CallFunc_Multiply_Vector2DVector2D_ReturnValue = CallFunc_Multiply_Vector2DVector2D_ReturnValue;
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Parms.CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast = CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast;
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Parms.CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast = CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast;
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Parms.K2Node_VariableSet_interpolationLength_ImplicitCast = K2Node_VariableSet_interpolationLength_ImplicitCast;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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