mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
265 lines
11 KiB
C++
265 lines
11 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// WidgetBlueprintGeneratedClass WBP_PalLiftItem.WBP_PalLiftItem_C
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// (None)
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class UClass* UWBP_PalLiftItem_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("WBP_PalLiftItem_C");
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return Clss;
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}
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// WBP_PalLiftItem_C WBP_PalLiftItem.Default__WBP_PalLiftItem_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class UWBP_PalLiftItem_C* UWBP_PalLiftItem_C::GetDefaultObj()
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{
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static class UWBP_PalLiftItem_C* Default = nullptr;
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if (!Default)
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Default = static_cast<UWBP_PalLiftItem_C*>(UWBP_PalLiftItem_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function WBP_PalLiftItem.WBP_PalLiftItem_C.ShowSetup
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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void UWBP_PalLiftItem_C::ShowSetup()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalLiftItem_C", "ShowSetup");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_PalLiftItem.WBP_PalLiftItem_C.OnUpdateHandleSlot
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UPalIndividualCharacterSlot* TargetHandleSlot (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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void UWBP_PalLiftItem_C::OnUpdateHandleSlot(class UPalIndividualCharacterSlot* TargetHandleSlot)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalLiftItem_C", "OnUpdateHandleSlot");
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Params::UWBP_PalLiftItem_C_OnUpdateHandleSlot_Params Parms{};
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Parms.TargetHandleSlot = TargetHandleSlot;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function WBP_PalLiftItem.WBP_PalLiftItem_C.OnDragOver
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// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
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// struct FPointerEvent PointerEvent (BlueprintVisible, BlueprintReadOnly, Parm)
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// class UDragDropOperation* Operation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool UWBP_PalLiftItem_C::OnDragOver(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalLiftItem_C", "OnDragOver");
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Params::UWBP_PalLiftItem_C_OnDragOver_Params Parms{};
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Parms.MyGeometry = MyGeometry;
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Parms.PointerEvent = PointerEvent;
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Parms.Operation = Operation;
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function WBP_PalLiftItem.WBP_PalLiftItem_C.OnMouseMove
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// (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
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// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm)
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// struct FEventReply K2Node_MakeStruct_EventReply (None)
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// struct FVector2D CallFunc_PointerEvent_GetScreenSpacePosition_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class FString CallFunc_Conv_Vector2dToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
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struct FEventReply UWBP_PalLiftItem_C::OnMouseMove(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent, const struct FEventReply& K2Node_MakeStruct_EventReply, const struct FVector2D& CallFunc_PointerEvent_GetScreenSpacePosition_ReturnValue, const class FString& CallFunc_Conv_Vector2dToString_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalLiftItem_C", "OnMouseMove");
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Params::UWBP_PalLiftItem_C_OnMouseMove_Params Parms{};
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Parms.MyGeometry = MyGeometry;
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Parms.MouseEvent = MouseEvent;
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Parms.K2Node_MakeStruct_EventReply = K2Node_MakeStruct_EventReply;
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Parms.CallFunc_PointerEvent_GetScreenSpacePosition_ReturnValue = CallFunc_PointerEvent_GetScreenSpacePosition_ReturnValue;
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Parms.CallFunc_Conv_Vector2dToString_ReturnValue = CallFunc_Conv_Vector2dToString_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function WBP_PalLiftItem.WBP_PalLiftItem_C.OnFailedItemOperation
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// (Private, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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void UWBP_PalLiftItem_C::OnFailedItemOperation(class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalLiftItem_C", "OnFailedItemOperation");
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Params::UWBP_PalLiftItem_C_OnFailedItemOperation_Params Parms{};
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Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function WBP_PalLiftItem.WBP_PalLiftItem_C.OnUpdateCount
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 Count (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class FText CallFunc_Conv_IntToText_ReturnValue (None)
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void UWBP_PalLiftItem_C::OnUpdateCount(int32 Count, class FText CallFunc_Conv_IntToText_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalLiftItem_C", "OnUpdateCount");
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Params::UWBP_PalLiftItem_C_OnUpdateCount_Params Parms{};
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Parms.Count = Count;
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Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function WBP_PalLiftItem.WBP_PalLiftItem_C.On Update Icon Texture Path
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// TSoftObjectPtr<class UTexture2D> IconTexture (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
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// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UWBP_PalLiftItem_C::On_Update_Icon_Texture_Path(TSoftObjectPtr<class UTexture2D> IconTexture, bool CallFunc_IsValid_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalLiftItem_C", "On Update Icon Texture Path");
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Params::UWBP_PalLiftItem_C_On_Update_Icon_Texture_Path_Params Parms{};
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Parms.IconTexture = IconTexture;
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Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function WBP_PalLiftItem.WBP_PalLiftItem_C.Dispose
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UWBP_PalLiftItem_C::Dispose(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, bool CallFunc_IsValid_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalLiftItem_C", "Dispose");
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Params::UWBP_PalLiftItem_C_Dispose_Params Parms{};
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Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
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Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
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Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function WBP_PalLiftItem.WBP_PalLiftItem_C.Setup
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UPalUILiftSlotModel* Model (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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void UWBP_PalLiftItem_C::Setup(class UPalUILiftSlotModel* Model, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("WBP_PalLiftItem_C", "Setup");
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Params::UWBP_PalLiftItem_C_Setup_Params Parms{};
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Parms.Model = Model;
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Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
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Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
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Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2;
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Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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