mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
182 lines
15 KiB
C++
182 lines
15 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0xA (0xA - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.OnUpdateEquipmentSlot
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struct UWBP_PalPlayerInframeRender_C_OnUpdateEquipmentSlot_Params
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{
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public:
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class UPalItemSlot* ItemSlot; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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enum class EPalPlayerEquipItemSlotType SlotType; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_SwitchEnum_CmpSuccess; // 0x9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x1 (0x1 - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.ResetCameraLocation
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struct UWBP_PalPlayerInframeRender_C_ResetCameraLocation_Params
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{
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public:
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bool CallFunc_IsValid_ReturnValue; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x19 (0x19 - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.AddCameraRelativeLocation
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struct UWBP_PalPlayerInframeRender_C_AddCameraRelativeLocation_Params
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{
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public:
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struct FVector AddLocation; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x18 (0x18 - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.AddRotation
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struct UWBP_PalPlayerInframeRender_C_AddRotation_Params
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{
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public:
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struct FRotator AddRotator; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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// 0x40 (0x40 - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.On Changed Weapon
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struct UWBP_PalPlayerInframeRender_C_On_Changed_Weapon_Params
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{
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public:
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class APalWeaponBase* Weapon; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class ABP_Player_ForUI_C* DisplayCharacter; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
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class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_1; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_391D[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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class UClass* CallFunc_GetObjectClass_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalWeaponBase* CallFunc_GetHasWeapon_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_391E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class ABP_Player_ForUI_C* CallFunc_GetDisplayCharacterActor_UIDisplayPlayer; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x42 (0x42 - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.UnregisterEvent
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struct UWBP_PalPlayerInframeRender_C_UnregisterEvent_Params
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{
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public:
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3921[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x1C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3922[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x38(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_1; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_2; // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x51 (0x51 - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.RegisterEvent
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struct UWBP_PalPlayerInframeRender_C_RegisterEvent_Params
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{
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public:
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3925[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x1C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3926[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x38(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_1; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3927[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalWeaponBase* CallFunc_GetHasWeapon_ReturnValue; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue_2; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x95 (0x95 - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.RequestCaptureByMakeInfo
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struct UWBP_PalPlayerInframeRender_C_RequestCaptureByMakeInfo_Params
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{
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public:
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struct FPalPlayerDataCharacterMakeInfo MakeInfo; // 0x0(0x94)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
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bool CallFunc_IsValid_ReturnValue; // 0x94(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x1 (0x1 - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.RequestCaptureMyPlayer
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struct UWBP_PalPlayerInframeRender_C_RequestCaptureMyPlayer_Params
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{
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public:
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bool CallFunc_IsValid_ReturnValue; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x1 (0x1 - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.Reset
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struct UWBP_PalPlayerInframeRender_C_Reset_Params
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{
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public:
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bool CallFunc_IsValid_ReturnValue; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x10C (0x10C - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.Initialize
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struct UWBP_PalPlayerInframeRender_C_Initialize_Params
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{
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public:
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int32 TextureSize; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_392F[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x10(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue; // 0x20(0x8)(NoDestructor, HasGetValueTypeHash)
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bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3931[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue_1; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x50(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x68(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x80(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0xE0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class USceneCaptureComponent2D* CallFunc_GetComponentByClass_ReturnValue; // 0xE8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class ABP_PalPlayerCaptureSet_C* CallFunc_FinishSpawningActor_ReturnValue; // 0xF0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue; // 0xF8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue; // 0x100(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast; // 0x108(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8 (0x8 - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.DelayUpdatePlayerMesh
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struct UWBP_PalPlayerInframeRender_C_DelayUpdatePlayerMesh_Params
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{
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public:
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double DelayTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x34 (0x34 - 0x0)
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// Function WBP_PalPlayerInframeRender.WBP_PalPlayerInframeRender_C.ExecuteUbergraph_WBP_PalPlayerInframeRender
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struct UWBP_PalPlayerInframeRender_C_ExecuteUbergraph_WBP_PalPlayerInframeRender_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x4(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x14(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3935[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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double K2Node_CustomEvent_DelayTime; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue; // 0x20(0x8)(NoDestructor, HasGetValueTypeHash)
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class ABP_Player_ForUI_C* CallFunc_GetDisplayCharacterActor_UIDisplayPlayer; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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