PalWorld-NetCrack/SDK/WBP_TitleLocalWorldSelect_functions.cpp
2024-01-22 14:43:11 +08:00

481 lines
26 KiB
C++
Raw Blame History

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C
// (None)
class UClass* UWBP_TitleLocalWorldSelect_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("WBP_TitleLocalWorldSelect_C");
return Clss;
}
// WBP_TitleLocalWorldSelect_C WBP_TitleLocalWorldSelect.Default__WBP_TitleLocalWorldSelect_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UWBP_TitleLocalWorldSelect_C* UWBP_TitleLocalWorldSelect_C::GetDefaultObj()
{
static class UWBP_TitleLocalWorldSelect_C* Default = nullptr;
if (!Default)
Default = static_cast<UWBP_TitleLocalWorldSelect_C*>(UWBP_TitleLocalWorldSelect_C::StaticClass()->DefaultObject);
return Default;
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.WBP_TitleLocalWorldSelect_AutoGenFunc
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool bResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_TitleLocalWorldSelect_C::WBP_TitleLocalWorldSelect_AutoGenFunc(bool bResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "WBP_TitleLocalWorldSelect_AutoGenFunc");
Params::UWBP_TitleLocalWorldSelect_C_WBP_TitleLocalWorldSelect_AutoGenFunc_Params Parms{};
Parms.bResult = bResult;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.OnClosedDeleteWorldWindow
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalHUDDispatchParameterBase*Param (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UBP_HUDDIspatchParameter_DeleteWorld_C*K2Node_DynamicCast_AsBP_HUDDIspatch_Parameter_Delete_World (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<struct FPalUILocalWorldDisplayData>CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue (ReferenceParm)
// bool CallFunc_Map_Remove_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_DeleteWorld_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_TitleLocalWorldSelect_C::OnClosedDeleteWorldWindow(class UPalHUDDispatchParameterBase* Param, class UBP_HUDDIspatchParameter_DeleteWorld_C* K2Node_DynamicCast_AsBP_HUDDIspatch_Parameter_Delete_World, bool K2Node_DynamicCast_bSuccess, TArray<struct FPalUILocalWorldDisplayData>& CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue, bool CallFunc_Map_Remove_ReturnValue, class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget, bool CallFunc_DeleteWorld_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "OnClosedDeleteWorldWindow");
Params::UWBP_TitleLocalWorldSelect_C_OnClosedDeleteWorldWindow_Params Parms{};
Parms.Param = Param;
Parms.K2Node_DynamicCast_AsBP_HUDDIspatch_Parameter_Delete_World = K2Node_DynamicCast_AsBP_HUDDIspatch_Parameter_Delete_World;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue = CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue;
Parms.CallFunc_Map_Remove_ReturnValue = CallFunc_Map_Remove_ReturnValue;
Parms.CallFunc_GetFocusTargetForLocalWorldList_TargetWidget = CallFunc_GetFocusTargetForLocalWorldList_TargetWidget;
Parms.CallFunc_DeleteWorld_ReturnValue = CallFunc_DeleteWorld_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.OnClosedWorldSettingWindow
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalHUDDispatchParameterBase*Param (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UWBP_TitleLocalWorldSelect_C::OnClosedWorldSettingWindow(class UPalHUDDispatchParameterBase* Param)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "OnClosedWorldSettingWindow");
Params::UWBP_TitleLocalWorldSelect_C_OnClosedWorldSettingWindow_Params Parms{};
Parms.Param = Param;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.OnCancelAction
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_TitleLocalWorldSelect_C::OnCancelAction(class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "OnCancelAction");
Params::UWBP_TitleLocalWorldSelect_C_OnCancelAction_Params Parms{};
Parms.CallFunc_GetFocusTargetForLocalWorldList_TargetWidget = CallFunc_GetFocusTargetForLocalWorldList_TargetWidget;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.SetupWorldList
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<struct FPalUILocalWorldDisplayData>CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue (ReferenceParm)
// class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// TMap<class FString, struct FPalUILocalWorldDisplayData>CallFunc_GetWorldDisplayInfo_OutDisplayInfo (None)
void UWBP_TitleLocalWorldSelect_C::SetupWorldList(TArray<struct FPalUILocalWorldDisplayData>& CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue, class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget, TMap<class FString, struct FPalUILocalWorldDisplayData> CallFunc_GetWorldDisplayInfo_OutDisplayInfo)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "SetupWorldList");
Params::UWBP_TitleLocalWorldSelect_C_SetupWorldList_Params Parms{};
Parms.CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue = CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue;
Parms.CallFunc_GetFocusTargetForLocalWorldList_TargetWidget = CallFunc_GetFocusTargetForLocalWorldList_TargetWidget;
Parms.CallFunc_GetWorldDisplayInfo_OutDisplayInfo = CallFunc_GetWorldDisplayInfo_OutDisplayInfo;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BP_GetDesiredFocusTarget
// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent, Const)
// Parameters:
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UWidget* UWBP_TitleLocalWorldSelect_C::BP_GetDesiredFocusTarget(class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BP_GetDesiredFocusTarget");
Params::UWBP_TitleLocalWorldSelect_C_BP_GetDesiredFocusTarget_Params Parms{};
Parms.CallFunc_GetFocusTargetForLocalWorldList_TargetWidget = CallFunc_GetFocusTargetForLocalWorldList_TargetWidget;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UWBP_TitleLocalWorldSelect_C::Construct()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.OnInitialized
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UWBP_TitleLocalWorldSelect_C::OnInitialized()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "OnInitialized");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.OnSetup
// (Event, Protected, BlueprintCallable, BlueprintEvent)
// Parameters:
void UWBP_TitleLocalWorldSelect_C::OnSetup()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "OnSetup");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_0_OnClickedWorldButton__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UWBP_Title_WorldSelect_ListContent_C*ButtonWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_TitleLocalWorldSelect_C::BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_0_OnClickedWorldButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* ButtonWidget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_0_OnClickedWorldButton__DelegateSignature");
Params::UWBP_TitleLocalWorldSelect_C_BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_0_OnClickedWorldButton__DelegateSignature_Params Parms{};
Parms.ButtonWidget = ButtonWidget;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_1_OnClickedNewWorldButton__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UWBP_Title_WorldSelect_CreateWorld_ListContent_C*ButtonWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_TitleLocalWorldSelect_C::BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_1_OnClickedNewWorldButton__DelegateSignature(class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* ButtonWidget)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_1_OnClickedNewWorldButton__DelegateSignature");
Params::UWBP_TitleLocalWorldSelect_C_BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_1_OnClickedNewWorldButton__DelegateSignature_Params Parms{};
Parms.ButtonWidget = ButtonWidget;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_2_OnClickedStartWorldButton__DelegateSignature
// (BlueprintEvent)
// Parameters:
void UWBP_TitleLocalWorldSelect_C::BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_2_OnClickedStartWorldButton__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_2_OnClickedStartWorldButton__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
void UWBP_TitleLocalWorldSelect_C::Destruct()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "Destruct");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_3_OnClickedWorldSettingButton__DelegateSignature
// (BlueprintEvent)
// Parameters:
void UWBP_TitleLocalWorldSelect_C::BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_3_OnClickedWorldSettingButton__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_3_OnClickedWorldSettingButton__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_4_OnClickedDeleteWorldButton__DelegateSignature
// (BlueprintEvent)
// Parameters:
void UWBP_TitleLocalWorldSelect_C::BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_4_OnClickedDeleteWorldButton__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_4_OnClickedDeleteWorldButton__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// bool bResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UWBP_TitleLocalWorldSelect_C::________(bool bResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
Params::UWBP_TitleLocalWorldSelect_C__________Params Parms{};
Parms.bResult = bResult;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedOpenDirectoryButton__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UWBP_Title_WorldSelect_ListContent_C*SelectedWorldButton (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UWBP_TitleLocalWorldSelect_C::BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedOpenDirectoryButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* SelectedWorldButton)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedOpenDirectoryButton__DelegateSignature");
Params::UWBP_TitleLocalWorldSelect_C_BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedOpenDirectoryButton__DelegateSignature_Params Parms{};
Parms.SelectedWorldButton = SelectedWorldButton;
UObject::ProcessEvent(Func, &Parms);
}
// Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.ExecuteUbergraph_WBP_TitleLocalWorldSelect
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsWindows_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWBP_Title_WorldSelect_CreateWorld_ListContent_C*K2Node_ComponentBoundEvent_ButtonWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalHUDDispatchParameter_WorldSetting*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FGuid CallFunc_Push_ReturnValue (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UBP_HUDDIspatchParameter_DeleteWorld_C*CallFunc_CreateDispatchParameterForK2Node_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FGuid CallFunc_Push_ReturnValue_1 (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWBP_Title_WorldSelect_ListContent_C*K2Node_ComponentBoundEvent_ButtonWidget_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_GetBindedSaveDirectoryName_DirectoryName (ZeroConstructor, HasGetValueTypeHash)
// class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalHUDDispatchParameter_WorldSetting*CallFunc_SpawnObject_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FGuid CallFunc_Push_ReturnValue_2 (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FPalOptionWorldSaveData CallFunc_SelectWorld_OptionWorldData (None)
// bool CallFunc_SelectWorld_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_CustomEvent_bResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UGameInstance* CallFunc_GetGameInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UBP_PalGameInstance_C* K2Node_DynamicCast_AsBP_Pal_Game_Instance (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWBP_Title_WorldSelect_ListContent_C*K2Node_ComponentBoundEvent_SelectedWorldButton (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_GetBindedSaveDirectoryName_DirectoryName_1 (ZeroConstructor, HasGetValueTypeHash)
// struct FPalUILocalWorldDisplayData CallFunc_Map_Find_Value (None)
// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString CallFunc_Concat_StrStr_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
void UWBP_TitleLocalWorldSelect_C::ExecuteUbergraph_WBP_TitleLocalWorldSelect(int32 EntryPoint, bool CallFunc_IsWindows_ReturnValue, class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* K2Node_ComponentBoundEvent_ButtonWidget, class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UPalHUDDispatchParameter_WorldSetting* CallFunc_SpawnObject_ReturnValue, const struct FGuid& CallFunc_Push_ReturnValue, class UBP_HUDDIspatchParameter_DeleteWorld_C* CallFunc_CreateDispatchParameterForK2Node_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, const struct FGuid& CallFunc_Push_ReturnValue_1, class UWBP_Title_WorldSelect_ListContent_C* K2Node_ComponentBoundEvent_ButtonWidget_1, const class FString& CallFunc_GetBindedSaveDirectoryName_DirectoryName, class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class UPalHUDDispatchParameter_WorldSetting* CallFunc_SpawnObject_ReturnValue_1, const struct FGuid& CallFunc_Push_ReturnValue_2, const struct FPalOptionWorldSaveData& CallFunc_SelectWorld_OptionWorldData, bool CallFunc_SelectWorld_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, bool K2Node_CustomEvent_bResult, class UGameInstance* CallFunc_GetGameInstance_ReturnValue, class UBP_PalGameInstance_C* K2Node_DynamicCast_AsBP_Pal_Game_Instance, bool K2Node_DynamicCast_bSuccess, class UWBP_Title_WorldSelect_ListContent_C* K2Node_ComponentBoundEvent_SelectedWorldButton, bool CallFunc_IsValid_ReturnValue, const class FString& CallFunc_GetBindedSaveDirectoryName_DirectoryName_1, const struct FPalUILocalWorldDisplayData& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "ExecuteUbergraph_WBP_TitleLocalWorldSelect");
Params::UWBP_TitleLocalWorldSelect_C_ExecuteUbergraph_WBP_TitleLocalWorldSelect_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_IsWindows_ReturnValue = CallFunc_IsWindows_ReturnValue;
Parms.K2Node_ComponentBoundEvent_ButtonWidget = K2Node_ComponentBoundEvent_ButtonWidget;
Parms.CallFunc_GetFocusTargetForLocalWorldList_TargetWidget = CallFunc_GetFocusTargetForLocalWorldList_TargetWidget;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue;
Parms.CallFunc_Push_ReturnValue = CallFunc_Push_ReturnValue;
Parms.CallFunc_CreateDispatchParameterForK2Node_ReturnValue = CallFunc_CreateDispatchParameterForK2Node_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2;
Parms.CallFunc_Push_ReturnValue_1 = CallFunc_Push_ReturnValue_1;
Parms.K2Node_ComponentBoundEvent_ButtonWidget_1 = K2Node_ComponentBoundEvent_ButtonWidget_1;
Parms.CallFunc_GetBindedSaveDirectoryName_DirectoryName = CallFunc_GetBindedSaveDirectoryName_DirectoryName;
Parms.CallFunc_GetHUDService_ReturnValue_1 = CallFunc_GetHUDService_ReturnValue_1;
Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3;
Parms.CallFunc_SpawnObject_ReturnValue_1 = CallFunc_SpawnObject_ReturnValue_1;
Parms.CallFunc_Push_ReturnValue_2 = CallFunc_Push_ReturnValue_2;
Parms.CallFunc_SelectWorld_OptionWorldData = CallFunc_SelectWorld_OptionWorldData;
Parms.CallFunc_SelectWorld_ReturnValue = CallFunc_SelectWorld_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4;
Parms.K2Node_CustomEvent_bResult = K2Node_CustomEvent_bResult;
Parms.CallFunc_GetGameInstance_ReturnValue = CallFunc_GetGameInstance_ReturnValue;
Parms.K2Node_DynamicCast_AsBP_Pal_Game_Instance = K2Node_DynamicCast_AsBP_Pal_Game_Instance;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.K2Node_ComponentBoundEvent_SelectedWorldButton = K2Node_ComponentBoundEvent_SelectedWorldButton;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetBindedSaveDirectoryName_DirectoryName_1 = CallFunc_GetBindedSaveDirectoryName_DirectoryName_1;
Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
Parms.CallFunc_Concat_StrStr_ReturnValue = CallFunc_Concat_StrStr_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}