2024-01-22 14:43:11 +08:00

23 lines
437 B
C++

#pragma once
#include "helper.h"
#include "Console.hpp"
#include "Game.hpp"
#include "D3D11Window.hpp"
namespace DX11_Base {
class Hooking
{
public:
explicit Hooking();
~Hooking() noexcept;
Hooking(Hooking const&) = delete;
Hooking(Hooking&&) = delete;
Hooking& operator=(Hooking const&) = delete;
Hooking& operator=(Hooking&&) = delete;
void Hook();
void Unhook();
};
inline std::unique_ptr<Hooking> g_Hooking;
}