PalWorld-NetCrack/SDK/Synthesis_functions.cpp
2024-01-22 14:43:11 +08:00

7231 lines
212 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class Synthesis.AudioImpulseResponse
// (None)
class UClass* UAudioImpulseResponse::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AudioImpulseResponse");
return Clss;
}
// AudioImpulseResponse Synthesis.Default__AudioImpulseResponse
// (Public, ClassDefaultObject, ArchetypeObject)
class UAudioImpulseResponse* UAudioImpulseResponse::GetDefaultObj()
{
static class UAudioImpulseResponse* Default = nullptr;
if (!Default)
Default = static_cast<UAudioImpulseResponse*>(UAudioImpulseResponse::StaticClass()->DefaultObject);
return Default;
}
// Class Synthesis.ModularSynthPresetBank
// (None)
class UClass* UModularSynthPresetBank::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ModularSynthPresetBank");
return Clss;
}
// ModularSynthPresetBank Synthesis.Default__ModularSynthPresetBank
// (Public, ClassDefaultObject, ArchetypeObject)
class UModularSynthPresetBank* UModularSynthPresetBank::GetDefaultObj()
{
static class UModularSynthPresetBank* Default = nullptr;
if (!Default)
Default = static_cast<UModularSynthPresetBank*>(UModularSynthPresetBank::StaticClass()->DefaultObject);
return Default;
}
// Class Synthesis.ModularSynthLibrary
// (None)
class UClass* UModularSynthLibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ModularSynthLibrary");
return Clss;
}
// ModularSynthLibrary Synthesis.Default__ModularSynthLibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class UModularSynthLibrary* UModularSynthLibrary::GetDefaultObj()
{
static class UModularSynthLibrary* Default = nullptr;
if (!Default)
Default = static_cast<UModularSynthLibrary*>(UModularSynthLibrary::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.ModularSynthLibrary.AddModularSynthPresetToBankAsset
// (Final, Native, Static, Private, HasOutParams, BlueprintCallable)
// Parameters:
// class UModularSynthPresetBank* InBank (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FModularSynthPreset Preset (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
// class FString PresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthLibrary::AddModularSynthPresetToBankAsset(class UModularSynthPresetBank* InBank, struct FModularSynthPreset& Preset, const class FString& PresetName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthLibrary", "AddModularSynthPresetToBankAsset");
Params::UModularSynthLibrary_AddModularSynthPresetToBankAsset_Params Parms{};
Parms.InBank = InBank;
Parms.Preset = Preset;
Parms.PresetName = PresetName;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.ModularSynthComponent
// (SceneComponent)
class UClass* UModularSynthComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("ModularSynthComponent");
return Clss;
}
// ModularSynthComponent Synthesis.Default__ModularSynthComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UModularSynthComponent* UModularSynthComponent::GetDefaultObj()
{
static class UModularSynthComponent* Default = nullptr;
if (!Default)
Default = static_cast<UModularSynthComponent*>(UModularSynthComponent::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.ModularSynthComponent.SetSynthPreset
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FModularSynthPreset SynthPreset (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetSynthPreset(struct FModularSynthPreset& SynthPreset)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetSynthPreset");
Params::UModularSynthComponent_SetSynthPreset_Params Parms{};
Parms.SynthPreset = SynthPreset;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetSustainGain
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float SustainGain (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetSustainGain(float SustainGain)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetSustainGain");
Params::UModularSynthComponent_SetSustainGain_Params Parms{};
Parms.SustainGain = SustainGain;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetStereoDelayWetlevel
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float DelayWetlevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetStereoDelayWetlevel(float DelayWetlevel)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetStereoDelayWetlevel");
Params::UModularSynthComponent_SetStereoDelayWetlevel_Params Parms{};
Parms.DelayWetlevel = DelayWetlevel;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetStereoDelayTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float DelayTimeMsec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetStereoDelayTime(float DelayTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetStereoDelayTime");
Params::UModularSynthComponent_SetStereoDelayTime_Params Parms{};
Parms.DelayTimeMsec = DelayTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetStereoDelayRatio
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float DelayRatio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetStereoDelayRatio(float DelayRatio)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetStereoDelayRatio");
Params::UModularSynthComponent_SetStereoDelayRatio_Params Parms{};
Parms.DelayRatio = DelayRatio;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetStereoDelayMode
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ESynthStereoDelayMode StereoDelayMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetStereoDelayMode(enum class ESynthStereoDelayMode StereoDelayMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetStereoDelayMode");
Params::UModularSynthComponent_SetStereoDelayMode_Params Parms{};
Parms.StereoDelayMode = StereoDelayMode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetStereoDelayIsEnabled
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool StereoDelayEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetStereoDelayIsEnabled(bool StereoDelayEnabled)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetStereoDelayIsEnabled");
Params::UModularSynthComponent_SetStereoDelayIsEnabled_Params Parms{};
Parms.StereoDelayEnabled = StereoDelayEnabled;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetStereoDelayFeedback
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float DelayFeedback (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetStereoDelayFeedback(float DelayFeedback)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetStereoDelayFeedback");
Params::UModularSynthComponent_SetStereoDelayFeedback_Params Parms{};
Parms.DelayFeedback = DelayFeedback;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetSpread
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Spread (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetSpread(float Spread)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetSpread");
Params::UModularSynthComponent_SetSpread_Params Parms{};
Parms.Spread = Spread;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetReleaseTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float ReleaseTimeMsec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetReleaseTime(float ReleaseTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetReleaseTime");
Params::UModularSynthComponent_SetReleaseTime_Params Parms{};
Parms.ReleaseTimeMsec = ReleaseTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetPortamento
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Portamento (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetPortamento(float Portamento)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetPortamento");
Params::UModularSynthComponent_SetPortamento_Params Parms{};
Parms.Portamento = Portamento;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetPitchBend
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float PitchBend (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetPitchBend(float PitchBend)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetPitchBend");
Params::UModularSynthComponent_SetPitchBend_Params Parms{};
Parms.PitchBend = PitchBend;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetPan
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Pan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetPan(float Pan)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetPan");
Params::UModularSynthComponent_SetPan_Params Parms{};
Parms.Pan = Pan;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetOscType
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class ESynth1OscType OscType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetOscType(int32 OscIndex, enum class ESynth1OscType OscType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetOscType");
Params::UModularSynthComponent_SetOscType_Params Parms{};
Parms.OscIndex = OscIndex;
Parms.OscType = OscType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetOscSync
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bIsSynced (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetOscSync(bool bIsSynced)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetOscSync");
Params::UModularSynthComponent_SetOscSync_Params Parms{};
Parms.bIsSynced = bIsSynced;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetOscSemitones
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Semitones (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetOscSemitones(int32 OscIndex, float Semitones)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetOscSemitones");
Params::UModularSynthComponent_SetOscSemitones_Params Parms{};
Parms.OscIndex = OscIndex;
Parms.Semitones = Semitones;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetOscPulsewidth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Pulsewidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetOscPulsewidth(int32 OscIndex, float Pulsewidth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetOscPulsewidth");
Params::UModularSynthComponent_SetOscPulsewidth_Params Parms{};
Parms.OscIndex = OscIndex;
Parms.Pulsewidth = Pulsewidth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetOscOctave
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Octave (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetOscOctave(int32 OscIndex, float Octave)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetOscOctave");
Params::UModularSynthComponent_SetOscOctave_Params Parms{};
Parms.OscIndex = OscIndex;
Parms.Octave = Octave;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetOscGainMod
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float OscGainMod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetOscGainMod(int32 OscIndex, float OscGainMod)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetOscGainMod");
Params::UModularSynthComponent_SetOscGainMod_Params Parms{};
Parms.OscIndex = OscIndex;
Parms.OscGainMod = OscGainMod;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetOscGain
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float OscGain (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetOscGain(int32 OscIndex, float OscGain)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetOscGain");
Params::UModularSynthComponent_SetOscGain_Params Parms{};
Parms.OscIndex = OscIndex;
Parms.OscGain = OscGain;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetOscFrequencyMod
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float OscFreqMod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetOscFrequencyMod(int32 OscIndex, float OscFreqMod)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetOscFrequencyMod");
Params::UModularSynthComponent_SetOscFrequencyMod_Params Parms{};
Parms.OscIndex = OscIndex;
Parms.OscFreqMod = OscFreqMod;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetOscCents
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Cents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetOscCents(int32 OscIndex, float Cents)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetOscCents");
Params::UModularSynthComponent_SetOscCents_Params Parms{};
Parms.OscIndex = OscIndex;
Parms.Cents = Cents;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetModEnvSustainGain
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float SustainGain (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetModEnvSustainGain(float SustainGain)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetModEnvSustainGain");
Params::UModularSynthComponent_SetModEnvSustainGain_Params Parms{};
Parms.SustainGain = SustainGain;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetModEnvReleaseTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Release (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetModEnvReleaseTime(float Release)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetModEnvReleaseTime");
Params::UModularSynthComponent_SetModEnvReleaseTime_Params Parms{};
Parms.Release = Release;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetModEnvPatch
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ESynthModEnvPatch InPatchType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetModEnvPatch(enum class ESynthModEnvPatch InPatchType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetModEnvPatch");
Params::UModularSynthComponent_SetModEnvPatch_Params Parms{};
Parms.InPatchType = InPatchType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetModEnvInvert
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetModEnvInvert(bool bInvert)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetModEnvInvert");
Params::UModularSynthComponent_SetModEnvInvert_Params Parms{};
Parms.bInvert = bInvert;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetModEnvDepth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Depth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetModEnvDepth(float Depth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetModEnvDepth");
Params::UModularSynthComponent_SetModEnvDepth_Params Parms{};
Parms.Depth = Depth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetModEnvDecayTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float DecayTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetModEnvDecayTime(float DecayTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetModEnvDecayTime");
Params::UModularSynthComponent_SetModEnvDecayTime_Params Parms{};
Parms.DecayTimeMsec = DecayTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetModEnvBiasPatch
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ESynthModEnvBiasPatch InPatchType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetModEnvBiasPatch(enum class ESynthModEnvBiasPatch InPatchType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetModEnvBiasPatch");
Params::UModularSynthComponent_SetModEnvBiasPatch_Params Parms{};
Parms.InPatchType = InPatchType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetModEnvBiasInvert
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetModEnvBiasInvert(bool bInvert)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetModEnvBiasInvert");
Params::UModularSynthComponent_SetModEnvBiasInvert_Params Parms{};
Parms.bInvert = bInvert;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetModEnvAttackTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float AttackTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetModEnvAttackTime(float AttackTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetModEnvAttackTime");
Params::UModularSynthComponent_SetModEnvAttackTime_Params Parms{};
Parms.AttackTimeMsec = AttackTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetLFOType
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class ESynthLFOType LFOType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetLFOType(int32 LFOIndex, enum class ESynthLFOType LFOType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetLFOType");
Params::UModularSynthComponent_SetLFOType_Params Parms{};
Parms.LFOIndex = LFOIndex;
Parms.LFOType = LFOType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetLFOPatch
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class ESynthLFOPatchType LFOPatchType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetLFOPatch(int32 LFOIndex, enum class ESynthLFOPatchType LFOPatchType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetLFOPatch");
Params::UModularSynthComponent_SetLFOPatch_Params Parms{};
Parms.LFOIndex = LFOIndex;
Parms.LFOPatchType = LFOPatchType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetLFOMode
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class ESynthLFOMode LFOMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetLFOMode(int32 LFOIndex, enum class ESynthLFOMode LFOMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetLFOMode");
Params::UModularSynthComponent_SetLFOMode_Params Parms{};
Parms.LFOIndex = LFOIndex;
Parms.LFOMode = LFOMode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetLFOGainMod
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float GainMod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetLFOGainMod(int32 LFOIndex, float GainMod)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetLFOGainMod");
Params::UModularSynthComponent_SetLFOGainMod_Params Parms{};
Parms.LFOIndex = LFOIndex;
Parms.GainMod = GainMod;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetLFOGain
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Gain (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetLFOGain(int32 LFOIndex, float Gain)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetLFOGain");
Params::UModularSynthComponent_SetLFOGain_Params Parms{};
Parms.LFOIndex = LFOIndex;
Parms.Gain = Gain;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetLFOFrequencyMod
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float FrequencyModHz (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetLFOFrequencyMod(int32 LFOIndex, float FrequencyModHz)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetLFOFrequencyMod");
Params::UModularSynthComponent_SetLFOFrequencyMod_Params Parms{};
Parms.LFOIndex = LFOIndex;
Parms.FrequencyModHz = FrequencyModHz;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetLFOFrequency
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float FrequencyHz (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetLFOFrequency(int32 LFOIndex, float FrequencyHz)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetLFOFrequency");
Params::UModularSynthComponent_SetLFOFrequency_Params Parms{};
Parms.LFOIndex = LFOIndex;
Parms.FrequencyHz = FrequencyHz;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetGainDb
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float GainDb (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetGainDb(float GainDb)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetGainDb");
Params::UModularSynthComponent_SetGainDb_Params Parms{};
Parms.GainDb = GainDb;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetFilterType
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ESynthFilterType FilterType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetFilterType(enum class ESynthFilterType FilterType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetFilterType");
Params::UModularSynthComponent_SetFilterType_Params Parms{};
Parms.FilterType = FilterType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetFilterQMod
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float FilterQ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetFilterQMod(float FilterQ)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetFilterQMod");
Params::UModularSynthComponent_SetFilterQMod_Params Parms{};
Parms.FilterQ = FilterQ;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetFilterQ
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float FilterQ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetFilterQ(float FilterQ)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetFilterQ");
Params::UModularSynthComponent_SetFilterQ_Params Parms{};
Parms.FilterQ = FilterQ;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetFilterFrequencyMod
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float FilterFrequencyHz (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetFilterFrequencyMod(float FilterFrequencyHz)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetFilterFrequencyMod");
Params::UModularSynthComponent_SetFilterFrequencyMod_Params Parms{};
Parms.FilterFrequencyHz = FilterFrequencyHz;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetFilterFrequency
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float FilterFrequencyHz (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetFilterFrequency(float FilterFrequencyHz)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetFilterFrequency");
Params::UModularSynthComponent_SetFilterFrequency_Params Parms{};
Parms.FilterFrequencyHz = FilterFrequencyHz;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetFilterAlgorithm
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ESynthFilterAlgorithm FilterAlgorithm (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetFilterAlgorithm(enum class ESynthFilterAlgorithm FilterAlgorithm)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetFilterAlgorithm");
Params::UModularSynthComponent_SetFilterAlgorithm_Params Parms{};
Parms.FilterAlgorithm = FilterAlgorithm;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetEnableUnison
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool EnableUnison (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetEnableUnison(bool EnableUnison)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetEnableUnison");
Params::UModularSynthComponent_SetEnableUnison_Params Parms{};
Parms.EnableUnison = EnableUnison;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetEnableRetrigger
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool RetriggerEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetEnableRetrigger(bool RetriggerEnabled)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetEnableRetrigger");
Params::UModularSynthComponent_SetEnableRetrigger_Params Parms{};
Parms.RetriggerEnabled = RetriggerEnabled;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetEnablePolyphony
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bEnablePolyphony (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetEnablePolyphony(bool bEnablePolyphony)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetEnablePolyphony");
Params::UModularSynthComponent_SetEnablePolyphony_Params Parms{};
Parms.bEnablePolyphony = bEnablePolyphony;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetEnablePatch
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// struct FPatchId PatchId (ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
// bool bIsEnabled (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UModularSynthComponent::SetEnablePatch(const struct FPatchId& PatchId, bool bIsEnabled)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetEnablePatch");
Params::UModularSynthComponent_SetEnablePatch_Params Parms{};
Parms.PatchId = PatchId;
Parms.bIsEnabled = bIsEnabled;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.ModularSynthComponent.SetEnableLegato
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool LegatoEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetEnableLegato(bool LegatoEnabled)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetEnableLegato");
Params::UModularSynthComponent_SetEnableLegato_Params Parms{};
Parms.LegatoEnabled = LegatoEnabled;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetDecayTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float DecayTimeMsec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetDecayTime(float DecayTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetDecayTime");
Params::UModularSynthComponent_SetDecayTime_Params Parms{};
Parms.DecayTimeMsec = DecayTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetChorusFrequency
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Frequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetChorusFrequency(float Frequency)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetChorusFrequency");
Params::UModularSynthComponent_SetChorusFrequency_Params Parms{};
Parms.Frequency = Frequency;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetChorusFeedback
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Feedback (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetChorusFeedback(float Feedback)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetChorusFeedback");
Params::UModularSynthComponent_SetChorusFeedback_Params Parms{};
Parms.Feedback = Feedback;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetChorusEnabled
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool EnableChorus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetChorusEnabled(bool EnableChorus)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetChorusEnabled");
Params::UModularSynthComponent_SetChorusEnabled_Params Parms{};
Parms.EnableChorus = EnableChorus;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetChorusDepth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Depth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetChorusDepth(float Depth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetChorusDepth");
Params::UModularSynthComponent_SetChorusDepth_Params Parms{};
Parms.Depth = Depth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.SetAttackTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float AttackTimeMsec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::SetAttackTime(float AttackTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "SetAttackTime");
Params::UModularSynthComponent_SetAttackTime_Params Parms{};
Parms.AttackTimeMsec = AttackTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.NoteOn
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Note (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Velocity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Duration (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::NoteOn(float Note, int32 Velocity, float Duration)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "NoteOn");
Params::UModularSynthComponent_NoteOn_Params Parms{};
Parms.Note = Note;
Parms.Velocity = Velocity;
Parms.Duration = Duration;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.NoteOff
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Note (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bAllNotesOff (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bKillAllNotes (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UModularSynthComponent::NoteOff(float Note, bool bAllNotesOff, bool bKillAllNotes)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "NoteOff");
Params::UModularSynthComponent_NoteOff_Params Parms{};
Parms.Note = Note;
Parms.bAllNotesOff = bAllNotesOff;
Parms.bKillAllNotes = bKillAllNotes;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.ModularSynthComponent.CreatePatch
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// enum class ESynth1PatchSource PatchSource (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<struct FSynth1PatchCable> PatchCables (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
// bool bEnableByDefault (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FPatchId ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FPatchId UModularSynthComponent::CreatePatch(enum class ESynth1PatchSource PatchSource, TArray<struct FSynth1PatchCable>& PatchCables, bool bEnableByDefault)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("ModularSynthComponent", "CreatePatch");
Params::UModularSynthComponent_CreatePatch_Params Parms{};
Parms.PatchSource = PatchSource;
Parms.PatchCables = PatchCables;
Parms.bEnableByDefault = bEnableByDefault;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Synthesis.SourceEffectBitCrusherPreset
// (None)
class UClass* USourceEffectBitCrusherPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectBitCrusherPreset");
return Clss;
}
// SourceEffectBitCrusherPreset Synthesis.Default__SourceEffectBitCrusherPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectBitCrusherPreset* USourceEffectBitCrusherPreset::GetDefaultObj()
{
static class USourceEffectBitCrusherPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectBitCrusherPreset*>(USourceEffectBitCrusherPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectBitCrusherPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectBitCrusherBaseSettingsSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectBitCrusherPreset::SetSettings(struct FSourceEffectBitCrusherBaseSettings& Settings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetSettings");
Params::USourceEffectBitCrusherPreset_SetSettings_Params Parms{};
Parms.Settings = Settings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectBitCrusherPreset.SetSampleRateModulators
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TSet<class USoundModulatorBase*> InModulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectBitCrusherPreset::SetSampleRateModulators(TSet<class USoundModulatorBase*>& InModulators)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetSampleRateModulators");
Params::USourceEffectBitCrusherPreset_SetSampleRateModulators_Params Parms{};
Parms.InModulators = InModulators;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectBitCrusherPreset.SetSampleRateModulator
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectBitCrusherPreset::SetSampleRateModulator(class USoundModulatorBase* Modulator)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetSampleRateModulator");
Params::USourceEffectBitCrusherPreset_SetSampleRateModulator_Params Parms{};
Parms.Modulator = Modulator;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectBitCrusherPreset.SetSampleRate
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float SampleRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectBitCrusherPreset::SetSampleRate(float SampleRate)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetSampleRate");
Params::USourceEffectBitCrusherPreset_SetSampleRate_Params Parms{};
Parms.SampleRate = SampleRate;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectBitCrusherPreset.SetModulationSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectBitCrusherSettingsModulationSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectBitCrusherPreset::SetModulationSettings(struct FSourceEffectBitCrusherSettings& ModulationSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetModulationSettings");
Params::USourceEffectBitCrusherPreset_SetModulationSettings_Params Parms{};
Parms.ModulationSettings = ModulationSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectBitCrusherPreset.SetBits
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Bits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectBitCrusherPreset::SetBits(float Bits)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetBits");
Params::USourceEffectBitCrusherPreset_SetBits_Params Parms{};
Parms.Bits = Bits;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectBitCrusherPreset.SetBitModulators
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TSet<class USoundModulatorBase*> InModulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectBitCrusherPreset::SetBitModulators(TSet<class USoundModulatorBase*>& InModulators)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetBitModulators");
Params::USourceEffectBitCrusherPreset_SetBitModulators_Params Parms{};
Parms.InModulators = InModulators;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectBitCrusherPreset.SetBitModulator
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectBitCrusherPreset::SetBitModulator(class USoundModulatorBase* Modulator)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetBitModulator");
Params::USourceEffectBitCrusherPreset_SetBitModulator_Params Parms{};
Parms.Modulator = Modulator;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectChorusPreset
// (None)
class UClass* USourceEffectChorusPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectChorusPreset");
return Clss;
}
// SourceEffectChorusPreset Synthesis.Default__SourceEffectChorusPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectChorusPreset* USourceEffectChorusPreset::GetDefaultObj()
{
static class USourceEffectChorusPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectChorusPreset*>(USourceEffectChorusPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectChorusPreset.SetWetModulators
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TSet<class USoundModulatorBase*> Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetWetModulators(TSet<class USoundModulatorBase*>& Modulators)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetWetModulators");
Params::USourceEffectChorusPreset_SetWetModulators_Params Parms{};
Parms.Modulators = Modulators;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetWetModulator
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetWetModulator(class USoundModulatorBase* Modulator)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetWetModulator");
Params::USourceEffectChorusPreset_SetWetModulator_Params Parms{};
Parms.Modulator = Modulator;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetWet
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float WetAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetWet(float WetAmount)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetWet");
Params::USourceEffectChorusPreset_SetWet_Params Parms{};
Parms.WetAmount = WetAmount;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetSpreadModulators
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TSet<class USoundModulatorBase*> Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetSpreadModulators(TSet<class USoundModulatorBase*>& Modulators)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetSpreadModulators");
Params::USourceEffectChorusPreset_SetSpreadModulators_Params Parms{};
Parms.Modulators = Modulators;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetSpreadModulator
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetSpreadModulator(class USoundModulatorBase* Modulator)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetSpreadModulator");
Params::USourceEffectChorusPreset_SetSpreadModulator_Params Parms{};
Parms.Modulator = Modulator;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetSpread
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Spread (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetSpread(float Spread)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetSpread");
Params::USourceEffectChorusPreset_SetSpread_Params Parms{};
Parms.Spread = Spread;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectChorusBaseSettingsSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetSettings(struct FSourceEffectChorusBaseSettings& Settings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetSettings");
Params::USourceEffectChorusPreset_SetSettings_Params Parms{};
Parms.Settings = Settings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetModulationSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectChorusSettings ModulationSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetModulationSettings(struct FSourceEffectChorusSettings& ModulationSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetModulationSettings");
Params::USourceEffectChorusPreset_SetModulationSettings_Params Parms{};
Parms.ModulationSettings = ModulationSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetFrequencyModulators
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TSet<class USoundModulatorBase*> Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetFrequencyModulators(TSet<class USoundModulatorBase*>& Modulators)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetFrequencyModulators");
Params::USourceEffectChorusPreset_SetFrequencyModulators_Params Parms{};
Parms.Modulators = Modulators;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetFrequencyModulator
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetFrequencyModulator(class USoundModulatorBase* Modulator)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetFrequencyModulator");
Params::USourceEffectChorusPreset_SetFrequencyModulator_Params Parms{};
Parms.Modulator = Modulator;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetFrequency
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Frequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetFrequency(float Frequency)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetFrequency");
Params::USourceEffectChorusPreset_SetFrequency_Params Parms{};
Parms.Frequency = Frequency;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetFeedbackModulators
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TSet<class USoundModulatorBase*> Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetFeedbackModulators(TSet<class USoundModulatorBase*>& Modulators)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetFeedbackModulators");
Params::USourceEffectChorusPreset_SetFeedbackModulators_Params Parms{};
Parms.Modulators = Modulators;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetFeedbackModulator
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetFeedbackModulator(class USoundModulatorBase* Modulator)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetFeedbackModulator");
Params::USourceEffectChorusPreset_SetFeedbackModulator_Params Parms{};
Parms.Modulator = Modulator;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetFeedback
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Feedback (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetFeedback(float Feedback)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetFeedback");
Params::USourceEffectChorusPreset_SetFeedback_Params Parms{};
Parms.Feedback = Feedback;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetDryModulators
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TSet<class USoundModulatorBase*> Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetDryModulators(TSet<class USoundModulatorBase*>& Modulators)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetDryModulators");
Params::USourceEffectChorusPreset_SetDryModulators_Params Parms{};
Parms.Modulators = Modulators;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetDryModulator
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetDryModulator(class USoundModulatorBase* Modulator)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetDryModulator");
Params::USourceEffectChorusPreset_SetDryModulator_Params Parms{};
Parms.Modulator = Modulator;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetDry
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float DryAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetDry(float DryAmount)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetDry");
Params::USourceEffectChorusPreset_SetDry_Params Parms{};
Parms.DryAmount = DryAmount;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetDepthModulators
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TSet<class USoundModulatorBase*> Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetDepthModulators(TSet<class USoundModulatorBase*>& Modulators)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetDepthModulators");
Params::USourceEffectChorusPreset_SetDepthModulators_Params Parms{};
Parms.Modulators = Modulators;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetDepthModulator
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetDepthModulator(class USoundModulatorBase* Modulator)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetDepthModulator");
Params::USourceEffectChorusPreset_SetDepthModulator_Params Parms{};
Parms.Modulator = Modulator;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectChorusPreset.SetDepth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Depth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectChorusPreset::SetDepth(float Depth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectChorusPreset", "SetDepth");
Params::USourceEffectChorusPreset_SetDepth_Params Parms{};
Parms.Depth = Depth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectConvolutionReverbPreset
// (None)
class UClass* USourceEffectConvolutionReverbPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectConvolutionReverbPreset");
return Clss;
}
// SourceEffectConvolutionReverbPreset Synthesis.Default__SourceEffectConvolutionReverbPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectConvolutionReverbPreset* USourceEffectConvolutionReverbPreset::GetDefaultObj()
{
static class USourceEffectConvolutionReverbPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectConvolutionReverbPreset*>(USourceEffectConvolutionReverbPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectConvolutionReverbPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectConvolutionReverbSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectConvolutionReverbPreset::SetSettings(struct FSourceEffectConvolutionReverbSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectConvolutionReverbPreset", "SetSettings");
Params::USourceEffectConvolutionReverbPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectConvolutionReverbPreset.SetImpulseResponse
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UAudioImpulseResponse* InImpulseResponse (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectConvolutionReverbPreset::SetImpulseResponse(class UAudioImpulseResponse* InImpulseResponse)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectConvolutionReverbPreset", "SetImpulseResponse");
Params::USourceEffectConvolutionReverbPreset_SetImpulseResponse_Params Parms{};
Parms.InImpulseResponse = InImpulseResponse;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectDynamicsProcessorPreset
// (None)
class UClass* USourceEffectDynamicsProcessorPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectDynamicsProcessorPreset");
return Clss;
}
// SourceEffectDynamicsProcessorPreset Synthesis.Default__SourceEffectDynamicsProcessorPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectDynamicsProcessorPreset* USourceEffectDynamicsProcessorPreset::GetDefaultObj()
{
static class USourceEffectDynamicsProcessorPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectDynamicsProcessorPreset*>(USourceEffectDynamicsProcessorPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectDynamicsProcessorPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectDynamicsProcessorSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectDynamicsProcessorPreset::SetSettings(struct FSourceEffectDynamicsProcessorSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectDynamicsProcessorPreset", "SetSettings");
Params::USourceEffectDynamicsProcessorPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.EnvelopeFollowerListener
// (None)
class UClass* UEnvelopeFollowerListener::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("EnvelopeFollowerListener");
return Clss;
}
// EnvelopeFollowerListener Synthesis.Default__EnvelopeFollowerListener
// (Public, ClassDefaultObject, ArchetypeObject)
class UEnvelopeFollowerListener* UEnvelopeFollowerListener::GetDefaultObj()
{
static class UEnvelopeFollowerListener* Default = nullptr;
if (!Default)
Default = static_cast<UEnvelopeFollowerListener*>(UEnvelopeFollowerListener::StaticClass()->DefaultObject);
return Default;
}
// Class Synthesis.SourceEffectEnvelopeFollowerPreset
// (None)
class UClass* USourceEffectEnvelopeFollowerPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectEnvelopeFollowerPreset");
return Clss;
}
// SourceEffectEnvelopeFollowerPreset Synthesis.Default__SourceEffectEnvelopeFollowerPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectEnvelopeFollowerPreset* USourceEffectEnvelopeFollowerPreset::GetDefaultObj()
{
static class USourceEffectEnvelopeFollowerPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectEnvelopeFollowerPreset*>(USourceEffectEnvelopeFollowerPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectEnvelopeFollowerPreset.UnregisterEnvelopeFollowerListener
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UEnvelopeFollowerListener* EnvelopeFollowerListener (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectEnvelopeFollowerPreset::UnregisterEnvelopeFollowerListener(class UEnvelopeFollowerListener* EnvelopeFollowerListener)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectEnvelopeFollowerPreset", "UnregisterEnvelopeFollowerListener");
Params::USourceEffectEnvelopeFollowerPreset_UnregisterEnvelopeFollowerListener_Params Parms{};
Parms.EnvelopeFollowerListener = EnvelopeFollowerListener;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectEnvelopeFollowerPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectEnvelopeFollowerSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectEnvelopeFollowerPreset::SetSettings(struct FSourceEffectEnvelopeFollowerSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectEnvelopeFollowerPreset", "SetSettings");
Params::USourceEffectEnvelopeFollowerPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SourceEffectEnvelopeFollowerPreset.RegisterEnvelopeFollowerListener
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UEnvelopeFollowerListener* EnvelopeFollowerListener (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USourceEffectEnvelopeFollowerPreset::RegisterEnvelopeFollowerListener(class UEnvelopeFollowerListener* EnvelopeFollowerListener)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectEnvelopeFollowerPreset", "RegisterEnvelopeFollowerListener");
Params::USourceEffectEnvelopeFollowerPreset_RegisterEnvelopeFollowerListener_Params Parms{};
Parms.EnvelopeFollowerListener = EnvelopeFollowerListener;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectEQPreset
// (None)
class UClass* USourceEffectEQPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectEQPreset");
return Clss;
}
// SourceEffectEQPreset Synthesis.Default__SourceEffectEQPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectEQPreset* USourceEffectEQPreset::GetDefaultObj()
{
static class USourceEffectEQPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectEQPreset*>(USourceEffectEQPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectEQPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectEQSettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectEQPreset::SetSettings(struct FSourceEffectEQSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectEQPreset", "SetSettings");
Params::USourceEffectEQPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectFilterPreset
// (None)
class UClass* USourceEffectFilterPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectFilterPreset");
return Clss;
}
// SourceEffectFilterPreset Synthesis.Default__SourceEffectFilterPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectFilterPreset* USourceEffectFilterPreset::GetDefaultObj()
{
static class USourceEffectFilterPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectFilterPreset*>(USourceEffectFilterPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectFilterPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectFilterSettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectFilterPreset::SetSettings(struct FSourceEffectFilterSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectFilterPreset", "SetSettings");
Params::USourceEffectFilterPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectFoldbackDistortionPreset
// (None)
class UClass* USourceEffectFoldbackDistortionPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectFoldbackDistortionPreset");
return Clss;
}
// SourceEffectFoldbackDistortionPreset Synthesis.Default__SourceEffectFoldbackDistortionPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectFoldbackDistortionPreset* USourceEffectFoldbackDistortionPreset::GetDefaultObj()
{
static class USourceEffectFoldbackDistortionPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectFoldbackDistortionPreset*>(USourceEffectFoldbackDistortionPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectFoldbackDistortionPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectFoldbackDistortionSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectFoldbackDistortionPreset::SetSettings(struct FSourceEffectFoldbackDistortionSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectFoldbackDistortionPreset", "SetSettings");
Params::USourceEffectFoldbackDistortionPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectMidSideSpreaderPreset
// (None)
class UClass* USourceEffectMidSideSpreaderPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectMidSideSpreaderPreset");
return Clss;
}
// SourceEffectMidSideSpreaderPreset Synthesis.Default__SourceEffectMidSideSpreaderPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectMidSideSpreaderPreset* USourceEffectMidSideSpreaderPreset::GetDefaultObj()
{
static class USourceEffectMidSideSpreaderPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectMidSideSpreaderPreset*>(USourceEffectMidSideSpreaderPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectMidSideSpreaderPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectMidSideSpreaderSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectMidSideSpreaderPreset::SetSettings(struct FSourceEffectMidSideSpreaderSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectMidSideSpreaderPreset", "SetSettings");
Params::USourceEffectMidSideSpreaderPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectMotionFilterPreset
// (None)
class UClass* USourceEffectMotionFilterPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectMotionFilterPreset");
return Clss;
}
// SourceEffectMotionFilterPreset Synthesis.Default__SourceEffectMotionFilterPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectMotionFilterPreset* USourceEffectMotionFilterPreset::GetDefaultObj()
{
static class USourceEffectMotionFilterPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectMotionFilterPreset*>(USourceEffectMotionFilterPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectMotionFilterPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectMotionFilterSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USourceEffectMotionFilterPreset::SetSettings(struct FSourceEffectMotionFilterSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectMotionFilterPreset", "SetSettings");
Params::USourceEffectMotionFilterPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectPannerPreset
// (None)
class UClass* USourceEffectPannerPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectPannerPreset");
return Clss;
}
// SourceEffectPannerPreset Synthesis.Default__SourceEffectPannerPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectPannerPreset* USourceEffectPannerPreset::GetDefaultObj()
{
static class USourceEffectPannerPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectPannerPreset*>(USourceEffectPannerPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectPannerPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectPannerSettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectPannerPreset::SetSettings(struct FSourceEffectPannerSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectPannerPreset", "SetSettings");
Params::USourceEffectPannerPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectPhaserPreset
// (None)
class UClass* USourceEffectPhaserPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectPhaserPreset");
return Clss;
}
// SourceEffectPhaserPreset Synthesis.Default__SourceEffectPhaserPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectPhaserPreset* USourceEffectPhaserPreset::GetDefaultObj()
{
static class USourceEffectPhaserPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectPhaserPreset*>(USourceEffectPhaserPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectPhaserPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectPhaserSettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectPhaserPreset::SetSettings(struct FSourceEffectPhaserSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectPhaserPreset", "SetSettings");
Params::USourceEffectPhaserPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectRingModulationPreset
// (None)
class UClass* USourceEffectRingModulationPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectRingModulationPreset");
return Clss;
}
// SourceEffectRingModulationPreset Synthesis.Default__SourceEffectRingModulationPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectRingModulationPreset* USourceEffectRingModulationPreset::GetDefaultObj()
{
static class USourceEffectRingModulationPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectRingModulationPreset*>(USourceEffectRingModulationPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectRingModulationPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectRingModulationSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectRingModulationPreset::SetSettings(struct FSourceEffectRingModulationSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectRingModulationPreset", "SetSettings");
Params::USourceEffectRingModulationPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectSimpleDelayPreset
// (None)
class UClass* USourceEffectSimpleDelayPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectSimpleDelayPreset");
return Clss;
}
// SourceEffectSimpleDelayPreset Synthesis.Default__SourceEffectSimpleDelayPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectSimpleDelayPreset* USourceEffectSimpleDelayPreset::GetDefaultObj()
{
static class USourceEffectSimpleDelayPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectSimpleDelayPreset*>(USourceEffectSimpleDelayPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectSimpleDelayPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectSimpleDelaySettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectSimpleDelayPreset::SetSettings(struct FSourceEffectSimpleDelaySettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectSimpleDelayPreset", "SetSettings");
Params::USourceEffectSimpleDelayPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectStereoDelayPreset
// (None)
class UClass* USourceEffectStereoDelayPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectStereoDelayPreset");
return Clss;
}
// SourceEffectStereoDelayPreset Synthesis.Default__SourceEffectStereoDelayPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectStereoDelayPreset* USourceEffectStereoDelayPreset::GetDefaultObj()
{
static class USourceEffectStereoDelayPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectStereoDelayPreset*>(USourceEffectStereoDelayPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectStereoDelayPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectStereoDelaySettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectStereoDelayPreset::SetSettings(struct FSourceEffectStereoDelaySettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectStereoDelayPreset", "SetSettings");
Params::USourceEffectStereoDelayPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SourceEffectWaveShaperPreset
// (None)
class UClass* USourceEffectWaveShaperPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SourceEffectWaveShaperPreset");
return Clss;
}
// SourceEffectWaveShaperPreset Synthesis.Default__SourceEffectWaveShaperPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USourceEffectWaveShaperPreset* USourceEffectWaveShaperPreset::GetDefaultObj()
{
static class USourceEffectWaveShaperPreset* Default = nullptr;
if (!Default)
Default = static_cast<USourceEffectWaveShaperPreset*>(USourceEffectWaveShaperPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SourceEffectWaveShaperPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSourceEffectWaveShaperSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USourceEffectWaveShaperPreset::SetSettings(struct FSourceEffectWaveShaperSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SourceEffectWaveShaperPreset", "SetSettings");
Params::USourceEffectWaveShaperPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SubmixEffectConvolutionReverbPreset
// (None)
class UClass* USubmixEffectConvolutionReverbPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SubmixEffectConvolutionReverbPreset");
return Clss;
}
// SubmixEffectConvolutionReverbPreset Synthesis.Default__SubmixEffectConvolutionReverbPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USubmixEffectConvolutionReverbPreset* USubmixEffectConvolutionReverbPreset::GetDefaultObj()
{
static class USubmixEffectConvolutionReverbPreset* Default = nullptr;
if (!Default)
Default = static_cast<USubmixEffectConvolutionReverbPreset*>(USubmixEffectConvolutionReverbPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SubmixEffectConvolutionReverbPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSubmixEffectConvolutionReverbSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USubmixEffectConvolutionReverbPreset::SetSettings(struct FSubmixEffectConvolutionReverbSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectConvolutionReverbPreset", "SetSettings");
Params::USubmixEffectConvolutionReverbPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectConvolutionReverbPreset.SetImpulseResponse
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UAudioImpulseResponse* InImpulseResponse (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectConvolutionReverbPreset::SetImpulseResponse(class UAudioImpulseResponse* InImpulseResponse)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectConvolutionReverbPreset", "SetImpulseResponse");
Params::USubmixEffectConvolutionReverbPreset_SetImpulseResponse_Params Parms{};
Parms.InImpulseResponse = InImpulseResponse;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SubmixEffectDelayStatics
// (None)
class UClass* USubmixEffectDelayStatics::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SubmixEffectDelayStatics");
return Clss;
}
// SubmixEffectDelayStatics Synthesis.Default__SubmixEffectDelayStatics
// (Public, ClassDefaultObject, ArchetypeObject)
class USubmixEffectDelayStatics* USubmixEffectDelayStatics::GetDefaultObj()
{
static class USubmixEffectDelayStatics* Default = nullptr;
if (!Default)
Default = static_cast<USubmixEffectDelayStatics*>(USubmixEffectDelayStatics::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SubmixEffectDelayStatics.SetMaximumDelayLength
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSubmixEffectDelaySettings DelaySettings (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
// float MaximumDelayLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FSubmixEffectDelaySettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSubmixEffectDelaySettings USubmixEffectDelayStatics::SetMaximumDelayLength(struct FSubmixEffectDelaySettings& DelaySettings, float MaximumDelayLength)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectDelayStatics", "SetMaximumDelayLength");
Params::USubmixEffectDelayStatics_SetMaximumDelayLength_Params Parms{};
Parms.DelaySettings = DelaySettings;
Parms.MaximumDelayLength = MaximumDelayLength;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SubmixEffectDelayStatics.SetInterpolationTime
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSubmixEffectDelaySettings DelaySettings (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
// float InterpolationTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FSubmixEffectDelaySettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSubmixEffectDelaySettings USubmixEffectDelayStatics::SetInterpolationTime(struct FSubmixEffectDelaySettings& DelaySettings, float InterpolationTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectDelayStatics", "SetInterpolationTime");
Params::USubmixEffectDelayStatics_SetInterpolationTime_Params Parms{};
Parms.DelaySettings = DelaySettings;
Parms.InterpolationTime = InterpolationTime;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SubmixEffectDelayStatics.SetDelayLength
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSubmixEffectDelaySettings DelaySettings (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
// float DelayLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FSubmixEffectDelaySettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSubmixEffectDelaySettings USubmixEffectDelayStatics::SetDelayLength(struct FSubmixEffectDelaySettings& DelaySettings, float DelayLength)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectDelayStatics", "SetDelayLength");
Params::USubmixEffectDelayStatics_SetDelayLength_Params Parms{};
Parms.DelaySettings = DelaySettings;
Parms.DelayLength = DelayLength;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Synthesis.SubmixEffectDelayPreset
// (None)
class UClass* USubmixEffectDelayPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SubmixEffectDelayPreset");
return Clss;
}
// SubmixEffectDelayPreset Synthesis.Default__SubmixEffectDelayPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USubmixEffectDelayPreset* USubmixEffectDelayPreset::GetDefaultObj()
{
static class USubmixEffectDelayPreset* Default = nullptr;
if (!Default)
Default = static_cast<USubmixEffectDelayPreset*>(USubmixEffectDelayPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SubmixEffectDelayPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSubmixEffectDelaySettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USubmixEffectDelayPreset::SetSettings(struct FSubmixEffectDelaySettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectDelayPreset", "SetSettings");
Params::USubmixEffectDelayPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectDelayPreset.SetInterpolationTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectDelayPreset::SetInterpolationTime(float Time)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectDelayPreset", "SetInterpolationTime");
Params::USubmixEffectDelayPreset_SetInterpolationTime_Params Parms{};
Parms.Time = Time;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectDelayPreset.SetDelay
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectDelayPreset::SetDelay(float Length)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectDelayPreset", "SetDelay");
Params::USubmixEffectDelayPreset_SetDelay_Params Parms{};
Parms.Length = Length;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectDelayPreset.SetDefaultSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSubmixEffectDelaySettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USubmixEffectDelayPreset::SetDefaultSettings(struct FSubmixEffectDelaySettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectDelayPreset", "SetDefaultSettings");
Params::USubmixEffectDelayPreset_SetDefaultSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectDelayPreset.GetMaxDelayInMilliseconds
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float USubmixEffectDelayPreset::GetMaxDelayInMilliseconds()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectDelayPreset", "GetMaxDelayInMilliseconds");
Params::USubmixEffectDelayPreset_GetMaxDelayInMilliseconds_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Synthesis.SubmixEffectFilterPreset
// (None)
class UClass* USubmixEffectFilterPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SubmixEffectFilterPreset");
return Clss;
}
// SubmixEffectFilterPreset Synthesis.Default__SubmixEffectFilterPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USubmixEffectFilterPreset* USubmixEffectFilterPreset::GetDefaultObj()
{
static class USubmixEffectFilterPreset* Default = nullptr;
if (!Default)
Default = static_cast<USubmixEffectFilterPreset*>(USubmixEffectFilterPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SubmixEffectFilterPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSubmixEffectFilterSettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USubmixEffectFilterPreset::SetSettings(struct FSubmixEffectFilterSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectFilterPreset", "SetSettings");
Params::USubmixEffectFilterPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectFilterPreset.SetFilterType
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ESubmixFilterType InType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectFilterPreset::SetFilterType(enum class ESubmixFilterType InType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectFilterPreset", "SetFilterType");
Params::USubmixEffectFilterPreset_SetFilterType_Params Parms{};
Parms.InType = InType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectFilterPreset.SetFilterQMod
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InQ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectFilterPreset::SetFilterQMod(float InQ)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectFilterPreset", "SetFilterQMod");
Params::USubmixEffectFilterPreset_SetFilterQMod_Params Parms{};
Parms.InQ = InQ;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectFilterPreset.SetFilterQ
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InQ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectFilterPreset::SetFilterQ(float InQ)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectFilterPreset", "SetFilterQ");
Params::USubmixEffectFilterPreset_SetFilterQ_Params Parms{};
Parms.InQ = InQ;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectFilterPreset.SetFilterCutoffFrequencyMod
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectFilterPreset::SetFilterCutoffFrequencyMod(float InFrequency)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectFilterPreset", "SetFilterCutoffFrequencyMod");
Params::USubmixEffectFilterPreset_SetFilterCutoffFrequencyMod_Params Parms{};
Parms.InFrequency = InFrequency;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectFilterPreset.SetFilterCutoffFrequency
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectFilterPreset::SetFilterCutoffFrequency(float InFrequency)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectFilterPreset", "SetFilterCutoffFrequency");
Params::USubmixEffectFilterPreset_SetFilterCutoffFrequency_Params Parms{};
Parms.InFrequency = InFrequency;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectFilterPreset.SetFilterAlgorithm
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ESubmixFilterAlgorithm InAlgorithm (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectFilterPreset::SetFilterAlgorithm(enum class ESubmixFilterAlgorithm InAlgorithm)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectFilterPreset", "SetFilterAlgorithm");
Params::USubmixEffectFilterPreset_SetFilterAlgorithm_Params Parms{};
Parms.InAlgorithm = InAlgorithm;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SubmixEffectFlexiverbPreset
// (None)
class UClass* USubmixEffectFlexiverbPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SubmixEffectFlexiverbPreset");
return Clss;
}
// SubmixEffectFlexiverbPreset Synthesis.Default__SubmixEffectFlexiverbPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USubmixEffectFlexiverbPreset* USubmixEffectFlexiverbPreset::GetDefaultObj()
{
static class USubmixEffectFlexiverbPreset* Default = nullptr;
if (!Default)
Default = static_cast<USubmixEffectFlexiverbPreset*>(USubmixEffectFlexiverbPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SubmixEffectFlexiverbPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSubmixEffectFlexiverbSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USubmixEffectFlexiverbPreset::SetSettings(struct FSubmixEffectFlexiverbSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectFlexiverbPreset", "SetSettings");
Params::USubmixEffectFlexiverbPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SubmixEffectMultibandCompressorPreset
// (None)
class UClass* USubmixEffectMultibandCompressorPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SubmixEffectMultibandCompressorPreset");
return Clss;
}
// SubmixEffectMultibandCompressorPreset Synthesis.Default__SubmixEffectMultibandCompressorPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USubmixEffectMultibandCompressorPreset* USubmixEffectMultibandCompressorPreset::GetDefaultObj()
{
static class USubmixEffectMultibandCompressorPreset* Default = nullptr;
if (!Default)
Default = static_cast<USubmixEffectMultibandCompressorPreset*>(USubmixEffectMultibandCompressorPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SubmixEffectMultibandCompressorPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSubmixEffectMultibandCompressorSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USubmixEffectMultibandCompressorPreset::SetSettings(struct FSubmixEffectMultibandCompressorSettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectMultibandCompressorPreset", "SetSettings");
Params::USubmixEffectMultibandCompressorPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectMultibandCompressorPreset.SetExternalSubmix
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundSubmix* Submix (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectMultibandCompressorPreset::SetExternalSubmix(class USoundSubmix* Submix)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectMultibandCompressorPreset", "SetExternalSubmix");
Params::USubmixEffectMultibandCompressorPreset_SetExternalSubmix_Params Parms{};
Parms.Submix = Submix;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectMultibandCompressorPreset.SetAudioBus
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UAudioBus* AudioBus (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectMultibandCompressorPreset::SetAudioBus(class UAudioBus* AudioBus)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectMultibandCompressorPreset", "SetAudioBus");
Params::USubmixEffectMultibandCompressorPreset_SetAudioBus_Params Parms{};
Parms.AudioBus = AudioBus;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectMultibandCompressorPreset.ResetKey
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void USubmixEffectMultibandCompressorPreset::ResetKey()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectMultibandCompressorPreset", "ResetKey");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SubmixEffectStereoDelayPreset
// (None)
class UClass* USubmixEffectStereoDelayPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SubmixEffectStereoDelayPreset");
return Clss;
}
// SubmixEffectStereoDelayPreset Synthesis.Default__SubmixEffectStereoDelayPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USubmixEffectStereoDelayPreset* USubmixEffectStereoDelayPreset::GetDefaultObj()
{
static class USubmixEffectStereoDelayPreset* Default = nullptr;
if (!Default)
Default = static_cast<USubmixEffectStereoDelayPreset*>(USubmixEffectStereoDelayPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SubmixEffectStereoDelayPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSubmixEffectStereoDelaySettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USubmixEffectStereoDelayPreset::SetSettings(struct FSubmixEffectStereoDelaySettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectStereoDelayPreset", "SetSettings");
Params::USubmixEffectStereoDelayPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SubmixEffectTapDelayPreset
// (None)
class UClass* USubmixEffectTapDelayPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SubmixEffectTapDelayPreset");
return Clss;
}
// SubmixEffectTapDelayPreset Synthesis.Default__SubmixEffectTapDelayPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class USubmixEffectTapDelayPreset* USubmixEffectTapDelayPreset::GetDefaultObj()
{
static class USubmixEffectTapDelayPreset* Default = nullptr;
if (!Default)
Default = static_cast<USubmixEffectTapDelayPreset*>(USubmixEffectTapDelayPreset::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SubmixEffectTapDelayPreset.SetTap
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// int32 TapId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FTapDelayInfo TapInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
void USubmixEffectTapDelayPreset::SetTap(int32 TapId, struct FTapDelayInfo& TapInfo)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectTapDelayPreset", "SetTap");
Params::USubmixEffectTapDelayPreset_SetTap_Params Parms{};
Parms.TapId = TapId;
Parms.TapInfo = TapInfo;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectTapDelayPreset.SetSettings
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// struct FSubmixEffectTapDelaySettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
void USubmixEffectTapDelayPreset::SetSettings(struct FSubmixEffectTapDelaySettings& InSettings)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectTapDelayPreset", "SetSettings");
Params::USubmixEffectTapDelayPreset_SetSettings_Params Parms{};
Parms.InSettings = InSettings;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectTapDelayPreset.SetInterpolationTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectTapDelayPreset::SetInterpolationTime(float Time)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectTapDelayPreset", "SetInterpolationTime");
Params::USubmixEffectTapDelayPreset_SetInterpolationTime_Params Parms{};
Parms.Time = Time;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectTapDelayPreset.RemoveTap
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 TapId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectTapDelayPreset::RemoveTap(int32 TapId)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectTapDelayPreset", "RemoveTap");
Params::USubmixEffectTapDelayPreset_RemoveTap_Params Parms{};
Parms.TapId = TapId;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SubmixEffectTapDelayPreset.GetTapIds
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TArray<int32> TapIds (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
void USubmixEffectTapDelayPreset::GetTapIds(TArray<int32>* TapIds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectTapDelayPreset", "GetTapIds");
Params::USubmixEffectTapDelayPreset_GetTapIds_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (TapIds != nullptr)
*TapIds = std::move(Parms.TapIds);
}
// Function Synthesis.SubmixEffectTapDelayPreset.GetTap
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// int32 TapId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FTapDelayInfo TapInfo (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
void USubmixEffectTapDelayPreset::GetTap(int32 TapId, struct FTapDelayInfo* TapInfo)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectTapDelayPreset", "GetTap");
Params::USubmixEffectTapDelayPreset_GetTap_Params Parms{};
Parms.TapId = TapId;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (TapInfo != nullptr)
*TapInfo = std::move(Parms.TapInfo);
}
// Function Synthesis.SubmixEffectTapDelayPreset.GetMaxDelayInMilliseconds
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float USubmixEffectTapDelayPreset::GetMaxDelayInMilliseconds()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectTapDelayPreset", "GetMaxDelayInMilliseconds");
Params::USubmixEffectTapDelayPreset_GetMaxDelayInMilliseconds_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SubmixEffectTapDelayPreset.AddTap
// (Final, Native, Public, HasOutParams, BlueprintCallable)
// Parameters:
// int32 TapId (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USubmixEffectTapDelayPreset::AddTap(int32* TapId)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SubmixEffectTapDelayPreset", "AddTap");
Params::USubmixEffectTapDelayPreset_AddTap_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
if (TapId != nullptr)
*TapId = Parms.TapId;
}
// Class Synthesis.GranularSynth
// (SceneComponent)
class UClass* UGranularSynth::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("GranularSynth");
return Clss;
}
// GranularSynth Synthesis.Default__GranularSynth
// (Public, ClassDefaultObject, ArchetypeObject)
class UGranularSynth* UGranularSynth::GetDefaultObj()
{
static class UGranularSynth* Default = nullptr;
if (!Default)
Default = static_cast<UGranularSynth*>(UGranularSynth::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.GranularSynth.SetSustainGain
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float SustainGain (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetSustainGain(float SustainGain)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetSustainGain");
Params::UGranularSynth_SetSustainGain_Params Parms{};
Parms.SustainGain = SustainGain;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetSoundWave
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundWave* InSoundWave (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetSoundWave(class USoundWave* InSoundWave)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetSoundWave");
Params::UGranularSynth_SetSoundWave_Params Parms{};
Parms.InSoundWave = InSoundWave;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetScrubMode
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bScrubMode (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetScrubMode(bool bScrubMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetScrubMode");
Params::UGranularSynth_SetScrubMode_Params Parms{};
Parms.bScrubMode = bScrubMode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetReleaseTimeMsec
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float ReleaseTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetReleaseTimeMsec(float ReleaseTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetReleaseTimeMsec");
Params::UGranularSynth_SetReleaseTimeMsec_Params Parms{};
Parms.ReleaseTimeMsec = ReleaseTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetPlayheadTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InPositionSec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float LerpTimeSec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class EGranularSynthSeekType SeekType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetPlayheadTime(float InPositionSec, float LerpTimeSec, enum class EGranularSynthSeekType SeekType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetPlayheadTime");
Params::UGranularSynth_SetPlayheadTime_Params Parms{};
Parms.InPositionSec = InPositionSec;
Parms.LerpTimeSec = LerpTimeSec;
Parms.SeekType = SeekType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetPlaybackSpeed
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InPlayheadRate (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetPlaybackSpeed(float InPlayheadRate)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetPlaybackSpeed");
Params::UGranularSynth_SetPlaybackSpeed_Params Parms{};
Parms.InPlayheadRate = InPlayheadRate;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetGrainVolume
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// float BaseVolume (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector2D VolumeRange (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetGrainVolume(float BaseVolume, const struct FVector2D& VolumeRange)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetGrainVolume");
Params::UGranularSynth_SetGrainVolume_Params Parms{};
Parms.BaseVolume = BaseVolume;
Parms.VolumeRange = VolumeRange;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetGrainsPerSecond
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InGrainsPerSecond (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetGrainsPerSecond(float InGrainsPerSecond)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetGrainsPerSecond");
Params::UGranularSynth_SetGrainsPerSecond_Params Parms{};
Parms.InGrainsPerSecond = InGrainsPerSecond;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetGrainProbability
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InGrainProbability (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetGrainProbability(float InGrainProbability)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetGrainProbability");
Params::UGranularSynth_SetGrainProbability_Params Parms{};
Parms.InGrainProbability = InGrainProbability;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetGrainPitch
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// float BasePitch (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector2D PitchRange (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetGrainPitch(float BasePitch, const struct FVector2D& PitchRange)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetGrainPitch");
Params::UGranularSynth_SetGrainPitch_Params Parms{};
Parms.BasePitch = BasePitch;
Parms.PitchRange = PitchRange;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetGrainPan
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// float BasePan (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector2D PanRange (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetGrainPan(float BasePan, const struct FVector2D& PanRange)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetGrainPan");
Params::UGranularSynth_SetGrainPan_Params Parms{};
Parms.BasePan = BasePan;
Parms.PanRange = PanRange;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetGrainEnvelopeType
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class EGranularSynthEnvelopeTypeEnvelopeType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetGrainEnvelopeType(enum class EGranularSynthEnvelopeType EnvelopeType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetGrainEnvelopeType");
Params::UGranularSynth_SetGrainEnvelopeType_Params Parms{};
Parms.EnvelopeType = EnvelopeType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetGrainDuration
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// float BaseDurationMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector2D DurationRange (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetGrainDuration(float BaseDurationMsec, const struct FVector2D& DurationRange)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetGrainDuration");
Params::UGranularSynth_SetGrainDuration_Params Parms{};
Parms.BaseDurationMsec = BaseDurationMsec;
Parms.DurationRange = DurationRange;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetDecayTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float DecayTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetDecayTime(float DecayTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetDecayTime");
Params::UGranularSynth_SetDecayTime_Params Parms{};
Parms.DecayTimeMsec = DecayTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.SetAttackTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float AttackTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::SetAttackTime(float AttackTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "SetAttackTime");
Params::UGranularSynth_SetAttackTime_Params Parms{};
Parms.AttackTimeMsec = AttackTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.NoteOn
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Note (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 Velocity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float Duration (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::NoteOn(float Note, int32 Velocity, float Duration)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "NoteOn");
Params::UGranularSynth_NoteOn_Params Parms{};
Parms.Note = Note;
Parms.Velocity = Velocity;
Parms.Duration = Duration;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.NoteOff
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float Note (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bKill (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UGranularSynth::NoteOff(float Note, bool bKill)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "NoteOff");
Params::UGranularSynth_NoteOff_Params Parms{};
Parms.Note = Note;
Parms.bKill = bKill;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.GranularSynth.IsLoaded
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UGranularSynth::IsLoaded()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "IsLoaded");
Params::UGranularSynth_IsLoaded_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.GranularSynth.GetSampleDuration
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UGranularSynth::GetSampleDuration()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "GetSampleDuration");
Params::UGranularSynth_GetSampleDuration_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.GranularSynth.GetCurrentPlayheadTime
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UGranularSynth::GetCurrentPlayheadTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("GranularSynth", "GetCurrentPlayheadTime");
Params::UGranularSynth_GetCurrentPlayheadTime_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Synthesis.MonoWaveTableSynthPreset
// (None)
class UClass* UMonoWaveTableSynthPreset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("MonoWaveTableSynthPreset");
return Clss;
}
// MonoWaveTableSynthPreset Synthesis.Default__MonoWaveTableSynthPreset
// (Public, ClassDefaultObject, ArchetypeObject)
class UMonoWaveTableSynthPreset* UMonoWaveTableSynthPreset::GetDefaultObj()
{
static class UMonoWaveTableSynthPreset* Default = nullptr;
if (!Default)
Default = static_cast<UMonoWaveTableSynthPreset*>(UMonoWaveTableSynthPreset::StaticClass()->DefaultObject);
return Default;
}
// Class Synthesis.SynthComponentMonoWaveTable
// (SceneComponent)
class UClass* USynthComponentMonoWaveTable::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SynthComponentMonoWaveTable");
return Clss;
}
// SynthComponentMonoWaveTable Synthesis.Default__SynthComponentMonoWaveTable
// (Public, ClassDefaultObject, ArchetypeObject)
class USynthComponentMonoWaveTable* USynthComponentMonoWaveTable::GetDefaultObj()
{
static class USynthComponentMonoWaveTable* Default = nullptr;
if (!Default)
Default = static_cast<USynthComponentMonoWaveTable*>(USynthComponentMonoWaveTable::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetWaveTablePosition
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetWaveTablePosition(float InPosition)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetWaveTablePosition");
Params::USynthComponentMonoWaveTable_SetWaveTablePosition_Params Parms{};
Parms.InPosition = InPosition;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetSustainPedalState
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool InSustainPedalState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetSustainPedalState(bool InSustainPedalState)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetSustainPedalState");
Params::USynthComponentMonoWaveTable_SetSustainPedalState_Params Parms{};
Parms.InSustainPedalState = InSustainPedalState;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetPosLfoType
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ESynthLFOType InLfoType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetPosLfoType(enum class ESynthLFOType InLfoType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPosLfoType");
Params::USynthComponentMonoWaveTable_SetPosLfoType_Params Parms{};
Parms.InLfoType = InLfoType;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetPosLfoFrequency
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InLfoFrequency (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetPosLfoFrequency(float InLfoFrequency)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPosLfoFrequency");
Params::USynthComponentMonoWaveTable_SetPosLfoFrequency_Params Parms{};
Parms.InLfoFrequency = InLfoFrequency;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetPosLfoDepth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InLfoDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetPosLfoDepth(float InLfoDepth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPosLfoDepth");
Params::USynthComponentMonoWaveTable_SetPosLfoDepth_Params Parms{};
Parms.InLfoDepth = InLfoDepth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeSustainGain
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InSustainGain (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetPositionEnvelopeSustainGain(float InSustainGain)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeSustainGain");
Params::USynthComponentMonoWaveTable_SetPositionEnvelopeSustainGain_Params Parms{};
Parms.InSustainGain = InSustainGain;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeReleaseTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InReleaseTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetPositionEnvelopeReleaseTime(float InReleaseTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeReleaseTime");
Params::USynthComponentMonoWaveTable_SetPositionEnvelopeReleaseTime_Params Parms{};
Parms.InReleaseTimeMsec = InReleaseTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeInvert
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetPositionEnvelopeInvert(bool bInInvert)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeInvert");
Params::USynthComponentMonoWaveTable_SetPositionEnvelopeInvert_Params Parms{};
Parms.bInInvert = bInInvert;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeDepth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetPositionEnvelopeDepth(float InDepth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeDepth");
Params::USynthComponentMonoWaveTable_SetPositionEnvelopeDepth_Params Parms{};
Parms.InDepth = InDepth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeDecayTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InDecayTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetPositionEnvelopeDecayTime(float InDecayTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeDecayTime");
Params::USynthComponentMonoWaveTable_SetPositionEnvelopeDecayTime_Params Parms{};
Parms.InDecayTimeMsec = InDecayTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeBiasInvert
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInBiasInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetPositionEnvelopeBiasInvert(bool bInBiasInvert)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeBiasInvert");
Params::USynthComponentMonoWaveTable_SetPositionEnvelopeBiasInvert_Params Parms{};
Parms.bInBiasInvert = bInBiasInvert;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeBiasDepth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetPositionEnvelopeBiasDepth(float InDepth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeBiasDepth");
Params::USynthComponentMonoWaveTable_SetPositionEnvelopeBiasDepth_Params Parms{};
Parms.InDepth = InDepth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeAttackTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InAttackTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetPositionEnvelopeAttackTime(float InAttackTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeAttackTime");
Params::USynthComponentMonoWaveTable_SetPositionEnvelopeAttackTime_Params Parms{};
Parms.InAttackTimeMsec = InAttackTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetLowPassFilterResonance
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InNewQ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetLowPassFilterResonance(float InNewQ)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetLowPassFilterResonance");
Params::USynthComponentMonoWaveTable_SetLowPassFilterResonance_Params Parms{};
Parms.InNewQ = InNewQ;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetFrequencyWithMidiNote
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InMidiNote (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetFrequencyWithMidiNote(float InMidiNote)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFrequencyWithMidiNote");
Params::USynthComponentMonoWaveTable_SetFrequencyWithMidiNote_Params Parms{};
Parms.InMidiNote = InMidiNote;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetFrequencyPitchBend
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float FrequencyOffsetCents (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetFrequencyPitchBend(float FrequencyOffsetCents)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFrequencyPitchBend");
Params::USynthComponentMonoWaveTable_SetFrequencyPitchBend_Params Parms{};
Parms.FrequencyOffsetCents = FrequencyOffsetCents;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetFrequency
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float FrequencyHz (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetFrequency(float FrequencyHz)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFrequency");
Params::USynthComponentMonoWaveTable_SetFrequency_Params Parms{};
Parms.FrequencyHz = FrequencyHz;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeSustainGain
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InSustainGain (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetFilterEnvelopeSustainGain(float InSustainGain)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeSustainGain");
Params::USynthComponentMonoWaveTable_SetFilterEnvelopeSustainGain_Params Parms{};
Parms.InSustainGain = InSustainGain;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeReleaseTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InReleaseTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetFilterEnvelopeReleaseTime(float InReleaseTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeReleaseTime");
Params::USynthComponentMonoWaveTable_SetFilterEnvelopeReleaseTime_Params Parms{};
Parms.InReleaseTimeMsec = InReleaseTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopenDecayTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InDecayTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetFilterEnvelopenDecayTime(float InDecayTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopenDecayTime");
Params::USynthComponentMonoWaveTable_SetFilterEnvelopenDecayTime_Params Parms{};
Parms.InDecayTimeMsec = InDecayTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeInvert
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetFilterEnvelopeInvert(bool bInInvert)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeInvert");
Params::USynthComponentMonoWaveTable_SetFilterEnvelopeInvert_Params Parms{};
Parms.bInInvert = bInInvert;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeDepth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetFilterEnvelopeDepth(float InDepth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeDepth");
Params::USynthComponentMonoWaveTable_SetFilterEnvelopeDepth_Params Parms{};
Parms.InDepth = InDepth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeBiasInvert
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInBiasInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetFilterEnvelopeBiasInvert(bool bInBiasInvert)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeBiasInvert");
Params::USynthComponentMonoWaveTable_SetFilterEnvelopeBiasInvert_Params Parms{};
Parms.bInBiasInvert = bInBiasInvert;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeBiasDepth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetFilterEnvelopeBiasDepth(float InDepth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeBiasDepth");
Params::USynthComponentMonoWaveTable_SetFilterEnvelopeBiasDepth_Params Parms{};
Parms.InDepth = InDepth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeAttackTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InAttackTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetFilterEnvelopeAttackTime(float InAttackTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeAttackTime");
Params::USynthComponentMonoWaveTable_SetFilterEnvelopeAttackTime_Params Parms{};
Parms.InAttackTimeMsec = InAttackTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetCurveValue
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 TableIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 KeyframeIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float NewValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool USynthComponentMonoWaveTable::SetCurveValue(int32 TableIndex, int32 KeyframeIndex, float NewValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetCurveValue");
Params::USynthComponentMonoWaveTable_SetCurveValue_Params Parms{};
Parms.TableIndex = TableIndex;
Parms.KeyframeIndex = KeyframeIndex;
Parms.NewValue = NewValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetCurveTangent
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 TableIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InNewTangent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool USynthComponentMonoWaveTable::SetCurveTangent(int32 TableIndex, float InNewTangent)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetCurveTangent");
Params::USynthComponentMonoWaveTable_SetCurveTangent_Params Parms{};
Parms.TableIndex = TableIndex;
Parms.InNewTangent = InNewTangent;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetCurveInterpolationType
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// enum class ECurveInterpolationType InterpolationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 TableIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool USynthComponentMonoWaveTable::SetCurveInterpolationType(enum class ECurveInterpolationType InterpolationType, int32 TableIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetCurveInterpolationType");
Params::USynthComponentMonoWaveTable_SetCurveInterpolationType_Params Parms{};
Parms.InterpolationType = InterpolationType;
Parms.TableIndex = TableIndex;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeSustainGain
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InSustainGain (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetAmpEnvelopeSustainGain(float InSustainGain)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeSustainGain");
Params::USynthComponentMonoWaveTable_SetAmpEnvelopeSustainGain_Params Parms{};
Parms.InSustainGain = InSustainGain;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeReleaseTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InReleaseTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetAmpEnvelopeReleaseTime(float InReleaseTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeReleaseTime");
Params::USynthComponentMonoWaveTable_SetAmpEnvelopeReleaseTime_Params Parms{};
Parms.InReleaseTimeMsec = InReleaseTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeInvert
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetAmpEnvelopeInvert(bool bInInvert)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeInvert");
Params::USynthComponentMonoWaveTable_SetAmpEnvelopeInvert_Params Parms{};
Parms.bInInvert = bInInvert;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeDepth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetAmpEnvelopeDepth(float InDepth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeDepth");
Params::USynthComponentMonoWaveTable_SetAmpEnvelopeDepth_Params Parms{};
Parms.InDepth = InDepth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeDecayTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InDecayTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetAmpEnvelopeDecayTime(float InDecayTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeDecayTime");
Params::USynthComponentMonoWaveTable_SetAmpEnvelopeDecayTime_Params Parms{};
Parms.InDecayTimeMsec = InDecayTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeBiasInvert
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bInBiasInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetAmpEnvelopeBiasInvert(bool bInBiasInvert)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeBiasInvert");
Params::USynthComponentMonoWaveTable_SetAmpEnvelopeBiasInvert_Params Parms{};
Parms.bInBiasInvert = bInBiasInvert;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeBiasDepth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetAmpEnvelopeBiasDepth(float InDepth)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeBiasDepth");
Params::USynthComponentMonoWaveTable_SetAmpEnvelopeBiasDepth_Params Parms{};
Parms.InDepth = InDepth;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeAttackTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InAttackTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::SetAmpEnvelopeAttackTime(float InAttackTimeMsec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeAttackTime");
Params::USynthComponentMonoWaveTable_SetAmpEnvelopeAttackTime_Params Parms{};
Parms.InAttackTimeMsec = InAttackTimeMsec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.RefreshWaveTable
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::RefreshWaveTable(int32 Index)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "RefreshWaveTable");
Params::USynthComponentMonoWaveTable_RefreshWaveTable_Params Parms{};
Parms.Index = Index;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.RefreshAllWaveTables
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void USynthComponentMonoWaveTable::RefreshAllWaveTables()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "RefreshAllWaveTables");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.NoteOn
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InMidiNote (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InVelocity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::NoteOn(float InMidiNote, float InVelocity)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "NoteOn");
Params::USynthComponentMonoWaveTable_NoteOn_Params Parms{};
Parms.InMidiNote = InMidiNote;
Parms.InVelocity = InVelocity;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.NoteOff
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InMidiNote (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentMonoWaveTable::NoteOff(float InMidiNote)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "NoteOff");
Params::USynthComponentMonoWaveTable_NoteOff_Params Parms{};
Parms.InMidiNote = InMidiNote;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentMonoWaveTable.GetNumTableEntries
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 USynthComponentMonoWaveTable::GetNumTableEntries()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "GetNumTableEntries");
Params::USynthComponentMonoWaveTable_GetNumTableEntries_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SynthComponentMonoWaveTable.GetMaxTableIndex
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 USynthComponentMonoWaveTable::GetMaxTableIndex()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "GetMaxTableIndex");
Params::USynthComponentMonoWaveTable_GetMaxTableIndex_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SynthComponentMonoWaveTable.GetKeyFrameValuesForTable
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float TableIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<float> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
TArray<float> USynthComponentMonoWaveTable::GetKeyFrameValuesForTable(float TableIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "GetKeyFrameValuesForTable");
Params::USynthComponentMonoWaveTable_GetKeyFrameValuesForTable_Params Parms{};
Parms.TableIndex = TableIndex;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SynthComponentMonoWaveTable.GetCurveTangent
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// int32 TableIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float USynthComponentMonoWaveTable::GetCurveTangent(int32 TableIndex)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentMonoWaveTable", "GetCurveTangent");
Params::USynthComponentMonoWaveTable_GetCurveTangent_Params Parms{};
Parms.TableIndex = TableIndex;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Synthesis.SynthComponentToneGenerator
// (SceneComponent)
class UClass* USynthComponentToneGenerator::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SynthComponentToneGenerator");
return Clss;
}
// SynthComponentToneGenerator Synthesis.Default__SynthComponentToneGenerator
// (Public, ClassDefaultObject, ArchetypeObject)
class USynthComponentToneGenerator* USynthComponentToneGenerator::GetDefaultObj()
{
static class USynthComponentToneGenerator* Default = nullptr;
if (!Default)
Default = static_cast<USynthComponentToneGenerator*>(USynthComponentToneGenerator::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SynthComponentToneGenerator.SetVolume
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InVolume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentToneGenerator::SetVolume(float InVolume)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentToneGenerator", "SetVolume");
Params::USynthComponentToneGenerator_SetVolume_Params Parms{};
Parms.InVolume = InVolume;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthComponentToneGenerator.SetFrequency
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthComponentToneGenerator::SetFrequency(float InFrequency)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthComponentToneGenerator", "SetFrequency");
Params::USynthComponentToneGenerator_SetFrequency_Params Parms{};
Parms.InFrequency = InFrequency;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class Synthesis.SynthSamplePlayer
// (SceneComponent)
class UClass* USynthSamplePlayer::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SynthSamplePlayer");
return Clss;
}
// SynthSamplePlayer Synthesis.Default__SynthSamplePlayer
// (Public, ClassDefaultObject, ArchetypeObject)
class USynthSamplePlayer* USynthSamplePlayer::GetDefaultObj()
{
static class USynthSamplePlayer* Default = nullptr;
if (!Default)
Default = static_cast<USynthSamplePlayer*>(USynthSamplePlayer::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SynthSamplePlayer.SetSoundWave
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class USoundWave* InSoundWave (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthSamplePlayer::SetSoundWave(class USoundWave* InSoundWave)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthSamplePlayer", "SetSoundWave");
Params::USynthSamplePlayer_SetSoundWave_Params Parms{};
Parms.InSoundWave = InSoundWave;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthSamplePlayer.SetScrubTimeWidth
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InScrubTimeWidthSec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthSamplePlayer::SetScrubTimeWidth(float InScrubTimeWidthSec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthSamplePlayer", "SetScrubTimeWidth");
Params::USynthSamplePlayer_SetScrubTimeWidth_Params Parms{};
Parms.InScrubTimeWidthSec = InScrubTimeWidthSec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthSamplePlayer.SetScrubMode
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool bScrubMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthSamplePlayer::SetScrubMode(bool bScrubMode)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthSamplePlayer", "SetScrubMode");
Params::USynthSamplePlayer_SetScrubMode_Params Parms{};
Parms.bScrubMode = bScrubMode;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthSamplePlayer.SetPitch
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InPitch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float TimeSec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthSamplePlayer::SetPitch(float InPitch, float TimeSec)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthSamplePlayer", "SetPitch");
Params::USynthSamplePlayer_SetPitch_Params Parms{};
Parms.InPitch = InPitch;
Parms.TimeSec = TimeSec;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthSamplePlayer.SeekToTime
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float TimeSec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// enum class ESamplePlayerSeekType SeekType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool bWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthSamplePlayer::SeekToTime(float TimeSec, enum class ESamplePlayerSeekType SeekType, bool bWrap)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthSamplePlayer", "SeekToTime");
Params::USynthSamplePlayer_SeekToTime_Params Parms{};
Parms.TimeSec = TimeSec;
Parms.SeekType = SeekType;
Parms.bWrap = bWrap;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthSamplePlayer.IsLoaded
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool USynthSamplePlayer::IsLoaded()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthSamplePlayer", "IsLoaded");
Params::USynthSamplePlayer_IsLoaded_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SynthSamplePlayer.GetSampleDuration
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float USynthSamplePlayer::GetSampleDuration()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthSamplePlayer", "GetSampleDuration");
Params::USynthSamplePlayer_GetSampleDuration_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SynthSamplePlayer.GetCurrentPlaybackProgressTime
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float USynthSamplePlayer::GetCurrentPlaybackProgressTime()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthSamplePlayer", "GetCurrentPlaybackProgressTime");
Params::USynthSamplePlayer_GetCurrentPlaybackProgressTime_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SynthSamplePlayer.GetCurrentPlaybackProgressPercent
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float USynthSamplePlayer::GetCurrentPlaybackProgressPercent()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthSamplePlayer", "GetCurrentPlaybackProgressPercent");
Params::USynthSamplePlayer_GetCurrentPlaybackProgressPercent_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Synthesis.SynthesisUtilitiesBlueprintFunctionLibrary
// (None)
class UClass* USynthesisUtilitiesBlueprintFunctionLibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SynthesisUtilitiesBlueprintFunctionLibrary");
return Clss;
}
// SynthesisUtilitiesBlueprintFunctionLibrary Synthesis.Default__SynthesisUtilitiesBlueprintFunctionLibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class USynthesisUtilitiesBlueprintFunctionLibrary* USynthesisUtilitiesBlueprintFunctionLibrary::GetDefaultObj()
{
static class USynthesisUtilitiesBlueprintFunctionLibrary* Default = nullptr;
if (!Default)
Default = static_cast<USynthesisUtilitiesBlueprintFunctionLibrary*>(USynthesisUtilitiesBlueprintFunctionLibrary::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SynthesisUtilitiesBlueprintFunctionLibrary.GetLogFrequency
// (Final, Native, Static, Private, BlueprintCallable)
// Parameters:
// float InLinearValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InDomainMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InDomainMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InRangeMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InRangeMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float USynthesisUtilitiesBlueprintFunctionLibrary::GetLogFrequency(float InLinearValue, float InDomainMin, float InDomainMax, float InRangeMin, float InRangeMax)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthesisUtilitiesBlueprintFunctionLibrary", "GetLogFrequency");
Params::USynthesisUtilitiesBlueprintFunctionLibrary_GetLogFrequency_Params Parms{};
Parms.InLinearValue = InLinearValue;
Parms.InDomainMin = InDomainMin;
Parms.InDomainMax = InDomainMax;
Parms.InRangeMin = InRangeMin;
Parms.InRangeMax = InRangeMax;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function Synthesis.SynthesisUtilitiesBlueprintFunctionLibrary.GetLinearFrequency
// (Final, Native, Static, Private, BlueprintCallable)
// Parameters:
// float InLogFrequencyValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InDomainMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InDomainMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InRangeMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float InRangeMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float USynthesisUtilitiesBlueprintFunctionLibrary::GetLinearFrequency(float InLogFrequencyValue, float InDomainMin, float InDomainMax, float InRangeMin, float InRangeMax)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthesisUtilitiesBlueprintFunctionLibrary", "GetLinearFrequency");
Params::USynthesisUtilitiesBlueprintFunctionLibrary_GetLinearFrequency_Params Parms{};
Parms.InLogFrequencyValue = InLogFrequencyValue;
Parms.InDomainMin = InDomainMin;
Parms.InDomainMax = InDomainMax;
Parms.InRangeMin = InRangeMin;
Parms.InRangeMax = InRangeMax;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Synthesis.Synth2DSlider
// (None)
class UClass* USynth2DSlider::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("Synth2DSlider");
return Clss;
}
// Synth2DSlider Synthesis.Default__Synth2DSlider
// (Public, ClassDefaultObject, ArchetypeObject)
class USynth2DSlider* USynth2DSlider::GetDefaultObj()
{
static class USynth2DSlider* Default = nullptr;
if (!Default)
Default = static_cast<USynth2DSlider*>(USynth2DSlider::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.Synth2DSlider.SetValue
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FVector2D InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynth2DSlider::SetValue(const struct FVector2D& InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Synth2DSlider", "SetValue");
Params::USynth2DSlider_SetValue_Params Parms{};
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.Synth2DSlider.SetStepSize
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynth2DSlider::SetStepSize(float InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Synth2DSlider", "SetStepSize");
Params::USynth2DSlider_SetStepSize_Params Parms{};
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.Synth2DSlider.SetSliderHandleColor
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FLinearColor InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynth2DSlider::SetSliderHandleColor(const struct FLinearColor& InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Synth2DSlider", "SetSliderHandleColor");
Params::USynth2DSlider_SetSliderHandleColor_Params Parms{};
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.Synth2DSlider.SetLocked
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynth2DSlider::SetLocked(bool InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Synth2DSlider", "SetLocked");
Params::USynth2DSlider_SetLocked_Params Parms{};
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.Synth2DSlider.SetIndentHandle
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynth2DSlider::SetIndentHandle(bool InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Synth2DSlider", "SetIndentHandle");
Params::USynth2DSlider_SetIndentHandle_Params Parms{};
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.Synth2DSlider.GetValue
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D USynth2DSlider::GetValue()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("Synth2DSlider", "GetValue");
Params::USynth2DSlider_GetValue_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Class Synthesis.SynthKnob
// (None)
class UClass* USynthKnob::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("SynthKnob");
return Clss;
}
// SynthKnob Synthesis.Default__SynthKnob
// (Public, ClassDefaultObject, ArchetypeObject)
class USynthKnob* USynthKnob::GetDefaultObj()
{
static class USynthKnob* Default = nullptr;
if (!Default)
Default = static_cast<USynthKnob*>(USynthKnob::StaticClass()->DefaultObject);
return Default;
}
// Function Synthesis.SynthKnob.SetValue
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthKnob::SetValue(float InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthKnob", "SetValue");
Params::USynthKnob_SetValue_Params Parms{};
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthKnob.SetStepSize
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthKnob::SetStepSize(float InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthKnob", "SetStepSize");
Params::USynthKnob_SetStepSize_Params Parms{};
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthKnob.SetLocked
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void USynthKnob::SetLocked(bool InValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthKnob", "SetLocked");
Params::USynthKnob_SetLocked_Params Parms{};
Parms.InValue = InValue;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function Synthesis.SynthKnob.GetValue
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float USynthKnob::GetValue()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("SynthKnob", "GetValue");
Params::USynthKnob_GetValue_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}